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  • input file cannot be found

    - by Eric Smith
    I am just messing around with reading input files with java until I got stumped at the most basic of steps... finding the input file! The input.txt file is in the same directory as my class file that is calling it yet eclipse still gives me an error that it cant be found: "Exception in thread "main" java.lang.Error: Unresolved compilation problem: Unhandled exception type FileNotFoundException" My code: package pa; import java.util.Scanner; public class Project { public static void main(String[] args) { java.io.File file = new java.io.File("input.txt"); System.out.println(file.getAbsolutePath()); Scanner input = new Scanner(file); } } input.txt is in the same package, same folder and everything. I'm confused :(

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  • Font-awesome, input type 'submit'

    - by denis.peplin
    It seems no class for input type 'submit' in font-awesome. Is it possible to use some class from font-awesome for button input? I've added icons to all buttons (which actually links with class 'btn' from twitter-bootstrap) in my applications, but can't add icons on 'input type submit'. Or, how to use this code: input#image-button{ background: #ccc url('icon.png') no-repeat top left; padding-left: 16px; height: 16px; } html: <input type="submit" id="image-button">Text</input> (which I took from HTML: How to make a submit button with text + image in it?) with font-awesome?

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  • Supersede users need to press enter after inputting a string in python 3.0

    - by Cimex
    I've been attempting to create a simple Rock, Paper, Scissors game in python 3.0 -- very standard task for anybody learning programming. But, as I finish up to a point, I think,"wow, that'd be awesome", or,"it'd be cool to do this!" So anyways, I keep building upon the project... I've developed a menu, a single player game vs the computer, and just finished the multiplayer game. But, I've realized, that the multiplayer game isn't very effective. It just dosen't work like the analog version of the game. Currently, it'll ask for player1's input, then player2's input, compare them, and spit out the result and the current score. What I'd rather have happen is that the program asks for both players input at the same time and both players input their choice at the same time. I understand that I can easily do that by just grabbing the index of the first and second answer and compare the 2 inputs -- easy. But what I'd rather have happen is that after both players enter their one character answers at the same time (r for rock, p for paper, or s for scissors), then the program will auto enter the input. Not needing someone to press enter. The input would be dictated by the fact that 2 characters have been entered. I guess my question is: Is there any way to dictate what can be used as an input for 'enter'?

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  • Use JQuery to check a checkbox in a parent list-item?

    - by Daniel O'Connor
    Hey Everyone, I'm brand new to Javascript and JQuery, so I've been reading up on it and am trying to check (and set inactive) a checkbox in a parent list-item when one of the children are checked. If this doesn't make any sense, take a look at the list structure. <ul> <li><input type="checkbox" name="items[]" value="88712003" id="88712003" /> Parent 1</li> <li><input type="checkbox" name="items[]" value="88712003" id="88712003" /> Parent 2 <ul> <li><input type="checkbox" name="items[]" value="21312341" id="21312341" /> Child 1</li> <li><input type="checkbox" name="items[]" value="21312341" id="21312341" /> Child 2</li> </ul> </li> <li><input type="checkbox" name="items[]" value="88712003" id="88712003" /> Parent 3</li> <li><input type="checkbox" name="items[]" value="88712003" id="88712003" /> Parent 4</li> </ul> If Child 1 or Child 2 is checked, I want the input in Parent 2 to be checked and set inactive. I've started working on it, but got stuck here: $(function(){ $('.child').click(function() { $(this).parent().parent().parent().toggle(); }); }); As you can see, I didn't make it far. Any help would be appreciated. Thanks!

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  • HTML javascript form submitted when image input button

    - by DreamU
    I have a form that contains this single input field, which is nothing more than a button to Print the current web page: <div align="center"> <input type="image" src="../Images/print.jpg" value="Print" onclick="printpage();" /></div> </div> After the printing, the page re-submits itself (to itself). Why does it do this and can I stop it? If I just change the type to "input", this code does not re-submit itself after printing: <div align="center"> <input type="input" src="../Images/print.jpg" value="Print" onclick="printpage();" /></div> </div> Unfortunately, our style conventions require me to use that button image rather than the standard input button.

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  • identify the input that is multiple of 11 and odd or even java

    - by Bolor Ch
    i am trying to write code to determine the nature of input using if statement only. The nature of input could be following: a multiple of 11 even or odd. For the code below, when I enter my input, it does not display the result as "input:NOT:ODD". Also how can I check multiple conditions with if statement? (else is not considered) import java.util.Scanner; public class test { public static void main( String args[] ) { Scanner input = new Scanner( System.in ); int x; int EO; int Mult; System.out.print ( "Enter value: " ); x = input.nextInt(); EO = x % 2; Mult = x % 11; if (EO > 0 && Mult > 0) { System.out.printf ("%d:NOT:ODD"); } } }

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  • HTML5 Search Input: No Background Image in Chrome?

    - by Jason
    I have been pulling my hair out trying to get Chrome to style my search input with a background image. Firefox has no problem, but I fear it's because it treats the input as a regular text input. Is this simply not possible? Try this as a demo: <input type="search" /> ?input[type="search"] { background: transparent url(http://google.com/intl/en_ALL/images/srpr/logo1w.png) no-repeat 0 0; }?????? If it worked correctly, it should put Google's logo (or part of it) as the background image for the "Search" input. But as you will see when you look at this in Chrome, it DOES NOT WORK. Any ideas, or is this just one of HTML5's quirks? :\

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  • Enum.HasFlag method in C# 4.0

    - by Jalpesh P. Vadgama
    Enums in dot net programming is a great facility and we all used it to increase code readability. In earlier version of .NET framework we don’t have any method anything that will check whether a value is assigned to it or not. In C# 4.0 we have new static method called HasFlag which will check that particular value is assigned or not. Let’s take an example for that. First I have created a enum called PaymentType which could have two values Credit Card or Debit Card. Just like following. public enum PaymentType { DebitCard=1, CreditCard=2 } Now We are going to assigned one of the value to this enum instance and then with the help of HasFlag method we are going to check whether particular value is assigned to enum or not like following. protected void Page_Load(object sender, EventArgs e) { PaymentType paymentType = PaymentType.CreditCard; if (paymentType.HasFlag(PaymentType.DebitCard)) { Response.Write("Process Debit Card"); } if (paymentType.HasFlag(PaymentType.CreditCard)) { Response.Write("Process Credit Card"); } } Now Let’s check out in browser as following. As expected it will print process Credit Card as we have assigned that value to enum. That’s it It’s so simple and cool. Stay tuned for more.. Happy Programming.. Technorati Tags: Enum,C#4.0,ASP.NET 4.0

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  • Why not to use StackTrace to find what method called you

    - by Alex.Davies
    Our obfuscator, SmartAssembly, does some pretty crazy reflection. It's an obfuscator, it's sort of its job to do things in the most awkward way possible. But sometimes, you can go too far. One such time is this little gem from the strings encoding feature: StackTrace stackTrace = new StackTrace(); StackFrame frame = stackTrace.GetFrame(1); Type ownerType = frame.GetMethod().DeclaringType; It's designed to find the type where the calling method is defined. A user found that strings encoding occasionally broke on x64 systems. Very strange. After some debugging (thank god for Reflector Pro, it would be impossible to debug processed assemblies without it) I found that the ownerType I got back was wrong. The reason is that the x64 JIT does tail call optimisation. This saves space on the stack, and speeds things up, by throwing away a method's stack frame if the last thing that it calls is the only thing returned. When this happens, the call to StackTrace faithfully tells you that the calling method is the one that called the one we really wanted. So using StackTrace isn't safe for anything other than debugging, and it will make your code fail in unpredictable ways. Don't use it!

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  • Intercept method calls in Groovy for automatic type conversion

    - by kerry
    One of the cooler things you can do with groovy is automatic type conversion.  If you want to convert an object to another type, many times all you have to do is invoke the ‘as’ keyword: def letters = 'abcdefghijklmnopqrstuvwxyz' as List But, what if you are wanting to do something a little fancier, like converting a String to a Date? def christmas = '12-25-2010' as Date ERROR org.codehaus.groovy.runtime.typehandling.GroovyCastException: Cannot cast object '12-25-2010' with class java.lang.String' to class 'java.util.Date' No bueno! I want to be able to do custom type conversions so that my application can do a simple String to Date conversion. Enter the metaMethod. You can intercept method calls in Groovy using the following method: def intercept(name, params, closure) { def original = from.metaClass.getMetaMethod(name, params) from.metaClass[name] = { Class clazz -> closure() original.doMethodInvoke(delegate, clazz) } } Using this method, and a little syntactic sugar, we create the following ‘Convert’ class: // Convert.from( String ).to( Date ).using { } class Convert { private from private to private Convert(clazz) { from = clazz } static def from(clazz) { new Convert(clazz) } def to(clazz) { to = clazz return this } def using(closure) { def originalAsType = from.metaClass.getMetaMethod('asType', [] as Class[]) from.metaClass.asType = { Class clazz -> if( clazz == to ) { closure.setProperty('value', delegate) closure(delegate) } else { originalAsType.doMethodInvoke(delegate, clazz) } } } } Now, we can make the following statement to add the automatic date conversion: Convert.from( String ).to( Date ).using { new java.text.SimpleDateFormat('MM-dd-yyyy').parse(value) } def christmas = '12-25-2010' as Date Groovy baby!

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  • Handling Indirection and keeping layers of method calls, objects, and even xml files straight

    - by Cervo
    How do you keep everything straight as you trace deeply into a piece of software through multiple method calls, object constructors, object factories, and even spring wiring. I find that 4 or 5 method calls are easy to keep in my head, but once you are going to 8 or 9 calls deep it gets hard to keep track of everything. Are there strategies for keeping everything straight? In particular, I might be looking for how to do task x, but then as I trace down (or up) I lose track of that goal, or I find multiple layers need changes, but then I lose track of which changes as I trace all the way down. Or I have tentative plans that I find out are not valid but then during the tracing I forget that the plan is invalid and try to consider the same plan all over again killing time.... Is there software that might be able to help out? grep and even eclipse can help me to do the actual tracing from a call to the definition but I'm more worried about keeping track of everything including the de-facto plan for what has to change (which might vary as you go down/up and realize the prior plan was poor). In the past I have dealt with a few big methods that you trace and pretty much can figure out what is going on within a few calls. But now there are dozens of really tiny methods, many just a single call to another method/constructor and it is hard to keep track of them all.

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  • Collection RemoveAll Extension Method

    - by João Angelo
    I had previously posted a RemoveAll extension method for the Dictionary<K,V> class, now it’s time to have one for the Collection<T> class. The signature is the same as in the corresponding method already available in List<T> and the implementation relies on the RemoveAt method to perform the actual removal of each element. Finally, here’s the code: public static class CollectionExtensions { /// <summary> /// Removes from the target collection all elements that match the specified predicate. /// </summary> /// <typeparam name="T">The type of elements in the target collection.</typeparam> /// <param name="collection">The target collection.</param> /// <param name="match">The predicate used to match elements.</param> /// <exception cref="ArgumentNullException"> /// The target collection is a null reference. /// <br />-or-<br /> /// The match predicate is a null reference. /// </exception> /// <returns>Returns the number of elements removed.</returns> public static int RemoveAll<T>(this Collection<T> collection, Predicate<T> match) { if (collection == null) throw new ArgumentNullException("collection"); if (match == null) throw new ArgumentNullException("match"); int count = 0; for (int i = collection.Count - 1; i >= 0; i--) { if (match(collection[i])) { collection.RemoveAt(i); count++; } } return count; } }

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  • Introducing a (new) test method to a team

    - by Jon List
    A couple of months ago i was hired in a new job. (I'm fresh out of my Masters in software engineering) The company mainly consists of ERP consultants, but I was hired in their fairly small web department (6 developers), our main task is ERP/ecom integration (ERP-integrated web shops). The department is growing, and recently my manager asked me to start thinking about introducing tests to the team, i love a challenge, but frankly I'm a bit scared (I'm the least experience member of the team). Currently the method of testing is clicking around in the web shop and asking the customer if the products are there, if they look okay, and if orders are posted correctly to the ERP. We are getting a lot of support cases on previous projects, where a customer or a customer's customer have run into errors, which - i suppose - is why my manager wants more structured testing. Off the top of my head, I though of some (obvious?) improvements, like looking at the requirement specification, having an issue tracker, enabling team members to register their time on a "tests"-line on the budget, and to circulate tasks amongst members of the team. But as i see it we have three main challenges: general website testing. (javascript, C#, ASP.NET and CMS integration tests) (live) ERP integration testing (customers rarely want to pay for test environments). adopting a method in the team I like the responsibility, but I am afraid that I'm in a little bit over my head. I expect that my manager expects me to set up some kind of workshop for the team where I present some techniques and ideas and where we(the team) can find some solutions together. What I learned in school was mostly unit testing and program verification, not so much testing across multiple systems and applications. What I'm looking for here, is references/advice/pointers/anecdotes; anything that might help me to get smarter and to improve the current method of my team. Thanks!! (TL;DR: read the bold parts)

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  • How Google Web Starter Kit serves adaptive image for mobile?

    - by 5argon
    My website weirdly (in a good way) serves smaller images when viewed on mobile. I wanted to know what cause this? As far as I know this is not the default behaviour, so I think it must be Google Web Starter Kit's doing.Here is the debug information when debugging on device. All images became 231 B size no matter how large it actually is. (On desktop debugging the size varies.) I tried using Google Web Starter Kit (https://github.com/google/web-starter-kit) recently. The tools in it are made of Ruby, Node.js, SASS and Gulp to help you 'build' website. Pre-build you can enjoy automatic reload because the Gulp script will watch all files for you. When build it will run various tools to minify HTML,CSS and compress images. According to this page https://developers.google.com/web/fundamentals/tools/build/build_site the gulp-imagemin was used. So I guess the imagemin is doing the mobile optimization for me? What kind of compression can serve automatically resized image on mobile? And why is the size 231 B? Is this related to my screen size?

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  • Oracle Unified Method 5 Essentials Exam (Beta)

    - by user535886
    Oracle Unified Method 5 Essentials (1Z1-568) exam The Oracle Unified Method Certified Implementation Specialist Certification identifies professionals who are skilled in Oracle’s all inclusive methodology. The certification covers the core features the Oracle Unified Method suite, including but not limited to, Focus Areas, Use Cases, and Requirements Gathering. The certification proves a baseline of the consultant’s knowledge and allows the implementation team to work as a cohesive team from day 1. Up-to-date training and field experience are highly recommended. Target Audience: implementation consultants. We are offering to Oracle Partners & Employees beta exam vouchers to earn Oracle Implementation Specialist credential. Exam appointments will be open soon for scheduling at authorized Pearson Vue testing centers. Due to the high demand we process the requests on a first-come, first-served basis. If you would like to request a voucher, please send an e-mail to [email protected] with the following information for each participant: first and last name; business email address, company name, and exam name. 

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  • Is this method of writing Unit Tests correct?

    - by aspdotnetuser
    I have created a small C# project to help me learn how to write good unit tests. I know that one important rule of unit testing is to test the smallest 'unit' of code possible so that if it fails you know exactly what part of the code needs to fixed. I need help with the following before I continue to implement more unit tests for the project: If I have a Car class, for example, that creates a new Car object which has various attributes that are calculated when its' constructor method is called, would the two following tests be considered as overkill? Should there be one test that tests all calculated attributes of the Car object instead? [Test] public void CarEngineCalculatedValue() { BusinessObjects.Car car= new BusinessObjects.Car(); Assert.GreaterOrEqual(car.Engine, 1); } [Test] public void CarNameCalculatedValue() { BusinessObjects.Car car= new BusinessObjects.Car(); Assert.IsNotNull(car.Name); } Should I have the above two test methods to test these things or should I have one test method that asserts the Car object has first been created and then test these things in the same test method?

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  • Override methods should call base method?

    - by Trevor Pilley
    I'm just running NDepend against some code that I have written and one of the warnings is Overrides of Method() should call base.Method(). The places this occurs are where I have a base class which has virtual properties and methods with default behaviour but which can be overridden by a class which inherits from the base class and doesn't call the overridden method. For example, in the base class I have a property defined like this: protected virtual char CloseQuote { get { return '"'; } } And then in an inheriting class which uses a different close quote: protected override char CloseQuote { get { return ']'; } } Not all classes which inherit from the base class use different quote characters hence my initial design. The alternatives I thought of were have get/set properties in the base class with the defaults set in the constructor: protected BaseClass() { this.CloseQuote = '"'; } protected char CloseQuote { get; set; } public InheritingClass() { this.CloseQuote = ']'; } Or make the base class require the values as constructor args: protected BaseClass(char closeQuote, ...) { this.CloseQuote = '"'; } protected char CloseQuote { get; private set; } public InheritingClass() base (closeQuote: ']', ...) { } Should I use virtual in a scenario where the base implementation may be replaced instead of extended or should I opt for one of the alternatives I thought of? If so, which would be preferable and why?

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  • how to make my method running on the template of google-app-engine..

    - by zjm1126
    the model is : class someModel(db.Model): name = db.StringProperty() def name_is_sss(self): return self.name=='sss' the view is : a=someModel() a.name='sss' path = os.path.join(os.path.dirname(__file__), os.path.join('templates', 'blog/a.html')) self.response.out.write(template.render(path, {'a':a})) and the html is : {{ a.name_is_sss }} the page shows : True so i want to make it more useful, and like this: the model: class someModel(db.Model): name = db.StringProperty() def name_is_x(self,x): return self.name==x the html is : {% a.name_is_x 'www'%} or {{ a.name_is_x 'www'}} but the error is : TemplateSyntaxError: Invalid block tag: 'a.name_is_x' or TemplateSyntaxError: Could not parse the remainder: 'www' so how to make my method running thanks

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  • Java: what is the class for the isBinary-method?

    - by HH
    I am accustomed to java.io.* and java.util.* but not to the tree: com.starbase.util Class FileUtils java.lang.Object | +--com.starbase.util.FileUtils Source. So which class should I import to use the isBinary-method? Do I do "import java.lang.Object;" or "import java.lang.Object.com.starbase.util.FileUtils;"?

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  • Java: If I overwrite the .equals method, can I still test for reference equality with ==?

    - by shots fired
    I have the following situation: I need to sort trees based by height, so I made the Tree's comparable using the height attribute. However, I was also told to overwrite the equals and hashCode methods to avoid unpredictable behaviour. Still, sometimes I may want to compare the references of the roots or something along those lines using ==. Is that still possible or does the == comparison call the equals method?

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  • Is there a factory pattern to prevent multiple instances for same object (instance that is Equal) good design?

    - by dsollen
    I have a number of objects storing state. There are essentially two types of fields. The ones that uniquely define what the object is (what node, what edge etc), and the others that store state describing how these things are connected (this node is connected to these edges, this edge is part of these paths) etc. My model is updating the state variables using package methods, so all these objects act as immutable to anyone not in Model scope. All Objects extend one base type. I've toyed with the idea of a Factory approach which accepts a Builder object and constructs the applicable object. However, if an instance of the object already exists (ie would return true if I created the object defined by the builder and passed it to the equal method for the existing instance) the factory returns the current object instead of creating a new instance. Because the Equal method would only compare what uniquely defines the type of object (this is node A to node B) but won't check the dynamic state stuff (node A is currently connected to nodes C and E) this would be a way of ensuring anyone that wants my Node A automatically knows its state connections. More importantly it would prevent aliasing nightmares of someone trying to pass an instance of node A with different state then the node A in my model has. I've never heard of this pattern before, and it's a bit odd. I would have to do some overriding of serialization methods to make it work (ensure that when I read in a serilized object I add it to my facotry list of known instances, and/or return an existing factory in its place), as well as using a weakHashMap as if it was a weakHashSet to know whether an instance exists without worrying about a quasi-memory leak occuring. I don't know if this is too confusing or prone to its own obscure bugs. One thing I know is that plugins interface with lowest level hardware. The plugins have to be able to return state that is different than my memory; to tell my memory when its own state is inconsistent. I believe this is possible despite their fetching objects that exist in my memory; we allow building of objects without checking their consistency with the model until the addToModel is called anyways; and the existing plugins design was written before all this extra state existed and worked fine without ever being aware of it. Should I just be using some other design to avoid this crazyness? (I have another question to that affect that I'm posting).

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  • is a factory pattern to prevent multuple instances for same object (instance that is Equal) good design?

    - by dsollen
    I have a number of objects storing state. There are essentially two types of fields. The ones that uniquly define what the object is (what node, what edge etc), and the oens that store state describing how these things are connected (this node is connected to these edges, this edge is part of these paths) etc. My model is updating the state variables using package methdos, so these objects all act as immutable to anyone not in Model scope. All Objects extend one base type. I've toyed with the idea of a Factory approch which accepts a Builder object and construct the applicable object. However, if an instance of the object already exists (ie would return true if I created the object defined by the builder and passed it to the equal method for the existing instance) the factory returns the current object instead of creating a new instance. Because the Equal method would only compare what uniquly defines the type of object (this is node A nto node B) but won't check the dynamic state stuff (node A is currently connected to nodes C and E) this would be a way of ensuring anyone that wants my Node A automatically knows it's state connections. More importantly it would prevent aliasing nightmares of someone trying to pass an instance of node A with different state then the node A in my model has. I've never heard of this pattern before, and it's a bit odd. I would have to do some overiding of serlization methods to make it work (ensure when I read in a serilized object I add it to my facotry list of known instances, and/or return an existing factory in it's place), as well as using a weakHashMap as if it was a weakHashSet to know rather an instance exists without worrying about a quasi-memory leak occuring. I don't know if this is too confusing or prone to it's own obscure bugs. One thing I know is that plugins interface with lowest level hardware. The plugins have to be able to return state taht is different then my memory; to tell my memory when it's own state is inconsistent. I believe this is possible despit their fetching objects that exist in my memory; we allow building of objects without checking their consistency with the model until the addToModel is called anyways; and the existing plugins design was written before all this extra state existed and worked fine without ever being aware of it. Should I just be using some other design to avoid this crazyness? (I have another question to that affect I'm posting).

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