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  • Suggestions for lightweight, thread-safe scheduler

    - by nirvanai
    I am trying to write a round-robin scheduler for lightweight threads (fibers). It must scale to handle as many concurrently-scheduled fibers as possible. I also need to be able to schedule fibers from threads other than the one the run loop is on, and preferably unschedule them from arbitrary threads as well (though I could live with only being able to unschedule them from the run loop). My current idea is to have a circular doubly-linked list, where each fiber is a node and the scheduler holds a reference to the current node. This is what I have so far: using Interlocked = System.Threading.Interlocked; public class Thread { internal Future current_fiber; public void RunLoop () { while (true) { var fiber = current_fiber; if (fiber == null) { // block the thread until a fiber is scheduled continue; } if (fiber.Fulfilled) fiber.Unschedule (); else fiber.Resume (); //if (current_fiber == fiber) current_fiber = fiber.next; Interlocked.CompareExchange<Future> (ref current_fiber, fiber.next, fiber); } } } public abstract class Future { public bool Fulfilled { get; protected set; } internal Future previous, next; // this must be thread-safe // it inserts this node before thread.current_fiber // (getting the exact position doesn't matter, as long as the // chosen nodes haven't been unscheduled) public void Schedule (Thread thread) { next = this; // maintain circularity, even if this is the only node previous = this; try_again: var current = Interlocked.CompareExchange<Future> (ref thread.current_fiber, this, null); if (current == null) return; var target = current.previous; while (target == null) { // current was unscheduled; negotiate for new current_fiber var potential = current.next; var actual = Interlocked.CompareExchange<Future> (ref thread.current_fiber, potential, current); current = (actual == current? potential : actual); if (current == null) goto try_again; target = current.previous; } // I would lock "current" and "target" at this point. // How can I do this w/o risk of deadlock? next = current; previous = target; target.next = this; current.previous = this; } // this would ideally be thread-safe public void Unschedule () { var prev = previous; if (prev == null) { // already unscheduled return; } previous = null; if (next == this) { next = null; return; } // Again, I would lock "prev" and "next" here // How can I do this w/o risk of deadlock? prev.next = next; next.previous = prev; } public abstract void Resume (); } As you can see, my sticking point is that I cannot ensure the order of locking, so I can't lock more than one node without risking deadlock. Or can I? I don't want to have a global lock on the Thread object, since the amount of lock contention would be extreme. Plus, I don't especially care about insertion position, so if I lock each node separately then Schedule() could use something like Monitor.TryEnter and just keep walking the list until it finds an unlocked node. Overall, I'm not invested in any particular implementation, as long as it meets the requirements I've mentioned. Any ideas would be greatly appreciated. Thanks! P.S- For the curious, this is for an open source project I'm starting at http://github.com/nirvanai/Cirrus

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  • Turn based synchronization between threads

    - by Amarus
    I'm trying to find a way to synchronize multiple threads having the following conditions: * There are two types of threads: 1. A single "cyclic" thread executing an infinite loop to do cyclic calculations 2. Multiple short-lived threads not started by the main thread * The cyclic thread has a sleep duration between each cycle/loop iteration * The other threads are allowed execute during the inter-cycle sleep of the cyclic thread: - Any other thread that attempts to execute during an active cycle should be blocked - The cyclic thread will wait until all other threads that are already executing to be finished Here's a basic example of what I was thinking of doing: // Somewhere in the code: ManualResetEvent manualResetEvent = new ManualResetEvent(true); // Allow Externally call CountdownEvent countdownEvent = new CountdownEvent(1); // Can't AddCount a CountdownEvent with CurrentCount = 0 void ExternallyCalled() { manualResetEvent.WaitOne(); // Wait until CyclicCalculations is having its beauty sleep countdownEvent.AddCount(); // Notify CyclicCalculations that it should wait for this method call to finish before starting the next cycle Thread.Sleep(1000); // TODO: Replace with actual method logic countdownEvent.Signal(); // Notify CyclicCalculations that this call is finished } void CyclicCalculations() { while (!stopCyclicCalculations) { manualResetEvent.Reset(); // Block all incoming calls to ExternallyCalled from this point forward countdownEvent.Signal(); // Dirty workaround for the issue with AddCount and CurrentCount = 0 countdownEvent.Wait(); // Wait until all of the already executing calls to ExternallyCalled are finished countdownEvent.Reset(); // Reset the CountdownEvent for next cycle. Thread.Sleep(2000); // TODO: Replace with actual method logic manualResetEvent.Set(); // Unblock all threads executing ExternallyCalled Thread.Sleep(1000); // Inter-cycles delay } } Obviously, this doesn't work. There's no guarantee that there won't be any threads executing ExternallyCalled that are in between manualResetEvent.WaitOne(); and countdownEvent.AddCount(); at the time the main thread gets released by the CountdownEvent. I can't figure out a simple way of doing what I'm after, and almost everything that I've found after a lengthy search is related to producer/consumer synchronization which I can't apply here.

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  • Android - Access to online Database SQlite

    - by Oneiros
    I need to open, read and insert items into an online SQLite database from an Android app. I know url, username and password. In JavaSE i would do the following: Class.forName("com.mysql.jdbc.Driver"); Connection dbConnection = DriverManager.getConnection(URL, USER, PASSWORD); I read that I can't do this in Android because there is not a JDBC Driver (there is a "SQLite.JDBCDriver" but it is not documented and not recommended). So which is the easiest way? I asked to Google but it looks like he either doesn't know.

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  • Python threading question (Working with a method that blocks forever)

    - by Nix
    I am trying to wrap a thread around some receiving logic in python. Basically we have an app, that will have a thread in the background polling for messages, the problem I ran into is that piece that actually pulls the messages waits forever for a message. Making it impossible to terminate... I ended up wrapping the pull in another thread, but I wanted to make sure there wasn't a better way to do it. Original code: class Manager: def __init__(self): receiver = MessageReceiver() receiver.start() #do other stuff... class MessageReceiver(Thread): receiver = Receiver() def __init__(self): Thread.__init__(self) def run(self): #stop is a flag that i use to stop the thread... while(not stopped ): #can never stop because pull below blocks message = receiver.pull() print "Message" + message What I refectored to: class Manager: def __init__(self): receiver = MessageReceiver() receiver.start() class MessageReceiver(Thread): receiver = Receiver() def __init__(self): Thread.__init__(self) def run(self): pullThread = PullThread(self.receiver) pullThread.start() #stop is a flag that i use to stop the thread... while(not stopped and pullThread.last_message ==None): pass message = pullThread.last_message print "Message" + message class PullThread(Thread): last_message = None def __init__(self, receiver): Thread.__init(self, target=get_message, args=(receiver)) def get_message(self, receiver): self.last_message = None self.last_message = receiver.pull() return self.last_message I know the obvious locking issues exist, but is this the appropriate way to control a receive thread that waits forever for a message? One thing I did notice was this thing eats 100% cpu while waiting for a message... **If you need to see the stopping logic please let me know and I will post.

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  • singleton pattern in java- lazy Intialization

    - by flash
    public static MySingleton getInstance() { if (_instance==null) { synchronized (MySingleton.class) { _instance = new MySingleton(); } } return _instance; } 1.is there a flaw with the above implementation of the getInstance method? 2.What is the difference between the two implementations.? public static synchronized MySingleton getInstance() { if (_instance==null) { _instance = new MySingleton(); } return _instance; } I have seen a lot of answers on the singleton pattern in stackoverflow but the question I have posted is to know mainly difference of 'synchronize' at method and block level in this particular case.

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  • ID generator with local static variable - thread-safe?

    - by Poseidon
    Will the following piece of code work as expected in a multi-threaded scenario? int getUniqueID() { static int ID=0; return ++ID; } It's not necessary that the IDs to be contiguous - even if it skips a value, it's fine. Can it be said that when this function returns, the value returned will be unique across all threads?

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  • C++ STL: Trouble with iterators

    - by Rosarch
    I'm having a beginner problem: bool _isPalindrome(const string& str) { return _isPalindrome(str.begin(), str.end()); // won't compile } bool _isPalindrome(string::iterator begin, string::iterator end) { return begin == end || *begin == *end && _isPalindrome(++begin, --end); } What am I doing wrong here? Why doesn't str.begin() get type checked to be a string::iterator?

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  • Java synchronizing static list ?

    - by JavaUser
    Hi, In a Java class , i am having a static list so this list is shared across all the objects of this class.The business logic in this class will run periodically which is invoked by some method with out passing instance parameters.Now I want to invoke this run method based on the list(I will add some vales into this list based on JMS) ,this list may empty sometimes and after finishing the run , i am emptying this list.Now my question is , whether I need to synchronize this list or not? Also let me know is there any other way to pass value in one object instance(Thread1) to other object instance (Thread2) other than having Static variable(static list)? Thx

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  • Threading in java vs C#

    - by ffayyaz
    I need a little confirmation over something i am confused at . I know how threads work in java. new DialList(string a , string b).start(); // where DialList is a class public class DialList extends Thread { public DialList(String a, string b) { FilePath = a; ThreadLogFile = b"; } public void run() { // some code to run in different thread } } Now i want to run same code in C# , Shall i put the code which is in run() into a method and do something like Thread t = new Thread (runcsharp); // Kick off a new thread t.Start(); static void runcsharp() { // code } or is there some other way to do it ?

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  • OpenGL multiple threads, variable handling [closed]

    - by toeplitz
    I have written an OpenGL program which runs in the following way: Main: - Initialize SDL - Create thread which has the OpenGL context: - Renderloop - Set camera (view) matrix with glUniform. - glDrawElements() .... etc. - Swapbuffers(); - Main SDL loop handling input events and such. - Update camera matrix of type glm::mat4. This is how I pass my camera object to the class that handles opengl. Camera *cam = new Camera(); gl.setCam(cam); where void setCam(Camera *camera) { this->camera = camera; } For rendering in the opengl context thread, this happens: glm::mat4 modelView = camera->view * model; glUniformMatrix4fv(shader->bindUniform("modelView"), 1, GL_FALSE, glm::value_ptr(modelView)); In the main program where my SDL and other things are handles I then recompute the view matrix. This his working fine without me using any mutex locks. Is this correct? On the other hand, I add objects to my scene by an "upload queue" and in this case I have to mutex lock my upload queue vector (vector class type) when adding items to it or else the program crashes. In summary: I recompute my matrix in a different thread and then use it in the opengl thread without any mutex lock. Why is this working? Edit: I think my question is similar to what was asked here: Should I lock a variable in one thread if I only need it's value in other threads, and why does it work if I don't?, only in my case it is even more simple with only one matrix being changed.

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  • Implementing an Online Waiting Room

    - by saalon
    My organization is building a new version of our ticketing site and is looking for the best way to build an online waiting room when the number of users in our purchase path exceeds a certain limit. The best version of this queue would let new users in after existing users have either completed their purchase or have exceeded a timeout limit after entering the path. I'm trying to get an idea of how this has been implemented by other organizations. Has anyone out there done something similar or have any experience with this? We have some ideas, but I'd like to get a sense of what solutions have been tried and what problems those solutions have run up against. Just to be complete, this site is being built in Ruby on Rails, though I'd love to hear about how people have solved this regardless of platform.

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  • Calculating number of online visitors?

    - by Syom
    i need to show the number of online visitors, but there is a problem with selecting algoritm to do it! maybe i must create a table in DB, where i'll store ip addresses of visitors and time of visit! by so i can show the count of ip addresses, which's time = NOW() - 10 minutes, for example...("now()-10 minutes" is just to show the logic, i know that this is not a function:) is this goog way to go? or maybe it's better to use AJAX methods to store the data? please give me an idea. Thanks

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  • Iterators over a LInked List in a Game in Java

    - by Matthew
    I am using OpenGl in android and they have a callback method called draw that gets called with out my control. (As fast as the device can handle if I am not mistaken) I have a list of "GameObjects" that have a .draw method and a .update method. I have two different threads that handle each of those. So, the question is, can I declare two different iterators in two different methods in two different threads that iterate over the same Linked List? If so, do I simply declare ListIterator<GameObject> l = objets.listIterator() each time I want a new iterator and it won't interfere with other iterators?

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  • Online image resizer

    - by Happy
    Searching for some script or service for online image resizing. I should have the ability to throw my imagelink, like http://site.com/bigimage.jpg, and it must give me this image after resizing like http://site-were-image-resized.com/sdf4234f21f.png. It would be amazing, if I can give some values, like height and width. If I upload script on my own site, it should have the ability to resize external images from some domains. Tryed to use http://www.darrenhoyt.com/demo/timthumb/, but it doesn't work with external images.

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  • Optimal strategy to make a C++ hash table, thread safe

    - by Ajeet
    (I am interested in design of implementation NOT a readymade construct that will do it all.) Suppose we have a class HashTable (not hash-map implemented as a tree but hash-table) and say there are eight threads. Suppose read to write ratio is about 100:1 or even better 1000:1. Case A) Only one thread is a writer and others including writer can read from HashTable(they may simply iterate over entire hash table) Case B) All threads are identical and all could read/write. Can someone suggest best strategy to make the class thread safe with following consideration 1. Top priority to least lock contention 2. Second priority to least number of locks My understanding so far is thus : One BIG reader-writer lock(semaphore). Specialize the semaphore so that there could be eight instances writer-resource for case B, where each each writer resource locks one row(or range for that matter). (so i guess 1+8 mutexes) Please let me know if I am thinking on the correct line, and how could we improve on this solution.

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  • Is it legal to sell this kind of software?

    - by Ivan
    Hi, I 've developed a software that automates an online game similar to oGame. You just plan your attacks or whatever and the application sends them automatically. The application is illegal inside the game (I mean, it's not allowed to use this kind of applications in that game), but I'd like to know if it is legal to sell it to users without getting in trouble with the company that owns the game. Thanks in advance, Ivan

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  • Sync my files across multiple computers

    - by EnderMB
    I do a lot of work on my home computer, ranging from programming, writing stored procedures and writing documentation and reporting. A lot of this work is university related and constantly swapping files across several computers is annoying at best. I have a large final-year project coming up and I'm going to be sharing this work amongst home and university and require some kind of online storage that provides version control for my programs, as well as my Word documents, PDF's and saved academic papers. Are there any good solutions for my problem?

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  • SQL SERVER – Watch Online and Download – Inside of Next Generation SQL Server – Best Practices Analyzer using Microsoft Baseline Configuration Analyzer

    - by pinaldave
    I presented on subject Inside of Next Generation SQL Server – Denali online at Zeollar.com. This sessions are really fun as they are online, downloadable, and 100% demo oriented. I used SQL Server ‘Denali’ CTP 1 to present on the subject of What is New in Denali. My earlier session on the Topic of Best Practices Analyzer is also available to watch online here: SQL SERVER – Video – Best Practices Analyzer using Microsoft Baseline Configuration Analyzer I enjoyed presenting a lot on above two subjects. I would like to ask your opinion on the same. You can download the sessions and watch it yourself afterwords. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, PostADay, SQL, SQL Authority, SQL Documentation, SQL Download, SQL Query, SQL Server, SQL Tips and Tricks, SQLServer, T SQL, Technology

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  • online quiz using ASP dot NET

    - by wacky_coder
    Hii, I need to develop an online quiz website that would be having MCQs. I would want to have one question appearing per page with a Numeric Pager so that the user can go back and forth. I tried using the FormView for displaying the questions and RadioButtons. I created a class QANS that would hold the answer selected by the user for the questions that he did answer so that I can later sum up the total Score. Now, the problem I'm facing is as below: Let the user select a RadioButton, say R, on a PageIndex, say I, and then go to some other page, say K. When the user returns back to page I, none of the RadioButtons is selected. I tried adding code for setting the Checked property of the RadioButton true in the Page_Load(), but it didn't help. I also tried the same with the PageIndexChanged and PageIndexChanging event, but the RadioButton doesn't get checked. The RadioButton that was selected for a particular question has been stored and I am able to print which one it was using Response.Write() but I'm not able to keep the RadioButton Checked. How shall this be done?

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  • Playing online video on iphone web, the iphone seems to cache the reference movie

    - by Mad Oxyn
    We are working on an online mobile video app, and are trying to play a reference movie on an iphone from the iphone browser. The problem is, the movie plays the first time, but when we try to play a different movie the second time, it doesnt. Quicktime gives a general error message sayin "Cannot Play Movie". More precisely this is what we are trying to do: Connect with an iPhone to a webserver that serves a reference movie (generated with quicktime pro). The ref movie automatically gets downloaded to the iphone by quicktime. Quicktime then chooses one of the 3 references in the reference movie, based on the connection speed, and tries to download the designated movie via a relative path. A servlet gets called and forwards the relative path to the right movie. This all works the first time. However the second time when we want download different movies, we get the quicktime error. Test case: Open reference movie 1 Movie plays in Quicktime Open reference movie 2 ERROR: Quicktime gives an error - Cannot Play Movie Shut down Iphone Turn Iphone on again Open reference movie 2 Iphone plays movie Open movie ERROR: Quicktime gives an error - Cannot Play Movie Did anyone encounter similar issues with quicktime and the use of reference movies and is there something we can do to work around that?

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  • Need help to create database schema for wholesale online tee store

    - by techiepark
    Hi, I'm currently working on wholesale online t-shirt shop. I have done this for fixed quantity and price, and its working fine. Now i need to do this for variable quantity and price. Here is the reference link, like what i have to do. Basic tables i have created are - CREATE TABLE attribute ( attribute_id int(11) NOT NULL auto_increment, name varchar(100) NOT NULL, PRIMARY KEY (attribute_id) ); CREATE TABLE attribute_value ( attribute_value_id int(11) NOT NULL auto_increment, attribute_id int(11) NOT NULL, value varchar(100) NOT NULL, PRIMARY KEY (attribute_value_id), KEY idx_attribute_value_attribute_id (attribute_id) ); CREATE TABLE product ( product_id int(11) NOT NULL auto_increment, name varchar(100) NOT NULL, description varchar(1000) NOT NULL, price decimal(10,2) NOT NULL, image varchar(150) default NULL, thumbnail varchar(150) default NULL, PRIMARY KEY (product_id), FULLTEXT KEY idx_ft_product_name_description (name,description) ); CREATE TABLE product_attribute ( product_id int(11) NOT NULL, attribute_value_id int(11) NOT NULL, PRIMARY KEY (product_id,attribute_value_id) ); I'm not getting how to store the price based on variable quantity. Please help me to create product and its related tables. my requirement is same as above reference link.

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  • Dynamic Collapsable Flow Chart Online

    - by Simon
    Been looking through a number of other related posts relating to flowchart software. I have been asked to put together a document outlining some of the typical problems our users encounter with our software product. What I would like to do, is create an interactive/online flowchart that lets users choose from 4-5 overall headings on whats wrong. Then for this to dynamically expand more choices on pinpointing the problem, and so on and so on, until they can get a resolution to their problem. The key thing that I have not been able to find in some of the flowchart software out there, is having the click + expand element. - I dont want all options to appear to the end-user in a huge flow chart as it will distract away from their specific issue. - I want them to be able to click away and go down a specific avenue that will end up giving them some good things to try, based on their decisions/clicks. I was originally thinking of perhaps putting something in Flex or Silverlight (ideally someone would have a template out there) but am now thinking of taking advantage of 3rd party (ideally free) software. This will need to be hosted in a browser. Any ideas?

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  • Developping an online music store

    - by Simon
    We need to develop an application to sell music online. No need to specify that all will be done quite legally and in so doing, we have to plan an interface to pay artists. However, we are confronted with a question: What is the best way to store music on the server? Should we save it on server's disk from a HTTP fileupload? Should we save via FTP or would it be wiser to save it in the database? No need to say that we need it to be the most safiest as possible. So maybe an https is required here. But, we what you think is the best way? Maybe other idea? Because in all HTTP case, upload songs (for administration) is quite long and boring, but easly linkable to a song that admin create in his web application comparativly to an FTP application to upload song on server and then list directory in admin part to link the correct uploaded song to the song informations in database. I know that its maybe not quite clear, it's because i'm french but tell me and I will try to explain part that you don't understand.

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