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  • 2D mouse coordinates from 3d object projection

    - by user17753
    Not entirely certain of the nomenclature here -- basically, after placing a model in world coordinates and setting up a 3D camera to look at it the model has been projected onto the screen in a 2D fashion. What I'd like to do is determine if the mouse is inside the projected view of the model. Is there a way to "unproject" in the XNA framework? Or what is this process called as, so that I can better search for it?

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  • Map caps-lock key to middle mouse click

    - by Stefano Palazzo
    Since I rarely use caps-lock, I'd like to map the key to a middle mouse click instead. I would also like to map Alt+Caps Lock to the original function of the caps lock key, should I ever need it. I can map any keyboard shortcut to xdotool click 2, but the Gnome Keyboard Shortcuts dialog won't let me assign a command to the caps-lock key, even with modifiers. I know this is a bit of a strange undertaking; How would I go about doing it?

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  • Logitech Performance Mouse MX (and More) Review

    The glass-topped desk -- which has stymied optical and laser mice for years -- has been conquered at last by Logitech's ultimate tracking technology. The annoyance of needing separate USB receivers for your cordless mouse and keyboard is history, too.

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  • Complex event system for DungeonKeeper like game

    - by paul424
    I am working on opensource GPL3 game. http://opendungeons.sourceforge.net/ , new coders would be welcome. Now there's design question regarding Event System: We want to improve the game logic, that is program a new event system. I will just repost what's settled up already on http://forum.freegamedev.net/viewtopic.php?f=45&t=3033. From the discussion came the idea of the Publisher / Subscriber pattern + "domains": My current idea is to use the subscirbers / publishers model. Its similar to Observable pattern, but instead one subscribes to Events types, not Object's Events. For each Event would like to have both static and dynamic type. Static that is its's type would be resolved by belonging to the proper inherited class from Event. That is from Event we would have EventTile, EventCreature, EvenMapLoader, EventGameMap etc. From that there are of course subtypes like EventCreature would be EventKobold, EventKnight, EventTentacle etc. The listeners would collect the event from publishers, and send them subcribers , each of them would be a global singleton. The Listeners type hierachy would exactly mirror the type hierarchy of Events. In each constructor of Event type, the created instance would notify the proper listeners. That is when calling EventKnight the proper ctor would notify the Listeners : EventListener, CreatureLisener and KnightListener. The default action for an listner would be to notify all subscribers, but there would be some exceptions , like EventAttack would notify AttackListener which would dispatch event by the dynamic part ( that is the Creature pointer or hash). Any comments ? #include <vector> class Subscriber; class SubscriberAttack; class Event{ private: int foo; int bar; protected: // static std::vector<Publisher*> publishersList; static std::vector<Subscriber*> subscribersList; static std::vector<Event*> eventQueue; public: Event(){ eventQueue.push_back(this); } static int subscribe(Subscriber* ss); static int unsubscribe(Subscriber* ss); //static int reg_publisher(Publisher* pp); //static int unreg_publisher(Publisher* pp); }; // class Publisher{ // }; class Subscriber{ public: int (*newEvent) (Event* ee); Subscriber( ){ Event::subscribe(this); } Subscriber( int (*fp) (Event* ee) ):newEvent(fp){ Subscriber(); } ~Subscriber(){ Event::unsubscribe(this); } }; class EventAttack: Event{ private: int foo; int bar; protected: // static std::vector<Publisher*> publishersList; static std::vector<SubscriberAttack*> subscribersList; static std::vector<EventAttack*> eventQueue; public: EventAttack(){ eventQueue.push_back(this); } static int subscribe(SubscriberAttack* ss); static int unsubscribe(SubscriberAttack* ss); //static int reg_publisher(Publisher* pp); //static int unreg_publisher(Publisher* pp); }; class AttackSubscriber :Subscriber{ public: int (*newEvent) (EventAttack* ee); AttackSubscriber( ){ EventAttack::subscribe(this); } AttackSubscriber( int (*fp) (EventAttack* ee) ):newEventAttack(fp){ AttackSubscriber(); } ~AttackSubscriber(){ EventAttack::unsubscribe(this); } }; From that point, others wanted the Subject-Observer pattern, that is one would subscribe to all event types produced by particular object. That way it came out to add the domain system : Huh, to meet the ability to listen to particular game's object events, I though of introducing entity domains . Domains are trees, which nodes are labeled by unique names for each level. ( like the www addresses ). Each Entity wanting to participate in our event system ( that is be able to publish / produce events ) should at least now its domain name. That would end up in Player1/Room/Treasury/#24 or Player1/Creature/Kobold/#3 producing events. The subscriber picks some part of a tree. For example by specifiing subtree with the root in one of the nodes like Player1/Room/* ,would subscribe us to all Players1's room's event, and Player1/Creature/Kobold/#3 would subscribe to Players' third kobold's event. Does such event system make sense to you ? I have many implementation details to ask as well, but first let's start some general discussion. Note1: Notice that in the case of a fight between two creatues fight , the creature being attacked would have to throw an event, becuase it is HE/SHE/IT who have its domain address. So that would be BeingAttackedEvent() etc. I will edit that post if some other reflections on this would come out. Note2: the existing class hierarchy might be used to get the domains addresses being build in constructor . In a ctor you would just add + ."className" to domain address. If you are in a class'es hierarchy leaf constructor one might use nextID , hash or any other charactteristic, just to make the addresses distinguishable . Note3:subscribing to all entity's Events would require knowledge of all possible events produced by this entity . This could be done in one function call, but information on E produced would have to be handled for every Entity. SmartNote4 : Finding proper subscribers in a tree would be easy. One would start in particular Leaf for example Player1/Creature/Kobold/#3 and go up one parent a time , notifiying each Subscriber in a Node ie. : Player1/Creature/Kobold/* , Player1/Creature/* , Player1/* etc, , up to a root that is /* .<<<< Note5: The Event system was needed to have some way of incorporating Angelscript code into application. So the Event dispatcher was to be a gate to A-script functions. But it came out to this one.

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  • 2 Computers via 1 Keyboard &amp; Mouse

    <b>Linux Journal:</b> "Synergy (synergy2.sf.net ) allows you to use the keyboard and mouse of your primary computer to control all the other computers around you. Best of all, it is free, works with Linux, OS X, and Windows."

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  • mouse to Three.js world coordinates during TrackballControls

    - by PanChan
    I know there are a lot of answers how to translate the mouse coordinates to the Three.js world coordinates (I prefere this one). But I have troubles on calculating when using TrackballControls. First what I expect to do: I want to add a zoom function to my scene. Not by the mouse wheel, the user should be able to draw a rectangular and by lifting the mouse button, the camera is zooming on this rectangular. I've implemented all and it works, but only when the user didn't rotate/zoom/pan with TrackballControls! If the camera was manipulated, I get wrong coordinates for my drawn rectangular. I really can't figure out why... I only know that it's an issue with TrackballControls, because without them, it works. Does anyone see my mistake? I'm sitting here for two days now and can't find it.... :( var onZoomPlaneMouseDown = function(event){ event.preventDefault(); var plane = document.getElementById("zoomPlane"); var innerPlane = document.getElementById("innerZoomPlane"); var mouseButton = event.keyCode || event.which; mouse.x = ( event.clientX / WIDTH ) * 2 - 1; mouse.y = - ( event.clientY / HEIGHT ) * 2 + 1; if(mouseButton === 1){ var vector = new THREE.Vector3( mouse.x, mouse.y, 0.5 ); projector.unprojectVector( vector, camera ); var dir = vector.sub( camera.position ).normalize(); var distance = - camera.position.z / dir.z; zoomPlaneUpperCorner = camera.position.clone().add( dir.multiplyScalar( distance ) ); innerPlane.style.display = "block"; innerPlane.style.top = event.clientY + "px"; innerPlane.style.left = event.clientX + "px"; } if(mouseButton === 3){ plane.style.display = "none"; innerPlane.style.display = "none"; } }; var onZoomPlaneMouseUp = function(event){ event.preventDefault(); var plane = document.getElementById("zoomPlane"); var innerPlane = document.getElementById("innerZoomPlane"); var mouseButton = event.keyCode || event.which; mouse.x = ( event.clientX / WIDTH ) * 2 - 1; mouse.y = - ( event.clientY / HEIGHT ) * 2 + 1; var vector = new THREE.Vector3( mouse.x, mouse.y, 0.5 ); projector.unprojectVector( vector, camera ); var dir = vector.sub( camera.position ).normalize(); var distance = - camera.position.z / dir.z; zoomPlaneLowerCorner = camera.position.clone().add( dir.multiplyScalar( distance ) ); if(mouseButton === 1){ plane.style.display = "none"; innerPlane.style.display = "none"; var center = new THREE.Vector3(); center.subVectors(zoomPlaneLowerCorner, zoomPlaneUpperCorner); center.multiplyScalar( 0.5 ); center.add(zoomPlaneUpperCorner); var rayDir = new THREE.Vector3(); rayDir.subVectors(center, camera.position ).normalize(); controls.target = center; var height = zoomPlaneUpperCorner.y - zoomPlaneLowerCorner.y; var distanceToCenter = camera.position.distanceTo(center); var minDist = (height / 2) / (Math.tan((camera.fov/2)*Math.PI/180)); camera.translateOnAxis(rayDir, (distanceToCenter - minDist)); } };

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  • How does the momentum/inertial scroll work with the Magic Mouse on NSScrollView?

    - by jbrennan
    When you scroll with the newer Apple Magic Mouse (at least on 10.6, I can't confirm any previous Mac OS) you get inertial scroll like scrolling on iPhone (that is, after a flick of the finger to scroll, it doesn't abruptly stop, but instead gradually slows down). This behaviour is "for free" with all NSScrollViews, it would appear. There are exceptional cases, such as Tweetie for Mac (I've heard Tweetie was written with a custom Table View class that works akin to how UITableView works on iPhone). My question is, how do the scroll views know how to do this inertial scrolling? My guess is the mouse [driver] repeatedly sends scroll events with a dampening scroll magnitude (or something like that) over the scroll period. But I'm not really sure how it works. I am having some scrolling problems in my scrollview class and I'm trying to figure out why (obviously we don't have the source code to Tweetie to see why it doesn't get the proper scrolling), but just trying to better understand how it works in order to fix my own problems.

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  • Avoid hourglass mouse cursor when calling a web-service?

    - by BigMoose
    I don't know if this is a general web-services issue or just my specific scenario, which is a WPF application with a DispatcherTimer calling a web-service method. Whenever the timer is called, the mouse cursor automatically changes to an hourglass cursor. The processing of the call is very short and happens every 3 seconds, so the user experience is that every 3 seconds the mouse filckers as an hourglass for a split-second and then goes back to the normal cursor representation. How can I avoid this inconvenience? Thanks.

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  • Upcoming EMEA, APAC & US Events with MySQL in 2014

    - by Lenka Kasparova
    As an update to the previous announcement from Mar 25, 2014 please find below the updated list of events where MySQL Community team is attending and/or supporting. This time you can find not only EMEA & APAC ones but also conferences & events we are covering in the US & Canada. You are invited to meet our engineers at the events below.   EMEA  NEW!! BGOUG, Sandanski, Bulgaria, June 13, 2014  Georgi Kodinov will attend and speak at this local Oracle User Group event. Feel free to come. PHP Tour Lyon, Lyon, France, June 23-24, 2014 MySQL team is going to be part of this show as well, we are not going to have a booth here but very active networking by our french MySQL team around the event. Come to meet us and talk to us! NEW!! Converge Conference, Glasgow, Scotland, August 15-16, 2014  MySQL Community Manager, David Stokes attends with MySQL talk. NEW!! CakeFest, Madrid, Spain, August 21-24, 2014  A talk on "Scaling Your MySQL instances AND keeping your Sanity" will be given by the MySQL Community Manager, David Stokes. Froscon 2014, St.Augustin, Germany, August 23-24, 2014 Please visit our booth as well as watch the Froscon website for the schedule updates. NEW!! SymfonyLive, UK, London, September 25-26, 2014 MySQL Community Magers, David Stokes & Morgan Tocker submitted MySQL talks for this show. Schedule will be announced later on. DrupalCon Amsterdam, The Netherlands, September 29-Oct 3, 2014 Meet us at our booth at DrupalCon Amsterdam. For the schedule please watch the DrupalCon website. All Your Base, Oxford UK, October 17, 2014  Come to visit our MySQL booth and talk to our MySQL experts. NEW!! WebTechCon / IPC, Munich Germany, October 26-29, 2014 NEW!! DOAG, Nuremberg, Germany, November 18-20, 2014 There will be a full day of MySQL talks and one full day of MySQL workshop & sessions with live demo. This event is simply hard to miss! NEW!! Forum PHP Paris, France, November 21-22, 2014 More details: TBD NEW!! UK OUG, Liverpool, UK, December 8-10, 2014 MySQL will be part of the Oracle booth and we hope to get more space for MySQL talks.  USA NEW!! Texas Linux Fest, Austin, Texas, US, June 13-14, 2014 NEW!! SouthEast Linux Fest, Charlotte, US, June 20-22, 2014 NEW!! Debian Conference 2014, Portland, OR, US, August 23-31, 2014 NEW!! FossetCon, Orlando, US, September 11-13, 2014 NEW!! Oracle Open World, San Francisco, US, September 29-October 3, 2014 NEW!! MySQL Central @ Open/World, San Francisco, US, September 29-October 3, 2014 NEW!! PyTexas 2014, Dallas, TX, US, October 3-5, 2014 NEW!! All Things Open (replacing POSSCON), Raleigh, NC, October 23-24, 2014 NEW!! Ohio LinuxFest 2014, Columbus, Ohio, US, October 24-25, 2014 NEW!! ZendCon PHP, Santa Clara, US, October 27-30, 2014 NEW!! Kuali Days 2014, Indianapolis, US, November 10-13, 2014 NEW!! Live 360, Orlando, FL, US, November 17-20, 2014 APAC OpenSourceConference Japan, Hokkaido, June 13-14, 2014 MySQL is represented by Ryusuke Kajiyama with the talk on "MySQL Technology Updates". NEW!! db tech showcase, Osaka Japan, June 18-20, 2014 Three MySQL talks are scheduled for this show, "MySQL for Oracle DBA" & "MySQL Technology Updates" by Ryusuke Kajiyama. The last talk will be on MySQL Fabric by Yoshiaki Yamasaki. NEW!! PyCon Singapore, Singapore, June 18-20, 2014 Ryusuke Kajiyama will be talking about "Sharding and scale-out using Python-based MySQL Fabric". NEW!! COSCUP, Taipei, Taiwan, July 19-20, 2014 We are going to run a technical session on MySQL Workbench & one talk on how to make MySQL better MySQL. NEW!! PyCon New Zealand, Wellington, New Zealand, September 13-14, 2014 MySQL talks were submitted as well as one talk by Solaris Modernization team on Python & Solaris, watch the website for schedule updates. NEW!! PyCon Japan, Tokyo Japan, September 13-15, 2014 MySQL will be a MySQL session speaker, no schedule is announced yet. Ruby Kaigi, Tokyo, Japan, September 18-20, 2014 Another event MySQL supports and attends in APAC region. Ruby Kaigi is the international Ruby Conference in Japan, Tokyo. Ruby started in Japan, so Ruby Kaigi has excellent speakers and developers! MySQL team is going to be present at this conference with MySQL talks and active networking around the venue. NEW!! PyCon India, Bangalore, India, September 26-28, 2014 A MySQL talk on "MySQL Utilities scaling MySQL with Python" has been submitted, please watch the PyCon website for the schedule updates. NEW!! OpenSourceConference Japan, Tokyo, October 18-19, 2014 NEW!! OpenSource India, Bengaluru, India, November 7-8, 2014 NEW!! OpenSourceConference Japan, Fukuoka, November 14-15, 2014 You can check the MySQL wikis for updates on the conferences we are attending. Next time I hope to have more details for each event above (especially for the US ones).

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  • tmux -- any way to enable scrolling, but not selection?

    - by gatoatigrado
    I like that when mode-mouse is on in tmux, I can scroll through the buffer, but I don't like that I can't copy stuff to my OS clipboard by selecting it (as when tmux is disabled). Question: Is there any way to enable mouse scrolling, but not selection? I'm using KDE's konsole, if it matters. I've tried setting, set -g mouse-select-pane off set -g mouse-select-window off but no luck -- the only difference seems to be whether mode-mouse is on (tmux captures scrolling and selection) or off (tmux captures neither scrolling nor selection).

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  • Avoiding mass propagation of properties and events for exposure to ViewModels.

    - by firoso
    I have an MVVM application I am developing that is to the point where I'm ready to start putting together a user interface (my client code is largely functional) I'm now running into the issue that I'm trying to get my application data to where I need it so that it can be consumed by the view model and then bound to the view. Unfortunately, it seems that I've either got a few structural oversights, or I'm just going to have to face the reality that I need to be propogating events and raising excessive amounts of errors to notify view models that thier properties have changed. Let me go into some examples of my issue: I have a class "Unit" contained in a class "Test", contained in a class "Session" contained in a class "TestManager" which is contained in "TestDataModel" which is utilized by "TestViewModel" which is databound to by my "TestView" .... WHOA. Now, consider that Unit (the bottom of the heiarchy) has a property called "Results" that is updated periodically, I want to expose that to my viewmodel and then databind it to my view, trouble is, the only way I can really think to do this is to perpetuate events WAY up a chain that say "I've been updated!" and then request the new value... This seems like an aweful way to do this. Alternatively, I could register a static event and raise it, and have the appropriate "Unit view model" grab the event and request the update. This SEEMS better... but... static events? Is that a taboo idea? Also, having an expression like: TestDataModel.TestManager.Session.Test.Unit.Results[i] Seems REALLY gross to have on a View Model. I know this all reeks of a bad design issue, but I can't figure out what I did wrong? Should I be using more singleton/container controlled lifetimes type objects? Register object instances with static helper containers? Obviously these are hard questions to answer without being intimate with the existing structure, but if you've run into situations like this, what did you do to refactor? Should I just live with this, add mass events, and propogate them?

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  • Updating a C# 2.0 events example to be idiomatic with C# 3.5?

    - by Damien Wildfire
    I have a short events example from .NET 2.0 that I've been using as a reference point for a while. We're now upgrading to 3.5, though, and I'm not clear on the most idiomatic way to do things. How would this simple events example get updated to reflect idioms that are now available in .NET 3.5? // Args class. public class TickArgs : EventArgs { private DateTime TimeNow; public DateTime Time { set { TimeNow = value; } get { return this.TimeNow; } } } // Producer class that generates events. public class Metronome { public event TickHandler Tick; public delegate void TickHandler(Metronome m, TickArgs e); public void Start() { while (true) { System.Threading.Thread.Sleep(3000); if (Tick != null) { TickArgs t = new TickArgs(); t.Time = DateTime.Now; Tick(this, t); } } } } // Consumer class that listens for events. public class Listener { public void Subscribe(Metronome m) { m.Tick += new Metronome.TickHandler(HeardIt); } private void HeardIt(Metronome m, TickArgs e) { System.Console.WriteLine("HEARD IT AT {0}",e.Time); } } // Example. public class Test { static void Main() { Metronome m = new Metronome(); Listener l = new Listener(); l.Subscribe(m); m.Start(); } }

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  • Adding Client-Side events to DevExpress ASP.Net controls

    - by nikolaosk
    I have been involved in a ASP.Net project recently and I have implemented it using the awesome DevExpress ASP.Net controls. In this post I would like to show you how to use the client-side events that can make the user experience of your web application for the end user much better.We do avoid unnecessary page flickering and postbacks.All this functionality is possible through the magic of Ajax and Javascript.I am not going to cover Ajax and Javascript on this post. With the DevExpress ASP.net controls...(read more)

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  • Parsing Extended Events xml_deadlock_report

    - by Michael Zilberstein
    Jonathan Kehayias and Paul Randall posted more than a year ago great articles on how to monitor historical deadlocks using Extended Events system_health default trace. Both tried to fix on the fly the bug in xml output that caused failures in xml validation. Today I've found out that their version isn't bulletproof either. So here is the fixed one: SELECT CAST ( xest.target_data as XML ) xml_data , * INTO #ring_buffer_data FROM     sys.dm_xe_session_targets xest    INNER...(read more)

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  • How do I get the Apple Wireless Keyboard Working in 10.10?

    - by Jamie
    So I've gone and bought a Magic Mouse and Apple Wireless Non-Numeric Keyboard. The magic mouse worked out-of-the-box almost perfectly, except for the forward/back gesture which still isn't functioning, whereas the keyboard didn't. It has constant trouble with the bluetooth connection. Only the 7, 8 and 9 buttons and volume media keys correspond correctly with the output. Pressing every single key on keyboard has this output: 789/=456*123-0.+ When I use Blueman the keyboard can be setup and shows up in "Devices" but I get a warning when I click "Setup"; "Device added successfully, but failed to connect" (although removing the keyboard and setting it up as a new device doesn't incur this error). Using gnome-bluetooth I have encountered no error messages but it connects properly less often than Blueman and I can still only type the aforementioned output. What am I not doing? Where is this going wrong? EDIT: I have read this http://ubuntuforums.org/showthread.php?t=224673 inside out several times to no avail. It seems these commands don't work for me with the apple peripherals sudo hidd --search hcitool scan Fortunately I have the luxury of a 1TB hard drive, near limitless patience and no job. I have installed a fresh Ubuntu 10.10 64bit (albeit smaller than mine) and after updating and restarting for the first time, I set up my devices in exactly the same way as I have learnt on my original install I succeeded once again with the mouse and, to my joy, with the keyboard also. Though I could not seem to find Alt+F2 and had to reconfigure that and several other keyboard shortcuts, the keyboard is working and in a spectacular fashion. Still, this leaves me with the issue of my original install. I returned to it with some new found knowledge but failed again. Perhaps I have a missing dependancy? I did uninstall bluetooth after the initial set up and reinstalled it recently for the pupose of these peripherals. Maybe it's because I'm running 64bit? This is still not solved, but easily avoided by not changing too much from the original install. Just hide stuff or turn it off, don't uninstall too much.

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  • Control mouse with keyboard in Ubuntu

    - by WishCow
    I'm looking for a program that I can use to control the mouse from the keyboard. I think a video can explain it much better that I could, so please check out Mouser from lifehacker.com: http://lifehacker.com/212816/hack-attack-operate-your-mouse-with-your-keyboard Unfortunately, it's only for Windows, but something this would be the perfect solution. I found a lot of help on mapping keys to programs, but nothing about mapping keys to mouse control.

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  • zoneminder - fewer events, longer duration?

    - by marvin
    I've got zoneminder 1.25 installed on 12.04 LTS 64 bit, and it's working fine, but seems to capure many events (modect, idle setting) with short durations. Some captures are only seconds apart, and when I watch an event, I don't see the person walk all the way through the room, sometimes it stops with them partway through. How can I make the event captures longer (so there are fewer of them, but they catch everything).

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  • If Computer Problems were Physical Life Events [Video]

    - by Asian Angel
    Things can be bad (and frustrating) enough when you have problems with your computer, but what if those events actually crossed over into physical reality? Note: Video contains some language that may be considered inappropriate. If Computer Problems Were Real – Awkward Spaceship [via Fail Desk] How To Properly Scan a Photograph (And Get An Even Better Image) The HTG Guide to Hiding Your Data in a TrueCrypt Hidden Volume Make Your Own Windows 8 Start Button with Zero Memory Usage

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  • Windows 7 x64 RTM USB Port Has Power But Won't Recognize Mouse/Keyboard/Anything

    - by ben
    I have an odd error that doesn't seem to fit in with any of the other odd Windows 7 x64 USB errors that have been kicked up on Google. Here we go: Uninstalled Tortoise SVN and clicked restart computer. My machine had been up for around 28 days On reboot my mouse and keyboard failed to work anymore, couldn't log in. Tried every USB port I have on my Dell 390 and the ports on my Dell 19's, nothing worked. They had power but Windows would not respond when I manipulated the keyboard/mouse. Rebooted my computer and pressed F2 to get into bios, my keyboard is working fine in bios. Keyboard and mouse work fine on other computers when using USB. Found adapters for keyboard and mouse to convert from USB to PS/2 ports, works fine. I'm actually typing this question on the same keyboard, same computer, just using PS/2 ports for my mouse and keyboard. It appears to be a Windows 7 x64 issue. Other things I have tried: Multiple other mice and keyboards, iphone, all with no luck. Each one gets power, but Windows never tries to install drivers or sees that they are connected. Uninstall and reinstall all USB drivers. Drives uninstall and reinstall fine and report no errors in Control Panel. In Power Management I disallow Windows from turning off USB ports to save power Installed the latest nVidia drivers for my graphics card, no change. Anyplace else I can look/try? Thanks!

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  • Enable re-attached mouse/keyboard via ssh?!

    - by aidan
    I had Ubuntu 9.10 x64 Desktop installed on a nettop I have (that I normally run headless), and yesterday I decided to take the plunge and update to 10.04. So, I plugged in a screen and usb mouse/keyboard, booted up and set to work. It was 1am, and it was telling me it had 3hrs left to install all the new packages, so I unplugged the screen and usb mouse/keyboard, left the box running, and went to bed. This evening, I plugged it all back in again to check progress. It's asking if I want to remove obsolete packages. I do, but neither the mouse nor keyboard work! I can access the box via SSH like I normally do; is there any way I can re-enable the keyboard from there? I'm reluctant to restart the box (via ssh) mid-way through such a complicated upgrade. Thanks for any help! lsusb (with wireless mouse/keyboard receiver unplugged): Bus 004 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 003 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 002 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub lsusb (with wireless mouse/keyboard receiver attached): Bus 004 Device 005: ID 045e:005f Microsoft Corp. Wireless MultiMedia Keyboard Bus 004 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 003 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 002 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub

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