Search Results

Search found 20163 results on 807 pages for 'struct size'.

Page 4/807 | < Previous Page | 1 2 3 4 5 6 7 8 9 10 11 12  | Next Page >

  • Hide struct definition in static library.

    - by BobMcLaury
    Hi, I need to provide a C static library to the client and need to be able to make a struct definition unavailable. On top of that I need to be able to execute code before the main at library initialization using a global variable. Here's my code: private.h #ifndef PRIVATE_H #define PRIVATE_H typedef struct TEST test; #endif private.c (this should end up in a static library) #include "private.h" #include <stdio.h> struct TEST { TEST() { printf("Execute before main and have to be unavailable to the user.\n"); } int a; // Can be modified by the user int b; // Can be modified by the user int c; // Can be modified by the user } TEST; main.c test t; int main( void ) { t.a = 0; t.b = 0; t.c = 0; return 0; } Obviously this code doesn't work... but show what I need to do... Anybody knows how to make this work? I google quite a bit but can't find an answer, any help would be greatly appreciated. TIA!

    Read the article

  • A public struct inside a class

    - by Koning Baard
    I am new to C++, and let's say I have two classes: Creature and Human: /* creature.h */ class Creature { private: public: struct emotion { /* All emotions are percentages */ char joy; char trust; char fear; char surprise; char sadness; char disgust; char anger; char anticipation; char love; }; }; /* human.h */ class Human : Creature { }; And I have this in my main function in main.cpp: Human foo; My question is: how can I set foo's emotions? I tried this: foo->emotion.fear = 5; But GCC gives me this compile error: error: base operand of '-' has non-pointer type 'Human' This: foo.emotion.fear = 5; Gives: error: 'struct Creature::emotion' is inaccessible error: within this context error: invalid use of 'struct Creature::emotion' Can anyone help me? Thanks P.S. No I did not forget the #includes

    Read the article

  • typedef struct, circular dependency, forward definitions

    - by BlueChip
    The problem I have is a circular dependency issue in C header files ...Having looked around I suspect the solution will have something to do with Forward Definitions, but although there are many similar problems listed, none seem to offer the information I require to resolve this one... I have the following 5 source files: // fwd1.h #ifndef __FWD1_H #define __FWD1_H #include "fwd2.h" typedef struct Fwd1 { Fwd2 *f; } Fwd1; void fwd1 (Fwd1 *f1, Fwd2 *f2) ; #endif // __FWD1_H . // fwd1.c #include "fwd1.h" #include "fwd2.h" void fwd1 (Fwd1 *f1, Fwd2 *f2) { return; } . // fwd2.h #ifndef __FWD2_H #define __FWD2_H #include "fwd1.h" typedef struct Fwd2 { Fwd1 *f; } Fwd2; void fwd2 (Fwd1 *f1, Fwd2 *f2) ; #endif // __FWD2_H . // fwd2.c #include "fwd1.h" #include "fwd2.h" void fwd2 (Fwd1 *f1, Fwd2 *f2) { return; } . // fwdMain.c #include "fwd1.h" #include "fwd2.h" int main (int argc, char** argv, char** env) { Fwd1 *f1 = (Fwd1*)0; Fwd2 *f2 = (Fwd2*)0; fwd1(f1, f2); fwd2(f1, f2); return 0; } Which I am compiling with the command: gcc fwdMain.c fwd1.c fwd2.c -o fwd -Wall I have tried several ideas to resolve the compile errors, but have only managed to replace the errors with other errors ...How do I resolve the circular dependency issue with the least changes to my code? ...Ideally, as a matter of coding style, I would like to avoid putting the word "struct" all over my code.

    Read the article

  • Struct arrays in C

    - by ThomasTheTankEngine
    Hi I'm having trouble trying to initializing each element of the struct array. When I try and assign the value ZERO to both 'bSize' and 'msgs', it doesn't work as it errors out when i get to malloc. In the printf statement it prints a -1852803823 number. Excuse the messy code as i'm playing around trying to figure it out. struct message{ int *data; int bSize; int msgs; }; int main(int argc, char *argv[]) { ..... } void getSchedFile (FILE *file, int **schd) { struct message sMsg[nodeCount]; const int pakSize = 6; // Iniitialise message buffer for (int i=0; i<nodeCount; i++){ sMsg[i].bSize = 0; sMsg[i].msgs = 0; printf("bSize %d\n",sMsg[i].bSize); } /* Get the number of bytes */ fseek(file, 0L, SEEK_SET); int time; while((fscanf(file, "%d", &time)) != EOF){ int src; fscanf(file, "%d", &src); // get source node id // These are here for easier reading code int aPos = sMsg[src].bSize; int nMsg = sMsg[src].msgs; printf("size %d\n", sMsg[src].bSize); if (sMsg[src].bSize==0){ sMsg[src].data = malloc( pakSize * sizeof(int)); }else{ sMsg[src].data = realloc(sMsg[src].data, (aPos+pakSize)*sizeof(int)); }

    Read the article

  • How to have struct members accessible in different ways

    - by Paul J. Lucas
    I want to have a structure token that has start/end pairs for position, sentence, and paragraph information. I also want the members to be accessible in two different ways: as a start/end pair and individually. Given: struct token { struct start_end { int start; int end; }; start_end pos; start_end sent; start_end para; typedef start_end token::*start_end_ptr; }; I can write a function, say distance(), that computes the distance between any of the three start/end pairs like: int distance( token const &i, token const &j, token::start_end_ptr mbr ) { return (j.*mbr).start - (i.*mbr).end; } and call it like: token i, j; int d = distance( i, j, &token::pos ); that will return the distance of the pos pair. But I can also pass &token::sent or &token::para and it does what I want. Hence, the function is flexible. However, now I also want to write a function, say max(), that computes the maximum value of all the pos.start or all the pos.end or all the sent.start, etc. If I add: typedef int token::start_end::*int_ptr; I can write the function like: int max( list<token> const &l, token::int_ptr p ) { int m = numeric_limits<int>::min(); for ( list<token>::const_iterator i = l.begin(); i != l.end(); ++i ) { int n = (*i).pos.*p; // NOT WHAT I WANT: It hard-codes 'pos' if ( n > m ) m = n; } return m; } and call it like: list<token> l; l.push_back( i ); l.push_back( j ); int m = max( l, &token::start_end::start ); However, as indicated in the comment above, I do not want to hard-code pos. I want the flexibility of accessible the start or end of any of pos, sent, or para that will be passed as a parameter to max(). I've tried several things to get this to work (tried using unions, anonymous unions, etc.) but I can't come up with a data structure that allows the flexibility both ways while having each value stored only once. Any ideas how to organize the token struct so I can have what I want? Attempt at clarification Given struct of pairs of integers, I want to be able to "slice" the data in two distinct ways: By passing a pointer-to-member of a particular start/end pair so that the called function operates on any pair without knowing which pair. The caller decides which pair. By passing a pointer-to-member of a particular int (i.e., only one int of any pair) so that the called function operates on any int without knowing either which int or which pair said int is from. The caller decides which int of which pair. Another example for the latter would be to sum, say, all para.end or all sent.start. Also, and importantly: for #2 above, I'd ideally like to pass only a single pointer-to-member to reduce the burden on the caller. Hence, me trying to figure something out using unions.

    Read the article

  • C - struct problems - writing

    - by Catarrunas
    Hello, I'm making a program in C, and I'mm having some troubles with memory, I think. So my problem is: I have 2 functions that return a struct. When I run only one function at a time I have no problem whatsoever. But when I run one after the other I always get an error when writting to the second struct. Function struct item* ReadFileBIN(char *name) -- reads a binary file. struct tables* getMesasInfo(char* Filename) -- reads a text file. My code is this: #include "stdafx.h" #include <stdio.h> #include <stdlib.h> #include <string.h> #include <time.h> int numberOfTables=0; int numberOfItems=0; //struct tables* mesas; //struct item* Menu; typedef struct item{ char nome[100]; int id; float preco; }; typedef struct tables{ int id; int capacity; bool inUse; }; struct tables* getMesasInfo(char* Filename){ struct tables* mesas; char *c; int counter,numberOflines=0,temp=0; char *filename=Filename; FILE * G; G = fopen(filename,"r"); if (G==NULL){ printf("Cannot open file.\n"); } else{ while (!feof(G)){ fscanf(G, "%s", &c); numberOflines++; } fclose(G); } /* Memory allocate for input array */ mesas = (struct tables *)malloc(numberOflines* sizeof(struct tables*)); counter=0; G=fopen(filename,"r"); while (!feof(G)){ mesas[counter].id=counter; fscanf(G, "%d", &mesas[counter].capacity); mesas[counter].inUse= false; counter++; } fclose(G); numberOfTables = counter; return mesas; } struct item* ReadFileBIN(char *name) { int total=0; int counter; FILE *ptr_myfile; struct item my_record; struct item* Menu; ptr_myfile=fopen(name,"r"); if (!ptr_myfile) { printf("Unable to open file!"); } while (!feof(ptr_myfile)){ fread(&my_record,sizeof(struct item),1,ptr_myfile); total=total+1; } numberOfItems=total-1; Menu = (struct item *)calloc(numberOfItems , sizeof(struct item)); fseek(ptr_myfile, sizeof(struct item), SEEK_END); rewind(ptr_myfile); for ( counter=1; counter < total ; counter++) { fread(&my_record,sizeof(struct item),1,ptr_myfile); Menu[counter] = my_record; printf("Nome: %s\n",Menu[counter].nome); printf("ID: %d\n",Menu[counter].id); printf("Preco: %f\n",Menu[counter].preco); } fclose(ptr_myfile); return Menu; } int _tmain(int argc, _TCHAR* argv[]) { struct item* tt = ReadFileBIN("menu.dat"); struct tables* t = getMesasInfo("Capacity.txt"); getchar(); }** Thanks in advance.

    Read the article

  • Enumerator Implementation: Use struct or class?

    - by Hosam Aly
    I noticed that List<T> defines its enumerator as a struct, while ArrayList defines its enumerator as a class. What's the difference? If I am to write an enumerator for my class, which one would be preferable? EDIT: My requirements cannot be fulfilled using yield, so I'm implementing an enumerator of my own. That said, I wonder whether it would be better to follow the lines of List<T> and implement it as a struct.

    Read the article

  • Racket list in struct

    - by Tim
    I just started programming with Racket and now I have the following problem. I have a struct with a list and I have to add up all prices in the list. (define-struct item (name category price)) (define some-items (list (make-item "Book1" 'Book 40.97) (make-item "Book2" 'Book 5.99) (make-item "Book3" 'Book 20.60) (make-item "Item" 'KitchenAccessory 2669.90))) I know that I can return the price with: (item-price (first some-items)) or (item-price (car some-items)). The problem is, that I dont know how I can add up all Items prices with this. Answer to Óscar López: May i filled the blanks not correctly, but Racket mark the code black when I press start and don't return anything. (define (add-prices items) (if (null? items) (+ 0 items) ; Here I don't really know what to write for a 0. ; I tried differnt thnigs like null and this version. (+ (item-price (first some-items)) (add-prices (item-price (rest some-items))))))

    Read the article

  • struct assignment operator on arrays

    - by Django fan
    Suppose I defined a structure like this: struct person { char name [10]; int age; }; and declared two person variables: person Bob; person John; where Bob.name = "Bob", Bob.age = 30 and John.name = "John",John.age = 25. and I called Bob = John; struct person would do a Memberwise assignment and assign Johns's member values to Bob's. But arrays can't assign to arrays, so how does the assignment of the "name" array work?

    Read the article

  • Struct in C, are they efficient?

    - by pygabriel
    I'm reading some C code like that: double function( int lena,double xa,double ya, double za, double *acoefs, ..., int lenb,double xb,double yb, double zb, double *bcoefs, ..., same for c, same for d ) This function is called in the code mor than 100.000 times so it's performance-critical. I'm trying to extend this code but I want to know if it's efficient or not (and how much this influences the speed) to encapsulate all the parameters in a struct like this struct PGTO { int len; double x,y,z ; double *acoefs } and then access the parameters in the function.

    Read the article

  • Port C's fread(&struct,....) to Python

    - by user287669
    Hey, I'm really struggling with this one. I'am trying to port a small piece of someone else's code to Python and this is what I have: typedef struct { uint8_t Y[LUMA_HEIGHT][LUMA_WIDTH]; uint8_t Cb[CHROMA_HEIGHT][CHROMA_WIDTH]; uint8_t Cr[CHROMA_HEIGHT][CHROMA_WIDTH]; } __attribute__((__packed__)) frame_t; frame_t frame; while (! feof(stdin)) { fread(&frame, 1, sizeof(frame), stdin); // DO SOME STUFF } Later I need to access the data like so: frame.Y[x][y] So I made a Class 'frame' in Python and inserted the corresponding variables(frame.Y, frame.Cb, frame.Cr). I have tried to sequentially map the data from Y[0][0] to Cr[MAX][MAX], even printed out the C struct in action but didn't manage to wrap my head around the method used to put the data in there. I've been struggling overnight with this and have to get back to the army tonight, so any immediate help is very welcome and appreciated. Thanks

    Read the article

  • Hiding members in a C struct

    - by Marlon
    I've been reading about OOP in C but I never liked how you can't have private data members like you can in C++. But then it came to my mind that you could create 2 structures. One is defined in the header file and the other is defined in the source file. // ========================================= // in somestruct.h typedef struct { int _public_member; } SomeStruct; // ========================================= // in somestruct.cpp #include "somestruct.h" typedef struct { int _public_member; int _private_member; } SomeStructSource; SomeStruct *SomeStruct_Create() { SomeStructSource *p = (SomeStructSource *)malloc(sizeof(SomeStructSource)); p->_private_member = 0xWHATEVER; return (SomeStruct *)p; } From here you can just cast one structure to the other. Is this considered bad practice? Or is it done often? (I think this is done with a lot of the structures when using the Win32 API, but you guys are the experts let me know!)

    Read the article

  • Static struct in C++

    - by pingvinus
    Hi, I want to define an structure, where some math constants would be stored. Here what I've got now: struct consts { //salt density kg/m3 static const double gamma; }; const double consts::gamma = 2350; It works fine, but there would be more than 10 floating point constants, so I doesn't want to wrote 'static const' before each of them. And define something like that: static const struct consts { //salt density kg/m3 double gamma; }; const double consts::gamma = 2350; It look fine, but I got these errors: 1. member function redeclaration not allowed 2. a nonstatic data member may not be defined outside its class I wondering if there any C++ way to do it?

    Read the article

  • C# public partial struct methods for more System.Windows.Media.Color

    - by dr d b karron
    How can I put in additional methods for manipulating color ? Best would be to overload the struct System.Windows.Media.Color. It is NOT a class (in c#). Now i'm tinkering with putting (in the same file for testing or must i put it in a different file) an namespace (Silverlight Application36 or System.Windows.Media ?) and a partial struct Color Normalize (double R, ...). I should see MyColor.Normalize() start being recognized by intellisense ? I'm not. I'm looking to put in a suite of overloaded color manipulations using floating and double numbers instead of unsigned byte integers. Any hints while I wack at it ? Cheers! dr.K

    Read the article

  • Explicit initialization of struct/class members

    - by Zephon
    struct some_struct{ int a; }; some_struct n = {}; n.a will be 0 after this; I know this braces form of initialization is inherited from C and is supported for compatibility with C programs, but this only compiles with C++, not with the C compiler. I'm using Visual C++ 2005. In C this type of initialization struct some_struct n = {0}; is correct and will zero-initialize all members of a structure. Is the empty pair of braces form of initialization standard? I first saw this form of initialization in a WinAPI tutorial from msdn.

    Read the article

  • Assigning a variable of a struct that contains an instance of a class to another variable

    - by xport
    In my understanding, assigning a variable of a struct to another variable of the same type will make a copy. But this rule seems broken as shown on the following figure. Could you explain why this happened? using System; namespace ReferenceInValue { class Inner { public int data; public Inner(int data) { this.data = data; } } struct Outer { public Inner inner; public Outer(int data) { this.inner = new Inner(data); } } class Program { static void Main(string[] args) { Outer p1 = new Outer(1); Outer p2 = p1; Console.WriteLine("p1:{0}, p2:{1}", p1.inner.data, p2.inner.data); p1.inner.data = 2; Console.WriteLine("p1:{0}, p2:{1}", p1.inner.data, p2.inner.data); p2.inner.data = 3; Console.WriteLine("p1:{0}, p2:{1}", p1.inner.data, p2.inner.data); Console.ReadKey(); } } }

    Read the article

  • [SOLVED]Port C's fread(&struct,....) to Python

    - by user287669
    Hey, I'm really struggling with this one. I'am trying to port a small piece of someone else's code to Python and this is what I have: typedef struct { uint8_t Y[LUMA_HEIGHT][LUMA_WIDTH]; uint8_t Cb[CHROMA_HEIGHT][CHROMA_WIDTH]; uint8_t Cr[CHROMA_HEIGHT][CHROMA_WIDTH]; } __attribute__((__packed__)) frame_t; frame_t frame; while (! feof(stdin)) { fread(&frame, 1, sizeof(frame), stdin); // DO SOME STUFF } Later I need to access the data like so: frame.Y[x][y] So I made a Class 'frame' in Python and inserted the corresponding variables(frame.Y, frame.Cb, frame.Cr). I have tried to sequentially map the data from Y[0][0] to Cr[MAX][MAX], even printed out the C struct in action but didn't manage to wrap my head around the method used to put the data in there. I've been struggling overnight with this and have to get back to the army tonight, so any immediate help is very welcome and appreciated. Thanks

    Read the article

  • c++ struct size

    - by kiokko89
    struct CExample { int a; } int main(int argc, char* argv[]) { CExample ce; CExample ce2; cout << "Size:" << sizeof(ce)<< " Address: "<< &ce<< endl; cout << "Size:" << sizeof(ce2)<< " Address: "<< &ce2 << endl; CExample ceArr[2]; cout << "Size:" << sizeof(ceArr[0])<< " Address: "<<&ceArr[0]<<endl; cout << "Size:" << sizeof(ceArr[1])<< " Address: "<<&ceArr[1]<<endl; return 0; } Excuse me I'm just a beginner but i'd like to know why with this code, there is a difference of 12 bytes between the addresses of the first two objects(ce and ce2) (i thought about data allignment), but there is only a difference of 4 bytes between the two objects in the array. Sorry for my bad English...

    Read the article

  • C: reading file and populating struct

    - by deostroll
    Hi, I have a structure with the following definition: typedef struct myStruct{ int a; char* c; int f; } OBJECT; I am able to populate this object and write it to a file. However I am not able to read the char* c value in it...while trying to read it, it gives me a segmentation fault error. Is there anything wrong with my code: //writensave.c #include "mystruct.h" #include <stdio.h> #include <string.h> #define p(x) printf(x) int main() { p("Creating file to write...\n"); FILE* file = fopen("struct.dat", "w"); if(file == NULL) { printf("Error opening file\n"); return -1; } p("creating structure\n"); OBJECT* myObj = (OBJECT*)malloc(sizeof(OBJECT)); myObj->a = 20; myObj->f = 45; myObj->c = (char*)calloc(30, sizeof(char)); strcpy(myObj->c, "This is a test"); p("Writing object to file...\n"); fwrite(myObj, sizeof(OBJECT), 1, file); p("Close file\n"); fclose(file); p("End of program\n"); return 0; } Here is how I am trying to read it: //readnprint.c #include "mystruct.h" #include <stdio.h> #define p(x) printf(x) int main() { FILE* file = fopen("struct.dat", "r"); char* buffer; buffer = (char*) malloc(sizeof(OBJECT)); if(file == NULL) { p("Error opening file"); return -1; } fread((void *)buffer, sizeof(OBJECT), 1, file); OBJECT* obj = (OBJECT*)buffer; printf("obj->a = %d\nobj->f = %d \nobj->c = %s", obj->a, obj->f, obj->c); fclose(file); return 0; }

    Read the article

  • C Struct : typedef Doubt !

    - by Mahesh
    In the given code snippet, I expected the error symbol Record not found. But it compiled and ran fine on Visual Studio 2010 Compiler. I ran it as a C program from Visual Studio 2010 Command Prompt in the manner - cl Record.c Record Now the doubt is, doesn't typedef check for symbols ? Does it work more like a forward declaration ? #include "stdio.h" #include "conio.h" typedef struct Record R; struct Record { int a; }; int main() { R obj = {10}; getch(); return 0; }

    Read the article

  • C - add elements to struct by define

    - by CodeStepper
    I have a problem. I'm trying to add struct elements by previously defined constant. This is sample code (OpenGL+WinAPI) #define ENGINE_STRUCT \ HGLRC RenderingContext;\ HDC DeviceContext; And then: typedef struct SWINDOW { ENGINE_STRUCT HWND Handle; HINSTANCE Instance; CHAR* ClassName; BOOL Fullscreen; BOOL Active; MSG Message; } WINDOW; Is this possible? Thanks in advance.

    Read the article

  • C++ struct sorting error

    - by Betamoo
    I am trying to sort a vector of custom struct in C++ struct Book{ public:int H,W,V,i; }; with a simple functor class CompareHeight { public: int operator() (Book lhs,Book rhs) { return lhs.H-rhs.H; } }; when trying : vector<Book> books(X); ..... sort(books.begin(),books.end(), CompareHeight()); it gives me exception "invalid operator <" What is the meaning of this error? Thanks

    Read the article

  • What are the differences between struct and class in C++

    - by palm3D
    This question was already asked in the context of C#/.Net. Now I'd like to learn the differences between a struct and a class in (unmanaged) C++. Please discuss the technical differences as well as reasons for choosing one or the other in OO design. I'll start with an obvious difference: If you don't specify public: or private:, members of a struct are public by default; members of a class are private by default. I'm sure there are other differences to be found in the obscure corners of the C++ specification.

    Read the article

  • iPhone App/Java Server Struct Data Issue over WiFi

    - by adimitri
    I currently have an iPhone app that communicates with a C++ server running on a computer, over WiFi. This app is sending its data (x,y coordinates) in a c-struct to the server. For further development, we would like the iPhone application to communicate directly with a java server, however the major issue is that java does not have the ability to emulate or use a c-struct. What would be the best way to send data (x,y coordinates) between the two devices? I can already establish a connection between the two devices. More specifically how I would receive the data and process it on the Java end. Thanks for your help, Alex

    Read the article

  • .htaccess file size causes 500 Internal Server Error

    - by moobot
    As soon as my .htaccess goes over approx 8410 bytes, I get a 500 Internal Server Error. I don't think this is due to a bad redirect, as I have experimented with redirects in the .htaccess and then with just text that is commented out #. (no actual commands in the .htaccess file) Is there anything obvious that can cause this? Update: The site is on WordPress. Here are the redirects I was originally trying to add: RewriteEngine On ## 301 Redirects of old URLs to new # 301 Redirect 1 RewriteCond %{QUERY_STRING} ^$ RewriteRule ^accesseries/underlay/prod_37\.html$ /product-category/accessories/underlays? [R=301,NE,NC,L] # 301 Redirect 2 RewriteCond %{QUERY_STRING} ^$ RewriteRule ^accessories/acoustic-underlay/prod_29\.html$ /product/acoustic-underlay/? [R=301,NE,NC,L] # 301 Redirect 3 RewriteCond %{QUERY_STRING} ^$ RewriteRule ^accessories/cat_4\.html$ /product-category/accessories/? [R=301,NE,NC,L] # 301 Redirect 4 RewriteCond %{QUERY_STRING} ^$ RewriteRule ^-bamboo-flooring/accessories/cat_8\.html$ /product-category/accessories/? [R=301,NE,NC,L] # 301 Redirect 5 RewriteCond %{QUERY_STRING} ^$ RewriteRule ^-bamboo-flooring/bamboo-floor/natural-strandwoven-bamboo-semi-gloss-wide-board-135mm-click/prod_151\.html$ /product/natural-strand-woven-bamboo-semi-gloss-wide-board-135mm-click/? [R=301,NE,NC,L] # 301 Redirect 6 RewriteCond %{QUERY_STRING} ^$ RewriteRule ^-bamboo-flooring/bamboo-floor/strandwoven-chocolate-135mm-bamboo-flooring/prod_174\.html$ /product/strand-woven-chocolate-135mm-bamboo-flooring/? [R=301,NE,NC,L] # 301 Redirect 7 RewriteCond %{QUERY_STRING} ^$ RewriteRule ^-bamboo-flooring/bamboo-floor/strand-woven-kempas-bamboo-flooring/prod_173\.html$ /product/strand-woven-kempas-bamboo-flooring/? [R=301,NE,NC,L] # 301 Redirect 8 RewriteCond %{QUERY_STRING} ^$ RewriteRule ^-bamboo-flooring/bamboo-floor/strandwoven-walnut-wired-135mm-bamboo-flooring/prod_176\.html$ /product/strand-woven-walnut-wired-135mm-bamboo-flooring/? [R=301,NE,NC,L] # 301 Redirect 9 RewriteCond %{QUERY_STRING} ^$ RewriteRule ^-bamboo-flooring/cat_7\.html$ /product-category/bamboo-floor/? [R=301,NE,NC,L] # 301 Redirect 10 RewriteCond %{QUERY_STRING} ^$ RewriteRule ^-bamboo-installation/info_8\.html$ /bamboo-installation/? [R=301,NE,NC,L] # 301 Redirect 11 RewriteCond %{QUERY_STRING} ^act=cart$ [NC] RewriteRule ^cart\.php$ /cart/? [R=301,NE,NC,L] # 301 Redirect 12 RewriteCond %{QUERY_STRING} ^$ RewriteRule ^contact-us/info_2\.html$ /contact-us/? [R=301,NE,NC,L] # 301 Redirect 13 RewriteCond %{QUERY_STRING} ^$ RewriteRule ^faqs/info_9\.html$ /faqs/? [R=301,NE,NC,L] # 301 Redirect 14 RewriteCond %{QUERY_STRING} ^$ RewriteRule ^-floating-timber-floor/black-butt-engineered-floating-timber/prod_213\.html$ /product/black-butt-engineered-floating-timber/? [R=301,NE,NC,L] # 301 Redirect 15 RewriteCond %{QUERY_STRING} ^$ RewriteRule ^-floating-timber-floor/doussie-engineered-floating-timber/prod_208\.html$ /product/doussie-engineered-floating-timber/? [R=301,NE,NC,L] # 301 Redirect 16 RewriteCond %{QUERY_STRING} ^$ RewriteRule ^-floating-timber-floor/smoked-oak-engineered-floating-timber/prod_217\.html$ /product/smoked-oak-engineered-floating-timber/? [R=301,NE,NC,L] # 301 Redirect 17 RewriteCond %{QUERY_STRING} ^act=thanks$ [NC] RewriteRule ^index\.php$ http://www.xxxxxxxxxx.com/? [R=301,NE,NC,L] # 301 Redirect 18 RewriteCond %{QUERY_STRING} ^act=viewCat&catId=13$ [NC] RewriteRule ^index\.php$ /product-category/samples/bamboo-flooring-samples/? [R=301,NE,NC,L] # 301 Redirect 19 RewriteCond %{QUERY_STRING} ^act=viewCat&catId=18$ [NC] RewriteRule ^index\.php$ /product/bamboo-plastic-composite/? [R=301,NE,NC,L] # 301 Redirect 20 RewriteCond %{QUERY_STRING} ^act=viewCat&catId=2$ [NC] RewriteRule ^index\.php$ /product-category/bamboo-floor/? [R=301,NE,NC,L] # 301 Redirect 21 RewriteCond %{QUERY_STRING} ^act=viewCat&catId=20$ [NC] RewriteRule ^index\.php$ /products/? [R=301,NE,NC,L] # 301 Redirect 22 RewriteCond %{QUERY_STRING} ^act=viewCat&catId=3$ [NC] RewriteRule ^index\.php$ /product-category/floating-timber-floor/? [R=301,NE,NC,L] # 301 Redirect 23 RewriteCond %{QUERY_STRING} ^act=viewCat&catId=5$ [NC] RewriteRule ^index\.php$ /product-category/laminate-flooring/? [R=301,NE,NC,L] # 301 Redirect 24 RewriteCond %{QUERY_STRING} ^act=viewCat&catId=6$ [NC] RewriteRule ^index\.php$ /product-category/accessories/? [R=301,NE,NC,L] # 301 Redirect 25 RewriteCond %{QUERY_STRING} ^act=viewCat&catId=saleItems$ [NC] RewriteRule ^index\.php$ /product-category/clearance-sale/? [R=301,NE,NC,L] # 301 Redirect 26 RewriteCond %{QUERY_STRING} ^act=viewDoc&docId=3$ [NC] RewriteRule ^index\.php$ /faqs/? [R=301,NE,NC,L] # 301 Redirect 27 RewriteCond %{QUERY_STRING} ^act=viewDoc&docId=4$ [NC] RewriteRule ^index\.php$ /faqs/? [R=301,NE,NC,L] # 301 Redirect 28 RewriteCond %{QUERY_STRING} ^act=viewProd&productId=137$ [NC] RewriteRule ^index\.php$ /product/laminate-flooring-goustein-wood/? [R=301,NE,NC,L] # 301 Redirect 29 RewriteCond %{QUERY_STRING} ^act=viewProd&productId=164$ [NC] RewriteRule ^index\.php$ /product/modern-black-brushed-finish-strand-woven-flooring/? [R=301,NE,NC,L] # 301 Redirect 30 RewriteCond %{QUERY_STRING} ^act=viewProd&productId=165$ [NC] RewriteRule ^index\.php$ /product/lime-wash-strand-woven-bamboo-flooring/? [R=301,NE,NC,L] # 301 Redirect 31 RewriteCond %{QUERY_STRING} ^act=viewProd&productId=168$ [NC] RewriteRule ^index\.php$ /product/country-bark/? [R=301,NE,NC,L] # 301 Redirect 32 RewriteCond %{QUERY_STRING} ^act=viewProd&productId=173$ [NC] RewriteRule ^index\.php$ /product-category/bamboo-floor/14mm-bamboo-flooring/? [R=301,NE,NC,L] # 301 Redirect 33 RewriteCond %{QUERY_STRING} ^act=viewProd&productId=178$ [NC] RewriteRule ^index\.php$ /product/blue-gum-136-floating-timber/? [R=301,NE,NC,L] # 301 Redirect 34 RewriteCond %{QUERY_STRING} ^act=viewProd&productId=199$ [NC] RewriteRule ^index\.php$ /product/jarrah-laminate-floor-sample/? [R=301,NE,NC,L] # 301 Redirect 35 RewriteCond %{QUERY_STRING} ^act=viewProd&productId=205$ [NC] RewriteRule ^index\.php$ /product/elm-12mm-laminate-floor-sample/? [R=301,NE,NC,L] # 301 Redirect 36 RewriteCond %{QUERY_STRING} ^act=viewProd&productId=209$ [NC] RewriteRule ^index\.php$ /product/iroko-engineered-floating-timber/? [R=301,NE,NC,L] # 301 Redirect 37 RewriteCond %{QUERY_STRING} ^act=viewProd&productId=222$ [NC] RewriteRule ^index\.php$ /product/european-oak-engineered-floating-timber-sample/? [R=301,NE,NC,L] # 301 Redirect 38 RewriteCond %{QUERY_STRING} ^act=viewProd&productId=236$ [NC] RewriteRule ^index\.php$ /product/black-forest-5mm-vinyl-flooring/? [R=301,NE,NC,L] # 301 Redirect 39 RewriteCond %{QUERY_STRING} ^act=viewProd&productId=65$ [NC] RewriteRule ^index\.php$ /product/stair-nose/? [R=301,NE,NC,L] # 301 Redirect 40 RewriteCond %{QUERY_STRING} ^act=viewProd&productId=83$ [NC] RewriteRule ^index\.php$ /product/laminate-flooring-warm-teak/? [R=301,NE,NC,L] # 301 Redirect 41 RewriteCond %{QUERY_STRING} ^$ RewriteRule ^-laminate-flooring/12mm-laminate-flooring/blackbutt/prod_156\.html$ /product/blackbutt-12mm-laminate-floor/? [R=301,NE,NC,L] # 301 Redirect 42 RewriteCond %{QUERY_STRING} ^$ RewriteRule ^-laminate-flooring/12mm-laminate-flooring/tasmanian-oak/prod_171\.html$ /product/tasmanian-oak/? [R=301,NE,NC,L] # 301 Redirect 43 RewriteCond %{QUERY_STRING} ^$ RewriteRule ^-laminate-flooring/8-3mm-laminate-flooring/laminate-flooring-warm-teak/prod_8\.html$ /product/laminate-flooring-warm-teak/? [R=301,NE,NC,L] # 301 Redirect 44 RewriteCond %{QUERY_STRING} ^$ RewriteRule ^-laminate-flooring/accessories/cat_6\.html$ /product-category/accessories/? [R=301,NE,NC,L] # 301 Redirect 45 RewriteCond %{QUERY_STRING} ^$ RewriteRule ^-laminate-flooring/cat_5\.html$ /product-category/laminate-flooring/? [R=301,NE,NC,L] # 301 Redirect 46 RewriteCond %{QUERY_STRING} ^$ RewriteRule ^-laminate-flooring/country-classic-12mm-laminate/cat_19\.html$ /product-category/laminate-flooring/12mm-country-classic-laminate-floor/? [R=301,NE,NC,L] # 301 Redirect 47 RewriteCond %{QUERY_STRING} ^$ RewriteRule ^-laminate-installation/info_7\.html$ /laminate-installation/? [R=301,NE,NC,L] # 301 Redirect 48 RewriteCond %{QUERY_STRING} ^$ RewriteRule ^privacy-policy/info_4\.html$ /faqs/? [R=301,NE,NC,L] # 301 Redirect 49 RewriteCond %{QUERY_STRING} ^$ RewriteRule ^-quotation-request/info_5\.html$ /quotation-request/? [R=301,NE,NC,L] # 301 Redirect 50 RewriteCond %{QUERY_STRING} ^$ RewriteRule ^rainbow-flooring/cat_16\.html$ /product-category/rainbow-flooring/? [R=301,NE,NC,L] # 301 Redirect 51 RewriteCond %{QUERY_STRING} ^$ RewriteRule ^rainbow-flooring/walnut-rainbow-flooring/prod_112\.html$ /product/walnut-rainbow-flooring/? [R=301,NE,NC,L] # 301 Redirect 52 RewriteCond %{QUERY_STRING} ^$ RewriteRule ^samples/12mm-laminate-floor-samples/kempas-laminate-floor-sample/prod_195\.html$ /product/kempas-laminate-floor-sample/? [R=301,NE,NC,L] # 301 Redirect 53 RewriteCond %{QUERY_STRING} ^$ RewriteRule ^samples/12mm-laminate-floor-samples/spotted-gum-laminate-floor-sample/prod_196\.html$ /product/spotted-gum-laminate-floor-sample/? [R=301,NE,NC,L] # 301 Redirect 54 RewriteCond %{QUERY_STRING} ^$ RewriteRule ^samples/12mm-laminate-floor-samples/tasmanian-oak-laminate-floor-sample/prod_197\.html$ /product/tasmanian-oak-laminate-floor-sample/? [R=301,NE,NC,L] # 301 Redirect 55 RewriteCond %{QUERY_STRING} ^$ RewriteRule ^samples/bamboo-flooring-samples/cat_13\.html$ /product-category/samples/bamboo-flooring-samples/? [R=301,NE,NC,L] # 301 Redirect 56 RewriteCond %{QUERY_STRING} ^$ RewriteRule ^samples/bamboo-flooring-samples/rosewood-strandwoven-bamboo-floor-135mm-click-sample/prod_191\.html$ /product/rosewood-strand-woven-bamboo-floor-135mm-click-sample/? [R=301,NE,NC,L] # 301 Redirect 57 RewriteCond %{QUERY_STRING} ^$ RewriteRule ^samples/cat_9\.html$ /samples/? [R=301,NE,NC,L] # 301 Redirect 58 RewriteCond %{QUERY_STRING} ^$ RewriteRule ^samples/floating-timber-floor-samples/iroko-engineered-floating-timber-floor-sample/prod_223\.html$ /product/iroko-engineered-floating-timber-floor-sample/? [R=301,NE,NC,L] # 301 Redirect 59 RewriteCond %{QUERY_STRING} ^$ RewriteRule ^samples/floating-timber-floor-samples/jarrah-engineered-floating-timber-sample/prod_224\.html$ /product/jarrah-engineered-floating-timber-sample/? [R=301,NE,NC,L] # 301 Redirect 60 RewriteCond %{QUERY_STRING} ^$ RewriteRule ^samples/floating-timber-floor-samples/merbau-engineered-floating-timber-sample/prod_226\.html$ /product/merbau-engineered-floating-timber-sample/? [R=301,NE,NC,L] # 301 Redirect 61 RewriteCond %{QUERY_STRING} ^$ RewriteRule ^samples/floating-timber-floor-samples/spotted-gum-engineered-floating-timber-sample/prod_228\.html$ /product/spotted-gum-engineered-floating-timber-sample/? [R=301,NE,NC,L] # 301 Redirect 62 RewriteCond %{QUERY_STRING} ^$ RewriteRule ^samples/floating-timber-floor-samples/sydney-blue-gum-engineered-floating-timber-sample/prod_220\.html$ /product/sydney-blue-gum-engineered-floating-timber-sample/? [R=301,NE,NC,L] # 301 Redirect 63 RewriteCond %{QUERY_STRING} ^$ RewriteRule ^shop\.php/-laminate-flooring/accessories/laminate-flooring-accessories-click-stairnose/prod_251\.html$ /product/stair-nose/? [R=301,NE,NC,L] # 301 Redirect 64 RewriteCond %{QUERY_STRING} ^$ RewriteRule ^shop\.php/-laminate-flooring/country-classic-12mm-laminate/country-classic-polar-white/prod_243\.html$ /product/country-classic-polar-white/? [R=301,NE,NC,L] # 301 Redirect 65 RewriteCond %{QUERY_STRING} ^$ RewriteRule ^shop\.php/samples/12mm-laminate-floor-samples/country-classic-polar-white/prod_244\.html$ /product/country-classic-polar-white-sample/? [R=301,NE,NC,L] # 301 Redirect 66 RewriteCond %{QUERY_STRING} ^$ RewriteRule ^shop\.php/samples/12mm-laminate-floor-samples/rustic-oak-12mm-laminate-floor/prod_248\.html$ /product/rustic-oak-12mm-laminate-floor-sample/? [R=301,NE,NC,L] # 301 Redirect 67 RewriteCond %{QUERY_STRING} ^$ RewriteRule ^shop\.php/samples/vinyl-flooring-samples/cat_25\.html$ /product-category/samples/vinyl-flooring-samples/? [R=301,NE,NC,L] # 301 Redirect 68 RewriteCond %{QUERY_STRING} ^$ RewriteRule ^shop\.php/vinyl-flooring/cat_24\.html$ /product-category/vinyl-floor/? [R=301,NE,NC,L] # 301 Redirect 69 RewriteCond %{QUERY_STRING} ^$ RewriteRule ^solardeck-tiles/cat_22\.html$ /product-category/solardeck-tiles/? [R=301,NE,NC,L] # 301 Redirect 70 RewriteCond %{QUERY_STRING} ^$ RewriteRule ^solardeck-tiles/solardeck-tiles/prod_206\.html$ /product/solardeck-tiles/? [R=301,NE,NC,L] # 301 Redirect 71 RewriteCond %{QUERY_STRING} ^$ RewriteRule ^terms-conditions/info_3\.html$ /faqs/? [R=301,NE,NC,L] I'm getting errors like this in my log: Invalid command 'aminate-flooring/tasmanian-oak/prod_171\\.html$', perhaps misspelled or defined by a module not included in the server configuration, referer: http://www.xxxxxxxx.com/laminate-installation/ Invalid command ',NE,NC,L]', perhaps misspelled or defined by a module not included in the server configuration Invalid command ',L]#', perhaps misspelled or defined by a module not included in the server configuration

    Read the article

< Previous Page | 1 2 3 4 5 6 7 8 9 10 11 12  | Next Page >