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  • Why is sqrt() not a method on Float?

    - by KaptajnKold
    In Ruby everything is an object. That's why I don't understand why we have the Math module. It seems to me that most (all?) of the functions in the Math module should have been methods on the numeric types like Integer, Float and so on. E.g. instead of Math.sqrt(5) it would make more sense to have 5.sqrt The same goes for sin, cos, tan, log10 and so on. Does anyone know why all these functions ended up in the Math module?

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  • Do you think functional language is good for applications that have a lot of business rules but very

    - by StackUnderflow
    I am convinced that functional programming is an excellent choice when it comes to applications that require a lot of computation (data mining, AI, nlp etc). But is it wise to use functional programming for a typical enterprise application where there are a lot of business rules but not much in terms of computation? Please disregard the fact that there are very few people using functional programming and that it's kind of tough. Thanks

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  • Can i access outer class objects in inner class

    - by Shantanu Gupta
    I have three classes like this. class A { public class innerB { //Do something } public class innerC { //trying to access objB here directly or indirectly over here. //I dont have to create an object of innerB, but to access the object created by A //i.e. innerB objInnerB = objB; //not like this innerB objInnerB= new innerB(); } public innerB objB{get;set;} } I want to access the object of class B in Class C that is created by class A. Is it possible somehow to make changes on object of Class A in Class C. Can i get Class A's object by creating event or anyhow.

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  • Where can i find exercises for familiarising OOPS

    - by CrazyBoy123
    Now that i have learned the theory of OOPS in good number of books , and practised a little. Still i am not comfortable when i look into OOPS being applied in some of the Open Source projs. Can someone suggest any problem / solution kind of book , or any resources , that covers OOPS end - end. (C# , Java preferably)

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  • Using the same modules in multiple projects

    - by Andreas Vinther
    I'm using Visual Studio 2010 and coding in VB.NET. My problem is that I've collected all the modules I've written and intend to reuse and placed them in a separate folder. When I want to add a module from the above folder to any given project, it takes a copy of the module and places in the project's source code folder, instead of referencing the module in the folder containing all the other modules. Is it possible to include a module in my project and leave it in the folder with all the other modules, so that when I improve upon a module, it'll affect all the projects that uses/references that module. Instead of me having to manually copy the new module to all the projects that uses/references the module. Right now I have multiple instances of the exact same module that i need to update manually when I improve code or add functionality?

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  • Dependency Injection & Singleton Design pattern

    - by SysAdmin
    How do we identify when to use dependency injection or singleton pattern. I have read in lot of websites where they say "Use Dependency injection over singleton pattern". But I am not sure if I totally agree with them. For my small or medium scale projects I definitely see the use of singleton pattern straightforward. For example Logger. I could use Logger.GetInstance().Log(...) But, instead of this, why do I need to inject every class I create, with the logger's instance?.

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  • Ruby execute code in class getting inherited to

    - by AdamB
    I'm trying to be able to have a global exception capture where I can add extra information when an error happens. I have two classes, "crawler" and "amazon". What I want to do is be able to call "crawl", execute a function in amazon, and use the exception handling in the crawl function. Here are the two classes I have: require 'mechanize' class Crawler Mechanize.html_parser = Nokogiri::HTML def initialize @agent = Mechanize.new end def crawl puts "crawling" begin #execute code in Amazon class here? rescue Exception => e puts "Exception: #{e.message}" puts "On url: #{@current_url}" puts e.backtrace end end def get(url) @current_url = url @agent.get(url) end end class Amazon < Crawler #some code with errors def stuff page = get("http://www.amazon.com") puts page.parser.xpath("//asldkfjasdlkj").first['href'] end end a = Amazon.new a.crawl Is there a way I can call "stuff" inside of "crawl" so I can use that exception handling over the entire stuff function? Is there a better way to accomplish this?

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  • using Silex framework for the routing

    - by Reshad
    Hello everyone I would like to use the MicroFramework Silex to create the routing part of my website. The problem that I walk into is that I can't make it work since I don't really understand the documentation. I have implemented the required files in my file tree and added some code into the index.php this code is as follows: $app = new Silex\Application(); $app->post('/web/{slug}', __DIR__.'/Controller/PostsController::showPost()'); $app->run(); I have also created a directory called Controller with the PostsController class in it. but now I don't know how to continue Can someone give me a simple example of how to create a dynamic routing that works with my Navigation class?

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  • Is it possible to create nested classes in PHP as it is in C#?

    - by Edward Tanguay
    In C# you can have nested classes like this, which are useful if you have classes which do not have meaning outside the scope of one particular class, e.g. in a factory pattern: public abstract class BankAccount { private BankAccount() {} private sealed class SavingsAccount : BankAccount { ... } private sealed class CheckingAccount : BankAccount { ... } public BankAccount MakeSavingAccount() { ... } public BankAccount MakeCheckingAccount() { ... } } Is this possible in PHP? I've read that it was planned for PHP 5, then cancelled, then planned again, but can't find definitive info. Does anyone know how to create nested classes (classes within the scope of another class) as in the above C# example using PHP 5.3?

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  • Which class should store the lookup table?

    - by max
    The world contains agents at different locations, with only a single agent at any location. Each agent knows where he's at, but I also need to quickly check if there's an agent at a given location. Hence, I also maintain a map from locations to agents. I have a problem deciding where this map belongs to: class World, class Agent (as a class attribute) or elsewhere. In the following I put the lookup table, agent_locations, in class World. But now agents have to call world.update_agent_location every time they move. This is very annoying; what if I decide later to track other things about the agents, apart from their locations - would I need to add calls back to the world object all across the Agent code? class World: def __init__(self, n_agents): # ... self.agents = {} self.agent_locations = {} for id in range(n_agents): x, y = self.find_location() agent = Agent(self,x,y) self.agents.append(agent) self.agent_locations[x,y] = agent def update_agent_location(self, agent, x, y): del self.agent_locations[agent.x, agent.y] self.agent_locations[x, y] = agent def update(self): # next step in the simulation for agent in self.agents: agent.update() # next step for this agent # ... class Agent: def __init__(self, world, x, y): self.world = world self.x, self.y = x, y def move(self, x1, y1): self.world.update_agent_location(self, x1, y1) self.x, self.y = x1, y1 def update(): # find a good location that is not occupied and move there for x, y in self.valid_locations(): if not self.location_is_good(x, y): continue if self.world.agent_locations[x, y]: # location occupied continue self.move(x, y) I can instead put agent_locations in class Agent as a class attribute. But that only works when I have a single World object. If I later decide to instantiate multiple World objects, the lookup tables would need to be world-specific. I am sure there's a better solution... EDIT: I added a few lines to the code to show how agent_locations is used. Note that it's only used from inside Agent objects, but I don't know if that would remain the case forever.

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  • Overriding Ruby's spaceship operator <=>

    - by ericsteen1
    I am trying to override Ruby's <= (spaceship) operator to sort apples and oranges so that apples come first sorted by weight, and oranges second, sorted by sweetness. Like so: module Fruity attr_accessor :weight, :sweetness def <=>(other) # use Array#<=> to compare the attributes [self.weight, self.sweetness] <=> [other.weight, other.sweetness] end include Comparable end class Apple include Fruity def initialize(w) self.weight = w end end class Orange include Fruity def initialize(s) self.sweetness = s end end fruits = [Apple.new(2),Orange.new(4),Apple.new(6),Orange.new(9),Apple.new(1),Orange.new(22)] p fruits #should work? p fruits.sort But this does not work, can someone tell what I am doing wrong here, or a better way to do this?

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  • Data Application based on OO Concepts

    - by The King
    Hi... I'm looking for an application developed in C# with following qualities, which is available as source code... Based on OO Architecture Must connect to DB. Must handle atleast a "one to many master child" relationship (eg: Order and items ordered) Should display the data using Datagrid or other similar controls. Reports (either with report buider or otherwise) I want to understand the layering of objects better... Do you have any links... Thanks.

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  • Lambda Functions in PHP aren't Logical

    - by Chacha102
    Note: I have condensed this article into my person wiki: http://wiki.chacha102.com/Lambda - Enjoy I am having some troubles with Lambda style functions in PHP. First, This Works: $foo = function(){ echo "bar"; }; $foo(); Second, This Works: class Bar{ public function foo(){ echo "Bar"; } Third, This works: $foo = new stdClass; $foo->bar = function(){ echo "bar"; }; $test = $foo->bar; $test(); But, this does not work: $foo = new stdClass; $foo->bar = function(){ echo "bar"; }; $foo->bar(); And, this does not work class Bar{ public function foo(){ echo "Bar"; } $foo = new Bar; $foo->foo = function(){ echo "foo"; }; $foo->foo(); // echo's bar instead of Foo. My Question is Why?, and how can I assure that both this: $foo->bar = function(){ echo "test"; }; $foo->bar(); and this $foo = new Bar; $foo->bar(); are called properly? Extra Points if you can point to documentation stating why this problem occurs.

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  • Page inheritance in mixed asp.net Forms and MVC application

    - by Rising Star
    I'm working on a web application. One of my co-workers has written some asp.net forms pages. The page classes all inherit from BasePageClass, which of course inherits from the Page class. I wish to add some MVC controllers that I've been told need to use the same logic implemented in the BasePageClass. Ordinarily, I would want to inherit the functions in the BasePageClass in the controller classes, but this breaks the inheritance heirarchy. What is the best practice for solving this problem?

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  • How can one describe a rock-paper-scissors relationship between 3 items?

    - by Madara Uchiha
    Let's say I have the following structure: abstract class Hand {} class Rock extends Hand {} class Paper extends Hand {} class Scissors extends Hand {} The goal is to make a function (or a method) Hand::compareHands(Hand $hand1, Hand $hand2), which would return the winning hand in a rock-paper-scissors match. That would be very easy with a bunch of ifs, but the point is to have a more robust structure, that's relying on polymorphism rather than on procedural code. P.S. this is done in actual production code, if someone is asking. This isn't some sort of challenge or homework. (It's not really rock-paper-scissors, but you get the point).

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  • ZF2 - How to use the Hydrator/exchangeArray() to populate a nested object

    - by Dominic Watson
    I've got an object with values that are stored in my database. My object also contains another object which is stored in the database using just the ID of it (foreign key). http://framework.zend.com/manual/2.0/en/modules/zend.stdlib.hydrator.html Before the Hydrator/exchangeArray functionality in ZF2 you would use a Mapper to grab everything you need to create the object. Now I'm trying to eliminate this extra layer by just using Hydration/exchangeArray to populate my objects but am a bit stuck on creating the nested object. Should my entity have the Inner object's table injected into it so I can create it if the ID of it is passed to my 'exchangeArray' ? Here are example entities as an example. // Village id, name, position, square_id // Map Square id, name, type Upon sending square_id to my Village's exchangeArray() function. It would get the mapTable and use hydrator to pull in the square using the ID I have. It doesn't seem right to be to have mapper instances inside my entity as I thought they should be disconnected from anything but it's own entity specific parameters and functionality?

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  • how to integrate Zend Framework MVC with existing site

    - by Joel
    Hi guys, So I'm slowly tackling OO and Zend Framework and their MVC process in particular. I have an existing website and web-based calendar application that was designed by me, but coded by a different person and done procedurally. I understand that it will be very difficult for my application to ever be completely OO without a full re-write, and I'm fine with that. I have a lot of updates and modifications I want to do in the future, so I'm wanting to start replacing some of the basic components (login, authentication. etc) now, and continue to learn as I go. Again, I'm really a newbie at programming and OO. What I'm wondering is if I'm wanting to incorporate the Framework, then would I just first drop my whole site into the /public folder of the Framework and then start pulling functionality out from there?

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  • How to pass a linc to class function and call it?

    - by Kabumbus
    So I have a class like class mySafeData { public: void Set( int i ) { myMutex.lock(); myData = i; myMutex.unlock(); } void Get( int& i) { myMutex.lock(); i = myData; myMutex.unlock(); } private: int myData; boost::mutex myMutex; }; its instance is running. Lets call instance A. I want to create a new class that would take as a start up argument some kind of link to Getter from A and would be capable to somehow save link to thet getter for calling it inside its private methods vhen needed. how to do such thing?

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  • Abstract Classes and ReadOnly Properties

    - by serhio
    Let's have three classes; Line PoliLine SuperPoliLine for all that three classes a Distance is defined. But only for the Line a Distance can be Set. Is there a possibility to build a common abstract (MustInherit) class Segment, having a Distance as (abstract +? ReadOnly) member? Question for VB.NET, but C# answers welcomed too. Business Background Imagine a Bus. It has a lot of Stations, MainStations, and 2 TerminalStations. So Line is between 2 Stations, PoliLine is between 2 MainStations, and SuperPoliLine is between 2 TerminalStations. All "lines" are "Segments", but only the distance A-B between 2 stations - Line can be defined.

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  • Manually setting object's position or have the object do it all?

    - by N. Lucas
    I'm stuck thinking about the best way to go about setting a line segment's position, I have a class Line(length, angle, previous) being called from a class Polygon.. Right now I have: public function Line(length:Number, angle:Number, previous:Line = null) { if (previous != null) { this.x = previous.end.x; this.y = previous.end.y; } /**/ } Now, is this the best practice or should I be doing: Polygon.addLine(length:Number, angle:Number):void { var previous = _line[_line.length - 1]; // Array containing all Lines var line:Line = new Line(length, angle, previous); line.x = previous.end.x; line.y = previous.end.y; /**/ }

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  • Address calling class

    - by Samuel
    I have an abstract class Moveable with the method abstract void move() which is extended by the class Bullet and the abstract class Character, and Character is extended by the class Survivor and the class Zombie. In Survivor and Bullet the move() method doesnt require any parameters while in the class Zombie the move() method depends on the actual position of the survivor. The survivor and multiple zombies are created in the class Gui. I wanted to access the survivor in Zombie - what's the best way of doing this? In Gui i wrote a method getSurvivor() but i don't see how to access this method in Zombie? I am aware that as a workaround i could just pass a [Survivor survivor] as parameter in move() and ignore it in Bullet and Survivor, but that feels so ... bad practice.

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  • creating new instance fails PHP

    - by as3isolib
    I am relatively new to PHP and having some decent success however I am running into this issue: If I try to create a new instance of the class GenericEntryVO, I get a 500 error with little to no helpful error information. However, if I use a generic object as the result, I get no errors. I'd like to be able to cast this object as a GenericEntryVO as I am using AMFPHP to communicate serialize data with a Flex client. I've read a few different ways to create constructors in PHP but the typical 'public function Foo()' for a class Foo was recommended for PHP 5.4.4 //in my EntryService.php class public function getEntryByID($id) { $link = mysqli_connect("localhost", "root", "root", "BabyTrackingAppDB"); if (mysqli_connect_errno()) { printf("Connect failed: %s\n", mysqli_connect_error()); exit(); } $query = "SELECT * FROM Entries WHERE id = '$id' LIMIT 1"; if ($result = mysqli_query($link, $query)) { // $entry = new GenericEntryVO(); this is where the problem lies! while ($row = mysqli_fetch_row($result)) { $entry->id = $row[0]; $entry->entryType = $row[1]; $entry->title = $row[2]; $entry->description = $row[3]; $entry->value = $row[4]; $entry->created = $row[5]; $entry->updated = $row[6]; } } mysqli_free_result($result); mysqli_close($link); return $entry; } //my GenericEntryVO.php class <?php class GenericEntryVO { public function __construct() { } public $id; public $title; public $entryType; public $description; public $value; public $created; public $updated; // public $properties; } ?>

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  • displaying structs in an array using enumerator

    - by Mostaguen
    In an object I have : public IEnumerable<voiture> recup_voitures() { foreach (voiture v in _arrVCollection) { yield return (v); } } voiture being a struct and _arrVCollection being an array containing some struct voiture. In my main class I have : foreach (CarCollection.voiture o in collection.recup_voitures()) { //some code to display the content of each struct } What is happening is that if I have an array of length 5 and only 1 struct voiture in it, it will do the displaying code 5 times instead of only 1. What am I doing wrong?

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  • Is there anything bad in declaring nested class inside interface in java?

    - by Roman
    I have an interface ProductService with method findByCriteria. This method had a long list of nullable parameters, like productName, maxCost, minCost, producer and so on. I refactored this method by introducing Parameter Object. I created class SearchCriteria and now method signature looks like this: findByCriteria (SearchCriteria criteria) I thought that instances of SearchCriteria are only created by method callers and are only used inside findByCriteria method, i.e.: void processRequest() { SearchCriteria criteria = new SearchCriteria () .withMaxCost (maxCost) ....... .withProducer (producer); List<Product> products = productService.findByCriteria (criteria); .... } and List<Product> findByCriteria(SearchCriteria criteria) { return doSmthAndReturnResult(criteria.getMaxCost(), criteria.getProducer()); } So I did not want to create a separate public class for SearchCriteria and put it inside ProductServiceInterface: public interface ProductService { List<Product> findByCriteria (SearchCriteria criteria); static class SearchCriteria { ... } } Is there anything bad with this interface? Where whould you place SearchCriteria class?

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