How to show other characters in online 2D rpg
- by Loligans
I have Player 1 and Player 2
I am using Json to send and retrieve player data between the client and the server, but when another player logs in, and is in the same map, how would I send that data to both players to update the graphics engine to show there are 2 Players on the map?
About my game
it is a 2D RPG tile based game
it is 24x15 Tiles
it is Real time Action
it should interact anywhere between 10-150 ping
players interact with each other when in the same map and can see each other moving around
the game world is persistent, and is saved when the server shuts down
Right now the server just sends the player Only their information which is inside a Json Object
Here is an example of what I am talking about
If you notice there are 2 separate characters in 2 separate clients, but they are running on the same server. I am trying to get them to show up on both clients, but I don't know how I should accomplish this. Should I send it as an added value in the Json object?
Also what is the name of this process so I can look it up and find more info on it?