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  • Are these non-standard applications of rendering practical in games?

    - by maul
    I've recently got into 3D and I came up with a few different "tricky" rendering techniques. Unfortunately I don't have the time to work on this myself, but I'd like to know if these are known methods and if they can be used in practice. Hybrid rendering Now I know that ray-tracing is still not fast enough for real-time rendering, at least on home computers. I also know that hybrid rendering (a combination of rasterization and ray-tracing) is a well known theory. However I had the following idea: one could separate a scene into "important" and "not important" objects. First you render the "not important" objects using traditional rasterization. In this pass you also render the "important" objects using a special shader that simply marks these parts on the image using a special color, or some stencil/depth buffer trickery. Then in the second pass you read back the results of the first pass and start ray tracing, but only from the pixels that were marked by the "important" object's shader. This would allow you to only ray-trace exactly what you need to. Could this be fast enough for real-time effects? Rendered physics I'm specifically talking about bullet physics - intersection of a very small object (point/bullet) that travels across a straight line with other, relatively slow-moving, fairly constant objects. More specifically: hit detection. My idea is that you could render the scene from the point of view of the gun (or the bullet). Every object in the scene would draw a different color. You only need to render a 1x1 pixel window - the center of the screen (again, from the gun's point of view). Then you simply check that central pixel and the color tells you what you hit. This is pixel-perfect hit detection based on the graphical representation of objects, which is not common in games. Afaik traditional OpenGL "picking" is a similar method. This could be extended in a few ways: For larger (non-bullet) objects you render a larger portion of the screen. If you put a special-colored plane in the middle of the scene (exactly where the bullet will be after the current frame) you get a method that works as the traditional slow-moving iterative physics test as well. You could simulate objects that the bullet can pass through (with decreased velocity) using alpha blending or some similar trick. So are these techniques in use anywhere, and/or are they practical at all?

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  • Trying to use stencils in 2D while retaining layer depth

    - by Steve
    This is a screen of what's going on just so you can get a frame of reference. http://i935.photobucket.com/albums/ad199/fobwashed/tilefloors.png The problem I'm running into is that my game is slowing down due to the amount of texture swapping I'm doing during my draw call. Since walls, characters, floors, and all objects are on their respective sprite sheet containing those types, per tile draw, the loaded texture is swapping no less than 3 to 5+ times as it cycles and draws the sprites in order to layer properly. Now, I've tried throwing all common objects together into their respective lists, and then using layerDepth drawing them that way which makes things a lot better, but the new problem I'm running into has to do with the way my doors/windows are drawn on walls. Namely, I was using stencils to clear out a block on the walls that are drawn in the shape of the door/window so that when the wall would draw, it would have a door/window sized hole in it. This is the way my draw was set up for walls when I was going tile by tile rather than grouped up common objects. first it would check to see if a door/window was on this wall. If not, it'd skip all the steps and just draw normally. Otherwise end the current spriteBatch Clear the buffers with a transparent color to preserve what was already drawn start a new spritebatch with stencil settings draw the door area end the spriteBatch start a new spritebatch that takes into account the previously set stencil draw the wall which will now be drawn with a hole in it end that spritebatch start a new spritebatch with the normal settings to continue drawing tiles In the tile by tile draw, clearing the depth/stencil buffers didn't matter since I wasn't using any layerDepth to organize what draws on top of what. Now that I'm drawing from lists of common objects rather than tile by tile, it has sped up my draw call considerably but I can't seem to figure out a way to keep the stencil system to mask out the area a door or window will be drawn into a wall. The root of the problem is that when I end a spriteBatch to change the DepthStencilState, it flattens the current RenderTarget and there is no longer any depth sorting for anything drawn further down the line. This means walls always get drawn on top of everything regardless of depth or positioning in the game world and even on top of each other as the stencil has to happen once for every wall that has a door or window. Does anyone know of a way to get around this? To boil it down, I need a way to draw having things sorted by layer depth while also being able to stencil/mask out portions of specific sprites.

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  • android multitouch problem

    - by Max
    Im aware that there a a couple of posts on this matter, but Ive tried all of them and none of them gets rid of my problem. Im starting to get close to the end of my game so I bought a cabel to try it on a real phone, and as I expected my multitouch dosnt work. I use 2 joysticks, one to move my character and one to change his direction so he can shoot while walking backwards etc. my local variable: public void update(MotionEvent event) { if (event == null && lastEvent == null) { return; } else if (event == null && lastEvent != null) { event = lastEvent; } else { lastEvent = event; } int index = event.getActionIndex(); int pointerId = event.getPointerId(index); statement for left Joystick: if (pointerId == 0 && event.getAction() == MotionEvent.ACTION_DOWN && (int) event.getX() > steeringxMesh - 50 && (int) event.getX() < steeringxMesh + 50 && (int) event.getY() > yMesh - 50 && (int) event.getY() < yMesh + 50) { dragging = true; } else if (event.getAction() == MotionEvent.ACTION_UP) { dragging = false; } if (dragging) { //code for moving my character statement for my right joystick: if (pointerId == 1 && event.getAction() == MotionEvent.ACTION_DOWN && (int) event.getX() > shootingxMesh - 50 && (int) event.getX() < shootingxMesh + 50 && (int) event.getY() > yMesh - 50 && (int) event.getY() < yMesh + 50) { shooting = true; } else if (event.getAction() == MotionEvent.ACTION_UP) { shooting = false; } if (shooting) { // code for aiming } This class is my main-Views onTouchListener and is called in a update-method that gets called in my game-loop, so its called every frame. Im really at a loss here, I've done a couple of tutorials and Ive tried all relevant solutions to similar posts. Can post entire Class if necessary but I think this is all the relevant code. Just hope someone can make some sence out of this.

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  • How should game objects be aware of each other?

    - by Jefffrey
    I find it hard to find a way to organize game objects so that they are polymorphic but at the same time not polymorphic. Here's an example: assuming that we want all our objects to update() and draw(). In order to do that we need to define a base class GameObject which have those two virtual pure methods and let polymorphism kicks in: class World { private: std::vector<GameObject*> objects; public: // ... update() { for (auto& o : objects) o->update(); for (auto& o : objects) o->draw(window); } }; The update method is supposed to take care of whatever state the specific class object needs to update. The fact is that each objects needs to know about the world around them. For example: A mine needs to know if someone is colliding with it A soldier should know if another team's soldier is in proximity A zombie should know where the closest brain, within a radius, is For passive interactions (like the first one) I was thinking that the collision detection could delegate what to do in specific cases of collisions to the object itself with a on_collide(GameObject*). Most of the the other informations (like the other two examples) could just be queried by the game world passed to the update method. Now the world does not distinguish objects based on their type (it stores all object in a single polymorphic container), so what in fact it will return with an ideal world.entities_in(center, radius) is a container of GameObject*. But of course the soldier does not want to attack other soldiers from his team and a zombie doesn't case about other zombies. So we need to distinguish the behavior. A solution could be the following: void TeamASoldier::update(const World& world) { auto list = world.entities_in(position, eye_sight); for (const auto& e : list) if (auto enemy = dynamic_cast<TeamBSoldier*>(e)) // shoot towards enemy } void Zombie::update(const World& world) { auto list = world.entities_in(position, eye_sight); for (const auto& e : list) if (auto enemy = dynamic_cast<Human*>(e)) // go and eat brain } but of course the number of dynamic_cast<> per frame could be horribly high, and we all know how slow dynamic_cast can be. The same problem also applies to the on_collide(GameObject*) delegate that we discussed earlier. So what it the ideal way to organize the code so that objects can be aware of other objects and be able to ignore them or take actions based on their type?

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  • How do you feel about being asked to code during an interview?

    - by Mystere Man
    I have seen a lot of comments about good interview questions and puzzles to require potential developers to solve during the interview process. I have personally had several interviews in which the interviewer has asked me to write some piece of code or solve a problem during the interview, and I have always performed very poorly in these "tests". The reason is simple, as a developer who spends my days talking to computers, I find I have to prepare myself and "switch gears" to be in "interview mode". I prepare myself to make a good impression. When I'm programming, I'm very focused and am totally different from when I'm being "interpersonal". I just can't get into "the zone" when I'm also having to be a charming and witty potential employee. I feel that by asking a developer to prove his skills during an interview, all you're doing is finding out if they can code under pressure, and at the drop of a hat. It has almost no ability to determine how you would perform in a "real life" development situation. Maybe, if you're looking for someone that can code and chat at the same time, i can see how that would be beneficial. But I think you overlook potential candidates that simply do not perform well in such an artificial environment. While I appreciate that a potential employer wants to see what I can do, I don't think an interview is the place for such a test. I mean, suppose a job for an over the road trucker required that you drive while being interviewed. How does that really end well? So I'm curious as to what others think about such situations. Have you failed interviews because you were not in the right frame of mind? Have you failed to make a good interpersonal impression because you were too distracted trying to solve the problem? If you're a hiring manager, or someone that gives interviews, do you even think about such things? Is it really important that someone perform well in an interview? EDIT: To clarify, I'm not against testing applicants. My concern is about testing during an interview. See also: What are the pros and cons for the employer of code questions during an interview? looking at this from the interviewer's point of view.

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  • How many bits for sequence number using Go-Back-N protocol.

    - by Mike
    Hi Everyone, I'm a regular over at Stack Overflow (Software developer) that is trying to get through a networking course. I got a homework problem I'd like to have a sanity check on. Here is what I got. Q: A 3000-km-long T1 trunk is used to transmit 64-byte frames using Go-Back-N protocol. If the propagation speed is 6 microseconds/km, how many bits should the sequence numbers be? My Answer: For this questions what we need to do is lay the base knowledge. What we are trying to find is the size of the largest sequence number we should us using Go-Back-N. To figure this out we need to figure out how many packets can fit into our link at a time and then subtract one from that number. This will ensure that we never have two packets with the same sequence number at the same time in the link. Length of link: 3,000km Speed: 6 microseconds / km Frame size: 64 bytes T1 transmission speed: 1544kb/s (http://ckp.made-it.com/t1234.html) Propagation time = 6 microseconds / km * 3000 km = 18,000 microseconds (18ms). Convert 1544kb to bytes = 1544 * 1024 = 1581056 bytes Transmission time = 64 bytes / 1581056bytes / second = 0.000040479 seconds (0.4ms) So then if we take the 18ms propagation time and divide it by the 0.4ms transmission time we will see that we are going to be able to stuff ( 18 / 0.4) 45 packets into the link at a time. That means that our sequence number should be 2 ^ 45 bits long! Am I going in the right direction with this? Thanks, Mike

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  • How to bridge Debian guest VM to VPN via Cisco AnyConnect Client running on Windows Vista host

    - by bgoodr
    I am running Cisco Anyconnect VPN Client version 2.5.3054 on a laptop running Windows Vista Home Premium (version 6.0.6002) Service Pack 2. I am running the VMware Player version 4.0.2 build-591240. The host operating system running under VMware Player is Debian 6.0.2.1 i386. The laptop is connected to a wireless connection, and I can browse the web from Windows Vista using Firefox just fine. I am able to boot into the Debian VM and open up a browser and access websites on the WAN from within the VM just fine. I can ping real Linux hosts on my LAN via: ping <lan_system>.local where <lan_system> is the hostname returned from uname -a on that system on my LAN. From a DOS CMD shell, I am able to ping hosts that exist on the remote network served by the Cisco AnyConnect Client's VPN network (and without the .local suffix applied as above): ping <remote_system> However, from within the Debian VM, I expect to be able to also ping those same remote hosts (<remote_system>) that are tunnelled over the VPN set up by Cisco AnyConnect Client. Let's say that I can ping a <remote_system> called flubber from a DOS CMD prompt just fine. When I execute Linux ping command from inside the Debian VM via: ping flubber It returns immediately with this output: ping: unknown host flubber For reference since I suspect it will be useful, here is the output of the route print command from the DOS CMD prompt: route print =========================================================================== Interface List 30 ...00 05 9a 3c 7a 00 ...... Cisco AnyConnect VPN Virtual Miniport Adapter for Windows 11 ...00 1b 9e c4 de e5 ...... Atheros AR5007EG Wireless Network Adapter 26 ...00 50 56 c0 00 01 ...... VMware Virtual Ethernet Adapter for VMnet1 28 ...00 50 56 c0 00 08 ...... VMware Virtual Ethernet Adapter for VMnet8 1 ........................... Software Loopback Interface 1 12 ...02 00 54 55 4e 01 ...... Teredo Tunneling Pseudo-Interface 13 ...00 00 00 00 00 00 00 e0 Microsoft ISATAP Adapter #3 32 ...00 00 00 00 00 00 00 e0 Microsoft ISATAP Adapter #4 27 ...00 00 00 00 00 00 00 e0 isatap.{E5292CF6-4FBB-4320-806D-A6B366769255} 17 ...00 00 00 00 00 00 00 e0 Microsoft ISATAP Adapter #2 20 ...00 00 00 00 00 00 00 e0 Microsoft ISATAP Adapter #8 22 ...00 00 00 00 00 00 00 e0 Microsoft ISATAP Adapter #10 24 ...00 00 00 00 00 00 00 e0 Microsoft ISATAP Adapter #11 25 ...00 00 00 00 00 00 00 e0 Microsoft ISATAP Adapter #12 29 ...00 00 00 00 00 00 00 e0 isatap.{C3852986-5053-4E2E-BE60-52EA2FCF5899} 41 ...00 00 00 00 00 00 00 e0 Microsoft ISATAP Adapter #14 =========================================================================== At the top window border of the VM, clicking on Virtual Machine, then clicking on Virtual Machine Settings, then clicking on Network Adapter, I have these two options checked: [X] Bridged: Connected directly to the physical Network [X] Replicate physical network connection state [ ] NAT: used to share the hosts's IP address [ ] Host-only: A private network shared with the host [ ] LAN segment: [ ] <LAN Segments...> <Advanced> I've toyed with the other options such as NAT and Host-only but that had no effect. Is there some way to allow the VM to access those <remote_system>'s?

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  • multiple puppet masters

    - by Oli
    I would like to set up an additional puppet master but have the CA server handled by only 1 puppet master. I have set this up as per the documentation here: http://docs.puppetlabs.com/guides/scaling_multiple_masters.html I have configured my second puppet master as follows: [main] ... ca = false ca_server = puppet-master1.test.net I am using passenger so I am a bit confused how the virtual-host.conf file should look for my second puppet-master2.test.net. Here is mine (updated as per Shane Maddens answer): LoadModule passenger_module /usr/lib/ruby/gems/1.8/gems/passenger-3.0.18/ext/apache2/mod_passenger.so PassengerRoot /usr/lib/ruby/gems/1.8/gems/passenger-3.0.18 PassengerRuby /usr/bin/ruby Listen 8140 <VirtualHost *:8140> ProxyPassMatch ^/([^/]+/certificate.*)$ https://puppet-master1.test.net:8140/$1 SSLEngine on SSLProtocol -ALL +SSLv3 +TLSv1 SSLCipherSuite ALL:!ADH:RC4+RSA:+HIGH:+MEDIUM:-LOW:-SSLv2:-EXP SSLCertificateFile /var/lib/puppet/ssl/certs/puppet-master2.test.net.pem SSLCertificateKeyFile /var/lib/puppet/ssl/private_keys/puppet-master2.test.net.pem #SSLCertificateChainFile /var/lib/puppet/ssl/ca/ca_crt.pem #SSLCACertificateFile /var/lib/puppet/ssl/ca/ca_crt.pem # If Apache complains about invalid signatures on the CRL, you can try disabling # CRL checking by commenting the next line, but this is not recommended. #SSLCARevocationFile /var/lib/puppet/ssl/ca/ca_crl.pem SSLVerifyClient optional SSLVerifyDepth 1 # The `ExportCertData` option is needed for agent certificate expiration warnings SSLOptions +StdEnvVars +ExportCertData # This header needs to be set if using a loadbalancer or proxy RequestHeader unset X-Forwarded-For RequestHeader set X-SSL-Subject %{SSL_CLIENT_S_DN}e RequestHeader set X-Client-DN %{SSL_CLIENT_S_DN}e RequestHeader set X-Client-Verify %{SSL_CLIENT_VERIFY}e DocumentRoot /etc/puppet/rack/public/ RackBaseURI / <Directory /etc/puppet/rack/> Options None AllowOverride None Order allow,deny allow from all </Directory> </VirtualHost> I have commented out the #SSLCertificateChainFile, #SSLCACertificateFile & #SSLCARevocationFile - this is not a CA server so not sure I need this. How would I get passenger to work with these? I would like to use ProxyPassMatch which I have configured as per the documentation. I don't want to specify a ca server in every puppet.conf file. I am getting this error when trying to get create a cert from a puppet client pointing to the second puppet master server (puppet-master2.test.net): [root@puppet-client2 ~]# puppet agent --test Error: Could not request certificate: Could not intern from s: nested asn1 error Exiting; failed to retrieve certificate and waitforcert is disabled On the puppet client I have this [main] server = puppet-master2.test.net What have I missed? -- update Here is a new virtual host file on my secondary puppet master. Is this correct? I have SSL turned off? LoadModule passenger_module /usr/lib/ruby/gems/1.8/gems/passenger-3.0.18/ext/apache2/mod_passenger.so PassengerRoot /usr/lib/ruby/gems/1.8/gems/passenger-3.0.18 PassengerRuby /usr/bin/ruby # you probably want to tune these settings PassengerHighPerformance on PassengerMaxPoolSize 12 PassengerPoolIdleTime 1500 # PassengerMaxRequests 1000 PassengerStatThrottleRate 120 RackAutoDetect Off RailsAutoDetect Off Listen 8140 <VirtualHost *:8140> SSLEngine off ProxyPassMatch ^/([^/]+/certificate.*)$ https://puppet-master1.test.net:8140/$1 # Obtain Authentication Information from Client Request Headers SetEnvIf X-Client-Verify "(.*)" SSL_CLIENT_VERIFY=$1 SetEnvIf X-SSL-Client-DN "(.*)" SSL_CLIENT_S_DN=$1 DocumentRoot /etc/puppet/rack/public/ RackBaseURI / <Directory /etc/puppet/rack/> Options None AllowOverride None Order allow,deny allow from all </Directory> </VirtualHost> Cheers, Oli

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  • Rsync: how to mount truecrypt on-the-fly on the receiving side?

    - by deepc
    The short version: how can I keep an rsync backup on a truecrypt volume? The hard part is to mount/unmount this volume on the fly when it is needed for rsync. Details This is my current backup configuration (which works fairly well for the most part): backup source is on Win7 64 bit, destination is a remote Linux box (Debian) actual data transfer is done by rsync via ssh (cwRsync with cygwin) rsync daemon is started on demand via ssh On the Linux box the backup is protected by file permissions only. I want to increase security here and put the backup into a truecrypt volume. I can fuse-mount that volume manually in the shell. The question is now how can I make rsync not only open an ssh connection and starting the rsync daemon, but also to mount the truecrypt volume before (and unmount it after)? My money is on option --rsync-path which can be used to pass a command line to ssh - provided that stdin and stdout still work the same. I guess that command would have to be a shell script. Is this possible, and what would the script look like? For reference, here's a quote of that option: --rsync-path=PROGRAM Use this to specify what program is to be run on the remote machine to start-up rsync. Often used when rsync is not in the default remote-shell's path (e.g. --rsync-path=/usr/local/bin/rsync). Note that PROGRAM is run with the help of a shell, so it can be any program, script, or command sequence you'd care to run, so long as it does not corrupt the standard-in & standard-out that rsync is using to communicate. One tricky example is to set a different default directory on the remote machine for use with the --relative option. For instance: rsync -avR --rsync-path="cd /a/b && rsync" host:c/d /e/ This is the full rsync man page. Truecrypt volume auto-mount Solved! Turns out this option is actually key to auto-mounting the truecrypt volume on the remote side. The following command line does the trick (one line!): rsync $options -e "ssh -p $port -i ../.ssh/id_dsa" --rsync-path="/usr/local/bin/truecrypt -d && /usr/local/bin/truecrypt --fs-options=rw,sync,utf8,uid=$UID,umask=0007 --non-interactive -p $password $pathToVolume $remoteMountDir && rsync" $localSourceDir $user:$remoteMountMountDir Truecrypt volume auto-dismount Still open: how can I unmount the volume when rsync is done? Not sure if the following makes sense to anyone but I give it a try... Right now I am unmounting (truecrypt -d), then mounting again, then continuing with rsync. At this time rsync needs to do its thing but I dont know when its done. Adding ... rsync && truecrypt -d to the command line does not work because then the rsync daemon does not start. This is because rsync starts the daemon with parameter --server on the remote side and that parameter would go to the final truecrypt -d.

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  • How to repair multiple KDC an Netlogon errors

    - by Keith Sirmons
    Howdy, I have several erros in the system event log of my single Windows 2003 SP2 domain controller. Multiple member computers on the domain are listed in these errors. I am seeing two similar errors for each computer one second apart in the event log. Event ID 7 Source KDC The Security Account Manager failed a KDC request in an unexpected way. The error is in the data field. The account name was [email protected] and lookup type 0x8. followed by Event ID 7 Source KDC The Security Account Manager failed a KDC request in an unexpected way. The error is in the data field. The account name was MEMBERNAME$ and lookup type 0x8. The Lookup Types are also different, I have 0x8, 0x28, 0x0, 0x20. I am also receiving other authentication errors in the same time frame as all of the KDC errors Event ID 5722 Source NETLOGON The session setup from the computer MEMBERNAME failed to authenticate. The name(s) of the account(s) referenced in the security database is MEMBERNAME$. The following error occurred: Access is denied. I have run dcdiag /v to see if there was something wrong with Active Directory, but all tests passed. I also ran netdiag /v and it appers all of those tests ran. Any ideas on where to start for this issue? Thank you, Keith

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  • Bind9 configured to start at boot, has to be started manually

    - by antik
    I've configured bind9 on my system and it works great when it runs. It's currently configured to be run at runlevel 2 by setting: $ sudo update-rc.d bind9 enable 2 This appears to have done its work: $ tree -f /etc/rc?.d | grep -e ".*bind9$" |-- /etc/rc0.d/K85bind9 -> ../init.d/bind9 |-- /etc/rc2.d/S15bind9 -> ../init.d/bind9 |-- /etc/rc3.d/S15bind9 -> ../init.d/bind9 |-- /etc/rc4.d/S15bind9 -> ../init.d/bind9 |-- /etc/rc5.d/S15bind9 -> ../init.d/bind9 |-- /etc/rc6.d/K85bind9 -> ../init.d/bind9 Booting the system, I believe I am at runlevel 2: $ runlevel N 2 Given the above configuration, when the system is rebooted, bind does not come up. Only on occasion, for some reason, can I resolve hostnames immediately after startup. Far more often than not however, I cannot. I can interrogate the service's status: $ sudo /etc/init.d/bind9 status * could not access PID file for bind9 When the service doesn't start, I can start it successfully via a terminal by issuing $ sudo /etc/init.d/bind9 start And it works great from then on. Loopback configuration: $ ifconfig lo lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:1872 errors:0 dropped:0 overruns:0 frame:0 TX packets:1872 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:220205 (220.2 KB) TX bytes:220205 (220.2 KB) Do I have my startup misconfigured? (I'm used to Gentoo so Ubuntu's model is still a little new to me) I'm not seeing any log indication of a failed attempt to start at boot in syslog. Is there someplace else I should be looking? What else should I look into to get bind working at startup?

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  • Redmine with Apache 2 + Passenger nightmare --- site is up and available, but Redmine doesn't execute

    - by CptSupermrkt
    I was determined to figure this out myself, but I've been at it for a total of more than 10 hours, and I just can't figure this out. First, let me detail my environment (which I cannot change): Server version: Apache/2.2.15 (Unix) Ruby version: ruby 1.9.3p448 Rails version: Rails 4.0.1 Passenger version: Phusion Passenger version 4.0.5 Redmine version: 2.3.3 I have followed the Redmine instructions all the way through the test webserver to check that installation was successful with this command: ruby script/rails server webrick -e production The roadblock which I cannot overcome is getting Apache and Passenger to interpret and properly serve Redmine. I have searched pretty much every possible link within the first 10 pages or so of Google results. Everywhere I go I come across conflicting/contradicting/outdated information. We have a "weird" setup with Apache (which I inherited and cannot change). Redmine needs to be served through SSL, but Apache already has another website it's serving through SSL called Twiki. By "weird", what I mean is that our file structure is entirely different from all the tutorials out there on this version of Apache which have directories like "available-sites" and such. Here are the abbreviated versions of some of our config files: /etc/httpd/conf/httpd.conf (the global configuration file --- note that NO VirtualHost is defined here): ServerRoot "/etc/httpd" ... LoadModule passenger_module /usr/local/pkg/ruby/1.9.3-p448/lib/ruby/gems/1.9.1/gems/passenger-4.0.5/libout/apache2/mod_passenger.so PassengerRoot /usr/local/pkg/ruby/1.9.3-p448/lib/ruby/gems/1.9.1/gems/passenger-4.0.5 PassengerDefaultRuby /usr/local/pkg/ruby/1.9.3-p448/bin/ruby Include conf.d/*.conf ... User apache Group apache ... DocumentRoot "/var/www/html" So just to clarify, the above httpd.conf file does NOT have a VirtualHost section. /etc/httpd/conf.d/ssl.conf (defines the VirtualHost for ssl): Listen 443 <VirtualHost _default_:443> SSLEngine on ... SSLCertificateFile /etc/pki/tls/certs/localhost.crt </VirtualHost> /etc/httpd/conf.d/twiki.conf (this works just fine --- note this does NOT define a VirtualHost): ScriptAlias /twiki/bin/ "/var/www/twiki/bin/" Alias /twiki/ "/var/www/twiki/" <Directory "/var/www/twiki/bin"> AllowOverride None Order Deny,Allow Deny from all AuthType Basic AuthName "our team" AuthBasicProvider ldap ...a lot of ldap and authorization stuff Options ExecCGI FollowSymLinks SetHandler cgi-script </Directory> /etc/httpd/conf.d/redmine.conf: Alias /redmine/ "/var/www/redmine/public/" <Directory "/var/www/redmine/public"> Options Indexes ExecCGI FollowSymLinks Order allow,deny Allow from all AllowOverride all </Directory> The amazing thing is that this doesn't completely NOT work: I can successfully open up https://someserver/redmine/ with SSL and the https://someserver/twiki/ site remains unaffected. This tells me that it IS possible to have two separate sites up with one SSL configuration, so I don't think that's the problem. The problem is is that it opens up to the file index. I can navigate around my Redmine file structure, but no code ever gets executed. For example, there is a file included with Redmine called dispatch.fcgi in the public folder. https://someserver/redmine/dispatch.fcgi opens, but just as plain text code in the browser. As I understand it, in the case of using Passenger, CGI and FastCGI stuff is irrelevant/unused.

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  • Huawei b153 limit of devices

    - by bdecaf
    I set up my home network all through this 3G wifi router. Problem is it only allows 5 devices to connect. That's not much especially if a wifi printer and gaming consoles keep hogging these slots. On the other hand I don't see the point on blocking these devices. They are (should) not doing anything online just intern in my network. The documentation I can find is surpirisingly unhelpful and focuses how to plug the device in a power socket. So what would be my options. Notes: I have already been able to get a shell on the device using ssh. It's running some Busybox. But I fail to find the how and where this limit is enforced/created. Notes 2: Specifically my device is a 3WebCube - unfortunately not specifically marked with the Huawei Model number. Successes so far After enabling ssh in the options I can login: ssh -T [email protected] [email protected]'s password: ------------------------------- -----Welcome to ATP Cli------ ------------------------------- unfortunately because of this -T - the tab key does not work for autocomplete and all inputted commands will be echoed. Also no history with arrow keys. ATP interface this custom interface is not very useful: ATP>help help Welcome to ATP command line tool. If any question, please input "?" at the end of command. ATP>? ? cls debug help save ? exit ATP>save? save? Command failed. ATP>save ? save ? ATP>debug ? debug ? display set trace ? Shell BUT undocumented - I somehow found on a auto translated chinese website - all you need to do is input sh ATP>sh sh BusyBox vv1.9.1 (2011-03-27 11:59:11 CST) built-in shell (ash) Enter 'help' for a list of built-in commands. # builtin commands # help Built-in commands: ------------------- . : alias bg break cd chdir command continue eval exec exit export false fg getopts hash help jobs kill let local pwd read readonly return set shift source times trap true type ulimit umask unalias unset wait shows standard unix structure: # ls / var tmp proc linuxrc init etc bin usr sbin mnt lib html dev in /bin # ls /bin zebra strace ppps ln echo cat wscd startbsp pppc klog ebtables busybox wlancmd sshd ping kill dns brctl web sntp netstat iwpriv dhcps auth usbdiagd sms mount iwcontrol dhcpc atserver upnp sleep mknod iptables date atcmd upg siproxd mkdir ipcheck cp at umount sh mini_upnpd ip console ash test_at rm mic igmpproxy cms telnetd ripd ls ethcmd cmgr swapdev ps log equipcmd cli in /sbin # ls /sbin vconfig reboot insmod ifconfig arp route poweroff init halt using tftp after installing tftp on my desktop I was able to send files with tftp -s -l curcfg.xml 192.168.1.103 and to download onto the huawei with tftp -g -r curcfg.xml 192.168.1.103 I think I'll need that - because I don't see any editor installed. readout stuff (still playing around where I would get interesting info) For confirmation of hardware: # cat /var/log/modem_hardware_name ^HWVER:"WL1B153M001"# # cat /var/log/modem_software_name 1096.11.03.02.107 # cat /var/log/product_name B153

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  • ADSL throughput loss from Reed-Solomon encoding

    - by javano
    I'm reading about ADSL starting here and I am confused by how the Reed-Solomon encoding for ECC is limiting the available transfer rate, as much as it does (nearly half). This pdf on the same subject contains the following; A maximum of 255 sub-carriers can be used to modulate data in the downstream direction. Sub-carrier 256, the downstream Nyquist frequency, and sub-carrier 64, the downstream pilot frequency, are not available for user data, thus limiting the total number of available downstream sub-carriers to 254. Each of these 254 sub-carriers can support the modulation of 0 to 15 bits. Since the ADSL DMT data frame rate is 4000 frames per second, the maximum theoretical downstream data rate of an ADSL system is 15.24Mbps. Due to limitations in system architecture, specifically the maximum allowable Reed-Solomon codeword size (255 bytes), the maximum achievable downstream data rate is 8.16Mbps. How is this nearly halving the throughput? Is all that extra bandwidth overhead of the RS encoding? 15240000 bps (15.24Mbps) - 8160000 bps (8.12Mbps) = 7080000 bps (7.08Mbps). Where has that 7Mbps of throughput gone? EDIT: I tried to read the wiki page on Reed-Soloman but it's all crazy maths and algerbra, which I don't understand. I can understand that data is split into 255 byte codewords, because that maybe the max codeword size whilst still maintaining accuracy during transmission; But I don't understand why that means less data is sent?

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  • Windows Backup fails with 0x80070002: "The system cannot find the file specified"

    - by James Johnston
    Windows 7 Backup is failing. When backing up even a single insignificant directory (e.g. I chose only the empty "Contacts" directory, leaving all other directories unchecked), I get this error within a few seconds and the backup fails. If I uncheck all files/directories, and just do the system image - then the system image is backed up OK without issue. Backup destination is an external USB hard drive. Steps to reproduce and subsequent failure: Set up backup to go to external hard drive. Don't back up system image. Back up "Contacts" directory only for my profile. Start backup. Immediately view the status of the backup, it stays on "Creating a shadow copy..." for a few seconds, and then the backup fails. Click Options button, and it says "Check your backup / The system cannot find the file specified." - with options to "Try to run backup again" or "Change backup settings". If I click "Show Details", then it says: Backup time: 4/12/2012 04:38 Backup location: My Book (D:) Error code: 0x80070002 An examination of the Event Log shows nothing useful beyond the following: Log Name: Application Source: Windows Backup Date: 4/12/2012 04:38:44 Event ID: 4104 Task Category: None Level: Error Keywords: Classic User: N/A Computer: JTJLaptop Description: The backup was not successful. The error is: The system cannot find the file specified. (0x80070002). Event Xml: <Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event"> <System> <Provider Name="Windows Backup" /> <EventID Qualifiers="0">4104</EventID> <Level>2</Level> <Task>0</Task> <Keywords>0x80000000000000</Keywords> <TimeCreated SystemTime="2012-04-12T04:38:44.000000000Z" /> <EventRecordID>23979</EventRecordID> <Channel>Application</Channel> <Computer>JTJLaptop</Computer> <Security /> </System> <EventData> <Data>The system cannot find the file specified. (0x80070002)</Data> <Binary>02000780E30500003F0900005B090000420ED1665C2BEE174B64529CB14610EA71000000</Binary> </EventData> </Event> What I have tried: ChkDsk on both C: (main drive) and D: (backup drive) doesn't find any errors. Running SFC /SCANNOW to run system file checker Checked the list of profiles at HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\ProfileList and ensured that each profile directory exists. I'm stumped; WHAT file can't be found and why is my backup failing? This is on a Lenovo T420 laptop.

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  • can't find port 22 traffic under VirtualBox

    - by telliott99
    I'm trying to learn to use tcpdump. I thought I'd eavesdrop on my ssh login. The setup is a bit unusual, I have OS X Lion running VirtualBox, with Ubuntu running in the VM. I have ssh enabled and can login from OS X normally: > ssh -p 22 10.0.1.2 -l telliott Welcome to Ubuntu 11.10 (GNU/Linux 3.0.0-17-generic i686) * Documentation: https://help.ubuntu.com/ 0 packages can be updated. 0 updates are security updates. Last login: Sat Mar 31 19:54:36 2012 from toms-mac-mini.local telliott@U32:~$ logout Connection to 10.0.1.2 closed. > I have not obfuscated the ssh port on Ubuntu. From OS X, stroke gives what I expect: > ./stroke 10.0.1.2 22 22 Port Scanning host: 10.0.1.2 Open TCP Port: 22 ssh So from OS X I do: > sudo tcpdump -i en1 -v port 22 Password: tcpdump: listening on en1, link-type EN10MB (Ethernet), capture size 65535 bytes Then I login from OS X to Ubuntu using ssh, but I see nothing with tcpdump. Here is ifconfig from Ubuntu: telliott@U32:~$ ifconfig eth1 Link encap:Ethernet HWaddr 08:00:27:d7:ba:0e inet addr:10.0.1.2 Bcast:10.0.1.255 Mask:255.255.255.0 inet6 addr: fe80::a00:27ff:fed7:ba0e/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:799 errors:0 dropped:0 overruns:0 frame:0 TX packets:465 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:96863 (96.8 KB) TX bytes:68638 (68.6 KB) Where are the packets I was hoping to see? Thanks for any help.

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  • Java plugin in the browser doesn't work even though it is enabled

    - by Pratyush Nalam
    I installed the Java Development Kit (64-bit) recently and saw it includes the JRE plugin for 64-bit as well. But, since Firefox is 32-bit, I also installed JRE 32-bit version. This is what is shown in Programs and Features. Now, the problem is, the other day, I opened a site which required the Java plugin. The frame showed the regular Java loading animation and hung. Nothing happened after that. Like this: I checked Firefox's plugins section and it shows Java is enabled, so no issue there I tried other browsers - IE10 and Chrome but to no avail. It doesn't work anywhere. I saw another question which said that you have to install 64-bit then 32-bit. That's what I actually did as well. First, installed JDK 7 64-bit (which includes JRE 7 64-bit) and then installed JRE 7 32-bit. I even tried the Java website's Do I have Java? section and over there too, it just keeps spinning for ages (I have waited for more than 10-20 seconds). How do I go about now? This never happened to me in Windows 7. I am on Windows 8 Pro.

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  • Short POST data in HTTP

    - by Matt
    We're hosting a customer's Debian Linux web server. It's running a PHP based web application. The server is sitting behind our firewall with it's own virtual interface and port 80 is forwarded internally to a machine sitting in the DMZ. The issue we're having is that when data is posted to the server it seems to be being cut short for some users. It's reproducable for some users on the same box. But the same user sending the same data on the same lan on another PC it works. The data gets cut to around 1140 bytes I'm told. Any idea why this might be happening? The customer is blaming our firewall, but then surely we'd have issues with other services. I'm suspecting it's a problem with the website itself. Suggestions on how to isolate the problem would be of help. Our firewall is Astaro. EDIT: A customer has set the ethernet frame size temporarily to 500bytes on the server. This made it work for now! I know some of the customers are using an internet provider that runs PPPoE

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  • OpenBSD configuration: Client unable to mount via NFS using Berkeley Automounter (amd)

    - by Rilindo
    What I am trying to do is to have my openBSD client (OpenBSD 4.9) auto mount a Linux NFS file system (Scientific Linux 6.1). So far, I am not sure if it is configured correctly. To get things out of the way, I am able to mount nfs manually: # mount_nfs -T -3 192.168.15.100:/exports /mnt # ls -la /mnt total 52 drwxr-xr-x 7 root wheel 4096 Oct 4 22:42 . drwxr-xr-x 16 root wheel 512 Nov 26 16:33 .. drwxrwxr-x 5 _sndio _sndio 4096 Oct 31 21:58 centos drwxr-xr-x 15 root wheel 4096 Nov 6 09:17 home drwxr-xr-x 5 root wheel 4096 Oct 31 21:27 sl drwxr-xr-x 3 root wheel 4096 Nov 19 16:02 sles drwxr-xr-x 17 503 503 4096 Nov 10 17:37 users # So connectivity is not an issue, as far as I can tell. As per man page, the following is configured in /etc/amd/auto.home: /defaults type:=nfs;sublink:=${key};opts:=rw,soft,intr,vers=3,proto=tcp * rhost:=192.168.15.100;rfs:=/exports In turn, /etc/amd/master is configured as such: # cat /etc/amd/master /exports amd.home Upon reboot, I can it see mount, but curiously enough, instead of the hostname: amd:24490 0 0 0 100% /exports From what I understand, amd acts a little different from FreeBSD. Still, I tried to see if I it can automount. Nope: ksh: cd: /exports/users - Resource temporarily unavailable # cd /exports/192.168.15.100/host/users ksh: cd: /exports/192.168.15.100/host/users - Resource temporarily unavailable A search in google doesn't help too much - it seems that automounting NFS with OpenBSD is not something that is usually done. Other than this, information is fairly sparse. I can, of course, always mount is permanently, but I tend to be a bit anal on convention, so no for now. :) Some direction would be appreciation. (And oh, in case you are a wondering, I tried FreeBSD way of using amd and that hasn't worked out - although I wouldn't mind an explanation of the difference between how FreeBSD implements and how OpenBSD implements it) UPDATE: After re-writing the map file several times, I got as far as actually communicating with the NFS server with this configuration: /defaults type:=nfs;rhost:=kerberos.monzell.com;rfs:=/exports;\ sublink:=${key};opts:=rw,nodev,nosuid,soft,intr,tcp,resvport * ${host}==${rhost};type:=nfs;fs:=${rfs};opts:=rw,nodev,nosuid,soft,intr,tcp,resvport However, for some reason, it seems that amd will only default to NFS version 2 over udp: # tcpdump dst kerberos tcpdump: listening on pcn0, link-type EN10MB tcpdump: WARNING: compensating for unaligned libpcap packets 20:38:28.558385 openbsd.monzell.com.856 > kerberos.monzell.com.sunrpc: udp 100 20:38:28.559154 openbsd.monzell.com.856 > kerberos.monzell.com.892: udp 96 20:38:30.592761 openbsd.monzell.com.856 > kerberos.monzell.com.nfsd: xid 0x22000000 (NFSv2) 40 null 20:38:33.558107 arp reply openbsd.monzell.com is-at 52:54:00:52:8f:66 I tried various options of forcing it to try to mount as nfsv3 such as: /defaults type:=nfs;rhost:=kerberos.monzell.com;rfs:=/exports;\ sublink:=${key};opts:=rw,nodev,nosuid,soft,intr,vers=3,proto=tcp,resvport * ${host}==${rhost};type:=nfs;fs:=${rfs};opts:=rw,nodev,nosuid,soft,intr,vers=3,proto=tcp,resvport or: /defaults type:=nfs;rhost:=kerberos.monzell.com;rfs:=/exports;\ sublink:=${key};opts:=rw,nodev,nosuid,soft,intr,vers=-3,proto=tcp,resvport * ${host}==${rhost};type:=nfs;fs:=${rfs};opts:=rw,nodev,nosuid,soft,intr,vers=3,proto=tcp,resvport Nothing yet still. Curious enough, OpenBSD mounts defaults to version 3, so I am not sure why it would start with version in amd. What would be the correct options to pass?

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  • Force database read to master if slave data is stale

    - by Jeff Storey
    I previously asked a specific question about this database replication for new user signup to which I got an answer, but I want to ask this in the more general sense. I have a database setup in which I am using a master/slave combination. I am using the slaves for load balancing (the data itself is partitioned/sharded across multiple databases, but each database has X slaves for load balancing). Let's say I write some data to the master. Now I do a subsequent read which hits a slave, but the slave has not yet caught up to the master. Is there a way (which can be done quickly since it will happen frequently) to determine if the data is stale in the slave so I can then route to the master? In my previous question, it was suggested to do simultaneous writes to the cache and the database. This solution seems practical, but there is still a chance that the data may have been removed from the cache but not yet updated in the slave. A possible solution is to ensure the cache is big enough (based on the typical application load) so the data will not be evicted within the time frame it takes to replicate the data. This seems like it may be feasible. Can anyone provide additional insight into this question? Thanks!

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  • SATA drive problems with two SIL RAID cards

    - by Jon Topper
    I've just put a second SiI 3114 SATARaid card in my home server so that I could add another pair of SATA drives and increase my storage space. Annoyingly, it doesn't seem to work: [ 32.816030] ata5: lost interrupt (Status 0x0) [ 32.816072] ata5.00: exception Emask 0x0 SAct 0x0 SErr 0x0 action 0x6 frozen [ 32.816091] ata5.00: cmd c8/00:08:00:00:00/00:00:00:00:00/e0 tag 0 dma 4096 in [ 32.816094] res 40/00:00:00:00:00/00:00:00:00:00/00 Emask 0x4 (timeout) [ 32.816101] ata5.00: status: { DRDY } [ 32.816117] ata5: hard resetting link [ 33.136082] ata5: SATA link down (SStatus 0 SControl 0) [ 36.060940] irq 18: nobody cared (try booting with the "irqpoll" option) [ 36.060949] Pid: 0, comm: swapper Not tainted 2.6.31-20-generic #58-Ubuntu [ 36.060954] Call Trace: [ 36.060977] [] ? printk+0x18/0x1c [ 36.060997] [] __report_bad_irq+0x27/0x90 [ 36.061005] [] note_interrupt+0x150/0x190 [ 36.061011] [] handle_fasteoi_irq+0xac/0xd0 [ 36.061023] [] handle_irq+0x18/0x30 [ 36.061029] [] do_IRQ+0x47/0xc0 [ 36.061042] [] ? irq_exit+0x50/0x70 [ 36.061058] [] ? smp_apic_timer_interrupt+0x57/0x90 [ 36.061065] [] common_interrupt+0x30/0x40 [ 36.061075] [] ? native_safe_halt+0x5/0x10 [ 36.061082] [] default_idle+0x46/0xd0 [ 36.061088] [] cpu_idle+0x8c/0xd0 [ 36.061103] [] rest_init+0x55/0x60 [ 36.061111] [] start_kernel+0x2e6/0x2ec [ 36.061117] [] ? unknown_bootoption+0x0/0x19e [ 36.061133] [] i386_start_kernel+0x7c/0x83 [ 36.061137] handlers: [ 36.061139] [] (sil_interrupt+0x0/0xb0) [ 36.061151] Disabling IRQ #18 [ 38.136014] ata5: hard resetting link [ 38.456022] ata5: SATA link down (SStatus 0 SControl 0) [ 43.456013] ata5: hard resetting link [ 43.776022] ata5: SATA link down (SStatus 0 SControl 0) [ 43.776035] ata5.00: disabled [ 43.776055] ata5.00: device reported invalid CHS sector 0 [ 43.776074] sd 4:0:0:0: [sde] Result: hostbyte=DID_OK driverbyte=DRIVER_SENSE [ 43.776082] sd 4:0:0:0: [sde] Sense Key : Aborted Command [current] [descriptor] [ 43.776092] Descriptor sense data with sense descriptors (in hex): [ 43.776097] 72 0b 00 00 00 00 00 0c 00 0a 80 00 00 00 00 00 [ 43.776112] 00 00 00 00 [ 43.776118] sd 4:0:0:0: [sde] Add. Sense: No additional sense information [ 43.776127] end_request: I/O error, dev sde, sector 0 [ 43.776136] Buffer I/O error on device sde, logical block 0 [ 43.776170] ata5: EH complete [ 43.776187] ata5.00: detaching (SCSI 4:0:0:0) root@core:~# cat /proc/interrupts CPU0 0: 47 IO-APIC-edge timer 1: 8 IO-APIC-edge i8042 6: 3 IO-APIC-edge floppy 7: 0 IO-APIC-edge parport0 8: 0 IO-APIC-edge rtc0 9: 0 IO-APIC-fasteoi acpi 14: 53069 IO-APIC-edge pata_sis 15: 53004 IO-APIC-edge pata_sis 17: 112265 IO-APIC-fasteoi sata_sil 18: 200002 IO-APIC-fasteoi sata_sil, SiS SI7012 19: 111140 IO-APIC-fasteoi eth0 20: 0 IO-APIC-fasteoi ohci_hcd:usb2 21: 0 IO-APIC-fasteoi ohci_hcd:usb3 23: 0 IO-APIC-fasteoi ehci_hcd:usb1 NMI: 0 Non-maskable interrupts LOC: 6650492 Local timer interrupts SPU: 0 Spurious interrupts CNT: 0 Performance counter interrupts PND: 0 Performance pending work RES: 0 Rescheduling interrupts CAL: 0 Function call interrupts TLB: 0 TLB shootdowns TRM: 0 Thermal event interrupts THR: 0 Threshold APIC interrupts MCE: 0 Machine check exceptions MCP: 160 Machine check polls ERR: 0 MIS: 0 root@core:~# lspci | grep Raid 00:09.0 RAID bus controller: Silicon Image, Inc. SiI 3114 [SATALink/SATARaid] Serial ATA Controller (rev 02) 00:0a.0 RAID bus controller: Silicon Image, Inc. SiI 3114 [SATALink/SATARaid] Serial ATA Controller (rev 02) root@core:~# lsb_release -a No LSB modules are available. Distributor ID: Ubuntu Description: Ubuntu 9.10 Release: 9.10 Codename: karmic root@core:~# uname -a Linux core.topper.me.uk 2.6.31-20-generic #58-Ubuntu SMP Fri Mar 12 05:23:09 UTC 2010 i686 GNU/Linux I've tried a combination of different kernel options (irqpoll, noapic, noacpi, pci=noapic) all to no avail. Does anyone have any bright ideas about how I can go about making this work? Swapping PCI cards around isn't an option as there are only two slots in this motherboard (an ASRock K7S41GX). The BIOS doesn't look to have too much in the way of configuration options regarding IRQ usage. Plan B is to ditch this server completely and buy a new QNAP for these drives to go in, but I was hoping to avoid doing this right now.

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  • OpenBSD configuration: Client unable to automount via NFS using amd

    - by Rilindo
    What I am trying to do is to have my openBSD client (OpenBSD 4.9) auto mount a Linux NFS file system (Scientific Linux 6.1). So far, I am not sure if it is configured correctly. To get things out of the way, I am able to mount nfs manually: # mount_nfs -T -3 192.168.15.100:/exports /mnt # ls -la /mnt total 52 drwxr-xr-x 7 root wheel 4096 Oct 4 22:42 . drwxr-xr-x 16 root wheel 512 Nov 26 16:33 .. drwxrwxr-x 5 _sndio _sndio 4096 Oct 31 21:58 centos drwxr-xr-x 15 root wheel 4096 Nov 6 09:17 home drwxr-xr-x 5 root wheel 4096 Oct 31 21:27 sl drwxr-xr-x 3 root wheel 4096 Nov 19 16:02 sles drwxr-xr-x 17 503 503 4096 Nov 10 17:37 users # So connectivity is not an issue, as far as I can tell. As per man page, the following is configured in /etc/amd/auto.home: /defaults type:=nfs;sublink:=${key};opts:=rw,soft,intr,vers=3,proto=tcp * rhost:=192.168.15.100;rfs:=/exports In turn, /etc/amd/master is configured as such: # cat /etc/amd/master /exports amd.home Upon reboot, I can it see mount, but curiously enough, instead of the hostname: amd:24490 0 0 0 100% /exports From what I understand, amd acts a little different from FreeBSD. Still, I tried to see if I it can automount. Nope: ksh: cd: /exports/users - Resource temporarily unavailable # cd /exports/192.168.15.100/host/users ksh: cd: /exports/192.168.15.100/host/users - Resource temporarily unavailable A search in google doesn't help too much - it seems that automounting NFS with OpenBSD is not something that is usually done. Other than this, information is fairly sparse. I can, of course, always mount is permanently, but I tend to be a bit anal on convention, so no for now. :) Some direction would be appreciation. (And oh, in case you are a wondering, I tried FreeBSD way of using amd and that hasn't worked out - although I wouldn't mind an explanation of the difference between how FreeBSD implements and how OpenBSD implements it) UPDATE: After re-writing the map file several times, I got as far as actually communicating with the NFS server with this configuration: /defaults type:=nfs;rhost:=kerberos.monzell.com;rfs:=/exports;\ sublink:=${key};opts:=rw,nodev,nosuid,soft,intr,tcp,resvport * ${host}==${rhost};type:=nfs;fs:=${rfs};opts:=rw,nodev,nosuid,soft,intr,tcp,resvport However, for some reason, it seems that amd will only default to NFS version 2 over udp: # tcpdump dst kerberos tcpdump: listening on pcn0, link-type EN10MB tcpdump: WARNING: compensating for unaligned libpcap packets 20:38:28.558385 openbsd.monzell.com.856 > kerberos.monzell.com.sunrpc: udp 100 20:38:28.559154 openbsd.monzell.com.856 > kerberos.monzell.com.892: udp 96 20:38:30.592761 openbsd.monzell.com.856 > kerberos.monzell.com.nfsd: xid 0x22000000 (NFSv2) 40 null 20:38:33.558107 arp reply openbsd.monzell.com is-at 52:54:00:52:8f:66 I tried various options of forcing it to try to mount as nfsv3 such as: /defaults type:=nfs;rhost:=kerberos.monzell.com;rfs:=/exports;\ sublink:=${key};opts:=rw,nodev,nosuid,soft,intr,vers=3,proto=tcp,resvport * ${host}==${rhost};type:=nfs;fs:=${rfs};opts:=rw,nodev,nosuid,soft,intr,vers=3,proto=tcp,resvport or: /defaults type:=nfs;rhost:=kerberos.monzell.com;rfs:=/exports;\ sublink:=${key};opts:=rw,nodev,nosuid,soft,intr,vers=-3,proto=tcp,resvport * ${host}==${rhost};type:=nfs;fs:=${rfs};opts:=rw,nodev,nosuid,soft,intr,vers=3,proto=tcp,resvport Nothing yet still. Curious enough, OpenBSD mounts defaults to version 3, so I am not sure why it would start with version in amd. What would be the correct options to pass?

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  • ReadyBoost in Windows 7

    - by Robert Koritnik
    I've bought an SD card today for my phot frame, but when I inserted it into my notebook I saw I could use it for ReadyBoost. Some background I'm a .net developer, using VMs and developing web applications (and Sharepoint). I use an HP notebook machine with Core 2 Duo 2GHz + 4GB RAM + 320 7200 HD. I simultaneously run Visual Studio 2010 with some plugins SQL Server Firefox with at least 10 tabs Chrome with about 5 tabs IIS VM with Server 2008 machine Sharepoint and occasionally also Photoshop and some InDesign as well. So I don't let my machine have a break. :D Question If I buy myself some really fast SDHC card (like SanDisk 16GB Extreme 30MB/s - is there anything faster) and use it with my Windows 7 ReadyBoost, will I see any performance gain? Is it going to work something similar to Seagate's HybridDrive Momentus with 4GB of solid state drive? What could I actually expect if I do put this card into my machine? And what would be recommended size? Observations I guess redirecting page file to it would speed up the system. Some VM machines on it would probably run faster as well because they could run parallel to HD host system I guess. Am I right or wrong?

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  • Using Juniper EX3300 as a router

    - by Richard Whitman
    So I have a Juniper EX3300 Switch. One of its uplink ports (ge-0/1/0) is connected to my ISP's router. ISP router's port address is xx.xx.xx.109. My switch's IP address is xx.xx.xx.110. From the switch, I can ping to xx.xx.xx.109 and any other IP in the world. I mean its connected to the Internet. I connected the port eth0 of a computer (running Ubuntu) to the port ge-0/0/0 of the switch (which in the same VLAN as ge-0/1/0). I configured the port eth0 as follows: iface eth0 inet static address yy.yy.yy.208 netmask 255.255.255.240 gateway xx.xx.xx.110 yy.yy.yy.208 is assigned to me by the ISP. So, now I can ping to the switch (xx.xx.xx.110) from this computer. But I can not ping to either xx.xx.xx.109 (ISP router) or any other IP. I want this computer to be connected to the Internet. What am I doing wrong? Here are some of the configurations on my switch: interfaces { ge-0/0/0 { unit 0 { family ethernet-switching; } } . . . ge-0/1/0 { ether-options { no-auto-negotiation; link-mode full-duplex; speed { 1g; } } unit 0 { family ethernet-switching { port-mode access; } } } . . . vlan { unit 0 { family inet { address 10.0.1.1/24; } } unit 1 { family inet { address xx.xx.xx.110/30; } } } } . . . routing-options { static { route 0.0.0.0/0 { next-hop xx.xx.xx.109; retain; } } } vlans { Cogent { vlan-id 3; interface { ge-0/1/0.0; ge-0/0/0.0; ge-0/0/1.0; ge-0/0/2.0; ge-0/0/3.0; } l3-interface vlan.1; } TFLan { vlan-id 2; interface { ge-0/0/5.0; ge-0/0/6.0; ge-0/0/7.0; ge-0/0/8.0; ge-0/0/9.0; ge-0/0/10.0; ge-0/0/11.0; ge-0/0/12.0; ge-0/0/13.0; ge-0/0/14.0; ge-0/0/15.0; ge-0/0/16.0; ge-0/0/17.0; ge-0/0/18.0; ge-0/0/19.0; ge-0/0/20.0; ge-0/0/21.0; ge-0/0/22.0; ge-0/0/23.0; ge-0/0/4.0; } l3-interface vlan.0; } }

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  • unable to install gems in ruby 1.8.7 2012.12 patchlevel 253 and gem 1.3.7

    - by bakyaraj
    * longjmp causes uninitialized stack frame *: /usr/bin/ruby terminated ======= Backtrace: ========= /lib/tls/i686/cmov/libc.so.6(__fortify_fail+0x50)[0xc372d0] /lib/tls/i686/cmov/libc.so.6(+0xe223a)[0xc3723a] /usr/bin/ruby[0x80577b9] /usr/bin/ruby[0x80577d5] /usr/bin/ruby(rb_thread_schedule+0x9fc)[0x80652ac] /usr/bin/ruby(rb_thread_kill+0x14)[0x8066c74] /usr/bin/ruby[0x806071d] /usr/bin/ruby[0x80608b9] /usr/bin/ruby[0x806a869] /usr/bin/ruby[0x806a290] /usr/bin/ruby[0x8060601] /usr/bin/ruby[0x80608b9] /usr/bin/ruby[0x806a869] /usr/bin/ruby[0x806995b] /usr/bin/ruby[0x8060601] /usr/bin/ruby[0x80608b9] /usr/bin/ruby[0x806aaa5] /usr/bin/ruby[0x8069d54] /usr/bin/ruby[0x8060601] /usr/bin/ruby[0x80608b9] /usr/bin/ruby[0x805df2d] /usr/bin/ruby[0x8069581] /usr/bin/ruby[0x805de52] /usr/bin/ruby[0x806a0eb] /usr/bin/ruby[0x805e630] /usr/bin/ruby[0x8060601] /usr/bin/ruby[0x80608b9] /usr/bin/ruby[0x806aaa5] /usr/bin/ruby[0x806a715] /usr/bin/ruby[0x8060601] /usr/bin/ruby[0x80608b9] /usr/bin/ruby[0x806a869] /usr/bin/ruby[0x805e48b] /usr/bin/ruby[0x805de52] /usr/bin/ruby[0x8060601] /usr/bin/ruby[0x80608b9] /usr/bin/ruby[0x806aaa5] /usr/bin/ruby[0x805e58a] /usr/bin/ruby[0x805e4aa] /usr/bin/ruby[0x805de52] /usr/bin/ruby[0x8060601] /usr/bin/ruby[0x80608b9] /usr/bin/ruby[0x806a869] /usr/bin/ruby[0x805e48b] /usr/bin/ruby[0x80693f1] /usr/bin/ruby[0x805de52] /usr/bin/ruby[0x806a0eb] /usr/bin/ruby[0x805e630] /usr/bin/ruby[0x805de52] /usr/bin/ruby[0x8060601] /usr/bin/ruby[0x80608b9] /usr/bin/ruby[0x806a869] /usr/bin/ruby[0x805e48b] /usr/bin/ruby[0x805de52] /usr/bin/ruby[0x806a0eb] /usr/bin/ruby[0x805e630] /usr/bin/ruby[0x805de52] /usr/bin/ruby[0x8060601] /usr/bin/ruby[0x80608b9] /usr/bin/ruby[0x806aaa5] /usr/bin/ruby[0x805e48b] /usr/bin/ruby[0x805de52] /usr/bin/ruby[0x8060601]

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