How to impale and stack targets correctly according to the collider and its coordinate?
- by David Dimalanta
I'm making another simple game, a catch game, where a spawning target game object must be captured using a skewer to impale it. Here how:
At the start, the falling object (in red) will fall in a vertical direction (in blue)
When aimed properly, the target will fall down along the line of the skewer. (in blue) Then, another target is spawned and…