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  • Path variable to mso.dll and msoutl.olb

    - by Stefanie
    Hey, I'm trying to develop a toolbar for Microsoft Outlook. For getting it to work I need mso.dll and msoutl.olb as an import. My problem is: the path is hardcoded , but it varies for every OS and of course if someone doesn't install Office to the default path. I tried it this way http://support.microsoft.com/kb/234788/en-us/ but it didn't work, because I couldn't get the return value I needed (OK, after four type conversions but I thought there had to be a better way ;) ) Thanks for helping

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  • How to copy items from a dropdownbox to another [C#]

    - by LuRsT
    How can I copy items hardcoded from one dropdown box to another keeping the keys and values? drpTypes.Items.Add(new ListItem("Tipos de Acções", "1")); drpTypes.Items.Add(new ListItem("Tipos de Combustível", "2")); drpTypes.Items.Add(new ListItem("Tipos de Condutor", "3")); drpTypesCreateEdit.Items.AddRange(drpTypes.Items);

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  • Setting up dynamic DNS for linked router

    - by cherrun
    I have a 'main' router that receives the internet signal from the ISP and another one in my room, connected with a cable. The main router is running its original firmware and is very limited in its features, unfortunately I can not change this router, since my phone company has some hardcoded stuff in there and the internet will only work with this router. My second router is running DD-WRT firmware. Now I need to set up dynamic DNS, so I can access my NAS machine remotely, which is connected to the second router. As mentioned, this can't be done with the main router, due to its limited features. DHCP is turned off on the second router, since it gets its IP from the main one. Is there a possibility to set up dynamic DNS on the second router, without changing any (or much) on the main router? Maybe as a side note: I live in Germany, don't know if the set up of the routers are different in other countries.

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  • Setting up dynamic DNS for linked router

    - by cherrun
    I have a 'main' router that receives the internet signal from the ISP and another one in my room, connected with a cable. The main router is running its original firmware and is very limited in its features, unfortunately I can not change this router, since my phone company has some hardcoded stuff in there and the internet will only work with this router. My second router is running DD-WRT firmware. Now I need to set up dynamic DNS, so I can access my NAS machine remotely, which is connected to the second router. As mentioned, this can't be done with the main router, due to its limited features. DHCP is turned off on the second router, since it gets its IP from the main one. Is there a possibility to set up dynamic DNS on the second router, without changing any (or much) on the main router? Maybe as a side note: I live in Germany, don't know if the set up of the routers are different in other countries.

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  • mdadm email notification - change the default subject

    - by Shirker
    I have entry in my crontab 00 */1 * * * /sbin/mdadm --monitor --scan -1 [email protected] It works more than perfect, but I need to change the default email template. So instead of subject "mdadm monitoring" it wished to be "mdadm monitoring from «IP ADDRESS»" or like that. [root@mail ~]# rpm -ql mdadm-3.2.5-4.el6_4.2.x86_64 | grep -v -E '(man|doc)' /etc/cron.d/raid-check /etc/rc.d/init.d/mdmonitor /etc/sysconfig/raid-check /lib/udev/rules.d/65-md-incremental.rules /sbin/mdadm /sbin/mdmon /usr/sbin/raid-check /var/run/mdadm Is it hardcoded or its possible to change?

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  • using sed to print next line after match

    - by smokinguns
    I came across various examples on printing next line after a match, that use awk and sed. I'm using it in my code and it works fine. Now I want to use a variable instead of a hardcoded value for the pattern match. The search pattern string includes forward slashes "/". How do I use a variable that has "/" in it and use it to print the next line after the match? The following doesn't seem to work: var="/somePath/to/my/home" val=`echo -e "$someStr" | sed -n ':$var:{n;p;}'` In this case, val is always blank. I'm using using ":" as the delimiter instead of "/". I'm on a Mac OS X.

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  • Replacing hyperlinks in Apache2 ProxyPass

    - by Jeroen
    I am using Apache2 with mod proxy on Ubuntu 12.04 as a reverse proxy to some back-end server: <VirtualHost *:80> ProxyPass / http://somewhere.com/mysite ProxyPassReverse / http://somewhere.com/mysite ServerName www.mysite.nl ServerAlias mysite.nl *.mysite.nl </VirtualHost> However, unfortunately the back-end server has some internal links hardcoded; e.g. a link to somewhere else in the site has <a href="http://somewhere.com/mysite/something"> instead of just <a href="something.png">. Is there a way I can use Apache to replace strings in the body as served by the backend before passing it back to the client? E.g replace all instances of "http://somewhere.com/site/" with "http://mysite.nl/" ? I know nginx or so is better as a reverse proxy, but the server is hosting other stuff so port 80 needs to be Apache2.

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  • Dovecot ignoring maximum number of IMAP connections

    - by Michelle
    I have a single mailbox mail server running Dovecot/Postfix and I have two IMAP clients, Thunderbird on the PC and K9 on Android. I keep on receiving this error in my logs even after I change the 'mail_max_userip_connections' variable to 50. puppet dovecot: imap-login: Maximum number of connections from user+IP exceeded (mail_max_userip_connections=10): user=<[email protected]>, method=PLAIN, rip=62.242.90.2, lip=198.29.31.229, TLS Why does it say that it is set to 10 in the log? Is that hardcoded? grep -r "mail_max_userip_connections" /etc/dovecot /etc/dovecot/conf.d/20-managesieve.conf: #mail_max_userip_connections = 10 /etc/dovecot/conf.d/20-pop3.conf: #mail_max_userip_connections = 3 /etc/dovecot/conf.d/20-imap.conf: mail_max_userip_connections = 50 I've restarted dovecot after making the changes but this error is still logged and I can't access the mailbox. Can anyone help me understand why I can't seem to raise the maximum limit?

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  • linux kernel option to set sata disk to udma/133 1.5gbps

    - by John Doe
    hi, i try to speed up boot time of my linux server box which uses removable HDD rack's the current boot time is around 2 min's but if i connect the hdd's directly to the mainboard its about 2 sec's the problem is that ahci's kernel implementation causes a timeout of around 30 seconds for each disk during boot which originates from the hdd-rack after the timeout the kernel prints that the disk is limited with speed to 1.5gbps and udma/133 is used so the question i have is: how can i set this in grub as a boot option so the kernel doesnt have to wait for a timeout and just hardcoded limits the speed of the disks? i read about a few options like pci=nomsi or such, which dont work thats why im asking for limiting precisely the disks during boot thx

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  • MMS gets hostname from uname and can't connect to it

    - by Adam Monsen
    I'm trying to get 10gen's MongoDB Monitoring Service monitoring my 3-node replica set. The replica set running in an AWS VPC. Each node runs on a different [virtual] machine. Assume their IPs are 192.168.1.1 (primary or secondary), 192.168.1.2 (primary or secondary), 192.168.1.3 (arbiter). From a quick look at the source, MMS appears to get the hostname of the machine it is running on like so: platform.uname()[1] For my VPC EC2 instance, this returns something like ip-192-168-1-1 MMS then tries to connect to this hostname, which does not resolve. I'd rather just use IP addresses (since they're always static), but it seems like the hardcoded use of platform.uname()[1] in mmsAgent.py precludes that. So, what's an elegant way out of this? Hack /etc/hosts? I'm not setting up a DNS server just for this. Maybe I'm just misunderstanding how to configure MMS.

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  • Nginx proxy SOAP request

    - by user2606078
    looking for a right way to accomplish the following: there is an app that have URL(1) hardcoded and no way/time to change it in the source http://dev.server.com/example.com/admin/soap/action/index?pr=1 and it should use (and get response from) URL(2) http://example.com/admin/soap/action/index?pr=1 what should I configure in Nginx (apache as backup used) conf on dev.server.com in order to give that app when it asks URL(1) answer from URL(2)? On dev.server.com Apache has virtual host: dev.server.com enabled. Also I've tried to proxy in apache instead of nginx by using ProxyPass: <Directory /var/www/dev> Options Indexes FollowSymLinks MultiViews AllowOverride all Order allow,deny allow from all </Directory> <Location /example.com/admin/soap> ProxyPass http://example.com/admin/soap </Location>

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  • Sharepoint 2010 reacts very badly to having it's IP address changed. How do I fix it?

    - by Jeff Sacksteder
    I have Sharepoint 2010 set up on a virtual host for prototyping various projects. If I restart the host, the IP changes. Afterwards, SP complains that it can't find it's configuration database. I can't find where it might be storing an IP. To clarify, the URL remains the same - I have a dynamic dns solution in place to handle that. I can't see anything in the web.config files or the database connection strings that would indicate a hardcoded IP. How can I fix this up in less time than re-installing every time I need to do a project?

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  • Redirect Domain Name to Localhost

    - by somebody
    I have a linux test machine which I would like to run a copy of a production webserver. This is a legacy application which does not use a property file for its server name. Throughout the application, the server name is hardcoded (example: open connection to myServer.myCompany.com). Is there any linux trick which I can use to redirect all requests for a certain host back to localhost? I know in Windows that I can add an entry to the hosts file and have it redirect back to localhost. How do I do this in linux?

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  • Passing multiple Vertex Attributes in GLSL 130

    - by Roy T.
    (note this question is closely related to this one however I didn't fully understand the accepted answer) To support videocards in laptops I have to rewrite my GLSL 330 shaders to GLSL 130. I'm trying to do this but somehow I don't get vertex attributes to work properly. My 330 shaders look like this: #version 330 layout(location = 0) in vec4 position; layout(location = 3) in vec4 color; smooth out vec4 theColor; void main() { gl_Position = position; theColor = color; } Now this explicit layout is not allowed in GLSL 130 so I referenced this page to see what the default layouts for some values would be. As you can see position should be the 0th vertex attribute and color should be the 3rd vertex attribute. Because this is a test case I had already configured my explicit layouts in the same way, which worked, so I now simply rewrote my shader to this and expected it to work: #version 130 smooth out vec4 theColor; void main() { gl_Position = gl_Vertex; theColor = gl_Color; } However this doesn't work, the value of gl_Color is always (1,1,1,1). So how should I pass multiple vertex attributes to my GLSL 130 shaders? For reference, this is how I set my vertex buffer object and attributes (I've just adapted this tutorial to JAVA+JOGL) gl.glBindBuffer(GL3.GL_ARRAY_BUFFER, vertex_buffer_id); gl.glEnableVertexAttribArray(0); gl.glEnableVertexAttribArray(3); gl.glVertexAttribPointer(0, 4 , GL3.GL_FLOAT, false, 0, 0); gl.glVertexAttribPointer(3, 4, GL3.GL_FLOAT, false, 0, 4*4*4); gl.glDrawArrays(GL3.GL_TRIANGLE_STRIP, 0, 4); gl.glDisableVertexAttribArray(0); gl.glDisableVertexAttribArray(3); EDIT I solved the problem by querying for the layout locations of position an color using glGetAttribLocation however I still don't understand why the 'hardcoded' values like gl_Color didn't work, can't I upload data in there as normal? Shouldn't they be used?

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  • Click Once Deployment Process and Issue Resolution

    - by Geordie
    Introduction We are adopting Click Once as a deployment standard for Thick .Net application clients.  The latest version of this tool has matured it to a point where it can be used in an enterprise environment.  This guide will identify how to use Click Once deployment and promote code trough the dev, test and production environments. Why Use Click Once over SCCM If we already use SCCM why add Click Once to the deployment options.  The advantages of Click Once are their ability to update the code in a single location and have the update flow automatically down to the user community.  There have been challenges in the past with getting configuration updates to download but these can now be achieved.  With SCCM you can do the same thing but it then needs to be packages and pushed out to users.  Each time a new user is added to an application, time needs to be spent by an administrator, to push out any required application packages.  With Click Once the user would go to a web link and the application and pre requisites will automatically get installed. New Deployment Steps Overview The deployment in an enterprise environment includes several steps as the solution moves through the development life cycle before being released into production.  To make mitigate risk during the release phase, it is important to ensure the solution is not deployed directly into production from the development tools.  Although this is the easiest path, it can introduce untested code into production and result in unexpected results. 1. Deploy the client application to a development web server using Visual Studio 2008 Click Once deployment tools.  Once potential production versions of the solution are being generated, ensure the production install URL is specified when deploying code from Visual Studio.  (For details see ‘Deploying Click Once Code from Visual Studio’) 2. xCopy the code to the test server.  Run the MageUI tool to update the URLs, signing and version numbers to match the test server. (For details see ‘Moving Click Once Code to a new Server without using Visual Studio’) 3. xCopy the code to the production server.  Run the MageUI tool to update the URLs, signing and version numbers to match the production server. The certificate used to sign the code should be provided by a certificate authority that will be trusted by the client machines.  Finally make sure the setup.exe contains the production install URL.  If not redeploy the solution from Visual Studio to the dev environment specifying the production install URL.  Then xcopy the install.exe file from dev to production.  (For details see ‘Moving Click Once Code to a new Server without using Visual Studio’) Detailed Deployment Steps Deploying Click Once Code From Visual Studio Open Visual Studio and create a new WinForms or WPF project.   In the solution explorer right click on the project and select ‘Publish’ in the context menu.   The ‘Publish Wizard’ will start.  Enter the development deployment path.  This could be a local directory or web site.  When first publishing the solution set this to a development web site and Visual basic will create a site with an install.htm page.  Click Next.  Select weather the application will be available both online and offline. Then click Finish. Once the initial deployment is completed, republish the solution this time mapping to the directory that holds the code that was just published.  This time the Publish Wizard contains and additional option.   The setup.exe file that is created has the install URL hardcoded in it.  It is this screen that allows you to specify the URL to use.  At some point a setup.exe file must be generated for production.  Enter the production URL and deploy the solution to the dev folder.  This file can then be saved for latter use in deployment to production.  During development this URL should be pointing to development site to avoid accidently installing the production application. Visual studio will publish the application to the desired location in the process it will create an anonymous ‘pfx’ certificate to sign the deployment configuration files.  A production certificate should be acquired in preparation for deployment to production.   Directory structure created by Visual Studio     Application files created by Visual Studio   Development web site (install.htm) created by Visual Studio Migrating Click Once Code to a new Server without using Visual Studio To migrate the Click Once application code to a new server, a tool called MageUI is needed to modify the .application and .manifest files.  The MageUI tool is usually located – ‘C:\Program Files\Microsoft SDKs\Windows\v6.0A\Bin’ folder or can be downloaded from the web. When deploying to a new environment copy all files in the project folder to the new server.  In this case the ‘ClickOnceSample’ folder and contents.  The old application versions can be deleted, in this case ‘ClickOnceSample_1_0_0_0’ and ‘ClickOnceSample_1_0_0_1’.  Open IIS Manager and create a virtual directory that points to the project folder.  Also make the publish.htm the default web page.   Run the ManeUI tool and then open the .application file in the root project folder (in this case in the ‘ClickOnceSample’ folder). Click on the Deployment Options in the left hand list and update the URL to the new server URL and save the changes.   When MageUI tries to save the file it will prompt for the file to be signed.   This step cannot be bypassed if you want the Click Once deployment to work from a web site.  The easiest solution to this for test is to use the auto generated certificate that Visual Studio created for the project.  This certificate can be found with the project source code.   To save time go to File>Preferences and configure the ‘Use default signing certificate’ fields.   Future deployments will only require application files to be transferred to the new server.  The only difference is then updating the .application file the ‘Version’ must be updated to match the new version and the ‘Application Reference’ has to be update to point to the new .manifest file.     Updating the Configuration File of a Click Once Deployment Package without using Visual Studio When an update to the configuration file is required, modifying the ClickOnceSample.exe.config.deploy file will not result in current users getting the new configurations.  We do not want to go back to Visual Studio and generate a new version as this might introduce unexpected code changes.  A new version of the application can be created by copying the folder (in this case ClickOnceSample_1_0_0_2) and pasting it into the application Files directory.  Rename the directory ‘ClickOnceSample_1_0_0_3’.  In the new folder open the configuration file in notepad and make the configuration changes. Run MageUI and open the manifest file in the newly copied directory (ClickOnceSample_1_0_0_3).   Edit the manifest version to reflect the newly copied files (in this case 1.0.0.3).  Then save the file.  Open the .application file in the root folder.  Again update the version to 1.0.0.3.  Since the file has not changed the Deployment Options/Start Location URL should still be correct.  The application Reference needs to be updated to point to the new versions .manifest file.  Save the file. Next time a user runs the application the new version of the configuration file will be down loaded.  It is worth noting that there are 2 different types of configuration parameter; application and user.  With Click Once deployment the difference is significant.  When an application is downloaded the configuration file is also brought down to the client machine.  The developer may have written code to update the user parameters in the application.  As a result each time a new version of the application is down loaded the user parameters are at risk of being overwritten.  With Click Once deployment the system knows if the user parameters are still the default values.  If they are they will be overwritten with the new default values in the configuration file.  If they have been updated by the user, they will not be overwritten. Settings configuration view in Visual Studio Production Deployment When deploying the code to production it is prudent to disable the development and test deployment sites.  This will allow errors such as incorrect URL to be quickly identified in the initial testing after deployment.  If the sites are active there is no way to know if the application was downloaded from the production deployment and not redirected to test or dev.   Troubleshooting Clicking the install button on the install.htm page fails. Error: URLDownloadToCacheFile failed with HRESULT '-2146697210' Error: An error occurred trying to download <file>   This is due to the setup.exe file pointing to the wrong location. ‘The setup.exe file that is created has the install URL hardcoded in it.  It is this screen that allows you to specify the URL to use.  At some point a setup.exe file must be generated for production.  Enter the production URL and deploy the solution to the dev folder.  This file can then be saved for latter use in deployment to production.  During development this URL should be pointing to development site to avoid accidently installing the production application.’

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  • Repairing The Visual Studio 2012 UI

    - by Ken Cox [MVP]
    I have sympathy for ‘Softies who don’t like the controversial ‘Metro’ UI changes but are afraid to say so. After all, who wants to commit a CLM (Career-Limiting Move) by declaring that the Emperor has no clothes (or gradients) and that ALL CAPS IN MENUS ARE DUMB? Talk about power! Here’s a higher-up (anyone got a name?) who has enforced a flat, monochrome, uninteresting user interface in Visual Studio 2012  that has been damned with faint praise by consumers. The pushback must have been enormous. Some ‘Softies disengage from the raging debate with, “It’s not my decision” while others feebly point out that the addition of some colour pixels in the icons is a real improvement over the beta version. True, I guess. With the UI pretty much locked, its down to repairing the damage. Fortunately, some Empire dissident has leaked the news to a blogger that  those SHOUTING CAPs aren’t hardcoded afterall: How To Prevent Visual Studio 2012 ALL CAPS Menus And so it goes. By RTM, I’m sure there will be many more add-ons to help us ‘de-Metro’ VS 2012 and recreate our favourite Visual Studio 2010 themes for it.

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  • XNA C# Platformer - physics engine or tile based?

    - by Hugh
    I would like to get some opinions on whether i should develop my game using a physics engine (farseer physics seems to be the best option) or follow the traditional tile-based method. Quick background: - its a college project, my first game, but have 4 years academic programming experience - Just want a basic platformer with a few levels, nothing fancy - want a shooting mechanic, run and gun, just like contra or metal slug for example - possibly some simple puzzles I have made a basic prototype with farseer, the level is hardcoded with collisions and not really tiled, more like big full-screen sized tiles, with collision bodies drawn manually along the ground and walls etc. My main problem is i want a simple retro feel to the jumping and physics but because its a physics simulation engine its going to be realistic, whereas typical in air controllable physics for platformers arent realistic. I have to make a box with wheel body fixture under it to have this effect and its glitchy and doesnt feel right. I chose to use a physics engine because i tried the tile method initially and found it very hard to understand, the engine took care of alot things to save me time, mainly being able to do slopes easily was nice and the freedom to draw collision bounds wherever i liked, rather then restricted to a grid, which gave me more freedom for art design also. In conclusion i don't know which method to pick, i want to use a method which will be the most straight forward way to implement and wont give me a headache later on, preferably a method which has an abundance of tutorials and resources so i dont get "stuck" doing something which has been done a million times before! Let me know i haven't provided enough information for you to help me! Thanks in advance, Hugh.

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  • How do I stop ubuntu from detaching minimize/maximuze/close buttons?

    - by Shahbaz
    Some time ago I managed to get ubuntu to keep the window menubars in the menu rather than the bar above (I'm not sure if this part is unity or compiz, or what's the difference). That was by removing indicator-appmenu Anyway, so now everything is fine except one thing: If I have a window that is full screen, the minimize/maximize/close buttons are still grabbed by the bar on the top. Usually this doesn't cause a problem because the upper-left corner of the full screen window and the whole screen are not too far apart. However, one thing happens to me a lot, and that is I am working on something (programming), then I need to check some things from other places so I open some windows, see what I want and switch back to my work. Those windows however are temporary so at some point I want to close them. Now here's what happens: I have the focus on some window and I can't close the maximized window behind it unless I click on the window first, so that the buttons appear and then close it. I couldn't find anything on the internet about this. Is this something that's hardcoded in unity/compiz/whatever or is there actually a way to configure this?

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  • Oracle JDK 7u10 released with new security features

    - by Henrik Stahl
    A few days ago, we released JRE and JDK 7 update 10. This release adds support for the following new platforms: Windows 8 on x86-64. Note that Modern UI (aka Metro) mode is not supported. Internet Explorer 10 on Windows 8. Mac OS X 10.8 (Mountain Lion) This release also introduces new features that provide enhanced security for Java applet and webstart applications, specifically: The Java runtime tracks if it is updated to the latest security baseline. If you try to execute an unsigned applet with an outdated version of Java, a warning dialog will prompt you to update before running the applet. The Java runtime includes a hardcoded best before date. It is assumed that a new version will be released before this date. If the client has not been able to check for an update prior to this date, the Java runtime will assume that it is insecure and start warning the user prior to executing any applets. The Java control panel now includes an option to set the desired security level on a low-medium-high-very high scale, as well as an option to disable Java applets and webstart entirely. This level controls things such as if the Java runtime is allowed to execute unsigned code, and if so what type of warning will be displayed to the user. More details on the security settings can be found in the documentation. See below for a sample screenshot. The new update of the JRE and the JDK are available via OTN. To learn more about the release please visit the release notes.

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  • Segmentation fault while switching QCompleter for QLineEdit [on hold]

    - by san
    I have a QLineEdit that uses autocompletion one which on focusIn event in which it shows paths from XML List(here I have used hardcoded list) but if user doesn't find the path from that list popped by QCompleter than I want user to be able to browse to path typing '/' in QLineEdit , I am not able to select the paths say /Users etc and on trying to type Segmentation fault occurs. from PyQt4.Qt import Qt, QObject,QLineEdit from PyQt4.QtCore import pyqtSlot,SIGNAL,SLOT from PyQt4 import QtGui, QtCore import sys class DirLineEdit(QLineEdit, QtCore.QObject): """docstring for DirLineEdit""" def __init__(self): super(DirLineEdit, self).__init__() self.defaultList = ['~/Development/python/searchMethod', '~/Development/Nuke_python', '~/Development/python/openexr', '~/Development/python/cpp2python'] self.textChanged.connect(self.__dirCompleter) def focusInEvent(self, event): if len(self.text()) == 0: self._pathsList() QtGui.QLineEdit.focusInEvent(self, event) self.completer().complete() def __dirCompleter(self): if len(self.text()) == 0: model = MyListModel(self.defaultList, self) completer = QtGui.QCompleter(model, self) completer.setModel(model) else: dirModel = QtGui.QFileSystemModel() dirModel.setRootPath(QtCore.QDir.currentPath()) dirModel.setFilter(QtCore.QDir.AllDirs | QtCore.QDir.NoDotAndDotDot | QtCore.QDir.Files) dirModel.setNameFilterDisables(0) completer = QtGui.QCompleter(dirModel, self) completer.setCaseSensitivity(QtCore.Qt.CaseInsensitive) completer.setModel(dirModel) self.setCompleter(completer) def _pathsList(self): completerList = QtCore.QStringList() for i in self.defaultList: completerList.append(QtCore.QString(i)) lineEditCompleter = QtGui.QCompleter(completerList) lineEditCompleter.setCompletionMode(QtGui.QCompleter.UnfilteredPopupCompletion) self.setCompleter(lineEditCompleter) class MyListModel(QtCore.QAbstractListModel): def __init__(self, datain, parent=None, *args): """ datain: a list where each item is a row """ QtCore.QAbstractTableModel.__init__(self, parent, *args) self.listdata = datain def rowCount(self, parent=QtCore.QModelIndex()): return len(self.listdata) def data(self, index, role): if index.isValid() and role == QtCore.Qt.DisplayRole: return QtCore.QVariant(self.listdata[index.row()]) else: return QtCore.QVariant() app = QtGui.QApplication(sys.argv) smObj = DirLineEdit() smObj.show() app.exec_() Please help fix this or suggest better way of implementation?

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  • Libgdx ParallaxScrolling and TiledMaps

    - by kirchhoff
    I implemented ParallaxScrolling for my SideScroller project, everything is working but the tiled map (the most important part!). I've been trying out everything but it doesn't work (see the code below). I'm using ParallaxCamera from GdxTests, it's working perfectly for the background layers. I can't explain myself properly in english, so I recorded 2 videos: Before parallaxScrolling After parallaxScrolling As you can see, now the platforms appear in the middle of the Y-axis. I've got a Map class with 2 tiled maps, so I need two renderers too: private TiledMapRenderer renderer1; private TiledMapRenderer renderer2; public void update(GameCamera camera) { renderer1.setView(camera.calculateParallaxMatrix(1f, 0f), camera.position.x - camera.viewportWidth / 2, **camera.position.y - camera.viewportHeight/2**, camera.viewportWidth, camera.viewportHeight); renderer2.setView(camera.calculateParallaxMatrix(1f, 0f), camera.position.x - camera.viewportWidth / 2, **camera.position.y - camera.viewportHeight/2**, camera.viewportWidth, camera.viewportHeight); } In bold, the code I think I should change. I've tried changing parameters, even adding hardcoded values, etc, but one of two: 1. Nothing happens. 2. Platforms disappear. Here is some aditional code. The render method: world.update(delta); parallaxBackground.update(camera); clear(0.5f, 0.7f, 1.0f, 1); batch.setProjectionMatrix(camera.calculateParallaxMatrix(0, 0)); batch.disableBlending(); batch.begin(); batch.draw(background, -(int)background.getRegionWidth()/2, -(int)background.getRegionHeight()/2); batch.end(); batch.enableBlending(); parallaxBackground.draw(batch, camera); renderer.render(batch);

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  • Is there ever a reason to do all an object's work in a constructor?

    - by Kane
    Let me preface this by saying this is not my code nor my coworkers' code. Years ago when our company was smaller, we had some projects we needed done that we did not have the capacity for, so they were outsourced. Now, I have nothing against outsourcing or contractors in general, but the codebase they produced is a mass of WTFs. That being said, it does (mostly) work, so I suppose it's in the top 10% of outsourced projects I've seen. As our company has grown, we've tried to take more of our development in house. This particular project landed in my lap so I've been going over it, cleaning it up, adding tests, etc etc. There's one pattern I see repeated a lot and it seems so mindblowingly awful that I wondered if maybe there is a reason and I just don't see it. The pattern is an object with no public methods or members, just a public constructor that does all the work of the object. For example, (the code is in Java, if that matters, but I hope this to be a more general question): public class Foo { private int bar; private String baz; public Foo(File f) { execute(f); } private void execute(File f) { // FTP the file to some hardcoded location, // or parse the file and commit to the database, or whatever } } If you're wondering, this type of code is often called in the following manner: for(File f : someListOfFiles) { new Foo(f); } Now, I was taught long ago that instantiated objects in a loop is generally a bad idea, and that constructors should do a minimum of work. Looking at this code it looks like it would be better to drop the constructor and make execute a public static method. I did ask the contractor why it was done this way, and the response I got was "We can change it if you want". Which was not really helpful. Anyway, is there ever a reason to do something like this, in any programming language, or is this just another submission to the Daily WTF?

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  • How to keep track of previous scenes and return to them in libgdx

    - by MxyL
    I have three scenes: SceneTitle, SceneMenu, SceneLoad. (The difference between the title scene and the menu scene is that the title scene is what you see when you first turn on the game, and the menu scene is what you can access during the game. During the game, meaning, after you've hit "play!" in the title scene.) I provide the ability to save progress and consequently load a particular game. An issue that I've run into is being able to easily keep track of the previous scene. For example, if you enter the load scene and then decide to change your mind, the game needs to go back to where you were before; this isn't something that can be hardcoded. Now, an easy solution off the top of my head is to simply maintain a scene stack, which basically keeps track of history for me. A simple transaction would be as follows I'm currently in the menu scene, so the top of the stack is SceneMenu I go to the load scene, so the game pushes SceneLoad onto the stack. When I return from the load scene, the game pops SceneLoad off the stack and initializes the scene that's currently at the top, which is SceneMenu I'm coding in Java, so I can't simply pass around Classes as if they were objects, so I've decided implemented as enum for eac scene and put that on the stack and then have my scene managing class go through a list of if conditions to return the appropriate instance of the class. How can I implement my scene stack without having to do too much work maintaining it?

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