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  • One dns server in different subnets

    - by hofmeister
    I have installed a small Linux server; the server is in a different subnet as the internet hosts. I added a route to my nat router to create a connection between both subnets. In both subnets I use an extra dhcp Server. Subnet A: 192.168.0.0/26 Subnet B: 192.168.1.0/26 Router: 192.168.0.1, Server in A: 192.168.0.62, Server in B: 192.168.1.62 internet ____ nat router ___ (Sub A)___ internet hosts | |____(Sub B)___ other hosts I could ping every host. Also the hosts which are connected to the subnet b, has internet connection. But sadly I have a problem with the dns server. I use the dnsServer from my nat router, I set the dns Server for subnet b to the ip 192.168.0.1, but every dns entries are equal with the hostname from my linux server. Example if the hostname from the server is test Test 192.168.0.62 //Server subnet a Test-2 192.168.1.62 //Server subnet b Test-2-2 192.168.1.1 //host a Test-2-2-2 192.168.1.2 //host b Any idea what went wrong? The internet dns resolution works fine.

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  • Adding Multiple Interfaces to EC2 Ubuntu 12.04

    - by nocode
    I have a m1.medium Ubuntu 12.04 instance with two ENI's. I have a VPC setup with a private and public subnet. Private: 10.50.1.0/24 Public: 10.50.101.0/24 I initiated the instance on the private subnet. I configured a NAT instance and route all servers in the private subnet internet access. The route tables on the private subnet point towards the NAT instance and the route table on the public subnet point to the internet gateway. I am trying to add a public interface on the machine so that I can put it behind a ELB. When I added the second ENI and configured a static IP in /etc/network/interfaces and restarted the network services, I can no longer access from the Public subnet to the Private Subnet. Works Private private Private public Does not work Public private From Public Private, I ran a TCPDUMp on the private machine and can see the request coming in. My guess is it's trying to route over the new Public interface instead of the Private. Here's my route: default 10.50.1.1 0.0.0.0 UG 100 0 0 eth0 10.50.1.0 * 255.255.255.0 U 0 0 0 eth0 10.50.101.0 * 255.255.255.0 U 0 0 0 eth1 My networking knowledge is limited and I believe I have to add some routes but unsure of what command/syntax needs to be.

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  • Virtualbox - routing subnet to bridge adapters

    - by user42384
    Hello, I have set up a Debian Lenny box with 3 vbox Lenny machines running eth0 of the host in bridged mode (on virtualbox 3.1.6). When testing in my local LAN, this all worked perfectly well and traffic flowed to and from the IPs of the virtual machines as it should. However, now that it's in its co-lo home, the networking setup is a bit different, and I'm unable to get traffic to flow to the vboxes properly. Specifically, the host has its own Primary IP, and I have a separate subnet of 8 (6 usable) IPs routed to the box for use by the vboxes. So, eth0 on host is: Machine IP: 2x.x.x.137 Gateway IP: 2x.x.x.138 Subnet Msk: 255.255.255.252 Subnet for vboxes is Subnet: 2x.x.x.240/29 Netmask: 255.255.255.248 vbox1 is configured to 2x.x.x.241 on eth0 as follows: auto eth0 iface eth0 inet static address 2x.x.x.241 netmask 255.255.255.248 Setting up a virtual interface (eth0:0) on the host with one of these subnet IPs allows me to ping to that address only from vbox1, and it allows me to ping vbox1 from the host. I can also ping that virtual interface perfectly well from outside, so the IPs are definitely landing at my machine. It seems I'm missing some sort of routing instruction either on the host or vbox1 to get traffic moving between the subnet and the default gateway, but I can't seem to figure out what it should be, or what glaringly obvious thing i'm missing. Most of my obvious attempts (the gw of eth0, the ip of eth0) were rejected by route command with SIOCADDRT: No such device (eg - i can't find it). I tried setting vbox1 to bridge on eth0:0, but this was not an acceptable device name and VBoxHeadless refused to start. The physical machine does have an unused physical NIC at eth1 that can be used if necessary for something or other. Host machine is running iptables configured by ferm, have experimented with it allowing forwarding for that subnet, but I wouldn't have thought this was necessary given the nature of the virtualbox devices (nor did it actually work). Clearing out all of these rules for a blank iptables set does not resolve the issue. (you can see ferm generated iptables at http://codedumper.com/ojaze) Thanks for any help you can give... Patrick

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  • AWS VPC - why have a private subnet at all?

    - by jkim
    In Amazon VPC, the VPC creation wizard allows one to create a single "public subnet" or have the wizard create a "public subnet" and a "private subnet". Initially, the public and private subnet option seemed good for security reasons, allowing webservers to be put in the public subnet and database servers to go in the private subnet. But I've since learned that EC2 instances in the public subnet are not reachable from the Internet unless you associate an Amazon ElasticIP with the EC2 instance. So it seems with just a single public subnet configuration, one could just opt to not associate an ElasticIP with the database servers and end up with the same sort of security. Can anyone explain the advantages of a public + private subnet configuration? Are the advantages of this config more to do with auto-scaling, or is it actually less secure to have a single public subnet?

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  • Meaning of offset in pygame Mask.overlap methods

    - by Alan
    I have a situation in which two rectangles collide, and I have to detect how much did they collide so so I can redraw the objects in a way that they are only touching each others edges. It's a situation in which a moving ball should hit a completely unmovable wall and instantly stop moving. Since the ball sometimes moves multiple pixels per screen refresh, it it possible that it enters the wall with more that half its surface when the collision is detected, in which case i want to shift it position back to the point where it only touches the edges of the wall. Here is the conceptual image it: I decided to implement this with masks, and thought that i could supply the masks of both objects (wall and ball) and get the surface (as a square) of their intersection. However, there is also the offset parameter which i don't understand. Here are the docs for the method: Mask.overlap Returns the point of intersection if the masks overlap with the given offset - or None if it does not overlap. Mask.overlap(othermask, offset) -> x,y The overlap tests uses the following offsets (which may be negative): +----+----------.. |A | yoffset | +-+----------.. +--|B |xoffset | | : :

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  • Best way to mask 2D sprites in XNA?

    - by electroflame
    I currently am trying to mask some sprites. Rather than explaining it in words, I've made up some example pictures: The area to mask (in white) Now, the red sprite that needs to be cropped. The final result. Now, I'm aware that in XNA you can do two things to accomplish this: Use the Stencil Buffer. Use a Pixel Shader. I have tried to do a pixel shader, which essentially did this: float4 main(float2 texCoord : TEXCOORD0) : COLOR0 { float4 tex = tex2D(BaseTexture, texCoord); float4 bitMask = tex2D(MaskTexture, texCoord); if (bitMask.a > 0) { return float4(tex.r, tex.g, tex.b, tex.a); } else { return float4(0, 0, 0, 0); } } This seems to crop the images (albeit, not correct once the image starts to move), but my problem is that the images are constantly moving (they aren't static), so this cropping needs to be dynamic. Is there a way I could alter the shader code to take into account it's position? Alternatively, I've read about using the Stencil Buffer, but most of the samples seem to hinge on using a rendertarget, which I really don't want to do. (I'm already using 3 or 4 for the rest of the game, and adding another one on top of it seems overkill) The only tutorial I've found that doesn't use Rendertargets is one from Shawn Hargreaves' blog over here. The issue with that one, though is that it's for XNA 3.1, and doesn't seem to translate well to XNA 4.0. It seems to me that the pixel shader is the way to go, but I'm unsure of how to get the positioning correct. I believe I would have to change my onscreen coordinates (something like 500, 500) to be between 0 and 1 for the shader coordinates. My only problem is trying to work out how to correctly use the transformed coordinates. Thanks in advance for any help!

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  • How to mask part of an image in matlab ?

    - by ZaZu
    Hey guys, I would like to know how to mask part of an image that is in BLACK & WHITE ? I got an object that needs to be edge detected, but I have other white interfering objects in the background that are below the target objet ... I would like to mask the entire lower part of an image to black, how can I do that ? Thanks !!

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  • How to configure remote access to multiple subnets behind a SonicWALL NSA 2400

    - by Kyle Noland
    I have a client that uses a SonicWALL NSA 2400 as their firewall. I need to setup a second LAN subnet for a handful of PC. Management has decided that there should be a second subnet even though intend to allow access across the two subnets - I know... I'm having trouble getting communication across the 2 subnets. I can ping each gateway, but I cannot ping or seem to route traffic fron subnet A to subnet B. Here is my current setup: X0 Interface: LAN zone with IP addres 192.168.1.1 X1 Interface: WAN zone with WAN IP address X2 Interface: LAN zone with IP address 192.168.75.1 I have configured ARP and routes for the secondar subnet (X2) according to this SonicWALL KB article: http://www.sonicwall.com/downloads/supporting_multiple_firewalled_subnets_on_sonicos_enhanced.pdf using "Example 1". At this point I don't minding if I have to throw the SonicWALL GVC software VPN client into the mix to make it work. It feel like I have an Access Rule issue, but for testing I made LAN LAN, WAN LAN and VPN LAN rules wide open with the same results.

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  • Decoding an affinity mask

    - by GavinPayneUK
    Recently, in preparation for my SQLBits NUMA internals session I began looking at some of the SQLOS DMVs and trying to understand how their contents directly related to the physical server architecture that SQL Server was running on. While their contents used regular terms such as node and affinity mask the results were often in an “internals” format that can be distracting to the human reader.  An example of this is the DMV sys.dm_os_nodes (link to Technet here ), or more specifically the column...(read more)

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  • Phone number mask in a DataView WebPart (DVWP)

    - by PeterBrunone
    This came up today on the [sharepointdiscussions] list.  A user needed to display a read-only field in a phone number format; it's pretty simple, but it may be just what you need.Assuming your list item contains a field called "Phone Number" (with a space), the following XPath will give you a number in the classic US telephone format: <xsl:value-of select="concat('(',substring(@Phone_x0020_Number,1,3),')',substring(@Phone_x0020_Number,4,3),'-',substring(@Phone_x0020_Number,7,4))" /> If you need to mask an input, try this jQuery solution.

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  • Doing imagemagick like stuff in Unity (using a mask to edit a texture)

    - by Codejoy
    There is this tutorial in imagemagick http://www.imagemagick.org/Usage/masking/#masks I was wondering if there was some way to mimic the behavior (like cutting the image up based on a black image mask that turns image parts transparent... ) and then trim that image in game... trying to hack around with the webcam feature and reproduce some of the imagemagick opencv stuff in it in Unity but I am saddly unequipped with masks, shaders etc in unity skill/knowledge. Not even sure where to start.

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  • Different subnets routing with just one layer 3 switch

    - by GustavoFSx
    Our current network looks like this: Location 1: 2 Layer 2 switches | subnet 192.168.1.0/24 | Firewall for our VPN Location 2: 1 Layer 2 switch | subnet 192.168.3.0/24 | Firewall for our VPN Location 3: 1 Layer 2 switch | subnet 192.168.5.0/24 | Firewall for our VPN We just got a direct fiber connection between location 1 and 2, we also got a new HP V1910 24G layer 3 switch. I tried to follow the instructions on this site, but I can't get it to work. I think our network should look like this: Location 1: HP Switch FIBER to L2 | subnet 192.168.1.0/24 | Firewall for our VPN Location 2: 1 Layer 2 switch | subnet 192.168.3.0/24 | FIBER to L1 Location 3: 1 Layer 2 switch | subnet 192.168.5.0/24 | Firewall for our VPN So, how can I get routing working on our location 2? It's old gateway was a firewall device on ip 192.168.3.1. I'm thinking on creating a VLAN Interface on 192.168.3.1 on the switch for the Location 2. But how will I handle that on the HP switch that has a direct fiber connection with that switch? Please help, I'm not very good with networking.

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  • Using Cloud Formation provisioned security group with specific subnet

    - by Fred Clausen
    Summary I'm attempting to create an AWS CloudFormation template which contains an instance for which I want to select a particular subnet. If I specify the subnet ID then I get the following error The parameter groupName cannot be used with the parameter subnet. From reading this thread it appears I need to provide security group IDs - not names. How can I create a security group in CloudFormation and then get its ID after the fact? Details The relevant part of the instance config is as follows "WebServerHost": { "Type" : "AWS::EC2::Instance", <..skipping metadata...> "Properties": { "ImageId" : { "ami-1234" }, "InstanceType" : { "Ref" : "WebServerInstanceType" }, "SecurityGroups" : [ {"Ref" : "WebServerSecurityGroup"} ], "SubnetId" : "subnet-abcdef123", and the security group looks as follows "WebServerSecurityGroup" : { "Type" : "AWS::EC2::SecurityGroup", "Properties" : { "GroupDescription" : "Enable HTTP and SSH", "SecurityGroupIngress" : [ {"IpProtocol" : "tcp", "FromPort" : "80", "ToPort" : "80", "CidrIp" : "0.0.0.0/0"}, {"IpProtocol" : "tcp", "FromPort" : "22", "ToPort" : "22", "CidrIp" : "0.0.0.0/0"} ] } }, How can I create and then get that security group's ID?

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  • Sonicwall TZ210 - Set up public wifi on separate subnet & interface

    - by thomasjbarrett
    I want to set up a public wifi by connecting another router to the X6 interface, and put it on a separate subnet (192.168.10.0/24) & in the DMZ Zone to keep it away from the regular LAN. I believe I have the network settings correct: the router has acquired the IP and DNS information from the TZ210, and the TZ210 shows it as an active DHCP lease. X6 is in the DMZ. I now have a routing/NAT/firewall problem, since I can't get any traffic to travel from the subnet to the internet. I can't get to any external websites and can't ping the TZ210 from the subnet. X0 is the regular LAN, and X1 is the WAN. Looking for any tips or tutorials on this. Here's my current relevant rules: Routing Source: X6 Subnet Destination: Any Service: Any Gateway: Default Gateway Interface: X6 Source: Any Destination: X6 Subnet Service: Any Gateway: 0.0.0.0 Interface: X6 NAT Policies Source Original: Any Translated: WAN IP Destination Original: Any Translated: Original Inbound: X6 Outbound: X1 Source Original: Any Translated: U0 IP Destination Original: Any Translated: Original Inbound: X6 Outbound: U0 Firewall DMZ LAN : Deny All DMZ WAN : Allow All LAN DMZ : Allow All WAN DMZ : Allow All

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  • private subnet nat (openvpn / racoon)

    - by Jonas Schnelli
    I have a openvpn subnet 10.8.0.0/24 running one server and one client (laptop). openvpn works fine. Browsing the web over openvpn from the laptop works also fine. Now on the server there is a private subnet with 10.7.8.128/28. The subnet is set up with racoon (IPSEC s2s vpn). The s2s vpn allows me to access the subnet 10.3.5.0/24 at the other s2s vpn end. Works all fine when I'm connected with ssh to my server. From my laptop i can ping 10.7.8.129 (the servers ipsec local ip) but i cannot reach the net 10.3.5.0/24. I tried to add a static route on my laptop 10.3.5.0/24 over gw 10.7.8.129 with no success. Any ideas how i do setup the nat / routing? Thanks

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  • How to use a mask texture with Kobold2D

    - by alex
    I am an iOS developer but I'm new to cocos2d. I'm working on new game, I use Kobold2D, have cocos2d installed too, and I want to make this effect: I know how is done with Flash, but can't make it with Kobold2D. There's 2 images with the same size: one is a low-res image for the background and the second is a hi-res over the first one. When the "reticle" mask moves, it reveals the second image inside the circle and the background is visible outside only. I googled with no success, saw some Ray Wenderlich projects they weren't helpful.

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  • how to mask Cocos2d

    - by alex
    Hi i'am iOS developer but i'm new to cocos2d.Im working on new game i use Kobold2d Have cocos2d installed too and i want to make this effect. http://postimage.org/image/ngj399ibn/ I Know how is done on flash, but cant make it in kobold. There 2 images with the same size one is like low-res image for background and the secon hi-res over the first one,when the "reticle" mask move reveal the second image inside the circle and outsite only the background is visible. I was googling with no success, saw some ray wenderlich projects but not helpful.Any help

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  • Stencil mask with AlphaTestEffect

    - by Brendan Wanlass
    I am trying to pull off the following effect in XNA 4.0: http://eng.utah.edu/~brendanw/question.jpg The purple area has 50% opacity. I have gotten pretty close with the following code: public static DepthStencilState AlwaysStencilState = new DepthStencilState() { StencilEnable = true, StencilFunction = CompareFunction.Always, StencilPass = StencilOperation.Replace, ReferenceStencil = 1, DepthBufferEnable = false, }; public static DepthStencilState EqualStencilState = new DepthStencilState() { StencilEnable = true, StencilFunction = CompareFunction.Equal, StencilPass = StencilOperation.Keep, ReferenceStencil = 1, DepthBufferEnable = false, }; ... if (_alphaEffect == null) { _alphaEffect = new AlphaTestEffect(_spriteBatch.GraphicsDevice); _alphaEffect.AlphaFunction = CompareFunction.LessEqual; _alphaEffect.ReferenceAlpha = 129; Matrix projection = Matrix.CreateOrthographicOffCenter(0, _spriteBatch.GraphicsDevice.PresentationParameters.BackBufferWidth, _spriteBatch.GraphicsDevice.PresentationParameters.BackBufferHeight, 0, 0, 1); _alphaEffect.Projection = world.SystemManager.GetSystem<RenderSystem>().Camera.View * projection; } _mask = new RenderTarget2D(_spriteBatch.GraphicsDevice, _spriteBatch.GraphicsDevice.PresentationParameters.BackBufferWidth, _spriteBatch.GraphicsDevice.PresentationParameters.BackBufferHeight, false, SurfaceFormat.Color, DepthFormat.Depth24Stencil8); _spriteBatch.GraphicsDevice.SetRenderTarget(_mask); _spriteBatch.GraphicsDevice.Clear(ClearOptions.Target | ClearOptions.Stencil, Color.Transparent, 0, 0); _spriteBatch.Begin(SpriteSortMode.Immediate, null, null, AlwaysStencilState, null, _alphaEffect); _spriteBatch.Draw(sprite.Texture, position, sprite.SourceRectangle,Color.White, 0f, sprite.Origin, 1f, SpriteEffects.None, 0); _spriteBatch.End(); _spriteBatch.Begin(SpriteSortMode.Immediate, null, null, EqualStencilState, null, null); _spriteBatch.Draw(_maskTex, new Vector2(x * _maskTex.Width, y * _maskTex.Height), null, Color.White, 0f, Vector2.Zero, 1f, SpriteEffects.None, 0); _spriteBatch.End(); _spriteBatch.GraphicsDevice.SetRenderTarget(null); _spriteBatch.GraphicsDevice.Clear(Color.Black); _spriteBatch.Begin(); _spriteBatch.Draw((Texture2D)_mask, Vector2.Zero, null, Color.White, 0f, Vector2.Zero, 1f, SpriteEffects.None, layer/max_layer); _spriteBatch.End(); My problem is, I can't get the AlphaTestEffect to behave. I can either mask over the semi-transparent purple junk and fill it in with the green design, or I can draw over the completely opaque grassy texture. How can I specify the exact opacity that needs to be replace with the green design?

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  • unreachable subnet in one direction

    - by Carl Michaud
    I'm unable to route traffic to a subnet in my home. Here's my topology: INET <- Router A <- Router B <- WIFI AP where: Router A - ARRIS TG862G/CT (from comcast) - WAN DHCP, LAN 10.0.0.99 Router B - Linksys WRT400N with DD-WRT - WAN 10.0.0.12 , LAN 10.0.1.1 I was able to use DD-WRT to configure a static route for the 10.0.1.x network back to the 10.0.0.x network. But I'm not sure if i can do the reverse on the ARRIS router and was looking for suggestions on how to fix that. I've set things up this wasy because I am using OpenDNS to mange internet content for my kids and of course I wasn't able to configure DNS to my liking on Router A either. So at present I'm using Router A on 10.0.0.x to provide a private unfiltered WIFI AP (no ssid broadcast) that I use for netflix only and then I use router B to provide a filtered WIFI AP for the rest of my WIFI devices on 10.0.1.x. However I would like to be able to connect to my 10.0.1.x devices from the internet via dynamic dns; but I can't see anything behind router B this way. Thoughts?

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  • CGImageCreateWithMask with an image as a mask

    - by Peyman
    Hi I am trying to use an image (painted as Core Graphics) to create a mask. What I am doing is this 1. creating a Core Graphics path CGContextSaveGState(context); CGContextBeginPath(context); CGContextMoveToPoint(context,circleCenter.x,circleCenter.y); //CGContextSetAllowsAntialiasing(myBitmapContext, YES); CGContextAddArc(context,circleCenter.x, circleCenter.y,circleRadius,startingAngle, endingAngle, 0); // 0 is counterclockwise CGContextClosePath(context); CGContextSetRGBStrokeColor(context,1.0,0.0,0.0,1.0); CGContextSetRGBFillColor(context,1.0,0.0,0.0,0.2); CGContextDrawPath(context, kCGPathFillStroke); 2. then I'm saving the context that has the path just painted CGImageRef pacmanImage = CGBitmapContextCreateImage (context); 3. restoring the context CGContextRestoreGState(context); CGContextSaveGState(context); 4. creating a 1 bit mask (which will provide the black-white mask) bitsPerComponent = 1; bitsPerPixel = bitsPerComponent * 1 ; bytesPerRow = (CGImageGetWidth(imgToMaskRef) * bitsPerPixel); mask = CGImageCreate(CGImageGetWidth(imgToMaskRef), CGImageGetHeight(imgToMaskRef), bitsPerComponent, bitsPerPixel, bytesPerRow, greyColorSpace, kCGImageAlphaNone, CGImageGetDataProvider(pacmanImage), NULL, //decode YES, //shouldInterpolate kCGRenderingIntentDefault); 5. masking the imgToMaskRef (which is a CGImageRef imgToMaskRef =imgToMask.CGImage;) with the mask just created imageMaskedWithImage = CGImageCreateWithMask(imgToMaskRef, mask); CGContextDrawImage(context,imgRectBox, imageMaskedWithImage); CGImageRef maskedImageFinal = CGBitmapContextCreateImage (context); returning the maskedImageFinal to the caller of this method (as wheelChoiceMadeState, which is a CGImageRef) who then updates the CALayer contents property with the image theLayer.contents = (id) wheelChoiceMadeState; the problem I am seeing is that the mask does not work properly and looks very strange indeed. I get strange patterns across the path painted by the Core Graphics. My hunch is there is something with CGImageGetDataProvider() but I am not sure. Any help would be appreciated thank you

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  • ActionScript Drag and Drop Display Objects With Mask And Filter?

    - by TheDarkIn1978
    i've created a sprite to drag and drop around the stage. the sprite is masked and has it's mask as it's child so that it too will drag along with the sprite. everything works fine until i add a drop shadow filter to the sprite. when the drop shadow is added, i can only mousedown to drag and mouseup to drop the sprite if the mouse events occur within the original location of the sprite when it was added to the stage. how can i fix this problem? could this be an issue with 10.1? if not what am i doing wrong? var thumbMask:Sprite = new Sprite(); thumbMask.graphics.beginFill(0, 1); thumbMask.graphics.drawRoundRect(0, 0, 100, 75, 25, 25); thumbMask.graphics.endFill(); var thumb:Sprite = new Sprite(); thumb.graphics.beginFill(0x0000FF, 1); thumb.graphics.drawRect(0, 0, 100, 75); thumb.graphics.endFill(); thumb.addEventListener(MouseEvent.MOUSE_DOWN, drag); thumb.addEventListener(MouseEvent.MOUSE_UP, drop); thumb.filters = [new DropShadowFilter(0, 0, 0, 1, 20, 20, 1.0, 3)]; thumb.addChild(thumbMask); thumb.mask = thumbMask; addChild(thumb) function drag(evt:MouseEvent):void { evt.target.startDrag(); trace("drag"); } function drop(evt:MouseEvent):void { evt.target.stopDrag(); trace("drop"); }

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  • Basic IP address structure

    - by dannymcc
    We currently have a few servers, around 30-40 workstations and 16 phones. Each device has a static IP address. As an example the standard settings for a new workstation is; IP: 192.168.1.XXX Subnet: 255.255.255.0 Gateway: 192.168.1.99 DNS: 192.168.1.50 As I am slowly exploring new server OS's and virtualisation etc. I am getting close to wanting a wider range of IP addresses. What I would like to do is seperate the devices by IP as follows: Servers 192.168.1.XXX Workstations 192.168.2.XXX Printers 192.168.3.XXX Phones 192.168.4.XXX VM's 192.168.5.XXX Is this a bad idea, or is this a common way of doing things? My biggest concern is the phones and subnet masks. The phones are managed by our provider although I have access to the server that runs them. Would I need to change the subnet mask to 255.255.0.0 on all devices? Or only those that change? For example, the phones don't need to connect to any other devices other than other phones and the phone server. So if I have the phones on 192.168.1.XXX with a subnet mask of 255.255.255.0 and then moved everything I had complete ownership/control of to 192.168.X.XXX with a new subnet mask of 255.255.0.0. Would that work?

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  • Enabling Samba Shares Across Subnets

    - by John
    I was curious how I could go about setting up SAMBA so that shares could be seen and used across different subnets. We have some Linux devices that are bound to Active Directory and we would like to have them serve SAMBA shares to clients that will reside in a different subnet than what the servers reside in? Is there any way to do this without needing to setup a WINS server or use legacy NetBIOS methods since the majority of our clients are Windows 7, Windows Server 2003, Windows Server 2008, and Macintosh OS X (10.6 or newer)? EDIT Right now, only clients in the same subnet as the SAMBA server can see the shares. Clients outside of the subnet (i.e. the client subnet) cannot see or connect to the share. The error returned is: The specified network name is no longer available. It does not seem to matter if I use IP, FQDN, or NetBIOS name to try and connect to the share with. We have a common Cisco router handling the inter-subnet routing. Everything else seems to work correctly with this network setup and the device can be pinged from multiple subnets. I also do not believe it to be a firewall type of issue since the rules for this segment are rather lax.

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  • How can I use a PathGeometry as a mask for a BitmapSource (or any image data)?

    - by Jedidja
    Assuming I have a BitmapSource (actually I have access to the raw pixels as well if necessary), how can I use a PathGeometry as a mask to cut out certain parts of the image? 01234567890123456789 0 -------------------- 1 | + + | 2 | * | 3 | * ) | 4 | * | 5 | ( | 6 -------------------- Assuming I have a PathGeometry that describes a rectangle that goes from (0, 0) to (8, 3), I would like to be able to get one of the following two images: 01234567890123456789 0 -------------------- 1 | + | 2 | * | 3 | | 4 | | 5 | | 6 -------------------- or 012345678 0 --------- 1 | + | 2 | *| 3 ---------

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  • How two use 2 subnets on one network

    - by BGuy2010
    I have some servers at a colocation. They've given us an IP range,subnet,and gateway. Now we have run out of IP's and they've given us a new range of IP's but with a different subnet and gateway. We have a Juniper NetScreen firewall and a load balancer, and I am not sure how to proceed in order to be able to use these new IPS that are on a different subnet. Do I need to setup a new VLAN? on our firewall? I tried adding one of the new IP's on one of our servers, with the new subnet and gateway. I could ping the alternate gateway, but could not ping the assigned IP from outside or from inside.

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