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  • TF2 with Parallels on a MacBook Pro

    - by Eric Koslow
    I am trying to get TF2 to run under Parallels on my 15'' MacBook Pro, but it is ultimatly failing. To get any decent frame rate I have to put all the setting to low, but even then I get weird graphical "gliches" when I play. Controlls are unresponsive and very laggy as well. I have increased the video memory to 256mb, but that doesn't seem to have helped. What else should I do to make the game playable?

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  • Reality behind wireless security - the weakness of encrypting

    - by Cawas
    I welcome better key-wording here, both on tags and title, and I'll add more links as soon as possible. For some years I'm trying to conceive a wireless environment that I'd setup anywhere and advise for everyone, including from big enterprises to small home networks of 1 machine. I've always had the feeling using any kind of the so called "wireless security" methods is actually a bad design. I'm talking mostly about encrypting and pass-phrasing (which are actually two different concepts), since I won't even considering hiding SSID and mac filtering. I understand it's a natural way of thinking. With cable networking nobody can access the network unless they have access to the physical cable, so you're "secure" in the physical way. In a way, encrypting is for wireless what walling (building walls) is for the cables. And giving pass-phrases is adding a door with a key. But the cabling without encryption is also insecure. Someone just need to plugin and get your data! And while I can see the use for encrypting data, I don't think it's a security measure in wireless networks. As I said elsewhere, I believe we should encrypt only sensitive data regardless of wires. And passwords should be added to the users, always, not to wifi. For securing files, truly, best solution is backup. Sure all that doesn't happen that often, but I won't consider the most situations where people just don't care. I think there are enough situations where people actually care on using passwords on their OS users, so let's go with that in mind. For being able to break the walls or the door someone will need proper equipment such as a hammer or a master key of some kind. Same is true for breaking the wireless walls in the analogy. But, I'd say true data security is at another place. I keep promoting the Fonera concept as an instance. It opens up a free wifi port, if you choose so, and anyone can connect to the internet through that, without having any access to your LAN. It also uses a QoS which will never let your bandwidth drop from that public usage. That's security, and it's open. And who doesn't want to be able to use internet freely anywhere you can find wifi spots? I have 3G myself, but that's beyond the point here. If I have a wifi at home I want to let people freely use it for internet as to not be an hypocrite and even guests can easily access my files, just for reading access, so I don't need to keep setting up encryption and pass-phrases that are not whole compatible. I'll probably be bashed for promoting the non-usage of WPA 2 with AES or whatever, but I wanted to know from more experienced (super) users out there: what do you think? Is there really a need for encryption to have true wireless security?

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  • trying to format a sd card

    - by masfenix
    I recently found a SD card (1gb) lying around. Thought i might pop that into my card reader and see if anything is on it. nothing.. there isnt even a file system on it. so i try to right click and go "format" but nothing happens. so i try in command. i launch cmd and i go format f: it gave the following back:

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  • What external comment system to use for Jekyll powered blog?

    - by Jakub Narebski
    What external comment system (i.e. something like Disqus or perhaps even Hacker News / YCombinator) would you recommend for Jekyll-powered blog (in this case: blog on GitHub Pages), or in more generic term for blog aware static site generator powered blog (which includes beside Jekyll also for example ikiwiki or xfire's growl)? Because a blog without comments is not a blog :-).

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  • admin can't view non admin user's folder in osx

    - by adolf garlic
    I'm trying to add a new keyboard layout for a non admin user on my mac. I had thought that the keyboard layout would be applied for all users when I added it to mine but alas no. I cannot get into the Users\\library\keyboard layouts folder, as it won't let me (but I'm an admin FFS!) I even went into 'get info' and set it to 'everyone read and write' but it still tells me that I don't have permission How on earth can I update the other user's keyboard layout folder?

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  • This operation has been cancelled due to restrictions in effect on this computer

    - by petoeah
    i've just solved the blue screen problem after "preparing your desktop" on windows 2008 server with your help (http://serverfault.com/questions/410570/server-2008-blue-screen-after-login-no-desktop) but unfortuneletly for me i did many things before that through gpedit.msc specifically to restrict user access to windows programs, control panel, regedit, msconfig ... but when i finally can log on even with administrator i cant open anything at all... and the message at title always came up.. please help me i cant open anything, regedit, mmc, any administrative tools ....

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  • How to read Mac floppy on a PC?

    - by Robot
    I have a floppy made on a Mac years ago. I'd like to pull some files from it, but Macs haven't had floppies in forever, so I don't have one. I tried an app called MacOpener, but it didn't seem to work, plus it was pretty old. I even tried sharing the PC's A:\ drive and accessing it remotely from a Mac, but that didn't work either. Any ideas?

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  • How to read Mac floppy on a PC?

    - by Robot
    I have a floppy made on a Mac years ago. I'd like to pull some files from it, but Macs haven't had floppies in forever, so I don't have one. I tried an app called MacOpener, but it didn't seem to work, plus it was pretty old. I even tried sharing the PC's A:\ drive and accessing it remotely from a Mac, but that didn't work either. Any ideas?

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  • xterm window gets stuck after some time

    - by eSKay
    I am using xterm on RHEL with KDE. Usually after a couple of days, the xterm terminals get stuck i.e. I am not able to resize or relocate them. After this, even if I open a new terminal, it is stuck the same way. What I do is logout and login again. Is this a bug with xterm? Is there a known solution?

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  • How to insert registry entries from a .reg file into 32-bit registry, on 64-bit Windows

    - by garyo
    In 64-bit windows (Vista/7), there's HKLM/Software/Wow6432Node where all the 32-bit registry stuff is. If I have a .reg file with some keys in it, how can I tell regedit to import it into the 32-bit registry (under Wow6432Node) rather than the 64-bit registry? Even if I put the Wow6432 path into the registry keys in the .reg file, Windows "cleverly" ignores them and puts them in the main 64-bit registry.

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  • Why doesn't pppd over ssh work here? Why can't I kill pppd?

    - by Peter V. Mørch
    I'm trying to setup a simple ppp tunnel over ssh. It works on several machines just fine. But on one machine, pppd gets "stuck": > pgrep pppd | xargs ps up USER PID %CPU %MEM VSZ RSS TTY STAT START TIME COMMAND root 4178 0.0 0.1 3020 1088 pts/1 Ds+ 05:28 0:00 /usr/sbin/pppd Any attempt to kill it (even sudo kill -9 4178) has no effect that I can see. strace -p 4178 also hangs similarly. After it has been started for a while, I start getting messages in dmesg like shown below. It is started like so from another machine: ssh -t root@server /usr/sbin/pppd passive noauth When I do this to one of the machines that work, the remote end's pppd spits out garbage/binary data to the console (as expected). When I do it to the one that fails, I get no output from pppd, but the ssh session eventually times out. If I instead ssh to the machine, and then run /usr/sbin/pppd passive noauth in a separate step I also get the expected binary output. I now have a couple of questions: What could be up with the one machine where pppd fails? I don't even know where to start looking... What could be the difference between ssh -t root@server /usr/sbin/pppd passive noauth in a single step and ssh root@server and /usr/sbin/pppd passive noauth in two steps? How can it be that I can't kill the process even with sudo kill -9? The only way I know is to reboot. (I've tried searching for something similar but didn't get anywhere so I'm sorry I don't have any more leads) Any ideas? The problem machine runs in debian on VMware "hardware" (as do the ones that work) and it exhibits the problem when cloned and on both debian lenny (original) and squeeze (after upgrade) dmesg entries: [ 1198.727248] INFO: task pppd:4178 blocked for more than 120 seconds. [ 1198.727507] "echo 0 > /proc/sys/kernel/hung_task_timeout_secs" disables this message. [ 1198.727904] pppd D ece2dc9c 0 4178 4174 0x00000004 [ 1198.727908] 00000098 00000082 f2503520 ece2dc9c 0000b1e7 00000000 c148d1c0 c148d1c0 [ 1198.727913] f2a06100 f6e071c0 00000000 ece2dc18 f5cd07e0 00000000 ece2d400 ece2dc9d [ 1198.727918] 00c52300 ece2dcbc f67bfef8 ec98e480 f291cec0 00000000 c10cf5b0 c10dfd21 [ 1198.727923] Call Trace: [ 1198.727926] [<c10cf5b0>] ? nameidata_to_filp+0x37/0x41 [ 1198.727929] [<c10dfd21>] ? dput+0x21/0xb7 [ 1198.727932] [<c11cfecc>] ? tty_ldisc_ref_wait+0x5f/0x76 [ 1198.727935] [<c104de7a>] ? wake_up_bit+0x5c/0x5c [ 1198.727938] [<c11cb91b>] ? tty_ioctl+0x85f/0x8ba [ 1198.727941] [<c10fec18>] ? do_lock_file_wait+0x3d/0xd9 [ 1198.727944] [<c1162c97>] ? _copy_from_user+0x2b/0x102 [ 1198.727946] [<c11cb0bc>] ? tty_check_change+0xb9/0xb9 [ 1198.727949] [<c10dbeb7>] ? do_vfs_ioctl+0x485/0x4c7 [ 1198.727952] [<c10db59a>] ? do_fcntl+0x24f/0x3a2 [ 1198.727954] [<c10dbf3a>] ? sys_ioctl+0x41/0x58 [ 1198.727957] [<c12c6a1f>] ? sysenter_do_call+0x12/0x28 [ 1318.457225] INFO: task sshd:4174 blocked for more than 120 seconds. [ 1318.457500] "echo 0 > /proc/sys/kernel/hung_task_timeout_secs" disables this message. [ 1318.457896] sshd D f25024cc 0 4174 2393 0x00000000 [ 1318.457901] 00000098 00000086 f2a06940 f25024cc 0000b246 00000000 c148d1c0 c148d1c0 [ 1318.457906] f2503520 f6e071c0 00000000 3f056585 0000000f ece2d4bc 3f056585 f2503520 [ 1318.457911] ec98bb38 ec98bbdc 00000000 00000000 00000000 c12c09b5 f2503520 c10327cb [ 1318.457916] Call Trace: [ 1318.457926] [<c12c09b5>] ? schedule_hrtimeout_range_clock+0x3c/0xd9 [ 1318.457931] [<c10327cb>] ? try_to_wake_up+0x13f/0x13f [ 1318.457935] [<c11cfecc>] ? tty_ldisc_ref_wait+0x5f/0x76 [ 1318.457940] [<c104de7a>] ? wake_up_bit+0x5c/0x5c [ 1318.457943] [<c11c9ad3>] ? tty_poll+0x32/0x5e [ 1318.457947] [<c10dd4d5>] ? do_select+0x2a1/0x42e [ 1318.457950] [<c10dcb83>] ? poll_freewait+0x69/0x69 [ 1318.457953] [<c10dcc25>] ? __pollwait+0xa2/0xa2 [ 1318.457955] [<c10dcc25>] ? __pollwait+0xa2/0xa2 [ 1318.457958] [<c10dcc25>] ? __pollwait+0xa2/0xa2 [ 1318.457960] [<c10dcc25>] ? __pollwait+0xa2/0xa2 [ 1318.457963] [<c10dcc25>] ? __pollwait+0xa2/0xa2 [ 1318.457965] [<c10dcc25>] ? __pollwait+0xa2/0xa2 [ 1318.457968] [<c10dcc25>] ? __pollwait+0xa2/0xa2 [ 1318.457971] [<c10429c2>] ? lock_timer_base+0x19/0x35 [ 1318.457974] [<c1042eb5>] ? __mod_timer+0x10c/0x116 [ 1318.457977] [<c1042f89>] ? mod_timer+0x69/0x6e [ 1318.457981] [<c121325d>] ? sk_reset_timer+0xc/0x16 [ 1318.457984] [<c1252f57>] ? tcp_event_new_data_sent+0x66/0x6b [ 1318.457987] [<c1255b85>] ? tcp_write_xmit+0x7a7/0x86a [ 1318.457990] [<c121760d>] ? __alloc_skb+0x50/0xfd [ 1318.457994] [<c12c12bc>] ? _raw_spin_lock_bh+0x8/0x1e [ 1318.457996] [<c1212e98>] ? release_sock+0x10/0xc4 [ 1318.457999] [<c124b543>] ? tcp_sendmsg+0x6dd/0x7b7 [ 1318.458003] [<c1162c97>] ? _copy_from_user+0x2b/0x102 [ 1318.458006] [<c10dd7a0>] ? core_sys_select+0x13e/0x1c3 [ 1318.458009] [<c12102a3>] ? sock_aio_write+0xc0/0xd4 [ 1318.458012] [<c10d0655>] ? do_sync_write+0xa0/0xe4 [ 1318.458016] [<c10b141c>] ? handle_mm_fault+0x222/0x238 [ 1318.458019] [<c10f6096>] ? fsnotify+0x1de/0x1f9 [ 1318.458022] [<c10dd9e8>] ? sys_select+0x6e/0x8f [ 1318.458024] [<c10d105e>] ? sys_write+0x3c/0x63 [ 1318.458028] [<c12c6a1f>] ? sysenter_do_call+0x12/0x28

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  • Chrome OS instead of Splashtop OS

    - by blsub6
    I have an HP Mini 110 with Splashtop OS as an 'instant on' OS. I've updated to the newest version which has a Chromium browser...and not too much else You know what would be really cool? The newest Chromium/Chrome OS build on there instead Can someone in the know tel me if this is even possible? (just to be clear, I don't want to put Chrome OS on my hard drive or boot to a USB drive. I want Chrome OS installed in the same place that Splashtop is installed.)

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  • How do I make dashboard widgets active on logon?

    - by CharlesB
    There are a few dashboard widget that are useful even when not going in Dashboard. For example, SVN Notifier sends a Growl notification when commits are made to a repository you want to watch. Or, Delivery Status does the same for status update on tracked packages. The thing is when I log into OS X, those status updates won't happen until the first time I actually enter into Dashboard, so it looks like they are not initialized at startup. How to fix this?

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  • Where is empathy-log.xsl?

    - by Tom Savage
    Conversation logs saved by Empathy are in XML format. Each one links to a stylesheet "empathy-log.xsl": <?xml-stylesheet type="text/xsl" href="empathy-log.xsl"?> I've trawled my hard drive and the web but cannot find it (there is a empathy-log-manager.xsl but this is different). Does it even exist? If there is no such file I'll create my own but I'd rather use the one provided.

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  • Proxying webmin with nginx

    - by TheLQ
    I am attempting to proxy webmin behind nginx for various reasons that are outside the scope of this question. However I've been trying for a while now and can't seem to figure it out and think I'm to the point where I've exhausted all the permutations of the config file I can think of. What I have now: relevant nginx config (commented out options removed, I tried many) # Proxy for webmin location /admin/quackwall-webmin { proxy_pass http://127.0.0.1:10000; # Also tried ending with /admin/quackwall-webmin proxy_set_header Host $host; } /etc/webmin/config - Relevant parts webprefix=/admin/quackwall-webmin webprefixnoredir=1 referer=(nginx domain name) Webmin itself is on the standard ports, listening on all addresses temporarily for debugging. SSL has been disabled for right now. So I make a standard request for the login page. However all the CSS and images are broken, with the standard login page returned for all of the resources. In the webmin miniserv logs I see 127.0.0.1 - - [29/Oct/2012:12:29:00 -0400] "GET /admin/quackwall-webmin/session_login.cgi HTTP/1.0" 401 2453 127.0.0.1 - - [29/Oct/2012:12:29:01 -0400] "GET /admin/quackwall-webmin/unauthenticated/style.css HTTP/1.0" 401 2453 127.0.0.1 - - [29/Oct/2012:12:29:01 -0400] "GET /admin/quackwall-webmin/unauthenticated/sorttable.js HTTP/1.0" 401 2453 127.0.0.1 - - [29/Oct/2012:12:29:01 -0400] "GET /admin/quackwall-webmin/unauthenticated/toggleview.js HTTP/1.0" 401 2453 So all the URL's are returning 401s. Interestingly ngrep seems to show that the requests suceeded on the backend communication between nginx and webmin T 127.0.0.1:58908 -> 127.0.0.1:10000 [AP] POST /admin/quackwall-webmin/session_login.cgi HTTP/1.0..Host: (host)..Connection: close..User-Agent: Mozilla/5.0 (Windows NT 6.1; WOW 64; rv:16.0) Gecko/20100101 Firefox/16.0..Accept: text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8..Accept-Language: en-US,en;q=0.5. .Accept-Encoding: gzip, deflate..Referer: http://(host)/admin/quackwall-webmin/session_login.cgi..Cookie: testing=1..Cache-Control: ma x-age=0..Content-Type: application/x-www-form-urlencoded..Content-Length: 41....page=%2F&user=(user)&pass=(pass) T 127.0.0.1:10000 -> 127.0.0.1:58908 [AP] HTTP/1.0 200 Document follows.. Various other permutations of these config options and others show similar results, with the URL sent to webmin by nginx either being /admin/quackwall-webmin/session_login.cgi, /admin/quackwall-webmin//session_login.cgi, and just /session_login.cgi. All give 201 Unauthenticated responses. All requests, even those that somewhat succeed (as in I can actually load the resources of the page) Is changing the webprefix in webmin even supported? What am I doing wrong? What else can I try?

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  • Block-level deduplication on Linux

    - by Benoît
    NetApp provides block-level deduplication (ASIS). Do you know any filesystem (even FUSE-based) on Linux (or OpenSolaris, *BSD) that provides the same functionnality ? (I'm not interested in false deduplication like hardlinks).

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  • Installing drivers for switchable graphics

    - by Anonymous
    I recently bought a laptop that came with Windows 7 64-bit installed. I have some older (16-bit and 32-bit) software that doesn't work with 64-bit Windows, but works just fine with 32-bit. Since I also wanted to get rid of all of the pre-installed spam, I decided to wipe the hard drive and install a fresh copy of Windows 7 32-bit. I can't get the graphics cards working. This laptop uses switchable graphics, an Intel card and a Radeon card. I first tried installing this driver from Intel, which works for the Intel card. Of course, the Radeon card doesn't work with this driver and I need it for some of the newer games I have. I also tried this driver. Windows's device manager will recognize the Radeon card, but it will still use the Intel card. Also, even though that package says it contains the Intel driver, the Intel card still isn't properly recognized by Windows (leaving me with a nasty 800x600 resolution). On top of that, the Catalyst Control Center won't open (saying "The Catalyst Control Center is not supported by the driver version of your enabled graphics adapter") I tried installing HP's driver then installing Intel's driver on top of it. Device manager will then recognize both graphics cards properly. However, the laptop still uses the Intel card. The CCC still won't start (saying the same thing as before) and I can't find any of 'switching' graphics cards. Before formatting, I could right-click the desktop and click "Configure Switchable Graphics" This option hasn't been in the context menu regardless of what driver(s) I've installed. After some research, I found out that this menu entry runs the command "cli.exe Start PowerXpressHybrid" I've tried manually running this command, but I get the same unsupported message from CCC. So, does anyone know how I can get this working? I would like to be able to switch between the Intel and Radeon. But, if there's some way to disable the Intel and use only the Radeon, that would be fine I dual-boot with Linux (framebuffer uses the Intel, haven't even tried getting X set up yet) Here's the output of lspci # lspci -v | grep VGA 00:02.0 VGA compatible controller: Intel Corporation 2nd Generation Core Processor Family Integrated Graphics Controller (rev 09) (prog-if 00 [VGA controller]) 01:00.0 VGA compatible controller: ATI Technologies Inc NI Seymour [AMD Radeon HD 6470M] (prog-if 00 [VGA controller]) The laptop is a HP Pavilion g6t-1d00. HP doesn't support installing anything but Windows 7 64-bit, so calling tech support isn't an option. Thanks for any help UPDATE: I finally got it working. After a fresh install of Windows 7, I installed the HP driver (the one linked above). Then, there's an optional Windows update I installed (don't remember the exact name, but it'll stick out). After that, graphics switching works just like it's supposed to. Moab, thanks anyways for your help

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  • What are good design practices when working with Entity Framework

    - by AD
    This will apply mostly for an asp.net application where the data is not accessed via soa. Meaning that you get access to the objects loaded from the framework, not Transfer Objects, although some recommendation still apply. This is a community post, so please add to it as you see fit. Applies to: Entity Framework 1.0 shipped with Visual Studio 2008 sp1. Why pick EF in the first place? Considering it is a young technology with plenty of problems (see below), it may be a hard sell to get on the EF bandwagon for your project. However, it is the technology Microsoft is pushing (at the expense of Linq2Sql, which is a subset of EF). In addition, you may not be satisfied with NHibernate or other solutions out there. Whatever the reasons, there are people out there (including me) working with EF and life is not bad.make you think. EF and inheritance The first big subject is inheritance. EF does support mapping for inherited classes that are persisted in 2 ways: table per class and table the hierarchy. The modeling is easy and there are no programming issues with that part. (The following applies to table per class model as I don't have experience with table per hierarchy, which is, anyway, limited.) The real problem comes when you are trying to run queries that include one or many objects that are part of an inheritance tree: the generated sql is incredibly awful, takes a long time to get parsed by the EF and takes a long time to execute as well. This is a real show stopper. Enough that EF should probably not be used with inheritance or as little as possible. Here is an example of how bad it was. My EF model had ~30 classes, ~10 of which were part of an inheritance tree. On running a query to get one item from the Base class, something as simple as Base.Get(id), the generated SQL was over 50,000 characters. Then when you are trying to return some Associations, it degenerates even more, going as far as throwing SQL exceptions about not being able to query more than 256 tables at once. Ok, this is bad, EF concept is to allow you to create your object structure without (or with as little as possible) consideration on the actual database implementation of your table. It completely fails at this. So, recommendations? Avoid inheritance if you can, the performance will be so much better. Use it sparingly where you have to. In my opinion, this makes EF a glorified sql-generation tool for querying, but there are still advantages to using it. And ways to implement mechanism that are similar to inheritance. Bypassing inheritance with Interfaces First thing to know with trying to get some kind of inheritance going with EF is that you cannot assign a non-EF-modeled class a base class. Don't even try it, it will get overwritten by the modeler. So what to do? You can use interfaces to enforce that classes implement some functionality. For example here is a IEntity interface that allow you to define Associations between EF entities where you don't know at design time what the type of the entity would be. public enum EntityTypes{ Unknown = -1, Dog = 0, Cat } public interface IEntity { int EntityID { get; } string Name { get; } Type EntityType { get; } } public partial class Dog : IEntity { // implement EntityID and Name which could actually be fields // from your EF model Type EntityType{ get{ return EntityTypes.Dog; } } } Using this IEntity, you can then work with undefined associations in other classes // lets take a class that you defined in your model. // that class has a mapping to the columns: PetID, PetType public partial class Person { public IEntity GetPet() { return IEntityController.Get(PetID,PetType); } } which makes use of some extension functions: public class IEntityController { static public IEntity Get(int id, EntityTypes type) { switch (type) { case EntityTypes.Dog: return Dog.Get(id); case EntityTypes.Cat: return Cat.Get(id); default: throw new Exception("Invalid EntityType"); } } } Not as neat as having plain inheritance, particularly considering you have to store the PetType in an extra database field, but considering the performance gains, I would not look back. It also cannot model one-to-many, many-to-many relationship, but with creative uses of 'Union' it could be made to work. Finally, it creates the side effet of loading data in a property/function of the object, which you need to be careful about. Using a clear naming convention like GetXYZ() helps in that regards. Compiled Queries Entity Framework performance is not as good as direct database access with ADO (obviously) or Linq2SQL. There are ways to improve it however, one of which is compiling your queries. The performance of a compiled query is similar to Linq2Sql. What is a compiled query? It is simply a query for which you tell the framework to keep the parsed tree in memory so it doesn't need to be regenerated the next time you run it. So the next run, you will save the time it takes to parse the tree. Do not discount that as it is a very costly operation that gets even worse with more complex queries. There are 2 ways to compile a query: creating an ObjectQuery with EntitySQL and using CompiledQuery.Compile() function. (Note that by using an EntityDataSource in your page, you will in fact be using ObjectQuery with EntitySQL, so that gets compiled and cached). An aside here in case you don't know what EntitySQL is. It is a string-based way of writing queries against the EF. Here is an example: "select value dog from Entities.DogSet as dog where dog.ID = @ID". The syntax is pretty similar to SQL syntax. You can also do pretty complex object manipulation, which is well explained [here][1]. Ok, so here is how to do it using ObjectQuery< string query = "select value dog " + "from Entities.DogSet as dog " + "where dog.ID = @ID"; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>(query, EntityContext.Instance)); oQuery.Parameters.Add(new ObjectParameter("ID", id)); oQuery.EnablePlanCaching = true; return oQuery.FirstOrDefault(); The first time you run this query, the framework will generate the expression tree and keep it in memory. So the next time it gets executed, you will save on that costly step. In that example EnablePlanCaching = true, which is unnecessary since that is the default option. The other way to compile a query for later use is the CompiledQuery.Compile method. This uses a delegate: static readonly Func<Entities, int, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, Dog>((ctx, id) => ctx.DogSet.FirstOrDefault(it => it.ID == id)); or using linq static readonly Func<Entities, int, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, Dog>((ctx, id) => (from dog in ctx.DogSet where dog.ID == id select dog).FirstOrDefault()); to call the query: query_GetDog.Invoke( YourContext, id ); The advantage of CompiledQuery is that the syntax of your query is checked at compile time, where as EntitySQL is not. However, there are other consideration... Includes Lets say you want to have the data for the dog owner to be returned by the query to avoid making 2 calls to the database. Easy to do, right? EntitySQL string query = "select value dog " + "from Entities.DogSet as dog " + "where dog.ID = @ID"; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>(query, EntityContext.Instance)).Include("Owner"); oQuery.Parameters.Add(new ObjectParameter("ID", id)); oQuery.EnablePlanCaching = true; return oQuery.FirstOrDefault(); CompiledQuery static readonly Func<Entities, int, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, Dog>((ctx, id) => (from dog in ctx.DogSet.Include("Owner") where dog.ID == id select dog).FirstOrDefault()); Now, what if you want to have the Include parametrized? What I mean is that you want to have a single Get() function that is called from different pages that care about different relationships for the dog. One cares about the Owner, another about his FavoriteFood, another about his FavotireToy and so on. Basicly, you want to tell the query which associations to load. It is easy to do with EntitySQL public Dog Get(int id, string include) { string query = "select value dog " + "from Entities.DogSet as dog " + "where dog.ID = @ID"; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>(query, EntityContext.Instance)) .IncludeMany(include); oQuery.Parameters.Add(new ObjectParameter("ID", id)); oQuery.EnablePlanCaching = true; return oQuery.FirstOrDefault(); } The include simply uses the passed string. Easy enough. Note that it is possible to improve on the Include(string) function (that accepts only a single path) with an IncludeMany(string) that will let you pass a string of comma-separated associations to load. Look further in the extension section for this function. If we try to do it with CompiledQuery however, we run into numerous problems: The obvious static readonly Func<Entities, int, string, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, string, Dog>((ctx, id, include) => (from dog in ctx.DogSet.Include(include) where dog.ID == id select dog).FirstOrDefault()); will choke when called with: query_GetDog.Invoke( YourContext, id, "Owner,FavoriteFood" ); Because, as mentionned above, Include() only wants to see a single path in the string and here we are giving it 2: "Owner" and "FavoriteFood" (which is not to be confused with "Owner.FavoriteFood"!). Then, let's use IncludeMany(), which is an extension function static readonly Func<Entities, int, string, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, string, Dog>((ctx, id, include) => (from dog in ctx.DogSet.IncludeMany(include) where dog.ID == id select dog).FirstOrDefault()); Wrong again, this time it is because the EF cannot parse IncludeMany because it is not part of the functions that is recognizes: it is an extension. Ok, so you want to pass an arbitrary number of paths to your function and Includes() only takes a single one. What to do? You could decide that you will never ever need more than, say 20 Includes, and pass each separated strings in a struct to CompiledQuery. But now the query looks like this: from dog in ctx.DogSet.Include(include1).Include(include2).Include(include3) .Include(include4).Include(include5).Include(include6) .[...].Include(include19).Include(include20) where dog.ID == id select dog which is awful as well. Ok, then, but wait a minute. Can't we return an ObjectQuery< with CompiledQuery? Then set the includes on that? Well, that what I would have thought so as well: static readonly Func<Entities, int, ObjectQuery<Dog>> query_GetDog = CompiledQuery.Compile<Entities, int, string, ObjectQuery<Dog>>((ctx, id) => (ObjectQuery<Dog>)(from dog in ctx.DogSet where dog.ID == id select dog)); public Dog GetDog( int id, string include ) { ObjectQuery<Dog> oQuery = query_GetDog(id); oQuery = oQuery.IncludeMany(include); return oQuery.FirstOrDefault; } That should have worked, except that when you call IncludeMany (or Include, Where, OrderBy...) you invalidate the cached compiled query because it is an entirely new one now! So, the expression tree needs to be reparsed and you get that performance hit again. So what is the solution? You simply cannot use CompiledQueries with parametrized Includes. Use EntitySQL instead. This doesn't mean that there aren't uses for CompiledQueries. It is great for localized queries that will always be called in the same context. Ideally CompiledQuery should always be used because the syntax is checked at compile time, but due to limitation, that's not possible. An example of use would be: you may want to have a page that queries which two dogs have the same favorite food, which is a bit narrow for a BusinessLayer function, so you put it in your page and know exactly what type of includes are required. Passing more than 3 parameters to a CompiledQuery Func is limited to 5 parameters, of which the last one is the return type and the first one is your Entities object from the model. So that leaves you with 3 parameters. A pitance, but it can be improved on very easily. public struct MyParams { public string param1; public int param2; public DateTime param3; } static readonly Func<Entities, MyParams, IEnumerable<Dog>> query_GetDog = CompiledQuery.Compile<Entities, MyParams, IEnumerable<Dog>>((ctx, myParams) => from dog in ctx.DogSet where dog.Age == myParams.param2 && dog.Name == myParams.param1 and dog.BirthDate > myParams.param3 select dog); public List<Dog> GetSomeDogs( int age, string Name, DateTime birthDate ) { MyParams myParams = new MyParams(); myParams.param1 = name; myParams.param2 = age; myParams.param3 = birthDate; return query_GetDog(YourContext,myParams).ToList(); } Return Types (this does not apply to EntitySQL queries as they aren't compiled at the same time during execution as the CompiledQuery method) Working with Linq, you usually don't force the execution of the query until the very last moment, in case some other functions downstream wants to change the query in some way: static readonly Func<Entities, int, string, IEnumerable<Dog>> query_GetDog = CompiledQuery.Compile<Entities, int, string, IEnumerable<Dog>>((ctx, age, name) => from dog in ctx.DogSet where dog.Age == age && dog.Name == name select dog); public IEnumerable<Dog> GetSomeDogs( int age, string name ) { return query_GetDog(YourContext,age,name); } public void DataBindStuff() { IEnumerable<Dog> dogs = GetSomeDogs(4,"Bud"); // but I want the dogs ordered by BirthDate gridView.DataSource = dogs.OrderBy( it => it.BirthDate ); } What is going to happen here? By still playing with the original ObjectQuery (that is the actual return type of the Linq statement, which implements IEnumerable), it will invalidate the compiled query and be force to re-parse. So, the rule of thumb is to return a List< of objects instead. static readonly Func<Entities, int, string, IEnumerable<Dog>> query_GetDog = CompiledQuery.Compile<Entities, int, string, IEnumerable<Dog>>((ctx, age, name) => from dog in ctx.DogSet where dog.Age == age && dog.Name == name select dog); public List<Dog> GetSomeDogs( int age, string name ) { return query_GetDog(YourContext,age,name).ToList(); //<== change here } public void DataBindStuff() { List<Dog> dogs = GetSomeDogs(4,"Bud"); // but I want the dogs ordered by BirthDate gridView.DataSource = dogs.OrderBy( it => it.BirthDate ); } When you call ToList(), the query gets executed as per the compiled query and then, later, the OrderBy is executed against the objects in memory. It may be a little bit slower, but I'm not even sure. One sure thing is that you have no worries about mis-handling the ObjectQuery and invalidating the compiled query plan. Once again, that is not a blanket statement. ToList() is a defensive programming trick, but if you have a valid reason not to use ToList(), go ahead. There are many cases in which you would want to refine the query before executing it. Performance What is the performance impact of compiling a query? It can actually be fairly large. A rule of thumb is that compiling and caching the query for reuse takes at least double the time of simply executing it without caching. For complex queries (read inherirante), I have seen upwards to 10 seconds. So, the first time a pre-compiled query gets called, you get a performance hit. After that first hit, performance is noticeably better than the same non-pre-compiled query. Practically the same as Linq2Sql When you load a page with pre-compiled queries the first time you will get a hit. It will load in maybe 5-15 seconds (obviously more than one pre-compiled queries will end up being called), while subsequent loads will take less than 300ms. Dramatic difference, and it is up to you to decide if it is ok for your first user to take a hit or you want a script to call your pages to force a compilation of the queries. Can this query be cached? { Dog dog = from dog in YourContext.DogSet where dog.ID == id select dog; } No, ad-hoc Linq queries are not cached and you will incur the cost of generating the tree every single time you call it. Parametrized Queries Most search capabilities involve heavily parametrized queries. There are even libraries available that will let you build a parametrized query out of lamba expressions. The problem is that you cannot use pre-compiled queries with those. One way around that is to map out all the possible criteria in the query and flag which one you want to use: public struct MyParams { public string name; public bool checkName; public int age; public bool checkAge; } static readonly Func<Entities, MyParams, IEnumerable<Dog>> query_GetDog = CompiledQuery.Compile<Entities, MyParams, IEnumerable<Dog>>((ctx, myParams) => from dog in ctx.DogSet where (myParams.checkAge == true && dog.Age == myParams.age) && (myParams.checkName == true && dog.Name == myParams.name ) select dog); protected List<Dog> GetSomeDogs() { MyParams myParams = new MyParams(); myParams.name = "Bud"; myParams.checkName = true; myParams.age = 0; myParams.checkAge = false; return query_GetDog(YourContext,myParams).ToList(); } The advantage here is that you get all the benifits of a pre-compiled quert. The disadvantages are that you most likely will end up with a where clause that is pretty difficult to maintain, that you will incur a bigger penalty for pre-compiling the query and that each query you run is not as efficient as it could be (particularly with joins thrown in). Another way is to build an EntitySQL query piece by piece, like we all did with SQL. protected List<Dod> GetSomeDogs( string name, int age) { string query = "select value dog from Entities.DogSet where 1 = 1 "; if( !String.IsNullOrEmpty(name) ) query = query + " and dog.Name == @Name "; if( age > 0 ) query = query + " and dog.Age == @Age "; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>( query, YourContext ); if( !String.IsNullOrEmpty(name) ) oQuery.Parameters.Add( new ObjectParameter( "Name", name ) ); if( age > 0 ) oQuery.Parameters.Add( new ObjectParameter( "Age", age ) ); return oQuery.ToList(); } Here the problems are: - there is no syntax checking during compilation - each different combination of parameters generate a different query which will need to be pre-compiled when it is first run. In this case, there are only 4 different possible queries (no params, age-only, name-only and both params), but you can see that there can be way more with a normal world search. - Noone likes to concatenate strings! Another option is to query a large subset of the data and then narrow it down in memory. This is particularly useful if you are working with a definite subset of the data, like all the dogs in a city. You know there are a lot but you also know there aren't that many... so your CityDog search page can load all the dogs for the city in memory, which is a single pre-compiled query and then refine the results protected List<Dod> GetSomeDogs( string name, int age, string city) { string query = "select value dog from Entities.DogSet where dog.Owner.Address.City == @City "; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>( query, YourContext ); oQuery.Parameters.Add( new ObjectParameter( "City", city ) ); List<Dog> dogs = oQuery.ToList(); if( !String.IsNullOrEmpty(name) ) dogs = dogs.Where( it => it.Name == name ); if( age > 0 ) dogs = dogs.Where( it => it.Age == age ); return dogs; } It is particularly useful when you start displaying all the data then allow for filtering. Problems: - Could lead to serious data transfer if you are not careful about your subset. - You can only filter on the data that you returned. It means that if you don't return the Dog.Owner association, you will not be able to filter on the Dog.Owner.Name So what is the best solution? There isn't any. You need to pick the solution that works best for you and your problem: - Use lambda-based query building when you don't care about pre-compiling your queries. - Use fully-defined pre-compiled Linq query when your object structure is not too complex. - Use EntitySQL/string concatenation when the structure could be complex and when the possible number of different resulting queries are small (which means fewer pre-compilation hits). - Use in-memory filtering when you are working with a smallish subset of the data or when you had to fetch all of the data on the data at first anyway (if the performance is fine with all the data, then filtering in memory will not cause any time to be spent in the db). Singleton access The best way to deal with your context and entities accross all your pages is to use the singleton pattern: public sealed class YourContext { private const string instanceKey = "On3GoModelKey"; YourContext(){} public static YourEntities Instance { get { HttpContext context = HttpContext.Current; if( context == null ) return Nested.instance; if (context.Items[instanceKey] == null) { On3GoEntities entity = new On3GoEntities(); context.Items[instanceKey] = entity; } return (YourEntities)context.Items[instanceKey]; } } class Nested { // Explicit static constructor to tell C# compiler // not to mark type as beforefieldinit static Nested() { } internal static readonly YourEntities instance = new YourEntities(); } } NoTracking, is it worth it? When executing a query, you can tell the framework to track the objects it will return or not. What does it mean? With tracking enabled (the default option), the framework will track what is going on with the object (has it been modified? Created? Deleted?) and will also link objects together, when further queries are made from the database, which is what is of interest here. For example, lets assume that Dog with ID == 2 has an owner which ID == 10. Dog dog = (from dog in YourContext.DogSet where dog.ID == 2 select dog).FirstOrDefault(); //dog.OwnerReference.IsLoaded == false; Person owner = (from o in YourContext.PersonSet where o.ID == 10 select dog).FirstOrDefault(); //dog.OwnerReference.IsLoaded == true; If we were to do the same with no tracking, the result would be different. ObjectQuery<Dog> oDogQuery = (ObjectQuery<Dog>) (from dog in YourContext.DogSet where dog.ID == 2 select dog); oDogQuery.MergeOption = MergeOption.NoTracking; Dog dog = oDogQuery.FirstOrDefault(); //dog.OwnerReference.IsLoaded == false; ObjectQuery<Person> oPersonQuery = (ObjectQuery<Person>) (from o in YourContext.PersonSet where o.ID == 10 select o); oPersonQuery.MergeOption = MergeOption.NoTracking; Owner owner = oPersonQuery.FirstOrDefault(); //dog.OwnerReference.IsLoaded == false; Tracking is very useful and in a perfect world without performance issue, it would always be on. But in this world, there is a price for it, in terms of performance. So, should you use NoTracking to speed things up? It depends on what you are planning to use the data for. Is there any chance that the data your query with NoTracking can be used to make update/insert/delete in the database? If so, don't use NoTracking because associations are not tracked and will causes exceptions to be thrown. In a page where there are absolutly no updates to the database, you can use NoTracking. Mixing tracking and NoTracking is possible, but it requires you to be extra careful with updates/inserts/deletes. The problem is that if you mix then you risk having the framework trying to Attach() a NoTracking object to the context where another copy of the same object exist with tracking on. Basicly, what I am saying is that Dog dog1 = (from dog in YourContext.DogSet where dog.ID == 2).FirstOrDefault(); ObjectQuery<Dog> oDogQuery = (ObjectQuery<Dog>) (from dog in YourContext.DogSet where dog.ID == 2 select dog); oDogQuery.MergeOption = MergeOption.NoTracking; Dog dog2 = oDogQuery.FirstOrDefault(); dog1 and dog2 are 2 different objects, one tracked and one not. Using the detached object in an update/insert will force an Attach() that will say "Wait a minute, I do already have an object here with the same database key. Fail". And when you Attach() one object, all of its hierarchy gets attached as well, causing problems everywhere. Be extra careful. How much faster is it with NoTracking It depends on the queries. Some are much more succeptible to tracking than other. I don't have a fast an easy rule for it, but it helps. So I should use NoTracking everywhere then? Not exactly. There are some advantages to tracking object. The first one is that the object is cached, so subsequent call for that object will not hit the database. That cache is only valid for the lifetime of the YourEntities object, which, if you use the singleton code above, is the same as the page lifetime. One page request == one YourEntity object. So for multiple calls for the same object, it will load only once per page request. (Other caching mechanism could extend that). What happens when you are using NoTracking and try to load the same object multiple times? The database will be queried each time, so there is an impact there. How often do/should you call for the same object during a single page request? As little as possible of course, but it does happens. Also remember the piece above about having the associations connected automatically for your? You don't have that with NoTracking, so if you load your data in multiple batches, you will not have a link to between them: ObjectQuery<Dog> oDogQuery = (ObjectQuery<Dog>)(from dog in YourContext.DogSet select dog); oDogQuery.MergeOption = MergeOption.NoTracking; List<Dog> dogs = oDogQuery.ToList(); ObjectQuery<Person> oPersonQuery = (ObjectQuery<Person>)(from o in YourContext.PersonSet select o); oPersonQuery.MergeOption = MergeOption.NoTracking; List<Person> owners = oPersonQuery.ToList(); In this case, no dog will have its .Owner property set. Some things to keep in mind when you are trying to optimize the performance. No lazy loading, what am I to do? This can be seen as a blessing in disguise. Of course it is annoying to load everything manually. However, it decreases the number of calls to the db and forces you to think about when you should load data. The more you can load in one database call the better. That was always true, but it is enforced now with this 'feature' of EF. Of course, you can call if( !ObjectReference.IsLoaded ) ObjectReference.Load(); if you want to, but a better practice is to force the framework to load the objects you know you will need in one shot. This is where the discussion about parametrized Includes begins to make sense. Lets say you have you Dog object public class Dog { public Dog Get(int id) { return YourContext.DogSet.FirstOrDefault(it => it.ID == id ); } } This is the type of function you work with all the time. It gets called from all over the place and once you have that Dog object, you will do very different things to it in different functions. First, it should be pre-compiled, because you will call that very often. 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