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  • maximum of given function

    - by davit-datuashvili
    first of all i am doing programs in java language this code is merely taken from web site i have not question about divide and conqurer but about function and it's argument here is code of ternary search def ternarySearch(f, left, right, absolutePrecision): #left and right are the current bounds; the maximum is between them if (right - left) < absolutePrecision: return (left + right)/2 leftThird = (2*left + right)/3 rightThird = (left + 2*right)/3 if f(leftThird) < f(rightThird): return ternarySearch(f, leftThird, right, absolutePrecision) return ternarySearch(f, left, rightThird, absolutePrecision) i am not asking once again how implement it in java i am asking for example how define function?for example let y=x^+3 yes we can determine it as public static int y(int x){ return x*x+3; } but here return ternarySearch(f, leftThird, right, absolutePrecision) function f does not have argument and how do such?please help me

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  • Calling managed code from unmanaged win32 assembly dll - crash

    - by JustGreg
    I'm developing a serial port dll in win32 assembly (MASM32). It has its own thread checking multiple events and at a specified buffer treshold it'd notify the managed main application by calling a callback function. It just a call with no arguments/return value. At startup the main application stores the callback function's address by calling a function in the dll: pCallBackFunction dd 0 SetCallBackPointer proc pcb:DWORD mov eax, pcb mov pCallBackFunction, eax call DWORD ptr pCallBackFunction ; verify it immediately ret SetCallBackPointer endp The upper function immediately calls back the managed application callback routine for verification purposes. It is working fine. However, when I place the call instruction to other functions in the dll it crashes the application. It doesn't matter if the call is in a simple function or in the threadproc of the dll. For example: OpenPort proc pn:byte,br:dword, inputbuffersize: dword, outputbuffersize:dword, tresholdsize: dword LOCAL dcb: DCB LOCAL SerialTimeOuts: COMMTIMEOUTS call DWORD ptr pCallBackFunction xor eax, eax mov al, pn mov [com_port+3],al etc. etc. will crash at call DWORD ptr pCallBackFunction always. Since I call SetCallBackPointer first to store a valid address in pCallBackFunction, it should have a valid address. My managed app is written in C# and the relevant part is: public partial class Form1 : Form { public delegate void CallBackDelegate(); public static CallBackDelegate mydelegate; [DllImport("serialport.dll")] private static extern void SetCallBackPointer(CallBackDelegate Delegate); [DllImport("serialport.dll")] public static extern int OpenPort(byte com, uint br, uint inbufsize, uint outbufsize, uint treshsize); public Form1() { InitializeComponent(); mydelegate =new CallBackDelegate(CallbackFunction); SetCallBackPointer(mydelegate); unsafe { int sysstat; int hResult; hResult = OpenPort(Convert.ToByte('5'), 9600, 306, 4, 4); } } public static void CallbackFunction() { MessageBox.Show( "CallBack Function Called by Windows DLL"); } The VS debugger reported that the dll had tried to read/write from/to a protected memory address. But when calling SetCallBackPointer there is no such problem. What am I doing wrong here? Any tips would be great!

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  • Understanding c-pointers for rows in 2-dimensional array

    - by utdiscant
    I have the following code: int main() { int n = 3, m = 4, a[n][m], i, j, (* p)[m] = a; for (i = 0; i < n; i++) for (j = 0; j < m; j++) a[i][j] = 1; p++; (*p)[2] = 9; return 0; } I have a hard time understanding what p is here, and the consequences of the operations on p in the end. Can someone give me a brief explanation of what happens. I know c-pointers in their simple settings, but here it get slightly more complicated.

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  • How to replace an object in an NSMutableArray at a given index with a new object

    - by shakeelw
    Hi guys. I have an NSMutableArray object(retained, synthesized as all) that is initiated just fine and I can easily add objects to it using the 'addObject:' method. But if I want to replace an object at a certain index with a new one in that NSMutableArray, it doesn't work. For example: ClassA.h @interface ClassA : NSObject { NSMutableArray *list; } @property (nonatomic, copy, readwrite) NSMutableArray *list; end ClassA.m import "ClassA.h" @implementation ClassA @synthesize list; (id)init { [super init]; NSMutableArray *localList = [[NSMutableArray alloc] init]; self.list = localList; [localList release]; //Add initial data [list addObject:@"Hello "]; [list addObject:@"World"]; } // Custom set accessor to ensure the new list is mutable (void)setList:(NSMutableArray *)newList { if (list != newList) { [list release]; list = [newList mutableCopy]; } } -(void)updateTitle:(NSString *)newTitle:(NSString *)theIndex { int i = [theIndex intValue]-1; [self.list replaceObjectAtIndex:i withObject:newTitle]; NSLog((NSString *)[self.list objectAtIndex:i]); // gives the correct output } However, the change remains true only inside the method. from any other method, the NSLog((NSString *)[self.list objectAtIndex:i]); gives the same old value. How can I actually get the old object replaced with the new one at a specific index so that the change can be noticed from within any other method as well. I even modified the method like this, but the result is the same: -(void)updateTitle:(NSString *)newTitle:(NSString *)theIndex { int i = [theIndex intValue]-1; NSMutableArray *localList = [[NSMutableArray alloc] init]; localList = [localList mutableCopy]; for(int j = 0; j < [list count]; j++) { if(j == i) { [localList addObject:newTitle]; NSLog(@"j == 1"); NSLog([NSString stringWithFormat:@"%d", j]); } else { [localList addObject:(NSString *)[self.list objectAtIndex:j]]; } } [self.list release]; //self.list = [localList mutableCopy]; [self setList:localList]; [localList release]; } Please help out guys :)

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  • F#: Can't hide a type abbreviation in a signature? Why not?

    - by Nels Beckman
    In F#, I'd like to have what I see as a fairly standard Abstract Datatype: // in ADT.fsi module ADT type my_Type // in ADT.fs module ADT type my_Type = int In other words, code inside the module knows that my_Type is an int, but code outside does not. However, F# seems to have a restriction where type abbreviations specifically cannot be hidden by a signature. This code gives a compiler error, and the restriction is described here. If my_Type were instead a discriminated union, then there is no compiler error. My question is, why the restriction? I seem to remember being able to do this in SML and Ocaml, and furthermore, isn't this a pretty standard thing to do when creating an abstract datatype? Thanks

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  • Zebra Label Printer with C#

    - by user3702654
    I'm having trouble printing a label using ZDesigner GK420T using C# .NET. I converted the following string to Bytes and passed into the printer. ^XA ^FO3,3^AD^FDZEBRA^FS ^XZ The expected outcome was that the printer was supposed to print 'ZEBRA' but it didn't. My C# Code: StringBuilder sb; sb = new StringBuilder(); if (frmPrintJob._type != 1) { sb.AppendLine("^XA"); sb.AppendLine("^FO3,3^AD^FDZEBRA^FS"); sb.AppendLine("^XZ"); } int intTotalPrinted = 0; for (int i = 1; i <= NoOfCopies; i++) { if (RawPrinterHelper.SendStringToPrinter(PrinterName, sb.ToString()) == true) intTotalPrinted++; } What am I doing wrong here? Do I need any extra code?

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  • How do I pass a struct (or class) message back and forth between a C# service and a separate VB 6 ap

    - by grantjumper
    I need to pass data between a c# service and a running vb 6 application, considering using Windows Messaging. How do I pass the data back and forth between a C# service and a running vb 6 application? Shortened sample of the data I am passing back and forth is below: namespace MainSection { public struct Info { private int _Id; private string _TypeCode; private float _Calc; private DateTime _ProcessDate; private bool _ProcessFlag; public int Id { get { return _Id; } set { _Id = value; } } public string TypeCode { get { return _TypeCode; } set { _TypeCode = value; } } public float Calc { get { return _Calc; } set { _Calc = value; } } public DateTime ProcessDate { get { return _ProcessDate} set { _ProcessDate = value; } } public bool ProcessFlag { get { return _ProcessFlag} set { _ProcessFlag = value; } } } }

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  • How to test if a string has a certain unicode char?

    - by Ruben Trancoso
    Supose you have a command line executable that receives arguments. This executalbe is widechar ready and you want to test if one of this arguments starts with an HYPHEN case in which its an option: command -o foo how you could test it inside your code if you don't know the charset been used by the host? Should be not possible to a given console to produce the same HYPHEN representation by another char in the widechar forest? (in such case it would be a wild char :P) int _tmain(int argc, _TCHAR* argv[]) { std::wstring inputFile(argv[1]); if(inputFile->c_str() <is an HYPHEN>) { _tprintf(_T("First argument cannot be an option")); } }

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  • Prevent duplicate rows with all non-unique columns (only with MySQL)?

    - by letseatfood
    Ho do I prevent a duplicate row from being created in a table with two columns, neither of which are unique? And can this be done using MySQL only, or does it require checks with my PHP script? Here is the CREATE query for the table in question (two other tables exist, users and roles): CREATE TABLE users_roles ( user_id INT(100) NOT NULL, role_id INT(100) NOT NULL, FOREIGN KEY (user_id) REFERENCES users(user_id), FOREIGN KEY (role_id) REFERENCES roles(role_id) ) ENGINE = INNODB; I would like the following query, if executed more than once, to throw an error: INSERT INTO users_roles (user_id, role_id) VALUES (1, 2); Please do not recommend bitmasks as an answer. Thanks!

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  • i have problem to get new inserted columnID using sql

    - by newBie
    hi I have an identity column defined as int in sql . I use SCPOE_IDENTITY () to get the new inserted column id. this is sample of my code: Dim sql As String = "insert into infoHotel (nameHotel, knownAs1, knownAs2, knownAs3, knownAs4, streetAddress) values (N" & _ FormatSqlParam(hotel) & ",N" & _ FormatSqlParam(KnownAs(0)) & ",N" & _ FormatSqlParam(KnownAs(1)) & ",N" & _ FormatSqlParam(KnownAs(2)) & ",N" & _ FormatSqlParam(KnownAs(3)) & ",N" & _ FormatSqlParam(StreetAddress) & _ "SELECT CAST(scope_identity() AS int)")" Dim objCommand1 As New SqlCommand(sql, conn) Dim infoID As Integer = objCommand1.ExecuteScalar() my problem here is, i cant get the infoID's value..is my code wrong?..some help plzz.. im using vb.net n sql

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  • Value from UISlider method?

    - by fuzzygoat
    Can anyone point me in the right direction regarding sliders, the version below was my first attempt (the range is 0.0 - 100.0) The results I get are not right. // Version 1.0 -(IBAction)sliderMoved:(id)sender { NSLog(@"SliderValue ... %d",(int)[sender value]); } // OUTPUT: // [1845:207] SliderMoved ... -1.991753 // [1845:207] SliderMoved ... 0.000000 // [1845:207] SliderMoved ... 0.000000 // [1845:207] SliderMoved ... 32768.000435 With the version below I get the values I expect, what am I missing in version_001? // Version 2.0 -(IBAction)sliderMoved:(UISlider *)sender { NSLog(@"SliderValue ... %d",(int)[sender value]); } // OUTPUT: // [1914:207] SliderMoved ... 1 // [1914:207] SliderMoved ... 2 // [1914:207] SliderMoved ... 3 // [1914:207] SliderMoved ... 4 cheers Gary

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  • Segmentation fault when using files C++

    - by Popa Mihai
    I am using ubuntu 12.04. I have been trying a few IDE's for simple C++ school projects. However, with codelite, anjuta and kdevelop I encountered a problem: when I am trying to read / write in files I get segmentation fault: core dumped. I am using a basic source: #include<stdio.h> FILE*f=fopen("test.in","r"); FILE*g=fopen("test.out","w"); int main () { int a,b; fscanf(f,"%d %d",&a,&b); fprintf(g,"%d\n",a+b); fclose(f); fclose(g); return 0; } I have to say that programs with stdin/stdout work well. Thank you,

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  • C++ associative array with arbitrary types for values

    - by Gerald Kaszuba
    What is the best way to have an associative array with arbitrary value types for each key in C++? Currently my plan is to create a "value" class with member variables of the types I will be expecting. For example: class Value { int iValue; Value(int v) { iValue = v; } std::string sValue; Value(std::string v) { sValue = v; } SomeClass *cValue; Value(SomeClass *v) { cValue = c; } }; std::map<std::string, Value> table; A downside with this is you have to know the type when accessing the "Value". i.e.: table["something"] = Value(5); SomeClass *s = table["something"].cValue; // broken pointer Also the more types that are put in Value, the more bloated the array will be. Any better suggestions?

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  • How to verify if two tables have exactly the same data?

    - by SiLent SoNG
    Basically we have one table (original table) and it is backed up into another table (backup table); thus the two tables have exactly the same schema. At the beginning both tables (original table and backup table) contains exactly the same set of data. After sometime for some reason I need to verify whether dataset in the original table has changed or not. In order to do this I have to compare the dataset in the original table against the backup table. Let's say the original table has the following schema: `create table LemmasMapping ( lemma1 int, lemma2 int, index ix_lemma1 using btree (lemma1), index ix_lemma2 using btree (lemma2) )` How could I achieve the dataset comparision? Update: the table does not have a primary key. It simply stores mappings between two ids.

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  • Please explain syntax rules and scope for "typedef"

    - by unknown google user
    What are the rules? OTOH the simple case seems to imply the new type is the last thing on a line. Like here Uchar is the new type. typedef unsigned char Uchar; But a function pointer is completely different. Here the new type is pFunc: typedef int (*pFunc) (int); I can't think of any other examples offhand but I have come across some very confusing usages. So are there rules or are people just suppose to know from experience that this is how it is done because they have seen it done this way before? ALSO: What is the scope of a typedef. Thanks to everyone.

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  • Why is it so hard to build a gtk programe without console using cmake in windows?

    - by Runner
    I'm following the tuto: http://zetcode.com/tutorials/gtktutorial/firstprograms/ It works but each time I double click on the executable,there is a console which I don't want it there. How do I get rid of that console? I tried this: add_executable(Cmd WIN32 cmd.c) But got this fatal error: MSVCRTD.lib(crtexew.obj) : error LNK2019: unresolved external symbol _WinMain@16 referenced in function ___tmainCRTStartup Cmd.exe : fatal error LNK1120: 1 unresolved externals While using gcc directly works: gcc -o Cmd cmd.c -mwindows .. I'm guessing it has something to do with the entry function: int main( int argc, char *argv[]),but why gcc works? How can I make it work with cmake?

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  • Socket receive buffer size

    - by Kanishka
    Is there a way to determine the receive buffer size of a TCPIP socket in c#. I am sending a message to a server and expecting a response where I am not sure of the receive buffer size. IPEndPoint ipep = new IPEndPoint(IPAddress.Parse("192.125.125.226"),20060); Socket server = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); server.Connect(ipep); String OutStr= "49|50|48|48|224|48|129|1|0|0|128|0|0|0|0|0|4|0|0|32|49|50"; byte[] temp = OutStr.Split('|').Select(s => byte.Parse(s)).ToArray(); int byteCount = server.Send(temp); byte[] bytes = new byte[255]; int res=0; res = server.Receive(bytes); return Encoding.UTF8.GetString(bytes);

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  • Boost thread synchronization in release build

    - by Joseph16
    Hi, when I try to run the following code in debug and release mode in VS2005. Each time I see different output in console and It doesn't seem like the multithreading is achieved in release mode. 1. #include <boost/thread.hpp> 2. #include <iostream> 3. 4. void wait(int seconds) 5. { 6. boost::this_thread::sleep(boost::posix_time::seconds(seconds)); 7. } 8. 9. boost::mutex mutex; 10. 11. void thread() 12. { 13. for (int i = 0; i < 5; ++i) 14. { 15. //wait(1); 16. mutex.lock(); 17. std::cout << "Thread " << boost::this_thread::get_id() << ": " << i << std::endl; 18. mutex.unlock(); 19. } 20. } 21. 22. int main() 23. { 24. boost::thread t1(thread); 25. boost::thread t2(thread); 26. t1.join(); 27. t2.join(); 28. } Debug Mode Thread 00153E60: 0 Thread 00153E90: 0 Thread 00153E60: 1 Thread 00153E90: 1 Thread 00153E90: 2 Thread 00153E60: 2 Thread 00153E90: 3 Thread 00153E60: 3 Thread 00153E60: 4 Thread 00153E90: 4 Press any key to continue . . . Release Mode Thread 00153D28: 0 Thread 00153D28: 1 Thread 00153D28: 2 Thread 00153D28: 3 Thread 00153D28: 4 Thread 00153D58: 0 Thread 00153D58: 1 Thread 00153D58: 2 Thread 00153D58: 3 Thread 00153D58: 4 Press any key to continue . . .

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  • MySQL::Eliminating redundant elements from a table?

    - by Legend
    I have a table like this: +-------+---------+------+-----+---------+-------+ | Field | Type | Null | Key | Default | Extra | +-------+---------+------+-----+---------+-------+ | v1 | int(11) | YES | MUL | NULL | | | v2 | int(11) | YES | MUL | NULL | | +-------+---------+------+-----+---------+-------+ There is a tremendous amount of duplication in this table. For instance, elements like the following: +------+------+ | v1 | v2 | +------+------+ | 1 | 2 | | 1 | 3 | | 1 | 4 | | 1 | 5 | | 1 | 6 | | 1 | 7 | | 1 | 8 | | 1 | 9 | | 2 | 1 | | 4 | 1 | | 5 | 1 | | 6 | 1 | | 7 | 1 | | 8 | 1 | | 9 | 1 | +------+------+ The table is large with 1540000 entries. To remove the redundant entries (i.e. to get a table having only (1,9) and no (9,1) entries), I was thinking of doing it with a subquery but is there a better way of doing this?

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  • Why does this program require MSVCR80.dll?

    - by Runner
    #include <gtk/gtk.h> int main( int argc, char *argv[] ) { GtkWidget *window; gtk_init (&argc, &argv); window = gtk_window_new (GTK_WINDOW_TOPLEVEL); gtk_widget_show (window); gtk_main (); return 0; } I tried putting various versions of MSVCR80.dll under the same directory as the generated executable(via cmake),but none matched. Is there a general solution for this kinda problem? UPDATE Some answers recommend install the VS redist,but I'm not sure whether or not it will affect my installed Visual Studio 9, can someone confirm?

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  • C++ Array of pointers: delete or delete []?

    - by Jasper
    Cosider the following code: class Foo { Monster* monsters[6]; Foo() { for (int i = 0; i < 6; i++) { monsters[i] = new Monster(); } } virtual ~Foo(); } What is the correct destructor? this: Foo::~Foo() { delete [] monsters; } or this: Foo::~Foo() { for (int i = 0; i < 6; i++) { delete monsters[i]; } } I currently have the uppermost constructor and everything is working okey, but of course I cannot see if it happens to be leaking... Personally, I think the second version is much more logical considering what I am doing. Anyway, what is the "proper" way to do this?

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  • I want to retrieve check items of list view

    - by kamil
    for(int i=0;i < users.size();i++) { map = new HashMap<String, String>(); map.put("id",String.valueOf(i)); map.put("userID", String.valueOf(users.get(i).getUserId())); map.put("emailID", users.get(i).getEmailAddress()); memList.add(map); } ListAdapter adapter = new SimpleAdapter(this, memList , R.layout.member_list_view, new String[] { "emailID" },new int[] { R.id.memTextView}); memberList.setAdapter(adapter); I have to retrieve the checked items on a separate button listener. how can I? I am using a customize list view. Plz help...

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  • Custom Control Overriding Command Button

    - by pm_2
    I am trying to create a custom command button that defaults width and height to specific settings. I have the following code: public partial class myCommandButton : Button { public magCommandButton() { InitializeComponent(); } [DefaultValue(840)] public override int Width { get { return base.Width; } set { base.Width = value; } } [DefaultValue(340)] public override int Height { get { return base.Height; } set { base.Height = value; } } protected override void OnPaint(PaintEventArgs pe) { base.OnPaint(pe); } } However, it won't compile because it tells me that I can not override Width or Height. Can anyone tell me if I'm approaching this wrongly, or if there's a way around this?

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  • Getting percentages.

    - by user287798
    Hi, i have got a standing answer in this thread. http://stackoverflow.com/questions/2396203/get-the-count-of-elements-where-candidate-has-won But i am failing to get the percentage, what am i doing wrong. I have the code below. var s4 = from can in allCandidates let noDists= ((from d in root.Elements("Provinces") select d.Attribute("Province").Value).Distinct()).Count() let count = (from winner in (from p in root.Descendants("Province_Data") let maxVotes = (from c in p.Elements("Candidate") select c) .Max(x => ((int)x.Element("votes"))) select (from c in p.Elements("Candidate") select c).Where(x => ((int)x.Element("votes")) == maxVotes) .First().Element("name").Value ) where winner == can select winner).Count() orderby count descending select new { Candidate = can, NumberOfProvincesWon = count,Percentage= (count/noDists)*100}; foreach (var d in s4) Console.WriteLine(" {0}", d.ToString());

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  • ToList()-- Does it Create a New List?

    - by Ngu Soon Hui
    Let's say I have a class public class MyObject { public int SimpleInt{get;set;} } And I have a List<MyObject>, and I ToList() it and then change one of the SimpleInt, will my change be propagated back to the original list. In other words, what would be the output of the following method? public void RunChangeList() { var objs = new List<MyObject>(){new MyObject(){SimpleInt=0}}; var whatInt = ChangeToList(objs ); } public int ChangeToList(List<MyObject> objects) { var objectList = objects.ToList(); objectList[0].SimpleInt=5; return objects[0].SimpleInt; } Why? P/S: I'm sorry if it seems obvious to find out. But I don't have compiler with me now...

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