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  • idiomatic property changed notification in scala?

    - by Jeremy Bell
    I'm trying to find a cleaner alternative (that is idiomatic to Scala) to the kind of thing you see with data-binding in WPF/silverlight data-binding - that is, implementing INotifyPropertyChanged. First, some background: In .Net WPF or silverlight applications, you have the concept of two-way data-binding (that is, binding the value of some element of the UI to a .net property of the DataContext in such a way that changes to the UI element affect the property, and vise versa. One way to enable this is to implement the INotifyPropertyChanged interface in your DataContext. Unfortunately, this introduces a lot of boilerplate code for any property you add to the "ModelView" type. Here is how it might look in Scala: trait IDrawable extends INotifyPropertyChanged { protected var drawOrder : Int = 0 def DrawOrder : Int = drawOrder def DrawOrder_=(value : Int) { if(drawOrder != value) { drawOrder = value OnPropertyChanged("DrawOrder") } } protected var visible : Boolean = true def Visible : Boolean = visible def Visible_=(value: Boolean) = { if(visible != value) { visible = value OnPropertyChanged("Visible") } } def Mutate() : Unit = { if(Visible) { DrawOrder += 1 // Should trigger the PropertyChanged "Event" of INotifyPropertyChanged trait } } } For the sake of space, let's assume the INotifyPropertyChanged type is a trait that manages a list of callbacks of type (AnyRef, String) = Unit, and that OnPropertyChanged is a method that invokes all those callbacks, passing "this" as the AnyRef, and the passed-in String). This would just be an event in C#. You can immediately see the problem: that's a ton of boilerplate code for just two properties. I've always wanted to write something like this instead: trait IDrawable { val Visible = new ObservableProperty[Boolean]('Visible, true) val DrawOrder = new ObservableProperty[Int]('DrawOrder, 0) def Mutate() : Unit = { if(Visible) { DrawOrder += 1 // Should trigger the PropertyChanged "Event" of ObservableProperty class } } } I know that I can easily write it like this, if ObservableProperty[T] has Value/Value_= methods (this is the method I'm using now): trait IDrawable { // on a side note, is there some way to get a Symbol representing the Visible field // on the following line, instead of hard-coding it in the ObservableProperty // constructor? val Visible = new ObservableProperty[Boolean]('Visible, true) val DrawOrder = new ObservableProperty[Int]('DrawOrder, 0) def Mutate() : Unit = { if(Visible.Value) { DrawOrder.Value += 1 } } } // given this implementation of ObservableProperty[T] in my library // note: IEvent, Event, and EventArgs are classes in my library for // handling lists of callbacks - they work similarly to events in C# class PropertyChangedEventArgs(val PropertyName: Symbol) extends EventArgs("") class ObservableProperty[T](val PropertyName: Symbol, private var value: T) { protected val propertyChanged = new Event[PropertyChangedEventArgs] def PropertyChanged: IEvent[PropertyChangedEventArgs] = propertyChanged def Value = value; def Value_=(value: T) { if(this.value != value) { this.value = value propertyChanged(this, new PropertyChangedEventArgs(PropertyName)) } } } But is there any way to implement the first version using implicits or some other feature/idiom of Scala to make ObservableProperty instances function as if they were regular "properties" in scala, without needing to call the Value methods? The only other thing I can think of is something like this, which is more verbose than either of the above two versions, but is still less verbose than the original: trait IDrawable { private val visible = new ObservableProperty[Boolean]('Visible, false) def Visible = visible.Value def Visible_=(value: Boolean): Unit = { visible.Value = value } private val drawOrder = new ObservableProperty[Int]('DrawOrder, 0) def DrawOrder = drawOrder.Value def DrawOrder_=(value: Int): Unit = { drawOrder.Value = value } def Mutate() : Unit = { if(Visible) { DrawOrder += 1 } } }

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  • How do I get the IVsTextView of a specific OutputWindowPane?

    - by Jeremy Bell
    I have a visual studio integration package that tracks output from the debug window. I can get the IVsTextView of the output window, like so: IVsTextView view = GetService(typeof(SVsOutputWindow)) as IVsTextView; // grab text from the view and process it However, if a different panel other than the "Debug" panel is currently active, then this IVsTextView will have text from that panel, and not the "Debug" panel. Is it possible to get an IVsTextView for a specific output window panel, without calling OutputWindowPanel.Activate() prior to getting the IVsTextView of the output window?

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  • Intercepting Xstream conversion while parsing XML

    - by Shane Bell
    Suppose I have a simple Java class like this: public class User { String firstName; String lastName; public String getFirstName() { return firstName; } public void setFirstName(String firstName) { this.firstName = firstName; } public String getLastName() { return lastName; } public void setLastName(String lastName) { this.lastName = lastName; } } Now, suppose I want to parse the following XML: <user> <firstName>Homer</firstName> <lastName>Simpson</lastName> </user> I can do this with no problems in XStream like so: User homer = (User) xstream.fromXML(xml); Ok, all good so far, but here's my problem. Suppose I have the following XML that I want to parse: <user> <fullName>Homer Simpson</fullName> </user> How can I convert this XML into the same User object using XStream? I'd like a way to implement some kind of callback so that when XStream parses the fullName field, I can split the string in two and manually set the first name and last name fields on the user object. Is this possible? Note that I'm not asking how to split the string in two (that's the easy part), I want to know how to intercept the XML parsing so XStream doesn't try to reflectively set the fullName field on the User object (which obviously doesn't exist). I looked at the converters that XStream provides but couldn't figure out how to use it for this purpose. Any help would be appreciated.

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  • How to get webcam video stream bytes in c++

    - by Mr Bell
    I am targeting windows machines. I need to get access to the pointer to the byte array describing the individual streaming frames from an attached usb webcam. I saw the playcap directshow sample from the windows sdk, but I dont see how to get to raw data, frankly, I don't understand how the video actually gets to the window. Since I don't really need anything other than the video capture I would prefer not to use opencv. Visual Studio 2008 c++

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  • Get image data for Direct3d rendering stream

    - by Mr Bell
    I would like to get at the raw image data, as in a pointed to a byte array or something like that, of the image output from a direct3d app without actually rendering it to the monitor. I need to do this so that I can render direct3d as a directshow source filter Visual studio 2008 c++

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  • Game engine deployment strategy for the Android?

    - by Jeremy Bell
    In college, my senior project was to create a simple 2D game engine complete with a scripting language which compiled to bytecode, which was interpreted. For fun, I'd like to port the engine to android. I'm new to android development, so I'm not sure which way to go as far as deploying the engine on the phone. The easiest way I suppose would be to require the engine/interpreter to be bundled with every game that uses it. This solves any versioning issues. There are two problems with this. One: this makes each game app larger and two: I originally released the engine under the LGPL license (unfortunately), but this deployment strategy makes it difficult to conform to the rules of that license, particularly with respect to allowing users to replace the lib easily with another version. So, my other option is to somehow have the engine stand alone as an Activity or service that somehow responds to intents raised by game apps, and somehow give the engine app permissions to read the scripts and other assets to "run" the game. The user could then be able to replace the engine app with a different version (possibly one they made themselves). Is this even possible? What would you recommend? How could I handle it in a secure way?

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  • How do i render a web cam filter instead of video file in directshow?

    - by Mr Bell
    How do i render a web cam filter instead of video file? I am looking at the vmr9compositor example included in the directshow sdk. It renders a video file. I would like to stream in the feed from the webcam. It SEEMS like this should be possible, but I dont have much of a grasp on directshow. It uses this method call currently: hr = g_graph->RenderFile( pFileName, NULL ); Looking at the playcap example in the sdk which can display the web cam feed in a window, I see that it uses hr = g_pCapture->RenderStream (&PIN_CATEGORY_PREVIEW, &MEDIATYPE_Video, pSrcFilter, NULL, NULL)); to display the web cam stream. pSrcFilter is an IBaseFilter. How can I can swap the video file in the vmr app with the web cam feed? Windows XP, Visual Studio 2008 C++

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  • c++ callback syntax in a class

    - by Mr Bell
    I am trying to figure out the syntax to register a callback with this 3rd party software. I think it is probably a basic question, I just am not too familiar with c++. They have a method for registering a callback function so their code can call a function in my code when an event happens. They provided a working example that registers the callback from the main file, but I want to know how to do it when working inside a class Their method signature: smHTRegisterHeadPoseCallback(smEngineHandle engine_handle, void *user_data, smHTHeadPoseCallback callback_fun); Working example from the main file: void STDCALL receiveHeadPose(void *,smEngineHeadPoseData head_pose, smCameraVideoFrame video_frame) { ... } void main() { ... smHTRegisterHeadPoseCallback(engine_handle,0,receiveHeadPose) ... } But I want to use this from my class MyClass.h class FaceEngine { public: void STDCALL receiveFaceData(void *, smEngineFaceData face_data, smCameraVideoFrame video_frame); ... MyClass.cpp void FaceEngine::Start(void) { rc = smHTRegisterFaceDataCallback(hFaceAPIEngine,0,&FaceEngine::receiveFaceData); ... Results in this compiler error: Error 1 error C2664: 'smHTRegisterFaceDataCallback' : cannot convert parameter 3 from 'void (__stdcall FaceEngine::* )(void *,smEngineFaceData,smCameraVideoFrame)' to 'smHTFaceDataCallback' d:\stuff\programming\visual studio 2008\projects\tut02_vertices\faceengine.cpp 43 Beard If my question isn't clear please let me know how I can clarify.

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  • How to debug c++ DirectShow filter

    - by Mr Bell
    What debugging tools are available for directshow filters? Presently, I have a project that compiles and registers a video source filter that I then setup a graph in GraphEdit. I am using c++ in visual studio 2008. Is it possible to get a debugger attached to the filter in any way where I could set break points, inspect variables, etc? Barring that is there a way to log diagnostic information somewhere that I can view in real time?

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  • Convert integer to formatted LPCWSTR. C++

    - by Mr Bell
    I have a direct3d project that uses D3DXCreateTextureFromFile() to load some images. This function takes a LPCWSTR for the path to file. I want to load a series of textures that are numbered consecutively (ie. MyImage0001.jpg, MyImage0002.jpg, etc) But c++'s crazy strings confuse me. How do i: for(int i=0; i < 3;i++) { //How do I convert i into a string path i can use with D3DXCreateTextureFromFile? }

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  • Detect a USB drive being inserted - Windows Service

    - by Tom Bell
    I am trying to detect a USB disk drive being inserted within a Windows Service, I have done this as a normal Windows application. The problem is the following code doesn't work for volumes. Registering the device notification: DEV_BROADCAST_DEVICEINTERFACE notificationFilter; HDEVNOTIFY hDeviceNotify = NULL; ::ZeroMemory(&notificationFilter, sizeof(notificationFilter)); notificationFilter.dbcc_size = sizeof(DEV_BROADCAST_DEVICEINTERFACE); notificationFilter.dbcc_devicetype = DBT_DEVTYP_DEVICEINTERFACE; notificationFilter.dbcc_classguid = ::GUID_DEVINTERFACE_VOLUME; hDeviceNotify = ::RegisterDeviceNotification(g_serviceStatusHandle, &notificationFilter, DEVICE_NOTIFY_SERVICE_HANDLE); The code from the ServiceControlHandlerEx function: case SERVICE_CONTROL_DEVICEEVENT: PDEV_BROADCAST_HDR pBroadcastHdr = (PDEV_BROADCAST_HDR)lpEventData; switch (dwEventType) { case DBT_DEVICEARRIVAL: ::MessageBox(NULL, "A Device has been plugged in.", "Pounce", MB_OK | MB_ICONINFORMATION); switch (pBroadcastHdr->dbch_devicetype) { case DBT_DEVTYP_DEVICEINTERFACE: PDEV_BROADCAST_DEVICEINTERFACE pDevInt = (PDEV_BROADCAST_DEVICEINTERFACE)pBroadcastHdr; if (::IsEqualGUID(pDevInt->dbcc_classguid, GUID_DEVINTERFACE_VOLUME)) { PDEV_BROADCAST_VOLUME pVol = (PDEV_BROADCAST_VOLUME)pDevInt; char szMsg[80]; char cDriveLetter = ::GetDriveLetter(pVol->dbcv_unitmask); ::wsprintfA(szMsg, "USB disk drive with the drive letter '%c:' has been inserted.", cDriveLetter); ::MessageBoxA(NULL, szMsg, "Pounce", MB_OK | MB_ICONINFORMATION); } } return NO_ERROR; } In a Windows application I am able to get the DBT_DEVTYP_VOLUME in dbch_devicetype, however this isn't present in a Windows Service implementation. Has anyone seen or heard of a solution to this problem, without the obvious, rewrite as a Windows application?

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  • C++ snippet support in visual studio?

    - by Jeremy Bell
    I'm writing code in native C++ (not C++/CLR). I know that there is no built-in support for C++ with regards to the snippet manager and snipper picker interfaces, however I found a utility called "snippy" which supposedly can generate C++ snippets. Here is a c++ snippet that the program generated: <?xml version="1.0" encoding="utf-8"?> <CodeSnippets xmlns="http://schemas.microsoft.com/VisualStudio/2005/CodeSnippet"> <CodeSnippet Format="1.0.0"> <Header> <Title>MySnippet</Title> <Shortcut>MySnippet</Shortcut> <Description>Just a test snippet</Description> <Author>Me</Author> <SnippetTypes> <SnippetType>Expansion</SnippetType> </SnippetTypes> </Header> <Snippet> <Declarations> <Literal Editable="true"> <ID>literal1</ID> <ToolTip>just a placeholder</ToolTip> <Default> </Default> <Function> </Function> </Literal> </Declarations> <Code Language="cpp"><![CDATA[cout << "$literal1$" << std::endl;]]></Code> </Snippet> </CodeSnippet> </CodeSnippets> If there is support in visual C++, even in a limited capacity, for C++ snippets, how do I add them to my environment, and what are the limitations? All I need is support for basic expansion snippets that I can invoke by typing a shortcut and hitting tab, and which supports basic literals that I can tab through (basically, if it supports the above snippet, I'm good). If this can't be done, are there any free add-ons or extensions to visual studio that support snippets for C++? I'm using both visual studio 2010 and 2008, but I mostly write code in 2010 right now.

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  • NUnit, CollectionAssert.AreEquivalent(...,...), C# Question

    - by K-Bell
    I new to NUnit and looking for an explination as to why this test fails? I get the following exception when running the test. NUnit.Framework.AssertionException: Expected: equivalent to < <....ExampleClass, <....ExampleClass But was: < <....ExampleClass, <....ExampleClass using NUnit.Framework; using System.Collections.ObjectModel; public class ExampleClass { public ExampleClass() { Price = 0m; } public string Description { get; set; } public string SKU { get; set; } public decimal Price { get; set; } public int Qty { get; set; } } [TestFixture] public class ExampleClassTests { [Test] public void ExampleTest() { var collection1 = new Collection<ExampleClass> { new ExampleClass {Qty = 1, SKU = "971114FT031M"}, new ExampleClass {Qty = 1, SKU = "971114FT249LV"} }; var collection2 = new Collection<ExampleClass> { new ExampleClass {Qty = 1, SKU = "971114FT031M"}, new ExampleClass {Qty = 1, SKU = "971114FT249LV"} }; CollectionAssert.AreEquivalent(collection1, collection2); } }

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  • How to do more programming/technical stuff?

    - by Bell
    I working as an IT consultant and I am currently doing functional stuff like requirements gathering, documentations and writing test specs etc. I kind of sick of this kind of job scope and wish to do more programming/ design / technical stuff. Because I get more satisfaction doings the things rather than telling other to do Anyone in the same dilemma as me and any suggestions on how to get on with working life?

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  • linux cron job error

    - by bell
    I have setup a cron job to run a php file every 30 minutes, lynx -source public_html/scripts/file.php the result comes through to an email but seems to get this error Can't Access `file://localhost/home/username/public_html/scripts/file.php' Alert!: Unable to access document. lynx: Can't access startfile any advice would be much appreciated

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  • Customizing the Visual Studio 2010 Toolbar - Open Project

    - by Gordon Bell
    I'm trying to customize the Standard Toolbar in VS2010 to add Open Project (on the File menu), but it's not available.. Steps: Tools Customize... On the Commands Tab, select Toolbar, then Standard from the list Click Add Command... button Select File in the list and no Open Project ??? Can't seem to find it anywhere else either. Any idea, or how else to add it? Thanks!

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