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  • How to display Bitmap Image in image control on WPF using C#

    - by Sam
    I want that when I double click on a row in Listview, it should display the image corresponding to that row. This row also contains the path of the image. I tried the following but it displays the same image for all rows because I have given the path for a specific image: private void ListViewEmployeeDetails_MouseDoubleClick(object sender, MouseButtonEventArgs e) { ImageSource imageSource = new BitmapImage(new Uri(@"C:\northwindimages\king.bmp")); image1.Source = imageSource; } Please suggest

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  • String Parsing in C#

    - by Betamoo
    What is the most efficient way to parse a C# string in the form of "(params (abc 1.3)(sdc 2.0)....)" into a struct in the form struct Params { double abc,sdc....; } Thanks EDIT The structure always have the same parameters (number and names).. but the order is not granted..

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  • How to show ipod controls?

    - by Alexey
    When user double-tap home button, the ipod controls shows on the screen. I want to allow user show ipod controls by tapping custom button in my application. Is any possibility to do it? Sorry for my english.

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  • Extending Visual Studio with a Custom Designer

    - by Mick
    How do I create a custom Visual Studio 2008 UI designer for a C# file? For example, when you double click on a DataSet in the Solution Explorer, a UI screen appears that allows you to edit the DataSet, even though it is defined in XML/code (which you can right click and "View Code"). Usually this code is separated from user code in some way, either by region ("Windows Forms Designer Generated Code"), by codegen (".g.cs" for WPF XAML files), or some other means like partial classes.

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  • Visual Studio appears to randomly adopt american keyboard layout

    - by HollyStyles
    Gah! this is really causing me hassle today. Suddenly without warning '@' (at symbol) and '"' (double quote) are trading places on my keyboard but ONLY in Visual Studio 2008 !!! I can't seem to find anything in help or online to explain/remedy this. Is there some keyboard shortcut I am inadvertantly executing?? I rebooted my PC and it went away for an hour or two and then suddenly came back. Oh the insanity :(

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  • Explain this C++ operator definition

    - by David Johnstone
    I have the following operator defined in a C++ class called StringProxy: operator std::string&() { return m_string; } a) What is this and how does this work? I understand the idea of operator overloading, but they normally look like X operator+(double i). b) Given an instance of StringProxy, how can I use this operator to get the m_string?

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  • Animate cell within a table

    - by amok
    That's what I have: - A table with a few rows, one column only What I am trying to accomplish: Double tap on any row should produce an animation of the cell. The animation that I want is a flip vertically of the row. I am displaying some data in each row and what I want to do is displaying the source of the data "on the back" of the row, so to speak. Is it possible? If yes, how?

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  • softkeyboard in landscape mode does not pop up in android emulator

    - by yee-chen
    In android emulator, I am in landscape mode and double click the text edit panel. the softkeyboard does not show up. However, it works in portrait mode. I have check some of posts on line. They said because of hardkeyboard is available in landscape mode. If that so, how can i disable the hardkeyboard. Or is there any setting reason for this problem?

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  • Easy way to convert regex to a java compatible regex?

    - by beagleguy
    hi all I have a regex defined in python/ruby/php that is like this "(forumdisplay.php\?.*page=%CURRENTPAGE%)" when I do it for java, I have to double escape that question mark to //? like so: "(forumdisplay.php\\?.*page=%CURRENTPAGE%)"; is there a function I can use to do that automatically? or would I need to change all my regexes over to work with the java regex engine? thanks

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  • C# equivalent of NaN or IsNumeric

    - by johnc
    This seems like a fairly simple question, and I'm surprised not to have required it before. What is the most efficient way of testing a string input is a numeric (or conversely Not A Number). I guess I can do a Double.Parse or a regex (see below) public static bool IsNumeric(this string value) { return Regex.IsMatch(value, "^\\d+$"); } but I was wondering if there was a implemented way to do it, such as javascript's NaN() or IsNumeric() (was that VB, I can't remember).

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  • easy way to get the domain extention?

    - by Michel
    Hi, i want to get the domain extention (at least i hope it is called this way) from the site name the user is currently on. so from www.bbc.co.uk it's co.uk and www.google.com = .com http://stackoverflow.com/questions/ask = .com etc. especially the ones with the double name (like co.uk) gives me headaches....

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  • WPF multibound textblock not updating

    - by Superstringcheese
    I want to create a program which calculates how long it will take to repeat a process a certain number of times. I've scaled this down a lot for this example. So, I have some textboxes which are bound to properties in a class: Count: <TextBox x:Name="txtCount" Text="{Binding Count, Mode=TwoWay}" Width="50"/> Days: <TextBox x:Name="txtDays" Text="{Binding Days, Mode=TwoWay}" Width="50"/> and a textblock which is multibound like so: <TextBlock x:Name="tbkTotal"> <TextBlock.Text> <MultiBinding StringFormat="Days: {0}, Count: {1}"> <Binding Path="Days" /> /* This isn't updating */ <Binding Path="Count" /> </MultiBinding> </TextBlock.Text> </TextBlock> My DataContext is set in the Window1.xaml.cs file. public Window1() { InitializeComponent(); Sample sample = new Sample(); this.DataContext = sample; } I can update the multibound textblock with the Count property just fine, but the Days property always shows 0, even though the Days input accurately reflects changes. I believe that this is because my accessors are different for Days - namely, the Set method. This class is in a different file. public class Sample : INotifyPropertyChanged { private int _count; private TimeSpan _span; public int Count { get { return _count; } set { _count = value; NotifyPropertyChanged("Count"); /* Doesn't seem to be needed, actually */ } } public TimeSpan Span { get { return _span; } } /* The idea is to provide a property for Days, Hours, Minutes, etc. as conveniences to the inputter */ public double Days { get { return _span.Days; } set { TimeSpan ts = new TimeSpan(); double val = value > 0 ? value : 0; ts = TimeSpan.FromDays(val); _span.Add(ts); NotifyPropertyChanged("Span"); /* Here I can only get it to work if I notify that Span has changed - doesn't seem to be aware that the value behind Days has changed. */ } } private void NotifyPropertyChanged(string property) { if (null != this.PropertyChanged) { PropertyChanged(this, new PropertyChangedEventArgs(property)); } } public Sample() { _count = 0; _span = new TimeSpan(); } public event PropertyChangedEventHandler PropertyChanged; }

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  • XCode CoreData files not found/opening

    - by jAmi
    Hello, I am using the Xcode 3.1.4 that means SDK 3.1.2 The problem is that I cannot open .xcdatamodel (Core Data) file and I don't even get the Data Model option in Design Menu bar. When ever I double click and try to open the file, XCode gives me an error saying that it cannot find the file at (my project's path).Perhaps it was moved or deleted? , but the file exists at the same path. Please help me out as I haven't upgraded my system to Snow Leopard so cant use SDK 3.2 Regards jAmi

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  • Undo/Redo using Memento: Stack, Queue or just LinkedList?

    - by serhio
    What is the best having when implementing Memento pattern (for Undo/Redo) in witch collection to Keep Mementos? Basically, I need this(c = change, u = undo, r = redo): 0 *c -1 0 *c -2 -1 0 *c -3 -2 -1 0 <u -2 -1 0 1 *c -3 -2 -1 0 Variants: LinkedList - possible in principle, maybe not optimized. Queue - not adapted for this task, IMO. Stack - not adapted for undo AND redo; Double Stack - maybe optimal, but can't control the undo maximum size.

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  • Why won't the following haskell code compile?

    - by voxcogitatio
    I'm in the process of writing a small lisp interpreter in haskell. In the process i defined this datatype, to get a less typed number; data Number = _Int Integer | _Rational Rational | _Float Double deriving(Eq,Show) Compiling this fails with the following error: ERROR "types.hs":16 - Syntax error in data type declaration (unexpected `|') Line 16 is the line w. the first '|' in the code above.

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  • Communicate between separate MPI-Programs

    - by Fyg
    I have the following problem: Program 1 has a huge amount of data, say 10GB. The data in question consists of large integer- and double-arrays. Program 2 has 1..n MPI processes that use tiles of this data to compute results. How can I send the data from program 1 to the MPI Processes? Using File I/O is out of question. The compute node has sufficient RAM.

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  • OpenGL Coordinate system confusion

    - by user146780
    Maybe I set up GLUT wrong. Basically I want verticies to be reletive to their size in pixels. Ex:right now if I create a hexagon, it hakes up the whole screen even though the units are 6. #include <iostream> #include <stdlib.h> //Needed for "exit" function #include <cmath> //Include OpenGL header files, so that we can use OpenGL #ifdef __APPLE__ #include <OpenGL/OpenGL.h> #include <GLUT/glut.h> #else #include <GL/glut.h> #endif using namespace std; //Called when a key is pressed void handleKeypress(unsigned char key, //The key that was pressed int x, int y) { //The current mouse coordinates switch (key) { case 27: //Escape key exit(0); //Exit the program } } //Initializes 3D rendering void initRendering() { //Makes 3D drawing work when something is in front of something else glEnable(GL_DEPTH_TEST); } //Called when the window is resized void handleResize(int w, int h) { //Tell OpenGL how to convert from coordinates to pixel values glViewport(0, 0, w, h); glMatrixMode(GL_PROJECTION); //Switch to setting the camera perspective //Set the camera perspective glLoadIdentity(); //Reset the camera gluPerspective(45.0, //The camera angle (double)w / (double)h, //The width-to-height ratio 1.0, //The near z clipping coordinate 200.0); //The far z clipping coordinate } //Draws the 3D scene void drawScene() { //Clear information from last draw glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glLoadIdentity(); //Reset the drawing perspective glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); glBegin(GL_POLYGON); //Begin quadrilateral coordinates //Trapezoid glColor3f(255,0,0); for(int i = 0; i < 6; ++i) { glVertex2d(sin(i/6.0*2* 3.1415), cos(i/6.0*2* 3.1415)); } glEnd(); //End quadrilateral coordinates glutSwapBuffers(); //Send the 3D scene to the screen } int main(int argc, char** argv) { //Initialize GLUT glutInit(&argc, argv); glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGBA | GLUT_DEPTH); glutInitWindowSize(400, 400); //Set the window size //Create the window glutCreateWindow("Basic Shapes - videotutorialsrock.com"); initRendering(); //Initialize rendering //Set handler functions for drawing, keypresses, and window resizes glutDisplayFunc(drawScene); glutKeyboardFunc(handleKeypress); glutReshapeFunc(handleResize); glutMainLoop(); //Start the main loop. glutMainLoop doesn't return. return 0; //This line is never reached } How can I make it so that a polygon of 0,0 10,0 10,10 0,10 defines a polygon starting at the top left of the screen and is a width and height of 10 pixels? Thanks

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  • Delphi Math: Why is 0.7<0.70?

    - by Al C
    If I have variables a, b, an c of type double, let c:=a/b, and give a and b values of 7 and 10, then c's value of 0.7 registers as being LESS THAN 0.70. On the other hand, if the variables are all type extended, then c's value of 0.7 does not register as being less than 0.70. This seems strange. What information am I missing?

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  • Fundamental types

    - by smerlin
    I always thought the following types are "fundamental types", so i thought my anwser to this question would be correct, but surprisingly it got downvoted... Searching the web, i found this. So, IBM says aswell those types are fundamental types.. Well how do you interpret the Standard, are following types (and similar types), "fundamental types" according to the c++ standard ? unsigned int signed char long double long long long long int unsigned long long int

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