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  • Glitch when moving camera in OpenGL

    - by CG
    I am writing a tile-based game engine for the iPhone and it works in general apart from the following glitch. Basically, the camera will always keep the player in the centre of the screen, and it moves to follow the player correctly and draws everything correctly when stationary. However whilst the player is moving, the tiles of the surface the player is walking on glitch as shown: Compared to the stationary (correct): Does anyone have any idea why this could be? Thanks for the responses so far. Floating point error was my first thought also and I tried slightly increasing the size of the tiles but this did not help. Changing glClearColor to red still leaves black gaps so maybe it isn't floating point error. Since the tiles in general will use different textures, I don't know if vertex arrays can be used (I always thought that the same texture had to be applied to everything in the array, correct me if I'm wrong), and I don't think VBO is available in OpenGL ES. Setting the filtering to nearest neighbour improved things but the glitch still happens every ten frames or so, and the pixelly result means that this solution is not viable anyway. The main difference between what I'm doing now and what I've done in the past is that this time I am moving the camera rather than the stationary objects in the world (i.e. the tiles, the player is still being moved). The code I'm using to move the camera is: void Camera::CentreAtPoint( GLfloat x, GLfloat y ) { glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrthof(x - size.x / 2.0f, x + size.x / 2.0f, y + size.y / 2.0f, y - size.y / 2.0f, 0.01f, 5.0f); glMatrixMode(GL_MODELVIEW); } Is there a problem with doing things this way and if so is there a solution?

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  • ADO.NET DataTable/DataRow Thread Safety

    - by Allen E. Scharfenberg
    Introduction A user reported to me this morning that he was having an issue with inconsistent results (namely, column values sometimes coming out null when they should not be) of some parallel execution code that we provide as part of an internal framework. This code has worked fine in the past and has not been tampered with lately, but it got me to thinking about the following snippet: Code Sample lock (ResultTable) { newRow = ResultTable.NewRow(); } newRow["Key"] = currentKey; foreach (KeyValuePair<string, object> output in outputs) { object resultValue = output.Value; newRow[output.Name] = resultValue != null ? resultValue : DBNull.Value; } lock (ResultTable) { ResultTable.Rows.Add(newRow); } (No guarantees that that compiles, hand-edited to mask proprietery information.) Explanation We have this cascading type of locking code other places in our system, and it works fine, but this is the first instance of cascading locking code that I have come across that interacts with ADO .NET. As we all know, members of framework objects are usually not thread safe (which is the case in this situation), but the cascading locking should ensure that we are not reading and writing to ResultTable.Rows concurrently. We are safe, right? Hypothesis Well, the cascading lock code does not ensure that we are not reading from or writing to ResultTable.Rows at the same time that we are assigning values to columns in the new row. What if ADO .NET uses some kind of buffer for assigning column values that is not thread safe--even when different object types are involved (DataTable vs. DataRow)? Has anyone run into anything like this before? I thought I would ask here at StackOverflow before beating my head against this for hours on end :) Conclusion Well, the consensus appears to be that changing the cascading lock to a full lock has resolved the issue. That is not the result that I expected, but the full lock version has not produced the issue after many, many, many tests. The lesson: be wary of cascading locks used on APIs that you do not control. Who knows what may be going on under the covers!

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  • How can I execute an ANTLR parser action for each item in a rule that can match more than one item?

    - by Chris Farmer
    I am trying to write an ANTLR parser rule that matches a list of things, and I want to write a parser action that can deal with each item in the list independently. Some example input for these rules is: $(A1 A2 A3) I'd like this to result in an evaluator that contains a list of three MyIdentEvaluator objects -- one for each of A1, A2, and A3. Here's a snippet of my grammar: my_list returns [IEvaluator e] : { $e = new MyListEvaluator(); } '$' LPAREN op=my_ident+ { /* want to do something here for each 'my_ident'. */ /* the following seems to see only the 'A3' my_ident */ $e.Add($op.e); } RPAREN ; my_ident returns [IEvaluator e] : IDENT { $e = new MyIdentEvaluator($IDENT.text); } ; I think my_ident is defined correctly, because I can see the three MyIdentEvaluators getting created as expected for my input string, but only the last my_ident ever gets added to the list (A3 in my example input). How can I best treat each of these elements independently, either through a grammar change or a parser action change? It also occurred to me that my vocabulary for these concepts is not what it should be, so if it looks like I'm misusing a term, I probably am. EDIT in response to Wayne's comment: I tried to use op+=my_ident+. In that case, the $op in my action becomes an IList (in C#) that contains Antlr.Runtime.Tree.CommonTree instances. It does give me one entry per matched token in $op, so I see my three matches, but I don't have the MyIdentEvaluator instances that I really want. I was hoping I could then find a rule attribute in the ANTLR docs that might help with this, but nothing seemed to help me get rid of this IList. Result... Based on chollida's answer, I ended up with this which works well: my_list returns [IEvaluator e] : { $e = new MyListEvaluator(); } '$' LPAREN (op=my_ident { $e.Add($op.e); } )+ RPAREN ; The Add method gets called for each match of my_ident.

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  • handle large Parcelable ArrayList in Android

    - by Gal Ben-Haim
    I'm developing an Android app that is a client to a JSON webservice API. I have classes of resource objects (some are nested) and I pass results from an IntentService that access the webserive using the Parcelable interface for all the resource classes. the webservice returns arrays or results that can be potentially large (because of the nesting, for example, a post object also contains comments array, each comment also contains a user object). currently I'm either inserting the results into a SQlite database or displaying them in a ListView. (my relevant methods are accepting ArrayList<resourceClass> as arguments). (some data need to be persistent stored and some should not). since I don't know what size of lists I can handle this way without reaching the memory limits, is this a good practice ? is it a better idea to save the parsed JSON to a local file immediately and pass the file path to the ResultReceiver, then either insert to database from that file or display the data ? is there a better way to handle this ? btw - I'm parsing the JSON as a stream with Gson's Reader so there shouldn't be memory issues at that stage.

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  • PHP Exceptions in Classes

    - by mike condiff
    I'm writing a web application (PHP) for my friend and have decided to use my limited OOP training from Java. My question is what is the best way to note in my class/application that specific critical things failed without actually breaking my page. Currently my problem is I have an Object "SummerCamper" which takes a camper_id as it's argument to load all of the necessary data into the object from the database. Say someone specifies a camper_id in the querystring that does not exist, I pass it to my objects constructor and the load fails. Currently I don't see a way for me to just return false from the constructor. I have read I could possibly do this with Exceptions, throwing an exception if no records are found in the database or if some sort of validation fails on input of the camper_id from the application etc. However, I have not really found a great way to alert my program that the Object Load has failed. I tried returning false from within the CATCH but the Object still persists in my php page. I do understand I could put a variable $is_valid = false if the load fails and then check the Object using a get method but I think there may be better ways. What is the best way of achieving the essential termination of an object if a load fails? Should I load data into the object from outside the constructor? Is there some osrt of design pattern that I should look into? Any help would be appreciated.

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  • how to scroll in android???

    - by antony
    I create a program to add check boxes dynamically.But i cant scroll down.I add the code here ,Pls HELP...... package dyntodo.pack; import android.app.Activity; import android.os.Bundle; import android.view.View; import android.widget.CheckBox; import android.widget.EditText; import android.widget.LinearLayout; import android.widget.Button; import android.widget.TextView; public class dynact extends Activity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); TextView tv = (TextView)findViewById(R.id.textview); final EditText task = (EditText)findViewById(R.id.task); Button add = (Button)findViewById(R.id.add); add.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { addTask(task.getText().toString()); } }); } public void addTask(String task) { LinearLayout layout = (LinearLayout) findViewById(R.id.layout); final CheckBox chk = new CheckBox(this); //Creating checkbox objects….. chk.setText(task); layout.addView(chk); chk.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { chk.setVisibility(5); } }); } }

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  • Bubble sort dropped images based on their names

    - by user2259784
    I have written a simple bubble sort function that sort an array of Image objects based on image names. For some reason my function is not swapping the elements of array when needed ( basically new assignment is not working) Here is my code : listOfFiles = event.dataTransfer.files; sortImages(listOfFiles); function sortImages(listOfFiles) { var re = /[0-9]/; var temp; for( var index=0; index < listOfFiles.length ; index++) { for ( var index2=0; index2 < listOfFiles.length-1 ; index2++) { var one = parseFloat(re.exec(listOfFiles[index2].name )); var two = parseFloat(re.exec(listOfFiles[index2+1].name)); console.log(one + " : " + two); if (one > two) { console.log(listOfFiles[index2+1]); console.log(listOfFiles[index2]); //following three lines don't work temp = listOfFiles[index2+1]; listOfFiles[index2+1] = listOfFiles[index2]; listOfFiles[index2] = temp; console.log(listOfFiles[index2+1]); console.log(listOfFiles[index2]); } } } }

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  • NUnit doesn't work well with Assert.AreEqual

    - by stasal
    Hi! I'm new to unit-testing and NUit in particular. I'm just typing some examples from the book which refers to Java and JUnit. But I'm using C# instead. The problem is: I've got a class with overriden methods such as Equals() and GetHashCode(), but when I am trying to compare two objects of this class with Assert.AreEqual() my code is not called, so I get an exception. Assert.True(MyClass.Equals(MyClass2)) does work well. But I don't wanna use this construction instead of Assert.AreEqual(). Where the problem can be? Here is the class: public class Money { public int amount; protected string currency; public Money(int amount, string currency) { this.amount = amount; this.currency = currency; } public new bool Equals(object obj) { if (obj == null) return false; Money money = (Money)obj; return (amount == money.amount) && (Currency().Equals(money.Currency())); } public new int GetHashCode() { return (string.Format("{0}{1}", amount, currency)).GetHashCode(); } public static Money Dollar(int amount) { return new Money(amount, "USD"); } public static Money Franc(int amount) { return new Money(amount, "CHF"); } public Money Times(int multiplier) { return new Money(amount * multiplier, currency); } public string Currency() { return currency; } } And the test method itself: [TestFixture] public class DollarTest { [Test] public void TestMultiplication() { Money five = Money.Dollar(5); Assert.True(Money.Dollar(10).Equals(five.Times(2))); // ok Assert.AreEqual(Money.Dollar(10), five.Times(2)); // fails } } Thanks.

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  • Upgraded to Xcode 4 -- Endless stream of duplicate symbol errors causing build errors

    - by D-Nice
    Everything was working perfectly fine in Xcode 3 yesterday before I upgraded. So I completed the upgrade, restarted my computer, and opened my old project. I had to reconfigure a few settings like the header paths so that I could begin to compile. I'm using AdWhirl for ad mediation, and at this point my errors begin to read something like duplicate symbol _OBJC_METACLASS_$_SBJSON in /Users/Admin/Desktop/TMapLiteAdwhirl/AdWhirl/MMSDK/libMMSDK.a(SBJSON.o) and /Users/Admin/Library/Developer/Xcode/DerivedData/TruxMapLite-bgpylibztethnlhkfkdumpvrjvgy/Build/Intermediates/TruxMapLite.build/Debug-iphoneos/TruxMapLite.build/Objects-normal/armv6/SBJSON.o for architecture armv6 The library it's referring to is the SDK for one of the ad networks I'm including in AdWhirl. Both of the 'duplicate symbols' refer to the SAME FILE, but they use different paths. If I had still had XCode 3, I would simply try excluding these libraries from the build path, but I have no idea how that can be done in Xcode 4. I've tried everything all the way down to deleting the library and all associated files from my project, but when I do this, i will simply get the same type of error for a different library in the AdWhirl directory. This is incredibly frustrating because before my upgrade everything was working smoothly and I was prepared to submit my binary. If anyone has any advice, id be more than happy to give it a try. Thanks!

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  • How do I detect proximity of the mouse pointer to a line in Flex?

    - by Hanno Fietz
    I'm working on a charting UI in Flex. One of the features I want to implement is "snapping" of the mousepointer to the data points in the diagram. I. e., if the user hovers the mouse pointer over a line diagram and gets close to the data point, I want the pointer to move to the exact coordinates and show a marker, like this: Currently, the lines are drawn on a Shape, using the Graphics API. The Shape is a child DisplayObject of a custom UIComponent subclass with the exact same dimensions. This means, I already get mouseOver events on the parent of the diagram's canvas. Now I need a way to detect if the pointer is close to one of the data points. I. e. I need an answer to the question "Which data points lie within a radius of x pixels from my current position and which of them is closest?" upon each move of the mouse. I can think of the following possibilities: draw the lines not as simple lines in the graphics API, but as more advanced objects that can have their own mouseOver events. However, I want the snapping to trigger before the mouse is actually over the line. check the original data for possible candidates upon each mouse movement. Using binary search, I might be able to reduce the number of items I have to compare sufficently. prepare some kind of new data structure from the raw data that makes the above search more efficient. I don't know how that would look like. I'm guessing this is a pretty standard problem for a number of applications, but probably the actual code usually is inside of some framework. Is there anything I can read about this topic?

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  • Django: DatabaseError column does not exist

    - by Rosarch
    I'm having a problem with Django 1.2.4. Here is a model: class Foo(models.Model): # ... ftw = models.CharField(blank=True) bar = models.ForeignKey(Bar) Right after flushing the database, I use the shell: Python 2.6.6 (r266:84292, Sep 15 2010, 15:52:39) [GCC 4.4.5] on linux2 Type "help", "copyright", "credits" or "license" for more information. (InteractiveConsole) >>> from apps.foo.models import Foo >>> Foo.objects.all() Traceback (most recent call last): File "<console>", line 1, in <module> File "/usr/local/lib/python2.6/dist-packages/django/db/models/query.py", line 67, in __repr__ data = list(self[:REPR_OUTPUT_SIZE + 1]) File "/usr/local/lib/python2.6/dist-packages/django/db/models/query.py", line 82, in __len__ self._result_cache.extend(list(self._iter)) File "/usr/local/lib/python2.6/dist-packages/django/db/models/query.py", line 271, in iterator for row in compiler.results_iter(): File "/usr/local/lib/python2.6/dist-packages/django/db/models/sql/compiler.py", line 677, in results_iter for rows in self.execute_sql(MULTI): File "/usr/local/lib/python2.6/dist-packages/django/db/models/sql/compiler.py", line 732, in execute_sql cursor.execute(sql, params) File "/usr/local/lib/python2.6/dist-packages/django/db/backends/util.py", line 15, in execute return self.cursor.execute(sql, params) File "/usr/local/lib/python2.6/dist-packages/django/db/backends/postgresql_psycopg2/base.py", line 44, in execute return self.cursor.execute(query, args) DatabaseError: column foo_foo.bar_id does not exist LINE 1: ...t_omg", "foo_foo"."ftw", "foo_foo... What am I doing wrong here?

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  • Performance of Multiple Joins

    - by geeko
    Greetings Overflowers, I need to query against objects with many/complex spacial conditions. In relational databases that is translated to many joins (possibly 10+). I'm new to this business and wondering whether to go with MS SQL Server 2008 R2 or Oracle 11g or document-based solutions such as RavenDB or simply go with some spacial database (GIS)... Any thoughts ? Regards UPDATE: Thank you all for your answers. Would anybody opt for document/spatial databases ? My database would consist of tens of millions to few billion records. Mostly read-only. Almost no updates unless in case of mistakes in input. Overnight inserts and not that frequent. The join tables are predicted beforehand but the number of self joins (tables joining themselves multiple times) is not. Small pages of results from such queries are going to be viewed on an highly interactive website so response time is critical. Any predictions on how this can perform on MS SQL Server 2008 R2 or Oracle 11g ? I'm also concerned about boosting performance by adding more servers, which one scales better ? How about PostgresQL ?

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  • Moving from NHibernate to FluentNHibernate: assembly error (related to versions)?

    - by goober
    Not sure where to start, but I had gotten the most recent version of NHibernate, successfully mapped the most simple of business objects, etc. When trying to move to FluentNHibernate and do the same thing, I got this error message on build: "System.IO.FileLoadException: Could not load file or assembly 'NHibernate, Version=2.1.0.4000, Culture=neutral, PublicKeyToken=aa95f207798dfdb4' or one of its dependencies. The located assembly's manifest definition does not match the assembly reference." Background: I'm new to Hibernate, NHibernate, and FluentNHibernate -- but not to .NET, C#, etc. Database I have a database table called Category: (PK) CategoryID (type: int), unique, auto-incrementing UserID (type: uniqueidentifier) -- given the value of the user Guid in ASP.NET database Title (type: varchar(50) -- the title of the category Components involved: I have a SessionProviderClass which creates the mapping to the database I have a Category class which has all the virtual methods for FluentNHibernate to override I have a CategoryMap : ClassMap class, which does the fluent mappings for the entity I have a CategoryRepository class that contains the method to add & save the category I have the TestCatAdd.aspx file which uses the CategoryRepository class. Would be happy to post code for any of those, but I'm not sure that it's necessary, as I think the issue is that somewhere there's a version conflict between what FluentNHibernate references and the NHibernate I have installed from before. Thanks in advance for any help you can give!

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  • Hibernate not saving foreign key, but with junit it's ok

    - by Leonardo
    Hi All, I have this strange problem. In a J2ee webapp with spring, smartgwt and hibernate, it happens that I have a class A wich has a set of class B, both of them mapped to table A and table B. I wrote a simple test case for testing the service manager which is supposed to do insert, update, delete and everything work as expected especially during insert. In the end I have one record in A and records in B with foreign key to A. But when I try to call the service from the web app, the entity in B are saved without a foreign key reference. I am sure that the service is the same. One thing I noticed is that enabling hibernate logging, seems that when the service is called from the application, one more update is made: insert A insert B update A update B update B (foreign key only) update A <--- ??? update B <--- ??? Instead, when junit test case is run, the update is as follows: insert A insert B update A update B update B (foreign key only) I suppose the latest update is what is causing the erroe, maybe it is overwriting values. Considering that the app is using spring, with the well known mechanism of DAO + Manager, where can I investigate to solve this issue ? Someone told me that the session is not closed, so hibernate would do one more update before release the objects by itself. I am pretty sure that all the configuration hbm, xml, and the rest are fine...but I maybe wrong. thanks

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  • How can I eliminate latency in quicktime streamed video

    - by JJFeiler
    I'm prototyping a client that displays streaming video from a HaiVision Barracuda through a quicktime client. I've been unable to reduce the buffer size below 3.0 seconds... for this application, we need as low a latency as the network allows, and prefer video dropouts to delay. I'm doing the following: - (void)applicationDidFinishLaunching:(NSNotification *)aNotification { NSString *path = [[NSBundle mainBundle] pathForResource:@"haivision" ofType:@"sdp"]; NSError *error = nil; QTMovie *qtmovie = [QTMovie movieWithFile:path error:&error]; if( error != nil ) { NSLog(@"error: %@", [error localizedDescription]); } Movie movie = [qtmovie quickTimeMovie]; long trackCount = GetMovieTrackCount(movie); Track theTrack = GetMovieTrack(movie,1); Media theMedia = GetTrackMedia(theTrack); MediaHandler theMediaHandler = GetMediaHandler(theMedia); QTSMediaPresentationParams myPres; ComponentResult c = QTSMediaGetIndStreamInfo(theMediaHandler, 1,kQTSMediaPresentationInfo, &myPres); Fixed shortdelay = 1<<15; OSErr theErr = QTSPresSetInfo (myPres.presentationID, kQTSAllStreams, kQTSTargetBufferDurationInfo, &shortdelay ); NSLog(@"OSErr %d", theErr); [movieView setMovie:qtmovie]; [movieView play:self]; } I seem to be getting valid objects/structures all the way down to the QTSPres, though the ComponentResult and OSErr are both returning -50. The streaming video plays fine, but the buffer is still 3.0seconds. Any help/insight appreciated. J

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  • trying to append a list, but something breaks

    - by romunov
    I'm trying to create an empty list which will have as many elements as there are num.of.walkers. I then try to append, to each created element, a new sub-list (length of new sub-list corresponds to a value in a. When I fiddle around in R everything goes smooth: list.of.dist[[1]] <- vector("list", a[1]) list.of.dist[[2]] <- vector("list", a[2]) list.of.dist[[3]] <- vector("list", a[3]) list.of.dist[[4]] <- vector("list", a[4]) I then try to write a function. Here is my feeble attempt that results in an error. Can someone chip in what am I doing wrong? countNumberOfWalks <- function(walk.df) { list.of.walkers <- sort(unique(walk.df$label)) num.of.walkers <- length(unique(walk.df$label)) #Pre-allocate objects for further manipulation list.of.dist <- vector("list", num.of.walkers) a <- c() # Count the number of walks per walker. for (i in list.of.walkers) { a[i] <- nrow(walk.df[walk.df$label == i,]) } a <- as.vector(a) # Add a sublist (length = number of walks) for each walker. for (i in i:num.of.walkers) { list.of.dist[[i]] <- vector("list", a[i]) } return(list.of.dist) } > num.of.walks.per.walker <- countNumberOfWalks(walk.df) Error in vector("list", a[i]) : vector size cannot be NA

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  • Qt/C++ - confused about caller/callee, object ownership

    - by Isabel
    I am creating a GUI to manipulate a robot arm. The location of the arm can be described by 6 floats (describing the positions of the various arm joints. The interface consists of a QGraphicsView with a diagram of the arm (which can be clicked to change the arm position - adjusting the 6 floats). The interface also has 6 lineEdit boxes, to also adjust those values separately. When the graphics view is clicked, and when the line edit boxes are changed, I'd like the line edit boxes / graphics view to stay in synchronisation. This brings me to confusion about how to store the 6 floats, and trigger events when they're updated. My current idea is this: The robot arm's location should be represented by a class, RobotArmLocation. Objects of this class then have methods such as obj.ShoulderRotation() and obj.SetShoulderRotation(). The MainWindow has a single instance of RobotArmLocation. Next is the bit I'm more confused about, how to join everything up. I am thinking: The MainWindow has a ArmLocationChanged slot. This is signalled whenever the location object is changed. The diagram class will have a SetRobotArmLocation(RobotArmLocation &loc). When the diagram is changed, it's free to change the location object, and fire a signal to the ArmLocationChanged slot. Likewise, changing any of the text boxes will fire a signal to that ArmLocationChanged slot. The slot then has code to synchronise all the elements. This kind of seems like a mess to me, does anyone have any other suggestions? I've also thought of the following, does it have any merrit? The RobotArmLocation class has a ValueChanged slot, the diagram and textboxes can use that directly, and bypass the MainWindow directly (seems cleaner?) thanks for any wisdom!

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  • [MFC] What is the reciprocal of CComboBox.GetItemData?

    - by Hamish Grubijan
    Instead of associating objects with Combo Box items, I associate long ids representing choices. They come from a database, so it seems natural to do so anyway. Now, I persist the id and not the index of the user's selection, so that the choice is remembered across sessions. If id no longer exists in database - no big deal. The choice will be messed up once. If db does not change, however, then it would be a great success ;) Here is how I get the id : chosenSomethingIndex = cmbSomething.GetCurSel(); lastSomethingId = cmbSomething.GetItemData(chosenSomethingIndex); How do I reverse this? When I load the stored value for user's last choice, I need to convert that id into an index. I can do: cmbSomething.SetCurSel(chosenSomethingIndex); However, how can I attempt (it might not exist) to get an index once I have an id? I am looking for a reciprocal function to GetItemData I am using VS2008, probably latest version of MFC, whatever that is. Thank you.

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  • How to define a batching routing service in WCF

    - by mattx
    I have designed a custom silverlight wcf channel that I want to leverage to selectively batch calls from the client to the server and possibly to cache on the client and short circuit calls. So far I'm just using this channel as a transport and sending the generic WCF messages that result to the WCF router service example here http://msdn.microsoft.com/en-us/magazine/cc500646.aspx?pr=blog to prototype this on the server side. So my scenario looks like this: IFooClient-MyTransportChannel-IRouterService-IFooService-Return I now need to be able to send more than one message per call through the router and carve them up and service them on the server side. Since this is just an experiment and I'm taking baby steps I will dispatch and service all the messages right away on the server side and return the batch of results. Immediately I noticed that simply making the router interface take Message[] instead of Message doesn't work due to serialization problems. I guess this makes sense. I'm not sure soap envelopes can contain other soap envelopes etc. Is there a simple way to take a collection of WCF Message objects and send them to a single method on a service where they can be split up and forwarded as appropriate? If not I'd love suggestions on how I should approach this. I want to have minimal work to do on the router service side so the goal should be to get as close to being able to "slice and forward" as possible.

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  • Permission denied to access property 'toString'

    - by Anders
    I'm trying to find a generic way of getting the name of Constructors. My goal is to create a Convention over configuration framework for KnockoutJS My idea is to iterate over all objects in the window and when I find the contructor i'm looking for then I can use the index to get the name of the contructor The code sofar (function() { constructors = {}; window.findConstructorName = function(instance) { var constructor = instance.constructor; var name = constructors[constructor]; if(name !== undefined) { return name; } var traversed = []; var nestedFind = function(root) { if(typeof root == "function" || traversed[root]) { return } traversed[root] = true; for(var index in root) { if(root[index] == constructor) { return index; } var found = nestedFind(root[index]); if(found !== undefined) { return found; } } } name = nestedFind(window); constructors[constructor] = name; return name; } })(); var MyApp = {}; MyApp.Foo = function() { }; var instance = new MyApp.Foo(); console.log(findConstructorName(instance)); The problem is that I get a Permission denied to access property 'toString' Exception, and i cant even try catch so see which object is causing the problem Fiddle http://jsfiddle.net/4ZwaV/

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  • get_by_id method on Model classes in Google App Engine Datastore

    - by tarn
    I'm unable to workout how you can get objects from the Google App Engine Datastore using get_by_id. Here is the model from google.appengine.ext import db class Address(db.Model): description = db.StringProperty(multiline=True) latitude = db.FloatProperty() longitdue = db.FloatProperty() date = db.DateTimeProperty(auto_now_add=True) I can create them, put them, and retrieve them with gql. address = Address() address.description = self.request.get('name') address.latitude = float(self.request.get('latitude')) address.longitude = float(self.request.get('longitude')) address.put() A saved address has values for >> address.key() aglndWVzdGJvb2tyDQsSB0FkZHJlc3MYDQw >> address.key().id() 14 I can find them using the key from google.appengine.ext import db address = db.get('aglndWVzdGJvb2tyDQsSB0FkZHJlc3MYDQw') But can't find them by id >> from google.appengine.ext import db >> address = db.Model.get_by_id(14) The address is None, when I try >> Address.get_by_id(14) AttributeError: type object 'Address' has no attribute 'get_by_id' How can I find by id? EDIT: It turns out I'm an idiot and was trying find an Address Model in a function called Address. Thanks for your answers, I've marked Brandon as the correct answer as he got in first and demonstrated it should all work.

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  • BinaryFormatter in C# a good way to read files?

    - by mr-pac
    I want to read a binary file which was created outside of my program. One obvious way in C# to read a binary file is to define class representing the file and then use a BinaryReader and read from the file via the Read* methods and assign the return values to the class properties. What I don't like with the approach is that I manually have to write code that reads the file, although the defined structure represents how the file is stored. I also have to keep the order correct when I read. After looking a bit around I came across the BinaryFormatter which can automatically serialize and deserialze object in binary format. One great advantage would be that I can read and also write the file without creating additional code. However I wonder if this approach is good for files created from other programs on not just serialized .NET objects. Take for example a graphics format file like BMP. Would it be a good idea to read the file with a BinaryFormatter or is it better to manually and write via BinaryReader and BinaryWriter? Or are there any other approaches which suit better? I'am not looking for concrete examples but just for an advice what is the best way to implement that.

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  • For business people to manage, keep binary images in MySQL or just the urls?

    - by Michael Mao
    Hello everyone: I am working on a task to enable image uploading and auto-scaling(from full sized to thumbnail) by jQuery & PHP. I can naturally come up with two approaches : First, store both images as binary objects directly into MySQL; Second, store only urls to the images and keep the images somewhere on server. The images are for everyone to view, so there are no security restrictions, as far as I know. Personally I don't have any preference, however, at the end of the day, it is the business people that are going to manage the images as part of the system(CRUD). So I am wondering which seems to be a bit better for them? Of course I am building a easy-to-use, visualize web interface for the staff to control the process, but I am not sure if that is enough. Lessons told me that if I don't think for the future and seek the most flexible approach, the I will probably screw myself sooner or later. PS. The following link is what I've found so far, which is pretty cool, no flash involved :) Andrew Valum's ajax image upload jQuery plugin

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  • MemoryFailPoint fires to early in WinXP 64

    - by msedi
    Hello, I have created a volume class (called VoxelVolume) with a self-organizing memory management, since the GC in C# didn't provide a good mechanism for managing contents of the volume for mapping, unmapping and remapping. Although I could have used the mechanisms of virtual memory, the problem is that the files are often too large to fit into the page file and I don't want to force the users to increase the pagefile size. Currently this system is working quite well and there is no problem in lacking resources and OutOfMemoryExceptions since the InsufficientMemoryException using the MemoryFailPoint works quite well. This was all testes on a 32bit WinXP system with 2GB of main memory. Running the same mechanism on 64bit system with 32GB of main memory also works well, but when the application runs the MemoryFailPoint suddenly throws an exception although 24GB of main memory are still free. Another point is when the MemoryFailPoint has fired once, it fires everytime and there is no chance to get rid of it. What I have read so far, that there is a small object and a large object heap (SOH and LOH). But only for the SOH the GC takes real care of and I can free the SOH from unused objects by applying GC.Collect() and GC.WaitForPendingFinalizers. The MemoryFailPoint is obviously the only way to get a little bit of control for the LOH, but since there is enough memory left on the system I see no reason why the MemoryFilePoint should fire. Is there any experience around here using the MemoryFailPoint? Thank you for your help Martin

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  • Getting an exception when trying to use extension method with SortedDictionary... why?

    - by Polaris878
    I'm trying to place custom objects into a sorted dictionary... I am then trying to use an extension method (Max()) on this sorted dictionary. However, I'm getting the exception: "At least one object must implement IComparable". I don't understand why I'm getting that, as my custom object obviously implements IComparable. Here is my code: public class MyDate : IComparable<MyDate> { int IComparable<MyDate>.CompareTo(MyDate obj) { if (obj != null) { if (this.Value.Ticks < obj.Value.Ticks) { return 1; } else if (this.Value.Ticks == obj.Value.Ticks) { return 0; } else { return -1; } } } public MyDate(DateTime date) { this.Value = date; } public DateTime Value; } class Program { static void Main(string[] args) { SortedDictionary<MyDate, int> sd = new SortedDictionary<MyDate,int>(); sd.Add(new MyDate(new DateTime(1)), 1); sd.Add(new MyDate(new DateTime(2)), 2); Console.WriteLine(sd.Max().Value); // Throws exception!! } } What on earth am I doing wrong???

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