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  • parsing Two-dimensional array in c

    - by gitter78
    I'm trying to parse an array that looks like the one below: char *arr[][2] = { { "1", "Purple" }, { "2", "Blue" }, { "22", "Red" }, ... }; I was thinking having a loop as: char *func(char *a){ for(i = 0; i<sizeof(arr)/sizeof(arr[0]);i++){ if(strstr(a,arr[i][0])!=NULL) return arr[i][1]; } } char *out; const char *hello = "this is my 2 string"; out = func(hello); In this case, I'm trying to get the second value based on the first one: Purple, Blue Red, etc.. The question is how would go in parsing this and instead of printing out the value, return the value. UPDATE/FIXED: It has been fixed above. Thanks

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  • Perfect Forwarding to async lambda

    - by Alexander Kondratskiy
    I have a function template, where I want to do perfect forwarding into a lambda that I run on another thread. Here is a minimal test case which you can directly compile: #include <thread> #include <future> #include <utility> #include <iostream> #include <vector> /** * Function template that does perfect forwarding to a lambda inside an * async call (or at least tries to). I want both instantiations of the * function to work (one for lvalue references T&, and rvalue reference T&&). * However, I cannot get the code to compile when calling it with an lvalue. * See main() below. */ template <typename T> std::string accessValueAsync(T&& obj) { std::future<std::string> fut = std::async(std::launch::async, [](T&& vec) mutable { return vec[0]; }, std::forward<T>(obj)); return fut.get(); } int main(int argc, char const *argv[]) { std::vector<std::string> lvalue{"Testing"}; // calling with what I assume is an lvalue reference does NOT compile std::cout << accessValueAsync(lvalue) << std::endl; // calling with rvalue reference compiles std::cout << accessValueAsync(std::move(lvalue)) << std::endl; // I want both to compile. return 0; } For the non-compiling case, here is the last line of the error message which is intelligible: main.cpp|13 col 29| note: no known conversion for argument 1 from ‘std::vector<std::basic_string<char> >’ to ‘std::vector<std::basic_string<char> >&’ I have a feeling it may have something to do with how T&& is deduced, but I can't pinpoint the exact point of failure and fix it. Any suggestions? Thank you! EDIT: I am using gcc 4.7.0 just in case this could be a compiler issue (probably not)

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  • How can i pass a single additional argument to array_map callback in PHP?

    - by Gremo
    How can i pass a single additional argument to array_map callback? In my example i'd like to pass $smsPattern (as a second argument, after current element in $featureNames) to the function array_map with $getLimit closure: $features = $usage->getSubscription()->getUser()->getRoles(); // SMS regular expression in the form of ROLE_SEND_SMS_X $smsPattern = '/^ROLE_SEND_SMS_(?P<l>\d+)$/i'; // Function to get roles names and X from a role name $getNames = function($r) { return trim($r->getRole()); }; $getLimit = function($name, $pattern) { if(preg_match($pattern, $name, $m)) return $m['l']; }; // Get roles names and their limits ignoring null values with array_filter $featuresNames = array_map($getNames, $features); $smsLimits = array_filter(array_map($getLimit, $featureNames, $smsPattern)); With this code i'm getting a weird warning: Warning: array_map() [function.array-map]: Argument #3 should be an array. Of course di reason is for reusing $getLimit closure with another regular expression like $smsPattern. Thanks.

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  • PHP echo query result in Class??

    - by Jerry
    Hi all I have a question about PHP Class. I am trying to get the result from Mysql via PHP. I would like to know if the best practice is to display the result inside the Class or store the result and handle it in html. For example, display result inside the Class class Schedule { public $currentWeek; function teamQuery($currentWeek){ $this->currentWeek=$currentWeek; } function getSchedule(){ $connection = mysql_connect(DB_SERVER,DB_USER,DB_PASS); if (!$connection) { die("Database connection failed: " . mysql_error()); } $db_select = mysql_select_db(DB_NAME,$connection); if (!$db_select) { die("Database selection failed: " . mysql_error()); } $scheduleQuery=mysql_query("SELECT guest, home, time, winner, pickEnable FROM $this->currentWeek ORDER BY time", $connection); if (!$scheduleQuery){ die("database has errors: ".mysql_error()); } while($row=mysql_fetch_array($scheduleQuery, MYSQL_NUMS)){ //display the result..ex: echo $row['winner']; } mysql_close($scheduleQuery); //no returns } } Or return the query result as a variable and handle in php class Schedule { public $currentWeek; function teamQuery($currentWeek){ $this->currentWeek=$currentWeek; } function getSchedule(){ $connection = mysql_connect(DB_SERVER,DB_USER,DB_PASS); if (!$connection) { die("Database connection failed: " . mysql_error()); } $db_select = mysql_select_db(DB_NAME,$connection); if (!$db_select) { die("Database selection failed: " . mysql_error()); } $scheduleQuery=mysql_query("SELECT guest, home, time, winner, pickEnable FROM $this->currentWeek ORDER BY time", $connection); if (!$scheduleQuery){ die("database has errors: ".mysql_error()); // create an array } $ret = array(); while($row=mysql_fetch_array($scheduleQuery, MYSQL_NUMS)){ $ret[]=$row; } mysql_close($scheduleQuery); return $ret; // and handle the return value in php } } Two things here: I found that returned variable in php is a little bit complex to play with since it is two dimension array. I am not sure what the best practice is and would like to ask you experts opinions. Every time I create a new method, I have to recreate the $connection variable: see below $connection = mysql_connect(DB_SERVER,DB_USER,DB_PASS); if (!$connection) { die("Database connection failed: " . mysql_error()); } $db_select = mysql_select_db(DB_NAME,$connection); if (!$db_select) { die("Database selection failed: " . mysql_error()); } It seems like redundant to me. Can I only do it once instead of calling it anytime I need a query? I am new to php class. hope you guys can help me. thanks.

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  • What should I read to improve my C++ style

    - by Victor Ronin
    I was developing for quite long time already on C/C++ (mostly C, which makes style poorer). So, I know how to use it. However, quite often I stuck with style decisions like: - should I return error code here, throw exceptions, return error through a parameter - should I have all this stuff in constructor or should I create separate init function for that. and so on. Any solutions WILL work. However, each of them has cons and pros, which I know and most importantly which I don't know. It would be very nice to read something regarding overall C++ development style, coding practices and so forth. What do you recommend?

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  • Why does my regex fail when the number ends in 0?

    - by Russell C.
    This is a really basic regex question but since I can't seem to figure out why the match is failing in certain circumstances I figured I'd post it to see if anyone else can point out what I'm missing. I'm trying to pull out the 2 sets of digits from strings of the form: 12309123098_102938120938120938 1321312_103810312032123 123123123_10983094854905490 38293827_1293120938129308 I'm using the following code to process each string: if($string && $string =~ /^(\d)+_(\d)+$/) { if(IsInteger($1) && IsInteger($2)) { print "success ('$1','$2')"; } else { print "fail"; } } Where the IsInterger() function is as follows: sub IsInteger { my $integer = shift; if($integer && $integer =~ /^\d+$/) { return 1; } return; } This function seems to work most of the time but fails on the following for some reason: 1287123437_1268098784380 1287123437_1267589971660 Any ideas on why these fail while others succeed? Thanks in advance for your help!

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  • Objective C: Why is this code leaking?

    - by Johnny Grass
    I'm trying to implement a method similar to what mytunescontroller uses to check if it has been added to the app's login items. This code compiles without warnings but if I run the leaks performance tool I get the following leaks: Leaked Object # Address Size Responsible Library Responsible Frame NSURL 7 < multiple > 448 LaunchServices LSSharedFileListItemGetFSRef NSCFString 6 < multiple > 432 LaunchServices LSSharedFileListItemGetFSRef Here is the responsible culprit: - (BOOL)isAppStartingOnLogin { LSSharedFileListRef loginListRef = LSSharedFileListCreate(NULL, kLSSharedFileListSessionLoginItems, NULL); if (loginListRef) { NSArray *loginItemsArray = (NSArray *)LSSharedFileListCopySnapshot(loginListRef, NULL); NSURL *itemURL; for (id itemRef in loginItemsArray) { if (LSSharedFileListItemResolve((LSSharedFileListItemRef)itemRef, 0, (CFURLRef *) &itemURL, NULL) == noErr) { if ([[itemURL path] hasPrefix:[[NSBundle mainBundle] bundlePath]]) { [loginItemsArray release]; CFRelease(loginListRef); return YES; } } } [loginItemsArray release]; CFRelease(loginListRef); } return NO; }

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  • How to make this C++ code more DRY?

    - by Macha
    I have these two methods on a class that differ only in one method call. Obviously, this is very un-DRY, especially as both use the same formula. int PlayerCharacter::getAttack() { attack = 1 + this.level; for(int i = 0; i <= current_equipment; i++) { attack += this.equipment[i].getAttack(); } attack *= sqrt(this.level); return attack; } int PlayerCharacter::getDefense() { defense = 1 + this.level; for(int i = 0; i <= current_equipment; i++) { defense += this.equipment[i].getDefense(); } defense *= sqrt(this.level); return defense; } How can I tidy this up in C++?

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  • Creating a function that will handle objects with common properties

    - by geocine
    Take this as an example I have trimmed this example for readability and you may not find the use of this concept here. class Teacher() { public Name {get; set;} public Salt {get; set;} public Department{get; set;} } class Student() { public Name {get; set;} public Salt {get; set;} public Section{get; set;} } public string GetEncryptedName(object Person) { //return encrypted name based on Name and Salt property return encrypt(object.Salt,object.Name) } callig the function GetEncryptedName(Teacher) GetEncryptedName(Student) How do you implement this kind of stuff?

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  • CultureManager issue

    - by Serge
    I have a bug I don't understand. While the following works fine: Resources.Classes.AFieldFormula.DirectFieldFormula this one throws an exception: new ResourceManager(typeof(Resources.Classes.AFieldFormula)).GetString("DirectFieldFormula"); Could not find any resources appropriate for the specified culture or the neutral culture. Make sure \"Resources.Classes.AFieldFormula.resources\" was correctly embedded or linked into assembly \"MygLogWeb\" at compile time, or that all the satellite assemblies required are loadable and fully signed. How comes? Resource designer.cs file: //------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.18408 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //------------------------------------------------------------------------------ namespace Resources.Classes { using System; /// <summary> /// A strongly-typed resource class, for looking up localized strings, etc. /// </summary> // This class was auto-generated by the StronglyTypedResourceBuilder // class via a tool like ResGen or Visual Studio. // To add or remove a member, edit your .ResX file then rerun ResGen // with the /str option, or rebuild your VS project. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] public class AFieldFormula { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal AFieldFormula() { } /// <summary> /// Returns the cached ResourceManager instance used by this class. /// </summary> [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] public static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("MygLogWeb.Classes.AFieldFormula", typeof(AFieldFormula).Assembly); resourceMan = temp; } return resourceMan; } } /// <summary> /// Overrides the current thread's CurrentUICulture property for all /// resource lookups using this strongly typed resource class. /// </summary> [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] public static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } /// <summary> /// Looks up a localized string similar to Direct field. /// </summary> public static string DirectFieldFormula { get { return ResourceManager.GetString("DirectFieldFormula", resourceCulture); } } } }

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  • Implementing Object Oriented: ansi-C approach

    - by No Money
    Hey there, I am an Intermediate programmer in Java and know some of the basics in C++. I recently started to scam over "C language" [please note that i emphasized on C language and want to stick with C as i found it to be a perfect tool, so no need for suggestions focusing on why should i move back to C++ or Java or any other crappy language (e.g: C#)]. Moving on, I code an Object Oriented approach in C but kindda scramble with the pointers part. Please understand that I am just a noob trying to extend my knowledge beyond what i learned in High School. Here is my code..... #include <stdio.h> typedef struct per{ int privateint; char *privateString; struct per (*New) (); void (*deleteperOBJ) (struct t_person *); void (*setperNumber) ((struct*) t_person,int); void (*setperString) ((struct*) t_person,char *); void (*dumpperState) ((struct*) t_person); }t_person; void setperNumber(t_person *const per,int num){ if(per==NULL) return; per->privateint=num; } void setperString(t_person *const per,char *string){ if(per==NULL) return; per->privateString=string; } void dumpperState(t_person *const per){ if(per==NULL) return; printf("value of private int==%d\n", per->privateint); printf("value of private string==%s\n", per->privateString); } void deleteperOBJ(struct t_person *const per){ free((void*)t_person->per); t_person ->per = NULL; } main(){ t_person *const per = (struct*) malloc(sizeof(t_person)); per = t_person -> struct per -> New(); per -> setperNumber (t_person *per, 123); per -> setperString(t_person *per, "No money"); dumpperState(t_person *per); deleteperOBJ(t_person *per); } Just to warn you, this program has several errors and since I am a beginner I couldn't help except to post this thread as a question. I am looking forward for assistance. Thanks in advance.

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  • Explicit or implicit execution control statement use

    - by Andrei Rinea
    I sometimes use if (this._currentToolForeColor.HasValue) return this._currentToolForeColor.Value; else throw new InvalidOperationException(); other times I use if (this._currentToolForeColor.HasValue) return this._currentToolForeColor.Value; throw new InvalidOperationException(); The two are equivalent, I know, but I am not sure which is the best and why. This goes even further as you can use other execution-control statements such as brake or continue : while(something) { if(condition) { DoThis(); continue; } else break; } versus while(something) { if(condition) { DoThis(); continue; } break; } EDIT 1 : Yes the loop example(s) suck because they are synthetic (i.e.: made up for this question) unlike the first which is practical.

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  • why datetime.now not work when I didn't use tolist?

    - by MemoryLeak
    When I use datacontext.News .Where(p => p.status == true) .Where(p => p.date <= DateTime.Now) .ToList(); the system will return no results; When I use datacontext.News .Where(p => p.status == true) .ToList() .Where(p => p.date <= DateTime.Now) .ToList(); system will return expected results. Can anyone tell me what's up? Thanks in advance !

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  • What is the most efficient way to get the highest and the lowest values in a Array

    - by meo
    is there something like PHP: max() in javascript? lets say i have an array like this: [2, 3, 23, 2, 2345, 4, 86, 8, 231, 75] and i want to return the highest and the lowest value in this array. What is the fastest way to do that? i have tried: function madmax (arr) { var max = arr[0], min = arr[1] if (min > max) { max = arr[1] min = arr[0] } for (i=1;i<=arr.length;i++){ if( arr[i] > max ) { max = arr[i] }else if( arr[i] < min ) { min = arr[i] } } return max, min } madmax([123, 2, 345, 153, 5, 98, 456, 4323456, 1, 234, 19874, 238, 4]) Is there a simpler way retrieve the max and min value of a array?

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  • stxxl Assertion `it != root_node_.end()' failed

    - by Fabrizio Silvestri
    I am receiving this assertion failed error when trying to insert an element in a stxxl map. The entire assertion error is the following: resCache: /usr/include/stxxl/bits/containers/btree/btree.h:470: std::pair , bool stxxl::btree::btree::insert(const value_type&) [with KeyType = e_my_key, DataType = unsigned int, CompareType = comp_type, unsigned int RawNodeSize = 16384u, unsigned int RawLeafSize = 131072u, PDAllocStrategy = stxxl::SR, stxxl::btree::btree::value_type = std::pair]: Assertion `it != root_node_.end()' failed. Aborted Any idea? Edit: Here's the code fragment void request_handler::handle_request(my_key& query, reply& rep) { c_++; strip(query.content); std::cout << "Received query " << query.content << " by thread " << boost::this_thread::get_id() << ". It is number " << c_ << "\n"; strcpy(element.first.content, query.content); element.second = c_; testcache_.insert(element); STXXL_MSG("Records in map: " << testcache_.size()); } Edit2 here's more details (I omit constants, e.g. MAX_QUERY_LEN) struct comp_type : std::binary_function<my_key, my_key, bool> { bool operator () (const my_key & a, const my_key & b) const { return strncmp(a.content, b.content, MAX_QUERY_LEN) < 0; } static my_key max_value() { return max_key; } static my_key min_value() { return min_key; } }; typedef stxxl::map<my_key, my_data, comp_type> cacheType; cacheType testcache_; request_handler::request_handler() :testcache_(NODE_CACHE_SIZE, LEAF_CACHE_SIZE) { c_ = 0; memset(max_key.content, (std::numeric_limits<unsigned char>::max)(), MAX_QUERY_LEN); memset(min_key.content, (std::numeric_limits<unsigned char>::min)(), MAX_QUERY_LEN); testcache_.enable_prefetching(); STXXL_MSG("Records in map: " << testcache_.size()); }

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  • I'm an idiot/blind and I can't find why I'm getting a list index error. Care to take a look at these 20 or so lines?

    - by Meff
    Basically it's supposed to take a set of coordinates and return a list of coordinates of it's neighbors. However, when it hits here:if result[i][0] < 0 or result[i][0] >= board.dimensions: result.pop(i) when i is 2, it gives me an out of index error. I can manage to have it print result[2][0] but at the if statement it throws the errors. I have no clue how this is happening and if anyone could shed any light on this problem I'd be forever in debt. def neighborGen(row,col,board): """ returns lists of coords of neighbors, in order of up, down, left, right """ result = [] result.append([row-1 , col]) result.append([row+1 , col]) result.append([row , col-1]) result.append([row , col+1]) #prune off invalid neighbors (such as (0,-1), etc etc) for i in range(len(result)): if result[i][0] < 0 or result[i][0] >= board.dimensions: result.pop(i) if result[i][1] < 0 or result[i][1] >= board.dimensions: result.pop(i) return result

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  • Objects instead of global variables in Perl

    - by Gaurav Dadhania
    I don't know if this is the right thing to do. But I'm lookig for tutorials/articles on using objects instead of global variables to store state. For eg. package something # some code here... # that generates errors and uses # something::errors to track errors. package something::errors sub new { my ($this) = @_; bless $this; return $this; } sub setErrors{ my ($this, @errors) = @_; $this->{errors} = \@errors; } sub getErrors{ my ($this) = @_; return $this->{errors}; } Is this better than using global varibles? Any down-sides to this? Any approach which might be better? Thanks.

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  • What is this Design Pattern?

    - by Can't Tell
    I read the Wikipedia articles on FactoryMethod and AbstractFactory but the following code doesn't seem to fit anywhere. Can someone explain to me what the following pattern is or if it is an anti-pattern? interace PaymentGateway{ void makePayment(); } class PaypalPaymentGateway implements PaymentGateway { public void makePayment() { //some implementation } } class AuthorizeNetPaymentGateway implements PaymentGateway { public void makePayment() { //some implementation } } class PaymentGatewayFacotry{ PaymentGateway createPaymentGateway(int gatewayId) { if(gatewayId == 1) return PaypalPaymentGateway(); else if(gatewayId == 2) return AuthorizeNetPaymentGateway(); } } Let's say the user selects the payment method using a radio button on an html page and the gatewayId is derived from the radio button value. I have seen code like this and thought it was the AbstractFactory pattern but after reading the Wikipedia article, I'm having doubts.

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  • Can't set element ID in JavaScript, it's always undefined

    - by Dylaan Alith
    Hi, I want to have a function that generates ID's on the fly for a given jquery object, if it doesn't have one already. These ID's should then be used in future requests. I came up with the code below, but it doesn't work. The ID's are never set. The commented out alert statement below always return undefined. I always pass code like $(this) or $(options.el) as a parameter to substitute 'el'. Initially, the elements do not have explicitly ID set in HTML. Any help would be appreciated, here's the code: getElementId: function(el) { if(undefined == el.attr('id')) { el.attr('id',"anim-"+Math.random().toString().substr(2)); } // alert(el.attr('id')); return el.attr('id'); },

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  • Interface name as a Type

    - by user1889148
    I am trying to understand interfaces in Java and have this task to do which I am a stack with. It must be something easy, but I don't seem to see the solution. Interface contains a few methods, one of them should return true if all elements of this set are also in the set. I.e. public interface ISet{ //some methods boolean isSubsetOf(ISet x); } Then the class: public class myClass implements ISet{ ArrayList<Integer> mySet; public myClass{ mySet = new ArrayList<Integer>(); } //some methods public boolean isSubsetOf(ISet x){ //method body } } What do I need to write in method body? How do I check that the instance of myClass is a subset of ISet collection? I was trying to cast, but it gives an error: ArrayList<Integer> param = (ArrayList<Integer>)x; return param.containsAll(mySet);

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  • Angular function constructor in Controller

    - by BigHeadCreations
    In normal JS I can do this: function Droppable() { this.relevant = true; this.uuid = generateUUID(); }; var generateUUID = function() { return '12345'; } console.log(new Droppable); // returns Droppable {relevant: true, uuid: "12345"} But in Angular I have this: angular.module('myApp').controller('MyCtrl', ['$scope', function($scope) { function Droppable() { this.relevant = true; this.uuid = generateUUID(); } var generateUUID = function() { return '12345'; } // initalize droppable areas $scope.region1 = [new Droppable]; $scope.region2 = [new Droppable]; $scope.region3 = [new Droppable]; }]); I am trying to make 3 droppable areas all with a UUID. But when I do this I get 'undefined is not a function' referring to the line this.uuid = generateUUID(); in function Droppable() {...} Why is that?

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  • Android Camera takePicture function does not call Callback function

    - by Tomáš 'Guns Blazing' Frcek
    I am working on a custom Camera activity for my application. I was following the instruction from the Android Developers site here: http://developer.android.com/guide/topics/media/camera.html Everything seems to works fine, except the Callback function is not called and the picture is not saved. Here is my code: public class CameraActivity extends Activity { private Camera mCamera; private CameraPreview mPreview; private static final String TAG = "CameraActivity"; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.camera); // Create an instance of Camera mCamera = getCameraInstance(); // Create our Preview view and set it as the content of our activity. mPreview = new CameraPreview(this, mCamera); FrameLayout preview = (FrameLayout) findViewById(R.id.camera_preview); preview.addView(mPreview); Button captureButton = (Button) findViewById(R.id.button_capture); captureButton.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { Log.v(TAG, "will now take picture"); mCamera.takePicture(null, null, mPicture); Log.v(TAG, "will now release camera"); mCamera.release(); Log.v(TAG, "will now call finish()"); finish(); } }); } private PictureCallback mPicture = new PictureCallback() { @Override public void onPictureTaken(byte[] data, Camera camera) { Log.v(TAG, "Getting output media file"); File pictureFile = getOutputMediaFile(); if (pictureFile == null) { Log.v(TAG, "Error creating output file"); return; } try { FileOutputStream fos = new FileOutputStream(pictureFile); fos.write(data); fos.close(); } catch (FileNotFoundException e) { Log.v(TAG, e.getMessage()); } catch (IOException e) { Log.v(TAG, e.getMessage()); } } }; private static File getOutputMediaFile() { String state = Environment.getExternalStorageState(); if (!state.equals(Environment.MEDIA_MOUNTED)) { return null; } else { File folder_gui = new File(Environment.getExternalStorageDirectory() + File.separator + "GUI"); if (!folder_gui.exists()) { Log.v(TAG, "Creating folder: " + folder_gui.getAbsolutePath()); folder_gui.mkdirs(); } File outFile = new File(folder_gui, "temp.jpg"); Log.v(TAG, "Returnng file: " + outFile.getAbsolutePath()); return outFile; } } After clicking the Button, I get logs: "will now take picture", "will now release camera" and "will now call finish". The activity finishes succesfully, but the Callback function was not called during the mCamera.takePicture(null, null, mPicture); function (There were no logs from the mPicture callback or getMediaOutputFile functions) and there is no file in the location that was specified. Any ideas? :) Much thanks!

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  • $.get sends prototype functions in request URL?

    - by pimvdb
    I have some prototype functions added to Object which in my opinion were practical in certain scenarios. However, I noticed that when I executed a $.get, the prototype functions are handled as data members and are sent like http://...?prototypefunc=false. This is rather useless as I don't supply these as data members, but they are added to the query string. To be exact, I have this code: Object.prototype.in = function() { for(var i=0; i<arguments.length; i++) if(arguments[i] == this) return true; return false; } $.get('http://localhost/test.php', {'test': 'foo'}, function(text) { }); The corresponding URL constructed is: http://localhost/test.php?test=foo&in=false How can I avoid this?

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  • Unexpected key-value behavior in a Core Data Context

    - by ????
    If I create an array of strings (via key-value coding) containing the names of a Managed Object entity's attributes which are stored in the App Delegate the first time, I get an array of NSStrings without any problems. If I subsequently make the same call later from the same entry point in code, that same collection becomes an array of NULL objects- even though nothing in the Core Data Context has changed. One unappealing work-around involves re-creating the string array every time, but I'm wondering if anyone has a guess as to what's happening behind the scenes. // Return an array of strings with the names of attributes the Activity entity - (NSArray *)activityAttributeNames { #pragma mark ALWAYS REFRESH THE ENTITY NAMES? //if (activityAttributeNames == nil) { // Create an entity pointer for Activity NSEntityDescription *entity = [NSEntityDescription entityForName:@"Activity" inManagedObjectContext:managedObjectContext]; NSArray *entityAttributeArray = [[NSArray alloc] initWithArray:[[entity attributesByName] allValues]]; // Extract the names of the attributes with Key-Value Coding activityAttributeNames = [entityAttributeArray valueForKeyPath:@"name"]; [entityAttributeArray release]; //} return activityAttributeNames; }

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  • A simple string array Iteration in C# .NET doesn't work

    - by met.lord
    This is a simple code that should return true or false after comparing each element in a String array with a Session Variable. The thing is that even when the string array named 'plans' gets the right attributes, inside the foreach it keeps iterating only over the first element, so if the Session Variable matches other element different than the first one in the array it never returns true... You could say the problem is right there in the foreach cicle, but I cant see it... I've done this like a hundred times and I can't understand what am I doing wrong... Thank you protected bool ValidatePlans() { bool authorized = false; if (RequiredPlans.Length > 0) { string[] plans = RequiredPlans.Split(','); foreach (string plan in plans) { if (MySessionInfo.Plan == plan) authorized = true; } } return authorized; }

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