Search Results

Search found 11075 results on 443 pages for '3d engine'.

Page 33/443 | < Previous Page | 29 30 31 32 33 34 35 36 37 38 39 40  | Next Page >

  • google app engine application

    - by megala
    Hi, I create one application in ecllipse.That application contains the coding to create table in google app engine datastore.(i.e)Google Big table.In that application a created two table .After that i deployed the application.My constraints is ,is it possible to create a new table after depolyment the project and is it possible to create new column in already exits table. Thanks in advance

    Read the article

  • Django @ Google App Engine - Site Map Framework

    - by dkp
    Hi Folks, has anybody managed to get Djangos site map framework to run on Google App Engine? I receive the following exception: ImproperlyConfigured at /sitemap.xml You haven't set the DATABASE_ENGINE setting yet. Request Method: GET Request URL: http://127.0.0.1:8080/sitemap.xml Exception Type: ImproperlyConfigured Exception Value: You haven't set the DATABASE_ENGINE setting yet. Exception Location: D:\Program Files\Google\google_appengine\lib\django\django\db\backends\dummy\base.py in complain, line 13

    Read the article

  • Google App Engine - The most awaited feature

    - by systempuntoout
    This list is taken from the official Google App Engine roadmap: SSL for third-party domains Background servers capable of running for longer than 30s Ability to reserve instances to reduce application loading overhead Ability to select different availability vs. latency options for Datastore Support for mapping operations across datasets Datastore dump and restore facility Raise request/response size limits for some APIs Improved monitoring and alerting of application serving Support for Browser Push (Comet) communication Built-in support for OAuth & OpenID What is your most awaited feature and why?

    Read the article

  • What javascript templating engine do you recommend?

    - by flybywire
    Do you have experience with a Javascript templating engine, one that is stable, easy to use and has good performance? I need to do apply the same template many times for different data. I prefer to download the template itself once (and have it cached) rather than processing the template on the server. Also, this way the template itself would be a static resource more easily cached in the server side too.

    Read the article

  • Upload files in Google App Engine

    - by Ngu Soon Hui
    I am planning to create a web app that allows users to downgrade their visual studio project files. However, It seems Google App Engine accepts files uploading and flat file storing on the Google Server through db.TextProperty and db.BlobProperty. I'll be glad anyone can provide code sample ( both the client and the server side) on how this can be done, thanks

    Read the article

  • lightweight search engine for asp.net

    - by Michael
    I'm looking to develop a CMS project based on UMBRACO but I also need to index the documents created and to offer search functionality therefore I would like to know if you have any suggestion for a lightweight search engine available in .net technology. The main requirement is to be simple and efficient (nothing complex like solr or sphinx ).

    Read the article

  • terminating index process for search engine

    - by Sadegh
    hi, i am working on a small search-engine app with asp.net 4.0. the indexing process can index each URL founded in each document and this recursively performed for each other. now how i can terminate this process when i want or when user clicked on stop browser button?

    Read the article

  • Google app engine - mail recipients limit?

    - by Matej Puntar
    I know that each recipient counts toward the Recipients Emailed (billable) quota and I can't send to more than is my daily quota. But is there a limit how many recipients can a single email have? For example can a single email created and sent through App engine Mail api have 8000 recipients?

    Read the article

  • 3D and AI basics. The foundation before the coding.

    - by Allan
    Hi, everyone. (If you have the time and patience:) I've recently made the decision to study programming seriously and I'm about to order TAOCP and Concrete Mathematics to begin my studies (please don't get caught up on this). I'm very much interested in learning and understanding how 3D works but I'm aware that if I plan to do it right there's still a long walk before I get to actually play with 3D coding. Now to the question.. (tl;dr) Excluding programming itself, what disciplines do I have to be familiar with to code 3D? What kinds of mathematics? Physics? What else? What books do you recommend on such subjects? Now read it all again but replacing "3D" with "AI". Please don't recommend computer-specific books. The question is about the foundation to be learned before using the machine. Also, if possible, please keep the list brief; I plan to order one book on each subject but no more than that for now. Excuse me for any English mistakes, it's not my first language. Thank you.

    Read the article

  • Need to translate a Rotation Matrix to Rotation y, x, z OpenGL & Jitter for 3D Game

    - by MineMan287
    I am using the Jitter Physics engine which gives a rotation matrix: M11 M12 M13 M21 M22 M23 M21 M32 M33 And I need it so OpenGL can use it for rotation GL.Rotate(xr, 1, 0, 0) GL.Rotate(yr, 0, 1, 0) GL.Rotate(zr, 0, 0, 1) Initially I Tried xr = M11 yr = M22 zr = M33 [1 0 0] [0 1 0] [0 0 1] Which did not work, please help, I have been struggling on this for days :( Re-Edit The blocks are stored in text files with Euler angles so it needs to be converted or the rendering engine will simply fail. I am now using the matrix in the text files. Example Block 1,1,1 'Size 0,0,0 'Position 255,255,255 'Colour 0,0,0,0,0,0,0,0,0 'Rotation Matrix

    Read the article

  • 3D game editor with C++ support and Bullet Physics

    - by Raghav Bali
    I am very new to game development and hence the question. Is there any open-source game editor that uses Bullet Physics engine with C++ code edit support.I have read about blender but it allows python based editing(if I am not wrong here). I need an editor to quickly draw the needed objects and concentrate more on the logic on their interactions(mostly magnetism based). This(my project) is part of an already existing legacy code in C++ which is forcing the dependency. Also, is there any physics engine which provides support for magnetism? Any help will surely be great. Thanks

    Read the article

  • Nested entities in Google App Engine. Do I do it right?

    - by Aleksandr Makov
    Trying to make most of the GAE Datastore entities concept, but some doubts drill my head. Say I have the model: class User(ndb.Model): email = ndb.StringProperty(indexed=True) password = ndb.StringProperty(indexed=False) first_name = ndb.StringProperty(indexed=False) last_name = ndb.StringProperty(indexed=False) created_at = ndb.DateTimeProperty(auto_now_add=True) @classmethod def key(cls, email): return ndb.Key(User, email) @classmethod def Add(cls, email, password, first_name, last_name): user = User(parent=cls.key(email), email=email, password=password, first_name=first_name, last_name=last_name) user.put() UserLogin.Record(email) class UserLogin(ndb.Model): time = ndb.DateTimeProperty(auto_now_add=True) @classmethod def Record(cls, user_email): login = UserLogin(parent=User.key(user_email)) login.put() And I need to keep track of times of successful login operations. Each time user logs in, an UserLogin.Record() method will be executed. Now the question — do I make it right? Thanks. EDIT 2 Ok, used the typed arguments, but then it raised this: Expected Key instance, got User(key=Key('User', 5418393301680128), created_at=datetime.datetime(2013, 6, 27, 10, 12, 25, 479928), email=u'[email protected]', first_name=u'First', last_name=u'Last', password=u'password'). It's clear to understand, but I don't get why the docs are misleading? They implicitly propose to use: # Set Employee as Address entity's parent directly... address = Address(parent=employee) But Model expects key. And what's worse the parent=user.key() swears that key() isn't callable. And I found out the user.key works. EDIT 1 After reading the example form the docs and trying to replicate it — I got type error: TypeError('Model constructor takes no positional arguments.'). This is the exacto code used: user = User('[email protected]', 'password', 'First', 'Last') user.put() stamp = UserLogin(parent=user) stamp.put() I understand that Model was given the wrong argument, BUT why it's in the docs?

    Read the article

  • using heightmap to simulate 3d in an isometric 2d game

    - by VaTTeRGeR
    I saw a video of an 2.5d engine that used heightmaps to do zbuffering. Is this hard to do? I have more or less no idea of Opengl(lwjgl) and that stuff. I could imagine, that you compare each pixel and its depthmap to the depthmap of the already drawn background to determine if it gets drawn or not. Are there any tutorials on how to do this, is this a common problem? It would already be awesome if somebody knows the names of the Opengl commands so that i can go through some general tutorials on that. greets! Great 2.5d engine with the needed effect, pls go to the last 30 seconds Edit, just realised, that my question wasn't quite clear expressed: How can i tell Opengl to compare the existing depthbuffer with an grayscale texure, to determine if a pixel should get drawn or not?

    Read the article

  • Restrictive routing best practices for Google App Engine with python?

    - by Aleksandr Makov
    Say I have a simple structure: app = webapp2.WSGIApplication([ (r'/', 'pages.login'), (r'/profile', 'pages.profile'), (r'/dashboard', 'pages.dash'), ], debug=True) Basically all pages require authentication except for the login. If visitor tries to reach a restrictive page and he isn't authorized (or lacks privileges) then he gets redirected to the login view. The question is about the routing design. Should I check the auth and ACL privs in each of the modules (pages.profile and pages.dash from example above), or just pass all requests through the single routing mechanism: app = webapp2.WSGIApplication([ (r'/', 'pages.login'), (r'/.+', 'router') ], debug=True) I'm still quite new to the GAE, but my app requires authentication as well as ACL. I'm aware that there's login directive on the server config level, but I don't know how it works and how I can tight it with my ACL logic and what's worse I cannot estimate time needed to get it running. Besides, it looks only to provide only 2 user groups: admin and user. In any case, that's the configuration I use: handlers: - url: /favicon.ico static_files: static/favicon.ico upload: static/favicon.ico - url: /static/* static_dir: static - url: .* script: main.app secure: always Or I miss something here and ACL can be set in the config file? Thanks.

    Read the article

  • Google App Engine: How to be notified when APIs change or become available?

    - by herpylderp
    I am thinking about writing a GAE app but am a little hesitant because the EULA gives Google full rights to change their APIs anytime they want, for any reason. Obviously, they'd be out of business quick if they just 'upped and refactored their entire APIs, so I have to imagine they have some kind of notification system, perhaps even an RSS feed, etc. to notify developers well in advance of looming changes, or new features coming out in future releases. However, for the life of me I can't seem to find any trace of the existence of such a notification system. Perhaps the Google forums is the only place to get such updates? I guess I'm asking any battle-worn GAE veterans for re-assurance that there are reliable ways of getting notifications about policy or API changes from Google such that I could react and make the necessary app changes without production breaking or impacting any clients. Thanks in advance!

    Read the article

  • Google App Engine - Secure Cookies

    - by tponthieux
    I'd been searching for a way to do cookie based authentication/sessions in Google App Engine because I don't like the idea of memcache based sessions, and I also don't like the idea of forcing users to create google accounts just to use a website. I stumbled across someone's posting that mentioned some signed cookie functions from the Tornado framework and it looks like what I need. What I have in mind is storing a user's id in a tamper proof cookie, and maybe using a decorator for the request handlers to test the authentication status of the user, and as a side benefit the user id will be available to the request handler for datastore work and such. The concept would be similar to forms authentication in ASP.NET. This code comes from the web.py module of the Tornado framework. According to the docstrings, it "Signs and timestamps a cookie so it cannot be forged" and "Returns the given signed cookie if it validates, or None." I've tried to use it in an App Engine Project, but I don't understand the nuances of trying to get these methods to work in the context of the request handler. Can someone show me the right way to do this without losing the functionality that the FriendFeed developers put into it? The set_secure_cookie, and get_secure_cookie portions are the most important, but it would be nice to be able to use the other methods as well. #!/usr/bin/env python import Cookie import base64 import time import hashlib import hmac import datetime import re import calendar import email.utils import logging def _utf8(s): if isinstance(s, unicode): return s.encode("utf-8") assert isinstance(s, str) return s def _unicode(s): if isinstance(s, str): try: return s.decode("utf-8") except UnicodeDecodeError: raise HTTPError(400, "Non-utf8 argument") assert isinstance(s, unicode) return s def _time_independent_equals(a, b): if len(a) != len(b): return False result = 0 for x, y in zip(a, b): result |= ord(x) ^ ord(y) return result == 0 def cookies(self): """A dictionary of Cookie.Morsel objects.""" if not hasattr(self,"_cookies"): self._cookies = Cookie.BaseCookie() if "Cookie" in self.request.headers: try: self._cookies.load(self.request.headers["Cookie"]) except: self.clear_all_cookies() return self._cookies def _cookie_signature(self,*parts): self.require_setting("cookie_secret","secure cookies") hash = hmac.new(self.application.settings["cookie_secret"], digestmod=hashlib.sha1) for part in parts:hash.update(part) return hash.hexdigest() def get_cookie(self,name,default=None): """Gets the value of the cookie with the given name,else default.""" if name in self.cookies: return self.cookies[name].value return default def set_cookie(self,name,value,domain=None,expires=None,path="/", expires_days=None): """Sets the given cookie name/value with the given options.""" name = _utf8(name) value = _utf8(value) if re.search(r"[\x00-\x20]",name + value): # Don't let us accidentally inject bad stuff raise ValueError("Invalid cookie %r:%r" % (name,value)) if not hasattr(self,"_new_cookies"): self._new_cookies = [] new_cookie = Cookie.BaseCookie() self._new_cookies.append(new_cookie) new_cookie[name] = value if domain: new_cookie[name]["domain"] = domain if expires_days is not None and not expires: expires = datetime.datetime.utcnow() + datetime.timedelta( days=expires_days) if expires: timestamp = calendar.timegm(expires.utctimetuple()) new_cookie[name]["expires"] = email.utils.formatdate( timestamp,localtime=False,usegmt=True) if path: new_cookie[name]["path"] = path def clear_cookie(self,name,path="/",domain=None): """Deletes the cookie with the given name.""" expires = datetime.datetime.utcnow() - datetime.timedelta(days=365) self.set_cookie(name,value="",path=path,expires=expires, domain=domain) def clear_all_cookies(self): """Deletes all the cookies the user sent with this request.""" for name in self.cookies.iterkeys(): self.clear_cookie(name) def set_secure_cookie(self,name,value,expires_days=30,**kwargs): """Signs and timestamps a cookie so it cannot be forged""" timestamp = str(int(time.time())) value = base64.b64encode(value) signature = self._cookie_signature(name,value,timestamp) value = "|".join([value,timestamp,signature]) self.set_cookie(name,value,expires_days=expires_days,**kwargs) def get_secure_cookie(self,name,include_name=True,value=None): """Returns the given signed cookie if it validates,or None""" if value is None:value = self.get_cookie(name) if not value:return None parts = value.split("|") if len(parts) != 3:return None if include_name: signature = self._cookie_signature(name,parts[0],parts[1]) else: signature = self._cookie_signature(parts[0],parts[1]) if not _time_independent_equals(parts[2],signature): logging.warning("Invalid cookie signature %r",value) return None timestamp = int(parts[1]) if timestamp < time.time() - 31 * 86400: logging.warning("Expired cookie %r",value) return None try: return base64.b64decode(parts[0]) except: return None uid=1234|1234567890|d32b9e9c67274fa062e2599fd659cc14 Parts: 1. uid is the name of the key 2. 1234 is your value in clear 3. 1234567890 is the timestamp 4. d32b9e9c67274fa062e2599fd659cc14 is the signature made from the value and the timestamp

    Read the article

< Previous Page | 29 30 31 32 33 34 35 36 37 38 39 40  | Next Page >