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  • How can I stay focused and motivated on a project?

    - by RTS
    I'm working on starting my own software development business, but I've noticed that I have major issues getting projects out by their deadlines, and in general getting them out of the "almost-done" stage. I feel my problem is that I like complex programming too much, and I end up rewriting code to make it cleaner/more efficient/less error prone as a means of putting off more "boring" development. I end up with polished applications at the end, but I spend twice as long on the project as I should have. If I ever want my company to succeed, I need to work on staying focused on what actually needs to be done, so the question is: What techniques do you use to keep yourself focused and motivated on a project, in your career?

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  • Where can I get a definition of how the code is laid out in VB.NET 2010?

    - by ByteWorker
    I am just starting out learning Visual Basic 2010. I have books and videos. The books all seem to be written for people who have some programming experience, even the books that say they are for beginners. The videos were great until they started talking about variables. I got the basics of them but they started into complicated variables and I don’t see the need for them right away. Where can I go to see code for fairly intricate applications written out, with an over lay of definitions of which part of the code is a method as opposed to a class and so on? Also, I am working at a company that does not use SQL. So I need to use Access 2007 for all of my tables. Is there much of a difference to the coding?

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  • Will javascript be in the HTML5 standard

    - by Robz
    I'm pretty new to the web development scene, and I just want to be absolutely clear on this because I've read a few conflicting statements. I was under the impression that "html5" is a particular way of constructing xml to represent data for a webpage and "javascript" is a programming language that runs as client-side code in the browser. But left and right I see APIs for javascript (workers, geolocation, local storage, etc.) being referred to as an "html5 technology". Wikipedia says that html5 doesn't have a standard yet, so I can't look it up to see if it somehow mandates stuff about javascript. So will APIs for javascript somehow be apart of the html5 standard? Or has it become a common bad practice to label javascript APIs "html5 technology"?

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  • How do you usually manage callbacks in Java using Swing library?

    - by none
    I'm quite new to the Java Swing programming, and GUI development as well. As a beginner, I'm currently reading Design Pattern, but finding what I'm looking for is quite hard, most of the times. So far, I've never had huge problems defining a view hierarchy - I just use to subclass component from component. But the hard-to-do here is how managing callbacks, which often become hard to maintain due to the hard code. During my last projects, I tried to separate GUI, Listener and Callbacker objects which cooperated together, but in this way it was really hard adding new features. So, which kind of best patterns or best practices do you tend to use when trying to maintain, add new features or even worst avoid to hard-code classes which manage callbacks method in this kind of frameworks (mainly Java Swing)?

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  • What kind of programs/solutions can only be written with OOP or are too hard to achieve without it?

    - by user1598390
    Paraphrasing a recent question: What is Object Oriented Programming ill-suited for? I would like to ask the opposite question: What kind of programs cannot be written unless you use OOP? What kind of programs are not recommended to be written using non-OOP techniques? What kind of programs need OOP in order to even be written? What kind of programs would be too hard to write without OOP ? The answer to this question can help sell the idea of OOP to project leaders that have no special interest in code quality. At least they could buy the idea if one shows them the kind of things that are not even possible unless you use OOP.

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  • What are the challenges and benefits of writing games with a functional language?

    - by McMuttons
    While I know that functional languages aren't the most commonly used for game writing, there are a lot of benefits associate with them that seem like they would be interesting in any programming context. Especially the ease of parallelization I would think could be very useful as focus is moving toward more and more processors. Also, with F# as a new member of the .NET family, it can be used directly with XNA, for example, which lowers the threshold quite a bit, as opposed to going with LISP, Haskell, Erlang, etc. If anyone has experience writing games with functional code, what has turned out to be the positives and negatives? What was it suited for, what not? Edit: Finding it hard to decide that there's a single good answer for this, so it's probably better suited as a community wiki post.

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  • Which libraries I need for projects in Mono Develop to work Properly?

    - by Curious Apprentice
    I want to test each and every project type available on mono. But due to some package dependencies Im unable to run any of "Hello World" project. I have less idea what libraries I need for what. Few days back I have installed gtk-sharp2 but still while running an VB.net Gtk# or C# Gtk# Im getting compilation errors that cli.Gtk does not exist. Is there a way through which I can solve all dependencies by one click ?! I atleast once want to try learning linux app programming. Without the proper tools it is not possible. Please help :) Mono Develop Version : 2.8.6.3 Ubuntu 12.04 32 Bit

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  • Which tasks should a beginner, intermediate and advanced rails developer be able to complete?

    - by raouldeveloper
    I have been programming ROR for about a year now, and I think I am ready to start working on a project for someone else. The problem is that job postings for contractors don't really tell you which specific tasks you should be able to do at different experience levels (in rails and other technologies), so I don't know where to pitch myself. I think I am somewhere between junior and mid-level, but who knows? So my question is: Which actual tasks should an junior programmer be able to do at, say, $35 an hour, which actual tasks should an intermediate programmer be able to do at, lets say, $75 an hour, and which actual tasks should an advanced programmer be able to do at, oh say, $140 an hour? One or two examples should suffice.

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  • How strict are standard employer IP agreements about coding outside of work?

    - by JosephRT
    I'm in negotiations for a position with a large corporation and I'm reading their employment terms. In their IP/copyright section they state that anything that I do outside of work that is "similar" to what I perform on the job is also theirs. I understand that it's intentionally very vague to protect them, but I'm also a little nervous that it could be abused. The way I read it, anything I produce outside of work could be claimed as well, because it would fall under "programming". Is this relatively standard? Could I negotiate more specific terms (I have asked if I could get clarification)? Should I be worried that they could abuse this? I just don't want to be caught in a situation where come up with a (potentially) great idea outside of work and they swoop down and lay claim to it.

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  • Which game library/engine to choose?

    - by AllTheThingsSheSaid
    I'm not a programming beginner at all. I've tried 2 libraries/engines so far, allegro and Unity. For allegro. i think its not good if i wanna make a career in gaming industry since its not powerful enough. I don't feel comfortable with unity. Its more like a software like photoshop or flash. You can do almost everything with pre-defined functions, tools and with less coding. I need something which offers less tools and pre defined functions and more coding work. It would be awesome if its free and c/c++ based. I need both 2D/3D. and please, don't tell me to make my own library, i am not "that" advance. Any other information about gaming industry would be greatly appreciated.

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  • Scripted Motion Paths (?) (XNA)

    - by Peteyslatts
    Ok, so the title isn't the greatest because this is a lot more general. Say I want to have the player be able to hit A and have their ship model roll to the right, and shift to the right of the screen, while the camera stays centered. Would I do that through programming (ie. set waypoints for the model and keep the camera focus still) or do it through animation ( so the ship model actually rolls and moves right, and just play those frames)(I actually don't know how to do this kind of 3D animation yet, haven't looked into it. Adding it to my To Do List) This is a really vague question I know, I'll try and answer any questions. Thanks, Peter

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  • Creating an OpenGL FPS camera: I have the position and orientation vectors, now what?

    - by Synthetix
    I have been struggling to create a first person camera in OpenGL ES 2.0 without using gluLookAt(). I grab the camera's orientation vectors (the way it's looking) from the current modelview matrix, and use that to calculate the new forward/backward (Z) translation value. I then calculate the strafe (X) value from the dot product of Z and Y (which is always 1.0). So, I have all the information I need to create a view matrix, but how do I do that without using gluLookAt? Almost all the examples I've seen use gluLookAt, but no such function exists in OpenGL ES 2.0. Besides, one of the moderators on cprogramming.com mentioned that gluLookAt is not appropriate for FPS cameras: http://cboard.cprogramming.com/game-programming/135390-how-properly-move-strafe-yaw-pitch-camera-opengl-glut-using-glulookat.html I am really confused by all the conflicting information I'm getting. I just want to create a first person camera that goes forward (W,S keys), side-to-side (A,D keys) and rotates around its center (Y axis only), Wolfenstein style. Any help on this would be much appreciated!

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  • Multiple ( V- / I- ) Buffers, is it sane?

    - by Techie
    Currently I am developing an RTS game using XNA ( / ANX.Framework ). There is one thing bothers me. I am not sure in what way or how to organise Buffers. Should I use a new Vertexbuffer for any object ( e.g. a Char, a Table, an model ) or is it better to use ONE HUGE/ BIG Buffer to store any geometry in? I am still new to 3D Programming though I finished yet couple games using DirectX 9. Well, I hope this question qin't a duplicate and I appreciate any answer leading me into the right direction.

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  • Accepting a numerical range in a function call

    - by dekpos
    I have encountered two ways of doing it: void foo(int from, int to); /* 'from' inclusive, 'to' exclusive */ void foo(int startIndex, int rangelength); Has one style historically been preferred over the other? If so, was it just a matter of convention or was it due to some deeper underlying reason? I'm currently programming in Java and noticed that the Arrays class uses the former style. The exclusivity of the to argument felt somewhat unintuitive to me, which led me to ask this question.

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  • How do I know if I've gone too far with processing things in a game?

    - by ThePlan
    A common programming quote I see every day is: Premature optimization is the root of all evil! I admit I'm one of those guys that like to do premature optimization in a pretty obssessive manner but that's probably because I'm not aware how powerful modern processors are. I can think of lots of sollutions for a problem, but all of them are tough on the memory side, and I keep thinking "This will hurt me more in the future when I'll have to re-do it because it's bad performance-wise." How do you know when the code you are thinking of is going too far and is not a case of premature optimization? How much can your game handle at a time before performance becomes a problem?

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  • More complex learning source for C# .NET [closed]

    - by Leron
    By complex I don't mean more difficult but including a larger area of possibilities cover. I've started a few years ago with PHP and the transition from learning the syntax of the language and the basic logical structures to working with databases, including JavaScript and so on was very short. And now I'm more interested in studying working with languages like Java/C#. Recently I spend a lot of time reading and writing some simple console applications, I've read almost 2K pages for C# programming and still don't know how to connect to database for example. Just for info I'm interested in web development, socket programing and live streaming, don't know if I'm exceeding myself too much writing that but despite that I want to find some books/internet sources where I can extend my current knowledge of C#/.NET, start using database queries, maybe try something more complicated webwise.

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  • How can I build this payment receipt/booking application?

    - by Festus
    I'm planning to build a payment receipt/booking application for a media company with several branches in different locations. The application should be able to move data across the network/internet to a central database where the administrator/accountant in a different location will be able to see the result of the entire job for the day from each branch. Application will run on windows environment. Will be able to send result of the booking to a Point Of Sales printer for print output. Now, I'm confused about choosing the right programming language to accomplish this task. I'm between beginner/intermediate level in PHP, I know HTML/CSS and JavaScript. I have tried to do this in PHP but, I'm face with several challenges and I fear for the POS part since PHP application run on the web browser. I don't know if python will be best suited for this and how long will it take someone with my experience level to pick up python. Any suggestion will be highly appreciated.

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  • What are steps in making an operating system in C ? [duplicate]

    - by ps06756
    This question already has an answer here: Compiler/OS Design - Where to start [closed] 3 answers I am trying to make an my own OS. This is for educational purpose only, so that I get to understand the internals as well as get a good idea of low level programming. I have some prior application development experience in C#/python/C++/C. I am a noob in assembly language(very less experience and knowledge). I understand that in writing an operating system,we can't go without assembly language. Currently, I have just printed a string in assembly language in the boot sector using qemu and BIOS interrupts. What I want is that, can someone specifically point out the steps that I need to follow to make my operating systems run C programs. So that, I can start writing my OS in C. Any other piece of advice to help a newbie, regarding the same is also welcome. Although, I have looked into many os development related tutorials/websites, I can't seem to find this information anywhere.

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  • Android Java: Way to effectively pause system time while debugging?

    - by TheMaster42
    In my project, I call nanoTime and use that to get a deltaTime which I pass to my entities and animations. However, while debugging (for example, stepping through my code), the system time on my phone is happily chugging along, so it's impossible to look at, say, two sequential frames of data in the debugger (since by the time I'm done looking at the first frame, the system time has continued to move ahead by seconds or even minutes). Is there a programming practice or method to pause the system clock (or a way for my code to intercept and fake my deltaTime) whenever I pause execution from the debugger? Additional Information: I'm using Eclipse Classic with the ADT plugin and a Samsung SII, coding in Java. My code invoking nanoTime: http://pastebin.com/0ZciyBtN I do all display via a Canvas object (2D sprites and animations).

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  • How to name a clamp function that only clamps from one side?

    - by dog_funtom
    Clamp() is a function that ensures that provided variable is in provided range. You can find such function in .NET, in Unity, and probably anywhere. While it is useful, I often need to clamp my value from one side only. For example, to ensure that float is always non-negative or always positive (like radius value from inspector). I used names ClampFromAbove() and ClampFromBelow(), but I wonder if such names is good or even grammatically valid in programming-English. Also, it probably make sense to distinguish non-negative case too. How'd you name such function? Something like EnsureNonNegative()? My intention is creating pair of extension methods and use them like this: var normalizedRadius = originalRadius.ClampFromBelow(0.0001); var distance = someVector.Magnitude.ClampFromAbove(maxDistance);

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  • Garbage Collection Basics

    - by mikew_co
    Java Is an awesome programming language and platform. One of its better features is automatic garbage collection. Ever wondered how that works? I have written an online web course outlining the basics. Much of what is included has been published before in various white papers and such. However, this is updated for JDK 7 and includes some nice illustrations of the steps involved. Hope you like it. Garbage Collection Basics. A follow-on web course on the G1 garbage collector should follow in a week or so.

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  • Ruby on rails not popular in big international IT companies?

    - by maro
    I would like to ask you for advice more experienced ROR developers. I am new in programming and like to idea of ROR and I am before the decision on which programing language to specialize Java vs ROR. In the future I wish to learn for bigger international IT companies (IBM, Accenture etc.) but as I am reading their job openings, most of them are hiring Java, C++, .NET... Is the ROR used only in startups or also in bigger companies as well? What should be the reasons of their preference of Java over ROR?

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  • What framework for text rating site?

    - by problemofficer
    I want to start a "rate my"-style site. The rated objects are mostly texts. I want it to be rather simple. Features I need: object rating (thumb up, thumb down) object comments object tags related object presentation based on tags user authentication and management private message system sanity checks for text inputs (i.e. prevention of code injections) cache open source runs on GNU/Linux I would gladly take something that is tailored for my scenario but a generic framework would be fine too. I simply don't want to write stuff like user authentication that is been written a million times and risking security flaws. Programming language is irrelevant but python/php preferred.

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  • How to handle situation of programmer stealing credit for your project [on hold]

    - by shorecc
    There is a coworker who has stolen credit for my work. I created a system that will show live statuses of printing machines throughout the plant. There was one glitch in it so the coworker made an improvement and then re-wrote the entire system (copying 90% of my code, yet he added a new piece of hardware then took over the project). Now he asks me programming questions from time to time. I don't mind teaching coworkers how to program, but since he has stolen my ideas and credit in the past I am reluctant to teach him all I know. Today he asks me for a particularly challenging algorithm for this system. His code now looks exactly like the way I would program! How would you handle the situation? How can I decline helping him without appearing to not being a team player?

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  • Java Thriving in Oracle's hands

    - by Tori Wieldt
    IDC has published a Technology Assessment of Oracle's stewardship of Java titled "The State of Java: Two and a Half Years After the Acquisition." The overall IDC opinion is that Java under Oracle's stewardship is thriving. Report highlights include: The successful delivery of Java SE 7, which had been stalled at Sun Microsystems Articulation of realistic road maps for Java EE 7 and Java SE 8 The healthy growth of the Java ecosystem The decisiveness with which Oracle handled the Apache Harmony dispute Key vendors joining the OpenJDK including IBM, Apple, and SAP More and more programming languages being hosted on the Java Virtual Machine(JVM) Java's role in major computing trends including Mobile, Cloud, Big Data and Social You can access the full report here (PDF).

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