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  • Java Deployment with automatic updates (without user confirmation)

    - by Svanste
    Here in our company our users use 1 Java application which is updated every monday and always needs the latest java update. We install Java on Clients through SCCM 2012 R2. I already know how to this, the only thing i can't figure out is how to automatically update Java on computers. This has to be silent, so we don't want users to get a pop up asking if they want to install the latest the Java update. We want Java to autoupdate when users logon on monday morning, with no possibility to cancel it. (At least no obvious way to cancel it, so no cancel button or anything basic) Been searching on google for a while now but most scenario's involve NOT wanting autoupdate.

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  • What is the best approach to solve a factory method problem which has to be an instance?

    - by Iago
    I have to add new funcionality in a web service legacy project and I'm thinking what is the best approach for a concrete situation. The web service is simple: It receives a XML file, unmarshalling, generates response's objects, marshalling and finally it sends the response as a XML file. For every XML files received, the web service always responds with the same XML structure. What I have to do is to generate a different XML file according to the XML received. So I have a controller class which has all marshalling/unmarshalling operations, but this controller class has to be an instance. Depending on XML received I need some marshalling methods or others. Trying to make few changes on legacy source, what is the best approach? My first approach was to do a factory method pattern with the controller class, but this class has to be an instance. I want to keep, as far as it goes, this structure: classController.doMarshalling(); I think this one is a bit smelly: if(XMLReceived.isTypeOne()) classController.doMarshallingOne(); else if(XMLReceived.isTypeTwo()) classController.doMarshallingTwo(); else if(XMLReceived.isTypeThree()) classController.doMarshallingThree(); else if ... I hope my question is well understood

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  • Labels mail merge repeats on subsequent pages?

    - by leeand00
    I'm trying to do a mail merge to print to labels. The first field in the document does not contain a { NEXT } field code, and because of this the records repeat between label pages for example: Notice how the records shift to the left as the next page is displayed? But how they start over again in an off by one manner? Now I've tried to fix this by using the first record displayed on a page to see if the page number is 1. If it not on page 1 of the mail merge then it should just move to the next record; otherwise it should just display the first record: This doesn't work however, because when I do the preview and display the {page} field code, it reports that I am always on page 1 and thus the same behavior continues instead of just moving to the next record on the next page.

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  • How to open pdf in Chrome's integrated viewer without downloading it

    - by pdeva
    So I was really excited about the new integrated pdf viewer in chrome. However when I click on a pdf file link, chrome offers to download it instead of opening it inside its viewer. How do i get it to open pdfs inside its viewer? Edit: I have found that it behaves kinda randomly. Sometimes it does open it inside its viewer and sometimes it asks to download it. In gmail though it always asks to download it. Note: I already have the 'ask where to save each file before downloading' option unchecked.

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  • suPHP permission requirements for all files or only PHP scripts?

    - by puk
    Generally with PHP, files/folders have a permission of 0777 when we want to write to them. suPHP forbids a permission of 0777. Instead, files are supposed to have a permission of 0644 and folders have a permission 0755. However, this is always worded differently SuPHP won't allow chmod of 777 so we need to set all files to 644 and directories to 755 Your scripts and directories can now, only have a maximum of 755 permissions Set file permission(s) to allow read access only by you (e.g., chmod 600 filename.suphp). What is the exact rule and to what files does it apply to? If I have README file somewhere in a nested directory does its permission need to be updated, or does it only apply to .php files?

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  • How do I debug an overheating problem?

    - by Tab
    Hello guys. I have a problem with my Laptop (Dell Inspiron 1564 Core i5 4GB Ram VGA ATI Mobility Radeon HD 4300 running Ubuntu 10.10 32bit). It shuts down abruptly without even a lag in the application I am working with before shutdown. I think it's overheating problem. Actually the laptop is hot all the time when I am running Ubuntu. When I switch back to windows, even with intense load it won't shutdown or show any problem as long as I keep proper ventilation (when the air openings are blocked it does the same). Actually on Ubuntu i don't usually do things that need much CPU power, usually surfing internet, coding web pages and sometimes playing with python and ruby. I am not enabling desktop effects so no GPU load except the normal GNOME gui. Now as I am writing the Processor load in the panel monitor applet is 0%, Memory 11% by programs, 22% by cache. And i have CPU Frequency monitor for each of the 4 cores set to 1.20 Ghz (the lowest possible value, i am not sure if this applet does really limit CPU usage). Running sensors in terminal gave me temp1: +26.8°C (crit = +100.0°C) temp2: +0.0°C (crit = +100.0°C) hddtemp /dev/sda at the terminal gave me /dev/sda: WDC WD3200BEVT-75ZCT2: 46°C All that fine but the laptop is Really hot i can feel it in the keyboard, mouse pad is painful to touch, and the fan is always spinning. I am also placing 2 small fans running on USB under the laptop right now and the laptop is lifted over the fans so it's well ventilated. When I am running windows it doesn't get that hot except when there is a really big load on the CPU and this is keeping me away from using Linux for everyday tasks. Actually I don't care much for speed as I can deal with low speed it's not going to shutdown abruptly. So please if you can help me and tell me what are the possible causes, where should I start ?

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  • Virtual PC 2007 Full Screen Resolution

    - by Swami
    I have a laptop (1440 x 900) and an external monitor (1920 x 1200), and I'm running Virtual PC 2007. Initially, my VPC could not switch to fullscreen mode on my external monitor because the max resolution for VPC was only 1600 x 1200. I installed a hotfix (http://support.microsoft.com/kb/958162) and after the hotfix, I was able to view VPC in fullscreen mode on my external monitor, but now I'm unable to view fullscreen on my laptop. It says "please check that the resolution of the guest is not higher than that of the host". I even tried to decrease the resolution of my Virtual PC to less than than of my laptop, but it always resets it back up. So now after the hotfix, I can view fullscreen mode only when my external monitor is plugged in. Any way I can resolve this?

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  • JDK8 New Build Infrastructure

    - by kto
    I unintentionally posted this before I verified everything, so once I have verified it all works, I'll updated this post. But this is what should work... Most Interesting Builder in the World: "I don't always build the jdk, but when I do, I prefer The New JDK8 Build Infrastructure. Stay built, my friends." So the new Build Infrastructure changes have been integrated into the jdk8/build forest along side the older Makefiles (newer in makefiles/ and older ones in make/). The default is still the older makefiles. Instructions can be found in the Build-Infra Project User Guide. The Build-Infra project's goal is to create the fastest build possible and correct many of the build issues we have been carrying around for years. I cannot take credit for much of this work, and wish to recognize the people who do so much work on this (and will probably still do more), see the New Build Infrastructure Changeset for a list of these talented and hard working JDK engineers. A big "THANK YOU" from me. Of course, every OS and system is different, and the focus has been on Linux X64 to start, Ubuntu 11.10 X64 in particular. So there are at least a base set of system packages you need. On Ubuntu 11.10 X64, you should run the following after getting into a root permissions situation (e.g. have run "sudo bash"): apt-get install aptitude aptitude update aptitude install mercurial openjdk-7-jdk rpm ssh expect tcsh csh ksh gawk g++ build-essential lesstif2-dev Then get the jdk8/build sources: hg clone http://hg.openjdk.java.net/jdk8/build jdk8-build cd jdk8-build sh ./get_source.sh Then do your build: cd common/makefiles bash ../autoconf/configure make We still have lots to do, but this is a tremendous start. -kto

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  • How (and when) to move users to mysqli and PDO_MYSQL?

    - by cj
    An important discussion on the PHP "internals" development mailing list is taking place. It's one that you should take some note of. It concerns the next step in transitioning PHP applications away from the very old mysql extension and towards adopting the much better mysqli extension or PDO_MYSQL driver for PDO. This would allow the mysql extension to, at some as-yet undetermined time in the future, be removed. Both mysqli and PDO_MYSQL have been around for many years, and have various advantages: http://php.net/manual/en/mysqlinfo.api.choosing.php The initial RFC for this next step is at https://wiki.php.net/rfc/mysql_deprecation I would expect the RFC to change substantially based on current discussion. The crux of that discussion is the timing of the next step of deprecation. There is also discussion of the carrot approach (showing users the benfits of moving), and stick approach (displaying warnings when the mysql extension is used). As always, there is a lot of guesswork going on as to what MySQL APIs are in current use by PHP applications, how those applications are deployed, and what their upgrade cycle is. This is where you can add your weight to the discussion - and also help by spreading the word to move to mysqli or PDO_MYSQL. An example of such a 'carrot' is the excellent summary at Ulf Wendel's blog: http://blog.ulf-wendel.de/2012/php-mysql-why-to-upgrade-extmysql/ I want to repeat that no time frame for the eventual removal of the mysql extension is set. I expect it to be some years away.

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  • Power supply issue? New Radeon5850's fan runs at full speed and PC doesn't boot.

    - by Kris
    I recently bought a new ASUS EAH5850 graphics board. I installed it a custom PC which had an ASUS p5n-e SLI mobo along with a 500w Thermaltake W0093RU power supply. Sometimes when doing a cold boot the 5850's fan will run at full speed and the PC will not boot. Powering off by holding down the power button and powering back on sometimes remedies the situation and everything boots normally. Warm reboots also never seem to have problems. For some reason though cold boots almost always do. Another issue I notice is that when the PC does boot normally it takes longer (+30 secs) to POST than with my last video card. I flashed the mobo with the latest available BIOS but it had no effect. Is my problem a power issue or incompatible motherboard or something else I'm missing?

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  • Multithreading 2D gravity calculations

    - by Postman
    I'm building a space exploration game and I've currently started working on gravity ( In C# with XNA). The gravity still needs tweaking, but before I can do that, I need to address some performance issues with my physics calculations. This is using 100 objects, normally rendering 1000 of them with no physics calculations gets well over 300 FPS (which is my FPS cap), but any more than 10 or so objects brings the game (and the single thread it runs on) to its knees when doing physics calculations. I checked my thread usage and the first thread was killing itself from all the work, so I figured I just needed to do the physics calculation on another thread. However when I try to run the Gravity.cs class's Update method on another thread, even if Gravity's Update method has nothing in it, the game is still down to 2 FPS. Gravity.cs public void Update() { foreach (KeyValuePair<string, Entity> e in entityEngine.Entities) { Vector2 Force = new Vector2(); foreach (KeyValuePair<string, Entity> e2 in entityEngine.Entities) { if (e2.Key != e.Key) { float distance = Vector2.Distance(entityEngine.Entities[e.Key].Position, entityEngine.Entities[e2.Key].Position); if (distance > (entityEngine.Entities[e.Key].Texture.Width / 2 + entityEngine.Entities[e2.Key].Texture.Width / 2)) { double angle = Math.Atan2(entityEngine.Entities[e2.Key].Position.Y - entityEngine.Entities[e.Key].Position.Y, entityEngine.Entities[e2.Key].Position.X - entityEngine.Entities[e.Key].Position.X); float mult = 0.1f * (entityEngine.Entities[e.Key].Mass * entityEngine.Entities[e2.Key].Mass) / distance * distance; Vector2 VecForce = new Vector2((float)Math.Cos(angle), (float)Math.Sin(angle)); VecForce.Normalize(); Force = Vector2.Add(Force, VecForce * mult); } } } entityEngine.Entities[e.Key].Position += Force; } } Yeah, I know. It's a nested foreach loop, but I don't know how else to do the gravity calculation, and this seems to work, it's just so intensive that it needs its own thread. (Even if someone knows a super efficient way to do these calculations, I'd still like to know how I COULD do it on multiple threads instead) EntityEngine.cs (manages an instance of Gravity.cs) public class EntityEngine { public Dictionary<string, Entity> Entities = new Dictionary<string, Entity>(); public Gravity gravity; private Thread T; public EntityEngine() { gravity = new Gravity(this); } public void Update() { foreach (KeyValuePair<string, Entity> e in Entities) { Entities[e.Key].Update(); } T = new Thread(new ThreadStart(gravity.Update)); T.IsBackground = true; T.Start(); } } EntityEngine is created in Game1.cs, and its Update() method is called within Game1.cs. I need my physics calculation in Gravity.cs to run every time the game updates, in a separate thread so that the calculation doesn't slow the game down to horribly low (0-2) FPS. How would I go about making this threading work? (any suggestions for an improved Planetary Gravity system are welcome if anyone has them) I'm also not looking for a lesson in why I shouldn't use threading or the dangers of using it incorrectly, I'm looking for a straight answer on how to do it. I've already spent an hour googling this very question with little results that I understood or were helpful. I don't mean to come off rude, but it always seems hard as a programming noob to get a straight meaningful answer, I usually rather get an answer so complex I'd easily be able to solve my issue if I understood it, or someone saying why I shouldn't do what I want to do and offering no alternatives (that are helpful). Thank you for the help!

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  • Why do we have to use break in switch

    - by trejder
    Who decided, and basing on what concepts, that switch construction (in many languages) has to be, like it is? Why do we have to use break in each statement? Why do we have to write something like this: switch(a) { case 1: result = 'one'; break; case 2: result = 'two'; break; default: result = 'not determined'; break; } I've noticed this construction in PHP and JS, but there are probably many other languages that uses it. If switch is an alternative of if, why we can't use the same construction for switch, as for if? I.e.: switch(a) { case 1: { result = 'one'; } case 2: { result = 'two'; } default: { result = 'not determined'; } } It is said, that break prevents execution of a blocks following current one. But, does someone really run into situation, where there was any need for execution of current block and following ones? I didn't. For me, break is always there. In every block. In every code.

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  • Cinema4D for game development tutorials anyone ?

    - by George Profenza
    Hi, I started to learn Cinema 4D. I've noticed it's really easy to use for motion graphics, but I want to use it for modeling for games/realtime 3d engines. Before I used 3dsmax and it was easy to estimate how a model would look/behave in a 3d engine. The two main things I did was displaying Polygon triangles and displaying the Polygon Count. I've found the Total Polygons tick in HUD settings in Cinema 4D, but I can't find any display mode that will show triangles. Is there there a way to display triangle faces/not quads in Cinema4D ? If so how ? There is a Triangulate function, but I'd rather not Triangulate/Untriangulate all the time, especially since it's converting back and forth between the two doesn't always produce the same result.

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  • Restart and/or graphics problem in Ubuntu 12.04

    - by kara
    I having been using 12.04 for a couple of months now, with v. little problems. The other day I restarted my computer, and though I think it rebooted, the screen would be black. I could not even get a visual from a live cd. Finally, I was able to get it to load, but the resolution has been completely off. The computer thinks I have a laptop screen, when I actually have a ViewSonic VP2330wb, and it detects only two resolutions. And still, I have a problem with rebooting. If the screen locks after I leave it for a while, I can't get a visual back, and then when I force a shutdown, it takes 3 times for me to get a grub screen. Then I have to boot in recovery mode, and then finally in normal mode, but the screen is still always off. This is my video card: description: VGA compatible controller product: 2nd Generation Core Processor Family Integrated Graphics Controller vendor: Intel Corporation physical id: 2 bus info: pci@0000:00:02.0 version: 09 width: 64 bits clock: 33MHz capabilities: msi pm vga_controller bus_master cap_list configuration: latency=0 resources: memory:fe000000-fe3fffff memory:d0000000-dfffffff ioport:f000(size=64) I am a new ubuntu user, and am at my wits end. Any help would be greatly appreciated.

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  • foreign-architecture

    - by speedy-MACHO
    Always when I install something, I get the following error multiple times: Unknown configuration key 'foreign-architecture' found in your 'dpkg' configuration files. This warning will become a hard error at a later date, so please remove the offending configuration options and replace them with 'dpkg --add-architecture' invocations at the command line. When I try dpkg --add-architecture I get: Unknown configuration key `foreign-architecture' found in your `dpkg' configuration files. This warning will become a hard error at a later date, so please remove the offending configuration options and replace them with `dpkg --add-architecture' invocations at the command line. dpkg: error: --add-architecture takes one argument Type dpkg --help for help about installing and deinstalling packages [*]; Use `dselect' or `aptitude' for user-friendly package management; Type dpkg -Dhelp for a list of dpkg debug flag values; Type dpkg --force-help for a list of forcing options; Type dpkg-deb --help for help about manipulating *.deb files; Options marked [*] produce a lot of output - pipe it through `less' or `more' ! I've no problems yet, but since it says This warning will become a hard error at a later date I better do something about this. When I search 'foreign-architecture', I find an empty file, containing not a single byte. I somehow can't delete that file. Please help, it's a kind of creapy...

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  • A Star Path finding endless loop

    - by PoeHaH
    I have implemented A* algorithm. Sometimes it works, sometimes it doesn't, and it goes through an endless loop. After days of debugging and googling, I hope you can come to the rescue. This is my code: The algorythm: public ArrayList<Coordinate> findClosestPathTo(Coordinate start, Coordinate goal) { ArrayList<Coordinate> closed = new ArrayList<Coordinate>(); ArrayList<Coordinate> open = new ArrayList<Coordinate>(); ArrayList<Coordinate> travelpath = new ArrayList<Coordinate>(); open.add(start); while(open.size()>0) { Coordinate current = searchCoordinateWithLowestF(open); if(current.equals(goal)) { return travelpath; } travelpath.add(current); open.remove(current); closed.add(current); ArrayList<Coordinate> neighbors = current.calculateCoordAdjacencies(true, rowbound, colbound); for(Coordinate n:neighbors) { if(closed.contains(n) || map.isWalkeable(n)) { continue; } int gScore = current.getGvalue() + 1; boolean gScoreIsBest = false; if(!open.contains(n)) { gScoreIsBest = true; n.setHvalue(manhattanHeuristic(n,goal)); open.add(n); } else { if(gScore<n.getGvalue()) { gScoreIsBest = true; } } if(gScoreIsBest) { n.setGvalue(gScore); n.setFvalue(n.getGvalue()+n.getHvalue()); } } } return null; } What I have found out is that it always fails whenever there's an obstacle in the path. If I'm running it on 'open terrain', it seems to work. It seems to be affected by this part: || map.isWalkeable(n) Though, the isWalkeable function seems to work fine. If additional code is needed, I will provide it. Your help is greatly appreciated, Thanks :)

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  • When writing tests for a Wordpress plugin, should i run them inside wordpress or in a normal browser?

    - by Nicola Peluchetti
    I have started using BDD for a wordpress plugin i'm working on and i'm rewriting the js codebase to do tests. I've encountered a few problems but i'm going steady now, i was wondering if i had the right approach, because i'm writing test that should pass in a normal browser environment and not inside wordpress. I choose to do this because i want my plugin to be totally indipendent from the wordpress environment, i'm using requirejs in a way that i don't expose any globals and i'm loading my version of jQuery that doesn't override the one that ships with Wordpress. In this way my plugin would work the same on every wordpress version and my code would not break if they cheange the jQuery version or someone use my plugin on an old wordpress version. I wonder if this is the right approach or if i should always test inside the environment i'm working in. Since wordpress implies some globals i had to write some function purely for testing purpose, like "get_ajax_url": function() { if( typeof window.ajaxurl === "undefined" ) { return "http://localhost/wordpress/wp-admin/admin-ajax.php"; } else { return window.ajaxurl; } }, but apart from that i got everything working right. What do you think?

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  • Best practice for scaling a single application source to multiple nodes

    - by Andrew Waters
    I have an application which needs to scale horizontally to cover web and service nodes (at the moment they're all on one) but interact with the same set of databases and source files (both application code and custom assets). Database is no problem, it's handled already with replication in MongoDB. Also, the configuration of the servers are the same (100% linux). This question is literally about sharing a filesystem between machines so that its content is always correct, regardless of the node accessing it. My two thoughts have so far been NFS and SAN - SAN being prohibitively expensive and NFS seeing some performance issues on the second node with regards to glob()ing in PHP. Does anyone have recommended strategies or other techniques that don't involved sharding data across nodes or any potential gotchas in NFS that may cause slow disk seek times? To give you an idea of the scale, the main node initialises it's application modules in ~ 0.01 seconds. The secondary is taking ~2.2 seconds. They're VM's inside a local virtual network in ESXi and ping time between them is ~0.3ms

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  • Music player with a few specific requirements

    - by Jordan Uggla
    I am looking for a music player with a few specific requirements: Must have a search function that whittles down results as you type, searching the entire library. Must start playing a song when double clicked, and not continue to another song when that song finishes. Must be approachable and immediately usable by people completely unfamiliar with the program. I think this is mostly covered by the first two requirements being met. I've tried many players but unfortunately every one has failed to meet at least one of the requirements. Rhythmbox meets 1 and 3, but continues to the next search result after the song which was double clicked ends. Banshee is basically the same as Rhythmbox. While it has an option to "Stop when finished" this cannot (as far as I can tell) be made the default when double clicking a song. Audacious (as far as I can tell) fails at 1. Muine meets requirements 1 and 2, but unfortunately I couldn't make the search dialog always shown like it is with Rhythmbox / Banshee which, despite its very simple interface, made Muine incomprehensible to people trying to use it for the first time. Amarok I could not configure to meet requirement 1, but I think it's likely I was just missing something, and with its configurability I'm confident that I can set it up to meet requirements 2 and 3.

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  • Scrolling mouse sets windows sound volume

    - by Ikke
    Suddenly, when I use the scroll wheel of my mouse, it changes the windows sound volume level. I have a HP DV6-2030SD laptop with Windows 7 64 bit and a Zolid p50622 mouse. When I use the scroll function of the mouse pad of the laptop, it does not adjust the sound level. I don't have any special mouse drivers installed, just the standard windows drivers. When I scroll, I see the HP sound level screen: It doesn't do it always, but when it does, it prevents the current window to scroll, which is really annoying. Rebooting doesn't help. I've tried to put the USB dongle in a different port, but this doesn't help either. Any advise on how I can fix this?

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  • Windows 7 wake from sleep and UTC?

    - by Joshua Elliott
    I've been having problems with windows 7 waking from sleep after one minute or so on my laptop. I also have ArchLinux installed on this computer. A while back I tried a registry tweak to get windows to use UTC so it would play nice with Linux. The registry tweak didn't seem to work and my windows clock was always wrong. Today I deleted the registry entry that I added, and the problem with sleeping seemed to go away. Can anyone make sense of this? The registry entry I added was: [HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\TimeZoneInformation] "RealTimeIsUniversal"=dword:00000001

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  • how to properly implement alpha blending in a complex 3d scene

    - by Gajet
    I know this question might sound a bit easy to answer but It's driving me crazy. There are too many possible situations that a good alpha blending mechanism should handle, and for each Algorithm I can think of there is something missing. these are the methods I've though about so far: first of I though about object sorting by depth, this one simply fails because Objects are not simple shapes, they might have curves and might loop inside each other. so I can't always tell which one is closer to camera. then I thought about sorting triangles but this one also might fail, thought I'm not sure how to implement it there is a rare case that might again cause problem, in which two triangle pass through each other. again no one can tell which one is nearer. the next thing was using depth buffer, at least the main reason we have depth buffer is because of the problems with sorting that I mentioned but now we get another problem. Since objects might be transparent, in a single pixel there might be more than one object visible. So for which Object should I store pixel depth? I then thought maybe I can only store the most front Object depth, and using that determine how should I blend next draw calls at that pixel. But again there was a problem, think about 2 semi transparent planes with a solid plane in middle of them. I was going to render the solid plane at the end, one can see the most distant plane. note that I was going to merge every two planes until there is only one color left for that pixel. Obviously I can use sorting methods too because of the same reasons I've explained above. Finally the only thing I imagine being able to work is to render all objects into different render targets and then sort those layers and display the final output. But this time I don't know how can I implement this algorithm.

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  • Active Directory Replication across Sites slow or not working

    - by neildeadman
    I've just inherited (isn't it always the way!) a Windows Domain. The domain is spread across 2 sites. Site01 has 3 DCs & Site02 has 2 DCs. If I create a user in either site, the other DCs in that site, immediately replicate and show the new user. The new user is not shown in the other site though. If I manually run the following command, everything syncs and the new user appears: repadmin /syncall issdc01 /APed In the Inter-Site Transports DEFAULTIPSITELINK the replicate every time value is set to 180 minutes. I thought this was the solution, but on another Windows Domain, this is the same, but replication takes place across sites immediately. What can I check to resolve this issue? We are running Windows Server 2008 Results of dcdiag /test:dns show a server that is no longer part of our domain: TEST: Delegations (Del) Error: DNS server: oldserver.win.domain.com IP: [Missing glue A record]

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  • How do I access an Ubuntu VirtualBox guest at a static IP from an OS X host?

    - by David Siegel
    How does one configure an Ubuntu guest to use a static IP that's visible to an OS X host, and ensure that the static IP is independent of the host's network configuration? I previously used bridged networking for my guest, but I'm constantly moving my host between networks so the guest IP is always different. First, I tried setting the guest network configuration to NAT and forwarding host port 1022 to guest port 22, so I could at least ssh to a fixed address (localhost:1022): $ VBoxManage setextradata "Ubuntu Server" "VBoxInternal/Devices/e1000/0/LUN#0/Config/SSH/Protocol" "TCP" $ VBoxManage setextradata "Ubuntu Server" "VBoxInternal/Devices/e1000/0/LUN#0/Config/SSH/GuestPort" 22 $ VBoxManage setextradata "Ubuntu Server" "VBoxInternal/Devices/e1000/0/LUN#0/Config/SSH/HostPort" 1022 Then, $ ssh localhost -p 1022 ssh: connect to host localhost port 1022: Connection refused But this didn't work (guest has no network access with NAT and OS X refused the connection, as you can see). I'd love a general solution that would let me communicate with my guest at a fixed IP.

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  • OpenGL lighting with dynamic geometry

    - by Tank
    I'm currently thinking hard about how to implement lighting in my game. The geometry is quite dynamic (fixed 3D grid with custom geometry in each cell) and needs some light to get more depth and in general look nicer. A scene in my game always contains sunlight and local light sources like lamps (point lights). One can move underground, so sunlight must be able to illuminate as far as it can get. Here's a render of a typical situation: The lamp is positioned behind the wall to the top, and in the hollow cube there's a hole in the back, so that light can shine through. (I don't want soft shadows, this is just for illustration) While spending the whole day searching through Google, I stumbled on some keywords like deferred rendering, forward rendering, ambient occlusion, screen space ambient occlusion etc. Some articles/tutorials even refer to "normal shading", but to be honest I don't really have an idea to even do simple shading. OpenGL of course has a fixed lighting pipeline with 8 possible light sources. However they just illuminate all vertices without checking for occluding geometry. I'd be very thankful if someone could give me some pointers into the right direction. I don't need complete solutions or similar, just good sources with information understandable for someone with nearly no lighting experience (preferably with OpenGL).

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