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  • Changing character encoding in MySQL, PHP scripts, HTML

    - by Sandman
    So, I have built on this system for quite some time, and it is currently outputting Latin1 (ISO-8859-1) to the web browser, and this is the components: MySQL - all data is stored with the Latin1 character set PHP - All PHP text files are stored on disk with Latin1 encoding HTML - The output has the http-equiv="content-type" content="text/html; charset=iso-8859-1" meta tag So, I'm trying to understand how the encoding of the different parts come into play in my workflow. If I open a PHP script and change its encoding within the text editor to UTF-8 and save it back to disk and reload the web browser, the text is all messed up - unless the text comes from the DB. If I change the encoding of the DB to UTF-8 and keep the PHP files in latin1 I have to use utf8_decode() for the data to display correctly. And if I change the HTML code the browser will read it incorrectly. So yeah, I realise that if I want to "upgrade" to UTF8, I have to update all three parts of this setup for it to work correctly, but since it's a huge system with some 180k lines of PHP code and millions of posts in a lot of databases/tables, I don't want to start something like this without understanding everything correctly. What haven't I thought about? What could mess this up beyond fixing? What are the procedures for changing the encoding of an entire MySQL installation and what's the easiest way to change the encoding of hundreds or thousands of PHP files on disk? The META tag is luckily added dynamically, so I'll change that in one place only :) Let me hear about your experiences with this.

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  • how to determine if a character vector is a valid numeric or integer vector

    - by Andrew Barr
    I am trying to turn a nested list structure into a dataframe. The list looks similar to the following (it is serialized data from parsed JSON read in using the httr package). myList <- list(object1 = list(w=1, x=list(y=0.1, z="cat")), object2 = list(w=2, x=list(y=0.2, z="dog"))) unlist(myList) does a great job of recursively flattening the list, and I can then use lapply to flatten all the objects nicely. flatList <- lapply(myList, FUN= function(object) {return(as.data.frame(rbind(unlist(object))))}) And finally, I can button it up using plyr::rbind.fill myDF <- do.call(plyr::rbind.fill, flatList) str(myDF) #'data.frame': 2 obs. of 3 variables: #$ w : Factor w/ 2 levels "1","2": 1 2 #$ x.y: Factor w/ 2 levels "0.1","0.2": 1 2 #$ x.z: Factor w/ 2 levels "cat","dog": 1 2 The problem is that w and x.y are now being interpreted as character vectors, which by default get parsed as factors in the dataframe. I believe that unlist() is the culprit, but I can't figure out another way to recursively flatten the list structure. A workaround would be to post-process the dataframe, and assign data types then. What is the best way to determine if a vector is a valid numeric or integer vector?

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  • MediaFileUpload of HTML in UTF-8 encoding using Python and Google-Drive-SDK

    - by Victoria
    Looking for example using MediaFileUpload has a reference to the basic documentation for creating/uploading a file to Google Drive. However, while I have code that creates files, converting from HTML to Google Doc format. It works perfectly when they contain only ASCII characters, but when I add a non-ASCII character, it fails, with the following traceback: Traceback (most recent call last): File "d:\my\py\ckwort.py", line 949, in <module> rids, worker_documents = analyze( meta, gd ) File "d:\my\py\ckwort.py", line 812, in analyze gd.mkdir( **iy ) File "d:\my\py\ckwort.py", line 205, in mkdir self.create( **( kw['subop'])) File "d:\my\py\ckwort.py", line 282, in create media_body=kw['media_body'], File "D:\my\py\gdrive2\oauth2client\util.py", line 120, in positional_wrapper return wrapped(*args, **kwargs) File "D:\my\py\gdrive2\apiclient\http.py", line 676, in execute headers=self.headers) File "D:\my\py\gdrive2\oauth2client\util.py", line 120, in positional_wrapper return wrapped(*args, **kwargs) File "D:\my\py\gdrive2\oauth2client\client.py", line 420, in new_request redirections, connection_type) File "D:\my\py\gdrive2\httplib2\__init__.py", line 1597, in request (response, content) = self._request(conn, authority, uri, request_uri, method, body, headers, redirections, cachekey) File "D:\my\py\gdrive2\httplib2\__init__.py", line 1345, in _request (response, content) = self._conn_request(conn, request_uri, method, body, headers) File "D:\my\py\gdrive2\httplib2\__init__.py", line 1282, in _conn_request conn.request(method, request_uri, body, headers) File "C:\Python27\lib\httplib.py", line 958, in request self._send_request(method, url, body, headers) File "C:\Python27\lib\httplib.py", line 992, in _send_request self.endheaders(body) File "C:\Python27\lib\httplib.py", line 954, in endheaders self._send_output(message_body) File "C:\Python27\lib\httplib.py", line 812, in _send_output msg += message_body UnicodeDecodeError: 'ascii' codec can't decode byte 0xc3 in position 370: ordinal not in range(128) I don't find any parameter to use to specify what file encoding should be used by MediaFileUpload (My files are using UTF-8). Am I missing something?

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  • TEXTAREAs scroll by themselves (on IE8) every time you type one character

    - by Justin Grant
    IE8 has a known bug (per connect.microsoft.com) where typing or pasting text into a TEXTAREA element will cause the textarea to scroll by itself. This is hugely annoying and shows up in many community sites, including Wikipedia. The repro is this: open the HTML below with IE8 (or use any long page on wikipedia which will exhibit the same problem until they fix it) size the browser full-screen paste a few pages of text into the TEXTAREA move the scrollbar to the middle position now type one character into the textarea Expected: nothing happens Actual: scrossing happens on its own, and the insertion point ends up near the bottom of the textarea! Below is repro HTML (can also see this live on the web here: http://en.wikipedia.org/w/index.php?title=Text_box&action=edit) <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" > <body> <div style="width: 80%"> <textarea rows="20" cols="80" style="width:100%;" ></textarea> </div> </body> </html>

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  • Google App Engine datastore encoding?

    - by sernaferna
    I'm using the GAE datastore for a Java application, and storing some text that will be in numerous languages. In my servlet, I'm first checking to see if there's any data in the data store, and, if not, I'm creating some, similar to the following: ArrayList<Lang> list = new ArrayList<Lang>(); list.add(new Lang("EN", "English", 1)); list.add(new Lang("ES", "Español", 0)); //more languages here... PersistenceManager pm = PMF.get().getPersistenceManager(); for(Lang l : list) { pm.makePersistent(l); } Since this is using JDO, I guess I should include the relevent parts of the Lang class too: @PersistenceCapable public class Lang { @PrimaryKey private String code; @Persistent private String name; @Persistent private int popularity; // getters & setters & constructors... } However, the non-ASCII characters are giving me grief. I've set my Eclipse project to use the UTF-8 encoding instead of the default Cp1252, so I think I'm okay from that perspective, but when I use the App Engine Data Viewer to look at my data, that Español entry becomes Español, and when I click on it to view it, I get a 500 Server Error. (There are some other entries with right-to-left text that don't even show up in the Data Viewer at all, but one problem at a time...) Is there anything special I can do in my code to set the character encoding, or specify to GAE that the data I'm storing is UTF-8? Or is the problem on the Eclipse side, and is there something I should be doing with my Java code?

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  • Specifying character

    - by danutenshu
    So below I have a code in C++ that is supposed to invert the arguments in a vector, but not the sequence. I have listed my problems as sidenotes in the code below. The invert function is supposed to invert each argument, and then the main function just outputs the inverted words in same order For instance, program("one two three four")=ruof eerth owt eno #include <iostream> #include <string> using namespace std; int invert(string normal) { string inverted; for (int num=normal.size()-1; num>=0; num--) { inverted.append(normal[num]); //I don't know how to get each character //I need another command for append } return **inverted**; <---- } int main(int argc, char* argv[]) { string text; for (int a=1; a<argc; a++) { text.append(invert(argv[a])); //Can't run the invert function text.append(" "); } cout << text << endl; return 0; }

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  • WCF - "Encountered unexpected character 'c'."

    - by Villager
    Hello, I am trying to do something that I thought would be simple. I need to create a WCF service that I can post to via JQuery. I have an operation in my WCF service that is defined as follows: [OperationContract] [WebInvoke(Method = "POST", BodyStyle = WebMessageBodyStyle.WrappedRequest, RequestFormat=WebMessageFormat.Json, ResponseFormat=WebMessageFormat.Json)] public string SendMessage(string message, int urgency) { try { // Do stuff return "1"; // 1 represents success } catch (Exception) { return "0"; } } I then try to access this operation from an ASP.NET page via JQuery. My JQuery code to access this operation looks like the following: function sendMessage(message) { $.ajax({ url: "/resources/services/myService.svc/SendMessage", type: "POST", contentType: "application/json; charset=utf-8", data: ({ message: message, urgency: '1' }), dataType: "json", success: function (data) { alert("here!"); }, error: function (req, msg, obj) { alert("error: " + req.responseText); } }); } When I execute this script, the error handler is tripped. In it, I receive an error that says: "Encountered unexpected character 'c'." This message is included with a long stack trace. My question is, what am I doing wrong? I have received other posts such as this one (http://stackoverflow.com/questions/320291/how-to-post-an-array-of-complex-objects-with-json-jquery-to-asp-net-mvc-controll) without any luck. How do I get this basic interaction working? Thank you!

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  • Conversion failed when converting datetime from character string

    - by salvationishere
    I am developing a C# VS 2008 / SQL Server 2005 Express website application. I have tried some of the fixes for this problem but my call stack differs from others. And these fixes did not fix my problem. What steps can I take to troubleshoot this? Here is my error: System.Data.SqlClient.SqlException was caught Message="Conversion failed when converting datetime from character string." Source=".Net SqlClient Data Provider" ErrorCode=-2146232060 LineNumber=10 Number=241 Procedure="AppendDataCT" Server="\\\\.\\pipe\\772EF469-84F1-43\\tsql\\query" State=1 StackTrace: at System.Data.SqlClient.SqlConnection.OnError(SqlException exception, Boolean breakConnection) at System.Data.SqlClient.SqlInternalConnection.OnError(SqlException exception, Boolean breakConnection) at System.Data.SqlClient.TdsParser.ThrowExceptionAndWarning(TdsParserStateObject stateObj) at System.Data.SqlClient.TdsParser.Run(RunBehavior runBehavior, SqlCommand cmdHandler, SqlDataReader dataStream, BulkCopySimpleResultSet bulkCopyHandler, TdsParserStateObject stateObj) at System.Data.SqlClient.SqlCommand.FinishExecuteReader(SqlDataReader ds, RunBehavior runBehavior, String resetOptionsString) at System.Data.SqlClient.SqlCommand.RunExecuteReaderTds(CommandBehavior cmdBehavior, RunBehavior runBehavior, Boolean returnStream, Boolean async) at System.Data.SqlClient.SqlCommand.RunExecuteReader(CommandBehavior cmdBehavior, RunBehavior runBehavior, Boolean returnStream, String method, DbAsyncResult result) at System.Data.SqlClient.SqlCommand.InternalExecuteNonQuery(DbAsyncResult result, String methodName, Boolean sendToPipe) at System.Data.SqlClient.SqlCommand.ExecuteNonQuery() at ADONET_namespace.ADONET_methods.AppendDataCT(DataTable dt, Dictionary`2 dic) in c:\Documents and Settings\Admin\My Documents\Visual Studio 2008\WebSites\Jerry\App_Code\ADONET methods.cs:line 102 And here is the related code. When I debugged this code, "dic" only looped through the 3 column names, but did not look into row values which are stored in "dt", the Data Table. public static string AppendDataCT(DataTable dt, Dictionary<string, string> dic) { if (dic.Count != 3) throw new ArgumentOutOfRangeException("dic can only have 3 parameters"); string connString = ConfigurationManager.ConnectionStrings["AW3_string"].ConnectionString; string errorMsg; try { using (SqlConnection conn2 = new SqlConnection(connString)) { using (SqlCommand cmd = conn2.CreateCommand()) { cmd.CommandText = "dbo.AppendDataCT"; cmd.CommandType = CommandType.StoredProcedure; cmd.Connection = conn2; foreach (string s in dic.Keys) { SqlParameter p = cmd.Parameters.AddWithValue(s, dic[s]); p.SqlDbType = SqlDbType.VarChar; } conn2.Open(); cmd.ExecuteNonQuery(); conn2.Close(); errorMsg = "The Person.ContactType table was successfully updated!"; } } }

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  • Output error in comparing characters from two strings

    - by Andrew Martin
    I'm stuck with my a piece of code I'm creating. My IDE is Eclipse and when I use its debugging feature, to trace what's happening on each line, it outputs perfectly. However, when I click the "run" project, it just outputs a blank screen: public static void compareInterests(Client[] clientDetails) { int interests = 0; for (int p = 0; p < numberOfClients; p++) { for (int q = 0; q < numberOfClients; q++) { String a = clientDetails[p].getClientInterests(); String b = clientDetails[q].getClientInterests(); int count = 0; while (count < a.length()) { if (a.charAt(count) == b.charAt(count)) interests++; count++; } if ((interests >= 3) && (clientDetails[p].getClientName() != clientDetails[q].getClientName())) System.out.print (clientDetails[p].getClientName() + " is compatible with " + clientDetails[q].getClientName()); interests = 0; } } } The code is designed to import an object array which contains information on a client's name and a client's interests. The client's interests are stored in the format "01010", where each 1 means they are interested in that activity, each 0 means they are not. My code compares each character of every client's string with every other client's string and outputs the results for all client's that don't have the same name and have three or more interests in common. When I run this code through Java's debugger, it outputs fine - but when I click run project or compile, I just get a blank screen. Any ideas?

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  • Counting character count in Access database column ins SQL

    - by jzr
    Good Evening. My problem is possibly very easy, I just have spent some time researching now and probably have a brain lock and unable to solve this, help would be much appreciated. database structure: col1 col2 col3 col4 ==================== 1233+4566+ABCD+CDEF 1233+4566+ACD1+CDEF 1233+4566+D1AF+CDEF I need to count character count in col3, wanted result in from the previous table would be: char count =========== A 3 B 1 C 2 D 3 F 1 1 2 is this possible to achieve by using SQL only? at the moment I am thinking of passing a parameter in to SQL query and count the characters one by one and then sum, however I did not start the VBA part yet, and frankly wouldn't want to do that. this is my query at the moment: PARAMETERS X Long; SELECT First(Mid(TABLE.col3,X,1)) AS [col3 Field], Count(Mid(TABLE.col3,X,1)) AS Dcount FROM TEST GROUP BY Mid(TABLE.col3,X,1) HAVING (((Count(Mid([TABLE].[col3],[X],1)))>=1)); ideas and help are much appreciated, as being said this is probably very for some of your guys, I don't usually work with access and SQL. Thanks.

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  • expand a varchar column very slowly , why?

    - by francs
    Hi We need to modify a column of a big product table , usually normall ddl statments will be excutely fast ,but the above ddl statmens takes about 10 minnutes?I wonder know the reason! I just want to expand a varchar column?The following is the detailsl --table size wapreader_log= select pg_size_pretty(pg_relation_size('log_foot_mark')); pg_size_pretty ---------------- 5441 MB (1 row) --table ddl wapreader_log= \d log_foot_mark Table "wapreader_log.log_foot_mark" Column | Type | Modifiers -------------+-----------------------------+----------- id | integer | not null create_time | timestamp without time zone | sky_id | integer | url | character varying(1000) | refer_url | character varying(1000) | source | character varying(64) | users | character varying(64) | userm | character varying(64) | usert | character varying(64) | ip | character varying(32) | module | character varying(64) | resource_id | character varying(100) | user_agent | character varying(128) | Indexes: "pk_log_footmark" PRIMARY KEY, btree (id) --alter column wapreader_log= \timing Timing is on. wapreader_log= ALTER TABLE wapreader_log.log_foot_mark ALTER column user_agent TYPE character varying(256); ALTER TABLE Time: 603504.835 ms

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  • No method error in controller create action

    - by user2799827
    I have read a number of Q&As on SO in search of some help on this but have so far not solved my issue. I am trying to teach myself ruby/rails, and as a test project, I want to create a list of tvshows and a list of characters where each tvshow has_many characters and each character belongs_to a specific show. I am sure I am doing something basic incorrectly. Any assistance would be greatly appreciated. here is the characters controller: class CharactersController < ApplicationController before_action :set_character, only: [:show, :edit, :update, :destroy] # GET /characters # GET /characters.json def index @characters = Character.all end # GET /characters/1 # GET /characters/1.json def show end # GET /characters/new def new @character = Character.new end # GET /characters/1/edit def edit end # POST /characters # POST /characters.json def create @character = @tvshow.characters.create(params[:character]) respond_to do |format| if @character.save format.html { redirect_to @character, notice: 'Character was successfully created.' } format.json { render action: 'show', status: :created, location: @character } else format.html { render action: 'new' } format.json { render json: @character.errors, status: :unprocessable_entity } end end end # PATCH/PUT /characters/1 # PATCH/PUT /characters/1.json def update respond_to do |format| if @character.update(character_params) format.html { redirect_to @character, notice: 'Character was successfully updated.' } format.json { head :no_content } else format.html { render action: 'edit' } format.json { render json: @character.errors, status: :unprocessable_entity } end end end # DELETE /characters/1 # DELETE /characters/1.json def destroy @character.destroy respond_to do |format| format.html { redirect_to characters_url } format.json { head :no_content } end end private # Use callbacks to share common setup or constraints between actions. def set_character @character = Character.find(params[:id]) end # Never trust parameters from the scary internet, only allow the white list through. def character_params params.require(:character).permit(:first_name, :last_name, :bio) end end character model: class Character < ActiveRecord::Base belongs_to :tvshow default_scope -> { order('created_at DESC') } validates :tvshow_id, presence: true end tvshow model: class Tvshow < ActiveRecord::Base has_many :characters, dependent: :destroy end error gets returned when I attempt to create a character. here is the full trace: app/controllers/characters_controller.rb:27:in `create' actionpack (4.0.0) lib/action_controller/metal/implicit_render.rb:4:in `send_action' actionpack (4.0.0) lib/abstract_controller/base.rb:189:in `process_action' actionpack (4.0.0) lib/action_controller/metal/rendering.rb:10:in `process_action' actionpack (4.0.0) lib/abstract_controller/callbacks.rb:18:in `block in process_action' activesupport (4.0.0) lib/active_support/callbacks.rb:413:in `_run__1211653665462320621__process_action__callbacks' activesupport (4.0.0) lib/active_support/callbacks.rb:80:in `run_callbacks' actionpack (4.0.0) lib/abstract_controller/callbacks.rb:17:in `process_action' actionpack (4.0.0) lib/action_controller/metal/rescue.rb:29:in `process_action' actionpack (4.0.0) lib/action_controller/metal/instrumentation.rb:31:in `block in process_action' activesupport (4.0.0) lib/active_support/notifications.rb:159:in `block in instrument' activesupport (4.0.0) lib/active_support/notifications/instrumenter.rb:20:in `instrument' activesupport (4.0.0) lib/active_support/notifications.rb:159:in `instrument' actionpack (4.0.0) lib/action_controller/metal/instrumentation.rb:30:in `process_action' actionpack (4.0.0) lib/action_controller/metal/params_wrapper.rb:245:in `process_action' activerecord (4.0.0) lib/active_record/railties/controller_runtime.rb:18:in `process_action' actionpack (4.0.0) lib/abstract_controller/base.rb:136:in `process' actionpack (4.0.0) lib/abstract_controller/rendering.rb:44:in `process' actionpack (4.0.0) lib/action_controller/metal.rb:195:in `dispatch' actionpack (4.0.0) lib/action_controller/metal/rack_delegation.rb:13:in `dispatch' actionpack (4.0.0) lib/action_controller/metal.rb:231:in `block in action' actionpack (4.0.0) lib/action_dispatch/routing/route_set.rb:80:in `call' actionpack (4.0.0) lib/action_dispatch/routing/route_set.rb:80:in `dispatch' actionpack (4.0.0) lib/action_dispatch/routing/route_set.rb:48:in `call' actionpack (4.0.0) lib/action_dispatch/journey/router.rb:71:in `block in call' actionpack (4.0.0) lib/action_dispatch/journey/router.rb:59:in `each' actionpack (4.0.0) lib/action_dispatch/journey/router.rb:59:in `call' actionpack (4.0.0) lib/action_dispatch/routing/route_set.rb:655:in `call' rack (1.5.2) lib/rack/etag.rb:23:in `call' rack (1.5.2) lib/rack/conditionalget.rb:35:in `call' rack (1.5.2) lib/rack/head.rb:11:in `call' actionpack (4.0.0) lib/action_dispatch/middleware/params_parser.rb:27:in `call' actionpack (4.0.0) lib/action_dispatch/middleware/flash.rb:241:in `call' rack (1.5.2) lib/rack/session/abstract/id.rb:225:in `context' rack (1.5.2) lib/rack/session/abstract/id.rb:220:in `call' actionpack (4.0.0) lib/action_dispatch/middleware/cookies.rb:486:in `call' activerecord (4.0.0) lib/active_record/query_cache.rb:36:in `call' activerecord (4.0.0) lib/active_record/connection_adapters/abstract/connection_pool.rb:626:in `call' activerecord (4.0.0) lib/active_record/migration.rb:369:in `call' actionpack (4.0.0) lib/action_dispatch/middleware/callbacks.rb:29:in `block in call' activesupport (4.0.0) lib/active_support/callbacks.rb:373:in `_run__2792846465963916895__call__callbacks' activesupport (4.0.0) lib/active_support/callbacks.rb:80:in `run_callbacks' actionpack (4.0.0) lib/action_dispatch/middleware/callbacks.rb:27:in `call' actionpack (4.0.0) lib/action_dispatch/middleware/reloader.rb:64:in `call' actionpack (4.0.0) lib/action_dispatch/middleware/remote_ip.rb:76:in `call' actionpack (4.0.0) lib/action_dispatch/middleware/debug_exceptions.rb:17:in `call' actionpack (4.0.0) lib/action_dispatch/middleware/show_exceptions.rb:30:in `call' railties (4.0.0) lib/rails/rack/logger.rb:38:in `call_app' railties (4.0.0) lib/rails/rack/logger.rb:21:in `block in call' activesupport (4.0.0) lib/active_support/tagged_logging.rb:67:in `block in tagged' activesupport (4.0.0) lib/active_support/tagged_logging.rb:25:in `tagged' activesupport (4.0.0) lib/active_support/tagged_logging.rb:67:in `tagged' railties (4.0.0) lib/rails/rack/logger.rb:21:in `call' actionpack (4.0.0) lib/action_dispatch/middleware/request_id.rb:21:in `call' rack (1.5.2) lib/rack/methodoverride.rb:21:in `call' rack (1.5.2) lib/rack/runtime.rb:17:in `call' activesupport (4.0.0) lib/active_support/cache/strategy/local_cache.rb:83:in `call' rack (1.5.2) lib/rack/lock.rb:17:in `call' actionpack (4.0.0) lib/action_dispatch/middleware/static.rb:64:in `call' railties (4.0.0) lib/rails/engine.rb:511:in `call' railties (4.0.0) lib/rails/application.rb:97:in `call' rack (1.5.2) lib/rack/lock.rb:17:in `call' rack (1.5.2) lib/rack/content_length.rb:14:in `call' rack (1.5.2) lib/rack/handler/webrick.rb:60:in `service' /Users/dariusgoore/.rvm/rubies/ruby-1.9.3-p194/lib/ruby/1.9.1/webrick/httpserver.rb:138:in `service' /Users/dariusgoore/.rvm/rubies/ruby-1.9.3-p194/lib/ruby/1.9.1/webrick/httpserver.rb:94:in `run' /Users/dariusgoore/.rvm/rubies/ruby-1.9.3-p194/lib/ruby/1.9.1/webrick/server.rb:191:in `block in start_thread'

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  • Sending double quote character to CreateProcess?

    - by karikari
    I want to send the double quote character to my CreateProcess function. How can I do the correct way? I want to send all of this characters: "%h" CreateProcess(L"C:\\identify -format ",L"\"%h\" trustedsnapshot.png",0,0,TRUE,NORMAL_PRIORITY_CLASS|CREATE_NO_WINDOW,0,0,&sInfo,&pInfo); Here is the full code: int ExecuteExternalFile() { SECURITY_ATTRIBUTES secattr; ZeroMemory(&secattr,sizeof(secattr)); secattr.nLength = sizeof(secattr); secattr.bInheritHandle = TRUE; HANDLE rPipe, wPipe; //Create pipes to write and read data CreatePipe(&rPipe,&wPipe,&secattr,0); STARTUPINFO sInfo; ZeroMemory(&sInfo,sizeof(sInfo)); PROCESS_INFORMATION pInfo; ZeroMemory(&pInfo,sizeof(pInfo)); sInfo.cb=sizeof(sInfo); sInfo.dwFlags=STARTF_USESTDHANDLES; sInfo.hStdInput=NULL; sInfo.hStdOutput=wPipe; sInfo.hStdError=wPipe; CreateProcess(L"C:\\identify",L" -format \"%h\" trustedsnapshot.png",0,0,TRUE,NORMAL_PRIORITY_CLASS|CREATE_NO_WINDOW,0,0,&sInfo,&pInfo); CloseHandle(wPipe); char buf[100]; DWORD reDword; CString m_csOutput,csTemp; BOOL res; do { res=::ReadFile(rPipe,buf,100,&reDword,0); csTemp=buf; m_csOutput+=csTemp.Left(reDword); }while(res); //return m_csOutput; float fvar; //fvar = atof((const char *)(LPCTSTR)(m_csOutput)); ori //fvar=atof((LPCTSTR)m_csOutput); fvar = _tstof(m_csOutput); const size_t len = 256; wchar_t buffer[len] = {}; _snwprintf(buffer, len - 1, L"%d", fvar); MessageBox(NULL, buffer, L"test print createprocess value", MB_OK); return fvar; } I need this function to return the integer value from the CreateProcess.

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  • Vietnamese character in .NET Console Application (UTF-8)

    - by DucDigital
    Im trying to write down an UTF8 string (Vietnamese) into C# Console but no success. Im running on windows 7. I tried to use the Encoding class that convert string to char[] to byte[] and then to String, but no help, the string is input directly fron the database. Here is some example Tôi tên là Ð?c, cu?c s?ng th?t vui v? tuy?t v?i It does not show the special character like : Ð or ?... instead it show up ?, much worse with the Encoding class. Does anyone can try this out or know about this problem? Thank you My code static void Main(string[] args) { XDataContext _new = new XDataContext(); Console.OutputEncoding = Encoding.GetEncoding("UTF-8"); string srcString = _new.Posts.First().TITLE; Console.WriteLine(srcString); // Convert the UTF-16 encoded source string to UTF-8 and ASCII. byte[] utf8String = Encoding.UTF8.GetBytes(srcString); byte[] asciiString = Encoding.ASCII.GetBytes(srcString); // Write the UTF-8 and ASCII encoded byte arrays. Console.WriteLine("UTF-8 Bytes: {0}", BitConverter.ToString(utf8String)); Console.WriteLine("ASCII Bytes: {0}", BitConverter.ToString(asciiString)); // Convert UTF-8 and ASCII encoded bytes back to UTF-16 encoded // string and write. Console.WriteLine("UTF-8 Text : {0}", Encoding.UTF8.GetString(utf8String)); Console.WriteLine("ASCII Text : {0}", Encoding.ASCII.GetString(asciiString)); Console.WriteLine(Encoding.UTF8.GetString(utf8String)); Console.WriteLine(Encoding.ASCII.GetString(asciiString)); } and here is the outstanding output Nhà báo Ä‘i há»™i báo Xuân UTF-8 Bytes: 4E-68-C3-A0-20-62-C3-A1-6F-20-C4-91-69-20-68-E1-BB-99-69-20-62-C3- A1-6F-20-58-75-C3-A2-6E ASCII Bytes: 4E-68-3F-20-62-3F-6F-20-3F-69-20-68-3F-69-20-62-3F-6F-20-58-75-3F- 6E UTF-8 Text : Nhà báo Ä‘i há»™i báo Xuân ASCII Text : Nh? b?o ?i h?i b?o Xu?n Nhà báo Ä‘i há»™i báo Xuân Nh? b?o ?i h?i b?o Xu?n Press any key to continue . . .

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  • Malformed Farsi characters on AWT

    - by jlover2010
    Hi As i started programming by jdk6, i had no problem in text components neither in awt nor in swing. But for labels or titles of awt components, yes : I couldn't have Farsi characters displayable on AWTs just as simple as Swing by typing them into the source code. lets check this SSCCE : import javax.swing.*; import java.awt.*; import java.io.*; import java.util.Properties; public class EmptyFarsiCharsOnAWT extends JFrame{ public EmptyFarsiCharsOnAWT() { super("????"); setDefaultCloseOperation(3); setVisible(rootPaneCheckingEnabled); } public static void main(String[] args) throws AWTException, IOException { JFrame jFrame = new EmptyFarsiCharsOnAWT(); MenuItem show ; // approach 1 = HardCoding : /* show = new MenuItem("\u0646\u0645\u0627\u06cc\u0634"); * */ // approach 2 = using simple utf-8 saved text file : /* BufferedReader in = new BufferedReader(new FileReader("farsiLabels.txt")); String showLabel = in.readLine(); in.close(); show = new MenuItem(showLabel); * */ // approach 3 = using properties file : FileReader in = new FileReader("farsiLabels.properties"); Properties farsiLabels = new Properties(); farsiLabels.load(in); show = new MenuItem(farsiLabels.getProperty("tray.show")); PopupMenu popUp = new PopupMenu(); popUp.add(show); // creating Tray object Image iconIamge = Toolkit.getDefaultToolkit().getImage("greenIcon.png"); TrayIcon trayIcon = new TrayIcon(iconIamge, null, popUp); SystemTray tray = SystemTray.getSystemTray(); tray.add(trayIcon); jFrame.setIconImage(iconIamge); } } Yes, i know each of three approaches in source code does right when you may test it from IDE , but if you make a JAR contains just this class, by means of NetBeans project clean&build ,you won't see the expected characters and will just get EMPTY/BLANK SQUARES ! Unfortunately, opposed to other situations i encountered before, here there is no way to avoid using awt and make use of Swing in this case. And this was just an SSCCE i made to show the problem and my recent (also first) application suffers from this subject. Note: it seems i can not attach anything, so the contents od the text file would be this: ????? and the contents of properties file: #Sun May 02 09:45:10 IRDT 2010 tray.show=????? but i don't think by giving you the unicode-scape sequence, these would be necessary any way... And i think should have to let you know I posted this question a while ago in SDN and "the Java Ranch" forums and other native forums and still I'm watching... By the way i am using latest version of Netbeans IDE... I will be so grateful if anybody has a solution to this damn AWT components never rendered any Farsi character for me... Thanks in advance

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  • mulformed Farsi characters on AWT

    - by jlover2010
    Hi As i started programming by jdk6, i had no problem in text components neither in awt nor in swing. But for labels or titles of awt components, yes : I couldn't have Farsi characters displayable on AWTs just as simple as Swing by typing them into the source code. lets check this SSCCE : import javax.swing.*; import java.awt.*; import java.io.*; import java.util.Properties; public class EmptyFarsiCharsOnAWT extends JFrame{ public EmptyFarsiCharsOnAWT() { super("????"); setDefaultCloseOperation(3); setVisible(rootPaneCheckingEnabled); } public static void main(String[] args) throws AWTException, IOException { JFrame jFrame = new EmptyFarsiCharsOnAWT(); MenuItem show ; // approach 1 = HardCoding : /* show = new MenuItem("\u0646\u0645\u0627\u06cc\u0634"); * */ // approach 2 = using simple utf-8 saved text file : /* BufferedReader in = new BufferedReader(new FileReader("farsiLabels.txt")); String showLabel = in.readLine(); in.close(); show = new MenuItem(showLabel); * */ // approach 3 = using properties file : FileReader in = new FileReader("farsiLabels.properties"); Properties farsiLabels = new Properties(); farsiLabels.load(in); show = new MenuItem(farsiLabels.getProperty("tray.show")); PopupMenu popUp = new PopupMenu(); popUp.add(show); // creating Tray object Image iconIamge = Toolkit.getDefaultToolkit().getImage("greenIcon.png"); TrayIcon trayIcon = new TrayIcon(iconIamge, null, popUp); SystemTray tray = SystemTray.getSystemTray(); tray.add(trayIcon); jFrame.setIconImage(iconIamge); } } Yes, i know each of three approaches in source code does right when you may test it from IDE , but if you make a JAR contains just this class (and its resources) by means of NetBeans project clean&build ,you won't see the expected characters and will just get EMPTY/BLANK SQUARES ! Unfortunately, opposed to other situations i encountered before, here there is no way to avoid using awt and make use of Swing in this case. And this was just an SSCCE i made to show the problem and my recent (also first) application suffers from this subject. And i think should have to let you know I posted this question a while ago in SDN and "the Java Ranch" forums and other native forums and still I'm watching... By the way i am using latest version of Netbeans IDE... I will be so grateful if anybody has a solution to this damn AWT components never rendered any Farsi character for me... Thanks in advance

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  • What am I encrypting wrong here?

    - by Katie Krueger
    So I have a wordplay project to do and I have to encrypt some characters. I am at the point where I am stuck, and when I run it and type 1 for encrypt it doesn't shift that many letters. It just prints the work over again. I am wondering what I could do to fix it where if I say "hello" it will print 1 character over and say "ifmmp" Thank you! import java.util.Scanner; public class WordPlayTester{ public static void main(String [] args){ String word, reverse=""; String original; int key= 0; String Menu= "1-Encrypt \n2-Decrypt \n3-Is Palindrome \n0-Quit \n-Select an option-"; Scanner in = new Scanner(System.in); System.out.println("-Type any word-"); word = in.nextLine(); System.out.println(Menu); int choice=in.nextInt(); if(choice==1) { System.out.println("Insert a Key number"); int select= in.nextInt(); for (int i=0; i < word.length(); i++) { char c = word.charAt(i); if (c >= 'A' && c <= 'Z') { c = (char)(c - 64); int n = c+1; n = n % 26; if (n < 0) { n = n + 26; } c = (char)(n + 65); } System.out.println(c); } } else if(choice==3) { int length = word.length(); for ( int i = length - 1 ; i >= 0 ; i-- ) reverse = reverse + word.charAt(i); if (word.equals(reverse)) System.out.println("Your word is a palindrome."); else System.out.println("Your word is not a palindrome."); } else if(choice==0) { System.exit(0); } else { System.out.println(Menu); } } }

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  • Android: How/where to put gesture code into IME?

    - by CardinalFIB
    Hi, I'm new to Android but I'm trying to create an IME that allows for gesture-character recognition. I can already do simple apps that perform gesture recognition but am not sure where to hook in the gesture views/obj with an IME. Here is a starting skeleton of what I have for the IME so far. I would like to use android.gesture.Gesture/Prediction/GestureOverlayView/OnGesturePerformedListener. Does anyone have advice? -- CardinalFIB gestureIME.java public class gestureIME extends InputMethodService { private static Keyboard keyboard; private static KeyboardView kView; private int lastDisplayWidth; @Override public void onCreate() { super.onCreate(); } @Override public void onInitializeInterface() { int displayWidth; if (keyboard != null) { displayWidth = getMaxWidth(); if (displayWidth == lastDisplayWidth) return; else lastDisplayWidth = getMaxWidth(); } keyboard = new GestureKeyboard(this, R.xml.keyboard); } @Override public View onCreateInputView() { kView = (KeyboardView) getLayoutInflater().inflate(R.layout.input, null); kView.setOnKeyboardActionListener(kListener); kView.setKeyboard(keyboard); return kView; } @Override public View onCreateCandidatesView() { return null; } @Override public void onStartInputView(EditorInfo attribute, boolean restarting) { super.onStartInputView(attribute, restarting); kView.setKeyboard(keyboard); kView.closing(); //what does this do??? } @Override public void onStartInput(EditorInfo attribute, boolean restarting) { super.onStartInput(attribute, restarting); } @Override public void onFinishInput() { super.onFinishInput(); } public KeyboardView.OnKeyboardActionListener kListener = new KeyboardView.OnKeyboardActionListener() { @Override public void onKey(int keyCode, int[] otherKeyCodes) { if(keyCode==Keyboard.KEYCODE_CANCEL) handleClose(); if(keyCode==10) getCurrentInputConnection().commitText(String.valueOf((char) keyCode), 1); //keyCode RETURN } @Override public void onPress(int primaryCode) {} // TODO Auto-generated method stub @Override public void onRelease(int primaryCode) {} // TODO Auto-generated method stub @Override public void onText(CharSequence text) {} // TODO Auto-generated method stub @Override public void swipeDown() {} // TODO Auto-generated method stub @Override public void swipeLeft() {} // TODO Auto-generated method stub @Override public void swipeRight() {} // TODO Auto-generated method stub @Override public void swipeUp() {} // TODO Auto-generated method stub }; private void handleClose() { requestHideSelf(0); kView.closing(); } } GestureKeyboard.java package com.android.jt.gestureIME; import android.content.Context; import android.inputmethodservice.Keyboard; public class GestureKeyboard extends Keyboard { public GestureKeyboard(Context context, int xmlLayoutResId) { super(context, xmlLayoutResId); } } GesureKeyboardView.java package com.android.jt.gestureIME; import android.content.Context; import android.inputmethodservice.KeyboardView; import android.inputmethodservice.Keyboard.Key; import android.util.AttributeSet; public class GestureKeyboardView extends KeyboardView { public GestureKeyboardView(Context context, AttributeSet attrs) { super(context, attrs); } public GestureKeyboardView(Context context, AttributeSet attrs, int defStyle) { super(context, attrs, defStyle); } @Override protected boolean onLongPress(Key key) { return super.onLongPress(key); } } keyboard.xml <?xml version="1.0" encoding="utf-8"?> <Keyboard xmlns:android="http://schemas.android.com/apk/res/android" android:keyWidth="10%p" android:horizontalGap="0px" android:verticalGap="0px" android:keyHeight="@dimen/key_height" > <Row android:rowEdgeFlags="bottom"> <Key android:codes="-3" android:keyLabel="Close" android:keyWidth="20%p" android:keyEdgeFlags="left"/> <Key android:codes="10" android:keyLabel="Return" android:keyWidth="20%p" android:keyEdgeFlags="right"/> </Row> </Keyboard> input.xml <?xml version="1.0" encoding="utf-8"?> <com.android.jt.gestureIME.GestureKeyboardView xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/gkeyboard" android:layout_alignParentBottom="true" android:layout_width="fill_parent" android:layout_height="wrap_content" />

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  • error in assigning a const character to an unsigned char array in C++

    - by mekasperasky
    #include <iostream> #include <fstream> #include <cstring> using namespace std; typedef unsigned long int WORD; /* Should be 32-bit = 4 bytes */ #define w 32 /* word size in bits */ #define r 12 /* number of rounds */ #define b 16 /* number of bytes in key */ #define c 4 /* number words in key */ /* c = max(1,ceil(8*b/w)) */ #define t 26 /* size of table S = 2*(r+1) words */ WORD S [t],L[c]; /* expanded key table */ WORD P = 0xb7e15163, Q = 0x9e3779b9; /* magic constants */ /* Rotation operators. x must be unsigned, to get logical right shift*/ #define ROTL(x,y) (((x)<<(y&(w-1))) | ((x)>>(w-(y&(w-1))))) #define ROTR(x,y) (((x)>>(y&(w-1))) | ((x)<<(w-(y&(w-1))))) void RC5_DECRYPT(WORD *ct, WORD *pt) /* 2 WORD input ct/output pt */ { WORD i, B=ct[1], A=ct[0]; for (i=r; i>0; i--) { B = ROTR(B-S [2*i+1],A)^A; A = ROTR(A-S [2*i],B)^B; } pt [1] = B-S [1] ;pt [0] = A-S [0]; } void RC5_SETUP(unsigned char *K) /* secret input key K 0...b-1] */ { WORD i, j, k, u=w/8, A, B, L [c]; /* Initialize L, then S, then mix key into S */ for (i=b-1,L[c-1]=0; i!=-1; i--) L[i/u] = (L[i/u]<<8)+K[ i]; for (S [0]=P,i=1; i<t; i++) S [i] = S [i-1]+Q; for (A=B=i=j=k=0; k<3*t; k++,i=(i+1)%t,j=(j+1)%c) /* 3*t > 3*c */ { A = S[i] = ROTL(S [i]+(A+B),3); B = L[j] = ROTL(L[j]+(A+B),(A+B)); } } void printword(WORD A) { WORD k; for (k=0 ;k<w; k+=8) printf("%02.2lX",(A>>k)&0xFF); } int main() { WORD i, j, k, pt [2], pt2 [2], ct [2] = {0,0}; unsigned char key[b]; ofstream out("cpt.txt"); ifstream in("key.txt"); if(!in) { cout << "Cannot open file.\n"; return 1; } if(!out) { cout << "Cannot open file.\n"; return 1; } key="111111000001111"; RC5_SETUP(key); ct[0]=2185970173; ct[1]=3384368406; for (i=1;i<2;i++) { RC5_DECRYPT(ct,pt2); printf("\n plaintext "); printword(pt [0]); printword(pt[1]); } return 0; } When I compile this code, I get two warnings and also an error saying that I can't assign a char value to my character array. Why is that?

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  • error in assigning a const character to a usigned char array in C++

    - by mekasperasky
    #include <iostream> #include <fstream> #include <cstring> using namespace std; typedef unsigned long int WORD; /* Should be 32-bit = 4 bytes */ #define w 32 /* word size in bits */ #define r 12 /* number of rounds */ #define b 16 /* number of bytes in key */ #define c 4 /* number words in key */ /* c = max(1,ceil(8*b/w)) */ #define t 26 /* size of table S = 2*(r+1) words */ WORD S [t],L[c]; /* expanded key table */ WORD P = 0xb7e15163, Q = 0x9e3779b9; /* magic constants */ /* Rotation operators. x must be unsigned, to get logical right shift*/ #define ROTL(x,y) (((x)<<(y&(w-1))) | ((x)>>(w-(y&(w-1))))) #define ROTR(x,y) (((x)>>(y&(w-1))) | ((x)<<(w-(y&(w-1))))) void RC5_DECRYPT(WORD *ct, WORD *pt) /* 2 WORD input ct/output pt */ { WORD i, B=ct[1], A=ct[0]; for (i=r; i>0; i--) { B = ROTR(B-S [2*i+1],A)^A; A = ROTR(A-S [2*i],B)^B; } pt [1] = B-S [1] ;pt [0] = A-S [0]; } void RC5_SETUP(unsigned char *K) /* secret input key K 0...b-1] */ { WORD i, j, k, u=w/8, A, B, L [c]; /* Initialize L, then S, then mix key into S */ for (i=b-1,L[c-1]=0; i!=-1; i--) L[i/u] = (L[i/u]<<8)+K[ i]; for (S [0]=P,i=1; i<t; i++) S [i] = S [i-1]+Q; for (A=B=i=j=k=0; k<3*t; k++,i=(i+1)%t,j=(j+1)%c) /* 3*t > 3*c */ { A = S[i] = ROTL(S [i]+(A+B),3); B = L[j] = ROTL(L[j]+(A+B),(A+B)); } } void printword(WORD A) { WORD k; for (k=0 ;k<w; k+=8) printf("%02.2lX",(A>>k)&0xFF); } int main() { WORD i, j, k, pt [2], pt2 [2], ct [2] = {0,0}; unsigned char key[b]; ofstream out("cpt.txt"); ifstream in("key.txt"); if(!in) { cout << "Cannot open file.\n"; return 1; } if(!out) { cout << "Cannot open file.\n"; return 1; } key="111111000001111"; RC5_SETUP(key); ct[0]=2185970173; ct[1]=3384368406; for (i=1;i<2;i++) { RC5_DECRYPT(ct,pt2); printf("\n plaintext "); printword(pt [0]); printword(pt[1]); } return 0; } when i run this code i get two warnings and also an error saying that i cant assign a char value to my character array . Why is that ?

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  • Per-vertex animation with VBOs: VBO per character or VBO per animation?

    - by charstar
    Goal To leverage the richness of well vetted animation tools such as Blender to do the heavy lifting for a small but rich set of animations. I am aware of additive pose blending like that from Naughty Dog and similar techniques but I would prefer to expend a little RAM/VRAM to avoid implementing a thesis-ready pose solver. I would also like to avoid implementing a key-frame + interpolation curve solver (reinventing Blender vertex groups and IPOs), if possible. Scenario Meshes are animated using either skeletons (skinned animation) or some form of morph targets (i.e. per-vertex key frames). However, in either case, the animations are known in full at load-time, that is, there is no physics, IK solving, or any other form of in-game pose solving. The number of character actions (animations) will be limited but rich (hand-animated). There may be multiple characters using a each mesh and its animations simultaneously in-game (they will likely be at different frames of the same animation at the same time). Assume color and texture coordinate buffers are static. Current Considerations Much like a non-shader-powered pose solver, create a VBO for each character and copy vertex and normal data to each VBO on each frame (VBO in STREAMING). Create one VBO for each animation where each frame (interleaved vertex and normal data) is concatenated onto the VBO. Then each character simply has a buffer pointer offset based on its current animation frame (e.g. pointer offset = (numVertices+numNormals)*frameNumber). (VBO in STATIC) Known Trade-Offs In 1 above: Each VBO would be small but there would be many VBOs and therefore lots of buffer binding and vertex copying each frame. Both client and pipeline intensive. In 2 above: There would be few VBOs therefore insignificant buffer binding and no vertex data getting jammed down the pipe each frame, but each VBO would be quite large. Are there any pitfalls to number 2 (aside from finite memory)? I've found a lot of information on what you can do, but no real best practices. Are there other considerations or methods that I am missing?

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  • How do I prevent my platformer's character from clipping on wall tiles?

    - by Jonathan Hobbs
    Currently, I have a platformer with tiles for terrain (graphics borrowed from Cave Story). The game is written from scratch using XNA, so I'm not using an existing engine or physics engine. The tile collisions are described pretty much exactly as described in this answer (with simple SAT for rectangles and circles), and everything works fine. Except when the player runs into a wall whilst falling/jumping. In that case, they'll catch on a tile and begin thinking they've hit a floor or ceiling that isn't actually there. The player is moving right and falling downwards. So after movement, collisions are checked - and first, it turns out the player character is colliding with the tile 3rd from the floor, and pushed upwards. Second, he's found to be colliding with the tile beside him, and pushed sideways - the end result being the player character thinks he's on the ground and isn't falling, and 'catches' on the tile for as long as he's running into it. I could solve this by defining the tiles from top to bottom instead, which makes him fall smoothly, but then the inverse case happens and he'll hit a ceiling that isn't there when jumping upwards against the wall. How should I approach resolving this, so that the player character can just fall along the wall as it should?

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  • How can I get my first-person character in Unity to move to a ledge with an animation?

    - by BallzOfSteel
    I'm trying to get this to happen: The character walks up to a large crate, the player presses a button, and an animation starts playing where the character climbs up on to the crate. (all in first person view). So far I tried this with normal "First Person Controller" Prefab in Unity. My code so far: function OnTriggerStay(other : Collider){ if(other.tag == "GrabZone"){ if(Input.GetKeyDown("e")){ animation.Play("JumpToLedge"); } } } However when i use this on The FPC it will always play from the position the animation is created on. I also tried to create an empty game object, placing the FPC in there. Gives same effect. I also tried just animating the graphics of the FPC alone. This seems to work but since the Character Controller itself is not animated that stays onthe ground. So the whole FPC wont work anymore. Is there anyway i could let this animation play on the local position the player is on at that time? Or can you think of any other logical solution for a grab and climb?

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  • html-encode output && incorrect string error

    - by fusion
    my data includes arabic characters which looks like garbage in mysql but displays correctly when run on browser. my questions: how do i html-encode the output? if i add this to all my files: <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> i get this error: Error: Incorrect string value: '\xE4\xEE\xC3\xD8\xEF\xE6...' for column 'cQuotes' at row 1 i'm working on php/mysql platform. insertion form in html: <!doctype html> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> <title>Your Favorite Quotes</title> <link rel="stylesheet" type="text/css" href="style.css" /> <link rel="stylesheet" href="css/validationEngine.jquery.css" type="text/css" media="screen" charset="utf-8" /> <script type="text/javascript" src="scripts/jquery-1.4.2.js"></script> <script src="scripts/jquery.validationEngine-en.js" type="text/javascript"></script> <script src="scripts/jquery.validationEngine.js" type="text/javascript"></script> <script type="text/javascript"> $(document).ready(function() { $("#submitForm").validationEngine() }) </script> </head> <body> <div class="container"> <div class="center_div"> <h2>Submit Your Quote</h2> <fieldset> <form id="submitForm" action="qinsert.php" method="post"> <div class="field"> <label>Author: </label> <input id="author" name="author" type="text" class="validate[required,custom[onlyLetter],length[0,100]]"> </div><br /> <div class="field"> <label>Quote: </label> <textarea id="quote" name="quote" class="validate[required, length[0,1000]]"></textarea> <br /> </div> <input id="button1" type="submit" value="Submit" class="submit" /><br /> <input id="button2" type="reset" value="Reset" /> </form> </fieldset> </div> </div> </body> </html> ////////////////////// query in php: //<?php //header('Content-Type: text/html; charset=UTF-8'); //?> <!doctype html> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> <link rel="stylesheet" type="text/css" href="style2.css" /> <title>Your Quote Databank</title> </head> <body> <?php include 'config.php'; echo "Connected <br />"; //check for quotes and apostrophes $author = ''; $quote = ''; $author = $_POST['author']; $quote = $_POST['quote']; $author = mysql_real_escape_string(trim($author)); $quote = mysql_real_escape_string(trim($quote)); //************************** //validating data $query = "SELECT * FROM Quotes where cQuotes = '$quote' limit 1;"; $result = mysql_query($query, $conn); //now check that the number of rows is 0 if (mysql_num_rows($result) > 0 ) { header("Location: /error.html"); exit; } //inserting data //mysql_query("SET NAMES 'utf8'"); //mysql_query("SET CHARACTER SET utf8"); $sql="INSERT INTO Quotes (vauthor, cquotes) VALUES ('$author', '$quote')"; if (!mysql_query($sql,$conn)) { die('Error: ' . mysql_error()); } echo "<div class='container'><p><label class='lbl_record'> Record Added Successfully!</label>"; echo "<a href='qform.html'> Submit a New Quote!</a></p>"; //************************** //selecting data $result = mysql_query("SELECT * FROM Quotes ORDER BY idQuotes DESC"); echo "<div class='center_div'>"; echo "<table> <thead> <tr> <th>Author</th> <th>Quotes</th> </tr> </thead>"; while($row = mysql_fetch_array($result)) { echo "<tbody><tr>"; echo "<td width='150px'>" . $row['vAuthor'] . "</td>"; echo "<td>" . $row['cQuotes'] . "</td>"; echo "</tr>"; } echo "</tbody></table>"; echo "</div></div>"; //************************** include 'close_config.php'; ?> </body> </html>

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