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  • KeyTouch remaps the delete key

    - by Robert Gowland
    I installed KeyTouch, but it decided that the delete key should be the KeyTouch hot key. So, when I pressed deleted, KeyTouch came up. Next I uninstalled KeyTouch and now the delete key doesn't do anything. Is there any way to remap the delete key to actually delete? Notes: I tried reinstalling KeyTouch, and the same thing happens. KeyTouch does not allow the user to map the delete key. EDIT xev shows keycode 119 when I press the delete key xmodmap shows keycode 119 mapped to Delete NoSymbol Delete running xmodmap -e "keycode 119 = Delete" from the command line does not resolve the issue

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  • When will the Unity Greeter begin to look like the propositions from the Design Team?

    - by Marcappuccino
    The Canonical Design Team gave a rather beautiful login screen mockup for the unity greeter. These designs, in my opinion far exceed the current UI that we have for Quantal (which I think is worse, apart from remote login), and I was led to beleive that these were the official guidelines for the greeter. Are there plans to implement these designs into the Unity Greeter? The proposal is here: https://docs.google.com/a/canonical.com/document/d/1ypvxcSmwNKKMZawit-0r6uLnbTxoA-XoyB0ZNCKNMSg/edit?pli=1 The mockups are here: https://docs.google.com/a/canonical.com/file/d/0BzP7juF4TDpQS3JCWmtHTmR6OVk/edit?pli=1

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  • Is there a factory pattern to prevent multiple instances for same object (instance that is Equal) good design?

    - by dsollen
    I have a number of objects storing state. There are essentially two types of fields. The ones that uniquely define what the object is (what node, what edge etc), and the others that store state describing how these things are connected (this node is connected to these edges, this edge is part of these paths) etc. My model is updating the state variables using package methods, so all these objects act as immutable to anyone not in Model scope. All Objects extend one base type. I've toyed with the idea of a Factory approach which accepts a Builder object and constructs the applicable object. However, if an instance of the object already exists (ie would return true if I created the object defined by the builder and passed it to the equal method for the existing instance) the factory returns the current object instead of creating a new instance. Because the Equal method would only compare what uniquely defines the type of object (this is node A to node B) but won't check the dynamic state stuff (node A is currently connected to nodes C and E) this would be a way of ensuring anyone that wants my Node A automatically knows its state connections. More importantly it would prevent aliasing nightmares of someone trying to pass an instance of node A with different state then the node A in my model has. I've never heard of this pattern before, and it's a bit odd. I would have to do some overriding of serialization methods to make it work (ensure that when I read in a serilized object I add it to my facotry list of known instances, and/or return an existing factory in its place), as well as using a weakHashMap as if it was a weakHashSet to know whether an instance exists without worrying about a quasi-memory leak occuring. I don't know if this is too confusing or prone to its own obscure bugs. One thing I know is that plugins interface with lowest level hardware. The plugins have to be able to return state that is different than my memory; to tell my memory when its own state is inconsistent. I believe this is possible despite their fetching objects that exist in my memory; we allow building of objects without checking their consistency with the model until the addToModel is called anyways; and the existing plugins design was written before all this extra state existed and worked fine without ever being aware of it. Should I just be using some other design to avoid this crazyness? (I have another question to that affect that I'm posting).

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  • is a factory pattern to prevent multuple instances for same object (instance that is Equal) good design?

    - by dsollen
    I have a number of objects storing state. There are essentially two types of fields. The ones that uniquly define what the object is (what node, what edge etc), and the oens that store state describing how these things are connected (this node is connected to these edges, this edge is part of these paths) etc. My model is updating the state variables using package methdos, so these objects all act as immutable to anyone not in Model scope. All Objects extend one base type. I've toyed with the idea of a Factory approch which accepts a Builder object and construct the applicable object. However, if an instance of the object already exists (ie would return true if I created the object defined by the builder and passed it to the equal method for the existing instance) the factory returns the current object instead of creating a new instance. Because the Equal method would only compare what uniquly defines the type of object (this is node A nto node B) but won't check the dynamic state stuff (node A is currently connected to nodes C and E) this would be a way of ensuring anyone that wants my Node A automatically knows it's state connections. More importantly it would prevent aliasing nightmares of someone trying to pass an instance of node A with different state then the node A in my model has. I've never heard of this pattern before, and it's a bit odd. I would have to do some overiding of serlization methods to make it work (ensure when I read in a serilized object I add it to my facotry list of known instances, and/or return an existing factory in it's place), as well as using a weakHashMap as if it was a weakHashSet to know rather an instance exists without worrying about a quasi-memory leak occuring. I don't know if this is too confusing or prone to it's own obscure bugs. One thing I know is that plugins interface with lowest level hardware. The plugins have to be able to return state taht is different then my memory; to tell my memory when it's own state is inconsistent. I believe this is possible despit their fetching objects that exist in my memory; we allow building of objects without checking their consistency with the model until the addToModel is called anyways; and the existing plugins design was written before all this extra state existed and worked fine without ever being aware of it. Should I just be using some other design to avoid this crazyness? (I have another question to that affect I'm posting).

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  • Search Engine Optimisation & Website Design - The Reasons and Rewards of Starting Your Own Business

    The story of starting a web design company in 2010. Written as encouragement for anyone thinking of starting their own business, whether a web design company or any other business for that matter. The telling of this web design company development will include tips, pointers, advice, experiences, do's and don'ts but most importantly will give inspiration and hope to anyone thinking of going it alone, and wandering where to begin. This article will take you through the various stages of development from that initial idea to where we are now with a successful, expanding business offering Search Engine Optimisation, Website Design, Graphic Design and Client Management Systems.

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  • Setting winforms ToolStripMenuItem ShortcutKeys to numpad key does not work

    - by Axarydax
    We have the ability to define ShortcutKeys for WinForms application menu items. That way I can tell a menu item File-Save to have a shortcut key Ctrl+S and the menu item's handler is "magically" executed after pressing Ctrl+S. The trouble is with the numeric keypad keys, the ShortcutKey property does not accept them (I don't understand how are they different from the other acceptable keys. MSDN states that the property accepts type System.Windows.Forms.Keys (One of the Keys values. The default is None.); and an InvalidEnumArgumentException would be thrown when the parameter is not one of Keys values. But for example Keys.Divide IS one of Keys values, and yet it can't be used. So how can I set a menu item to have a shortcut for Numpad * or Numpad +? Do I need to handle the key in Form's ProcessCmdKey event? Thanks

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  • Free Web UI design software

    - by Pich
    Does anybody know of any free Web UI design software? EDIT: I am looking for a UI mockup tool (that is freeware) to create stuff like this: http://blogs.atlassian.com/jira/Mockups%20UI.jpg I works a developer with the task to design the UI of an application. I want to draw some examples of how the webpages can look and show it to the requirements team.

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  • iPhone Key-Value Observer: observer not registering in UITableViewController

    - by Scott
    Hi Fellow iPhone Developers, I am an experienced software engineer but new to the iPhone platform. I have successfully implemented sub-classed view controllers and can push and pop parent/child views on the view controller stack. However, I have struck trouble while trying to update a view controller when an object is edited in a child view controller. After much failed experimentation, I discovered the key-value observer API which looked like the perfect way to do this. I then registered an observer in my main/parent view controller, and in the observer I intend to reload the view. The idea is that when the object is edited in the child view controller, this will be fired. However, I think that the observer is not being registered, because I know that the value is being updated in the editing view controller (I can see it in the debugger), but the observing method is never being called. Please help! Code snippets follow below. Object being observed. I believe that this is key-value compliant as the value is set when called with the setvalue message (see Child View Controller below). X.h: @interface X : NSObject <NSCoding> { NSString *name; ... @property (nonatomic, retain) NSString *name; X.m: @implementation X @synthesize name; ... Main View Controller.h: @class X; @interface XViewController : UITableViewController { X *x; ... Main View Controller.m: @implementation XViewController @synthesize x; ... - (void)viewDidLoad { ... [self.x addObserver:self forKeyPath: @"name" options: (NSKeyValueObservingOptionNew | NSKeyValueObservingOptionOld) context:nil]; [super viewDidLoad]; } ... - (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context { if ([keyPath isEqual:@"name"]) { NSLog(@"Found change to X"); [self.tableView reloadData]; } [super observeValueForKeyPath:keyPath ofObject:object change:change context:context]; } Child View Controller.m: (this correctly sets the value in the object in the child view controller) [self.x setValue:[[tempValues objectForKey:key] text] forKey:@"name"];

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  • Design crowd sourcing

    - by CVertex
    I'm looking to get a logo designed, but all my designer friends/colleagues are pretty busy. Since I've never done it before, I thought it would be interesting to crowd source the design. Does anyone know of any good design crowd sourcing sites?

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  • Design Patters in Rails

    - by Winston
    I remember, I have a GoF book back in college about design patterns which helped me a lot with my C and C++ programming, since my jump ship to Rails I was trying to use those design patterns I learned previously, Rails is a relatively new paradigm to me, plurals, verbs, REST, DRY.. Can you give me a recommended book for Rails that I can easily understand what I previously learned back in College. P.S. I suspect Matz knew about the GoF book, and applied it on Ruby... :-)

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  • search array and get array key

    - by SoulieBaby
    Hi all, I have an array, which I'd like to search for a value in and retreive the array key if it exists, but not sure how to even go about doing that. Here's my array: Array ( [hours] => Array ( [0] => 5 [1] => 5 [2] => 6 [3] => 6 [4] => 8 [5] => 10 ) ) So I'd like to search the hours array for 10, if 10 exists in the array, I want the key (5) to be returned. If that makes sense? Am trying to do it dynamically so the search string (10) will change, but I figure if I can get it working for number 10, I can get it working with a variable number :)

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  • How to design shape class

    - by Tomek Tarczynski
    I want to design shape class. I need to distinguish several different shapes: -Point -Line -Triangle -Circle -Polygons The main purpose of this class is to calculate distance between two shapes. I've all methods for calculating those distances, but I want to have a single method that can be used, it should looks like this: float Distance(Shape a, Shape b) Simplest way to do it is to put a lot of if statements and then invoke proper method but this is deffinitely not OOP. How to design such class in OOP style?

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  • C# - Name the Design Pattern

    - by nettguy
    Using Fluent Interface design here if i call something like dog.Train("Running").Train("Eating").Do("Running").Do("Eating"); what is the name of this pattern ? is it chain-of-responsibility or there any specific design pattern name associated with it?

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  • Manage Foreign key and Drop downlist for optional field in .NET

    - by Brij
    What is the best way to handle following situation? A dropdown(for master table) is optional in a particular form. But, In database table the field is constrained with foreign key. If user don't select from dropdown then It creates problem because of foreign key. One solution is to create default option in master table and use it in case of blank selection. but in dropdown, we need to handle this to show on top. Is it perfect solution? Is there any other optimized solution for this? Thanks

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  • Check For Duplicate Records VS try/catch Unique Key Constraint

    - by Jed
    I have a database table that has a Unique Key constraint defined to avoid duplicate records from occurring. I'm curious if it is bad practice to NOT manually check for duplicate records prior to running an INSERT statement on the table. In other words, should I run a SELECT statement using a WHERE clause that checks for duplicate values of the record that I am about to INSERT. If a record is found, then do not run the INSERT statement, otherwise go ahead and run the INSERT.... OR Just run the INSERT statement and try/catch the exception that may be thrown due to a Unique Key violation. I'm weighing the two perspectives and can't decide which is best- 1. Don't waste a SELECT call to check for duplicates when I can just trap for an exception VS 2. Don't be lazy by implementing ugly try/catch logic VS 3. ???Your thoughts here??? :)

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  • Java design flaws that are unlikely to change due to backward compatibility

    - by koppernickus
    What are the Java language and standard library design flaws you are aware of? I ask only for flaws that: cannot be changed or are unlikely to change due to backward compatibility, are NOT controversial, i.e. most of programmers would agree that "this is a bug not a feature" (for example checked exceptions seem to be controversial language feature, so I wouldn't classify them as "design flaw").

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  • Simple database design and LINQ

    - by Anders Svensson
    I have very little experience designing databases, and now I want to create a very simple database that does the same thing I have previously had in xml. Here's the xml: <services> <service type="writing"> <small>125</small> <medium>100</medium> <large>60</large> <xlarge>30</xlarge> </service> <service type="analysis"> <small>56</small> <medium>104</medium> <large>200</large> <xlarge>250</xlarge> </service> </services> Now, I wanted to create the same thing in a SQL database, and started doing this ( hope this formats ok, but you'll get the gist, four columns and two rows): > ServiceType Small Medium Large > > Writing 125 100 60 > > Analysis 56 104 200 This didn't work too well, since I then wanted to use LINQ to select, say, the Large value for Writing (60). But I couldn't use LINQ for this (as far as I know) and use a variable for the size (see parameters in the method below). I could only do that if I had a column like "Size" where Small, Medium, and Large would be the values. But that doesn't feel right either, because then I would get several rows with ServiceType = Writing (3 in this case, one for each size), and the same for Analysis. And if I were to add more servicetypes I would have to do the same. Simply repetitive... Is there any smart way to do this using relationships or something? Using the second design above (although not good), I could use the following LINQ to select a value with parameters sent to the method: protected int GetHourRateDB(string serviceType, Size size) { CalculatorLinqDataContext context = new CalculatorLinqDataContext(); var data = (from calculatorData in context.CalculatorDatas where calculatorData.Service == serviceType && calculatorData.Size == size.ToString() select calculatorData).Single(); return data.Hours; } But if there is another better design, could you please also describe how to do the same selection using LINQ with that design? Please keep in mind that I am a rookie at database design, so please be as explicit and pedagogical as possible :-) Thanks! Anders

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  • Resources on technical GUI design

    - by Thomas Lötzer
    Hi, I am looking for recommendations on resources (both books and websites) on designing GUI applications. By designing I mean the technical design (when and how to use data binding, when should MVC/MVP be used, what functionality should go into the model, the view, the controller/presenter, how can different parts of the UI best be kept in sync ...), not the screen design of which button goes where or how the interaction with the user should take place. Thanks, Thomas

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  • jQuery Event Keypress: Which key was pressed?

    - by BlaM
    With jQuery, how do I find out which key was pressed when I bind to the keypress event? $('#searchbox input').bind('keypress', function(e) {}); I want to trigger an submit when ENTER is pressed. [Update] Even though I found the (or better: one) answer myself, there seems to be some room for variation ;) Is there a difference between keyCode and which - especially if I'm just looking for ENTER, which will never be a unicode key? Do some browsers provide one property and others provide the other one?

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