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  • Office jukebox systems

    - by Jona
    We're looking for a good office jukebox solution where staff can select songs via a web interface to be played over the central set of speakers. Must haves: Web Interface RSS / easy to scrap display of currently playing songs Ability to play mp3s and manage an ordered playlist. Good cataloguing of media. Multiple OSs supported as clients - Windows, Mac, Fedora Linux (will probably be accomplished by virtue of a web interface). We have tried XBMC which worked well as a proof of concept however the web interface is just too immature and has too many bugs for a reliable multi-user solution. I believe the same will be true of boxee. Nice to have: Ability to play music videos onto a monitor Ability to listen to radio streams specifically Shoutcast and the BBC. Ability to run on Linux is a nice to have but windows solutions which worked well would certainly be considered. I am aware of question 61404 and don't believe this to be a duplicate due to the specific requirements.

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  • Rounding values up or down in C#

    - by c11ada
    Hey all, I've created a game which gives a score at the end of the game, but the problem is that this score is sometimes a number with a lot of digits after the decimal point (like 87.124563563566). How would I go about rounding up or down the value so that I could have something like 87.12? Thanks!

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  • SoX on Windows 7 64-Bit Outfile Missing

    - by Christian
    I have come across the strangest problem when trying to run sox.exe on my Windows 7 installation. Whenever I try and record audio it works without any issues but it will not output an audio file. The crazy thing is that when I use the play command it successfully plays what I just recorded. Has anyone ever heard of this happening? Here are the commands (and output) that I'm using: C:\Program Files (x86)\Vox\sox-14-4-0>sox -d test.wav trim 0 00:05 Input File : 'default' (waveaudio) Channels : 2 Sample Rate : 48000 Precision : 16-bit Sample Encoding: 16-bit Signed Integer PCM In:0.00% 00:00:05.03 [00:00:00.00] Out:240k [ | ] Clip:0 Done. C:\Program Files (x86)\Vox\sox-14-4-0>play test.wav test.wav: File Size: 960k Bit Rate: 1.54M Encoding: Signed PCM Channels: 2 @ 16-bit Samplerate: 48000Hz Replaygain: off Duration: 00:00:05.00 In:100% 00:00:05.00 [00:00:00.00] Out:240k [ | ] Clip:0 Done. Am I losing my mind or is something up here?

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  • How to use double buffering inside a thread and applet

    - by russell
    I have a question about when paint and update method is called?? i have game applet where i want to use double buffering.But i cant use it.the problem is In my game there is a ball which is moving inside run() method.I want to know how to use double buffering to swap the offscreen image and current image.Someone plz help. And when there is both update() and paint() method.which are called first,when and why ???

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  • How Do I Make A Bash Script for Git Checkin/Checkout?

    - by ServerChecker
    I was thinking of bringing up a git service on an Ubuntu server. However, the way me and another programmer operate -- we really want to try and stick to one person working on a project at a time. How would I make a Bash script to create a check in and check out with git? We want to prevent anyone from checking in code that hasn't already been checked in, and it should error out with the name of the person who has the code checked out. EDIT: I'm not really interested in using Git with its fantastic diff features. I move 100mph and don't have time to play diff games with the other developers. That's why we're using Git. If the other developers want to play the diff game, they can still do so. But when I check something out, I want it locked to everyone until I check it back in again.

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  • Dota map record tracking or saving in DB

    - by ajay009ajay
    Hello All, I want to fetch game record of Dota map. what player won, loss, kills or death ? I am fetching value, using PGPVN server but this not fetching custom map war craft III game. I did more and more googling. what is the perfect way to fetch this Dota map record ???? thanks in advance.

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  • Scrolbar on a Label

    - by Michael Quiles
    I need to be able to scroll text on a label i am using this for the credits portion of a tic tac toe game. How can I make this happen we've only been taught to scroll through number values in the scrollbar not text. Your help is appreciated. private void xGameCreditsButton_Click(object sender, EventArgs e) { this.xWinnerLabel.BackColor = Color.White; this.xCreditsScrollBar.Visible = true; this.xWinnerLabel.Text = "This game was made possible with the help of: blah bla blah"; }

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  • Should I use Flash or Java?

    - by cable729
    I want to make some 2d games that I may want to submit to a game site, such as newgrounds.com. Even if I decide not to submit, I'd still like to know which is a better choice. Which has a faster startup time? Which performs faster in a 2d game? Which IDE should I use? Thanks in advance!

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  • Saving Variables In An ASP Page

    - by Or Betzalel
    I'm trying to convert a game I made (WindowsFormApplication) to an ASP Page. My Problem is that I have a lot "private" variables in my WindowFormApplication and those variables are important for the game. But when after I Declare all my variables (in my Page_Load), they turn null no matter what I do(click a button, refresh the page). Is there anyway to save my variables between buttons (other than Session, because I'd have to create like 6 more sessions)

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  • Cutting up videos (excerpting) on Mac OS X -- iMovie produces super-large files

    - by markvgti
    I need to cut out parts of a video (+ the associated audio, of course) to make a short clip. For example, take 2 minutes from one location, 3 minutes from another part of the video, 30 seconds from another location and join it all together to form one single clip. The format of the input video is mp4 (H.264 encoding, AFAICR). Don't need very sophisticated merges or transitions from one part to the next, or sophisticated banners (text) on-screen, but some ability to do so would be a plus point. I've done this with iMovie in the past, but where the original file was under 5MB/min of play time, the chopped-up version was over 11MB/min of play time, which to me seems really bad. Is there a better/different way of doing this on OS X? Looking for free (gratis) solutions. OS: OS X 10.9.3

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  • Playing/extracting audio file from PDF

    - by ravl1084
    I use Ubuntu and I have a PDF file that contains an audio annotation. It won't play on Okular, it treats it as a text annotation. Following an old blog post where the poster created a small C script to extract the audio didn't work either, I suspect the format of these audio annotations has changed. Using the information on it I managed to uncompress the PDF and with vim, I found the audio data in the file. I tried copying this into its own file and changed the extension from mp3, wav, mid, but none of them would play. Is there a way of achieving this?

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  • android SQLite vs Flat Files

    - by mixm
    hi. im creating a game right now and im a bit stuck on how to implement storage of levels. i need to be able to download level files from the internet ota. im not so familiar with transferring files ota, but i have some experience with databases (mysql). what would be a better way of storing the game's level data?

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  • meteor mongodb _id changing after insert (and UUID property as well)

    - by lommaj
    I have meteor method that does an insert. Im using Regulate.js for form validation. I set the game_id field to Meteor.uuid() to create a unique value that I also route to /game_show/:game_id using iron router. As you can see I'm logging the details of the game, this works fine. (image link to log below) Meteor.methods({ create_game_form : function(data){ Regulate.create_game_form.validate(data, function (error, data) { if (error) { console.log('Server side validation failed.'); } else { console.log('Server side validation passed!'); // Save data to database or whatever... //console.log(data[0].value); var new_game = { game_id: Meteor.uuid(), name : data[0].value, game_type: data[1].value, creator_user_id: Meteor.userId(), user_name: Meteor.user().profile.name, created: new Date() }; console.log("NEW GAME BEFORE INSERT: ", new_game); GamesData.insert(new_game, function(error, new_id){ console.log("GAMES NEW MONGO ID: ", new_id) var game_data = GamesData.findOne({_id: new_id}); console.log('NEW GAME AFTER INSERT: ', game_data); Session.set('CURRENT_GAME', game_data); }); } }); } }); All of the data coming out of the console.log at this point works fine After this method call the client routes to /game_show/:game_id Meteor.call('create_game_form', data, function(error){ if(error){ return alert(error.reason); } //console.log("post insert data for routing variable " ,data); var created_game = Session.get('CURRENT_GAME'); console.log("Session Game ", created_game); Router.go('game_show', {game_id: created_game.game_id}); }); On this view, I try to load the document with the game_id I just inserted Template.game_start.helpers({ game_info: function(){ console.log(this.game_id); var game_data = GamesData.find({game_id: this.game_id}); console.log("trying to load via UUID ", game_data); return game_data; } }); sorry cant upload images... :-( https://www.evernote.com/shard/s21/sh/c07e8047-de93-4d08-9dc7-dae51668bdec/a8baf89a09e55f8902549e79f136fd45 As you can see from the image of the console log below, everything matches the id logged before insert the id logged in the insert callback using findOne() the id passed in the url However the mongo ID and the UUID I inserted ARE NOT THERE, the only document in there has all the other fields matching except those two! Not sure what im doing wrong. Thanks!

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  • Is ajax + comet + asp.net scalable ?

    - by pixel3cs
    Thinks at a backgammon online multiplayer game with over 100, or even 1000 online users. The game communication is done using Ajax + 3 seconds Comet connection interval + ASP.NET technology. Is this a real scenario ? Didn't so many Comet open connections block the server resulting in big latency ?

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  • How to choose my own filename format for subscribed podcast files?

    - by user14068
    I subscribe to several podcasts where the filenames of the downloaded mp3 files have no particular pattern to them. When I copy the directory of accumulated mp3 files into my mp3 player, the files play in alphabetical order. What I really want is to play the files chronologically by release date. I currently use iTunes on Windows XP to download the files. What I do now is manually rename the files, adding the date in YYYYMMDD format to the start of each filename so that an alphabetical listing of files will correspond to their chronological order when I listen to them later in PocketTunes on my Palm Centro. Is there some way to get the release date into the filename automatically? If so, I could automate or possibly skip the file renaming step. I would switch from iTunes to something else if that would solve my problem. The file creation time on my local disk isn't a reliable indicator because sometimes I download a few days worth of content at one time, and the files don't necessarily get downloaded in chronological order.

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  • Lua + SWIG Monkey Patching

    - by Tom J Nowell
    I have used SWIG to bind a set of classes to lua. The problem comes if I want to start monkey patching. e.g. game.GetEnemies1 = game.GetEnemies2 does not work as expected. The behaviour after that line is still consistent with the original GetEnemies1 not GetEnemies2. how do I combat this problem?

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  • Re-encoding a video file and increasing the size -- does this improve the quality?

    - by Josh
    If I have a video file at 320x240 resolution which I want to re-encode (because I don't like the encoding it's in now) and I also want to play it at double size (640x480), will I get higher quality if I scale it up to 640x480 when I convert it to a new format, verses keeping it at 320x240 in the new format and playing it at double size? This probably depends on the program used to convert, and if so, please let me know any program which might increase the quality. Here's my thinking. If I play a 320x240 file at double size, the system has to scale up each frame in real time, whereas if I scale up while recompressing the system may be able to use a more intensive algorythm like Bicubic interpolation . However I am not sure if this is true or not.

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  • Complex movement within animation

    - by Irwin
    I've this application, where two children are playing catch. One throws and the other catches. While I can show a ball object moving between two stationary objects, how do I show the objects "releasing" and "catching" the ball, in a way that is close to lifelike? EDIT: The movement of the hands in this game: http://www.acreativedesktop.com/animation-game-slaphands.html is what I would like to replicate. Any tips on how to do that?

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  • Should I choose KVM/XEN over OpenVZ or use them together?

    - by Krystian
    I've got a dual xeon e5504 server, with [for now] only 8GB of ram. Storage is'n impressive either: 3x 146GB sas in raid5 + 500GB sata drives. Currently it works as a development server, but it's over speced for our needs and since our development methods changed through last 2 years we decided it will work as a production system for some of our applications + we would like to have a separate system for testing/research. Our apps are mainly web apps deployed on tomcats [plural as some of the apps require older versions] and connected to Postgres. I would like to have a production system, where only httpd+tomcat+db are setup and nothing else runs there. Sterile system. Apart from that, I would like a test system, where I can play with different JVM settings, deploy my test apps, play with tomcat/httpd settings and restart them without interfering with the production system. Apart from that, I would like to be able to play with different linux flavors, with newer kernels to test how they work etc. I know, this is not possible with OpenVZ and I would have to choose KVM for that. I am thinking about merging the two, and setting up a KVM to be able to work with different systems [linux only to be frank] + use openVZ to setup separate machines for my development needs. I would simply go with that, but reading here and there about the performance impact full virtualization has over containers and looking at the specs of my server makes me think twice about it. I don't want to loose too much performance, especially because of the nature of my apps [few JVMs running at the same time]. It will be my first time with virtualization, apart from using desktop virtualbox/vmserver. Although I am a fast learner I don't want to mess with the main system so much that it will break the production apps or make them crawl. Although they are more or less internal apps and they don't produce much load, they need to be stable. I've read, that KVM host is a normal linux installation and it allows to run normal processes on it. If that is so, does it allow to run openVZ as well? I mean... can I have KVM and OpenVZ running on the same system/kernel? Or do I have to setup another system to run OpenVZ containers? How much performance impact can this have for me? Will my hardware suffice? oh and one more thing... unfortunately I'm quite limited with the funds... I'm looking for a free solution only :/

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  • Resolution of monitor is not supported by motherboard

    - by Sandesh
    I have Desktop with configuration Pentium 4,945 intel chipset board,dual booting with win 7 and ubuntu 10.10 (no graphics card) Recently i purchased Dell IN2020M 20" with native resolution of 1600x900 but my display allow maximum of 1024x768 because of this when i play any video in full screen mode it doesn't play smoothly or frames are refreshed jerkily I have tried updating my VGA driver but its doesn't helping me much. Is there any way to solve this problem ? 1if i want to replace monitor what maximum resolution should i buy ? 2if i want to upgrade(graphics card/motherboard) my desktop what is the minimum configuration to support the current system. Thanks in advance

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  • Data CD for audiobooks?

    - by Marco7757
    I'm trying to burn my .mb4-audiobook files to a CD. I was impressed by the compression-rate (10 hours of audiobook within 150MB?!). The problem now is, that I cannot burn it as an audio CD as these allow only about 80 minutes of audio (audiobook is about +10 hours). I burned them as a data CD now. It works, but, of course, the downside of a data CD is, that not every player (e.g. car, stereo) can play data CDs. What can I do? I don't want to waste 100 CDs on such a simple problem ... is there any way to burn an audio CD? I mean, just regarding the filesize this shouldn't be a problem, shouldn't it? Why is an audio CD only able to play up to 80 minutes?

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  • What is the best AI language/framework for .NET?

    - by Eduardo Cobuci
    I'm building an academic work that consists in a turn-based strategy game. I'm using XNA 3 for the graphics but didn't decide what to use for AI. I was considering to use P#, a Prolog interpreter for .NET but i found it a bit poor. Do you anything better for game AI than Prolog (maybe Haskell?) or a better interpreter then P#?

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