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  • Desktop Fun: Fantasy Warriors Wallpaper Collection

    - by Asian Angel
    Whether they are defending their homelands and the innocent, seeking fame and fortune, or out to conquer and plunder these fantasy warriors will add a nice bit of adventure to your desktop. Get ready to journey into other realms with our Fantasy Warriors Wallpaper collection Latest Features How-To Geek ETC Internet Explorer 9 RC Now Available: Here’s the Most Interesting New Stuff Here’s a Super Simple Trick to Defeating Fake Anti-Virus Malware How to Change the Default Application for Android Tasks Stop Believing TV’s Lies: The Real Truth About "Enhancing" Images The How-To Geek Valentine’s Day Gift Guide Inspire Geek Love with These Hilarious Geek Valentines Four Awesome TRON Legacy Themes for Chrome and Iron Anger is Illogical – Old School Style Instructional Video [Star Trek Mashup] Get the Old Microsoft Paint UI Back in Windows 7 Relax and Sleep Is a Soothing Sleep Timer Google Rolls Out Two-Factor Authentication Peaceful Early Morning by the Riverside Wallpaper

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  • Ask the Readers: Do You Prefer Print Magazines, Online Articles, or Both for Your Important Geeky Reading Needs?

    - by Asian Angel
    We all love to read information about new computer hardware, gadgets, software, and how-to articles to help us and satisfy our need for geeky knowledge. This week we would like to know if you prefer subscribing to/buying print magazines, doing all of your reading online, or using a combination of both Latest Features How-To Geek ETC RGB? CMYK? Alpha? What Are Image Channels and What Do They Mean? How to Recover that Photo, Picture or File You Deleted Accidentally How To Colorize Black and White Vintage Photographs in Photoshop How To Get SSH Command-Line Access to Windows 7 Using Cygwin The How-To Geek Video Guide to Using Windows 7 Speech Recognition How To Create Your Own Custom ASCII Art from Any Image Google Cloud Print Extension Lets You Print Doc/PDF/Txt Files from Web Sites Hack a $10 Flashlight into an Ultra-bright Premium One Firefox Personas Arrive on Firefox Mobile Focus Booster Is a Sleek and Free Productivity Timer What is the Internet? From the Today Show January 1994 [Historical Video] Take Screenshots and Edit Them in Chrome and Iron Using Aviary Screen Capture

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  • Increase the size of a memory mapped file

    - by sandun dhammika
    I am maintaning a memory mapped file to store my tree like datastructure. When I'm updating the datastructure ,I got this problem. The file is limited on it's size and can't be too long or too small. I have a methods like void mapfile_insert_record(RECORD* /* record*/); void mapfile_modify_record(RECORD* /* record*/); Both operations could lead to exceed the space which is free on memory file. How do I overcome this? What strategy I should use. calculate whether it requires to exceed the file as a pre-condition on both methods. Dynamically exceed it , for a example manage a timer and constantly polling file for it's free avaliable size and then automatically extend it. Any ideas or patterns to overcome this problem?

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  • Looking for information on Scholastic BASIC programming books from the mid-1980s

    - by Jason Berkan
    My very first introduction to programming was in grade school, when I would purchase books full of BASIC code listings from the Scholastic school catalogue. Lately I have been searching teh Internetz for information on these books, but without any success. Does anyone know or remember anything about these books? All I can recall is that they were large paperbacks full of various BASIC code listings, some of which were game like. They all included instructions on how to modify the code listings for the different systems of the day, and I distinctly remember that they would always ask for a number in order to seed the RANDOMIZE command (since I figured out on my own that RANDOMIZE TIMER eliminated the need for the question and answer).

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  • what's wrong with this Lua code (creating text inside listener in Corona)

    - by Greg
    If you double/triple click on the myObject here the text does NOT disappear. Why is this not working when there are multiple events being fired? That is, are there actually multiple "text" objects, with some existing but no longer having a reference to them held by the local "myText" variable? Do I have to manually removeSelf() on the local "myText" field before assigning it another "display.newText(...)"? display.setStatusBar( display.HiddenStatusBar ) local myText local function hideMyText(event) print ("hideMyText") myText.isVisible = false end local function showTextListener(event) if event.phase == "began" then print("showTextListener") myText = display.newText("Hello World!", 0, 0, native.systemFont, 30) timer.performWithDelay(1000, hideMyText, 1 ) end end -- Display object to press to show text local myObject = display.newImage( "inventory_button.png", display.contentWidth/2, display.contentHeight/2) myObject:addEventListener("touch", showTextListener) Question 2 - Also why is it the case that if I add a line BEFORE "myText = ..." of: a) "if myText then myText:removeSelf() end" = THIS FIXES THINGS, whereas b) "if myText then myText=nil end" = DOES NOT FIX THINGS Interested in hearing how Lua works here re the answer...

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  • Frequent GUI pauses in Ubuntu 13.04 / Unity / Intel HD4000

    - by Simon
    I'm experiencing very frequent (and regular) GUI pauses on my system. Every 30 seconds (pretty much exactly) the GUI will freeze for maybe .25 to .5 seconds. The mouse stops moving, keys stop echoing and a stopwatch timer briefly pauses. I'm using the Intel Graphics driver available from: https://download.01.org/gfx/ubuntu/13.04/main I've looked in a few places and tried a few things for a solution: I've checked cron and anacron for scheduled processes. I've disabled background processes (eg mysql, postgres, apache) not that these were doing anything anyway I've checked the following posts and tried the suggestions there: Unity GUI pauses/freezes for less than a few seconds How to go about troubleshooting frequent system pauses I've watched the system using top and System Monitor and there are no spikes (or even blips) of cpu usage when the pauses occur. There are no obvious error messages in dmesg or syslog There is loads of free RAM (8GB+) and no swap usage If it helps it's a ZooStorm i5 laptop with a HD4000 GPU, 16GB Ram and an SSD. Any help / suggestions would be very gratefully received.

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  • How can I set a time limit for a game?

    - by Haoda Fu
    I am learning the multi-threading and timer in C# now. But it seems I can't find a good solution. For example, I would like to see how many addition problems that I can solve within 1 min. I would like my program to have A digital clock to count for 60 seconds in the top of my Console. Print a math problem in the middle of my console wait for my input. When 60 seconds is done, stop the math problem challenges immediately (most of time, it is still waiting for my input, but we will stop it immediately). Count how many correct problems that I have solved. Two challenges of the program now. a) how can we make sure the print time and math problem do not mess up. b) how can we stop the math challenges part immediately after time is up

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  • Wifi problem in ubuntu using macbook pro when it restart

    - by Amro
    I was read that subject : http://ubuntuforums.org/showthread.php?t=2011756 and i follow it step by step in the page n 1 , then i was connect but after i restart my macbook again , i was lost the wifi connection.i dont know why or whats the problem exactly. every time I run this command: dmesg | grep -e b43 -e bcma I get this output: [ 2012.769684] bcma-pci-bridge 0000:02:00.0: PCI INT A -> GSI 17 (level, low) -> IRQ 17 [ 2012.769701] bcma-pci-bridge 0000:02:00.0: setting latency timer to 64 [ 2012.769775] bcma: Core 0 found: ChipCommon (manuf 0x4BF, id 0x800, rev 0x25, class 0x0) [ 2012.769808] bcma: Core 1 found: IEEE 802.11 (manuf 0x4BF, id 0x812, rev 0x1D, class 0x0) [ 2012.769889] bcma: Core 2 found: PCIe (manuf 0x4BF, id 0x820, rev 0x13, class 0x0) [ 2012.770175] bcma: PMU resource config unknown for device 0x4331 [ 2012.824527] bcma: Bus registered [ 2012.831744] b43-phy0: Broadcom 4331 WLAN found (core revision 29) [ 2013.371031] b43-phy0: Loading firmware version 666.2 (2011-02-23 01:15:07) and to get the connection again every time i must entery that code in the step of reload driver. How i can let the ubuntu see my wifi and wireless device automatically when i reboot my computer????

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  • Stream sound card output to icecast2 via darkice

    - by Alberto Burgos
    I want to stream to icecast server via darkice, the default .cfg comes with /dev/dsp, witch is OSS, but there is no /dev/dsp in Ubuntu 12.10, so I tried hw:0,0, but it's just the microphone, and I would like to stream all of the sound-card output. Any ideas? cat /proc/asound/cards 0 [SB ]: HDA-Intel - HDA ATI SB HDA ATI SB at 0xf8700000 irq 16 cat /proc/asound/devices 1: : sequencer 2: [ 0- 0]: digital audio playback 3: [ 0- 0]: digital audio capture 4: [ 0- 0]: hardware dependent 5: [ 0] : control 33: : timer I tried following this post: How can I stream my soundcard output?

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  • Calculating WPM given a variable stream of input

    - by Jaxo
    I'm creating an application that sits in the background and records all key presses (currently this is done and working; an event is fired every keydown/keyup). I want to offer a feature for the user that will show them their WPM over the entire session the program has been running for. This would be easy if I added a "Start" and "End" button to activate a timer, but I need to detect only when the user is typing continuously - ignoring all one-time keyboard shortcuts and breaks the user takes from typing. How in the world do I approach this? Is this even realistically & accurately possible?

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  • How can I fix latency problems for car game?

    - by Freddy
    Basically I'm trying to make a online car racing game for IOS using Game Center real time multiplayer. I have setup a timer that sends data every 0.02 seconds to the other player with the current position and current angle. However sometimes, it will take LONGER then these 0.02 seconds for the package to be sent and then received. In this case i have implemented a method that "calculate" what the next position should be if no position is received based on the last position and angle. However, when the data then receives for let say 0.04 seconds after, it will change back to the last position, which will result in the car "jumping" back and lag. And If i just keep ignoring the data it will never take any input from the other user. Is their any way to prevent this? I suppose this needs to be fixed with some client-sided algorithm.

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  • AS3 Calculating Delta Time In Seconds

    - by user1133079
    Here is how I've been trying to implement delta time based on different internet resources. var startTime:Number = getTimer(); game.Update(deltaTime); deltaTime = Number(getTimer() - startTime) * 0.001; My issue with this is it doesn't seem to be giving me accurate timing. The main update shows the frame time at 0.001 and when reinitializing the level it goes to 0.002. I'm using dt else where for a timer and later on time based physics so I would like it to work as expected. I must be missing something silly.

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  • How to find out which process actually locks your dll when SharePoint Solution deployment failed

    - by ybbest
    When your SharePoint Solution package include third party or external dlls , you will often see your solution fail to deploy due to the locking of the dlls. Today I will show you how to find which process locks your dlls using Process Explorer. 1. Here is an example that your solution fails to deploy due to dll being locked. 2. Start the explorer by double click the procexp.exe 3. From the find tab click Find Handle or DLL 4.Type the your dll name and click Search 5. I can see all the processes that use my dlls at the moment, it looks like the iis , visual studio and SharePoint timer services might be the trouble. From my experience , it could be Visual studio. 6. Close visual studio and redeploy my solution, it works like charm. Re-search the dll, you can see Visual studio is not in the results.

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  • How to implement time traveling into a game?

    - by Billy
    I was wondering how to implement time travel into a game. Nothing super complex, just time-reversal like what's in Braid, where the user can rewind/fast forward time by 30 seconds or whatever. I searched around the web a lot, but my results usually referred to using time as in like "it's 3:00" or a timer and such. The only thing I could think of was using 2 arrays, one for the player's x position and the other for the player's y position, and then iterating through those arrays and placing the character at that position as they rewind/fast forward time. Could that work? If it would work, how large would the array have to be and how often should I store the player's x and y? If it doesn't work, what else could I try? Thanks in advance!

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  • Website creation preparation [closed]

    - by Loki
    I am in the pre-coding phase of creating a website. I know that it will be account based (users have to register/login to use the features). I also know that the server will have to do certain operations that are timer based, that is to say that user will have events that will trigger at a point chosen by the user and do something. I am searching for a good choice in server-side technology, and was wondering what my options are and what the best choice is. I would prefer open technology and something that doesn't use interpreted languages (Java, .net). My first thought is PHP + PGSQL for serverside and HTML+CSS+JS for clients, but I am still looking at my options.

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  • Technical Article: Experimenting with Java Timers

    - by Tori Wieldt
    OTN's new tech article is "Experimenting with Java Timers" by T. Lamine Ba. This article studies time—how Java handles timers and the scheduling of tasks. Java timers are utilities that let you execute threads or tasks at a predetermined future time, and these tasks can be repeated according to a set frequency. The article starts with a simple "Hello World" program in a web application that's composed of JavaServer Pages (JSP) and uses the model-control-view (MVC) design pattern. The IDE used in this article is NetBeans IDE 7.1, but you can use any IDE that supports Java. "Experimenting with Java Timers" demonstrates how to get started scheduling jobs with Java. To learn about Swing timers, check out the Java tutorial "How to Use Swing Timers" and additional information in the Java Platform, Standard Edition 7 API Specification for Class Timer

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  • Logic - Time measurement

    - by user73384
    To measure the following for tasks- Last execution time and maximum execution time for each task. CPU load/time consumed by each task over a defined period informed by application at run time. Maximum CPU load consumed by each task. Tasks have following characteristics- First task runs as background – Event information for entering only Second task - periodic – Event information for entering and exiting from task Third task is interrupt , can start any time – no information available from this task Forth task highest priority interrupt , can start any time – Event information for entering and exiting from task Should use least possible execution time and memory. 32bit increment timer available for time counting. Lets prepare and discuss the logic, It’s OK to have limitations …! Questions on understanding problem statement are welcome

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  • How do you set the movement speed of a sprite?

    - by rphello101
    I'm using Slick 2D/Java to play around with graphics. Getting an image to move is easy: Input input = gc.getInput(); if(input.isKeyDown(sprite.up)){ sprite.y--; }else if (input.isKeyDown(sprite.down)){ sprite.y++; }else if (input.isKeyDown(sprite.left)){ sprite.x--; }else if (input.isKeyDown(sprite.right)){ sprite.x++; } However, this is called on every update, so if you hold up, the sprite moves to the edge of the screen in a few hundred milliseconds. Since coordinates are integers, I can't add less than 1 to slow the sprite down. I'm assuming I must have to implement a timer of some sort or something. Any advice?

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  • Measuring Loading time of a web page (C#)

    - by j-t-s
    Hi All I would like to know if there is a simple way of measuring the time it takes from when you hit Enter, to the time where a web page is fully displayed/loaded. Would I need to use a Timer for this, or are there existing features built into the Web Browser control (or .net framework) that I have missed out on? Thank you

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  • iPhone Datepicker plays 'tick' sound

    - by DecodingSand
    Hey guys, Does any of you know what event I can tap into on the DatePicker when the wheel moves. I want to play a sound (got sound code) as the wheel spin. Just like the timer set picker in Apple's clock app. All that is there is a single event for ValueChanges which only fires once, at the end of a wheel spin. Thanks in advance

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  • Preventing sleep in Titanium for iPhone

    - by Morten J
    I'm trying to read the accelerometer for a longer period of time (between one and two hours). However, when the iPhone goes to sleep and locks, the reading of the accelerometer readout is paused. My setInterval timer seems to be running fine though. I can also play sounds. I see two solutions a) Find a way to read the accelerometer while locked b) Find a way to prevent the lock I'm using Titanium with JavaScript.

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  • FileSystemWatcher vs Polling to watch for changes

    - by Jon Tackabury
    I need to setup an application that watches for files being created in a folder (locally or on a network drive) and I was wondering if anyone has any thoughts on whether the FileSystemWatcher or polling on a timer would be the best option. I have used both methods in the past, but not extensively. Have you run into any issues (performance, reliability... etc) with either method? I know there isn't a "right way" to do this, I'm just looking opinions.

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  • Jquery Count up Animation?

    - by Wes
    I have a a counter that needs to count up from $0 to $10,000 in x seconds (most likely 3 seconds). Just straight text, kind of like a millisecond countdown timer, but upwards and with a dollar sign. I'd rather not use a bulky plugin as this just needs to loop through 1-10,00 in x seconds and update every 100ms or so. I'm stuck at creating the loop that will update, where should I start?

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  • Java: Checking if PC is idle

    - by Scott Straughan
    This is a rather tricky question as I have found no information online. Basically, I wish to know how to check if a computer is idle in Java. I wish a program to only work if the computer is in active use but if it is idle then to not. The only way i can think of doing this is hooking into the mouse/keyboard and having a timer. MSN Messenger has that "away" feature, I wish for something similar to this.

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  • Check for updates periodically

    - by jstawski
    I have a SL 4.0 app running out of browser with full priviliges. How can I check for updates (CheckAndDownloadUpdateAsync()) every 10 minutes without affecting UI thread. I've tried using the Timer, but the CheckAndDownloadUpdateCompleted doesn't get executed. I think it is erroring out silently. Thanks in advace...

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