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  • How bad it's have two methods with the same name but differents signatures in two classes?

    - by Super User
    I have a design problem relationated with the public interface, the names of methods and the understanding of my API and my code. I have two classes like this: class A: ... function collision(self): .... ... class B: .... function _collision(self, another_object, l, r, t, b): .... The first class have one public method named collision and the second have one private method called _collision. The two methods differs in arguments type and number. In the API _m method is private. For the example let's say that the _collision method checks if the object is colliding with another_ object with certain conditions l, r, t, b (for example, collide the left side, the right side, etc) and returns true or false according to the case. The collision method, on the other hand, resolves all the collisions of the object with other objects. The two methods have the same name because I think is better avoid overload the design with different names for methods who do almost the same think, but in distinct contexts and classes. This is clear enough to the reader or I should change the method's name?

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  • Which pattern is best for large project

    - by shamim
    I have several years of software development experience, but I am not a keen and adroit programmer, to perform better I need helping hands. Recently I engaged in an ERP project. For this project want a very effective structure, which will be easily maintainable and have no compromise about performance issue. Below structures are now present in my old projects. Entity Layer BusinessLogic Layer. DataLogic Layer UI Layer. Bellow picture describe how they are internally connected. For my new project want to change my project structure, I want to follow below steps: Core Layer(common) BLL DAL Model UI Bellow picture describe how they are internally connected. Though goggling some initial type question’s are obscure to me, they are : For new project want to use Entity framework, is it a good idea? Will it increase my project performance? Will it more maintainable than previous structure? Entity Framework core disadvantages/benefits are? For my project need help to select best structure. Will my new structure be better than the old one?

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  • Templates for forms, tabs etc? - Patterntap alternatives

    - by Marco Demaio
    I used to find http://www.patterntap.com quite useful to get design inspiration for forms, tabs, and other web elements etc. Unfortunately after the ZURB acquisition of Patterntap now they enforce you to sign in with your Twitter account in order to simply view larger images of patterns provided by the crowd. So in some way it's not free anymore. Do you know of alternatives to patterntap that are free and you are not obliged to sign in?

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  • Representing complex object dependencies

    - by max
    I have several classes with a reasonably complex (but acyclic) dependency graph. All the dependencies are of the form: class X instance contains an attribute of class Y. All such attributes are set during initialization and never changed again. Each class' constructor has just a couple parameters, and each object knows the proper parameters to pass to the constructors of the objects it contains. class Outer is at the top of the dependency hierarchy, i.e., no class depends on it. Currently, the UI layer only creates an Outer instance; the parameters for Outer constructor are derived from the user input. Of course, Outer in the process of initialization, creates the objects it needs, which in turn create the objects they need, and so on. The new development is that the a user who knows the dependency graph may want to reach deep into it, and set the values of some of the arguments passed to constructors of the inner classes (essentially overriding the values used currently). How should I change the design to support this? I could keep the current approach where all the inner classes are created by the classes that need them. In this case, the information about "user overrides" would need to be passed to Outer class' constructor in some complex user_overrides structure. Perhaps user_overrides could be the full logical representation of the dependency graph, with the overrides attached to the appropriate edges. Outer class would pass user_overrides to every object it creates, and they would do the same. Each object, before initializing lower level objects, will find its location in that graph and check if the user requested an override to any of the constructor arguments. Alternatively, I could rewrite all the objects' constructors to take as parameters the full objects they require. Thus, the creation of all the inner objects would be moved outside the whole hierarchy, into a new controller layer that lies between Outer and UI layer. The controller layer would essentially traverse the dependency graph from the bottom, creating all the objects as it goes. The controller layer would have to ask the higher-level objects for parameter values for the lower-level objects whenever the relevant parameter isn't provided by the user. Neither approach looks terribly simple. Is there any other approach? Has this problem come up enough in the past to have a pattern that I can read about? I'm using Python, but I don't think it matters much at the design level.

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  • In database table design, how does "Virtual Goods" affect table design -- should we create an instan

    - by Jian Lin
    When we design a database table for a DVD rental company, we actually have a movie, which is an abstract idea, and a physical DVD, so for each rental, we have a many-to-many table with fields such as: TransactionID UserID DvdID RentedDate RentalDuration AmountPaid but what about with virtual goods? For example, if we let a user rent a movie online for 3 days, we don't actually have a DVD, so we may have a table: TransactionID UserID MovieID RentedDate RentalDuration AmountPaid should we create a record for each instance of "virtual good"? For example, what if this virtual good (the movie) can be authorized to be watched on 3 devices (with 3 device IDs), then should we then create a virtual good record in the VirtualGoods table, each with a VirtualGoodID and then another table that has VirtualGoodID DeviceID to match up the movie with the DeviceIDs? We can also just use the TransactionID as the VirtualGoodID. Are there circumstances where we may want to create a record to record this "virtual good" in a VirtualGoods table?

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  • Whitepaper list for the application framework

    - by Rick Finley
    We're reposting the list of technical whitepapers for the Oracle ETPM framework (called OUAF, Oracle Utilities Application Framework).  These are are available from My Oracle Support at the Doc Id's mentioned below. Some have been updated in the last few months to reflect new advice and new features.  This is reposted from the OUAF blog:  http://blogs.oracle.com/theshortenspot/entry/whitepaper_list_as_at_november Doc Id Document Title Contents 559880.1 ConfigLab Design Guidelines This whitepaper outlines how to design and implement a data management solution using the ConfigLab facility. This whitepaper currently only applies to the following products: Oracle Utilities Customer Care And Billing Oracle Enterprise Taxation Management Oracle Enterprise Taxation and Policy Management           560367.1 Technical Best Practices for Oracle Utilities Application Framework Based Products Whitepaper summarizing common technical best practices used by partners, implementation teams and customers. 560382.1 Performance Troubleshooting Guideline Series A set of whitepapers on tracking performance at each tier in the framework. The individual whitepapers are as follows: Concepts - General Concepts and Performance Troublehooting processes Client Troubleshooting - General troubleshooting of the browser client with common issues and resolutions. Network Troubleshooting - General troubleshooting of the network with common issues and resolutions. Web Application Server Troubleshooting - General troubleshooting of the Web Application Server with common issues and resolutions. Server Troubleshooting - General troubleshooting of the Operating system with common issues and resolutions. Database Troubleshooting - General troubleshooting of the database with common issues and resolutions. Batch Troubleshooting - General troubleshooting of the background processing component of the product with common issues and resolutions. 560401.1 Software Configuration Management Series  A set of whitepapers on how to manage customization (code and data) using the tools provided with the framework. The individual whitepapers are as follows: Concepts - General concepts and introduction. Environment Management - Principles and techniques for creating and managing environments. Version Management - Integration of Version control and version management of configuration items. Release Management - Packaging configuration items into a release. Distribution - Distribution and installation of releases across environments Change Management - Generic change management processes for product implementations. Status Accounting - Status reporting techniques using product facilities. Defect Management - Generic defect management processes for product implementations. Implementing Single Fixes - Discussion on the single fix architecture and how to use it in an implementation. Implementing Service Packs - Discussion on the service packs and how to use them in an implementation. Implementing Upgrades - Discussion on the the upgrade process and common techniques for minimizing the impact of upgrades. 773473.1 Oracle Utilities Application Framework Security Overview A whitepaper summarizing the security facilities in the framework. Now includes references to other Oracle security products supported. 774783.1 LDAP Integration for Oracle Utilities Application Framework based products Updated! A generic whitepaper summarizing how to integrate an external LDAP based security repository with the framework. 789060.1 Oracle Utilities Application Framework Integration Overview A whitepaper summarizing all the various common integration techniques used with the product (with case studies). 799912.1 Single Sign On Integration for Oracle Utilities Application Framework based products A whitepaper outlining a generic process for integrating an SSO product with the framework. 807068.1 Oracle Utilities Application Framework Architecture Guidelines This whitepaper outlines the different variations of architecture that can be considered. Each variation will include advice on configuration and other considerations. 836362.1 Batch Best Practices for Oracle Utilities Application Framework based products This whitepaper outlines the common and best practices implemented by sites all over the world. 856854.1 Technical Best Practices V1 Addendum Addendum to Technical Best Practices for Oracle Utilities Customer Care And Billing V1.x only. 942074.1 XAI Best Practices This whitepaper outlines the common integration tasks and best practices for the Web Services Integration provided by the Oracle Utilities Application Framework. 970785.1 Oracle Identity Manager Integration Overview This whitepaper outlines the principals of the prebuilt intergration between Oracle Utilities Application Framework Based Products and Oracle Identity Manager used to provision user and user group security information. For Fw4.x customers use whitepaper 1375600.1 instead. 1068958.1 Production Environment Configuration Guidelines A whitepaper outlining common production level settings for the products based upon benchmarks and customer feedback. 1177265.1 What's New In Oracle Utilities Application Framework V4? Whitepaper outlining the major changes to the framework since Oracle Utilities Application Framework V2.2. 1290700.1 Database Vault Integration Whitepaper outlining the Database Vault Integration solution provided with Oracle Utilities Application Framework V4.1.0 and above. 1299732.1 BI Publisher Guidelines for Oracle Utilities Application Framework Whitepaper outlining the interface between BI Publisher and the Oracle Utilities Application Framework 1308161.1 Oracle SOA Suite Integration with Oracle Utilities Application Framework based products This whitepaper outlines common design patterns and guidelines for using Oracle SOA Suite with Oracle Utilities Application Framework based products. 1308165.1 MPL Best Practices Oracle Utilities Application Framework This is a guidelines whitepaper for products shipping with the Multi-Purpose Listener. This whitepaper currently only applies to the following products: Oracle Utilities Customer Care And Billing Oracle Enterprise Taxation Management Oracle Enterprise Taxation and Policy Management 1308181.1 Oracle WebLogic JMS Integration with the Oracle Utilities Application Framework This whitepaper covers the native integration between Oracle WebLogic JMS with Oracle Utilities Application Framework using the new Message Driven Bean functionality and real time JMS adapters. 1334558.1 Oracle WebLogic Clustering for Oracle Utilities Application Framework New! This whitepaper covers process for implementing clustering using Oracle WebLogic for Oracle Utilities Application Framework based products. 1359369.1 IBM WebSphere Clustering for Oracle Utilities Application Framework New! This whitepaper covers process for implementing clustering using IBM WebSphere for Oracle Utilities Application Framework based products 1375600.1 Oracle Identity Management Suite Integration with the Oracle Utilities Application Framework New! This whitepaper covers the integration between Oracle Utilities Application Framework and Oracle Identity Management Suite components such as Oracle Identity Manager, Oracle Access Manager, Oracle Adaptive Access Manager, Oracle Internet Directory and Oracle Virtual Directory. 1375615.1 Advanced Security for the Oracle Utilities Application Framework New! This whitepaper covers common security requirements and how to meet those requirements using Oracle Utilities Application Framework native security facilities, security provided with the J2EE Web Application and/or facilities available in Oracle Identity Management Suite.

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  • What do you do if you reach a design dead-end in evolutionary methods like Agile or XP?

    - by Dipan Mehta
    As I was reading Martin Fowler's famous blog post Is Design Dead?, one of the striking impressions I got is that given the fact that in Agile Methodology and Extreme Programming, the design as well as programming is evolutionary, there are always points where things need to get refactored. It may be possible that when a programmer's level is good, and they understand design implications and don't make critical mistakes, the code continues to evolve. However, in a normal context, what is the ground reality in this context? In a normal day given some significant development goes into product, and when critical change occurs in requirement isn't it a constraint that how much ever we wish, fundamental design aspects cannot be modified? (without throwing away major part of the code). Is it not quite likely that one reaches dead-end on any further possible improvement on design and requirements? I am not advocating any non-Agile practice here, but I want to know from people who practice agile or iterative or evolutionary development methods, as for their real experiences. Have you ever reached such dead-ends? How have you managed to avoid it or escaped it? Or are there measures to ensure that design remains clean and flexible as it evolves?

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  • Object oriented wrapper around a dll

    - by Tom Davies
    So, I'm writing a C# managed wrapper around a native dll. The dll contains several hundred functions. In most cases, the first argument to each function is an opaque handle to a type internal to the dll. So, an obvious starting point for defining some classes in the wrapper would be to define classes corresponding to each of these opaque types, with each instance holding and managing the opaque handle (passed to its constructor) Things are a little awkward when dealing with callbacks from the dll. Naturally, the callback handlers in my wrapper have to be static, but the callbacks arguments invariable contain an opaque handle. In order to get from the static callback back to an object instance, I've created a static dictionary in each class, associating handles with class instances. In the constructor of each class, an entry is put into the dictionary, and this entry is then removed in the Destructors. When I receive a callback, I can then consult the dictionary to retrieve the class instance corresponding to the opaque reference. Are there any obvious flaws to this? Something that seems to be a problem is that the existence static dictionary means that the garbage collector will not act on my class instances that are otherwise unreachable. As they are never garbage collected, they never get removed from the dictionary, so the dictionary grows. It seems I might have to manually dispose of my objects, which is something absolutely would like to avoid. Can anyone suggest a good design that allows me to avoid having to do this?

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  • Full stack framework for Java

    - by Jonathan Barbero
    Hello everyone, I'm looking for a full stack framework (from persistency to view generation (CRUD)) for Java. I don't have experience with Rails style frameworks, like Grails, but I worked a lot with Hibernate, Struts, Spring ... I prefer a framework that let you naturally modify the business domain design with the less effort ( i.e. writing the sql querys to modify the tables and constrains, change the view pages, etc ... ). I was looking a bit about this topic, I saw Naked Objects for example but its development has stopped. So, I want to hear about your experience. Thanks in advance.

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  • How do we keep dependent data structures up to date?

    - by Geo
    Suppose you have a parse tree, an abstract syntax tree, and a control flow graph, each one logically derived from the one before. In principle it is easy to construct each graph given the parse tree, but how can we manage the complexity of updating the graphs when the parse tree is modified? We know exactly how the tree has been modified, but how can the change be propagated to the other trees in a way that doesn't become difficult to manage? Naturally the dependent graph can be updated by simply reconstructing it from scratch every time the first graph changes, but then there would be no way of knowing the details of the changes in the dependent graph. I currently have four ways to attempt to solve this problem, but each one has difficulties. Nodes of the dependent tree each observe the relevant nodes of the original tree, updating themselves and the observer lists of original tree nodes as necessary. The conceptual complexity of this can become daunting. Each node of the original tree has a list of the dependent tree nodes that specifically depend upon it, and when the node changes it sets a flag on the dependent nodes to mark them as dirty, including the parents of the dependent nodes all the way down to the root. After each change we run an algorithm that is much like the algorithm for constructing the dependent graph from scratch, but it skips over any clean node and reconstructs each dirty node, keeping track of whether the reconstructed node is actually different from the dirty node. This can also get tricky. We can represent the logical connection between the original graph and the dependent graph as a data structure, like a list of constraints, perhaps designed using a declarative language. When the original graph changes we need only scan the list to discover which constraints are violated and how the dependent tree needs to change to correct the violation, all encoded as data. We can reconstruct the dependent graph from scratch as though there were no existing dependent graph, and then compare the existing graph and the new graph to discover how it has changed. I'm sure this is the easiest way because I know there are algorithms available for detecting differences, but they are all quite computationally expensive and in principle it seems unnecessary so I'm deliberately avoiding this option. What is the right way to deal with these sorts of problems? Surely there must be a design pattern that makes this whole thing almost easy. It would be nice to have a good solution for every problem of this general description. Does this class of problem have a name?

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  • How to avoid having very large objects with Domain Driven Design

    - by Pablojim
    We are following Domain Driven Design for the implementation of a large website. However by putting the behaviour on the domain objects we are ending up with some very large classes. For example on our WebsiteUser object, we have many many methods - e.g. dealing with passwords, order history, refunds, customer segmentation. All of these methods are directly related to the user. Many of these methods delegate internally to other child object but this still results in some very large classes. I'm keen to avoid exposing lots of child objects e.g. user.getOrderHistory().getLatestOrder(). What other strategies can be used to avoid this problems?

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  • Subclassing to avoid line length

    - by Super User
    The standard line length of code is 80 characters per line. This is accepted and followed by the most of programmers. I working on a state machine of a character and is necessary for me follow this too. I have four classes who pass this limit. I can subclass each class in two more and then avoid the line length limit. class Stand class Walk class Punch class Crouch The new classes would be StandLeft, StandRight and so on. Stand, Walk, Punch and Crouch would be then abstract classes. The question if there is a limit for the long of the hierarchies tree or this is depends of the case.

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  • Why should ViewModel route actions to Controller when using the MVCVM pattern?

    - by Lea Hayes
    When reading examples across the Internet (including the MSDN reference) I have found that code examples are all doing the following type of thing: public class FooViewModel : BaseViewModel { public FooViewModel(FooController controller) { Controller = controller; } protected FooController Controller { get; private set; } public void PerformSuperAction() { // This just routes action to controller... Controller.SuperAction(); } ... } and then for the view: public class FooView : BaseView { ... private void OnSuperButtonClicked() { ViewModel.PerformSuperAction(); } } Why do we not just do the following? public class FooView : BaseView { ... private void OnSuperButtonClicked() { ViewModel.Controller.SuperAction(); // or, even just use a shortcut property: Controller.SuperAction(); } }

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  • How do I handle priority and propagation in an event system?

    - by Peeter
    Lets say I have a simple event system with the following syntax: object = new Object(); object.bind("my_trigger", function() { print "hello"; }); object.bind("my_trigger", function() { print "hello2"; }); object.trigger("my_trigger"); How could I make sure hello2 is printed out first (I do not want my code to depend on which order the events are binded). Ontop of that, how would I prevent my events from propagating (e.g. I want to stop every other event from being executed)

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  • DDD: service contains two repository

    - by tikhop
    Does it correct way to have two repository inside one service and will it be an application or domain service? Suppose I have a Passenger object that should contains Passport (government id) object. I am getting Passenger from PassengerRepository. PassengerRepository create request to server and obtain data (json) than parse received data and store inside repository. I have confused because I want to store Passport as Entity and put it to PassportRepository but all information about password contains inside json than i received above. I guess that I should create a PassengerService that will be include PassengerRepository and PassportRepository with several methods like removePassport, addPassport, getAllPassenger and etc. UPDATE: So I guess that the better way is represent Passport as VO and store all passports inside Passenger aggregate. However there is another question: Where I should put the methods (methods calls server api) for management passenger's passport. I think the better place is so within Passenger aggregate.

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  • My proposed design is usually worse than my colleague's - how do I get better?

    - by user151193
    I have been programming for couple of years and am generally good when it comes to fixing problems and creating small-to-medium scripts, however, I'm generally not good at designing large scale programs in object oriented way. Few questions Recently, a colleague who has same number of years of experience as me and I were working on a problem. I was working on a problem longer than him, however, he came up with a better solution and in the end we're going to use his design. This really affected me. I admit his design is better, but I wanted to come up with a design as good as his. I'm even contemplating quitting the job. Not sure why but suddenly I feel under some pressure e.g. what would juniors think of me and etc? Is it normal? Or I'm thinking a little too much into this? My job involves programming in Python. I try to read source code but how do you think I can improve me design skills? Are there any good books or software that I should study? Please enlighten me. I will really appreciate your help.

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  • Interface Design Problem: Storing Result of Transactions

    - by jboyd
    Requirements: multiple sources of input (social media content) into a system multiple destinations of output (social media api's) sources and destinations WILL be added some pseudo: IContentProvider contentProvider = context.getBean("contentProvider"); List<Content> toPost = contentProvider.getContent(); for (Content c : toPost) { SocialMediaPresence smPresence = socialMediaService.getSMPresenceBySomeId(c.getDestId()); smPresence.hasTwitter(); smPresence.hasFacebook(); //just to show what this is smPresence.postContent(c); //post content could fail for some SM platforms, but shoulnd't be lost forever } So now I run out of steam, I need to know what content has been successfully posted, and if it hasn't gone too all platforms, or if another platform were added in the future that content needs to go out for it as well (therefore my content provider will need to not only know if content has gone out, but for what platforms). I'm not looking for code, although sample/pseudo is fine... I'm looking for an approach to this problem that I can implement

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  • Expose subset of a class - design question

    - by thanikkal
    Suppose i have a product class with about close to 100 properties. Now for some operations (Say tax calculation) i dont really need this bulky product type, rather only a subset that has price related properties. I am not sure if i should create different snap shots(class) of products that just has the properties that i am interested in. what would be the ideal approach so that i don't unnecessarily pass around unsought fluff? Thanks in advance.

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  • Choosing a design pattern for a class that might change it's internal attributes

    - by the_drow
    I have a class that holds arbitrary state and it's defined like this: class AbstractFoo { }; template <class StatePolicy> class Foo : public StatePolicy, public AbstractFoo { }; The state policy contains only protected attributes that represent the state. The state might be the same for multiple behaviors and they can be replaced at runtime. All Foo objects have the same interface to abstract the state itself and to enable storing Foo objects in containers. I would like to find the least verbose and the most maintainable way to express this.

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  • Book Review: Pro SQL Server 2008 Relational Database Design and Implementation

    - by Alexander Kuznetsov
    Investing in proper database design is a very efficient way to cut maintenance costs. If we expect a system to last, we need to make sure it has a good solid foundation - high quality database design. Surely we can and sometimes do cut corners and save on database design to get things done faster. Unfortunately, such cutting corners frequently comes back and bites us: we may end up spending a lot of time solving issues caused by poor design. So, solid understanding of relational database design is...(read more)

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  • Entity Framework 4.1 Release Candidate Released

    - by shiju
    Microsoft ADO.NET team has announced the Release Candidate version of Entity Framework 4.1. You can download the  Entity Framework 4.1 Release Candidate from here . You can also use NuGet to get Entity Framework 4.1 Release Candidate. The Code First approach is available with Entity Framework 4.1.I have upgraded my ASP.NET MVC 3/EF Code First demo web app (http://efmvc.codeplex.com) to Entity Framework 4.1  version

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  • Are there any GUI or user interface design patterns? [closed]

    - by Niranjan Kala
    I was curious about GUI design patterns, so I searched and got some information, including a list of UI patterns for the web. This UI patterns website says that: UI Patterns is a growing collection of User Interface Design Principles and User Interface Usability Patterns present on web applications and sites today. Are there any other design patterns for constructing websites or other user interfaces? Are there any books that describe these patterns? I'm particularly interested in patterns for Windows desktop development and web development in the .NET platform.

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  • Entity Framework 4.0: My Favorite Books

    - by nannette
    I'm in the process of reading several Entity Framework 4.0 books. I'm going to recommend two such books: 1) Programming Entity Framework: Building Data Centric Apps with the ADO.NET Entity Framework by Julia Lerman 2) Entity Framework 4.0 Recipes: A Problem-Solution Approach by Larry Tenny and Zeeshan Hirani Visit these Entity Framework 4.0 Quick Start videos by Julia Lerman. The book links include numerous detailed reviews. If you can only afford one of the books, I'd recommend Julia's book as the...(read more)

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  • What the best way to wire up Entity Framework database context (model) to ViewModel in MVVM WPF?

    - by hal9k2
    As in the question above: What the best way to wire up Entity Framework database model (context) to viewModel in MVVM (WPF)? I am learning MVVM pattern in WPF, alot of examples shows how to implement model to viewModel, but models in that examples are just simple classes, I want to use MVVM together with entity framework model (base first approach). Whats the best way to wire model to viewModel. Thanks for answers. //ctor of ViewModel public ViewModel() { db = new PackageShipmentDBEntities(); // Entity Framework generated class ListaZBazy = new ObservableCollection<Pack>(db.Packs.Where(w => w.IsSent == false)); } This is my usual ctor of ViewModel, think there is a better way, I was reading about repository pattern, not sure if I can adapt this to WPF MVVM

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  • Is there a definitive reference on Pinball playfield design?

    - by World Engineer
    I'm looking at designing tables for Future Pinball but I'm not sure where to start as I've little background in game design per se. I've played scores of pinball tables over the years so I've a fairly good idea of what is "fun" in those terms. However, I'd like to know if there is a definitive "bible" of pinball design as far as layout and scoring/mode design goes. I've looked but there doesn't seem to be anything really coherent that I could find. Is it simply a lost art or am I missing some buried gem?

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