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  • How do you include additional files using VS2010 web deployment packages?

    - by Jason
    I am testing out using the new web packaging functionality in visual studio 2010 and came across a situation where I use a pre-build event to copy required .dll's into my bin folder that my app relies on for API calls. They cannot be included as a reference since they are not COM dlls that can be used with interop. When I build my deployment package those files are excluded when I choose the option to only include the files required to run the app. Is there a way to configure the deployment settings to include these files? I have had no luck finding any good documentation on this.

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  • Reference a GNU C (POSIX) DLL built in GCC against Cygwin, from C#/NET

    - by Dale Halliwell
    Here is what I want: I have a huge legacy C/C++ codebase written for POSIX, including some very POSIX specific stuff like pthreads. This can be compiled on Cygwin/GCC and run as an executable under Windows with the Cygwin DLL. What I would like to do is build the codebase itself into a Windows DLL that I can then reference from C# and write a wrapper around it to access some parts of it programatically. I have tried this approach with the very simple "hello world" example at http://www.cygwin.com/cygwin-ug-net/dll.html and it doesn't seem to work. #include <stdio.h> extern "C" __declspec(dllexport) int hello(); int hello() { printf ("Hello World!\n"); return 42; } I believe I should be able to reference a DLL built with the above code in C# using something like: [DllImport("kernel32.dll")] public static extern IntPtr LoadLibrary(string dllToLoad); [DllImport("kernel32.dll")] public static extern IntPtr GetProcAddress(IntPtr hModule, string procedureName); [DllImport("kernel32.dll")] public static extern bool FreeLibrary(IntPtr hModule); [UnmanagedFunctionPointer(CallingConvention.Cdecl)] private delegate int hello(); static void Main(string[] args) { var path = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "helloworld.dll"); IntPtr pDll = LoadLibrary(path); IntPtr pAddressOfFunctionToCall = GetProcAddress(pDll, "hello"); hello hello = (hello)Marshal.GetDelegateForFunctionPointer( pAddressOfFunctionToCall, typeof(hello)); int theResult = hello(); Console.WriteLine(theResult.ToString()); bool result = FreeLibrary(pDll); Console.ReadKey(); } But this approach doesn't seem to work. LoadLibrary returns null. It can find the DLL (helloworld.dll), it is just like it can't load it or find the exported function. I am sure that if I get this basic case working I can reference the rest of my codebase in this way. Any suggestions or pointers, or does anyone know if what I want is even possible? Thanks. Edit: Examined my DLL with Dependency Walker (great tool, thanks) and it seems to export the function correctly. Question: should I be referencing it as the function name Dependency Walker seems to find (_Z5hellov)? Edit2: Just to show you I have tried it, linking directly to the dll at relative or absolute path (i.e. not using LoadLibrary): [DllImport(@"C:\.....\helloworld.dll")] public static extern int hello(); static void Main(string[] args) { int theResult = hello(); Console.WriteLine(theResult.ToString()); Console.ReadKey(); } This fails with: "Unable to load DLL 'C:.....\helloworld.dll': Invalid access to memory location. (Exception from HRESULT: 0x800703E6) *Edit 3: * Oleg has suggested running dumpbin.exe on my dll, this is the output: Dump of file helloworld.dll File Type: DLL Section contains the following exports for helloworld.dll 00000000 characteristics 4BD5037F time date stamp Mon Apr 26 15:07:43 2010 0.00 version 1 ordinal base 1 number of functions 1 number of names ordinal hint RVA name 1 0 000010F0 hello Summary 1000 .bss 1000 .data 1000 .debug_abbrev 1000 .debug_info 1000 .debug_line 1000 .debug_pubnames 1000 .edata 1000 .eh_frame 1000 .idata 1000 .reloc 1000 .text Edit 4 Thanks everyone for the help, I managed to get it working. Oleg's answer gave me the information I needed to find out what I was doing wrong. There are 2 ways to do this. One is to build with the gcc -mno-cygwin compiler flag, which builds the dll without the cygwin dll, basically as if you had built it in MingW. Building it this way got my hello world example working! However, MingW doesn't have all the libraries that cygwin has in the installer, so if your POSIX code has dependencies on these libraries (mine had heaps) you can't do this way. And if your POSIX code didn't have those dependencies, why not just build for Win32 from the beginning. So that's not much help unless you want to spend time setting up MingW properly. The other option is to build with the Cygwin DLL. The Cygwin DLL needs an initialization function init() to be called before it can be used. This is why my code wasn't working before. The code below loads and runs my hello world example. //[DllImport(@"hello.dll", EntryPoint = "#1",SetLastError = true)] //static extern int helloworld(); //don't do this! cygwin needs to be init first [DllImport("kernel32", CharSet = CharSet.Ansi, ExactSpelling = true, SetLastError = true)] static extern IntPtr GetProcAddress(IntPtr hModule, string procName); [DllImport("kernel32", SetLastError = true)] static extern IntPtr LoadLibrary(string lpFileName); public delegate int MyFunction(); static void Main(string[] args) { //load cygwin dll IntPtr pcygwin = LoadLibrary("cygwin1.dll"); IntPtr pcyginit = GetProcAddress(pcygwin, "cygwin_dll_init"); Action init = (Action)Marshal.GetDelegateForFunctionPointer(pcyginit, typeof(Action)); init(); IntPtr phello = LoadLibrary("hello.dll"); IntPtr pfn = GetProcAddress(phello, "helloworld"); MyFunction helloworld = (MyFunction)Marshal.GetDelegateForFunctionPointer(pfn, typeof(MyFunction)); Console.WriteLine(helloworld()); Console.ReadKey(); } Thanks to everyone that answered~~

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  • Azure, don't give me multiple VMs, give me one elastic VM

    - by FransBouma
    Yesterday, Microsoft revealed new major features for Windows Azure (see ScottGu's post). It all looks shiny and great, but after reading most of the material describing the new features, I still find the overall idea behind all of it flawed: why should I care on how much VMs my web app runs? Isn't that a problem to solve for the Windows Azure engineers / software? And what if I need the file system, why can't I simply get a virtual filesystem ? To illustrate my point, let's use a real example: a product website with a customer system/database and next to it a support site with accompanying database. Both are written in .NET, using ASP.NET and use a SQL Server database each. The product website offers files to download by customers, very simple. You have a couple of options to host these websites: Buy a server, place it in a rack at an ISP and run the sites on that server Use 'shared hosting' with an ISP, which means your sites' appdomains are running on the same machine, as well as the files stored, and the databases are hosted in the same server as the other shared databases. Hire a VM, install your OS of choice at an ISP, and host the sites on that VM, basically the same as the first option, except you don't have a physical server At some cloud-vendor, either host the sites 'shared' or in a VM. See above. With all of those options, scalability is a problem, even the cloud-based ones, though not due to the same reasons: The physical server solution has the obvious problem that if you need more power, you need to buy a bigger server or more servers which requires you to add replication and other overhead Shared hosting solutions are almost always capped on memory usage / traffic and database size: if your sites get too big, you have to move out of the shared hosting environment and start over with one of the other solutions The VM solution, be it a VM at an ISP or 'in the cloud' at e.g. Windows Azure or Amazon, in theory allows scaling out by simply instantiating more VMs, however that too introduces the same overhead problems as with the physical servers: suddenly more than 1 instance runs your sites. If a cloud vendor offers its services in the form of VMs, you won't gain much over having a VM at some ISP: the main problems you have to work around are still there: when you spin up more than one VM, your application must be completely stateless at any moment, including the DB sub system, because what's in memory in instance 1 might not be in memory in instance 2. This might sounds trivial but it's not. A lot of the websites out there started rather small: they were perfectly runnable on a single machine with normal memory and CPU power. After all, you don't need a big machine to run a website with even thousands of users a day. Moving these sites to a multi-VM environment will cause a problem: all the in-memory state they use, all the multi-page transitions they use while keeping state across the transition, they can't do that anymore like they did that on a single machine: state is something of the past, you have to store every byte of state in either a DB or in a viewstate or in a cookie somewhere so with the next request, all state information is available through the request, as nothing is kept in-memory. Our example uses a bunch of files in a file system. Using multiple VMs will require that these files move to a cloud storage system which is mounted in each VM so we don't have to store the files on each VM. This might require different file paths, but this change should be minor. What's perhaps less minor is the maintenance procedure in place on the new type of cloud storage used: instead of ftp-ing into a VM, you might have to update the files using different ways / tools. All in all this makes moving an existing website which was written for an environment that's based around a VM (namely .NET with its CLR) overly cumbersome and problematic: it forces you to refactor your website system to be able to be used 'in the cloud', which is caused by the limited way how e.g. Windows Azure offers its cloud services: in blocks of VMs. Offer a scalable, flexible VM which extends with my needs Instead, cloud vendors should offer simply one VM to me. On that VM I run the websites, store my DB and my files. As it's a virtual machine, how this machine is actually ran on physical hardware (e.g. partitioned), I don't care, as that's the problem for the cloud vendor to solve. If I need more resources, e.g. I have more traffic to my server, way more visitors per day, the VM stretches, like I bought a bigger box. This frees me from the problem which comes with multiple VMs: I don't have any refactoring to do at all: I can simply build my website as if it runs on my local hardware server, upload it to the VM offered by the cloud vendor, install it on the VM and I'm done. "But that might require changes to windows!" Yes, but Microsoft is Windows. Windows Azure is their service, they can make whatever change to what they offer to make it look like it's windows. Yet, they're stuck, like Amazon, in thinking in VMs, which forces developers to 'think ahead' and gamble whether they would need to migrate to a cloud with multiple VMs in the future or not. Which comes down to: gamble whether they should invest time in code / architecture which they might never need. (YAGNI anyone?) So the VM we're talking about, is that a low-level VM which runs a guest OS, or is that VM a different kind of VM? The flexible VM: .NET's CLR ? My example websites are ASP.NET based, which means they run inside a .NET appdomain, on the .NET CLR, which is a VM. The only physical OS resource the sites need is the file system, however this too is accessed through .NET. In short: all the websites see is what .NET allows the websites to see, the world as the websites know it is what .NET shows them and lets them access. How the .NET appdomain is run physically, that's the concern of .NET, not mine. This begs the question why Windows Azure doesn't offer virtual appdomains? Or better: .NET environments which look like one machine but could be physically multiple machines. In such an environment, no change has to be made to the websites to migrate them from a local machine or own server to the cloud to get proper scaling: the .NET VM will simply scale with the need: more memory needed, more CPU power needed, it stretches. What it offers to the application running inside the appdomain is simply increasing, but not fragmented: all resources are available to the application: this means that the problem of how to scale is back to where it should be: with the cloud vendor. "Yeah, great, but what about the databases?" The .NET application communicates with the database server through a .NET ADO.NET provider. Where the database is located is not a problem of the appdomain: the ADO.NET provider has to solve that. I.o.w.: we can host the databases in an environment which offers itself as a single resource and is accessible through one connection string without replication overhead on the outside, and use that environment inside the .NET VM as if it was a single DB. But what about memory replication and other problems? This environment isn't simple, at least not for the cloud vendor. But it is simple for the customer who wants to run his sites in that cloud: no work needed. No refactoring needed of existing code. Upload it, run it. Perhaps I'm dreaming and what I described above isn't possible. Yet, I think if cloud vendors don't move into that direction, what they're offering isn't interesting: it doesn't solve a problem at all, it simply offers a way to instantiate more VMs with the guest OS of choice at the cost of me needing to refactor my website code so it can run in the straight jacket form factor dictated by the cloud vendor. Let's not kid ourselves here: most of us developers will never build a website which needs a truck load of VMs to run it: almost all websites created by developers can run on just a few VMs at most. Yet, the most expensive change is right at the start: moving from one to two VMs. As soon as you have refactored your website code to run across multiple VMs, adding another one is just as easy as clicking a mouse button. But that first step, that's the problem here and as it's right there at the beginning of scaling the website, it's particularly strange that cloud vendors refuse to solve that problem and leave it to the developers to solve that. Which makes migrating 'to the cloud' particularly expensive.

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  • How to achieve best performance in DirectX 9.0 while rendering on multiple monitors

    - by Vibhore Tanwer
    I am new to DirectX, and trying to learn best practice. Please suggest what are the best practices for rendering on multiple monitors different things at the same time? how can I boost performance of application? I have gone through this article http://msdn.microsoft.com/en-us/library/windows/desktop/bb147263%28v=vs.85%29.aspx . I am making use of some pixel shaders to achieve some effects. At most 4 effect(4 shader effects) can be applied at same time. What are the best practices to achieve best performance with DirectX 9.0. I read somewhere that DirectX 11 provides support for parallel rendering, but I am not able to get any working sample for DirectX 11.0. Please help me with this, Any help would be of great value. Thanks

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  • How to format a USB stick

    - by VictorL
    My USB stick looks dead : victor@X301A1:~$ umount /dev/sdc1 victor@X301A1:~$ sudo mkfs -t vfat /dev/sdc1 mkfs.vfat 3.0.12 (29 Oct 2011) mkfs.vfat: unable to open /dev/sdc1: Read-only file system victor@X301A1:~$ sudo hdparm -r0 /dev/sdc1 /dev/sdc1: setting readonly to 0 (off) readonly = 0 (off) victor@X301A1:~$ sudo fsck -n /dev/sdc1 fsck de util-linux 2.20.1 dosfsck 3.0.12, 29 Oct 2011, FAT32, LFN /.Trash-1000/files/sans_titre Start does point to root directory. Deleting dir. /.Trash-1000/files/Bus CAN Start does point to root directory. Deleting dir. Reclaimed 190903 unused clusters (781938688 bytes). Free cluster summary wrong (1001897 vs. really 1383698) Auto-correcting. Leaving file system unchanged. /dev/sdc1: 8052 files, 566660/1950358 clusters Is there anyway for me to recover my USB stick ? Thank

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  • NetBeans not liking libraries in lib-src

    - by DJTripleThreat
    I'm working on a project with a group that is using Eclipse, but I'm using Netbeans. Up until today this wasn't an issue. When updating from the repo they have added some source code as a library under a directory called /lib-src. When I try to compile the code I get an error that it can't find certain packages... these are the packages under /lib-src. Using NetBeans I can add the library as a folder so now the references to those packages are happy. However, I'm getting this new error when compiling: UNEXPECTED TOP-LEVEL ERROR: java.lang.OutOfMemoryError: Java heap space at java.util.HashMap.addEntry(HashMap.java:753) at java.util.HashMap.put(HashMap.java:385) at com.android.dx.dex.file.ClassDataItem.addStaticField(ClassDataItem.java:134) at com.android.dx.dex.file.ClassDefItem.addStaticField(ClassDefItem.java:280) at com.android.dx.dex.cf.CfTranslator.processFields(CfTranslator.java:159) at com.android.dx.dex.cf.CfTranslator.translate0(CfTranslator.java:130) at com.android.dx.dex.cf.CfTranslator.translate(CfTranslator.java:85) at com.android.dx.command.dexer.Main.processClass(Main.java:297) at com.android.dx.command.dexer.Main.processFileBytes(Main.java:276) at com.android.dx.command.dexer.Main.access$100(Main.java:56) at com.android.dx.command.dexer.Main$1.processFileBytes(Main.java:228) at com.android.dx.cf.direct.ClassPathOpener.processOne(ClassPathOpener.java:134) at com.android.dx.cf.direct.ClassPathOpener.processDirectory(ClassPathOpener.java:190) at com.android.dx.cf.direct.ClassPathOpener.processOne(ClassPathOpener.java:122) at com.android.dx.cf.direct.ClassPathOpener.processDirectory(ClassPathOpener.java:190) at com.android.dx.cf.direct.ClassPathOpener.processOne(ClassPathOpener.java:122) at com.android.dx.cf.direct.ClassPathOpener.processDirectory(ClassPathOpener.java:190) at com.android.dx.cf.direct.ClassPathOpener.processOne(ClassPathOpener.java:122) at com.android.dx.cf.direct.ClassPathOpener.processDirectory(ClassPathOpener.java:190) at com.android.dx.cf.direct.ClassPathOpener.processOne(ClassPathOpener.java:122) at com.android.dx.cf.direct.ClassPathOpener.processDirectory(ClassPathOpener.java:190) at com.android.dx.cf.direct.ClassPathOpener.processOne(ClassPathOpener.java:122) at com.android.dx.cf.direct.ClassPathOpener.processDirectory(ClassPathOpener.java:190) at com.android.dx.cf.direct.ClassPathOpener.processOne(ClassPathOpener.java:122) at com.android.dx.cf.direct.ClassPathOpener.processDirectory(ClassPathOpener.java:190) at com.android.dx.cf.direct.ClassPathOpener.processOne(ClassPathOpener.java:122) at com.android.dx.cf.direct.ClassPathOpener.process(ClassPathOpener.java:108) at com.android.dx.command.dexer.Main.processOne(Main.java:245) at com.android.dx.command.dexer.Main.processAllFiles(Main.java:183) at com.android.dx.command.dexer.Main.run(Main.java:139) at com.android.dx.command.dexer.Main.main(Main.java:120) at com.android.dx.command.Main.main(Main.java:87) /home/aaron/NetBeansProjects/xbmc-remote/nbproject/build-impl.xml:411: exec returned: 3 BUILD FAILED (total time: 1 minute 25 seconds) I can include the build-impl.xml file if you need it, but I don't think that is main issue. Any ideas?

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  • ASP.NET - Missing #includes cause compilation errors: Failed to map the path '...'

    - by frankadelic
    I have an ASP.NET application which features some server-side includes. For example: <!--#include virtual="/scripts.inc" --> These files are not present in my ASP.NET website project because my website starts in a virtual directory: /path-to-my-application When I choose Build Web Site, I get this error: Failed to map the path '/scripts.inc' Visual Studio cannot resolve these include files that are defined at the root directory level. They are not visible in the website project. Aside from manually commenting out the #include references, is there any way I can get the website to build? Can I force Visual Studio to ignore those errors and compile the site? Once the website is pushed out to IIS, there is no problem, because all the #include files are in place. NOTE - Web Controls are not an option for this application. Please assume #include files are a requirement. Also, I cannot move the include files since they are used by other applications.

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  • Spring 3 JSON with MVC

    - by stevedbrown
    Is there a way to build Spring Web calls that consume and produce application/json formatted requests and responses respectively? Maybe this isn't Spring MVC, I'm not sure. I'm looking for Spring libraries that behave in a similar fashion to Jersey/JSON. The best case would be if there was an annotation that I could add to the Controller classes that would turn them into JSON service calls. A tutorial showing how to build Spring Web Services with JSON would be great. EDIT: I'm looking for an annotation based approach (similar to Jersey). EDIT2: Like Jersey, I am looking for REST support (POST,GET,DELETE,PUT). EDIT3: Most preferably, this will be the pom.xml entries and some information on using the spring-js with jackson Spring native version of things.

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  • Web Site in solution where "Rebuild Solution" compile succeeds cannot launch debugger

    - by fordareh
    I have a solution that includes a Web Site (created using the web site template not the web app project template - converting isn't an option, btw). When I rebuild all, the compile succeeds, but strangely displays 3 errors, all of which are "Could not get dependencies for project reference 'PROJNAME'". When I try to launch the debugger, I get the "There were build errors." dialogue. Two questions: If I choose the 'Yes' option in the debug error dialogue to run the last successful build, will it run on the code that my Rebuild All just compiled? How do I resolve this issue? I checked this post and am disheartened by my prospects. What is strange, though, is that I added these same projects to a separate web site solution that compiled/debugged fine, removed the test web site and re-added the target website I would like to debug, and it failed in the same manner. Is there a secret web site .proj file for .NET web sites? http://stackoverflow.com/questions/863379/could-not-get-dependencies-for-project-reference

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  • Ninject Contextual Binding: Where do I get Ninject.Conditions.dll

    - by Twisted
    I've read about ninjects contextual binding here : http://ninject.codeplex.com/wikipage?title=Contextual%20Binding and am trying to get it working in my project. The docs state that I need to add a reference to Ninject.Conditions.Dll which I do not have. Does anybody know where to get this? I've tried over at github : https://github.com/ninject/ninject I used the download link to get the 2.0.1.0 sources and managed to build them but no dll. I found a similar question here : Where can I find ninject.web.mvc.dll? and an answer with a link to a build server. I followed the link and I get a login request for team city. I don't have an account.

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  • Winrar sfx deletes files too early

    - by Simon Ottenhaus
    I'm trying to build a sfx (self extracting archive) using winrar. I'm using VS2008 to build a setup.exe and a myapp.msi. If setup.exe is executed it does some checking an launches myapp.msi I'm using some sfx options to make the extraction quiet and make it extract so some temp folder: ;Der folgende Kommentar enthält SFX-Skriptbefehle Setup=setup.exe TempMode Silent=2 Overwrite=1 It seems winrar deletes the msi right after setup.exe is launched. Setup.exe can't find the msi and crashes. Is there some way to fix this?

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  • How to resolve this VC++ 6.0 linker error?

    - by fishdump
    This is a Windows Console application (actually a service) that a previous guy built 4 years ago and is installed and running. I now need to make some changes but can't even build the current version! Here is the build output: --------------------Configuration: MyApp - Win32 Debug-------------------- Compiling resources... Compiling... Main.cpp winsock.cpp Linking... LINK : warning LNK4098: defaultlib "LIBCMTD" conflicts with use of other libs; use /NODEFAULTLIB:library Main.obj : error LNK2001: unresolved external symbol _socket_dontblock Debug/MyApp.exe : fatal error LNK1120: 1 unresolved externals Error executing link.exe. MyApp.exe - 2 error(s), 1 warning(s) -------------------------------------------------------------------------- If I use /NODEFAULTLIB then I get loads of errors. The code does not actually use _socket_noblock but I can't find anything on it on the 'net. Presumably it is used by some library I am linking to but I don't know what library it is in. --- Alistair.

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  • Netbeans Module not being deployed

    - by DK
    Original Question Title: C:\Documents and Settings\user\My Documents\NetBeansProjects\ConsultingAgency\nbproject\build-impl.xml:563: The module has not been deployed. hello I am new to javaserver face developing and following some netbean tutorials on this Generating a JavaServer Faces CRUD Application from a Database : http://netbeans.org/kb/docs/web/jsf-jpa-crud-wizard.html when I run this generated code on my computer I get this message and it doesn't seem to work. C:\Documents and Settings\user\My Documents\NetBeansProjects\ConsultingAgency\nbproject\build-impl.xml:563: The module has not been deployed. Can anyone help me solving this problem ? thanks in advance.

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  • Billboard shader without distortion

    - by Nick Wiggill
    I use the standard approach to billboarding within Unity that is OK, but not ideal: transform.LookAt(camera). The problem is that this introduces distortion toward the edges of the viewport, especially as the field of view angle grows larger. This is unlike the perfect billboarding you'd see in eg. Doom when seeing an enemy from any angle and irrespective of where they are located in screen space. Obviously, there are ways to blit an image directly to the viewport, centred around a single vertex, but I'm not hot on shaders. Does anyone have any samples of this approach (GLSL if possible), or any suggestions as to why it isn't typically done this way (vs. the aforementioned quad transformation method)? EDIT: I was confused, thanks Nathan for the heads up. Of course, Causing the quads to look at the camera does not cause them to be parallel to the view plane -- which is what I need.

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  • Starting point for learning CAD/CAE file formats?

    - by Escader
    We are developing some stress and strain analysis software at university. Now it's time to move from rectangles and boxes and spheres to some real models. But I still have little idea where to start. In our software we are going to build mesh and then make calculations, but how do I import solid bodies from CAD/CAE software? 1) How CAD/CAE models are organised? How solid bodies are represented? What are the possibilities of DWG, DXF, IGES, STEP formats? There is e.g. a complete DXF reference, but it's too difficult for me to understand without knowing basic concepts. 2) Are there C++ libraries to import solid bodies from CAD/CAE file formats? Won't it be too difficult to build a complete model to be able to import comprehensive file?

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  • Error while trying to run project: Unable to start program &lsquo;&hellip;&rsquo;. The endpoint was not reachable.

    - by Marko Apfel
    During playing with Entity Framework I got the error: “Error while trying to run project: Unable to start program ‘'…’. The endpoint was not reachable.   By running the project in Visual Studio. Outside VS were no problems. A similar project runs fine. So I compared both project files. Indeed the first project file contains the line: <Prefer32bit>false</Prefer32bit> in some property groups. After deleting this line everything runs fine.

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  • Cross compiling unit tests with CppUnit or similar

    - by Mark
    Has anyone used a package like CppUnit to cross-compile C++ unit tests to run on an embedded platform? I'm using G++ on a Linux box to compile executables that must be run on a LynxOS board. I can't seem to get any of the common unit test packages to configure and build something that will create unit tests. I see a lot of unit test packages, CppUnit, UnitTest++, GTest, CppUTest, etc., but very little about using these packages in a cross-compiler scenario. The ones with a "configure" script imply that this is possible, but I can't seem to get them to configure and build.

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  • How do you debug a unit test in Xcode 3?

    - by Dov
    I followed Apple's instructions to set up Unit Testing in my project. I followed the directions for making them dependent, so the tests run with every build of my main project. This works, and when my tests pass the application runs; when they don't, I get build errors on the lines of the unit tests that failed. I would like, however, to be able to step through my application code when the tests are failing, but can't get Xcode (3.2.5) configured properly. The project is a Mac project, not iOS. I tried the instructions here and here, but execution never stopped at the breakpoints I set, neither in the the unit test code or in my application code. After following the first set of instructions, the breakpoints I set turned yellow with blue outlines, and I don't know what that meant, either. What do I need to do to step through my tests?

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  • Recursive CTE Problem

    - by Chris
    Hi, I am trying to use a recursive CTE in SQL Server to build up a predicate formula from a table containing the underlying tree structure. For example, my table looks like: -------------------------- Id Operator/Val ParentId -------------------------- 1. 'OR' NULL 2. 'AND' 1 3. 'AND' 1 4. '' 2 5. 'a' 4 6. 'alpha' 4 : : : -------------------------- which represents ((a alpha) AND (b beta)) OR ((c gamma) AND (a < delta)). ParentId is a reference to the Id in the same table of the parent node. I want to write a query which will build up this string from the table. Is it possible? Thanks

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  • py2app prescripts

    - by yoav.aner
    The py2app documentation mentions prescripts, being run by __boot__.py prior to the main python script. I couldn't find a way to easily specify any prescript on the setup.py file or build process. I did however manage to 'hack' __boot__.py manually and add another _run(prescript) command before my main _run(main_script) and it seemed to work fine. It would however be much better using the standard py2app build process. What I'm essentially trying to do is monkey-patch my sites-packages.zip file prior to the main script being launched. The prescript essentially checks for updates on the server, and if there are any, downloads them, and then overwrites the site-packages.zip file. Much quicker than having to re-install the application from scratch. Any ideas?

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  • Google+ Platform Office Hours for March 28, 2012: Hangouts API v1.0

    Google+ Platform Office Hours for March 28, 2012: Hangouts API v1.0 Here's another video from a previous session of our office hours. Watch this video to learn about the Hangouts Apps launch from +Wolff and +Jonathan. Discuss this video on Google+: goo.gl 3:31 - Publishing your hangout app 4:28 - Hangout applications vs extensions 8:00 - The application switcher 9:58 - On the terms of service, privacy policy and support contact fields 12:07 - OAuth client and hangout apps featuring the API console 15:50 - Registering as a Chrome web store developer 17:44 - Linking to your hangout 20:25 - The hangout button 24:33 - How data URIs can make things easier in your apps Q&A 29:00 - What's the status of the REST APIs? 30:41 - How do I set the hangout topic or title? 31:19 - How do those of us in other time zones know when your office hours will be held? 34:04 - Can I use the hangout button with other peoples' hangout apps? From: GoogleDevelopers Views: 2788 28 ratings Time: 35:18 More in Science & Technology

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  • Is the valid state domain of a program a regular language?

    - by BCS
    If you look at the call stack of a program and treat each return pointer as a token, what kind of automata is needed to build a recognizer for the valid states of the program? As a corollary, what kind of automata is needed to build a recognizer for a specific bug state? My thought is that if these form regular languages than some interesting tools could be built around that. E.g. given a set of crash/failure dumps, automatically group them and generate a recognizer to identify new instances of know bugs.

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  • Oracle presentations at the CIPS ICE Conference, November 5 - 7, Edmonton, Alberta, Canada

    - by Darin Pendergraft
    Oracle will be presenting at the CIPS ICE conference the last week of October in Calgary and the first week of November in Edmonton. Here is a list of the presentations for Edmonton: SHAW Conference Centre • Session Title: Identity and Access Management Integrated; Analyzing the Platform vs Point Solution Approach • Speaker: Darin Pendergraft • Monday, November 5th @ 10:45 AM - 12:00 PM • Session Title: Is Your IT Security Strategy Putting Your Institution at Risk? • Speaker: Spiros Angelopoulos • Monday, November 5th @ 1:45 PM - 3:00 PM Three sessions under the TRAIN: Practical Knowledge Track • Monday, November 5th @ 10:45 AM, 1:45 PM, 3:30 PM • Title: What's new in the Java Platform   Presenter: Donald Smith • Title: Java Enterprise Edition 6   Presenter: Shaun Smith • Title: The Road Ahead for Java SE, JavaFX and Java EE    Presenters: Donald Smith and Shaun Smith To learn more about the conference, and to see the other sessions go to the conference website.

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  • IBM DB2 and the “'DbProviderFactories' section can only appear once per config” error

    - by Davide Mauri
    IBM doesn’t like MS. That’s a fact. And that’s why you can get your machine.config file (!!!) corrupted if you try to install IBM DB2 data providers on your server machine. If at some point, after having installed IBM DB2 data providers your SSIS packages or SSAS cubes or SSRS Reports starts to complain that 'DbProviderFactories' section can only appear once per config you may want to check into you machine.config, located in the %runtime install path%\Config http://msdn.microsoft.com/en-us/library/ms229697%28v=vs.71%29.aspx Almost surely you’ll find a IBM DB2 Provider into an additional DbProviderFactories section all alone. Poor guy. Remove the double DBProviderFactories entry, and merge everything inside only one section DBProviderFactories and after that everything will start to work again.

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