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  • Unique_ptr compiler errors

    - by Godric Seer
    I am designing and entity-component system for a project, and C++ memory management is giving me a few issues. I just want to make sure my design is legitimate. So to start I have an Entity class which stores a vector of Components: class Entity { private: std::vector<std::unique_ptr<Component> > components; public: Entity() { }; void AddComponent(Component* component) { this -> components.push_back(std::unique_ptr<Component>(component)); } ~Entity(); }; Which if I am not mistaken means that when the destructor is called (even the default, compiler created one), the destructor for the Entity, will call ~components, which will call ~std::unique_ptr for each element in the vector, and lead to the destruction of each Component, which is what I want. The component class has virtual methods, but the important part is its constructor: Component::Component(Entity parent) { parent.addComponent(this) // I am not sure if this would work like I expect // Other things here } As long as passing this to the method works, this also does what I want. My confusion is in the factory. What I want to do is something along the lines of: std::shared_ptr<Entity> createEntity() { std::shared_ptr<Entity> entityPtr(new Entity()); new Component(*parent); // Initialize more, and other types of Components return entityPtr; } Now, I believe that this setup will leave the ownership of the Component in the hands of its Parent Entity, which is what I want. First a small question, do I need to pass the entity into the Component constructor by reference or pointer or something? If I understand C++, it would pass by value, which means it gets copied, and the copied entity would die at the end of the constructor. The second, and main question is that code based on this sample will not compile. The complete error is too large to print here, however I think I know somewhat of what is going on. The compiler's error says I can't delete an incomplete type. My Component class has a purely virtual destructor with an implementation: inline Component::~Component() { }; at the end of the header. However since the whole point is that Component is actually an interface. I know from here that a complete type is required for unique_ptr destruction. The question is, how do I work around this? For reference I am using gcc 4.4.6.

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  • PHP: Combine Two 16-bit Integers into a 32-bit integer

    - by Goro
    Hello, I am trying to combine two integers in my application. By combine I mean stick one byte stream at the end of the other, not concatenate the strings. The two integers are passed from hardware that can't pass a 32 bit value directly, but passes two consecutive 16-bit values separately. Thanks,

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  • Svn auto updater

    - by uzay95
    I am writing my code in my virtual machine and always committing the folder that contains published web site to the free svn server. There is also another remote machine which is test server. I would like to make auto update in the remote machine. Is there any program can make auto update in every 30 seconds?

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  • Apache Rewrite problems with my blog

    - by roacha
    Hey Guys, I am having a hard time getting the rewrite rule setup correctly for my website&blog. Here is the current line in Apache's virtual host: RewriteRule ^/(?:blog|apc|_em|phpsecinfo|blog/)/ - [L] I am able to access my URL at www.domainname.com/blog/ But I am unable to access it at www.domainname.com/blog (without the ending /) How can I edit my Rewrite rule so that I can reach the blog without the ending / ? Thanks

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  • Deriving from a component and implementing IDisposable properly

    - by PaulH
    I have a Visual Studio 2008 C# .NET 2.0 CF project with an abstract class derived from Component. From that class, I derive several concrete classes (as in my example below). But, when I go to exit my Form, though the Form's Dispose() member is called and components.Dispose() is called, my components are never disposed. Can anybody suggest how I can fix this design? public abstract class SomeDisposableComponentBase : Component { private System.ComponentModel.IContainer components; protected SomeDisposableComponentBase() { Initializecomponent(); } protected SomeDisposableComponentBase(IContainer container) { container.Add(this); Initializecomponent(); } private void InitializeComponent() { components = new System.ComponentModel.Container(); } protected abstract void Foo(); #region IDisposable Members bool disposed_; /// Warning 60 CA1063 : Microsoft.Design : Ensure that 'SomeDisposableComponentBase.Dispose()' is declared as public and sealed.* public void Dispose() { // never called Dispose(true); GC.SuppressFinalize(this); } protected virtual void Dispose(bool disposing) { // never called if (!disposed_) { if (disposing && (components != null)) { components.Dispose(); } disposed_ = true; } base.Dispose(disposing); } #endregion } public SomeDisposableComponent : SomeDisposableComponentBase { public SomeDisposableComponent() : base() { } public SomeDisposableComponent(IContainer container) : base(container) { } protected override void Foo() { // Do something... } protected override void Dispose(bool disposing) { // never called base.Dispose(disposing); } } public partial class my_form : Form { private SomeDisposableComponentBase d_; public my_form() { InitializeComponent(); if (null == components) components = new System.ComponentModel.Container(); d_ = new SomeDisposableComponent(components); } /// exit button clicked private void Exit_Click(object sender, EventArgs e) { this.Close(); } /// from the my_form.designer.cs protected override void Dispose(bool disposing) { if (disposing && (components != null)) { // this function is executed as expected when the form is closed components.Dispose(); } base.Dispose(disposing); } } *I note that FX-Cop is giving me a hint here. But, if I try to declare that function as sealed, I get the error: error CS0238: 'SomeDisposableComponentBase.Dispose()' cannot be sealed because it is not an override Declaring that function an override leads to: 'SomeDisposableComponentBase.Dispose()': cannot override inherited member 'System.ComponentModel.Component.Dispose()' because it is not marked virtual, abstract, or override Thanks, PaulH

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  • Horrible VMware keyboard shortcuts

    - by rshimoda
    Hello, I'm a VMware user and far too often I use keyboard shortcuts while programming. However, this has proved to be quite distressing as sometimes the VMware gets hold of it and turns off / pauses (ctrl+Z) the virtual machine. Is there a way to disable keyboard shortcuts on VMware? Has anyone here ever found a workaround?

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  • SDL Video Init causes Exception on Mac OS X 10.8

    - by ScrollerBlaster
    I have just ported my C++ game to OS X and the first time it ran I get the following exception when trying to call SDL_SetVideoMode. 2012-09-28 15:01:05.437 SCRAsteroids[28595:707] * Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'Error (1000) creating CGSWindow on line 259' * First throw call stack: ( 0 CoreFoundation 0x00007fff8b53b716 __exceptionPreprocess + 198 1 libobjc.A.dylib 0x00007fff90e30470 objc_exception_throw + 43 2 CoreFoundation 0x00007fff8b53b4ec +[NSException raise:format:] + 204 3 AppKit 0x00007fff8a26a579 _NSCreateWindowWithOpaqueShape2 + 655 4 AppKit 0x00007fff8a268d70 -[NSWindow _commonAwake] + 2002 5 AppKit 0x00007fff8a2277e2 -[NSWindow _commonInitFrame:styleMask:backing:defer:] + 1763 6 AppKit 0x00007fff8a22692f -[NSWindow _initContent:styleMask:backing:defer:contentView:] + 1568 7 AppKit 0x00007fff8a2262ff -[NSWindow initWithContentRect:styleMask:backing:defer:] + 45 8 libSDL-1.2.0.dylib 0x0000000107c228f6 -[SDL_QuartzWindow initWithContentRect:styleMask:backing:defer:] + 294 9 libSDL-1.2.0.dylib 0x0000000107c20505 QZ_SetVideoMode + 2837 10 libSDL-1.2.0.dylib 0x0000000107c17af5 SDL_SetVideoMode + 917 11 SCRAsteroids 0x0000000107be60fb _ZN11SDLGraphics4initEP6IWorldii + 291 ) libc++abi.dylib: terminate called throwing an exception Abort trap: 6 My init code looks like this: if (SDL_Init(SDL_INIT_EVERYTHING) < 0) return false; const SDL_VideoInfo *videoInfo = SDL_GetVideoInfo(); if (!videoInfo) { fprintf(stderr, "Video query failed: %s\n", SDL_GetError()); return false; } /* the flags to pass to SDL_SetVideoMode */ videoFlags = SDL_OPENGL; /* Enable OpenGL in SDL */ videoFlags |= SDL_GL_DOUBLEBUFFER; /* Enable double buffering */ videoFlags |= SDL_HWPALETTE; /* Store the palette in hardware */ /* This checks to see if surfaces can be stored in memory */ if (videoInfo->hw_available) videoFlags |= SDL_HWSURFACE; else videoFlags |= SDL_SWSURFACE; if (w == 0) { widthViewport = videoInfo->current_w; heightViewport = videoInfo->current_h; cout << "Will use full screen resolution of "; videoFlags |= SDL_FULLSCREEN; } else { cout << "Will use full user supplied resolution of "; widthViewport = w; heightViewport = h; videoFlags |= SDL_RESIZABLE; /* Enable window resizing */ } cout << widthViewport << "x" << heightViewport << "\n"; /* This checks if hardware blits can be done */ if (videoInfo->blit_hw) videoFlags |= SDL_HWACCEL; /* Sets up OpenGL double buffering */ SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); /* get a SDL surface */ surface = SDL_SetVideoMode(widthViewport, heightViewport, SCREEN_BPP, videoFlags); It gets into that last SDL call and throws the exception above. I have tried it in both full screen and resizable window mode, same thing. I build my app old school, on the command line, as opposed to using Xcode.

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  • c++ class member functions selected by traits

    - by Jive Dadson
    I am reluctant to say I can't figure this out, but I can't figure this out. I've googled and searched stackoverflow, and come up empty. The abstract, and possibly overly vague form of the question is, how can I use the traits-pattern to instantiate non-virtual member functions? The question came up while modernizing a set of multivariate function optimizers that I wrote more than 10 years ago. The optimizers all operate by selecting a straight-line path through the parameter space away from the current best point (the "update"), then finding a better point on that line (the "line search"), then testing for the "done" condition, and if not done, iterating. There are different methods for doing the update, the line-search, and conceivably for the done test, and other things. Mix and match. Different update formulae require different state-variable data. For example, the LMQN update requires a vector, and the BFGS update requires a matrix. If evaluating gradients is cheap, the line-search should do so. If not, it should use function evaluations only. Some methods require more accurate line-searches than others. Those are just some examples. The original version instatiates several of the combinations by means of virtual functions. Some traits are selected by setting mode bits. Yuck. It would be trivial to define the traits with #define's and the member functions with #ifdef's and macros. But that's so twenty years ago. It bugs me that I cannot figure out a whiz-bang modern way. If there were only one trait that varied, I could use the curiously recurring template pattern. But I see no way to extend that to arbitrary combinations of traits. I tried doing it using boost::enable_if, etc.. The specialized state info was easy. I managed to get the functions done, but only by resorting to non-friend external functions that have the this-pointer as a parameter. I never even figured out how to make the functions friends, much less member functions. Perhaps tag-dispatch is the key. I haven't gotten very deeply into that. Surely it's possible, right? If so, what is best practice?

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  • deploying mvc in iis

    - by santose
    Hi, I'm having 5 mvc application where i need to deploy it in IIS. If I deploy it seprately each in IIS its working. But I need in the following structure. - MyApplications under this all my mvc application need to be deployed. I'm using IIS 7 and tried in IIS 6.x subversion also, Show error like MyApplication/Mvcappl1 virtual path is using by another application. But if host seprately it works How can i do this.

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  • How do you protect your software from illegal distribution?

    - by petr k.
    I am curious about how do you protect your software against cracking, hacking etc. Do you employ some kind of serial number check? Hardware keys? Do you use any third-party solutions? How do you go about solving licensing issues? (e.g. managing floating licenses) EDIT: I'm not talking any open source, but strictly commercial software distribution...

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  • embedded web/application server

    - by l.thee.a
    I need to write an user menu for an embedded device (mips linux). The menu has to be accessible from network (web page - AJAX?) and it has to be able to read/write hardware settings. What would be the easiest way to implement such an app/server? Where do I start? PS: c/c++ preferred. PS 2: I have limited resources

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  • read-only memory and heap memory

    - by benjamin button
    hi, AFAIK, string literals are stored in read only memory in case of C language. where is this actually present on the hardware. as per my knowledge heap is on RAM.correct me if i am wrong. how different is heap from read only memory? is it OS dependant?

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  • Did Java invent interfaces?

    - by Jordão
    I know about C++ pure virtual classes, but Java went one step further and created a first-class (no pun intended) concept for multiple-interface (not implementation) inheritance, the interface. It's now a staple of major statically-typed languages. Did Java invent the interface concept? Or did it appear in older languages also as a first-class concept?

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  • Redirect visitor with .htaccess

    - by Aaron
    Hi all, I've got an e-shop on a virtual server that's been used as a subdirectory for the last few years, but now I'm finally giving the VS it's own domain name. What I really need is visitors to the old URL to be transparently (and 301) redirected to the new URL with everything after /eshop/ maintained and apended to the new host. I.e. http://www.example.com/eshop/page.php - http://www.newdomain.com/page.php Any help would be greatly appreciated.

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  • What is the best way to create related types at runtime?

    - by SniperSmiley
    How do I determine the type of a class that is related to another class at runtime? I have figured out a solution, the only problem is that I ended up having to use a define that has to be used in all of the derived classes. Is there a simpler way to do this that doesn't need the define or a copy paste? Things to note: both the class and the related class will always have their respective base class, the different classes can share a related class, and as in the example I would like the control class to own the view. #include <iostream> #include <string> class model; class view { public: view( model *m ) {} virtual std::string display() { return "view"; } }; #define RELATED_CLASS(RELATED)\ typedef RELATED relatedType;\ virtual relatedType*createRelated(){\ return new relatedType(this);} class model { public: RELATED_CLASS(view) model() {} }; class otherView : public view { public: otherView( model *m ) : view(m) {} std::string display() { return "otherView"; } }; class otherModel : public model { public: RELATED_CLASS(otherView) otherModel() {} }; class control { public: control( model *m ) : m_(m), v_( m->createRelated() ) {} ~control() { delete v_; } std::string display() { return v_->display(); } model *m_; view *v_; }; int main( void ) { model m; otherModel om; model *pm = &om; control c1( &m ); control c2( &om ); control c3( pm ); std::cout << c1.display() << std::endl; std::cout << c2.display() << std::endl; std::cout << c3.display() << std::endl; }

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  • Use one Socket to send and recieve data

    - by volody
    What makes more sense? use one socket to send and receive data to/from a embedded hardware device use one socket to send data and separate socket to read data Communication is not very intensive but the important point is to receive data as fast as possible. On application side is used Windows XP and up.

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  • Mysterious constraints problem with SQL Server 2000

    - by Ramon
    Hi all I'm getting the following error from a VB NET web application written in VS 2003, on framework 1.1. The web app is running on Windows Server 2000, IIS 5, and is reading from a SQL server 2000 database running on the same machine. System.Data.ConstraintException: Failed to enable constraints. One or more rows contain values violating non-null, unique, or foreign-key constraints. at System.Data.DataSet.FailedEnableConstraints() at System.Data.DataSet.EnableConstraints() at System.Data.DataSet.set_EnforceConstraints(Boolean value) at System.Data.DataTable.EndLoadData() at System.Data.Common.DbDataAdapter.FillFromReader(Object data, String srcTable, IDataReader dataReader, Int32 startRecord, Int32 maxRecords, DataColumn parentChapterColumn, Object parentChapterValue) at System.Data.Common.DbDataAdapter.Fill(DataSet dataSet, String srcTable, IDataReader dataReader, Int32 startRecord, Int32 maxRecords) at System.Data.Common.DbDataAdapter.FillFromCommand(Object data, Int32 startRecord, Int32 maxRecords, String srcTable, IDbCommand command, CommandBehavior behavior) at System.Data.Common.DbDataAdapter.Fill(DataSet dataSet, Int32 startRecord, Int32 maxRecords, String srcTable, IDbCommand command, CommandBehavior behavior) at System.Data.Common.DbDataAdapter.Fill(DataSet dataSet) The problem appears when the web app is under a high load. The system runs fine when volume is low, but when the number of requests becomes high, the system starts rejecting incoming requests with the above exception message. Once the problem appears, very few requests actually make it through and get processed normally, about 2 in every 30. The vast majority of requests fail, until a SQL Server restart or IIS reset is performed. The system then start processing requests normally, and after some time it starts throwing the same error. The error occurs when a data adapter runs the Fill() method against a SELECT statement, to populate a strongly-typed dataset. It appears that the dataset does not like the data it is given and throws this exception. This error occurs on various SELECT statements, acting on different tables. I have regenerated the dataset and checked the relevant constraints, as well as the table from which the data is read. Both the dataset definition and the data in the table are fine. Admittedly, the hardware running both the web app and SQL Server 2000 is seriously outdated, considering the numbers of incoming requests it currently receives. The amount of RAM consumed by SQL Server is dynamically allocated, and at peak times SQL Server can consume up to 2.8 GB out of a total of 3.5 GB on the server. At first I suspected some sort of index or database corruption, but after running DBCC CHECKDB, no errors were found in the database. So now I'm wondering whether this error is a result of the hardware limitations of the system. Is it possible for SQL Server to somehow mess up the data it's supposed to pass to the dataset, resulting in constraint violation due to, say, data type/length mismatch? I tried accessing the RowError messages of the data rows in the retrieved dataset tables but I kept getting empty strings. I know that HasErrors = true for the datatables in question. I have not set the EnableConstraints = false, and I don't want to do that. Thanks in advance. Ray

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  • How can I edit an entity in MVC4 with EF5 which has a unique constraint?

    - by Yoeri
    [HttpPost] public ActionResult Edit(Car car) { if (ModelState.IsValid) { db.Entry(car).State = EntityState.Modified; db.SaveChanges(); return RedirectToAction("Index"); } return View(car); } This is a controller method scaffolded by MCV 4 My "car" entity has a unique field: LicensePlate. I have custom validation on my Entity: Validation: public partial class Car { partial void ValidateObject(ref List<ValidationResult> validationResults) { using (var db = new GarageIncEntities()) { if (db.Cars.Any(c => c.LicensePlate.Equals(this.LicensePlate))) { validationResults.Add( new ValidationResult("This licenseplate already exists.", new string[]{"LicensePlate"})); } } } } should it be usefull, my car entity: public partial class Car:IValidatableObject { public int Id { get; set; } public string Color { get; set; } public int Weight { get; set; } public decimal Price { get; set; } public string LicensePlate { get; set; } public System.DateTime DateOfSale { get; set; } public int Type_Id { get; set; } public int Fuel_Id { get; set; } public virtual CarType Type { get; set; } public virtual Fuel Fuel { get; set; } public IEnumerable<ValidationResult> Validate(ValidationContext validationContext) { var result = new List<ValidationResult>(); ValidateObject(ref result); return result; } partial void ValidateObject(ref List<ValidationResult> validationResults); } QUESTION: Everytime I edit a car, it raises an error: Validation failed for one or more entities. See 'EntityValidationErrors' property for more details. The error is the one raised by my validation, saying it can't edit because there is already a car with that license plate. If anyone could point me in the right direction to fix this, that would be great! I searched but couldn't find anything, so even related posts are welcome!

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