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  • Calling end invoke on an asynchronous call when an exception has fired in WCF.

    - by james.ingham
    Hey, I currently have an asynchronous call with a callback, which fires this method on completion: private void TestConnectionToServerCallback(IAsyncResult iar) { bool result; try { result = testConnectionDelegate.EndInvoke(iar); Console.WriteLine("Connection made!"); } catch (EndpointNotFoundException e) { Console.WriteLine("Server Timeout. Are you connected?"); result = false; } ... } With the EndpointNotFoundException firing when the server is down or no connection can be made. My question is this, if I want to recall the testConnectionDelegate with some kind of re-try button, must I first call testConnectionDelegate.EndInvoke where the exception is caught? When I do call end invoke in the catch, I get another exception on result = testConnectionDelegate.EndInvoke(iar); whenever I call this method for the second time. This is "CommunicationObjectFaultedException". I'm assuming this is because I didn't end it properly, which is what I think I have to do. Any help would be appreciated. Thanks - James

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  • How do I determine which control fired an event?

    - by Daniel I-S
    I have the Value Changed event of two UISliders (both of which have referencing outlets) wired up to the following method: -(IBAction) sliderMoved:(id) sender {} How can I determine which slider was moved so that I can get its value and update the corresponding label? Or would it be simpler to have two separate events, one for each slider? The second option seems like unnecessary replication to me. Cheers, Dan

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  • Why trigger fired only once when running on a JQuery Object?

    - by Shlomi.A.
    Hi I got an array. I'm running over it for (i = 0; i < sugestionsArray.length; i++) { $('li.groupCode' + sugestionsArray[i] + ' span').addClass('checkedInput'); $('option[value=' + sugestionsArray[i] + ']').attr('selected', 'selected'); } And this loop runs 3 times perfectly, adding classname and playing with the option. instead of adding a clasname, i'm trying to trigger a click over the span $('li.groupCode' + sugestionsArray[i] + ' span').trigger('click'); which in his turn has a click event bind to it using jq as well Span.click(function() {}) for some reason my loop breaks after the first click. he is leaving the loop and don't continue to the next 2 loops after him. only the first span is been clicked. does anyone has an idea?

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  • IE 8 issue where window.close() is not occuring after winword.exe is fired to print a document

    - by Dave
    In my web application, a popup page is called using window.open javascript. There is a Print button on the page that has an onclick event that calls a printchecks() function. The code in the printchecks() function is function printchecks(){ window.print(); window.close(); } Issue is that the window.print brings up the printer dialog fine and then you select a printer. The page is actually then printed and is a reference to an rtf document that opens in winword.exe behind the scenes. For some reason in IE 8, the window.close() does not occur. This worked in IE 7. In both cases, WINWORD.EXE process appears to run in the background after the page is printed but in the case of IE 8, control is not give back to that popup page until the WINWORD.EXE process dies which takes a minute or so. I am thinking that becasue control is not being sent back to the page in IE 8, the page is not closed automatically. You can close the page after control is given back after the minute or so. This does happen in IE on both Windows XP and Windows 7. Any ideas if there is a setting in IE 8 or some other reason this may be occuring?

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  • What Windows message is fired for mouse-up with modifier keys?

    - by Greg
    My WndProc isn't seeing mouse-up notifications when I click with a modifier key (shift or control) pressed. I see them without the modifier key, and I see mouse-down notifications with the modifier keys. I'm using the Windows Forms NativeWindow wrapper to get Windows messages from the WndProc() method. I've tried tracking the notifications I do get, and I the only clue I see is WM_CAPTURECHANGED. I've tried calling SetCapture when I receive the WM_LBUTTONDOWN message, but it doesn't help. Without modifier (skipping paint, timer and NCHITTEST messages): WM_LBUTTONDOWN WM_SETCURSOR WM_MOUSEMOVE WM_SETCURSOR WM_LBUTTONUP With modifier (skipping paint, timer and NCHITTEST messages): WM_KEYDOWN WM_PARENTNOTIFY WM_MOUSEACTIVATE WM_MOUSEACTIVATE WM_SETCURSOR WM_LBUTTONDOWN WM_SETCURSOR (repeats) WM_KEYDOWN (repeats) WM_KEYUP If I hold the mouse button down for a long time, I can usually get a WM_LBUTTONUP notification, but it should be possible to make it more responsive.. What am I missing? Thanks.

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  • Can an asynchronously fired event run synchronously on a form?

    - by cyclotis04
    [VS 2010 Beta with .Net Framework 3.5] I've written a C# component to asynchronously monitor a socket and raise events when data is received. I set the VB form to show message boxes when the event is raised. What I've noticed is that when the component raises the event synchronously, the message box blocks the component code and locks the form until the user closes the message. When it's raised asynchronously, it neither blocks the code, nor locks the form. What I want is a way to raise an event in such a way that it does not block the code, but is called on the same thread as the form (so that it locks the form until the user selects an option.) Can you help me out? Thanks. [Component] using System; using System.Threading; using System.ComponentModel; namespace mySpace { public delegate void SyncEventHandler(object sender, SyncEventArgs e); public delegate void AsyncEventHandler(object sender, AsyncEventArgs e); public class myClass { readonly object syncEventLock = new object(); readonly object asyncEventLock = new object(); SyncEventHandler syncEvent; AsyncEventHandler asyncEvent; private delegate void WorkerDelegate(string strParam, int intParam); public void DoWork(string strParam, int intParam) { OnSyncEvent(new SyncEventArgs()); AsyncOperation asyncOp = AsyncOperationManager.CreateOperation(null); WorkerDelegate delWorker = new WorkerDelegate(ClientWorker); IAsyncResult result = delWorker.BeginInvoke(strParam, intParam, null, null); } private void ClientWorker(string strParam, int intParam) { Thread.Sleep(2000); OnAsyncEvent(new AsyncEventArgs()); OnAsyncEvent(new AsyncEventArgs()); } public event SyncEventHandler SyncEvent { add { lock (syncEventLock) syncEvent += value; } remove { lock (syncEventLock) syncEvent -= value; } } public event AsyncEventHandler AsyncEvent { add { lock (asyncEventLock) asyncEvent += value; } remove { lock (asyncEventLock) asyncEvent -= value; } } protected void OnSyncEvent(SyncEventArgs e) { SyncEventHandler handler; lock (syncEventLock) handler = syncEvent; if (handler != null) handler(this, e, null, null); // Blocks and locks //if (handler != null) handler.BeginInvoke(this, e, null, null); // Neither blocks nor locks } protected void OnAsyncEvent(AsyncEventArgs e) { AsyncEventHandler handler; lock (asyncEventLock) handler = asyncEvent; //if (handler != null) handler(this, e, null, null); // Blocks and locks if (handler != null) handler.BeginInvoke(this, e, null, null); // Neither blocks nor locks } } } [Form] Imports mySpace Public Class Form1 Public WithEvents component As New mySpace.myClass() Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click component.DoWork("String", 1) End Sub Private Sub component_SyncEvent(ByVal sender As Object, ByVal e As pbxapi.SyncEventArgs) Handles component.SyncEvent MessageBox.Show("Synchronous event", "Raised:", MessageBoxButtons.OK) End Sub Private Sub component_AsyncEvent(ByVal sender As Object, ByVal e As pbxapi.AsyncEventArgs) Handles component.AsyncEvent MessageBox.Show("Asynchronous event", "Raised:", MessageBoxButtons.OK) End Sub End Class

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  • Is there a way that I can register an event, on a control that inherits from Canvas, that is fired w

    - by Justin
    I am trying to add horizontal and vertical "Position" attached properties to my canvas control that allow me to set a control's position (e.g. Horizontal: Left, Right, Center). I need a children size changed event handler so that I can adjust the position of an element whose size is changed if it's horizontal or vertical position is Center. Is there a way that I could do this?

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  • Can events fired from an iframe be handled by elements in its parent?

    - by allyourcode
    Suppose I have a page located at www.example.com/foo, and it contains an iframe with src="http://www.example.com/bar". I want to be able to fire an event from /bar and have it be heard by /foo. Using the Prototype library, I've tried doing the following without success: Element.fire(parent, 'ns:frob'); When I do this, in ff 3.5, I get the following error: Node cannot be used in a document other than the one in which it was created" code: "4 Line 0 Not sure if that's related to my problem. Is there some security mechanism that's preventing scripts in /bar from kicking off events in /foo?

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  • Can I write a module/filter that gets fired before the web app get's run in Tomcat?

    - by Blankman
    Can I write a module/filter that gets put into the processing pipleline in Tomcat BEFORE the web application even gets run? Something that I could turn on/off for each web application that tomcat is handling. is this possible? So basically it would be a re-usable filter that hooks into the web pipeline that could alter the requests behavior or perform/modify the requests. One example would be to log all ip's, or redirect based on the url, block the request, etc.

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  • flash cs4 file reference. Event.COMPLETE not called on a MAC,

    - by jobbie jones
    Hi, I am working with a fileReference, however I'm having issues running on Safari on a MAC... EDIT The below example also doesnt work on Safari on a MAC... http://www.permadi.com/blog/2010/06/flash-as3-using-filereference-to-load-files-example-for-flash-cs4-and-above/ # The workflow on a PC runs as such: 1) Create file reference 2) attach addEventListener's for Event.SELECT and Event.COMPLETE 3) call the browse() method On a PC, Event.SELECT is fired when a file has been selected. Event.COMPLETE is fired when the file data is available to flash. If I select an 500meg file, it takes a few seconds before Event.COMPLETE is fired. If I attempt to access the file data properties (such as reading the data stream) before Event.COMPLETE is fired, I receive null reference errors... So far so good. However, on a MAC (speficially Safari, not tested other browsers), the Event.COMPLETE is not fired. I have checked the Adobe docs, which say Event.COMPLETE is fired when the upload is completed. So why does it get fired on windows when the fileReference has parsed the file, but the upload method has not yet been called... Can anyone help? Here's snippets of the code I am working on: public function browseFile(target:Object):void { var imagesFilter:FileFilter = new FileFilter("Allowed files", "*.jpg;*.bmp;*.flv;"); fileReference.browse([imagesFilter]); fileReference.addEventListener(Event.SELECT, fileSelect); fileReference.addEventListener(Event.COMPLETE, fileSelectComplete); } private function fileSelect(event:Event):void { // update label - IMPORTANT for large files as there's a delay while flash parses file, before control is handed back to this script... setStatusLabel("...loading file"); var fileReference:FileReference = event.target as FileReference; fileReference.addEventListener(Event.COMPLETE, fileSelectComplete); // load the file into the fileReference object fileReference.load(); } // Called when upload file has been processed by flash (a few secs for large files, or fileRef.data is null...) private function fileSelectComplete(event:Event):void { var fileReference:FileReference=event.target as FileReference; trace("ready to do things - but not fired on Safari on a MAC "); }

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  • Java ME scorecard with vector and multiple input fields/screens

    - by proximity
    I have made a scorecard with 5 holes, for each a input field (shots), and a image is shown. The input should be saved into a vector and shown on each hole, eg. hole 2: enter shots, underneath it "total shots: 4" (if you have made 4 shots on hole 1). In the end I would need a sum up of all shots, eg. Hole 1: 4 Hole 2: 3 Hole 3: 2 ... Total: 17 Could someone please help me with this task? { f = new Form("Scorecard"); d = Display.getDisplay(this); mTextField = new TextField("Shots:", "", 2, TextField.NUMERIC); f.append(mTextField); mStatus = new StringItem("Hole 1:", "Par 3, 480m"); f.append(mStatus); try { Image j = Image.createImage("/hole1.png"); ImageItem ii = new ImageItem("", j, 3, "Hole 1"); f.append(ii); } catch (java.io.IOException ioe) {} catch (Exception e) {} f.addCommand(mBackCommand); f.addCommand(mNextCommand); f.addCommand(mExitCommand); f.setCommandListener(this); Display.getDisplay(this).setCurrent(f); } public void startApp() { mBackCommand = new Command("Back", Command.BACK, 0); mNextCommand = new Command("Next", Command.OK, 1); mExitCommand = new Command("Exit", Command.EXIT, 2); } public void pauseApp() { } public void destroyApp(boolean unconditional) { } public void commandAction(Command c, Displayable d) { if (c == mExitCommand) { destroyApp(true); notifyDestroyed(); } else if ( c == mNextCommand) { // -> go to next hole input! save the mTextField input into a vector. } } } ------------------------------ Full code --------------------------------- import java.util.; import javax.microedition.midlet.; import javax.microedition.lcdui.*; public class ScorerMIDlet extends MIDlet implements CommandListener { private Command mExitCommand, mBackCommand, mNextCommand; private Display d; private Form f; private TextField mTextField; private Alert a; private StringItem mHole1; private int b; // repeat holeForm for all five holes and add the input into a vector or array. Display the values in the end after asking for todays date and put todays date in top of the list. Make it possible to go back in the form, eg. hole 3 - hole 2 - hole 1 public void holeForm(int b) { f = new Form("Scorecard"); d = Display.getDisplay(this); mTextField = new TextField("Shots:", "", 2, TextField.NUMERIC); f.append(mTextField); mHole1 = new StringItem("Hole 1:", "Par 5, 480m"); f.append(mHole1); try { Image j = Image.createImage("/hole1.png"); ImageItem ii = new ImageItem("", j, 3, "Hole 1"); f.append(ii); } catch (java.io.IOException ioe) {} catch (Exception e) {} // Set date&time in the end long now = System.currentTimeMillis(); DateField df = new DateField("Playing date:", DateField.DATE_TIME); df.setDate(new Date(now)); f.append(df); f.addCommand(mBackCommand); f.addCommand(mNextCommand); f.addCommand(mExitCommand); f.setCommandListener(this); Display.getDisplay(this).setCurrent(f); } public void startApp() { mBackCommand = new Command("Back", Command.BACK, 0); mNextCommand = new Command("OK-Next", Command.OK, 1); mExitCommand = new Command("Exit", Command.EXIT, 2); b = 0; holeForm(b); } public void pauseApp() {} public void destroyApp(boolean unconditional) {} public void commandAction(Command c, Displayable d) { if (c == mExitCommand) { destroyApp(true); notifyDestroyed(); } else if ( c == mNextCommand) { holeForm(b); } } }

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  • Exposure Blending with digiKam

    <b>Scribbles and Snaps:</b> "One way to solve this problem is to use exposure blending. This technique involves taking several shots of the same scene or subject with different exposures and then fusing these shots into one perfectly exposed photo."

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  • Quote of the Day: On Being Enthusiastic

    - by BuckWoody
    I had a great time with some fellow “tweeters” on the Microsoft campus yesterday. We were pretty fired up – and there’s nothing wrong with that!  In fact:   “If you aren't fired with enthusiasm, you will be fired, with enthusiasm.” - Vince Lombardi Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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  • Analytics - Total events divided by number of unique pages?

    - by GeekyAndUnique
    I am using Google Analytics events to track keywords on my articles - not necessarily the best system I know but there are too many for variables I can't easily change it right now - and I would like to be able to see how popular each keyword is by dividing the number of page views with a keyword by the number of unique pages. Is there a/what is the best way of doing this? EDIT FOR CLARITY I currently have a system set up where every time somebody loads an article an event is fired for each of the tags/keywords used, with the keyword being the label. I can currently view my view count for each of the keywords by looking at the total events for each label, however I would like to be able to see which keywords are the most popular by dividing the number of times the event has been fired by the the number of different pages it has been fired from.

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  • Java: If I overwrite the .equals method, can I still test for reference equality with ==?

    - by shots fired
    I have the following situation: I need to sort trees based by height, so I made the Tree's comparable using the height attribute. However, I was also told to overwrite the equals and hashCode methods to avoid unpredictable behaviour. Still, sometimes I may want to compare the references of the roots or something along those lines using ==. Is that still possible or does the == comparison call the equals method?

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  • how to make a continuous machine gun sound-effect

    - by Jan
    I am trying to make an entity fire one or more machine-guns. For each gun I store the time between shots (1.0 / firing rate) and the time since the last shot. Also I've loaded ~10 different gun-shot sound-effects. Now, for each gun I do the following: function update(deltatime): timeSinceLastShot += deltatime if timeSinceLastShot >= timeBetweenShots + verySmallRandomValue(): timeSinceLastShot -= timeBetweenShots if gunIsFiring: displayMuzzleFlash() spawnBullet() selectRandomSound().play() But now I often get a crackling noise (which I assume is when two or more guns are firing at the same time and confuse the sound-device). My question is whether A) This a common problem and there is a well-known solution, maybe to do with the channels or something, or B) I am using a completely wrong approach to the task. I had a look at some sound-assets for other games and they used complete burst with multiple shots. I suppose I could try that, but I would like to have organic little hickups in the gun-fire (that's what the random value is for) to make the game more gritty and dirty. I am using Panda3D, but I had the exact same problem in PyGame and SDL. [edit] Thanks a lot for the answers so far! One more problem with faking it though: Now how do I stop the sound? Let's say I have an effect with 5 bangs... *bang* *bang* *bang* *bang* *bang* And I magically manage to loop it so that there's no gap or overlap if the player fires more than 5 shots. Now, what do I do if the player stops firing halfway through the third bang? How do I know how long to keep playing the sample so that the third bang is completed and I can start playing the rumbling echo of the last shot? Of course I can look up the shot/pause timing of that sound-sample and code accordingly, but it feels extremely hacky.

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  • Asp.net grid view

    - by Manoj
    Hello @, I am nt able to edit the details in gridview. When i click on Edit link(Command Field), row editing event is fired but when i click on update link , row editing event is fired again and update event is not getting fired at all. Any suggestions ??

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  • List View Selected Index Changed in a multi-selectable list view

    - by Anton Indrawan
    I have a windows form with a listview control. I set the MultiSelect property to true and I added a selected_index changed event. I get the event fired when I click the same index as the current selected index. My expectation is that I will not get the event fired. The strange thing is that the event fired 1 second after I click the index. I appreciate for any reply to explain why this is happening.

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  • JSF getter methods called BEFORE beforePhase fires

    - by Bill Leeper
    I got a recommendation to put all data lookups in the beforePhase for a given page, however, now that I am doing some deeper analysis it appears that some getter methods are being called before the beforePhase is fired. It became very obvious when I added support for a url parameter and I was getting NPEs on objects that are initialized in the beforePhase call. Any thoughts? Something I have set wrong. I have this in my JSP page: <f:view beforePhase="#{someController.beforePhaseSummary}"> That is only the 5th line in the JSP file and is right after the taglibs. Here is the code that is in the beforePhaseSummary method: public void beforePhaseSummary(PhaseEvent event) { logger.debug("Fired Before Phase Summary: " + event.getPhaseId()); if (event.getPhaseId() == PhaseId.RENDER_RESPONSE) { HttpServletRequest request = (HttpServletRequest)FacesContext.getCurrentInstance().getExternalContext().getRequest(); if (request.getParameter("application_id") != null) { loadApplication(Long.parseLong(request.getParameter("application_id"))); } /* Do data fetches here */ } } The logging output above indicates that an event is fired. The servlet request is used to capture the url parameters. The data fetches gather data. However, the logging output is below: 2010-04-23 13:44:46,968 [http-8080-4] DEBUG ...SomeController 61 - Get Permit 2010-04-23 13:44:46,968 [http-8080-4] DEBUG ...SomeController 107 - Getting UnsubmittedCount 2010-04-23 13:44:46,984 [http-8080-4] DEBUG ...SomeController 61 - Get Permit 2010-04-23 13:44:47,031 [http-8080-4] DEBUG ...SomeController 133 - Fired Before Phase Summary: RENDER_RESPONSE(6) The logs indicate 2 calls to the getPermit method and one to getUnsubmittedCount before the beforePhase is fired.

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  • Any Win32 APIs to get the screenshots?

    - by Microkernel
    Hi all, I am writing an app, which needs to take the screen shots automatically (just like pressing PrintScreen button). So please suggest me how to get this done. A raw 24 bit BMP image would suffice. PLEASE NOTE: My app is in C, so any win32 APIs that can be called from my code is what I am looking for. (Sometimes back I had got an example code from codeproject which used to get the screen shots but the mouse pointer user to blink when the screen shot is taken. As multiple shots are taken this looks irritating to the user, so I don't want the mouse pointer to blink!) Regards, Chethan KR

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  • Microphone input

    - by George
    I'm trying to build a gadget that detects pistol shots using Android. It's a part of a training aid for pistol shooters that tells how the shots are distributed in time and I use a HTC Tattoo for testing. I use the MediaRecorder and its getMaxAmplitude method to get the highest amplitude during the last 1/100 s but it does not work as expected; speech gives me values from getMaxAmplitude in the range from 0 to about 25000 while the pistol shots (or shouting!) only reaches about 15000. With a sampling frequency of 8kHz there should be some samples with considerably high level. Anyone who knows how these things work? Are there filters that are applied before registering the max amplitude. If so, is it hardware or software? Thanks, /George

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  • Microphone input

    - by George
    I'm trying to build a gadget that detects pistol shots using Android. It's a part of a training aid for pistol shooters that tells how the shots are distributed in time and I use a HTC Tattoo for testing. I use the MediaRecorder and its getMaxAmplitude method to get the highest amplitude during the last 1/100 s but it does not work as expected; speech gives me values from getMaxAmplitude in the range from 0 to about 25000 while the pistol shots (or shouting!) only reaches about 15000. With a sampling frequency of 8kHz there should be some samples with considerably high level. Anyone who knows how these things work? Are there filters that are applied before registering the max amplitude. If so, is it hardware or software? Thanks, /George

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