Search Results

Search found 21563 results on 863 pages for 'context free grammar'.

Page 386/863 | < Previous Page | 382 383 384 385 386 387 388 389 390 391 392 393  | Next Page >

  • CodePlex Daily Summary for Monday, November 21, 2011

    CodePlex Daily Summary for Monday, November 21, 2011Popular ReleasesSQL Monitor - tracking sql server activities: SQLMon 4.1 alpha 6: 1. improved support for schema 2. added find reference when right click on object list 3. added object rename supportdns?????: 1.0: ???????。??????。BugNET Issue Tracker: BugNET 0.9.126: First stable release of version 0.9. Upgrades from 0.8 are fully supported and upgrades to future releases will also be supported. This release is now compiled against the .NET 4.0 framework and is a requirement. Because of this the web.config has significantly changed. After upgrading, you will need to configure the authentication settings for user registration and anonymous access again. Please see our installation / upgrade instructions for more details: http://wiki.bugnetproject.c...Anno 2070 Assistant: v0.1.0 (STABLE): Version 0.1.0 Features Production Chains Eco Production Chains (Complete) Tycoon Production Chains (Disabled - Incomplete) Tech Production Chains (Disabled - Incomplete) Supply (Disabled - Incomplete) Calculator (Disabled - Incomplete) Building Layouts Eco Building Layouts (Complete) Tycoon Building Layouts (Disabled - Incomplete) Tech Building Layouts (Disabled - Incomplete) Credits (Complete)Free SharePoint 2010 Sites Templates: SharePoint Server 2010 Sites Templates: here is the list of sites templates to be downloadedVsTortoise - a TortoiseSVN add-in for Microsoft Visual Studio: VsTortoise Build 30 Beta: Note: This release does not work with custom VsTortoise toolbars. These get removed every time when you shutdown Visual Studio. (#7940) Build 30 (beta)New: Support for TortoiseSVN 1.7 added. (the download contains both setups, for TortoiseSVN 1.6 and 1.7) New: OpenModifiedDocumentDialog displays conflicted files now. New: OpenModifiedDocument allows to group items by changelist now. Fix: OpenModifiedDocumentDialog caused Visual Studio 2010 to freeze sometimes. Fix: The installer didn...nopCommerce. Open source shopping cart (ASP.NET MVC): nopcommerce 2.30: Highlight features & improvements: • Performance optimization. • Back in stock notifications. • Product special price support. • Catalog mode (based on customer role) To see the full list of fixes and changes please visit the release notes page (http://www.nopCommerce.com/releasenotes.aspx).WPF Converters: WPF Converters V1.2.0.0: support for enumerations, value types, and reference types in the expression converter's equality operators the expression converter now handles DependencyProperty.UnsetValue as argument values correctly (#4062) StyleCop conformance (more or less)Json.NET: Json.NET 4.0 Release 4: Change - JsonTextReader.Culture is now CultureInfo.InvariantCulture by default Change - KeyValurPairConverter no longer cares about the order of the key and value properties Change - Time zone conversions now use new TimeZoneInfo instead of TimeZone Fix - Fixed boolean values sometimes being capitalized when converting to XML Fix - Fixed error when deserializing ConcurrentDictionary Fix - Fixed serializing some Uris returning the incorrect value Fix - Fixed occasional error when...Media Companion: MC 3.423b Weekly: Ensure .NET 4.0 Full Framework is installed. (Available from http://www.microsoft.com/download/en/details.aspx?id=17718) Ensure the NFO ID fix is applied when transitioning from versions prior to 3.416b. (Details here) Replaced 'Rebuild' with 'Refresh' throughout entire code. Rebuild will now be known as Refresh. mc_com.exe has been fully updated TV Show Resolutions... Resolved issue #206 - having to hit save twice when updating runtime manually Shrunk cache size and lowered loading times f...Delta Engine: Delta Engine Beta Preview v0.9.1: v0.9.1 beta release with lots of refactoring, fixes, new samples and support for iOS, Android and WP7 (you need a Marketplace account however). If you want a binary release for the games (like v0.9.0), just say so in the Forum or here and we will quickly prepare one. It is just not much different from v0.9.0, so I left it out this time. See http://DeltaEngine.net/Wiki.Roadmap for details.ASP.net Awesome Samples (Web-Forms): 1.0 samples: Full Demo VS2008 Very Simple Demo VS2010 and Tutorials (demos for the ASP.net Awesome jQuery Ajax Controls)SharpMap - Geospatial Application Framework for the CLR: SharpMap-0.9-AnyCPU-Trunk-2011.11.17: This is a build of SharpMap from the 0.9 development trunk as per 2011-11-17 For most applications the AnyCPU release is the recommended, but in case you need an x86 build that is included to. For some dataproviders (GDAL/OGR, SqLite, PostGis) you need to also referense the SharpMap.Extensions assembly For SqlServer Spatial you need to reference the SharpMap.SqlServerSpatial assemblyAJAX Control Toolkit: November 2011 Release: AJAX Control Toolkit Release Notes - November 2011 Release Version 51116November 2011 release of the AJAX Control Toolkit. AJAX Control Toolkit .NET 4 - Binary – AJAX Control Toolkit for .NET 4 and sample site (Recommended). AJAX Control Toolkit .NET 3.5 - Binary – AJAX Control Toolkit for .NET 3.5 and sample site (Recommended). Notes: - The current version of the AJAX Control Toolkit is not compatible with ASP.NET 2.0. The latest version that is compatible with ASP.NET 2.0 can be found h...MVC Controls Toolkit: Mvc Controls Toolkit 1.5.5: Added: Now the DateRanteAttribute accepts complex expressions containing "Now" and "Today" as static minimum and maximum. Menu, MenuFor helpers capable of handling a "currently selected element". The developer can choose between using a standard nested menu based on a standard SimpleMenuItem class or specifying an item template based on a custom class. Added also helpers to build the tree structure containing all data items the menu takes infos from. Improved the pager. Now the developer ...SharpCompress - a fully native C# library for RAR, 7Zip, Zip, Tar, GZip, BZip2: SharpCompress 0.7: Reworked API to be more consistent. See Supported formats table. Added some more helper methods - e.g. OpenEntryStream (RarArchive/RarReader does not support this) Fixed up testsSilverlight Toolkit: Windows Phone Toolkit - Nov 2011 (7.1 SDK): This release is coming soon! What's new ListPicker once again works in a ScrollViewer LongListSelector bug fixes around OutOfRange exceptions, wrong ordering of items, grouping issues, and scrolling events. ItemTuple is now refactored to be the public type LongListSelectorItem to provide users better access to the values in selection changed handlers. PerformanceProgressBar binding fix for IsIndeterminate (item 9767 and others) There is no longer a GestureListener dependency with the C...DotNetNuke® Community Edition: 06.01.01: Major Highlights Fixed problem with the core skin object rendering CSS above the other framework inserted files, which caused problems when using core style skin objects Fixed issue with iFrames getting removed when content is saved Fixed issue with the HTML module removing styling and scripts from the content Fixed issue with inserting the link to jquery after the header of the page Security Fixesnone Updated Modules/Providers ModulesHTML version 6.1.0 ProvidersnoneSCCM Client Actions Tool: SCCM Client Actions Tool v0.8: SCCM Client Actions Tool v0.8 is currently the latest version. It comes with following changes since last version: Added "Wake On LAN" action. WOL.EXE is now included. Added new action "Get all active advertisements" to list all machine based advertisements on remote computers. Added new action "Get all active user advertisements" to list all user based advertisements for logged on users on remote computers. Added config.ini setting "enablePingTest" to control whether ping test is ru...C.B.R. : Comic Book Reader: CBR 0.3: New featuresAdd magnifier size and scale New file info view in the backstage Add dynamic properties on book and settings Sorting and grouping in the explorer with new design Rework on conversion : Images, PDF, Cbr/rar, Cbz/zip, Xps to the destination formats Images, Cbz and XPS ImprovmentsSuppress MainViewModel and ExplorerViewModel dependencies Add view notifications and Messages from MVVM Light for ViewModel=>View notifications Make thread better on open catalog, no more ihm freeze, less t...New ProjectsAnno 2070 Assistant: Anno 2070 Assistant is a program that is useable with the Ubisoft game Anno 2070. It shows you production chain information, building layouts, population supplies, etc.ASINDO Administration: Administration pages for ASINDO Pediatrics.Birthright Campaign Manager: Birthright Campaign Manager is a tool made with Microsoft Visual Studio LightSwitch 2011 designed to help players manage and handle games of Birthright at the domain level, let it be pen and paper, or play by email games.buttons: toolbar buttonsCAML Viewer: CAML Viewer Web Part lets you view CAML Query from Views. This Web Part also helps you find internal names for fields.CapitaList: The Craigslist for current and aspiring entrepreneurs to get all the information to start and establish a local business. This application offers its users access to licensing and permit information, financing option, business proposals and federal grants and awards for the area.CountryProject: Again country gameCSSMMS: ???????????Distributed replay GUI: With release of SQL Server 2012 RC0 I was disaapointed to discover that there was not User Interface for Distributed Replay. This is my contribution. May it help Distributed Replay to get the attention it deserves.DSCop: DSCop is an open source tool that analyzes IBM InfoSphere DataStage jobs and reports information such as violation of some commonly accepted best practices. It's developed in C# and uses MEF from .NET 4 to provide plug-in based architecture.Emailing Files as Attachments in Sharepoint 2010: This solution makes it easy for Sharepoint 2010 users to email files as attachments from the Sharepoint Ribbon Menu. The user can select multiple documents at a time, as well as Folders of files and document sets. The form contains fields for external email addresses as well a Sharepoint People Picker for internal users. If you want to exclude either of them, then simply set the containing panel to invisible. This is described in the documentationExtendable JSON Serialization: Contains an interface (IJSONSerializable) and a collection of JSON objects (conforms to the document set out at http://www.json.org) that enable you to add JSON serialization to your own data access classes. FitLib: A .NET library to parse FIT files used by Garmin GPS receivers.FlyComet: A simple ASP .Net comet implementation enabling ActiveMQ JMS Publisher to push live updates to the client using IHttpAsyncHandler.Free SharePoint 2010 Sites Templates: in this project am pleased to offer these SharePoint 2010 custom templates. These templates are free to all and are provided “as is”. FullByte Tools: This is a test project of mine.GDL: This is the goddamn library. 'Nuff said.kimocsys: KiMoCSys stands for Kinect Motion Capture System. It captures the movement using the kinect hardware and kinect SDK for windows and generates a Collada file with the animation inside. Intended for indie game developers and enthusiasts. Use WPF and C#Leoscorp: This is a test.Nop 23 Multi Store: Nop Commerce Multi Store supportPaper Reader: Silverlight application for read rich text filesPivot Viewer for Office 365: Pivot Viewer Silverlight 5 control in a webpart for Office 365Projeto Teste: Projeto de testesReflective-C#: The Reflective-C# Project. It consists in a pre-preprocessor (yeah, still gotta work on that name xD ), which extends the C# language for more versatility and ease of use. The Project also includes a AOT compiler for IL assemblies, targeting inumerous plataforms.Secure Text Box for Windows Forms: A secure text box control that is implemented using SecureString for secure entering of passwords written in C#SharePoint Mystery: Source code for the SharePoint Mystery sample projectShenJH.Net: ShenJH NetSilverlight in the Enterprise: Project dedicated to Promoting Silverlight usage in the enterprise.Small demo: Call WCF web services using jQuery: Small asp.net web site used to show how to call a WCF service from JavaScript. The main goal is to add a custom BehaviorExtensionElement that will be used to log server errors. It's developed in C# (.net framework 4.0).ThapHaNoiGiaiThuatAKT: Demo d? án môn h?c Các Phuong Pháp L?p TrìnhVolgaTransTelecomClient: VolgaTransTelecomClient makes it easier for clients of "Volga TransTelecom" company to get info about account. It's developed in C#.Your Last Options Dialog: Are you tired of recreating the same option dialog logic for each Windows Phone app every time? "Your Last Options Dialog" is an attempt to create a generic, highly configurable implementation you can easily pull into your own app and set up for your needs quickly. It's extensible in case you need to add more features or want to change existing ones, and allows easy localization of the complete content to all of the languages supported by your app.

    Read the article

  • 5 Best Practices - Laying the Foundation for WebCenter Projects

    - by Kellsey Ruppel
    Today’s guest post comes from Oracle WebCenter expert John Brunswick. John specializes in enterprise portal and content management solutions and actively contributes to the enterprise software business community and has authored a series of articles about optimal business involvement in portal, business process management and SOA development, examining ways of helping organizations move away from monolithic application development. We’re happy to have John join us today! Maximizing success with Oracle WebCenter portal requires a strategic understanding of Oracle WebCenter capabilities.  The following best practices enable the creation of portal solutions with minimal resource overhead, while offering the greatest flexibility for progressive elaboration. They are inherently project agnostic, enabling a strong foundation for future growth and an expedient return on your investment in the platform.  If you are able to embrace even only a few of these practices, you will materially improve your deployment capability with WebCenter. 1. Segment Duties Around 3Cs - Content, Collaboration and Contextual Data "Agility" is one of the most common business benefits touted by modern web platforms.  It sounds good - who doesn't want to be Agile, right?  How exactly IT organizations go about supplying agility to their business counterparts often lacks definition - hamstrung by ambiguity. Ultimately, businesses want to benefit from reduced development time to deliver a solution to a particular constituent, which is augmented by as much self-service as possible to develop and manage the solution directly. All done in the absence of direct IT involvement. With Oracle WebCenter's depth in the areas of content management, pallet of native collaborative services, enterprise mashup capability and delegated administration, it is very possible to execute on this business vision at a technical level. To realize the benefits of the platform depth we can think of Oracle WebCenter's segmentation of duties along the lines of the 3 Cs - Content, Collaboration and Contextual Data.  All three of which can have their foundations developed by IT, then provisioned to the business on a per role basis. Content – Oracle WebCenter benefits from an extremely mature content repository.  Work flow, audit, notification, office integration and conversion capabilities for documents (HTML & PDF) make this a haven for business users to take control of content within external and internal portals, custom applications and web sites.  When deploying WebCenter portal take time to think of areas in which IT can provide the "harness" for content to reside, then allow the business to manage any content items within the site, using the content foundation to ensure compliance with business rules and process.  This frees IT to work on more mission critical challenges and allows the business to respond in short order to emerging market needs. Collaboration – Native collaborative services and WebCenter spaces are a perfect match for business users who are looking to enable document sharing, discussions and social networking.  The ability to deploy the services is granular and on the basis of roles scoped to given areas of the system - much like the first C “content”.  This enables business analysts to design the roles required and IT to provision with peace of mind that users leveraging the collaborative services are only able to do so in explicitly designated areas of a site. Bottom line - business will not need to wait for IT, but cannot go outside of the scope that has been defined based on their roles. Contextual Data – Collaborative capabilities are most powerful when included within the context of business data.  The ability to supply business users with decision shaping data that they can include in various parts of a portal or portals, just as they would with content items, is one of the most powerful aspects of Oracle WebCenter.  Imagine a discussion about new store selection for a retail chain that re-purposes existing information from business intelligence services about various potential locations and or custom backend systems - presenting it directly in the context of the discussion.  If there are some data sources that are preexisting in your enterprise take a look at how they can be made into discrete offerings within the portal, then scoped to given business user roles for inclusion within collaborative activities. 2. Think Generically, Execute Specifically Constructs.  Anyone who has spent much time around me knows that I am obsessed with this word.  Why? Because Constructs offer immense power - more than APIs, Web Services or other technical capability. Constructs offer organizations the ability to leverage a platform's native characteristics to offer substantial business functionality - without writing code.  This concept becomes more powerful with the additional understanding of the concepts from the platform that an organization learns over time.  Let's take a look at an example of where an Oracle WebCenter construct can substantially reduce the time to get a subscription-based site out the door and into the hands of the end consumer. Imagine a site that allows members to subscribe to specific disciplines to access information and application data around that various discipline.  A space is a collection of secured pages within Oracle WebCenter.  Spaces are not only secured, but also default content stored within it to be scoped automatically to that space. Taking this a step further, Oracle WebCenter’s Activity Stream surfaces events, discussions and other activities that are scoped to the given user on the basis of their space affiliations.  In order to have a portal that would allow users to "subscribe" to information around various disciplines - spaces could be used out of the box to achieve this capability and without using any APIs or low level technical work to achieve this. 3. Make Governance Work for You Imagine driving down the street without the painted lines on the road.  The rules of the road are so ingrained in our minds, we often do not think about the process, but seemingly mundane lane markers are critical enablers. Lane markers allow us to travel at speeds that would be impossible if not for the agreed upon direction of flow. Additionally and more importantly, it allows people to act autonomously - going where they please at any given time. The return on the investment for mobility is high enough for people to buy into globally agreed up governance processes. In Oracle WebCenter we can use similar enablers to lane markers.  Our goal should be to enable the flow of information and provide end users with the ability to arrive at business solutions as needed, not on the basis of cumbersome processes that cannot meet the business needs in a timely fashion. How do we do this? Just as with "Segmentation of Duties" Oracle WebCenter technologies offer the opportunity to compartmentalize various business initiatives from each other within the system due to constructs and security that are available to use within the platform. For instance, when a WebCenter space is created, any content added within that space by default will be secured to that particular space and inherits meta data that is associated with a folder created for the space. Oracle WebCenter content uses meta data to support a broad range of rich ECM functionality and can automatically impart retention, workflow and other policies automatically on the basis of what has been defaulted for that space. Depending on your business needs, this paradigm will also extend to sub sections of a space, offering some interesting possibilities to enable automated management around content. An example may be press releases within a particular area of an extranet that require a five year retention period and need to the reviewed by marketing and legal before release.  The underlying content system will transparently take care of this process on the basis of the above rules, enabling peace of mind over unstructured data - which could otherwise become overwhelming. 4. Make Your First Project Your Second Imagine if Michael Phelps was competing in a swimming championship, but told right before his race that he had to use a brand new stroke.  There is no doubt that Michael is an outstanding swimmer, but chances are that he would like to have some time to get acquainted with the new stroke. New technologies should not be treated any differently.  Before jumping into the deep end it helps to take time to get to know the new approach - even though you may have been swimming thousands of times before. To quickly get a handle on Oracle WebCenter capabilities it can be helpful to deploy a sandbox for the team to use to share project documents, discussions and announcements in an effort to help the actual deployment get under way, while increasing everyone’s knowledge of the platform and its functionality that may be helpful down the road. Oracle Technology Network has made a pre-configured virtual machine available for download that can be a great starting point for this exercise. 5. Get to Know the Community If you are reading this blog post you have most certainly faced a software decision or challenge that was solved on the basis of a small piece of missing critical information - which took substantial research to discover.  Chances were also good that somewhere, someone had already come across this information and would have been excited to share it. There is no denying the power of passionate, connected users, sharing key tips around technology.  The Oracle WebCenter brand has a rich heritage that includes industry-leading technology and practitioners.  With the new Oracle WebCenter brand, opportunities to connect with these experts has become easier. Oracle WebCenter Blog Oracle Social Enterprise LinkedIn WebCenter Group Oracle WebCenter Twitter Oracle WebCenter Facebook Oracle User Groups Additionally, there are various Oracle WebCenter related blogs by an excellent grouping of services partners.

    Read the article

  • The Future of Project Management is Social

    - by Natalia Rachelson
    Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} A guest post by Kazim Isfahani, Director, Product Marketing, Oracle Rapid Ascent. Breakneck Speed. Lightning Fast. Perhaps even overwhelming. No matter which set of adjectives we use to describe it, social media’s rise into the enterprise mainstream has been unprecedented. Indeed, the big 4 social media powerhouses (Facebook, Google+, LinkedIn, and Twitter), have nearly 2 Billion users between them. You may be asking (as you should really) “That’s all well and good for the consumer, but for me at my company, what’s your point? Beyond the fact that I can check and post updates, that is.” Good question, kind sir. Impact of Social and Collaboration on Project Management I’ll dovetail this discussion to the project management realm, since that’s what I’m writing about. Speed is a big challenge for project-driven organizations. Anything that can help speed up project delivery - be it a new product introduction effort or a geographical expansion project - fast is a good thing. So where does this whole social thing fit particularly since there are already a host of tools to help with traditional project execution? The fact is companies have seen improvements in their productivity by deploying departmental collaboration and other social-oriented solutions. McKinsey’s survey on social tools shows we have reached critical scale: 72% of respondents report that their companies use at least one and over 40% say they are using social networks and blogs. We don’t hear as much about the impact of social media technologies at the project and project manager level, but that does not mean there is none. Consider the new hire. The type of individual entering the workforce and executing on projects is a generation of worker expecting visually appealing, easy to use and easy to understand technology meshing hand-in-hand with business processes. Consider the project manager. The social era has enhanced the role that the project manager must play. Today’s project manager must be a supreme communicator, an influencer, a sympathizer, a negotiator, and still manage to keep all stakeholders in the loop on project progress. Social tools play a significant role in this effort. Now consider the impact to the project team. The way that a project team functions has changed, with newer, social oriented technologies making the process of information dissemination and team communications much more fluid. It’s clear that a shift is occurring where “social” is intersecting with project management. The Rise of Social Project Management We refer to the melding of project management and social networking as Social Project Management. Social Project Management is based upon the philosophy that the project team is one part of an integrated whole, and that valuable and unique abilities exist within the larger organization. For this reason, Social Project Management systems should be integrated into the collaborative platform(s) of an organization, allowing communication to proceed outside the project boundaries. What makes social project management "social" is an implicit awareness where distributed teams build connected links in ways that were previously restricted to teams that were co-located. Just as critical, Social Project Management embraces the vision of seamless online collaboration within a project team, but also provides for, (and enhances) the use of rigorous project management techniques. Social Project Management acknowledges that projects (particularly large projects) are a social activity - people doing work with people, for other people, with commitments to yet other people. The more people (larger projects), the more interpersonal the interactions, and the more social affects the project. The Epitome of Social - Fusion Project Portfolio Management If I take this one level further to discuss Fusion Project Portfolio Management, the notion of Social Project Management is on full display. With Fusion Project Portfolio Management, project team members have a single place for interaction on projects and access to any other resources working within the Fusion ERP applications. This allows team members the opportunity to be informed with greater participation and provide better information. The application’s the visual appeal, and highly graphical nature makes it easy to navigate information. The project activity stream adds to the intuitive user experience. The goal of productivity is pervasive throughout Fusion Project Portfolio Management. Field research conducted with Oracle customers and partners showed that users needed a way to stay in the context of their core transactions and yet easily access social networking tools. This is manifested in the application so when a user executes a business process, they not only have the transactional application at their fingertips, but also have things like e-mail, SMS, text, instant messaging, chat – all providing a number of different ways to interact with people and/or groups of people, both internal and external to the project and enterprise. But in the end, connecting people is relatively easy. The larger issue is finding a way to serve up relevant, system-generated, actionable information, in real time, which will allow for more streamlined execution on key business processes. Fusion Project Portfolio Management’s design concept enables users to create project communities, establish discussion threads, manage event calendars as well as deliver project based work spaces to organize communications within the context of a project – all within a secure business environment. We’d love to hear from you and get your thoughts and ideas about how Social Project Management is impacting your organization. To learn more about Oracle Fusion Project Portfolio Management, please visit this link

    Read the article

  • CodePlex Daily Summary for Monday, June 17, 2013

    CodePlex Daily Summary for Monday, June 17, 2013Popular ReleasesKooboo CMS: Kooboo CMS 4.1.1: The stable release of Kooboo CMS 4.1.0 with fixed the following issues: https://github.com/Kooboo/CMS/issues/1 https://github.com/Kooboo/CMS/issues/11 https://github.com/Kooboo/CMS/issues/13 https://github.com/Kooboo/CMS/issues/15 https://github.com/Kooboo/CMS/issues/19 https://github.com/Kooboo/CMS/issues/20 https://github.com/Kooboo/CMS/issues/24 https://github.com/Kooboo/CMS/issues/43 https://github.com/Kooboo/CMS/issues/45 https://github.com/Kooboo/CMS/issues/46 https://github....VidCoder: 1.5.0 Beta: The betas have started up again! If you were previously on the beta track you will need to install this to get back on it. That's because you can now run both the Beta and Stable version of VidCoder side-by-side! Note that the OpenCL and Intel QuickSync changes being tested by HandBrake are not in the betas yet. They will appear when HandBrake integrates them into the main branch. Updated HandBrake core to SVN 5590. This adds a new FDK AAC encoder. The FAAC encoder has been removed and now...Wsus Package Publisher: Release v1.2.1306.16: Date/Time are displayed as Local Time. (Last Contact, Last Report and DeadLine) Wpp now remember the last used path for update publishing. (See 'Settings' Form for options) Add an option to allow users to publish an update even if the Framework has judged the certificate as invalid. (Attention : Using this option will NOT allow you to publish or revise an update if your certificate is really invalid). When publishing a new update, filter update files to ensure that there is not files wi...Employee Info Starter Kit: v6.0 - ASP.NET MVC Edition: Release Home - Getting Started - Hands on Coding Walkthrough – Technology Stack - Design & Architecture EISK v6.0 – ASP.NET MVC edition bundles most of the greatest and successful platforms, frameworks and technologies together, to enable web developers to learn and build manageable and high performance web applications with rich user experience effectively and quickly. User End SpecificationsCreating a new employee record Read existing employee records Update an existing employee reco...OLAP PivotTable Extensions: Release 0.8.1: Use the 32-bit download for... Excel 2007 Excel 2010 32-bit (even Excel 2010 32-bit on a 64-bit operating system) Excel 2013 32-bit (even Excel 2013 32-bit on a 64-bit operating system) Use the 64-bit download for... Excel 2010 64-bit Excel 2013 64-bit Just download and run the EXE. There is no need to uninstall the previous release. If you have problems getting the add-in to work, see the Troubleshooting Installation wiki page. The new features in this release are: View #VALUE! Err...DirectXTex texture processing library: June 2013: June 15, 2013 Custom filtering implementation for Resize & GenerateMipMaps(3D) - Point, Box, Linear, Cubic, and Triangle TEX_FILTER_TRIANGLE finite low-pass triangle filter TEX_FILTER_WRAP, TEX_FILTER_MIRROR texture semantics for custom filtering TEX_FILTER_BOX alias for TEX_FILTER_FANT WIC Ordered and error diffusion dithering for non-WIC conversion sRGB gamma correct custom filtering and conversion DDS_FLAGS_EXPAND_LUMINANCE - Reader conversion option for L8, L16, and A8L8 legacy ...WPF Application Framework (WAF): WPF Application Framework (WAF) 3.0.0.440: Version: 3.0.0.440 (Release Candidate): This release contains the source code of the WPF Application Framework (WAF) and the sample applications. Please build the whole solution before you start one of the sample applications. Requirements .NET Framework 4.5 (The package contains a solution file for Visual Studio 2012) Changelog Legend: [B] Breaking change; [O] Marked member as obsolete Samples: Use ValueConverters via StaticResource instead of x:Static. Other Downloads Downloads OverviewWatchersNET.TagCloud: WatchersNET.TagCloud 02.02.03: changes Common Words are limited to the current PortalSFDL.NET: SFDL.NET v1.1.0.5: Changelog: Implemeted SFDL Container v4 (AES Encryption, Set Character Set) Added Stopwatch (download time) Many Bugfixes and ImprovementsBlackJumboDog: Ver5.9.1: 2013.06.13 Ver5.9.1 (1) Web??????SSI?#include???、CGI?????????????????????? (2) ???????????????????????????Lakana - WPF Framework: Lakana V2.1 RTM: - Dynamic text localization - A new application wide message busFree language translator and file converter: Free Language Translator 3.3: some bug fixes and a new link to video tutorials on Youtube.Pokemon Battle Online: ETV: ETV???2012?12??????,????,???????$/PBO/branches/PrivateBeta??。 ???????bug???????。 ???? Server??????,?????。 ?????????,?????????????,?????????。 ????????,????,?????????,???????????(??)??。 ???? ????????????。 ???????。 ???PP????,????????????????????PP????,??3。 ?????????????,??????????。 ???????? ??? ?? ???? ??? ???? ?? ?????????? ?? ??? ??? ??? ???????? ???? ???? ???????????????、???????????,??“???????”??。 ???bug ???Modern UI for WPF: Modern UI 1.0.4: The ModernUI assembly including a demo app demonstrating the various features of Modern UI for WPF. Related downloads NuGet ModernUI for WPF is also available as NuGet package in the NuGet gallery, id: ModernUI.WPF Download Modern UI for WPF Templates A Visual Studio 2012 extension containing a collection of project and item templates for Modern UI for WPF. The extension includes the ModernUI.WPF NuGet package. DownloadToolbox for Dynamics CRM 2011: XrmToolBox (v1.2013.6.11): XrmToolbox improvement Add exception handling when loading plugins Updated information panel for displaying two lines of text Tools improvementMetadata Document Generator (v1.2013.6.10)New tool Web Resources Manager (v1.2013.6.11)Retrieve list of unused web resources Retrieve web resources from a solution All tools listAccess Checker (v1.2013.2.5) Attribute Bulk Updater (v1.2013.1.17) FetchXml Tester (v1.2013.3.4) Iconator (v1.2013.1.17) Metadata Document Generator (v1.2013.6.10) Privilege...Document.Editor: 2013.23: What's new for Document.Editor 2013.23: New Insert Emoticon support Improved Format support Minor Bug Fix's, improvements and speed upsChristoc's DotNetNuke Module Development Template: DotNetNuke 7 Project Templates V2.4 for VS2012: V2.4 - Release Date 6/10/2013 Items addressed in this 2.4 release Updated MSBuild Community Tasks reference to 1.4.0.61 Setting up your DotNetNuke Module Development Environment Installing Christoc's DotNetNuke Module Development Templates Customizing the latest DotNetNuke Module Development Project TemplatesLayered Architecture Sample for .NET: Leave Sample - June 2013 (for .NET 4.5): Thank You for downloading Layered Architecture Sample. Please read the accompanying README.txt file for setup and installation instructions. This is the first set of a series of revised samples that will be released to illustrate the layered architecture design pattern. This version is only supported on Visual Studio 2012. This set contains 2 samples that illustrates the use of: ASP.NET Web Forms, ASP.NET Model Binding, Windows Communications Foundation (WCF), Windows Workflow Foundation (W...Papercut: Papercut 2013-6-10: Feature: Shows From, To, Date and Subject of Email. Feature: Async UI and loading spinner. Enhancement: Improved speed when loading large attachments. Enhancement: Decoupled SMTP server into secondary assembly. Enhancement: Upgraded to .NET v4. Fix: Messages lost when received very fast. Fix: Email encoding issues on display/Automatically detect message Encoding Installation Note:Installation is copy and paste. Incoming messages are written to the start-up directory of Papercut. If you do n...Supporting Guidance and Whitepapers: v1.BETA Unit test Generator Documentation: Welcome to the Unit Test Generator Once you’ve moved to Visual Studio 2012, what’s a dev to do without the Create Unit Tests feature? Based on the high demand on User Voice for this feature to be restored, the Visual Studio ALM Rangers have introduced the Unit Test Generator Visual Studio Extension. The extension adds the “create unit test” feature back, with a focus on automating project creation, adding references and generating stubs, extensibility, and targeting of multiple test framewor...New ProjectsAccord.NET Framework: Scientific computing, machine learning and computer vision framework.AllegroSharp: Biblioteka zapewniajaca obsluge serwisu aukcyjnego Allegro.pl w oparciu o udostepniona publicznie usluge Allegro Web API.Blindmap: A simple handy distraction-free mind-mapping tool for desktop/laptop Windows XP/7/8 PCs.Cryptosolic - The Cryptography & Software Licensing Framework for .Net: Cryptosolic is an Open Source Cryptography & Software Licensing Framework for .Net. More Information and Downloads available soon.DSM Web API: The "DSM Web API" project provides portable libraries to call the APIs exposed by a Synology's NAS running the DSM system.everynetsvn: this is a summary description.Extension Library: Provides a library of extension methods for commonly used .NET objects.Finance: this is a new projectFlight: A simple flight simulator with basic physics. Written in Java using the Processing library.gerencia2: This project is about a test of codeplex use whit a smal group of people, actually just two.GMFrameworkForBlog: MVC,EF,Framework,GMFHad: Had jean0617changbranch: jean0617changbranchLCC Handler V1.0: Complete software pack to handle Local Cheque Collection activities in Branches in India and abroad. This small software can handle folowing activities;Mdelete API: Delete all files and directores in windows shell. Support long path (less then 32000 chars) and network path (eg. \\server\share or \\127.0.0.1\share)Model View ViewModel with Controller: Build applications based on the Model-View-ViewModel philosophy! MySQL Connect 2 ASP.NET: Example project to show how to connect MySQL database to ASP.NET web project. IDE: Visual Studio 2010 Pro Programming language: C# Detailed information in the article here: http://epavlov.net/blog/2011/11/13/connect-to-mysql-in-visual-studio/ NEaTly Documented Code: NEaTly Documented Code helps documenting source code by taking comments directly from sources and by formatting them in a easy-to-read way. This is perfect for programming blog, for example. This project is inspired by (but not based on) Beautifully Documented Codenewsalert: this is a news alert project description.On-Screen Keyboard: An OnScreen Keyboad that accept both inputs of keyboard and mousePHP DocBlock Generator: Creates missing docblocks.Puzzle: Puzzle game. Add your image and hace fun! ;)QuickUIT: QuickUIT, short for 'Quick User Interface Testing', is an API for testing applications based on the Microsoft UI Automation framework. QuickUIT provides a simple, object-oriented interface for finding and interacting with automation elements. It is developed in C#. RapidXNA: A simple framework that aims to make starting up new XNA projects for Windows, Xbox 360 and Windows Phone 7 easier. Using RapidXNA you should be able to easily port between the 3 platforms with only minor code changes to your projects.Send HTML Wizard: Wizard to send a local html page, including referenced files, as emailSetup for Converting OLM to PST with Outlook OLM File Exporter: You can convert files from OLM to PST to access Mac Outlook on Windows Outlook using the Outlook Mac Exporter. Tool can be availed in FREE Download.Signalbox: Train dispatching simulation.Store Front: Welcome to store front this is going to built for the community by the community im sick of not having a word press style system in asp.net form for developers TLS: TLSTorrent & Podcast plugins: My Podcasts and My Torrents plugins for MediaPortalTorrentSimulation: This is a student project as academic activities.UnitXMLEditor: UnitXMLEditoruVersionClientCache: uVersionClientCache is a custom macro to always automatically version (URL querstring parameter) your files based on a MD5 hash of the file contents or file last modified date to prevent issues with client browsers caching an old file after you have changed it.Video Katalog: Upravljanje arhivom video materijalaVpNet binding for SignalR: VPNET for SignalR is a binding to Microsoft SignalR JQuery web socket implementation.Warlab: ???????????? ?????? ?? ??????WPF Diagram Designer Resourse: WPF Diagram Designer Resourse

    Read the article

  • Why should main() be short?

    - by Stargazer712
    I've been programming for over 9 years, and according to the advice of my first programming teacher, I always keep my main() function extremely short. At first I had no idea why. I just obeyed without understanding, much to the delight of my professors. After gaining experience, I realized that if I designed my code correctly, having a short main() function just sortof happened. Writing modularized code and following the single responsibility principle allowed my code to be designed in "bunches", and main() served as nothing more than a catalyst to get the program running. Fast forward to a few weeks ago, I was looking at Python's souce code, and I found the main() function: /* Minimal main program -- everything is loaded from the library */ ... int main(int argc, char **argv) { ... return Py_Main(argc, argv); } Yay python. Short main() function == Good code. Programming teachers were right. Wanting to look deeper, I took a look at Py_Main. In its entirety, it is defined as follows: /* Main program */ int Py_Main(int argc, char **argv) { int c; int sts; char *command = NULL; char *filename = NULL; char *module = NULL; FILE *fp = stdin; char *p; int unbuffered = 0; int skipfirstline = 0; int stdin_is_interactive = 0; int help = 0; int version = 0; int saw_unbuffered_flag = 0; PyCompilerFlags cf; cf.cf_flags = 0; orig_argc = argc; /* For Py_GetArgcArgv() */ orig_argv = argv; #ifdef RISCOS Py_RISCOSWimpFlag = 0; #endif PySys_ResetWarnOptions(); while ((c = _PyOS_GetOpt(argc, argv, PROGRAM_OPTS)) != EOF) { if (c == 'c') { /* -c is the last option; following arguments that look like options are left for the command to interpret. */ command = (char *)malloc(strlen(_PyOS_optarg) + 2); if (command == NULL) Py_FatalError( "not enough memory to copy -c argument"); strcpy(command, _PyOS_optarg); strcat(command, "\n"); break; } if (c == 'm') { /* -m is the last option; following arguments that look like options are left for the module to interpret. */ module = (char *)malloc(strlen(_PyOS_optarg) + 2); if (module == NULL) Py_FatalError( "not enough memory to copy -m argument"); strcpy(module, _PyOS_optarg); break; } switch (c) { case 'b': Py_BytesWarningFlag++; break; case 'd': Py_DebugFlag++; break; case '3': Py_Py3kWarningFlag++; if (!Py_DivisionWarningFlag) Py_DivisionWarningFlag = 1; break; case 'Q': if (strcmp(_PyOS_optarg, "old") == 0) { Py_DivisionWarningFlag = 0; break; } if (strcmp(_PyOS_optarg, "warn") == 0) { Py_DivisionWarningFlag = 1; break; } if (strcmp(_PyOS_optarg, "warnall") == 0) { Py_DivisionWarningFlag = 2; break; } if (strcmp(_PyOS_optarg, "new") == 0) { /* This only affects __main__ */ cf.cf_flags |= CO_FUTURE_DIVISION; /* And this tells the eval loop to treat BINARY_DIVIDE as BINARY_TRUE_DIVIDE */ _Py_QnewFlag = 1; break; } fprintf(stderr, "-Q option should be `-Qold', " "`-Qwarn', `-Qwarnall', or `-Qnew' only\n"); return usage(2, argv[0]); /* NOTREACHED */ case 'i': Py_InspectFlag++; Py_InteractiveFlag++; break; /* case 'J': reserved for Jython */ case 'O': Py_OptimizeFlag++; break; case 'B': Py_DontWriteBytecodeFlag++; break; case 's': Py_NoUserSiteDirectory++; break; case 'S': Py_NoSiteFlag++; break; case 'E': Py_IgnoreEnvironmentFlag++; break; case 't': Py_TabcheckFlag++; break; case 'u': unbuffered++; saw_unbuffered_flag = 1; break; case 'v': Py_VerboseFlag++; break; #ifdef RISCOS case 'w': Py_RISCOSWimpFlag = 1; break; #endif case 'x': skipfirstline = 1; break; /* case 'X': reserved for implementation-specific arguments */ case 'U': Py_UnicodeFlag++; break; case 'h': case '?': help++; break; case 'V': version++; break; case 'W': PySys_AddWarnOption(_PyOS_optarg); break; /* This space reserved for other options */ default: return usage(2, argv[0]); /*NOTREACHED*/ } } if (help) return usage(0, argv[0]); if (version) { fprintf(stderr, "Python %s\n", PY_VERSION); return 0; } if (Py_Py3kWarningFlag && !Py_TabcheckFlag) /* -3 implies -t (but not -tt) */ Py_TabcheckFlag = 1; if (!Py_InspectFlag && (p = Py_GETENV("PYTHONINSPECT")) && *p != '\0') Py_InspectFlag = 1; if (!saw_unbuffered_flag && (p = Py_GETENV("PYTHONUNBUFFERED")) && *p != '\0') unbuffered = 1; if (!Py_NoUserSiteDirectory && (p = Py_GETENV("PYTHONNOUSERSITE")) && *p != '\0') Py_NoUserSiteDirectory = 1; if ((p = Py_GETENV("PYTHONWARNINGS")) && *p != '\0') { char *buf, *warning; buf = (char *)malloc(strlen(p) + 1); if (buf == NULL) Py_FatalError( "not enough memory to copy PYTHONWARNINGS"); strcpy(buf, p); for (warning = strtok(buf, ","); warning != NULL; warning = strtok(NULL, ",")) PySys_AddWarnOption(warning); free(buf); } if (command == NULL && module == NULL && _PyOS_optind < argc && strcmp(argv[_PyOS_optind], "-") != 0) { #ifdef __VMS filename = decc$translate_vms(argv[_PyOS_optind]); if (filename == (char *)0 || filename == (char *)-1) filename = argv[_PyOS_optind]; #else filename = argv[_PyOS_optind]; #endif } stdin_is_interactive = Py_FdIsInteractive(stdin, (char *)0); if (unbuffered) { #if defined(MS_WINDOWS) || defined(__CYGWIN__) _setmode(fileno(stdin), O_BINARY); _setmode(fileno(stdout), O_BINARY); #endif #ifdef HAVE_SETVBUF setvbuf(stdin, (char *)NULL, _IONBF, BUFSIZ); setvbuf(stdout, (char *)NULL, _IONBF, BUFSIZ); setvbuf(stderr, (char *)NULL, _IONBF, BUFSIZ); #else /* !HAVE_SETVBUF */ setbuf(stdin, (char *)NULL); setbuf(stdout, (char *)NULL); setbuf(stderr, (char *)NULL); #endif /* !HAVE_SETVBUF */ } else if (Py_InteractiveFlag) { #ifdef MS_WINDOWS /* Doesn't have to have line-buffered -- use unbuffered */ /* Any set[v]buf(stdin, ...) screws up Tkinter :-( */ setvbuf(stdout, (char *)NULL, _IONBF, BUFSIZ); #else /* !MS_WINDOWS */ #ifdef HAVE_SETVBUF setvbuf(stdin, (char *)NULL, _IOLBF, BUFSIZ); setvbuf(stdout, (char *)NULL, _IOLBF, BUFSIZ); #endif /* HAVE_SETVBUF */ #endif /* !MS_WINDOWS */ /* Leave stderr alone - it should be unbuffered anyway. */ } #ifdef __VMS else { setvbuf (stdout, (char *)NULL, _IOLBF, BUFSIZ); } #endif /* __VMS */ #ifdef __APPLE__ /* On MacOS X, when the Python interpreter is embedded in an application bundle, it gets executed by a bootstrapping script that does os.execve() with an argv[0] that's different from the actual Python executable. This is needed to keep the Finder happy, or rather, to work around Apple's overly strict requirements of the process name. However, we still need a usable sys.executable, so the actual executable path is passed in an environment variable. See Lib/plat-mac/bundlebuiler.py for details about the bootstrap script. */ if ((p = Py_GETENV("PYTHONEXECUTABLE")) && *p != '\0') Py_SetProgramName(p); else Py_SetProgramName(argv[0]); #else Py_SetProgramName(argv[0]); #endif Py_Initialize(); if (Py_VerboseFlag || (command == NULL && filename == NULL && module == NULL && stdin_is_interactive)) { fprintf(stderr, "Python %s on %s\n", Py_GetVersion(), Py_GetPlatform()); if (!Py_NoSiteFlag) fprintf(stderr, "%s\n", COPYRIGHT); } if (command != NULL) { /* Backup _PyOS_optind and force sys.argv[0] = '-c' */ _PyOS_optind--; argv[_PyOS_optind] = "-c"; } if (module != NULL) { /* Backup _PyOS_optind and force sys.argv[0] = '-c' so that PySys_SetArgv correctly sets sys.path[0] to '' rather than looking for a file called "-m". See tracker issue #8202 for details. */ _PyOS_optind--; argv[_PyOS_optind] = "-c"; } PySys_SetArgv(argc-_PyOS_optind, argv+_PyOS_optind); if ((Py_InspectFlag || (command == NULL && filename == NULL && module == NULL)) && isatty(fileno(stdin))) { PyObject *v; v = PyImport_ImportModule("readline"); if (v == NULL) PyErr_Clear(); else Py_DECREF(v); } if (command) { sts = PyRun_SimpleStringFlags(command, &cf) != 0; free(command); } else if (module) { sts = RunModule(module, 1); free(module); } else { if (filename == NULL && stdin_is_interactive) { Py_InspectFlag = 0; /* do exit on SystemExit */ RunStartupFile(&cf); } /* XXX */ sts = -1; /* keep track of whether we've already run __main__ */ if (filename != NULL) { sts = RunMainFromImporter(filename); } if (sts==-1 && filename!=NULL) { if ((fp = fopen(filename, "r")) == NULL) { fprintf(stderr, "%s: can't open file '%s': [Errno %d] %s\n", argv[0], filename, errno, strerror(errno)); return 2; } else if (skipfirstline) { int ch; /* Push back first newline so line numbers remain the same */ while ((ch = getc(fp)) != EOF) { if (ch == '\n') { (void)ungetc(ch, fp); break; } } } { /* XXX: does this work on Win/Win64? (see posix_fstat) */ struct stat sb; if (fstat(fileno(fp), &sb) == 0 && S_ISDIR(sb.st_mode)) { fprintf(stderr, "%s: '%s' is a directory, cannot continue\n", argv[0], filename); fclose(fp); return 1; } } } if (sts==-1) { /* call pending calls like signal handlers (SIGINT) */ if (Py_MakePendingCalls() == -1) { PyErr_Print(); sts = 1; } else { sts = PyRun_AnyFileExFlags( fp, filename == NULL ? "<stdin>" : filename, filename != NULL, &cf) != 0; } } } /* Check this environment variable at the end, to give programs the * opportunity to set it from Python. */ if (!Py_InspectFlag && (p = Py_GETENV("PYTHONINSPECT")) && *p != '\0') { Py_InspectFlag = 1; } if (Py_InspectFlag && stdin_is_interactive && (filename != NULL || command != NULL || module != NULL)) { Py_InspectFlag = 0; /* XXX */ sts = PyRun_AnyFileFlags(stdin, "<stdin>", &cf) != 0; } Py_Finalize(); #ifdef RISCOS if (Py_RISCOSWimpFlag) fprintf(stderr, "\x0cq\x0c"); /* make frontend quit */ #endif #ifdef __INSURE__ /* Insure++ is a memory analysis tool that aids in discovering * memory leaks and other memory problems. On Python exit, the * interned string dictionary is flagged as being in use at exit * (which it is). Under normal circumstances, this is fine because * the memory will be automatically reclaimed by the system. Under * memory debugging, it's a huge source of useless noise, so we * trade off slower shutdown for less distraction in the memory * reports. -baw */ _Py_ReleaseInternedStrings(); #endif /* __INSURE__ */ return sts; } Good God Almighty...it is big enough to sink the Titanic. It seems as though Python did the "Intro to Programming 101" trick and just moved all of main()'s code to a different function called it something very similar to "main". Here's my question: Is this code terribly written, or are there other reasons to have a short main function? As it stands right now, I see absolutely no difference between doing this and just moving the code in Py_Main() back into main(). Am I wrong in thinking this?

    Read the article

  • BizTalk: Internals: the Partner Direct Ports and the Orchestration Chains

    - by Leonid Ganeline
    Partner Direct Port is one of the BizTalk hidden gems. It opens simple ways to the several messaging patterns. This article based on the Kevin Lam’s blog article. The article is pretty detailed but it still leaves several unclear pieces. So I have created a sample and will show how it works from different perspectives. Requirements We should create an orchestration chain where the messages should be routed from the first stage to the second stage. The messages should not be modified. All messages has the same message type. Common artifacts Source code can be downloaded here. It is interesting but all orchestrations use only one port type. It is possible because all ports are one-way ports and use only one operation. I have added a B orchestration. It helps to test the sample, showing all test messages in channel. The Receive shape Filter is empty. A Receive Port (R_Shema1Direct) is a plain Direct Port. As you can see, a subscription expression of this direct port has only one part, the MessageType for our test schema: A Filer is empty but, as you know, a link from the Receive shape to the Port creates this MessageType expression. I use only one Physical Receive File port to send a message to all processes. Each orchestration outputs a Trace.WriteLine(“<Orchestration Name>”). Forward Binding This sample has three orchestrations: A_1, A_21 and A_22. A_1 is a sender, A_21 and A_22 are receivers. Here is a subscription of the A_1 orchestration: It has two parts A MessageType. The same was for the B orchestration. A ReceivePortID. There was no such parameter for the B orchestration. It was created because I have bound the orchestration port with Physical Receive File port. This binding means the PortID parameter is added to the subscription. How to set up the ports? All ports involved in the message exchange should be the same port type. It forces us to use the same operation and the same message type for the bound ports. This step as absolutely contra-intuitive. We have to choose a Partner Orchestration parameter for the sending orchestration, A_1. The first strange thing is it is not a partner orchestration we have to choose but an orchestration port. But the most strange thing is we have to choose exactly this orchestration and exactly this port.It is not a port from the partner, receive orchestrations, A_21 or A_22, but it is A_1 orchestration and S_SentFromA_1 port. Now we have to choose a Partner Orchestration parameter for the received orchestrations, A_21 and A_22. Nothing strange is here except a parameter name. We choose the port of the sender, A_1 orchestration and S_SentFromA_1 port. As you can see the Partner Orchestration parameter for the sender and receiver orchestrations is the same. Testing I dropped a test file in a file folder. There we go: A dropped file was received by B and by A_1 A_1 sent a message forward. A message was received by B, A_21, A_22 Let’s look at a context of a message sent by A_1 on the second step: A MessageType part. It is quite expected. A PartnerService, a ParnerPort, an Operation. All those parameters were set up in the Partner Orchestration parameter on both bound ports.     Now let’s see a subscription of the A_21 and A_22 orchestrations. Now it makes sense. That’s why we have chosen such a strange value for the Partner Orchestration parameter of the sending orchestration. Inverse Binding This sample has three orchestrations: A_11, A_12 and A_2. A_11 and A_12 are senders, A_2 is receiver. How to set up the ports? All ports involved in the message exchange should be the same port type. It forces us to use the same operation and the same message type for the bound ports. This step as absolutely contra-intuitive. We have to choose a Partner Orchestration parameter for a receiving orchestration, A_2. The first strange thing is it is not a partner orchestration we have to choose but an orchestration port. But the most strange thing is we have to choose exactly this orchestration and exactly this port.It is not a port from the partner, sent orchestrations, A_11 or A_12, but it is A_2 orchestration and R_SentToA_2 port. Now we have to choose a Partner Orchestration parameter for the sending orchestrations, A_11 and A_12. Nothing strange is here except a parameter name. We choose the port of the sender, A_2 orchestration and R_SentToA_2 port. Testing I dropped a test file in a file folder. There we go: A dropped file was received by B, A_11 and by A_12 A_11 and A_12 sent two messages forward. The messages were received by B, A_2 Let’s see what was a context of a message sent by A_1 on the second step: A MessageType part. It is quite expected. A PartnerService, a ParnerPort, an Operation. All those parameters were set up in the Partner Orchestration parameter on both bound ports. Here is a subscription of the A_2 orchestration. Models I had a hard time trying to explain the Partner Direct Ports in simple terms. I have finished with this model: Forward Binding Receivers know a Sender. Sender doesn’t know Receivers. Publishers know a Subscriber. Subscriber doesn’t know Publishers. 1 –> 1 1 –> M Inverse Binding Senders know a Receiver. Receiver doesn’t know Senders. Subscribers know a Publisher. Publisher doesn’t know Subscribers. 1 –> 1 M –> 1 Notes   Orchestration chain It’s worth to note, the Partner Direct Port Binding creates a chain opened from one side and closed from another. The Forward Binding: A new Receiver can be added at run-time. The Sender can not be changed without design-time changes in Receivers. The Inverse Binding: A new Sender can be added at run-time. The Receiver can not be changed without design-time changes in Senders.

    Read the article

  • TGIF: Engagement Wrap-up

    - by Michael Snow
    We've had a very busy week here at Oracle and as we build up to Oracle OpenWorld starting in less than 10 days - it doesn't look like things will be slowing down. Engagement is definitely in the air this week. Our friend, John Mancini published a great article entitled: "The World of Engagement" on his Digital Landfill blog yesterday and we hosted a great webcast with R "Ray" Wang from Constellation Research yesterday on the "9 C's of Engagement". 12.00 Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-family:"Calibri","sans-serif"; mso-bidi-font-family:"Times New Roman";} I wanted to wrap-up the week with some key takeaways from our webcast yesterday with Ray Wang. If you missed the webcast yesterday, fear not - it is now available  On-Demand. We'll leave you this week with lots of questions about how to navigate these churning waters of engagement. Stay tuned to the Oracle WebCenter Social Business Thought Leaders Webcast Series as we fuel this dialogue. 12.00 Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Calibri","sans-serif"; mso-bidi-font-family:"Times New Roman";} Company Culture Does company support a culture of putting customer satisfaction ahead of profits? Does culture promote creativity and cross functional employee collaboration? Does culture accept different views of multi-generational workforce? Does culture promote employee training and skills development Does culture support upward mobility and long term retention? Does culture support work-life balance? Does the culture provide rewards for employee for outstanding customer support? Channels What are the current primary channels for customer communications? What do you think will be the primary channels in two years? Is company developing support model for emerging channels? Do all channels consistently deliver the same level of customer support? Do you know the cost per transaction across all channels? Do you engage customers proactively across multiple channels? Do all channels have access to the same customer information? Community Does company extend customer support into virtual communities of interest? Does company facilitate educating users through its virtual communities? Does company mine its customer’s experience into useful data? Does company increase the value for customers through using data to deliver new products and services? Does company support two way interactions with its customers through communities of interest? Does company actively support social CRM, online communities and social media markets? Credibility Does company market its trustworthiness through external certificates such as business licenses, BBB certificates or other validations? Does company promote trust through customer testimonials and case studies on ethical business practices? Does company promote truthful market campaigns Does company make it easy for customers to complain? Does company build its reputation for standing behind its products with guarantees for satisfaction? Does company protect its customer data with high security measures> Content What sources do you use to create customer content? Does company mine social media and blogs for customer content? How does your company sort, store and retain its customer content? How frequently does content get updated? What external sources do you use for customer content? How many responses are typically received from a knowledge management system inquiry? Does your company use customer content to design and develop new product and services? Context Does your company market to customers in clusters or individually? Does your company customize its messages and personalize them to specific needs of each individual customer? Does your company store customer data based on their past behaviors, purchases, sentiment analysis and current activities? Does your company manage customer context according to channels used? For example identify personal use channels versus business channels? What is your frequency of collecting customer activities across various touch points? How is your customer data stored and analyzed? Is contextual data used for future customer outreach? Cadence Which channels does your company measure-web site visits, phone calls, IVR, store visits, face to face, social media? Does company make effective use of cross channel marketing to promote more frequent customer engagement? Does your company rate the patterns relevant for your product or service and monitor usage against this pattern? Does your company measure the frequency of both online and offline channels? Does your company apply metrics to the frequency of customer engagements with product or services revenues? Does your company consolidate data for customer engagement across various channels for a complete view of its customer? Catalyst Does company offer coupon discounts? Does company have a customer loyalty program or a VIP membership program? Does company mine customer data to target specific groups of buyers? Do internal employees serve as ambassadors for customer programs? Does company drive loyalty through social media loyalty programs? Does company build rewards based on using loyalty data? Does company offer an employee incentive program to drive customer loyalty?

    Read the article

  • Exception Handling And Other Contentious Political Topics

    - by Justin Jones
    So about three years ago, around the time of my last blog post, I promised a friend I would write this post. Keeping promises is a good thing, and this is my first step towards easing back into regular blogging. I fully expect him to return from Pennsylvania to buy me a beer over this. However, it’s been an… ahem… eventful three years or so, and blogging, unfortunately, got pushed to the back burner on my priority list, along with a few other career minded activities. Now that the personal drama of the past three years is more or less resolved, it’s time to put a few things back on the front burner. What I consider to be proper exception handling practices is relatively well known these days. There are plenty of blog posts out there already on this topic which more or less echo my opinions on this topic. I’ll try to include a few links at the bottom of the post. Several years ago I had an argument with a co-worker who posited that exceptions should be caught at every level and logged. This might seem like sanity on the surface, but the resulting error log looked something like this: Error: System.SomeException Followed by small stack trace. Error: System.SomeException Followed by slightly bigger stack trace. Error: System.SomeException Followed by slightly bigger stack trace. Error: System.SomeException Followed by slightly bigger stack trace. Error: System.SomeException Followed by slightly bigger stack trace. Error: System.SomeException Followed by slightly bigger stack trace. Error: System.SomeException Followed by slightly bigger stack trace. Error: System.SomeException Followed by slightly bigger stack trace.   These were all the same exception. The problem with this approach is that the error log, if you run any kind of analytics on in, becomes skewed depending on how far up the stack trace your exception was thrown. To mitigate this problem, we came up with the concept of the “PreLoggedException”. Basically, we would log the exception at the very top level and subsequently throw the exception back up the stack encapsulated in this pre-logged type, which our logging system knew to ignore. Now the error log looked like this: Error: System.SomeException Followed by small stack trace. Much cleaner, right? Well, there’s still a problem. When your exception happens in production and you go about trying to figure out what happened, you’ve lost more or less all context for where and how this exception was thrown, because all you really know is what method it was thrown in, but really nothing about who was calling the method or why. What gives you this clue is the entire stack trace, which we’re losing here. I believe that was further mitigated by having the logging system pull a system stack trace and add it to the log entry, but what you’re actually getting is the stack for how you got to the logging code. You’re still losing context about the actual error. Not to mention you’re executing a whole slew of catch blocks which are sloooooooowwwww……… In other words, we started with a bad idea and kept band-aiding it until it didn’t suck quite so bad. When I argued for not catching exceptions at every level but rather catching them following a certain set of rules, my co-worker warned me “do yourself a favor, never express that view in any future interviews.” I suppose this is my ultimate dismissal of that advice, but I’m not too worried. My approach for exception handling follows three basic rules: Only catch an exception if 1. You can do something about it. 2. You can add useful information to it. 3. You’re at an application boundary. Here’s what that means: 1. Only catch an exception if you can do something about it. We’ll start with a trivial example of a login system that uses a file. Please, never actually do this in production code, it’s just concocted example. So if our code goes to open a file and the file isn’t there, we get a FileNotFound exception. If the calling code doesn’t know what to do with this, it should bubble up. However, if we know how to create the file from scratch we can create the file and continue on our merry way. When you run into situations like this though, What should really run through your head is “How can I avoid handling an exception at all?” In this case, it’s a trivial matter to simply check for the existence of the file before trying to open it. If we detect that the file isn’t there, we can accomplish the same thing without having to handle in in a catch block. 2. Only catch an exception if you can do something about it. Continuing with the poorly thought out file based login system we contrived in part 1, if the code calls a Login(…) method and the FileNotFound exception is thrown higher up the stack, the code that calls Login must account for a FileNotFound exception. This is kind of counterintuitive because the calling code should not need to know the internals of the Login method, and the data file is an implementation detail. What makes more sense, assuming that we didn’t implement any of the good advice from step 1, is for Login to catch the FileNotFound exception and wrap it in a new exception. For argument’s sake we’ll say LoginSystemFailureException. (Sorry, couldn’t think of anything better at the moment.) This gives us two stack traces, preserving the original stack trace in the inner exception, and also is much more informative to the calling code. 3. Only catch an exception if you’re at an application boundary. At some point we have to catch all the exceptions, even the ones we don’t know what to do with. WinForms, ASP.Net, and most other UI technologies have some kind of built in mechanism for catching unhandled exceptions without fatally terminating the application. It’s still a good idea to somehow gracefully exit the application in this case if possible though, because you can no longer be sure what state your application is in, but nothing annoys a user more than an application just exploding. These unhandled exceptions need to be logged, and this is a good place to catch them. Ideally you never want this option to be exercised, but code as though it will be. When you log these exceptions, give them a “Fatal” status (e.g. Log4Net) and make sure these bugs get handled in your next release. That’s it in a nutshell. If you do it right each exception will only get logged once and with the largest stack trace possible which will make those 2am emergency severity 1 debugging sessions much shorter and less frustrating. Here’s a few people who also have interesting things to say on this topic:  http://blogs.msdn.com/b/ericlippert/archive/2008/09/10/vexing-exceptions.aspx http://www.codeproject.com/Articles/9538/Exception-Handling-Best-Practices-in-NET I know there’s more but I can’t find them at the moment.

    Read the article

  • Disaster, or Migration?

    - by Rob Farley
    This post is in two parts – technical and personal. And I should point out that it’s prompted in part by this month’s T-SQL Tuesday, hosted by Allen Kinsel. First, the technical: I’ve had a few conversations with people recently about migration – moving a SQL Server database from one box to another (sometimes, but not primarily, involving an upgrade). One question that tends to come up is that of downtime. Obviously there will be some period of time between the old server being available and the new one. The way that most people seem to think of migration is this: Build a new server. Stop people from using the old server. Take a backup of the old server Restore it on the new server. Reconfigure the client applications (or alternatively, configure the new server to use the same address as the old) Make the new server online. There are other things involved, such as testing, of course. But this is essentially the process that people tell me they’re planning to follow. The bit that I want to look at today (as you’ve probably guessed from my title) is the “backup and restore” section. If a SQL database is using the Simple Recovery Model, then the only restore option is the last database backup. This backup could be full or differential. The transaction log never gets backed up in the Simple Recovery Model. Instead, it truncates regularly to stay small. One that’s using the Full Recovery Model (or Bulk-Logged) won’t truncate its log – the log must be backed up regularly. This provides the benefit of having a lot more option available for restores. It’s a requirement for most systems of High Availability, because if you’re making sure that a spare box is up-and-running, ready to take over, then you have to be interested in the logs that are happening on the current box, rather than truncating them all the time. A High Availability system such as Mirroring, Replication or Log Shipping will initialise the spare machine by restoring a full database backup (and maybe a differential backup if available), and then any subsequent log backups. Once the secondary copy is close, transactions can be applied to keep the two in sync. The main aspect of any High Availability system is to have a redundant system that is ready to take over. So the similarity for migration should be obvious. If you need to move a database from one box to another, then introducing a High Availability mechanism can help. By turning on the Full Recovery Model and then taking a backup (so that the now-interesting logs have some context), logs start being kept, and are therefore available for getting the new box ready (even if it’s an upgraded version). When the migration is ready to occur, a failover can be done, letting the new server take over the responsibility of the old, just as if a disaster had happened. Except that this is a planned failover, not a disaster at all. There’s a fine line between a disaster and a migration. Failovers can be useful in patching, upgrading, maintenance, and more. Hopefully, even an unexpected disaster can be seen as just another failover, and there can be an opportunity there – perhaps to get some work done on the principal server to increase robustness. And if I’ve just set up a High Availability system for even the simplest of databases, it’s not necessarily a bad thing. :) So now the personal: It’s been an interesting time recently... June has been somewhat odd. A court case with which I was involved got resolved (through mediation). I can’t go into details, but my lawyers tell me that I’m allowed to say how I feel about it. The answer is ‘lousy’. I don’t regret pursuing it as long as I did – but in the end I had to make a decision regarding the commerciality of letting it continue, and I’m going to look forward to the days when the kind of money I spent on my lawyers is small change. Mind you, if I had a similar situation with an employer, I’d do the same again, but that doesn’t really stop me feeling frustrated about it. The following day I had to fly to country Victoria to see my grandmother, who wasn’t expected to last the weekend. She’s still around a week later as I write this, but her 92-year-old body has basically given up on her. She’s been a Christian all her life, and is looking forward to eternity. We’ll all miss her though, and it’s hard to see my family grieving. Then on Tuesday, I was driving back to the airport with my family to come home, when something really bizarre happened. We were travelling down the freeway, just pulled out to go past a truck (farm-truck sized, not a semi-trailer), when a car-sized mass of metal fell off it. It was something like an industrial air-conditioner, but from where I was sitting, it was just a mass of spinning metal, like something out of a movie (one friend described it as “holidays by Michael Bay”). Somehow, and I’m really don’t know how, the part of it nearest us bounced high enough to clear the car, and there wasn’t even a scratch. We pulled over the check, and I was just thanking God that we’d changed lanes when we had, and that we remained unharmed. I had all kinds of thoughts about what could’ve happened if we’d had something that size land on the windscreen... All this has drilled home that while I feel that I haven’t provided as well for the family as I could’ve done (like by pursuing an expensive legal case), I shouldn’t even consider that I have proper control over things. I get to live life, and make decisions based on what I feel is right at the time. But I’m not going to get everything right, and there will be things that feel like disasters, some which could’ve been in my control and some which are very much beyond my control. The case feels like something I could’ve pursued differently, a disaster that could’ve been avoided in some way. Gran dying is lousy of course. An accident on the freeway would have been awful. I need to recognise that the worst disasters are ones that I can’t affect, and that I need to look at things in context – perhaps seeing everything that happens as a migration instead. Life is never the same from one day to the next. Every event has a before and an after – sometimes it’s clearly positive, sometimes it’s not. I remember good events in my life (such as my wedding), and bad (such as the loss of my father when I was ten, or the back injury I had eight years ago). I’m not suggesting that I know how to view everything from the “God works all things for good” perspective, but I am trying to look at last week as a migration of sorts. Those things are behind me now, and the future is in God’s hands. Hopefully I’ve learned things, and will be able to live accordingly. I’ve come through this time now, and even though I’ll miss Gran, I’ll see her again one day, and the future is bright.

    Read the article

  • Render To Texture Using OpenGL is not working but normal rendering works just fine

    - by Franky Rivera
    things I initialize at the beginning of the program I realize not all of these pertain to my issue I just copy and pasted what I had //overall initialized //things openGL related I initialize earlier on in the project glClearColor( 0.0f, 0.0f, 0.0f, 1.0f ); glClearDepth( 1.0f ); glEnable(GL_ALPHA_TEST); glEnable( GL_STENCIL_TEST ); glEnable(GL_DEPTH_TEST); glDepthFunc( GL_LEQUAL ); glEnable(GL_CULL_FACE); glFrontFace( GL_CCW ); glEnable(GL_COLOR_MATERIAL); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glHint( GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST ); //we also initialize our shader programs //(i added some shader program functions for definitions) //this enum list is else where in code //i figured it would help show you guys more about my //shader compile creation function right under this enum list VVVVVV /*enum eSHADER_ATTRIB_LOCATION { VERTEX_ATTRIB = 0, NORMAL_ATTRIB = 2, COLOR_ATTRIB, COLOR2_ATTRIB, FOG_COORD, TEXTURE_COORD_ATTRIB0 = 8, TEXTURE_COORD_ATTRIB1, TEXTURE_COORD_ATTRIB2, TEXTURE_COORD_ATTRIB3, TEXTURE_COORD_ATTRIB4, TEXTURE_COORD_ATTRIB5, TEXTURE_COORD_ATTRIB6, TEXTURE_COORD_ATTRIB7 }; */ //if we fail making our shader leave if( !testShader.CreateShader( "SimpleShader.vp", "SimpleShader.fp", 3, VERTEX_ATTRIB, "vVertexPos", NORMAL_ATTRIB, "vNormal", TEXTURE_COORD_ATTRIB0, "vTexCoord" ) ) return false; if( !testScreenShader.CreateShader( "ScreenShader.vp", "ScreenShader.fp", 3, VERTEX_ATTRIB, "vVertexPos", NORMAL_ATTRIB, "vNormal", TEXTURE_COORD_ATTRIB0, "vTexCoord" ) ) return false; SHADER PROGRAM FUNCTIONS bool CShaderProgram::CreateShader( const char* szVertexShaderName, const char* szFragmentShaderName, ... ) { //here are our handles for the openGL shaders int iGLVertexShaderHandle = -1, iGLFragmentShaderHandle = -1; //get our shader data char *vData = 0, *fData = 0; int vLength = 0, fLength = 0; LoadShaderFile( szVertexShaderName, &vData, &vLength ); LoadShaderFile( szFragmentShaderName, &fData, &fLength ); //data if( !vData ) return false; //data if( !fData ) { delete[] vData; return false; } //create both our shader objects iGLVertexShaderHandle = glCreateShader( GL_VERTEX_SHADER ); iGLFragmentShaderHandle = glCreateShader( GL_FRAGMENT_SHADER ); //well we got this far so we have dynamic data to clean up //load vertex shader glShaderSource( iGLVertexShaderHandle, 1, (const char**)(&vData), &vLength ); //load fragment shader glShaderSource( iGLFragmentShaderHandle, 1, (const char**)(&fData), &fLength ); //we are done with our data delete it delete[] vData; delete[] fData; //compile them both glCompileShader( iGLVertexShaderHandle ); //get shader status int iShaderOk; glGetShaderiv( iGLVertexShaderHandle, GL_COMPILE_STATUS, &iShaderOk ); if( iShaderOk == GL_FALSE ) { char* buffer; //get what happend with our shader glGetShaderiv( iGLVertexShaderHandle, GL_INFO_LOG_LENGTH, &iShaderOk ); buffer = new char[iShaderOk]; glGetShaderInfoLog( iGLVertexShaderHandle, iShaderOk, NULL, buffer ); //sprintf_s( buffer, "Failure Our Object For %s was not created", szFileName ); MessageBoxA( NULL, buffer, szVertexShaderName, MB_OK ); //delete our dynamic data free( buffer ); glDeleteShader(iGLVertexShaderHandle); return false; } glCompileShader( iGLFragmentShaderHandle ); //get shader status glGetShaderiv( iGLFragmentShaderHandle, GL_COMPILE_STATUS, &iShaderOk ); if( iShaderOk == GL_FALSE ) { char* buffer; //get what happend with our shader glGetShaderiv( iGLFragmentShaderHandle, GL_INFO_LOG_LENGTH, &iShaderOk ); buffer = new char[iShaderOk]; glGetShaderInfoLog( iGLFragmentShaderHandle, iShaderOk, NULL, buffer ); //sprintf_s( buffer, "Failure Our Object For %s was not created", szFileName ); MessageBoxA( NULL, buffer, szFragmentShaderName, MB_OK ); //delete our dynamic data free( buffer ); glDeleteShader(iGLFragmentShaderHandle); return false; } //lets check to see if the fragment shader compiled int iCompiled = 0; glGetShaderiv( iGLVertexShaderHandle, GL_COMPILE_STATUS, &iCompiled ); if( !iCompiled ) { //this shader did not compile leave return false; } //lets check to see if the fragment shader compiled glGetShaderiv( iGLFragmentShaderHandle, GL_COMPILE_STATUS, &iCompiled ); if( !iCompiled ) { char* buffer; //get what happend with our shader glGetShaderiv( iGLFragmentShaderHandle, GL_INFO_LOG_LENGTH, &iShaderOk ); buffer = new char[iShaderOk]; glGetShaderInfoLog( iGLFragmentShaderHandle, iShaderOk, NULL, buffer ); //sprintf_s( buffer, "Failure Our Object For %s was not created", szFileName ); MessageBoxA( NULL, buffer, szFragmentShaderName, MB_OK ); //delete our dynamic data free( buffer ); glDeleteShader(iGLFragmentShaderHandle); return false; } //make our new shader program m_iShaderProgramHandle = glCreateProgram(); glAttachShader( m_iShaderProgramHandle, iGLVertexShaderHandle ); glAttachShader( m_iShaderProgramHandle, iGLFragmentShaderHandle ); glLinkProgram( m_iShaderProgramHandle ); int iLinked = 0; glGetProgramiv( m_iShaderProgramHandle, GL_LINK_STATUS, &iLinked ); if( !iLinked ) { //we didn't link return false; } //NOW LETS CREATE ALL OUR HANDLES TO OUR PROPER LIKING //start from this parameter va_list parseList; va_start( parseList, szFragmentShaderName ); //read in number of variables if any unsigned uiNum = 0; uiNum = va_arg( parseList, unsigned ); //for loop through our attribute pairs int enumType = 0; for( unsigned x = 0; x < uiNum; ++x ) { //specify our attribute locations enumType = va_arg( parseList, int ); char* name = va_arg( parseList, char* ); glBindAttribLocation( m_iShaderProgramHandle, enumType, name ); } //end our list parsing va_end( parseList ); //relink specify //we have custom specified our attribute locations glLinkProgram( m_iShaderProgramHandle ); //fill our handles InitializeHandles( ); //everything went great return true; } void CShaderProgram::InitializeHandles( void ) { m_uihMVP = glGetUniformLocation( m_iShaderProgramHandle, "mMVP" ); m_uihWorld = glGetUniformLocation( m_iShaderProgramHandle, "mWorld" ); m_uihView = glGetUniformLocation( m_iShaderProgramHandle, "mView" ); m_uihProjection = glGetUniformLocation( m_iShaderProgramHandle, "mProjection" ); ///////////////////////////////////////////////////////////////////////////////// //texture handles m_uihDiffuseMap = glGetUniformLocation( m_iShaderProgramHandle, "diffuseMap" ); if( m_uihDiffuseMap != -1 ) { //store what texture index this handle will be in the shader glUniform1i( m_uihDiffuseMap, RM_DIFFUSE+GL_TEXTURE0 ); (0)+ } m_uihNormalMap = glGetUniformLocation( m_iShaderProgramHandle, "normalMap" ); if( m_uihNormalMap != -1 ) { //store what texture index this handle will be in the shader glUniform1i( m_uihNormalMap, RM_NORMAL+GL_TEXTURE0 ); (1)+ } } void CShaderProgram::SetDiffuseMap( const unsigned& uihDiffuseMap ) { (0)+ glActiveTexture( RM_DIFFUSE+GL_TEXTURE0 ); glBindTexture( GL_TEXTURE_2D, uihDiffuseMap ); } void CShaderProgram::SetNormalMap( const unsigned& uihNormalMap ) { (1)+ glActiveTexture( RM_NORMAL+GL_TEXTURE0 ); glBindTexture( GL_TEXTURE_2D, uihNormalMap ); } //MY 2 TEST SHADERS also my math order is correct it pertains to my matrix ordering in my math library once again i've tested the basic rendering. rendering to the screen works fine ----------------------------------------SIMPLE SHADER------------------------------------- //vertex shader looks like this #version 330 in vec3 vVertexPos; in vec3 vNormal; in vec2 vTexCoord; uniform mat4 mWorld; // Model Matrix uniform mat4 mView; // Camera View Matrix uniform mat4 mProjection;// Camera Projection Matrix out vec2 vTexCoordVary; // Texture coord to the fragment program out vec3 vNormalColor; void main( void ) { //pass the texture coordinate vTexCoordVary = vTexCoord; vNormalColor = vNormal; //calculate our model view projection matrix mat4 mMVP = (( mWorld * mView ) * mProjection ); //result our position gl_Position = vec4( vVertexPos, 1 ) * mMVP; } //fragment shader looks like this #version 330 in vec2 vTexCoordVary; in vec3 vNormalColor; uniform sampler2D diffuseMap; uniform sampler2D normalMap; out vec4 fragColor[2]; void main( void ) { //CORRECT fragColor[0] = texture( normalMap, vTexCoordVary ); fragColor[1] = vec4( vNormalColor, 1.0 ); }; ----------------------------------------SCREEN SHADER------------------------------------- //vertext shader looks like this #version 330 in vec3 vVertexPos; // This is the position of the vertex coming in in vec2 vTexCoord; // This is the texture coordinate.... out vec2 vTexCoordVary; // Texture coord to the fragment program void main( void ) { vTexCoordVary = vTexCoord; //set our position gl_Position = vec4( vVertexPos.xyz, 1.0f ); } //fragment shader looks like this #version 330 in vec2 vTexCoordVary; // Incoming "varying" texture coordinate uniform sampler2D diffuseMap;//the tile detail texture uniform sampler2D normalMap; //the normal map from earlier out vec4 vTheColorOfThePixel; void main( void ) { //CORRECT vTheColorOfThePixel = texture( normalMap, vTexCoordVary ); }; .Class RenderTarget Main Functions //here is my render targets create function bool CRenderTarget::Create( const unsigned uiNumTextures, unsigned uiWidth, unsigned uiHeight, int iInternalFormat, bool bDepthWanted ) { if( uiNumTextures <= 0 ) return false; //generate our variables glGenFramebuffers(1, &m_uifboHandle); // Initialize FBO glBindFramebuffer(GL_FRAMEBUFFER, m_uifboHandle); m_uiNumTextures = uiNumTextures; if( bDepthWanted ) m_uiNumTextures += 1; m_uiTextureHandle = new unsigned int[uiNumTextures]; glGenTextures( uiNumTextures, m_uiTextureHandle ); for( unsigned x = 0; x < uiNumTextures-1; ++x ) { glBindTexture( GL_TEXTURE_2D, m_uiTextureHandle[x]); // Reserve space for our 2D render target glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexImage2D(GL_TEXTURE_2D, 0, iInternalFormat, uiWidth, uiHeight, 0, GL_RGB, GL_UNSIGNED_BYTE, NULL); glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + x, GL_TEXTURE_2D, m_uiTextureHandle[x], 0); } //if we need one for depth testing if( bDepthWanted ) { glFramebufferTexture2D(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, m_uiTextureHandle[uiNumTextures-1], 0); glFramebufferTexture2D(GL_FRAMEBUFFER_EXT, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, m_uiTextureHandle[uiNumTextures-1], 0);*/ // Must attach texture to framebuffer. Has Stencil and depth glBindRenderbuffer(GL_RENDERBUFFER, m_uiTextureHandle[uiNumTextures-1]); glRenderbufferStorage(GL_RENDERBUFFER, /*GL_DEPTH_STENCIL*/GL_DEPTH24_STENCIL8, TEXTURE_WIDTH, TEXTURE_HEIGHT ); glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, m_uiTextureHandle[uiNumTextures-1]); glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, m_uiTextureHandle[uiNumTextures-1]); } glBindFramebuffer(GL_FRAMEBUFFER, 0); //everything went fine return true; } void CRenderTarget::Bind( const int& iTargetAttachmentLoc, const unsigned& uiWhichTexture, const bool bBindFrameBuffer ) { if( bBindFrameBuffer ) glBindFramebuffer( GL_FRAMEBUFFER, m_uifboHandle ); if( uiWhichTexture < m_uiNumTextures ) glFramebufferTexture(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + iTargetAttachmentLoc, m_uiTextureHandle[uiWhichTexture], 0); } void CRenderTarget::UnBind( void ) { //default our binding glBindFramebuffer( GL_FRAMEBUFFER, 0 ); } //this is all in a test project so here's my straight forward rendering function for testing this render function does basic rendering steps keep in mind i have already tested my textures i have already tested my box thats being rendered all basic rendering works fine its just when i try to render to a texture then display it in a render surface that it does not work. Also I have tested my render surface it is bound exactly to the screen coordinate space void TestRenderSteps( void ) { //Clear the color and the depth glClearColor( 0.0f, 0.0f, 0.0f, 1.0f ); glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); //bind the shader program glUseProgram( testShader.m_iShaderProgramHandle ); //1) grab the vertex buffer related to our rendering glBindBuffer( GL_ARRAY_BUFFER, CVertexBufferManager::GetInstance()->GetPositionNormalTexBuffer().GetBufferHandle() ); //2) how our stream will be split here ( 4 bytes position, ..ext ) CVertexBufferManager::GetInstance()->GetPositionNormalTexBuffer().MapVertexStride(); //3) set the index buffer if needed glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, CIndexBuffer::GetInstance()->GetBufferHandle() ); //send the needed information into the shader testShader.SetWorldMatrix( boxPosition ); testShader.SetViewMatrix( Static_Camera.GetView( ) ); testShader.SetProjectionMatrix( Static_Camera.GetProjection( ) ); testShader.SetDiffuseMap( iTextureID ); testShader.SetNormalMap( iTextureID2 ); GLenum buffers[] = { GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1 }; glDrawBuffers(2, buffers); //bind to our render target //RM_DIFFUSE, RM_NORMAL are enums (0 && 1) renderTarget.Bind( RM_DIFFUSE, 1, true ); renderTarget.Bind( RM_NORMAL, 1, false); //false because buffer is already bound //i clear here just to clear the texture to make it a default value of white //by doing this i can see if what im rendering to my screen is just drawing to the screen //or if its my render target defaulted glClearColor( 1.0f, 1.0f, 1.0f, 1.0f ); glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); //i have this box object which i draw testBox.Draw(); //the draw call looks like this //my normal rendering works just fine so i know this draw is fine // glDrawElementsBaseVertex( m_sides[x].GetPrimitiveType(), // m_sides[x].GetPrimitiveCount() * 3, // GL_UNSIGNED_INT, // BUFFER_OFFSET(sizeof(unsigned int) * m_sides[x].GetStartIndex()), // m_sides[x].GetStartVertex( ) ); //we unbind the target back to default renderTarget.UnBind(); //i stop mapping my vertex format CVertexBufferManager::GetInstance()->GetPositionNormalTexBuffer().UnMapVertexStride(); //i go back to default in using no shader program glUseProgram( 0 ); //now that everything is drawn to the textures //lets draw our screen surface and pass it our 2 filled out textures //NOW RENDER THE TEXTURES WE COLLECTED TO THE SCREEN QUAD //bind the shader program glUseProgram( testScreenShader.m_iShaderProgramHandle ); //1) grab the vertex buffer related to our rendering glBindBuffer( GL_ARRAY_BUFFER, CVertexBufferManager::GetInstance()->GetPositionTexBuffer().GetBufferHandle() ); //2) how our stream will be split here CVertexBufferManager::GetInstance()->GetPositionTexBuffer().MapVertexStride(); //3) set the index buffer if needed glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, CIndexBuffer::GetInstance()->GetBufferHandle() ); //pass our 2 filled out textures (in the shader im just using the diffuse //i wanted to see if i was rendering anything before i started getting into other techniques testScreenShader.SetDiffuseMap( renderTarget.GetTextureHandle(0) ); //SetDiffuseMap definitions in shader program class testScreenShader.SetNormalMap( renderTarget.GetTextureHandle(1) ); //SetNormalMap definitions in shader program class //DO the draw call drawing our screen rectangle glDrawElementsBaseVertex( m_ScreenRect.GetPrimitiveType(), m_ScreenRect.GetPrimitiveCount() * 3, GL_UNSIGNED_INT, BUFFER_OFFSET(sizeof(unsigned int) * m_ScreenRect.GetStartIndex()), m_ScreenRect.GetStartVertex( ) );*/ //unbind our vertex mapping CVertexBufferManager::GetInstance()->GetPositionTexBuffer().UnMapVertexStride(); //default to no shader program glUseProgram( 0 ); } Last words: 1) I can render my box just fine 2) i can render my screen rect just fine 3) I cannot render my box into a texture then display it into my screen rect 4) This entire project is just a test project I made to test different rendering practices. So excuse any "ugly-ish" unclean code. This was made just on a fly run through when I was trying new test cases.

    Read the article

  • parallel_for_each from amp.h – part 1

    - by Daniel Moth
    This posts assumes that you've read my other C++ AMP posts on index<N> and extent<N>, as well as about the restrict modifier. It also assumes you are familiar with C++ lambdas (if not, follow my links to C++ documentation). Basic structure and parameters Now we are ready for part 1 of the description of the new overload for the concurrency::parallel_for_each function. The basic new parallel_for_each method signature returns void and accepts two parameters: a grid<N> (think of it as an alias to extent) a restrict(direct3d) lambda, whose signature is such that it returns void and accepts an index of the same rank as the grid So it looks something like this (with generous returns for more palatable formatting) assuming we are dealing with a 2-dimensional space: // some_code_A parallel_for_each( g, // g is of type grid<2> [ ](index<2> idx) restrict(direct3d) { // kernel code } ); // some_code_B The parallel_for_each will execute the body of the lambda (which must have the restrict modifier), on the GPU. We also call the lambda body the "kernel". The kernel will be executed multiple times, once per scheduled GPU thread. The only difference in each execution is the value of the index object (aka as the GPU thread ID in this context) that gets passed to your kernel code. The number of GPU threads (and the values of each index) is determined by the grid object you pass, as described next. You know that grid is simply a wrapper on extent. In this context, one way to think about it is that the extent generates a number of index objects. So for the example above, if your grid was setup by some_code_A as follows: extent<2> e(2,3); grid<2> g(e); ...then given that: e.size()==6, e[0]==2, and e[1]=3 ...the six index<2> objects it generates (and hence the values that your lambda would receive) are:    (0,0) (1,0) (0,1) (1,1) (0,2) (1,2) So what the above means is that the lambda body with the algorithm that you wrote will get executed 6 times and the index<2> object you receive each time will have one of the values just listed above (of course, each one will only appear once, the order is indeterminate, and they are likely to call your code at the same exact time). Obviously, in real GPU programming, you'd typically be scheduling thousands if not millions of threads, not just 6. If you've been following along you should be thinking: "that is all fine and makes sense, but what can I do in the kernel since I passed nothing else meaningful to it, and it is not returning any values out to me?" Passing data in and out It is a good question, and in data parallel algorithms indeed you typically want to pass some data in, perform some operation, and then typically return some results out. The way you pass data into the kernel, is by capturing variables in the lambda (again, if you are not familiar with them, follow the links about C++ lambdas), and the way you use data after the kernel is done executing is simply by using those same variables. In the example above, the lambda was written in a fairly useless way with an empty capture list: [ ](index<2> idx) restrict(direct3d), where the empty square brackets means that no variables were captured. If instead I write it like this [&](index<2> idx) restrict(direct3d), then all variables in the some_code_A region are made available to the lambda by reference, but as soon as I try to use any of those variables in the lambda, I will receive a compiler error. This has to do with one of the direct3d restrictions, where only one type can be capture by reference: objects of the new concurrency::array class that I'll introduce in the next post (suffice for now to think of it as a container of data). If I write the lambda line like this [=](index<2> idx) restrict(direct3d), all variables in the some_code_A region are made available to the lambda by value. This works for some types (e.g. an integer), but not for all, as per the restrictions for direct3d. In particular, no useful data classes work except for one new type we introduce with C++ AMP: objects of the new concurrency::array_view class, that I'll introduce in the post after next. Also note that if you capture some variable by value, you could use it as input to your algorithm, but you wouldn’t be able to observe changes to it after the parallel_for_each call (e.g. in some_code_B region since it was passed by value) – the exception to this rule is the array_view since (as we'll see in a future post) it is a wrapper for data, not a container. Finally, for completeness, you can write your lambda, e.g. like this [av, &ar](index<2> idx) restrict(direct3d) where av is a variable of type array_view and ar is a variable of type array - the point being you can be very specific about what variables you capture and how. So it looks like from a large data perspective you can only capture array and array_view objects in the lambda (that is how you pass data to your kernel) and then use the many threads that call your code (each with a unique index) to perform some operation. You can also capture some limited types by value, as input only. When the last thread completes execution of your lambda, the data in the array_view or array are ready to be used in the some_code_B region. We'll talk more about all this in future posts… (a)synchronous Please note that the parallel_for_each executes as if synchronous to the calling code, but in reality, it is asynchronous. I.e. once the parallel_for_each call is made and the kernel has been passed to the runtime, the some_code_B region continues to execute immediately by the CPU thread, while in parallel the kernel is executed by the GPU threads. However, if you try to access the (array or array_view) data that you captured in the lambda in the some_code_B region, your code will block until the results become available. Hence the correct statement: the parallel_for_each is as-if synchronous in terms of visible side-effects, but asynchronous in reality.   That's all for now, we'll revisit the parallel_for_each description, once we introduce properly array and array_view – coming next. Comments about this post by Daniel Moth welcome at the original blog.

    Read the article

  • Getting Started With Tailoring Business Processes

    - by Richard Bingham
    In this article, and for the sake of simplicity, we will use the term “On-Premise” to mean a deployment where you have design-time development access to the instance, including administration of the technology components, the applications filesystem, and the database. In reality this might be a local development instance that is then supported by a team who can deploy your customizations to the restricted production instance equivalents. Tools Overview Firstly let’s look at the Design-Time tools within JDeveloper for customizing and extending the artifacts of a Business Process. In essence this falls into two buckets; SOA Composite Editor for working with BPEL processes, and the BPM Studio. The SOA Composite Editor As a standard extension to JDeveloper, this graphical design tool should be familiar to anyone previously worked with Oracle SOA Server. With easy-to-use modeling capability, backed-up by full XML source-view (for read-only), it provides everything that is needed to implement the technical design. In simple terms, once deployed to the remote SOA Server the composite components (like Mediator) leverage the Event Delivery Network (EDN) for interaction with the application logic. If you are customizing an existing Fusion Applications BPEL process then be aware that it does support MDS-based customization layers just like Page Composer where different customizations are used based on the run-time context, like for a specific Product or Business Unit. This also makes them safe from patching and upgrades, although only a single active version of the composite is available at run-time. This is defined by a field on the composite record, available in Enterprise Manager. Obviously if you wish to fire different activities and tasks based on the user context then you can should include switches to fork the flows in your custom BPEL process. Figure 1 – A BPEL process in Composite Editor The following describes the simplified steps for making customizations to BPEL processes. This is the most common method of changing the business processes of Fusion Applications, as over 400 BPEL-based composite applications are provided out-of-the-box. Setup your local Fusion Applications JDeveloper environment. The SOA Composite Editor should be installed as part of the Fusion Applications extension. If there are problems you can also find it under the ‘Check for Updates’ help menu option. Since SOA Server is not part of the JDeveloper integrated WebLogic Server, setup a standalone WebLogic environment for deploying and testing. Obviously you might use a Fusion Applications development instance also. Package the existing standard Fusion Applications SOA Composite using Enterprise Manager and export it as a complete SOA Archive (SAR) file, resulting in a local .jar file. You may need to ask your system administrator for this. Import the exported SAR .jar file into JDeveloper using the File menu, under the option ‘SOA Archive into SOA Project’. In JDeveloper set the appropriate customization layer values, and then change from the default role to the Fusion Applications Customization Developer role. Make the customizations and save the application project. Finally redeploy the composite application, either to a direct Application Server connection, or as a fresh SAR (jar) file that can then be re-imported and deployed via Enterprise Manager. The Business Process Management (BPM) Suite In addition to the relatively low-level development environment associated with BPEL process creation, Oracle provides a suite of products that allow business process adjustments to be made without the need for some of the programming skills.  The aim is to abstract much of the technical implementation and to provide a Business Analyst tools for immediately implementing organization changes. Obviously there are some limitations on what they can do, however the BPM Suite functionality increases with each release and for the majority of the cases the tools remains as applicable as its developer-orientated sister. At the current time business processes must be explicitly coded to support just one of these use-cases, either BPEL for developer use or BPM for business analyst use. That said, they both run on the same SOA Server in much the same way. The components bundled in each SOA Composite Application can be verified by inspection through Enterprise Manager. Figure 2 – A BPM Process in JDeveloper BPM Suite. BPM processes are written in a standard notation (BPMN) and the modeling tools are very similar to that of BPEL. The steps to deploy a custom BPM process are also essentially much the same, since the BPM process is bundled into a SOA Composite just like a BPEL process. As such the SOA Composite Editor  actually has support for both artifacts and even allows use of them together, such as a calling a BPM process as a partnerlink from a BPEL process. For more details see the references below. Business Analyst Tooling In addition to using JDeveloper extensions for BPM development, there are run-time tools that Business Analysts can use to make adjustments, so that without high costs of an IT project the system can be tuned to match changes to the business operation. The first tool to consider is the BPM Composer, deployed with the middleware SOA Server and accessible online, and for Fusion Applications it is under the Business Process icon on the homepage of the Application Composer. Figure 3 – Business Process Composer showing a CRM process flow. The key difference between this and using JDeveloper is that the BPM Composer has a Business Catalog prepopulated with features and functions that can be used, mostly through registered WebServices. This means no coding or complex interface development is required, simply drag-drop-configure. The items in the business catalog are seeded by either Oracle (as a BPM Template) or added to by your own custom development. You cannot create or generate catalog content from BPM Composer directly. As per the screenshot you can see the Business Catalog content in the BPM Project browser region. In addition, other online tools for use by Business Analysts include the BPM Worklist application for editing business rules and approval management configuration, plus the SOA Composer which focuses on non-approval business rules and domain value maps. At the current time there are only a handful of BPM processes shipped with Fusion Applications HCM and CRM, including on-boarding workers and processing customer registrations.  This also means a limited number of associated BPM Templates provided out-of-the-box, therefore a limited Business Catalog. That said, BPM-based extension is a powerful capability to leverage and will most likely develop going forwards, especially for use in SaaS deployments where full design-time JDeveloper access is not available. Further Reading For BPEL – Fusion Applications Extensibility Guide – Section 12 For BPM – Fusion Applications Extensibility Guide – Section 7 The product-specific documentation and implementation guides for Fusion Applications Fusion Middleware Developers Guide for SOA Suite Modeling and Implementation Guide for Oracle Business Process Management User’s Guide for Oracle Business Process Composer Oracle University courses on BPM Suite and SOA Development

    Read the article

  • Array subscript is not an integer

    - by Dimitri
    Hello folks, following this previous question Malloc Memory Corruption in C, now i have another problem. I have the same code. Now I am trying to multiply the values contained in the arrays A * vc and store in res. Then A is set to zero and i do a second multiplication with res and vc and i store the values in A. (A and Q are square matrices and mc and vc are N lines two columns matrices or arrays). Here is my code : int jacobi_gpu(double A[], double Q[], double tol, long int dim){ int nrot, p, q, k, tid; double c, s; double *mc, *vc, *res; int i,kc; double vc1, vc2; mc = (double *)malloc(2 * dim * sizeof(double)); vc = (double *)malloc(2 * dim * sizeof(double)); vc = (double *)malloc(dim * dim * sizeof(double)); if( mc == NULL || vc == NULL){ fprintf(stderr, "pb allocation matricre\n"); exit(1); } nrot = 0; for(k = 0; k < dim - 1; k++){ eye(mc, dim); eye(vc, dim); for(tid = 0; tid < floor(dim /2); tid++){ p = (tid + k)%(dim - 1); if(tid != 0) q = (dim - tid + k - 1)%(dim - 1); else q = dim - 1; printf("p = %d | q = %d\n", p, q); if(fabs(A[p + q*dim]) > tol){ nrot++; symschur2(A, dim, p, q, &c, &s); mc[2*tid] = p; vc[2 * tid] = c; mc[2*tid + 1] = q; vc[2*tid + 1] = -s; mc[2*tid + 2*(dim - 2*tid) - 2] = p; vc[2*tid + 2*(dim - 2*tid) - 2 ] = s; mc[2*tid + 2*(dim - 2*tid) - 1] = q; vc[2 * tid + 2*(dim - 2*tid) - 1 ] = c; } } for( i = 0; i< dim; i++){ for(kc=0; kc < dim; kc++){ if( kc < floor(dim/2)) { vc1 = vc[2*kc + i*dim]; vc2 = vc[2*kc + 2*(dim - 2*kc) - 2]; }else { vc1 = vc[2*kc+1 + i*dim]; vc2 = vc[2*kc - 2*(dim - 2*kc) - 1]; } res[kc + i*dim] = A[mc[2*kc] + i*dim]*vc1 + A[mc[2*kc + 1] + i*dim]*vc2; } } zero(A, dim); for( i = 0; i< dim; i++){ for(kc=0; kc < dim; k++){ if( k < floor(dim/2)){ vc1 = vc[2*kc + i*dim]; vc2 = vc[2*kc + 2*(dim - 2*kc) - 2]; }else { vc1 = vc[2*kc+1 + i*dim]; vc2 = vc[2*kc - 2*(dim - 2*kc) - 1]; } A[kc + i*dim] = res[mc[2*kc] + i*dim]*vc1 + res[mc[2*kc + 1] + i*dim]*vc2; } } affiche(mc,dim,2,"Matrice creuse"); affiche(vc,dim,2,"Valeur creuse"); } free(mc); free(vc); free(res); return nrot; } When i try to compile, i have this error : jacobi_gpu.c: In function ‘jacobi_gpu’: jacobi_gpu.c:103: error: array subscript is not an integer jacobi_gpu.c:103: error: array subscript is not an integer jacobi_gpu.c:118: error: array subscript is not an integer jacobi_gpu.c:118: error: array subscript is not an integer make: *** [jacobi_gpu.o] Erreur 1 The corresponding lines are where I store the results in res and A : res[kc + i*dim] = A[mc[2*kc] + i*dim]*vc1 + A[mc[2*kc + 1] + i*dim]*vc2; and A[kc + i*dim] = res[mc[2*kc] + i*dim]*vc1 + res[mc[2*kc + 1] + i*dim]*vc2; Can someone explain me what is this error and how can i correct it? Thanks for your help. ;)

    Read the article

  • Custom Memory Allocator for STL map

    - by Prasoon Tiwari
    This question is about construction of instances of custom allocator during insertion into a std::map. Here is a custom allocator for std::map<int,int> along with a small program that uses it: #include <stddef.h> #include <stdio.h> #include <map> #include <typeinfo> class MyPool { public: void * GetNext() { return malloc(24); } void Free(void *ptr) { free(ptr); } }; template<typename T> class MyPoolAlloc { public: static MyPool *pMyPool; typedef size_t size_type; typedef ptrdiff_t difference_type; typedef T* pointer; typedef const T* const_pointer; typedef T& reference; typedef const T& const_reference; typedef T value_type; template<typename X> struct rebind { typedef MyPoolAlloc<X> other; }; MyPoolAlloc() throw() { printf("-------Alloc--CONSTRUCTOR--------%08x %32s\n", this, typeid(T).name()); } MyPoolAlloc(const MyPoolAlloc&) throw() { printf(" Copy Constructor ---------------%08x %32s\n", this, typeid(T).name()); } template<typename X> MyPoolAlloc(const MyPoolAlloc<X>&) throw() { printf(" Construct T Alloc from X Alloc--%08x %32s %32s\n", this, typeid(T).name(), typeid(X).name()); } ~MyPoolAlloc() throw() { printf(" Destructor ---------------------%08x %32s\n", this, typeid(T).name()); }; pointer address(reference __x) const { return &__x; } const_pointer address(const_reference __x) const { return &__x; } pointer allocate(size_type __n, const void * hint = 0) { if (__n != 1) perror("MyPoolAlloc::allocate: __n is not 1.\n"); if (NULL == pMyPool) { pMyPool = new MyPool(); printf("======>Creating a new pool object.\n"); } return reinterpret_cast<T*>(pMyPool->GetNext()); } //__p is not permitted to be a null pointer void deallocate(pointer __p, size_type __n) { pMyPool->Free(reinterpret_cast<void *>(__p)); } size_type max_size() const throw() { return size_t(-1) / sizeof(T); } void construct(pointer __p, const T& __val) { printf("+++++++ %08x %s.\n", __p, typeid(T).name()); ::new(__p) T(__val); } void destroy(pointer __p) { printf("-+-+-+- %08x.\n", __p); __p->~T(); } }; template<typename T> inline bool operator==(const MyPoolAlloc<T>&, const MyPoolAlloc<T>&) { return true; } template<typename T> inline bool operator!=(const MyPoolAlloc<T>&, const MyPoolAlloc<T>&) { return false; } template<typename T> MyPool* MyPoolAlloc<T>::pMyPool = NULL; int main(int argc, char *argv[]) { std::map<int, int, std::less<int>, MyPoolAlloc<std::pair<const int,int> > > m; //random insertions in the map m.insert(std::pair<int,int>(1,2)); m[5] = 7; m[8] = 11; printf("======>End of map insertions.\n"); return 0; } Here is the output of this program: -------Alloc--CONSTRUCTOR--------bffcdaa6 St4pairIKiiE Construct T Alloc from X Alloc--bffcda77 St13_Rb_tree_nodeISt4pairIKiiEE St4pairIKiiE Copy Constructor ---------------bffcdad8 St13_Rb_tree_nodeISt4pairIKiiEE Destructor ---------------------bffcda77 St13_Rb_tree_nodeISt4pairIKiiEE Destructor ---------------------bffcdaa6 St4pairIKiiE ======Creating a new pool object. Construct T Alloc from X Alloc--bffcd9df St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE +++++++ 0985d028 St4pairIKiiE. Destructor ---------------------bffcd9df St4pairIKiiE Construct T Alloc from X Alloc--bffcd95f St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE +++++++ 0985d048 St4pairIKiiE. Destructor ---------------------bffcd95f St4pairIKiiE Construct T Alloc from X Alloc--bffcd95f St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE +++++++ 0985d068 St4pairIKiiE. Destructor ---------------------bffcd95f St4pairIKiiE ======End of map insertions. Construct T Alloc from X Alloc--bffcda23 St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE -+-+-+- 0985d068. Destructor ---------------------bffcda23 St4pairIKiiE Construct T Alloc from X Alloc--bffcda43 St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE -+-+-+- 0985d048. Destructor ---------------------bffcda43 St4pairIKiiE Construct T Alloc from X Alloc--bffcda43 St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE -+-+-+- 0985d028. Destructor ---------------------bffcda43 St4pairIKiiE Destructor ---------------------bffcdad8 St13_Rb_tree_nodeISt4pairIKiiEE Last two columns of the output show that an allocator for std::pair<const int, int> is constructed everytime there is a insertion into the map. Why is this necessary? Is there a way to suppress this? Thanks! Edit: This code tested on x86 machine with g++ version 4.1.2. If you wish to run it on a 64-bit machine, you'll have to change at least the line return malloc(24). Changing to return malloc(48) should work.

    Read the article

  • Entity Framework 6: Alpha2 Now Available

    - by ScottGu
    The Entity Framework team recently announced the 2nd alpha release of EF6.   The alpha 2 package is available for download from NuGet. Since this is a pre-release package make sure to select “Include Prereleases” in the NuGet package manager, or execute the following from the package manager console to install it: PM> Install-Package EntityFramework -Pre This week’s alpha release includes a bunch of great improvements in the following areas: Async language support is now available for queries and updates when running on .NET 4.5. Custom conventions now provide the ability to override the default conventions that Code First uses for mapping types, properties, etc. to your database. Multi-tenant migrations allow the same database to be used by multiple contexts with full Code First Migrations support for independently evolving the model backing each context. Using Enumerable.Contains in a LINQ query is now handled much more efficiently by EF and the SQL Server provider resulting greatly improved performance. All features of EF6 (except async) are available on both .NET 4 and .NET 4.5. This includes support for enums and spatial types and the performance improvements that were previously only available when using .NET 4.5. Start-up time for many large models has been dramatically improved thanks to improved view generation performance. Below are some additional details about a few of the improvements above: Async Support .NET 4.5 introduced the Task-Based Asynchronous Pattern that uses the async and await keywords to help make writing asynchronous code easier. EF 6 now supports this pattern. This is great for ASP.NET applications as database calls made through EF can now be processed asynchronously – avoiding any blocking of worker threads. This can increase scalability on the server by allowing more requests to be processed while waiting for the database to respond. The following code shows an MVC controller that is querying a database for a list of location entities:     public class HomeController : Controller     {         LocationContext db = new LocationContext();           public async Task<ActionResult> Index()         {             var locations = await db.Locations.ToListAsync();               return View(locations);         }     } Notice above the call to the new ToListAsync method with the await keyword. When the web server reaches this code it initiates the database request, but rather than blocking while waiting for the results to come back, the thread that is processing the request returns to the thread pool, allowing ASP.NET to process another incoming request with the same thread. In other words, a thread is only consumed when there is actual processing work to do, allowing the web server to handle more concurrent requests with the same resources. A more detailed walkthrough covering async in EF is available with additional information and examples. Also a walkthrough is available showing how to use async in an ASP.NET MVC application. Custom Conventions When working with EF Code First, the default behavior is to map .NET classes to tables using a set of conventions baked into EF. For example, Code First will detect properties that end with “ID” and configure them automatically as primary keys. However, sometimes you cannot or do not want to follow those conventions and would rather provide your own. For example, maybe your primary key properties all end in “Key” instead of “Id”. Custom conventions allow the default conventions to be overridden or new conventions to be added so that Code First can map by convention using whatever rules make sense for your project. The following code demonstrates using custom conventions to set the precision of all decimals to 5. As with other Code First configuration, this code is placed in the OnModelCreating method which is overridden on your derived DbContext class:         protected override void OnModelCreating(DbModelBuilder modelBuilder)         {             modelBuilder.Properties<decimal>()                 .Configure(x => x.HasPrecision(5));           } But what if there are a couple of places where a decimal property should have a different precision? Just as with all the existing Code First conventions, this new convention can be overridden for a particular property simply by explicitly configuring that property using either the fluent API or a data annotation. A more detailed description of custom code first conventions is available here. Community Involvement I blogged a while ago about EF being released under an open source license.  Since then a number of community members have made contributions and these are included in EF6 alpha 2. Two examples of community contributions are: AlirezaHaghshenas contributed a change that increases the startup performance of EF for larger models by improving the performance of view generation. The change means that it is less often necessary to use of pre-generated views. UnaiZorrilla contributed the first community feature to EF: the ability to load all Code First configuration classes in an assembly with a single method call like the following: protected override void OnModelCreating(DbModelBuilder modelBuilder) {        modelBuilder.Configurations            .AddFromAssembly(typeof(LocationContext).Assembly); } This code will find and load all the classes that inherit from EntityTypeConfiguration<T> or ComplexTypeConfiguration<T> in the assembly where LocationContext is defined. This reduces the amount of coupling between the context and Code First configuration classes, and is also a very convenient shortcut for large models. Other upcoming features coming in EF 6 Lots of information about the development of EF6 can be found on the EF CodePlex site, including a roadmap showing the other features that are planned for EF6. One of of the nice upcoming features is connection resiliency, which will automate the process of retying database operations on transient failures common in cloud environments and with databases such as the Windows Azure SQL Database. Another often requested feature that will be included in EF6 is the ability to map stored procedures to query and update operations on entities when using Code First. Summary EF6 is the first open source release of Entity Framework being developed in CodePlex. The alpha 2 preview release of EF6 is now available on NuGet, and contains some really great features for you to try. The EF team are always looking for feedback from developers - especially on the new features such as custom Code First conventions and async support. To provide feedback you can post a comment on the EF6 alpha 2 announcement post, start a discussion or file a bug on the CodePlex site. Hope this helps, Scott P.S. In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu

    Read the article

  • What's new in EJB 3.2 ? - Java EE 7 chugging along!

    - by arungupta
    EJB 3.1 added a whole ton of features for simplicity and ease-of-use such as @Singleton, @Asynchronous, @Schedule, Portable JNDI name, EJBContainer.createEJBContainer, EJB 3.1 Lite, and many others. As part of Java EE 7, EJB 3.2 (JSR 345) is making progress and this blog will provide highlights from the work done so far. This release has been particularly kept small but include several minor improvements and tweaks for usability. More features in EJB.Lite Asynchronous session bean Non-persistent EJB Timer service This also means these features can be used in embeddable EJB container and there by improving testability of your application. Pruning - The following features were made Proposed Optional in Java EE 6 and are now made optional. EJB 2.1 and earlier Entity Bean Component Contract for CMP and BMP Client View of an EJB 2.1 and earlier Entity Bean EJB QL: Query Language for CMP Query Methods JAX-RPC-based Web Service Endpoints and Client View The optional features are moved to a separate document and as a result EJB specification is now split into Core and Optional documents. This allows the specification to be more readable and better organized. Updates and Improvements Transactional lifecycle callbacks in Stateful Session Beans, only for CMT. In EJB 3.1, the transaction context for lifecyle callback methods (@PostConstruct, @PreDestroy, @PostActivate, @PrePassivate) are defined as shown. @PostConstruct @PreDestroy @PrePassivate @PostActivate Stateless Unspecified Unspecified N/A N/A Stateful Unspecified Unspecified Unspecified Unspecified Singleton Bean's transaction management type Bean's transaction management type N/A N/A In EJB 3.2, stateful session bean lifecycle callback methods can opt-in to be transactional. These methods are then executed in a transaction context as shown. @PostConstruct @PreDestroy @PrePassivate @PostActivate Stateless Unspecified Unspecified N/A N/A Stateful Bean's transaction management type Bean's transaction management type Bean's transaction management type Bean's transaction management type Singleton Bean's transaction management type Bean's transaction management type N/A N/A For example, the following stateful session bean require a new transaction to be started for @PostConstruct and @PreDestroy lifecycle callback methods. @Statefulpublic class HelloBean {   @PersistenceContext(type=PersistenceContextType.EXTENDED)   private EntityManager em;    @TransactionAttribute(TransactionAttributeType.REQUIRES_NEW)   @PostConstruct   public void init() {        myEntity = em.find(...);   }   @TransactionAttribute(TransactionAttributeType.REQUIRES_NEW)    @PostConstruct    public void destroy() {        em.flush();    }} Notice, by default the lifecycle callback methods are not transactional for backwards compatibility. They need to be explicitly opt-in to be made transactional. Opt-out of passivation for stateful session bean - If your stateful session bean needs to stick around or it has non-serializable field then the bean can be opt-out of passivation as shown. @Stateful(passivationCapable=false)public class HelloBean {    private NonSerializableType ref = ... . . .} Simplified the rules to define all local/remote views of the bean. For example, if the bean is defined as: @Statelesspublic class Bean implements Foo, Bar {    . . .} where Foo and Bar have no annotations of their own, then Foo and Bar are exposed as local views of the bean. The bean may be explicitly marked @Local as @Local@Statelesspublic class Bean implements Foo, Bar {    . . .} then this is the same behavior as explained above, i.e. Foo and Bar are local views. If the bean is marked @Remote as: @Remote@Statelesspublic class Bean implements Foo, Bar {    . . .} then Foo and Bar are remote views. If an interface is marked @Local or @Remote then each interface need to be explicitly marked explicitly to be exposed as a view. For example: @Remotepublic interface Foo { . . . }@Statelesspublic class Bean implements Foo, Bar {    . . .} only exposes one remote interface Foo. Section 4.9.7 from the specification provide more details about this feature. TimerService.getAllTimers is a newly added convenience API that returns all timers in the same bean. This is only for displaying the list of timers as the timer can only be canceled by its owner. Removed restriction to obtain the current class loader, and allow to use java.io package. This is handy if you want to do file access within your beans. JMS 2.0 alignment - A standard list of activation-config properties is now defined destinationLookup connectionFactoryLookup clientId subscriptionName shareSubscriptions Tons of other clarifications through out the spec. Appendix A provide a comprehensive list of changes since EJB 3.1. ThreadContext in Singleton is guaranteed to be thread-safe. Embeddable container implement Autocloseable. A complete replay of Enterprise JavaBeans Today and Tomorrow from JavaOne 2012 can be seen here (click on CON4654_mp4_4654_001 in Media). The specification is still evolving so the actual property or method names or their actual behavior may be different from the currently proposed ones. Are there any improvements that you'd like to see in EJB 3.2 ? The EJB 3.2 Expert Group would love to hear your feedback. An Early Draft of the specification is available. The latest version of the specification can always be downloaded from here. Java EE 7 Specification Status EJB Specification Project JIRA of EJB Specification JSR Expert Group Discussion Archive These features will start showing up in GlassFish 4 Promoted Builds soon.

    Read the article

  • Android Out of memory regarding png image

    - by turtleboy
    I have a jpg image in my app that shows correctly. In my listview i'd like to make the image more transparent so it is easier to see the text. I changed the image to a png format and altered it's opacity in GIMP. Now that the new image is in the app drawable folder. Im getting the following error. why? 09-28 09:24:07.560: I/global(20140): call socket shutdown, tmpsocket=Socket[address=/178.250.50.40,port=80,localPort=35172] 09-28 09:24:07.570: I/global(20140): call socket shutdown, tmpsocket=Socket[address=/212.169.27.217,port=84,localPort=55656] 09-28 09:24:07.690: D/dalvikvm(20140): GC_FOR_ALLOC freed 113K, 4% free 38592K/39907K, paused 32ms 09-28 09:24:07.690: I/dalvikvm-heap(20140): Forcing collection of SoftReferences for 28072816-byte allocation 09-28 09:24:07.740: D/dalvikvm(20140): GC_BEFORE_OOM freed 9K, 4% free 38582K/39907K, paused 43ms 09-28 09:24:07.740: E/dalvikvm-heap(20140): Out of memory on a 28072816-byte allocation. 09-28 09:24:07.740: I/dalvikvm(20140): "main" prio=5 tid=1 RUNNABLE 09-28 09:24:07.740: I/dalvikvm(20140): | group="main" sCount=0 dsCount=0 obj=0x40a57490 self=0x1b6e9a8 09-28 09:24:07.740: I/dalvikvm(20140): | sysTid=20140 nice=0 sched=0/0 cgrp=default handle=1074361640 09-28 09:24:07.740: I/dalvikvm(20140): | schedstat=( 2289118000 760844000 2121 ) utm=195 stm=33 core=1 09-28 09:24:07.740: I/dalvikvm(20140): at android.graphics.BitmapFactory.nativeDecodeAsset(Native Method) 09-28 09:24:07.740: I/dalvikvm(20140): at android.graphics.BitmapFactory.decodeResourceStream(BitmapFactory.java:486) 09-28 09:24:07.740: I/dalvikvm(20140): at android.graphics.drawable.Drawable.createFromResourceStream(Drawable.java:773) 09-28 09:24:07.740: I/dalvikvm(20140): at android.content.res.Resources.loadDrawable(Resources.java:2042) 09-28 09:24:07.740: I/dalvikvm(20140): at android.content.res.TypedArray.getDrawable(TypedArray.java:601) 09-28 09:24:07.740: I/dalvikvm(20140): at android.view.View.<init>(View.java:2812) 09-28 09:24:07.740: I/dalvikvm(20140): at android.view.ViewGroup.<init>(ViewGroup.java:410) 09-28 09:24:07.740: I/dalvikvm(20140): at android.widget.LinearLayout.<init>(LinearLayout.java:174) 09-28 09:24:07.740: I/dalvikvm(20140): at android.widget.LinearLayout.<init>(LinearLayout.java:170) 09-28 09:24:07.740: I/dalvikvm(20140): at java.lang.reflect.Constructor.constructNative(Native Method) 09-28 09:24:07.740: I/dalvikvm(20140): at java.lang.reflect.Constructor.newInstance(Constructor.java:417) 09-28 09:24:07.740: I/dalvikvm(20140): at android.view.LayoutInflater.createView(LayoutInflater.java:586) 09-28 09:24:07.740: I/dalvikvm(20140): at com.android.internal.policy.impl.PhoneLayoutInflater.onCreateView(PhoneLayoutInflater.java:56) 09-28 09:24:07.740: I/dalvikvm(20140): at android.view.LayoutInflater.onCreateView(LayoutInflater.java:653) 09-28 09:24:07.740: I/dalvikvm(20140): at android.view.LayoutInflater.createViewFromTag(LayoutInflater.java:678) 09-28 09:24:07.740: I/dalvikvm(20140): at android.view.LayoutInflater.inflate(LayoutInflater.java:466) 09-28 09:24:07.740: I/dalvikvm(20140): at android.view.LayoutInflater.inflate(LayoutInflater.java:396) 09-28 09:24:07.740: I/dalvikvm(20140): at android.view.LayoutInflater.inflate(LayoutInflater.java:352) 09-28 09:24:07.740: I/dalvikvm(20140): at com.android.internal.policy.impl.PhoneWindow.setContentView(PhoneWindow.java:278) 09-28 09:24:07.740: I/dalvikvm(20140): at android.app.Activity.setContentView(Activity.java:1897) 09-28 09:24:07.740: I/dalvikvm(20140): at com.carefreegroup.ShowMoreDetails.onCreate(ShowMoreDetails.java:26) 09-28 09:24:07.740: I/dalvikvm(20140): at android.app.Activity.performCreate(Activity.java:4543) 09-28 09:24:07.740: I/dalvikvm(20140): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1071) 09-28 09:24:07.740: I/dalvikvm(20140): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2181) 09-28 09:24:07.740: I/dalvikvm(20140): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2260) 09-28 09:24:07.740: I/dalvikvm(20140): at android.app.ActivityThread.access$600(ActivityThread.java:139) 09-28 09:24:07.740: I/dalvikvm(20140): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1277) 09-28 09:24:07.740: I/dalvikvm(20140): at android.os.Handler.dispatchMessage(Handler.java:99) 09-28 09:24:07.740: I/dalvikvm(20140): at android.os.Looper.loop(Looper.java:156) 09-28 09:24:07.740: I/dalvikvm(20140): at android.app.ActivityThread.main(ActivityThread.java:5045) 09-28 09:24:07.740: I/dalvikvm(20140): at java.lang.reflect.Method.invokeNative(Native Method) 09-28 09:24:07.740: I/dalvikvm(20140): at java.lang.reflect.Method.invoke(Method.java:511) 09-28 09:24:07.740: I/dalvikvm(20140): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:784) 09-28 09:24:07.740: I/dalvikvm(20140): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:551) 09-28 09:24:07.740: I/dalvikvm(20140): at dalvik.system.NativeStart.main(Native Method) 09-28 09:24:07.740: E/dalvikvm(20140): Out of memory: Heap Size=46115KB, Allocated=38582KB, Limit=65536KB 09-28 09:24:07.740: E/dalvikvm(20140): Extra info: Footprint=39907KB, Allowed Footprint=46115KB, Trimmed=892KB 09-28 09:24:07.740: E/Bitmap_JNI(20140): Create Bitmap Failed. 09-28 09:24:07.740: A/libc(20140): Fatal signal 11 (SIGSEGV) at 0x00000004 (code=1) 09-28 09:24:09.750: I/dalvikvm(20367): Turning on JNI app bug workarounds for target SDK version 10... 09-28 09:24:09.940: D/dalvikvm(20367): GC_CONCURRENT freed 864K, 21% free 3797K/4771K, paused 2ms+2ms thanks. [update] @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.showmoredetailslayout); actualCallTime = (TextView)findViewById(R.id.actualcalltime); doubleUp = (TextView)findViewById(R.id.doubleupcallid); needName = (TextView)findViewById(R.id.needname); needNameLabel = (TextView)findViewById(R.id.neednamelabel); getRotaDetails = (Button)findViewById(R.id.buttongetrotadetails); intent = this.getIntent(); String actualTimeIn = intent.getStringExtra("actTimeIn"); String actualTimeOut = intent.getStringExtra("actTimeOut"); String doubleUpValue = intent.getStringExtra("doubleUpValue"); String needNameWithCommas = intent.getStringExtra("needNameWithCommas"); callID = intent.getStringExtra("callID"); String[] needs = needNameWithCommas.split(","); actualCallTime.setText("This call was completed at " + actualTimeIn + " -" + actualTimeOut); if( ! doubleUpValue.equalsIgnoreCase("") || doubleUpValue.equalsIgnoreCase("]")){ doubleUp.setText("This call was not a double up "); }else{ doubleUp.setText("This call was a double up " + doubleUpValue); } needNameLabel.setText("Purpose of Call: "); for (int i = 0; i < needs.length; i++){ needName.append( needs[i] + "\n"); } getRotaDetails.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { Intent intent = new Intent(ShowMoreDetails.this, GetRotaDetails.class); intent.putExtra("callIDExtra", callID); startActivity(intent); } }); } }

    Read the article

  • Xenserver 5.6 SR_BACKEND_FAILURE_47 no such volume group, but it is there

    - by Juan Carlos
    I've looked everywhere (Google, here, a bunch of other sites), and while I have found people with similar problems, I couldn't find a single one with a solution to this. Last night our xenserver 5.6 box corrupted the /var/xapi/state.db, and I couldn't fix the xml, no matter what I did. After a good hour fiddling with the file, I figured it would be faster to just reinstall. The server had one 2tb hard drive running Xen and its VMs, and since Xen's install said it would erase the hard drive it was installed on, I plugged a new harddrive and installed Xen on it, without selecting any hard drives for storage. I Figured I could make it happen after install, using the partition on the old harddrive with all my VMs on it. After instalation finished and the system booted I did: #fdisk -l found the old partition at /dev/sda3 #ll /dev/disk/by-id found the partition at /dev/disk/by-id/scsi-3600188b04c02f100181ab3a48417e490-part3 #xe host-list uuid ( RO) : a019d93e-4d84-4a4b-91e3-23572b5bd8a4 name-label ( RW): xenserver-scribfourteen name-description ( RW): Default install of XenServer #pvscan PV /dev/sda3 VG VG_XenStorage-405a2ece-d10e-d6c5-ede2-e1ad2c29c68d lvm2 [1.81 TB / 204.85 GB free] Total: 1 [1.81 TB] / in use: 1 [1.81 TB] / in no VG: 0 [0 ] #vgscan Reading all physical volumes. This may take a while... Found volume group "VG_XenStorage-405a2ece-d10e-d6c5-ede2-e1ad2c29c68d" using metadata type lvm2 # pvdisplay --- Physical volume --- PV Name /dev/sda3 VG Name VG_XenStorage-405a2ece-d10e-d6c5-ede2-e1ad2c29c68d PV Size 1.81 TB / not usable 6.97 MB Allocatable yes PE Size (KByte) 4096 Total PE 474747 Free PE 52441 Allocated PE 422306 PV UUID U03Gt9-WtHi-8Nnu-QB2Q-c7BV-CO9A-cFpYWW # xe sr-introduce name-label="VMs" type=lvm uuid=U03Gt9-WtHi-8Nnu-QB2Q-c7BV-CO9A-cFpYWW name-description="VMs Local HD Storage" content-type=user shared=false device-config=:device=/dev/disk/by-id/scsi-3600188b04c02f100181ab3a483f9f0ae-part3 U03Gt9-WtHi-8Nnu-QB2Q-c7BV-CO9A-cFpYWW # xe pbd-create host-uuid=a019d93e-4d84-4a4b-91e3-23572b5bd8a4 sr-uuid=U03Gt9-WtHi-8Nnu-QB2Q-c7BV-CO9A-cFpYWW device-config:device=/dev/disk/by-id/scsi-3600188b04c02f100181ab3a483f9f0ae-part3 adf92b7f-ad40-828f-0728-caf94d2a0ba1 # xe pbd-plug uuid=adf92b7f-ad40-828f-0728-caf94d2a0ba1 Error code: SR_BACKEND_FAILURE_47 Error parameters: , The SR is not available [opterr=no such volume group: VG_XenStorage-U03Gt9-WtHi-8Nnu-QB2Q-c7BV-CO9A-cFpYWW] At this point I did a # vgrename VG_XenStorage-405a2ece-d10e-d6c5-ede2-e1ad2c29c68d VG_XenStorage-U03Gt9-WtHi-8Nnu-QB2Q-c7BV-CO9A-cFpYWW cause the VG name was different, but pdb-plug still gives me the same error. So, now I'm kinda lost about what to do, I'm not used to Xen and most sites I've been finding are really unhelpful. I hope someone can guide me in the right way to fix this. I cant lose those VMs (got backups, but from inside the guests, not the VMs themselves).

    Read the article

  • DD-WRT/openwrt question (TP-Link WR1043N)

    - by Shiki
    Can I squeeze more speed out of my router (when it comes to USB attached storage device on it) with open/DD wrt? (Sorry I don't really know such firmwares.) (Guess it works with ntfs-3g? I don't know.) Feel free to make this a real question. Basically the question: Does the change worth it in the terms of speed?

    Read the article

  • SCOM 2007 versus Zenoss (or other open source)

    - by TheCleaner
    I've taken the liberty to test both SCOM 2007 and Zenoss and found the following: SCOM 2007 Pros: Great MS Windows server monitoring and reporting In-depth configuration and easily integrates into a "MS datacenter" Cons: limited network device monitoring support (without 3rd party plugins) expensive difficult learning curve Zenoss Pros: Open Source (free) decent server monitoring for Windows, great monitoring for Linux decent network device monitoring Cons: not as in-depth as SCOM (for Windows at least) So my question to you folks is this: Given the above, and given that I'm trying to monitor 55 Windows servers, 1 Linux server, 2 ESX servers, and Juniper equipment...which would you recommend?

    Read the article

  • How can I get realvnc to accept incoming connections in Windows 7?

    - by JosephStyons
    On a Vista machine, I can get the free version of RealVNC to accept incoming connections (i.e., other people can vnc to it). However, I have not been able to get it to work under Windows 7 - the client gets the below error when trying to connect. Has anyone else been able to get RealVNC to accept connections under Win7? VNC Viewer : Question read: Connection aborted (10053) Do you wish to attempt to reconnect to MACHINE_NAME? Yes No

    Read the article

  • avi to mpeg4 command line convertor

    - by Samvel Siradeghyan
    Hi all I am writting program for recording IP cameras videos. I use Aforge framework and can save video in avi format, but it's size is too big. I need some command line program to convert videos from avi to mpeg4 format. Is there any free program and if yes where can I download them and how to use it. Thanks.

    Read the article

  • Unpause application in Mac OS X

    - by Xster
    I tried parsing a gigantic XML file and I ended up running out of virtual memory. The OS put all my applications on pause and gave me a screen to shutdown applications to free more space. I killed the XML parsing application and now have tons of space but I can't resume my paused applications anymore. What should I do?

    Read the article

  • What disk image should I use with VirtualBox, VDI, VMDK, VHD or HDD?

    - by Sorin Sbarnea
    Latest versions of VirtualBox supports several formats for virtual disks, but they forgot to provide a comparison between them. VDI VMDK VHD HDD Now, I am interested about a recommendation or comparison that considers the following: be able to use dynamic sizing be able to have snapshots be able to move my virtual machine to another OS or even another free virtualization solution with minimal effort (probably something that would run fine on Ubuntu). performance

    Read the article

< Previous Page | 382 383 384 385 386 387 388 389 390 391 392 393  | Next Page >