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  • (LWJGL) Pixel Unpack Buffer Object is Disabled? (glTextImage2D)

    - by OstlerDev
    I am trying to create a render target for my game so that I can re-render at a different screen size. But I am receiving the following error: Exception in thread "main" org.lwjgl.opengl.OpenGLException: Cannot use offsets when Pixel Unpack Buffer Object is disabled Here is the source code for my Render method: // clear screen GL11.glClear(GL11.GL_COLOR_BUFFER_BIT | GL11.GL_DEPTH_BUFFER_BIT); // Start FBO Rendering Code // The framebuffer, which regroups 0, 1, or more textures, and 0 or 1 depth buffer. int FramebufferName = GL30.glGenFramebuffers(); GL30.glBindFramebuffer(GL30.GL_FRAMEBUFFER, FramebufferName); // The texture we're going to render to int renderedTexture = glGenTextures(); // "Bind" the newly created texture : all future texture functions will modify this texture glBindTexture(GL_TEXTURE_2D, renderedTexture); // Give an empty image to OpenGL ( the last "0" ) glTexImage2D(GL_TEXTURE_2D, 0,GL_RGB, 1024, 768, 0,GL_RGB, GL_UNSIGNED_BYTE, 0); // Poor filtering. Needed ! glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); // Set "renderedTexture" as our colour attachement #0 GL32.glFramebufferTexture(GL30.GL_FRAMEBUFFER, GL30.GL_COLOR_ATTACHMENT0, renderedTexture, 0); // Set the list of draw buffers. IntBuffer drawBuffer = BufferUtils.createIntBuffer(20 * 20); GL20.glDrawBuffers(drawBuffer); // Always check that our framebuffer is ok if(GL30.glCheckFramebufferStatus(GL30.GL_FRAMEBUFFER) != GL30.GL_FRAMEBUFFER_COMPLETE){ System.out.println("Framebuffer was not created successfully! Exiting!"); return; } // Resets the current viewport GL11.glViewport(0, 0, scaleWidth*scale, scaleHeight*scale); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glLoadIdentity(); // let subsystem paint if (callback != null) { callback.frameRendering(); } // update window contents Display.update(); It is crashing on this line: glTexImage2D(GL_TEXTURE_2D, 0,GL_RGB, 1024, 768, 0,GL_RGB, GL_UNSIGNED_BYTE, 0); I am not really sure why it is crashing and looking around I have not been able to find out why. Any help or insight would be greatly welcome.

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  • Oracle????????????FAQ

    - by Yusuke.Yamamoto
    ??? 1.??????????? ????????????????????????????????????????????? ????? Oracle Database ?SQL????????????????????? 2.?????????????????????? ??????????????????????????????????????? ????????????????????????????? ???:????????????? ???:??????NULL???????? ????:???·????????????????? ??????:CPU????????????I/O??????????? 3.???????????????????????? ????? Oracle Database ???????????????????????????????? ????????????????????????????????????????????????? ??? 4.????????????????????????????????????????? SYS????????????????·????????????????? ????????????????????????? ?????? ? DBA_TABLES ??????? ? DBA_INDEXES ?????? ? DBA_TAB_COLUMNS 5.?????????????????????????????????? ??????????????????????? ??????:Oracle Database ???????????????????????????????????????????????????????? ??????:?????????????????????????????????????? ????????:SQL????????????????????????????????????????????????????????????????? 6.?????????????????????????????????????????????????????? SYS????????????????·????????????????? ???????????????·?????"LAST_ANALYZED"??????????????????????????????????????????? 7.?????SQL?????????????????????SQL?????????????????????????????????? DBMS_STATS ????????????????????????????????????????? ?)??????????????? EXECUTE DBMS_STATS.GATHER_TABLE_STATS('SCOTT','EMP'); ?)?????????????????? EXECUTE DBMS_STATS.GATHER_SCHEMA_STATS('SCOTT'); 8.???????????????????????????????????????????????????????????????????????????????????? ??????????????????????????????????????????? ??????:??????????????????????????????????? ??????:?????????????????????????????????? ????????:????????SQL???????????CPU??????? ???? ?????????????????????? ????????? Part1 ???????????????????·??????|??????????? "

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  • Why can't I create direct3d objects?

    - by quakkels
    I've been programming professionally for years using languages like VBScript, JavaScript, and C#. As a hobby, I'm getting into some c/c++ and games programming with DirectX. I am running into an issue where I cannot create direct3d objects. I am using Visual C++ 2010 Express. After I installed vc++2010express I then installed the June 2010 release of DirectX. I am trying to include DirectX via #pragma statements. This is the code I have so far in my winmain.cpp source file: #include <Windows.h> #include <d3d11.h> #include <time.h> #include <iostream> using namespace std; #pragma comment(lib, "d3d11.lib") #pragma comment(lib, "d3dx11.lib") // program settings const string AppTitle = "Direct3D in a Window"; const int ScreenWidth = 1024; const int ScreenHeight = 768; // direct3d objects LPDIRECT3D11 d3d = NULL; // this line is showing an error The type LPDIRECT3D11 is showing an error: Error: Identifier "LPDIRECT3D11" is undefined Am I missing something here to get VC++2010Express to recognize and load the DirectX libs? Thanks for any help.

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  • How can I resolve component types in a way that supports adding new types relatively easily?

    - by John
    I am trying to build an Entity Component System for an interactive application developed using C++ and OpenGL. My question is quite simple. In my GameObject class I have a collection of Components. I can add and retrieve components. class GameObject: public Object { public: GameObject(std::string objectName); ~GameObject(void); Component * AddComponent(std::string name); Component * AddComponent(Component componentType); Component * GetComponent (std::string TypeName); Component * GetComponent (<Component Type Here>); private: std::map<std::string,Component*> m_components; }; I will have a collection of components that inherit from the base Components class. So if I have a meshRenderer component and would like to do the following GameObject * warship = new GameObject("myLovelyWarship"); MeshRenderer * meshRenderer = warship->AddComponent(MeshRenderer); or possibly MeshRenderer * meshRenderer = warship->AddComponent("MeshRenderer"); I could be make a Component Factory like this: class ComponentFactory { public: static Component * CreateComponent(const std::string &compTyp) { if(compTyp == "MeshRenderer") return new MeshRenderer; if(compTyp == "Collider") return new Collider; return NULL; } }; However, I feel like I should not have to keep updating the Component Factory every time I want to create a new custom Component but it is an option. Is there a more proper way to add and retrieve these components? Is standard templates another solution?

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  • What is causing Error 15165 in my MSSQL Transactional Replication subscription agent?

    - by Ryan
    Microsoft SQL Server 2008 (SP1) Standard running on Windows 2008. Bidirectional transactional replication is set up between two servers. One of the subscription agents just started getting error 15164. The results of sp_helpsubscriptionerrors is: Source: MSSQL_ENG Error: 15165 Text: Could not find object '(null)' or you do not have permission. Command Id: 320 I have made sure that the SQL Server agent login has both Windows and SQL security access. Full access to the directory structure and sysadmin access to the SQL Server. What else can I do to try to troubleshoot/fix this? Thanks!

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  • Making LISPs manageable

    - by Andrea
    I am trying to learn Clojure, which seems a good candidate for a successful LISP. I have no problem with the concepts, but now I would like to start actually doing something. Here it comes my problem. As I mainly do web stuff, I have been looking into existing frameworks, database libraries, templating libraries and so on. Often these libraries are heavily based on macros. Now, I like very much the possibility of writing macros to get a simpler syntax than it would be possible otherwise. But it definitely adds another layer of complexity. Let me take an example of a migration in Lobos from a blog post: (defmigration add-posts-table (up [] (create clogdb (table :posts (integer :id :primary-key ) (varchar :title 250) (text :content ) (boolean :status (default false)) (timestamp :created (default (now))) (timestamp :published ) (integer :author [:refer :authors :id] :not-null)))) (down [] (drop (table :posts )))) It is very readable indeed. But it is hard to recognize what the structure is. What does the function timestamp return? Or is it a macro? Having all this freedom of writing my own syntax means that I have to learn other people's syntax for every library I want to use. How can I learn to use these components effectively? Am I supposed to learn each small DSL as a black box?

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  • why is glVertexAttribDivisor crashing?

    - by 2am
    I am trying to render some trees with instancing. This is rather weird, but before sleeping yesterday night, I checked the code, and it was in a running state, when I got up this morning, it is crashing when I am calling glVertexAttribDivisor I haven't changed any code since yesterday. Here is how I am sending data to GPU for instancing. glGenBuffers(1, &iVBO); glBindBuffer(GL_ARRAY_BUFFER, iVBO); glBufferData(GL_ARRAY_BUFFER, (ml_instance->i_positions.size()*sizeof(glm::vec4)) , NULL, GL_STATIC_DRAW); glBufferSubData(GL_ARRAY_BUFFER, 0, (ml_instance->i_positions.size()*sizeof(glm::vec4)), &ml_instance->i_positions[0]); And then in vertex specification-- glBindBuffer(GL_ARRAY_BUFFER, iVBO); glVertexAttribPointer(i_positions, 4, GL_FLOAT, GL_FALSE, 0, 0); glEnableVertexAttribArray(i_positions); glVertexAttribDivisor(i_positions,1); // **THIS IS WHERE THE PROGRAM CRASHES** glDrawElementsInstanced(GL_TRIANGLES, indices.size(), GL_UNSIGNED_INT, 0,TREES_INSTANCE_COUNT); I have checked ml_instance->i_positions, it has all the data that needs to render. I have checked the value of i_positions in vertex shader, it is the same as whatever I have defined there. I am little out of ideas here, everything looks pretty much fine. What am I missing?

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  • Using PowerShell, in Active Direcotry, how would I change all the DNS A records that have a given IP to a new IP?

    - by djsumdog
    We've been moving data centers and I have a lot of old records that were not correctly but in DNS as CNAME records, but A records that have a direct IP (e.g. 192.168.100.n) and they're all moving to a new subnet (10.19.100.n). I just need to write a powershell script to change all those records. I found this site: http://www.indented.co.uk/index.php/2008/12/30/administering-microsoft-dns-in-powershell/ and from it I made this simple script: $dnsServer = "meldc2" $scope = New-Object Management.ManagementScope("\\$dnsServer\root\MicrosoftDNS") $path = New-Object Management.ManagementPath("MicrosoftDNS_Zone") $options = New-Object Management.ObjectGetOptions($Null,[System.TimeSpan]::MaxValue, $True) $ZoneClass= New-Object Management.ManagementClass($scope,$path,$options) $Zones = Get-WMIObject -Computer $dnsServer -Namespace "root\MicrosoftDNS" -Class "MicrosoftDNS_Zone" $Zones | Get-Member foreach($Z in $Zones) { $Z | Select-Object Name,DsIntegrated,ZoneType,Reverse,Data } but that only gets me a listing of root zones. I don't understand how to iterate over all the entries in each of the zones. Also, all the examples I've seen involve adding new zones, but there aren't any examples I can find on modifying existing A records.

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  • Problem using graphics.h in Ubuntu

    - by blooooomer
    # include<stdio.h> # include<graphics.h> # include<math.h> using namespace std; int main(void) { int gd=DETECT,gm; int r,x,y,p,xc=320,yc=240; initgraph(&gd,&gm,NULL); cleardevice(); printf("Enter the radius "); scanf("%d",&r); x=0; y=r; putpixel(xc+x,yc-y,1); p=3-(2*r); for(x=0;x<=y;x++) { if (p<0) { y=y; p=(p+(4*x)+6); } else { y=y-1; p=p+((4*(x-y)+10)); } putpixel(xc+x,yc-y,1); putpixel(xc-x,yc-y,2); putpixel(xc+x,yc+y,3); putpixel(xc-x,yc+y,4); putpixel(xc+y,yc-x,5); putpixel(xc-y,yc-x,6); putpixel(xc+y,yc+x,7); putpixel(xc-y,yc+x,8); } getch(); closegraph(); } installed graphics.h compiled using gcc filename.cpp -0 filename -lgraph then used ./filename the window apperared for 10 seconds and the error below appears: [xcb] Unknown sequence number while processing queue [xcb] Most likely this is a multi-threaded client and XInitThreads has not been called [xcb] Aborting, sorry about that. heart: ../../src/xcb_io.c:273: poll_for_event: Assertion `!xcb_xlib_threads_sequence_lost' failed. Aborted Any solutions?

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  • AJAX driven "page complete" function? Am I doing it right?

    - by Julian H. Lam
    This one might get me slaughtered, since I'm pretty sure it's bad coding practice, so here goes: I have an AJAX driven site which loads both content and javascript in one go using Mootools' Request.HTML. Since I have initialization scripts that need to be run to finish "setting up" the template, I include those in a function called pageComplete(), on every page Visiting one page to another causes the previous pageComplete() function to no longer apply, since a new one is defined. The javascript function that loads pages dynamically calls pageComplete() blindly when the AJAX call is completed and is loaded onto the page: function loadPage(page, params) { // page is a string, params is a javascript object if (pageRequest && pageRequest.isRunning) pageRequest.cancel(); pageRequest = new Request.HTML({ url: '<?=APPLICATION_LINK?>' + page, evalScripts: true, onSuccess: function(tree, elements, html) { // Empty previous content and insert new content $('content').empty(); $('content').innerHTML = html; pageComplete(); pageRequest = null; } }).send('params='+JSON.encode(params)); } So yes, if pageComplete() is not defined in one the pages, the old pageComplete() is called, which could potentially be disastrous, but as of now, every single page has pageComplete() defined, even if it is empty. Good idea, bad idea?

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  • How to configure JAAS on JBoss?

    - by AntonioP
    Hey Im having a problem with "Failed to load users/passwords/role files: java.io.IOException: No properties file: users.properties or defaults: defaultUsers.properties found" error from jboss. No matter what I change in conf/login-config.xml always that same error. Turning on TRACE for org.jboss.security shows that it does Security domain: myapp followed by findResource: null and the above error. Ive tryed adding a users.properties to my .war WEB-INF/classes/users.properties to no avail. Why is jBoss doing like this? What is this JAAS and why does it need it? What does it require, where to put what files, if its possible Ill remove all of this org.jboss.security.auth.spi.UsersRolesLoginModule completly, just let me use my app. Thanks

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  • Change date in a SQL query to reference a cell in Excel

    - by Adil
    I have the following code that returns the needed data into excel and manually changing the date will change the returned data; however, I'd like to reference a cell with a formula that will make the query a bit more user friendly. I've tried using my limited knowledge of referencing a cell but none have worked. This information is in cell A1 and the query is placed in cell A2 with the following equation: =wwQuery("STKAP03", $A$1) SET QUOTED_IDENTIFIER OFF SELECT * FROM OPENQUERY(INSQL, "SELECT DateTime, [40_MOTORS.MI436423.CIN], [40_MOTORS.MI436425.CIN] FROM WideHistory WHERE [40_MOTORS.MI436423.CIN] IS NOT NULL AND wwRetrievalMode = 'Delta' AND wwVersion = 'Latest' AND DateTime >='20120409 07:00:00' These two dates/times I'd like to reference cells on a different sheet AND DateTime <= '20120416 07:00:00'")

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  • How to write constructors which might fail to properly instantiate an object

    - by whitman
    Sometimes you need to write a constructor which can fail. For instance, say I want to instantiate an object with a file path, something like obj = new Object("/home/user/foo_file") As long as the path points to an appropriate file everything's fine. But if the string is not a valid path things should break. But how? You could: 1. throw an exception 2. return null object (if your programming language allows constructors to return values) 3. return a valid object but with a flag indicating that its path wasn't set properly (ugh) 4. others? I assume that the "best practices" of various programming languages would implement this differently. For instance I think ObjC prefers (2). But (2) would be impossible to implement in C++ where constructors must have void as a return type. In that case I take it that (1) is used. In your programming language of choice can you show how you'd handle this problem and explain why?

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  • Android Game Development problem with Speed = Distance / Time

    - by Charlton Santana
    I have been coding speed for an object. I have made it so the object will move from one end of the screen to another at a speed depending on the screen size, at the monemt I have made it so it will take one second to pass the screen. So i have worked out the speed in code but when I go to assign the speed it tells me to force close and i do not understand why. Here is the code: MainGame Code: @Override protected void onDraw(Canvas canvas) { setBlockSpeed(getWidth()); } private int blockSpeed; private void setBlockSpeed(int screenWidth){ Log.d(TAG, "screenWidth " + screenWidth); blockSpeed = screenWidth / 100; // 100 is the FPS.. i want it to take 1 second to pass the screen Math.round(blockSpeed); // to make it a whole number block.speed = blockSpeed; // this is line 318!! if i put eg block.speed = 8; it still tells me to force close } Block.java Code: public int speed; public void draw(Canvas canvas) { canvas.drawBitmap(bitmap, x - (bitmap.getWidth() / 2), y - (bitmap.getHeight() / 2), null); if(dontmove == 0){ this.x -= speed; // if it was eg this.x -= 18; it would not have an error } } The exception 06-08 13:22:34.315: E/AndroidRuntime(2801): FATAL EXCEPTION: Thread-11 06-08 13:22:34.315: E/AndroidRuntime(2801): java.lang.NullPointerException 06-08 13:22:34.315: E/AndroidRuntime(2801): at com.charltonsantana.game.MainGame.setBlockSpeed(MainGame.java:318) 06-08 13:22:34.315: E/AndroidRuntime(2801): at com.charltonsantana.game.MainGame.onDraw(MainGame.java:351) 06-08 13:22:34.315: E/AndroidRuntime(2801): at com.charltonsantana.game.MainThread.run(MainThread.java:64)

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  • Finding the file that is on a bad block on a HFS+ volume (debugfs for HFS+)

    - by Blair Zajac
    I have a drive in our iMac that has bad blocks, as booting from an Ubuntu 11.10 live CD and using ddrescue -f /dev/sda /dev/null finds them. I'd like to get the drive to remap them by writing to the blocks, say using hdparm --write-sector, but I don't want to do this without knowing what's in those blocks and finding the file that owns them, so I can restore the file from another source. I found fileXray but don't feel like spending $79 to map a block to a file and hfsdebug has been taken offline. Are there suggestions on a tool or technique to use? I looked at all the Ubuntu HFS+ packages to see if they could provide this info but nothing jumped out at me. BTW, I used Disk Utility to erase the empty space, but it didn't get any of the bad blocks to be remapped, according to smartctl -A.

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  • How stoper one annimation model on XNA?

    - by Mehdi Bugnard
    I met a Difficulty for one stoper annimation. Everything works great starter for the animation. But I do not see how stoper and can continue the annimation paused. The "animationPlayer.StartClip (clip)" is used to choke the annimation but impossible to find a way to stoper Thans's a lot Here is my code to use. protected override void LoadContent() { //Model - Player model_player = Content.Load<Model>("Models\\Player\\models"); // Look up our custom skinning information. SkinningData skinningData = model_player.Tag as SkinningData; if (skinningData == null) throw new InvalidOperationException ("This model does not contain a SkinningData tag."); // Create an animation player, and start decoding an animation clip. animationPlayer = new AnimationPlayer(skinningData); AnimationClip clip = skinningData.AnimationClips["ArmLowAction_006"]; animationPlayer.StartClip(clip); } protected overide update(GameTime gameTime) { KeyboardState key = Keyboard.GetState(); // If player don't move -> stop anim if (!key.IsKeyDown(Keys.W) && !keyStateOld.IsKeyUp(Keys.S) && !keyStateOld.IsKeyUp(Keys.A) && !keyStateOld.IsKeyUp(Keys.D)) { //animation stop ? not exist ? animationPlayer.Stop(); isPlayerStop = true; } else { if(isPlayerStop == true) { isPlayerStop = false; animationPlayer.StartClip(Clip); } }

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  • Database Backup History From MSDB in a pivot table

    - by steveh99999
    I knocked up a nice little query to display backup history for each database in a pivot table format.I wanted to display the most recent full, differential, and transaction log backup for each database. Here's the SQL :-WITH backupCTE AS (SELECT name, recovery_model_desc, d AS 'Last Full Backup', i AS 'Last Differential Backup', l AS 'Last Tlog Backup' FROM ( SELECT db.name, db.recovery_model_desc,type, backup_finish_date FROM master.sys.databases db LEFT OUTER JOIN msdb.dbo.backupset a ON a.database_name = db.name WHERE db.state_desc = 'ONLINE' ) AS Sourcetable   PIVOT (MAX (backup_finish_date) FOR type IN (D,I,L) ) AS MostRecentBackup ) SELECT * FROM backupCTE Gives output such as this :-  With this query, I can then build up some straightforward queries to ensure backups are scheduled and running as expected -For example, the following logic can be used ;-  - WHERE [Last Full Backup] IS NULL) - ie database has never been backed up.. - WHERE [Last Tlog Backup] < DATEDIFF(mm,GETDATE(),-60) AND recovery_model_desc <> 'SIMPLE') - transction log not backed up in last 60 minutes. - WHERE [Last Full Backup] < DATEDIFF(dd,GETDATE(),-1) AND [Last Differential Backup] < [Last Full Backup]) -- no backup in last day.- WHERE [Last Differential Backup] < DATEDIFF(dd,GETDATE(),-1) AND [Last Full Backup] < DATEDIFF(dd,GETDATE(),-8) ) -- no differential backup in last day when last full backup is over 8 days old.   

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  • Killing a Plesk 11.5 backup process in Ubuntu

    - by Klaaz
    I want to kill a backup process initiated by Plesk in Ubuntu but don't know which processes safely can be killed: ps aux | grep backup root 20505 0.0 0.0 4392 604 ? Ss 01:43 0:00 /bin/sh -c [ -x /opt/psa/admin/sbin/backupmng ] && /opt/psa/admin/sbin/backupmng >/dev/null 2>&1 psaadm 20510 0.0 0.0 30884 1816 ? S 01:43 0:00 /opt/psa/admin/sbin/backupmng psaadm 20511 0.0 0.0 30884 644 ? S 01:43 0:01 /opt/psa/admin/sbin/backupmng psaadm 20512 0.0 0.6 270472 49356 ? S 01:43 0:03 /usr/bin/sw-engine -c /opt/psa/admin/conf/php.ini /opt/psa/admin/plib/backup/scheduled_backup.php --dump 1 root 20517 0.0 14.9 1400124 1214696 ? SN 01:43 0:27 /usr/bin/perl /opt/psa/admin/bin/plesk_agent_manager server --owner-uid=0bd9576c-f832-4362-b4f4-3c1afac22be2 --owner-type=server --dump-rotation=7 --backup-profile-name=serverXL_ --session-path=/opt/psa/PMM/sessions/2013-10-23-014303.864 --output-file=ftp://[email protected]//backup/serverXL/ --ftp-passive-mode root 27423 0.0 0.0 13652 888 pts/2 S+ 10:35 0:00 grep --color=auto backup root 29103 1.0 14.8 1400124 1209760 ? SN 02:16 5:21 /usr/bin/perl /opt/psa/admin/bin/plesk_agent_manager server --owner-uid=0bd9576c-f832-4362-b4f4-3c1afac22be2 --owner-type=server --dump-rotation=7 --backup-profile-name=serverXL_ --session-path=/opt/psa/PMM/sessions/2013-10-23-014303.864 --output-file=ftp://[email protected]//backup/serverXL/ --ftp-passive-mode root 29106 0.0 14.8 1400404 1212456 ? DN 02:16 0:07 /usr/bin/perl /opt/psa/admin/bin/plesk_agent_manager server --owner-uid=0bd9576c-f832-4362-b4f4-3c1afac22be2 --owner-type=server --dump-rotation=7 --backup-profile-name=serverXL_ --session-path=/opt/psa/PMM/sessions/2013-10-23-014303.864 --output-file=ftp://[email protected]//backup/serverXL/ --ftp-passive-mode It seems the FTP process is the culprit?

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  • Proper upstart script for hamachi?

    - by ALQ
    I've been looking for a script to supervise hamachi and mostly got it to work except for the part that daemonizes hamachid. The following script works but is not perfect. I'm not familiar with upstart internals to debug this further. description "Hamachi VPN" author "Alexis Le-Quoc <[email protected]>" start on (net-device-up and local-filesystems and runlevel [2345]) stop on runlevel [016] respawn oom never env DAEMON=/opt/logmein-hamachi/bin/hamachid pre-start script [ -x "$DAEMON" ] end script # should really be: # expect daemon # exec $DAEMON exec $DAEMON debug > /dev/null

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  • slick2d missiles

    - by kirchhoff
    Hey I'm making a game in java with slick2d and I want to create planes which shoots: int maxBullets = 40; static int bullet = 0; Missile missile[] = new Missile[maxBullets]; I want to create/move my missiles in the most efficient way, I would appreciate your advises: public void shoot() throws SlickException{ if(bullet<maxBullets){ if(missile[bullet] != null){ missile[bullet].resetLocation(plane.getCentreX(), plane.getCentreY(), plane.image.getRotation()); }else{ missile[bullet] = new Missile("resources/missile.png", plane.getCentreX(), plane.getCentreY(), plane.image.getRotation()); } }else{ bullet = 0; missile[bullet].resetLocation(plane.getCentreX(), plane.getCentreY(), plane.image.getRotation()); } bullet++; } I created the method "resetLocation" in my Missile class in order to avoid loading again the resource. Is it correct? In the update method I've got this to move all the missiles: if(bullet > 0 && bullet < maxBullets){ float hyp = 0.4f * delta; if(bullet == 1){ missile[0].move(hyp); }else{ for(int x = 0; x<bullet; x++){ missile[x].move(hyp); } } }

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  • USB device is recognized but has no address

    - by SeanMG
    Good day folks, I'm trying to use a USRP1 with GNURadio if anyone knows what any of that is. I am running Ubuntu on a Windows 7 machine via VMware player. When I connect this USRP1 via USB 2.0 drive to Windows 7 it is recognized as Ettus Research LLC USRP1... When I connect the device to Ubuntu through VMware, it shows: usb device fffe:0002 on my removable devices. When I run lsusb I receive the following: Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 002 Device 002: ID 0e0f:0003 VMware, Inc. Virtual Mouse Bus 002 Device 003: ID 0e0f:0002 VMware, Inc. Virtual USB Hub Bus 001 Device 004: ID fffe:0002 When I run this program that comes with the USRP driver... uhd_find_devices I receive: -------------------------------------------------- -- UHD Device 0 -------------------------------------------------- Device Address: type: usrp1 name: serial: 00000000 So when I run this program, it does recognize the fact that this device is connected. However, the device has no address, no name, and has a null serial. I need to know the device address so I can run more programs in GNURadio. Does anyone know what the problem is here? Thanks!

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  • The best way to have a pointer to several methods - critique requested

    - by user827992
    I'm starting with a short introduction of what i know from the C language: a pointer is a type that stores an adress or a NULL the * operator reads the left value of the variable on its right and use this value as address and reads the value of the variable at that address the & operator generate a pointer to the variable on its right so i was thinking that in C++ the pointers can work this way too, but i was wrong, to generate a pointer to a static method i have to do this: #include <iostream> class Foo{ public: static void dummy(void){ std::cout << "I'm dummy" << std::endl; }; }; int main(){ void (*p)(); p = Foo::dummy; // step 1 p(); p = &(Foo::dummy); // step 2 p(); p = Foo; // step 3 p->dummy(); return(0); } now i have several questions: why step 1 works why step 2 works too, looks like a "pointer to pointer" for p to me, very different from step 1 why step 3 is the only one that doesn't work and is the only one that makes some sort of sense to me, honestly how can i write an array of pointers or a pointer to pointers structure to store methods ( static or non-static from real objects ) what is the best syntax and coding style for generating a pointer to a method?

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  • Xdebug 2.0.5 with Zend Server CE PHP5.2.12 possible?

    - by notbrain
    I'm using Zend Server CE with PHP 5.2.12 on OSX Snow Leopard and want to use Xdebug. I've turned off Zend Data Cache, Zend Optimizer+, and Zend Debugger in the console. When I run $ cd ~/Downloads/xdebug-2.0.5 $ /usr/local/zend/bin/phpize I get Configuring for: PHP Api Version: 20041225 Zend Module Api No: 20060613 Zend Extension Api No: 220060519 The PHP API Version, 20041225, seems to be off from the documentation (aka wrong). When I continue installation with $ ./configure ---with-php-config=/usr/local/zend/bin/php-config $ make $ sudo make install The installed xdebug.so seems to be the wrong one. Which version of xdebug do I need for this PHP API version? The Zend API numbers are ok. I'm just confused at why the PHP API Version doesn't match. PHP Warning: PHP Startup: Unable to load dynamic library '/usr/local/zend/lib/php_extensions/xdebug.so' - (null) in Unknown on line 0 PHP 5.2.12 (cli) (built: Feb 17 2010 13:39:36)

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  • Recent update killed unity 3d launcher

    - by Steve
    I am scratching my head on this one, a lot of things are still new to me. I updated 126 packages just now through the update manager, and upon reboot everything works fine except the unity launcher. It's just a dark space. The dash still works, as does the top panel and docky. When I try: unity --replace I end up with this and then an indefinite hang: (compiz:3689): GConf-CRITICAL **: gconf_client_add_dir: assertion `gconf_valid_key (dirname, NULL)' failed WARN 2012-09-23 02:18:29 unity.favorites FavoriteStoreGSettings.cpp:139 Unable to load GDesktopAppInfo for 'ubiquity-gtkui.desktop' WARN 2012-09-23 02:18:30 unity.favorites FavoriteStoreGSettings.cpp:139 Unable to load GDesktopAppInfo for 'ubuntuone-installer.desktop' ERROR 2012-09-23 02:18:30 unity.launcher.trashlaunchericon TrashLauncherIcon.cpp:62 Could not create file monitor for trash uri: Operation not supported Initializing unityshell options...done WARN 2012-09-23 02:18:31 unity.libindicator <unknown>:0 Desktop file '/usr/share/applications/libreoffice-writer.desktop' is using a deprecated format for its actions that will be dropped soon. WARN 2012-09-23 02:18:31 unity.libindicator <unknown>:0 Desktop file '/usr/share/applications/libreoffice-calc.desktop' is using a deprecated format for its actions that will be dropped soon. WARN 2012-09-23 02:18:31 unity.libindicator <unknown>:0 Desktop file '/usr/share/applications/libreoffice-impress.desktop' is using a deprecated format for its actions that will be dropped soon. Setting Update "main_menu_key" Setting Update "run_key" Unfortunately I cannot make heads or tails of this. Anyone, please help?

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  • JSON Support in Azure

    - by kaleidoscope
    Please find how we call JavaScript Object Notation in cloud applications. As we all know how client script is useful in web applications in terms of performance.           Same we can use JQuery in Asp.net using Cloud  computing which will  asynchronously pull any messages out of the table(cloud storage)  and display them in the     browser by invoking a method on a controller that returns JavaScript Object Notation (JSON) in a well-known shape. Syntax : Suppose we want to write a  JQuery function which return some notification while end user interact with our application so use following syntax : public JsonResult GetMessages() {      if (User.Identity.IsAuthenticated)      {     UserTextNotification[] userToasts =           toastRepository.GetNotifications(User.Identity.Name);          object[] data =          (from UserTextNotification toast in userToasts          select new { title = toast.Title ?? "Notification",          text = toast.MessageText }).ToArray();           return Json(data, JsonRequestBehavior.AllowGet);      }         else            return Json(null); } Above function is used to check authentication and display message if user is not exists in Table. Plateform :   ASP.NET 3.5  MVC 1   Under Visual Studio 2008  . Please find below link for more detail : http://msdn.microsoft.com/en-us/magazine/ee335721.aspx   Chandraprakash, S

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