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  • Overheating laptop

    - by Moncef ben slimane
    i've been using ubuntu for ~2 months, when i installed it on my computer (laptop) it never overheat but a day, i don't know what happened, it over heated.. (70*C @ Idle) I've tryed what ever i found on the net, and as well, i can't change the CPU freq o.O, i5 M460 @ 2.53 GHz.. i have benn trying, jupiter (no result), lm-sensors (aswell), and the cpu freq thingy for unity (cpu wont move from 2.5GHz) Any help? (i'm a C++ user and PHP coder...)

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  • What is the most performant CSS property for transitioning an element?

    - by Ian Kuca
    I'm wondering whether there is a performance difference between using different CSS properties to translate an element. Some properties fit different situations differently. You can translate an element with following properties: transform, top/left/right/bottom and margin-top/left/right/bottom In the case where you do not utilize the transition CSS property for the translation but use some form of a timer (setTimeout, requestAnimationFrame or setImmediate) or raw events, which is the most performant–which is going to make for higher FPS rates?

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  • vgaswitcheroo - switch GPU based on load?

    - by Primož Kralj
    Is it possible to make vgaswitcheroo switch between GPU based on load? For example, when computer would be in idle it would turn off discrete and use only integrated; when enough load would accumulate on it it would automatically turn on discrete graphics and disable integrated. My second question is whether there is any GUI applet or something that I could use to manually switch between GPUs - instead of manually echoing in switch file? Edit: I found answer to last question at https://help.ubuntu.com/community/HybridGraphics

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  • How to implement smooth flocking

    - by Craig
    I'm working on a simple survival game, avoid the big guy and chase the the small guys to stay alive for as long as possible. I have taken the chase and evade example from MSDN create and drawn 20 mice on the screen. I want the small guys to flock when they arent evading. They are doing this, but it isnt as smooth as I would like it to be. How do i make the movement smoother? Its very jittery.# Below is what I have going at the moment, flocking code is within the IF statement, when it isnt set to evading. Any help would be greatly appreciated! :) namespace ChaseAndEvade { class MouseSprite { public enum MouseAiState { // evading the cat Evading, // the mouse can't see the "cat", and it's wandering around. Wander } // how fast can the mouse move? public float MaxMouseSpeed = 4.5f; // and how fast can it turn? public float MouseTurnSpeed = 0.20f; // MouseEvadeDistance controls the distance at which the mouse will flee from // cat. If the mouse is further than "MouseEvadeDistance" pixels away, he will // consider himself safe. public float MouseEvadeDistance = 100.0f; // this constant is similar to TankHysteresis. The value is larger than the // tank's hysteresis value because the mouse is faster than the tank: with a // higher velocity, small fluctuations are much more visible. public float MouseHysteresis = 60.0f; public Texture2D mouseTexture; public Vector2 mouseTextureCenter; public Vector2 mousePosition; public MouseAiState mouseState = MouseAiState.Wander; public float mouseOrientation; public Vector2 mouseWanderDirection; int separationImpact = 4; int cohesionImpact = 6; int alignmentImpact = 2; int sensorDistance = 50; public void UpdateMouse(Vector2 position, MouseSprite [] mice, int numberMice, int index) { Vector2 catPosition = position; int enemies = numberMice; // first, calculate how far away the mouse is from the cat, and use that // information to decide how to behave. If they are too close, the mouse // will switch to "active" mode - fleeing. if they are far apart, the mouse // will switch to "idle" mode, where it roams around the screen. // we use a hysteresis constant in the decision making process, as described // in the accompanying doc file. float distanceFromCat = Vector2.Distance(mousePosition, catPosition); // the cat is a safe distance away, so the mouse should idle: if (distanceFromCat > MouseEvadeDistance + MouseHysteresis) { mouseState = MouseAiState.Wander; } // the cat is too close; the mouse should run: else if (distanceFromCat < MouseEvadeDistance - MouseHysteresis) { mouseState = MouseAiState.Evading; } // if neither of those if blocks hit, we are in the "hysteresis" range, // and the mouse will continue doing whatever it is doing now. // the mouse will move at a different speed depending on what state it // is in. when idle it won't move at full speed, but when actively evading // it will move as fast as it can. this variable is used to track which // speed the mouse should be moving. float currentMouseSpeed; // the second step of the Update is to change the mouse's orientation based // on its current state. if (mouseState == MouseAiState.Evading) { // If the mouse is "active," it is trying to evade the cat. The evasion // behavior is accomplished by using the TurnToFace function to turn // towards a point on a straight line facing away from the cat. In other // words, if the cat is point A, and the mouse is point B, the "seek // point" is C. // C // B // A Vector2 seekPosition = 2 * mousePosition - catPosition; // Use the TurnToFace function, which we introduced in the AI Series 1: // Aiming sample, to turn the mouse towards the seekPosition. Now when // the mouse moves forward, it'll be trying to move in a straight line // away from the cat. mouseOrientation = ChaseAndEvadeGame.TurnToFace(mousePosition, seekPosition, mouseOrientation, MouseTurnSpeed); // set currentMouseSpeed to MaxMouseSpeed - the mouse should run as fast // as it can. currentMouseSpeed = MaxMouseSpeed; } else { // if the mouse isn't trying to evade the cat, it should just meander // around the screen. we'll use the Wander function, which the mouse and // tank share, to accomplish this. mouseWanderDirection and // mouseOrientation are passed by ref so that the wander function can // modify them. for more information on ref parameters, see // http://msdn2.microsoft.com/en-us/library/14akc2c7(VS.80).aspx ChaseAndEvadeGame.Wander(mousePosition, ref mouseWanderDirection, ref mouseOrientation, MouseTurnSpeed); // if the mouse is wandering, it should only move at 25% of its maximum // speed. currentMouseSpeed = .25f * MaxMouseSpeed; Vector2 separate = Vector2.Zero; Vector2 moveCloser = Vector2.Zero; Vector2 moveAligned = Vector2.Zero; // What the AI does when it sees other AIs for (int j = 0; j < enemies; j++) { if (index != j) { // Calculate a vector towards another AI Vector2 separation = mice[index].mousePosition - mice[j].mousePosition; // Only react if other AI is within a certain distance if ((separation.Length() < this.sensorDistance) & (separation.Length()> 0) ) { moveAligned += mice[j].mouseWanderDirection; float distance = Math.Abs(separation.Length()); if (distance == 0) distance = 1; moveCloser += mice[j].mousePosition; separation.Normalize(); separate += separation / distance; } } } if (moveAligned.LengthSquared() != 0) { moveAligned.Normalize(); } if (moveCloser.LengthSquared() != 0) { moveCloser.Normalize(); } moveCloser /= enemies; mice[index].mousePosition += (separate * separationImpact) + (moveCloser * cohesionImpact) + (moveAligned * alignmentImpact); } // The final step is to move the mouse forward based on its current // orientation. First, we construct a "heading" vector from the orientation // angle. To do this, we'll use Cosine and Sine to tell us the x and y // components of the heading vector. See the accompanying doc for more // information. Vector2 heading = new Vector2( (float)Math.Cos(mouseOrientation), (float)Math.Sin(mouseOrientation)); // by multiplying the heading and speed, we can get a velocity vector. the // velocity vector is then added to the mouse's current position, moving him // forward. mousePosition += heading * currentMouseSpeed; } } }

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  • Connection Closed and Connect Reset By Peer Errors [on hold]

    - by Alex Pineda
    We're running freebsd + jail, and lighttpd + fastcgi + php_cgi. We changed our domain and all of a sudden we are getting SPORADIC connection closes. We recently changed our subdomain from www to shop but really there have been no other major changes. When I modified lighttpd's server.max-read-idle from default 60 to 5 the connection close message comes much more rapidly however it has not corrected the issue.

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  • Java: How to manage UDP client-server state

    - by user92947
    I am trying to write a Java application that works similar to MapReduce. There is a server and several workers. Workers may come and go as they please and the membership to the group has a soft-state. To become a part of the group, the worker must send a UDP datagram to the server, but to continue to be part of the group, the worker must send the UDP datagram to the server every 5 minutes. In order to accommodate temporary errors, a worker is allowed to miss as many as two consecutive periodic UDP datagrams. So, the server must keep track of the current set of workers as well as the last time each worker had sent a UDP datagram. I've implemented a class called WorkerListener that implements Runnable and listens to UDP datagrams on a particular UDP port. Now, to keep track of active workers, this class may maintain a HashSet (or HashMap). When a datagram is received, the server may query the HashSet to check if it is a new member. If so, it can add the new worker to the group by adding an entry into the HashSet. If not, it must reset a "timer" for the worker, noting that it has just heard from the corresponding worker. I'm using the word timer in a generic sense. It doesn't have to be a clock of sorts. Perhaps this could also be implemented using int or long variables. Also, the server must run a thread that continuously monitors the timers for the workers to see that a client that times out on two consecutive datagram intervals, it is removed from the HashSet. I don't want to do this in the WorkerListener thread because it would be blocking on the UDP datagram receive() function. If I create a separate thread to monitor the worker HashSet, it would need to be a different class, perhaps WorkerRegistrar. I must share the HashSet with that thread. Mutual exclusion must also be implemented, then. My question is, what is the best way to do this? Pointers to some sample implementation would be great. I want to use the barebones JDK implementation, and not some fancy state maintenance API that takes care of everything, because I want this to be a useful demonstration for a class that I am teaching. Thanks

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  • How do you prevent inflation in a virtual economy?

    - by Tetrad
    With your typical MMORPG, players can usually farm the world for raw materials essentially forever. Monsters/mineral veins/etc are usually on some respawn timer so, other than time, there really isn't a good way to limit the amount of new currency entering the system. So that really only leaves money sinks to try to take money out of the system. What are some strategies to prevent inflation of the in-game currency?

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  • What does Ubuntu do when I signal undocking to a laptop?

    - by Seppo Erviälä
    It seems that Ubuntu runs some script or command when I signal that I want to undock my laptop by pressing the undock button on the dock. Most visible thing that happens is that resolution on external display is changed. After prepearing for undock my laptop is still connected to power, VGA-output and audio jacks through dock but not to any usb devices or optical drive. I'm running 11.04 on a ThinkPad X61s with X6 UltraBase. What happens when I signal undocking? This is what dmesg says after pressing undock button: [81459.990682] ata1.00: disabled [81459.990727] ata1.00: detaching (SCSI 0:0:0:0) [81459.991722] ACPI: \_SB_.GDCK - undocking [81460.009462] ehci_hcd 0000:00:1a.7: power state changed by ACPI to D0 [81460.020252] ehci_hcd 0000:00:1a.7: BAR 0: set to [mem 0xfe226c00-0xfe226fff] (PCI address [0xfe226c00-0xfe226fff]) [81460.020265] ehci_hcd 0000:00:1a.7: power state changed by ACPI to D0 [81460.020281] ehci_hcd 0000:00:1a.7: restoring config space at offset 0xf (was 0x300, writing 0x30b) [81460.020309] ehci_hcd 0000:00:1a.7: restoring config space at offset 0x1 (was 0x2900000, writing 0x2900102) [81460.020338] ehci_hcd 0000:00:1a.7: PME# disabled [81460.020346] ehci_hcd 0000:00:1a.7: power state changed by ACPI to D0 [81460.020352] ehci_hcd 0000:00:1a.7: power state changed by ACPI to D0 [81460.020363] ehci_hcd 0000:00:1a.7: PCI INT C -> GSI 22 (level, low) -> IRQ 22 [81460.020372] ehci_hcd 0000:00:1a.7: setting latency timer to 64 [81460.020432] ehci_hcd 0000:00:1d.7: power state changed by ACPI to D0 [81460.040071] ehci_hcd 0000:00:1d.7: BAR 0: set to [mem 0xfe227000-0xfe2273ff] (PCI address [0xfe227000-0xfe2273ff]) [81460.040085] ehci_hcd 0000:00:1d.7: power state changed by ACPI to D0 [81460.040104] ehci_hcd 0000:00:1d.7: restoring config space at offset 0xf (was 0x400, writing 0x40b) [81460.040133] ehci_hcd 0000:00:1d.7: restoring config space at offset 0x1 (was 0x2900000, writing 0x2900102) [81460.040170] ehci_hcd 0000:00:1d.7: PME# disabled [81460.040178] ehci_hcd 0000:00:1d.7: power state changed by ACPI to D0 [81460.040184] ehci_hcd 0000:00:1d.7: power state changed by ACPI to D0 [81460.040195] ehci_hcd 0000:00:1d.7: PCI INT D -> GSI 19 (level, low) -> IRQ 19 [81460.040204] ehci_hcd 0000:00:1d.7: setting latency timer to 64 [81460.040503] ehci_hcd 0000:00:1d.7: PCI INT D disabled [81460.040552] ehci_hcd 0000:00:1d.7: PME# enabled [81460.061657] ehci_hcd 0000:00:1d.7: power state changed by ACPI to D3 [81460.200414] usb 1-4: USB disconnect, address 14 [81462.220088] ehci_hcd 0000:00:1a.7: PCI INT C disabled [81462.220169] ehci_hcd 0000:00:1a.7: PME# enabled [81462.240115] ehci_hcd 0000:00:1a.7: power state changed by ACPI to D3

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  • 5.1 surround sound

    - by rocker9455
    Ok, So i've always had trouble with enabling 5.1 in ubuntu. Running 'alsamixer': I have: Master, Heaphones, PCM, Front, Front Mi, Front Mi, Surround, Center All are at 100% Card:HDA Intel Chip:Realtek ALC888 (This is my onboard sound, Its a dell studio, with 7.1 integrated sound) Running "speaker-test -c6 -twav" I only get the front 2 speakers (Right/Left) making any noise. The others make no noise at all. I have no other sound card to use as all my PCI slots are used up. Daemon.conf: ; daemonize = no ; fail = yes ; allow-module-loading = yes ; allow-exit = yes ; use-pid-file = yes ; system-instance = no ; enable-shm = yes ; shm-size-bytes = 0 # setting this 0 will use the system-default, usually 64 MiB ; lock-memory = no ; cpu-limit = no ; high-priority = yes ; nice-level = -11 ; realtime-scheduling = yes ; realtime-priority = 5 ; exit-idle-time = 20 ; scache-idle-time = 20 ; dl-search-path = (depends on architecture) ; load-default-script-file = yes ; default-script-file = ; log-target = auto ; log-level = notice ; log-meta = no ; log-time = no ; log-backtrace = 0 resample-method = speex-float-1 ; enable-remixing = yes ; enable-lfe-remixing = no flat-volumes = no ; rlimit-fsize = -1 ; rlimit-data = -1 ; rlimit-stack = -1 ; rlimit-core = -1 ; rlimit-as = -1 ; rlimit-rss = -1 ; rlimit-nproc = -1 ; rlimit-nofile = 256 ; rlimit-memlock = -1 ; rlimit-locks = -1 ; rlimit-sigpending = -1 ; rlimit-msgqueue = -1 ; rlimit-nice = 31 ; rlimit-rtprio = 9 ; rlimit-rttime = 1000000 ; default-sample-format = s16le ; default-sample-rate = 44100 ; default-sample-channels = 6 ; default-channel-map = front-left,front-right default-fragments = 8 default-fragment-size-msec = 10

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  • Windows Azure Platform for Enterprises

    Cloud computing has already proven worthy of attention from established enterprises and start-ups alike. Most businesses are looking at cloud computing with more than just idle curiosity. As of this writing, IT market research suggests that most enterprise IT managers have enough resources to adopt cloud computing in combination with on-premises IT capabilities.

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  • Windows Azure Platform for Enterprises

    Cloud computing has already proven worthy of attention from established enterprises and start-ups alike. Most businesses are looking at cloud computing with more than just idle curiosity. As of this writing, IT market research suggests that most enterprise IT managers have enough resources to adopt cloud computing in combination with on-premises IT capabilities.

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  • CPU temperature higher under Ubuntu 12.10 than under Windows 7

    - by user110019
    The CPU temperature under Ubuntu 12.10 is significantly higher than under Windows 7 doing similar tasks. For example, the CPU temperature under Windows when watching flash videos is around 50-60 degrees, under Ubuntu it is between 65-75. In idle mode in Ubuntu it is usually around 50. I use an i3 core and an integrated graphics. Is there a way to lower the temperature? And I don't mean via Jupiter as this doesn't work for watching videos..

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  • I am getting disconnected from DSL modem and can't connect unless I restart.

    - by Sandip Bandyopadhyay
    I am using Ubuntu very recently. My DSL connection with the modem is working fine but after certain idle time the modem connection is getting disconnected and I am not getting the icons to reconnect. If I go to System Settings-- Network, it is showing "Network cable is unplugged". It works fine if i reboot. This is a sudden problem and no configuration has been altered. I am using Ubuntu 12.04 with latest updates.

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  • Power manager keeps shutting down the display

    - by david25
    I'm probably missing something here. I'm using the default Ubuntu power manger, I set it up like this: On AC: no screen dimming when idle, never put computer to sleep, never put display to sleep. On battery: I kept the default settings. Still, Ubuntu does whatever it likes, and after 15 min it puts the display to sleep. Does anyone have the same problem and found a way to solve it? I'm using an Eee PC with Ubuntu 10.10 Desktop.

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  • ACPI 30k+ interrupts per second

    - by ultimatebuster
    My computer is currently doing something like 30k+ interrupts per second. This causes battery issues as well as the CPU being always stuck at the highest speed, making it very hot (overheating.. 75C at IDLE) Powertop info: 99.4% (32052.4) [acpi] <interrupt> 0.3% (115.9) [iwlagn] <interrupt> Just to clarify this started suddenly a couple of days ago. It didn't have this issue before (though I had a tonne of headaches with Linux on my computer in general..)

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  • using lua in kobold2d to control parameters

    - by nycynik
    Is there a tutorial on using LUA in Kobold2d? I want to know if its possible to use it to control the game behavior (like max speed decrease of timer, and bonus points) by uploading a new script to the app. I found this link in the FAQ: http://www.kobold2d.com/pages/viewpage.action?pageId=917888 but it does not mention if I can replace the lua script from within the game, and reload it, is that possible? Should i just have a parameter file instead that i can download and replace?

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  • How do you prevent inflation in a virtual economy?

    - by Tetrad
    With your typical MMORPG, players can usually farm the world for raw materials essentially forever. Monsters/mineral veins/etc are usually on some sort of respawn timer, so other than time there really isn't a good way to limit the amount of new currency entering the system. That really only leaves money sinks to try to take money out of the system. What are some strategies to prevent inflation of the in-game currency?

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  • Multiple joysticks event handling

    - by hbaktir
    I want to make a game which is totally same idea with "Who pressed the button answers the question" I got 2 joysticks and both connected to a pc.My application will be Winforms and i will develop it on Visual studio 2012 . I 've used SlimDX,Sharpx so far i ' ve nothing for multiple joysticks.I can get the pressed button with timer . All i want to know is which joystick / gamepad pressed 1 button first.Then my problem will be solved Any idea how can i achive this or somebody did it before

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  • Windows Server 2008 Stops Responding (Hyper-V Role Enabled)

    - by blackf0rk
    The machine is a brand new Dell Precision m6500, Core i5, 8GB RAM. Windows Server 2008 R2 (fully patched) with Hyper-V Role Enabled. Virtualization options in the BIOS are ON, SpeedStep is OFF, couldn't find C1E option in the BIOS to turn it off (I also got the impression that SpeedStep is C1E, but the Intel Product site lists them as separate "features." shrug) The server stops responding without any apparent reason. I've tried testing in multiple scenarios, all of which result in a crash at seemingly random times: With the Server sitting idle, no apps running. Server sitting idle with a Virtual Machine running. Using a BurnInTest application There's no blue screen. It doesn't restart. The screen just sits there. The keyboard backlight still responds and comes on with input, but nothing on the screen changes. There are no errors in the error log. I have to hold down the power button to turn it off. Doing memory tests on bootup results in no errors with the memory. I have a second identical system and the same thing happens there too. I've dual-booted into Windows 7 Profession x64 on this system with no problems. Further testing has shown that the issue is definitely related to Windows Server 2008 R2 and Hyper-V as it appears the crashing does not happen when the services are not running. I've installed all hotfixes relating to this issue (that I could find): 975530, 979444, 979491, 976427 System is still crashing without response.

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  • Memcached session manager in Azure: Connection gets forcibly closed

    - by Edgar Pérez
    I am using Memcached Session Manager to handle Tomcat sessions in non-sticky mode. My deployment in Azure consists of a Worker Role with two instances which connect to an Azure VM running my Memcached server. Everything works pretty well, my session is persisted and retrieved by any of the two instances transparently. The problem arises when the session is idle for about 4 minutes; everything points out that the Azure Loadbalancer is closing the spymemcached connection to the VM after some period of inactivity. My MSM configuration is this: <Manager className="de.javakaffee.web.msm.MemcachedBackupSessionManager" memcachedNodes="n1:my-azure-vm.cloudapp.net:11211" sticky="false" sessionBackupAsync="false" sessionBackupTimeout="10000" lockingMode="uriPattern:/path1|/path2" requestUriIgnorePattern=".*\.(ico|png|gif|jpg|css|js|ttf|eot|svg|woff)$" transcoderFactoryClass="de.javakaffee.web.msm.serializer.kryo.KryoTranscoderFactory" customConverter="de.javakaffee.web.msm.serializer.kryo.HibernateCollectionsSerializerFactory"/> The stacktrace printed by the spymemcached client is this: INFO net.spy.memcached.MemcachedConnection: Reconnecting due to exception on {QA sa=/10.194.132.206:13000, #Rops=1, #Wops=0, #iq=0, topRop=net.spy.memcached.protocol.binary.StoreOperationImpl@1d95da8, topWop=null, toWrite=0, interested=1} java.io.IOException: An existing connection was forcibly closed by the remote host at sun.nio.ch.SocketDispatcher.read0(Native Method) at sun.nio.ch.SocketDispatcher.read(Unknown Source) at sun.nio.ch.IOUtil.readIntoNativeBuffer(Unknown Source) at sun.nio.ch.IOUtil.read(Unknown Source) at sun.nio.ch.SocketChannelImpl.read(Unknown Source) at net.spy.memcached.MemcachedConnection.handleReads (MemcachedConnection.java:303) at net.spy.memcached.MemcachedConnection.handleIO (MemcachedConnection.java:264) at net.spy.memcached.MemcachedConnection.handleIO (MemcachedConnection.java:184) at net.spy.memcached.MemcachedClient.run(MemcachedClient.java:1298) Given this idle time limitation in Azure, is there any other way to make MSM work in the azure cloud?

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  • How do I locate the app generating this network traffic?

    - by Christopher Bartels
    I don't know what this process is doing on my computer. I run Windows 7 Professional w/ all its updates running current non-free antivirus. I only see it in Resource Monitor, where you can see the Network Service process connected to bitum.nnov.ru. When my PC's network traffic generating apps are idle, this process is using the most of all the idle processes using the network. Screenshot hosted here: http://sss.proinbox.com/bitum-nnov-ru.jpg Does anyone recognize this? The page source mentions a control port & a stream port: Page Source for http://bitum.nnov.ru : <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> <html> <head> <title>DVR WebViewer</title> <meta http-equiv="Content-Type" content="text/html; charset=euc-kr"> </head> <body topmargin="0" leftmargin="0"> <OBJECT classid="clsid:EE479A40-C128-40DD-93DA-000556AF9607" codebase="CtrWeb.cab#version=1,0,2,2" width=875 height=585 align=center hspace=0 vspace=0 > <param name="CmdPort" value="5920"> <param name="StreamPort" value="5921"> </body> </html> When I google this page's title, I see a number of other domains that host the same page. Whois: domain: NNOV.RU nserver: ns.kis.ru. nserver: ns.nnov.ru. 78.25.80.210 nserver: ns1.kis.ru. nserver: ns2.kis.ru. state: REGISTERED, DELEGATED, VERIFIED org: "Agentstvo Delovoj Svjazi", Ltd registrar: RU-CENTER-REG-RIPN admin-contact: https://www.nic.ru/whois created: 1996.10.23 paid-till: 2012.11.01 free-date: 2012.12.02 source: TCI Last updated on 2012.06.16 04:20:46 MSK

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  • PBS batch jobs - the qalter command

    - by Ryan Budney
    I've got a giant computation running on a Scientific Linux cluster. At present I have over 600 jobs parked in the queue, waiting for processor time, while a few are running. I'm trying to use the qalter command on some of the idle but scheduled jobs. I'd like to schedule them for a later time, so that other users can jump part of the queue, sort of as an act of politeness. Is this doable? For example, JOBNAME 292399 is currently idle, scheduled to be run whenever a spot in the queue opens up. But if I run qalter -a 10051000 292398 followed by qrerun 292398 I get qrerun: Request invalid for state of job 292398.euler. From the qalter documentation, I thought 10051000 refers to tomorrow (oct 5th, 10am) but perhaps I'm misunderstanding something? If I'm going about this the wrong way, please let me know. The main thing I'm looking for is a command that's easily scriptable, so that I can modify when my queued tasks get run. qalter seems good for those purposes if I can get it working. I'd rather avoid running qdel and re qsubbing the computations, as there's a bookkeeping issue on which tasks to restart (vs which ones not to). I want to avoid that kind of bookkeeping. From googling around I notice some qalter commands have rather different date formats, but the above appears to be correct, as far as I can tell from the man docs. Any help would be appreciated.

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  • High load average, low CPU and IO (Centos 5.7)

    - by Ben
    A Drupal 7 site with CiviCRM, after running smoothly for a year on a 1&1 VPS suddenly became unresponsive. Now pages eventually load, but can take more than a minute. Looking at resource use in Virtuozzo, the load average carries a warning, and has remained above 1. While I understand this isn't particularly high, this is a change from when the site was working. Here is a typical snapshot of top: top - 03:10:32 up 3:21, 1 user, load average: 1.16, 1.22, 1.30 Tasks: 43 total, 1 running, 42 sleeping, 0 stopped, 0 zombie Cpu(s): 0.1%us, 0.1%sy, 0.1%ni, 99.7%id, 0.0%wa, 0.0%hi, 0.0%si, 0.0%st Mem: 2097152k total, 1015112k used, 1082040k free, 0k buffers Swap: 0k total, 0k used, 0k free, 0k cached CPU idle level never seems to go much below 70%. wa is virtually always at 0. There appears to be lots of free memory. And here is some vmstat output, again showign wa at 0, plenty of free memory, and an idle CPU: procs -----------memory---------- ---swap-- -----io---- --system-- -----cpu------ r b swpd free buff cache si so bi bo in cs us sy id wa st 2 0 0 1100872 0 0 0 0 2783 23672 0 538 1 0 99 0 0 1 0 0 1100872 0 0 0 0 0 16 0 101754 0 0 100 0 0 0 0 0 1100872 0 0 0 0 0 17 0 103133 0 0 100 0 0 0 0 0 1100872 0 0 0 0 0 1 0 102080 0 0 100 0 0 1 0 0 1100872 0 0 0 0 0 6 0 99881 0 0 100 0 0 0 0 0 1100872 0 0 0 0 0 1 0 105187 0 0 100 0 0 I've spoken to 1&1 but they don't have any ideas as to what could be causing the high load average. Instead they suggested an upgrade :) I've looked for processes that might be causing this, examined MySQL showprocesslist, and restarted the container with no result. Does anyone have more troubleshooting suggestions or insights?

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  • jboss 5.1 mysql connection pooling

    - by boyd4715
    I am using JBOSS 5.1.0.GA, MySQL 5.5 and Hibernate 3.3.1 GA (included with JBOSS) + Spring. My question is do I need to add c3p0 as a data source in my spring/hibernate configuration for connection pooling or are the setting in the JBOSS mysql-ds.xml setting enough. My mysql-ds.xml is the following: <datasources> <local-tx-datasource> <jndi-name>MySqlDS</jndi-name> <connection-url>jdbc:mysql://localhost:3306/ecotrak</connection-url> <driver-class>com.mysql.jdbc.Driver</driver-class> <user-name>ecotrak</user-name> <password>ecotrak</password> <min-pool-size>5</min-pool-size> <max-pool-size>20</max-pool-size> <idle-timeout-minutes>5</idle-timeout-minutes> <exception-sorter-class-name>org.jboss.resource.adapter.jdbc.vendor.MySQLExceptionSorter</exception-sorter-class-name> <!-- should only be used on drivers after 3.22.1 with "ping" support --> <valid-connection-checker-class-name>org.jboss.resource.adapter.jdbc.vendor.MySQLValidConnectionChecker</valid-connection-checker-class-name> <!-- sql to call when connection is created <new-connection-sql>some arbitrary sql</new-connection-sql> --> <!-- sql to call on an existing pooled connection when it is obtained from pool - MySQLValidConnectionChecker is preferred for newer drivers <check-valid-connection-sql>some arbitrary sql</check-valid-connection-sql> --> <!-- corresponding type-mapping in the standardjbosscmp-jdbc.xml (optional) --> <metadata> <type-mapping>mySQL</type-mapping> </metadata> </local-tx-datasource> </datasources>

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