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  • Persistence classes in Qt

    - by zarzych
    Hi, I'm porting a medium-sized CRUD application from .Net to Qt and I'm looking for a pattern for creating persistence classes. In .Net I usually created abstract persistence class with basic methods (insert, update, delete, select) for example: public class DAOBase<T> { public T GetByPrimaryKey(object primaryKey) {...} public void DeleteByPrimaryKey(object primaryKey) {...} public List<T> GetByField(string fieldName, object value) {...} public void Insert(T dto) {...} public void Update(T dto) {...} } Then, I subclassed it for specific tables/DTOs and added attributes for DB table layout: [DBTable("note", "note_id", NpgsqlTypes.NpgsqlDbType.Integer)] [DbField("note_id", NpgsqlTypes.NpgsqlDbType.Integer, "NoteId")] [DbField("client_id", NpgsqlTypes.NpgsqlDbType.Integer, "ClientId")] [DbField("title", NpgsqlTypes.NpgsqlDbType.Text, "Title", "")] [DbField("body", NpgsqlTypes.NpgsqlDbType.Text, "Body", "")] [DbField("date_added", NpgsqlTypes.NpgsqlDbType.Date, "DateAdded")] class NoteDAO : DAOBase<NoteDTO> { } Thanks to .Net reflection system I was able to achieve heavy code reuse and easy creation of new ORMs. The simplest way to do this kind of stuff in Qt seems to be using model classes from QtSql module. Unfortunately, in my case they provide too abstract an interface. I need at least transactions support and control over individual commits which QSqlTableModel doesn't provide. Could you give me some hints about solving this problem using Qt or point me to some reference materials? Update: Based on Harald's clues I've implemented a solution that is quite similar to the .Net classes above. Now I have two classes. UniversalDAO that inherits QObject and deals with QObject DTOs using metatype system: class UniversalDAO : public QObject { Q_OBJECT public: UniversalDAO(QSqlDatabase dataBase, QObject *parent = 0); virtual ~UniversalDAO(); void insert(const QObject &dto); void update(const QObject &dto); void remove(const QObject &dto); void getByPrimaryKey(QObject &dto, const QVariant &key); }; And a generic SpecializedDAO that casts data obtained from UniversalDAO to appropriate type: template<class DTO> class SpecializedDAO { public: SpecializedDAO(UniversalDAO *universalDao) virtual ~SpecializedDAO() {} DTO defaultDto() const { return DTO; } void insert(DTO dto) { dao->insert(dto); } void update(DTO dto) { dao->update(dto); } void remove(DTO dto) { dao->remove(dto); } DTO getByPrimaryKey(const QVariant &key); }; Using the above, I declare the concrete DAO class as following: class ClientDAO : public QObject, public SpecializedDAO<ClientDTO> { Q_OBJECT public: ClientDAO(UniversalDAO *dao, QObject *parent = 0) : QObject(parent), SpecializedDAO<ClientDTO>(dao) {} }; From within ClientDAO I have to set some database information for UniversalDAO. That's where my implementation gets ugly because I do it like this: QMap<QString, QString> fieldMapper; fieldMapper["client_id"] = "clientId"; fieldMapper["name"] = "firstName"; /* ...all column <-> field pairs in here... */ dao->setFieldMapper(fieldMapper); dao->setTable("client"); dao->setPrimaryKey("client_id"); I do it in constructor so it's not visible at a first glance for someone browsing through the header. In .Net version it was easy to spot and understand. Do you have some ideas how I could make it better?

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  • jquery-autocomplete does not work with my django app.

    - by HWM-Rocker
    Hi everybody, I have a problem with the jquery-autocomplete pluging and my django script. I want an easy to use autocomplete plugin. And for what I see this (http://code.google.com/p/jquery-autocomplete/) one seems very usefull and easy. For the django part I use this (http://code.google.com/p/django-ajax-selects/) I modified it a little, because the out put looked a little bit weired to me. It had 2 '\n' for each new line, and there was no Content-Length Header in the response. First I thought this could be the problem, because all the online examples I found had them. But that was not the problem. I have a very small test.html with the following body: <body> <form action="" method="post"> <p><label for="id_tag_list">Tag list:</label> <input id="id_tag_list" name="tag_list" maxlength="200" type="text" /> </p> <input type="submit" value="Submit" /> </form> </body> And this is the JQuery call to add autocomplete to the input. function formatItem_tag_list(bla,row) { return row[2] } function formatResult_tag_list(bla,row) { return row[1] } $(document).ready(function(){ $("input[id='id_tag_list']").autocomplete({ url:'http://gladis.org/ajax/tag', formatItem: formatItem_tag_list, formatResult: formatResult_tag_list, dataType:'text' }); }); When I'm typing something inside the Textfield Firefox (firebug) and Chromium-browser indicates that ther is an ajax call but with no response. If I just copy the line into my browser, I can see the the response. (this issue is solved, it was a safety feature from ajax not to get data from another domain) For example when I am typing Bi in the textfield, the url "http://gladis.org/ajax/tag?q=Bi&max... is generated. When you enter this in your browser you get this response: 4|Bier|Bier 43|Kolumbien|Kolumbien 33|Namibia|Namibia Now my ajax call get the correct response, but there is still no list showing up with all the possible entries. I tried also to format the output, but this doesn't work either. I set brakepoints to the function and realized that they won't be called at all. Here is a link to my minimum HTML file http://gladis.org/media/input.html Has anybody an idea what i did wrong. I also uploaded all the files as a small zip at http://gladis.org/media/example.zip. Thank you for your help! [Edit] here is the urls conf: (r'^ajax/(?P<channel>[a-z]+)$', 'ajax_select.views.ajax_lookup'), and the ajax lookup channel configuration AJAX_LOOKUP_CHANNELS = { # the simplest case, pass a DICT with the model and field to search against : 'tag' : dict(model='htags.Tag', search_field='text'), } and the view: def ajax_lookup(request,channel): """ this view supplies results for both foreign keys and many to many fields """ # it should come in as GET unless global $.ajaxSetup({type:"POST"}) has been set # in which case we'll support POST if request.method == "GET": # we could also insist on an ajax request if 'q' not in request.GET: return HttpResponse('') query = request.GET['q'] else: if 'q' not in request.POST: return HttpResponse('') # suspicious query = request.POST['q'] lookup_channel = get_lookup(channel) if query: instances = lookup_channel.get_query(query,request) else: instances = [] results = [] for item in instances: results.append(u"%s|%s|%s" % (item.pk,lookup_channel.format_item(item),lookup_channel.format_result(item))) ret_string = "\n".join(results) resp = HttpResponse(ret_string,mimetype="text/html") resp['Content-Length'] = len(ret_string) return resp

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  • Sending emails in web applications

    - by Denise
    Hi everyone, I'm looking for some opinions here, I'm building a web application which has the fairly standard functionality of: Register for an account by filling out a form and submitting it. Receive an email with a confirmation code link Click the link to confirm the new account and log in When you send emails from your web application, it's often (usually) the case that there will be some change to the persistence layer. For example: A new user registers for an account on your site - the new user is created in the database and an email is sent to them with a confirmation link A user assigns a bug or issue to someone else - the issue is updated and email notifications are sent. How you send these emails can be critical to the success of your application. How you send them depends on how important it is that the intended recipient receives the email. We'll look at the following four strategies in relation to the case where the mail server is down, using example 1. TRANSACTIONAL & SYNCHRONOUS The sending of the email fails and the user is shown an error message saying that their account could not be created. The application will appear to be slow and unresponsive as the application waits for the connection timeout. The account is not created in the database because the transaction is rolled back. TRANSACTIONAL & ASYNCHRONOUS The transactional definition here refers to sending the email to a JMS queue or saving it in a database table for another background process to pick up and send. The user account is created in the database, the email is sent to a JMS queue for processing later. The transaction is successful and committed. The user is shown a message saying that their account was created and to check their email for a confirmation link. It's possible in this case that the email is never sent due to some other error, however the user is told that the email has been sent to them. There may be some delay in getting the email sent to the user if application support has to be called in to diagnose the email problem. NON-TRANSACTIONAL & SYNCHRONOUS The user is created in the database, but the application gets a timeout error when it tries to send the email with the confirmation link. The user is shown an error message saying that there was an error. The application is slow and unresponsive as it waits for the connection timeout When the mail server comes back to life and the user tries to register again, they are told their account already exists but has not been confirmed and are given the option of having the email re-sent to them. NON-TRANSACTIONAL & ASYNCHRONOUS The only difference between this and transactional & asynchronous is that if there is an error sending the email to the JMS queue or saving it in the database, the user account is still created but the email is never sent until the user attempts to register again. What I'd like to know is what have other people done here? Can you recommend any other solutions other than the 4 I've mentioned above? What's a reasonable way of approaching this problem? I don't want to over-engineer a system that's dealing with the (hopefully) rare situation where my mail server goes down! The simplest thing to do is to code it synchronously, but are there any other pitfalls to this approach? I guess I'm wondering if there's a best practice, I couldn't find much out there by googling.

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  • Combined Likelihood Models

    - by Lukas Vermeer
    In a series of posts on this blog we have already described a flexible approach to recording events, a technique to create analytical models for reporting, a method that uses the same principles to generate extremely powerful facet based predictions and a waterfall strategy that can be used to blend multiple (possibly facet based) models for increased accuracy. This latest, and also last, addition to this sequence of increasing modeling complexity will illustrate an advanced approach to amalgamate models, taking us to a whole new level of predictive modeling and analytical insights; combination models predicting likelihoods using multiple child models. The method described here is far from trivial. We therefore would not recommend you apply these techniques in an initial implementation of Oracle Real-Time Decisions. In most cases, basic RTD models or the approaches described before will provide more than enough predictive accuracy and analytical insight. The following is intended as an example of how more advanced models could be constructed if implementation results warrant the increased implementation and design effort. Keep implemented statistics simple! Combining likelihoods Because facet based predictions are based on metadata attributes of the choices selected, it is possible to generate such predictions for more than one attribute of a choice. We can predict the likelihood of acceptance for a particular product based on the product category (e.g. ‘toys’), as well as based on the color of the product (e.g. ‘pink’). Of course, these two predictions may be completely different (the customer may well prefer toys, but dislike pink products) and we will have to somehow combine these two separate predictions to determine an overall likelihood of acceptance for the choice. Perhaps the simplest way to combine multiple predicted likelihoods into one is to calculate the average (or perhaps maximum or minimum) likelihood. However, this would completely forgo the fact that some facets may have a far more pronounced effect on the overall likelihood than others (e.g. customers may consider the product category more important than its color). We could opt for calculating some sort of weighted average, but this would require us to specify up front the relative importance of the different facets involved. This approach would also be unresponsive to changing consumer behavior in these preferences (e.g. product price bracket may become more important to consumers as a result of economic shifts). Preferably, we would want Oracle Real-Time Decisions to learn, act upon and tell us about, the correlations between the different facet models and the overall likelihood of acceptance. This additional level of predictive modeling, where a single supermodel (no pun intended) combines the output of several (facet based) models into a single prediction, is what we call a combined likelihood model. Facet Based Scores As an example, we have implemented three different facet based models (as described earlier) in a simple RTD inline service. These models will allow us to generate predictions for likelihood of acceptance for each product based on three different metadata fields: Category, Price Bracket and Product Color. We will use an Analytical Scores entity to store these different scores so we can easily pass them between different functions. A simple function, creatively named Compute Analytical Scores, will compute for each choice the different facet scores and return an Analytical Scores entity that is stored on the choice itself. For each score, a choice attribute referring to this entity is also added to be returned to the client to facilitate testing. One Offer To Predict Them All In order to combine the different facet based predictions into one single likelihood for each product, we will need a supermodel which can predict the likelihood of acceptance, based on the outcomes of the facet models. This model will not need to consider any of the attributes of the session, because they are already represented in the outcomes of the underlying facet models. For the same reason, the supermodel will not need to learn separately for each product, because the specific combination of facets for this product are also already represented in the output of the underlying models. In other words, instead of learning how session attributes influence acceptance of a particular product, we will learn how the outcomes of facet based models for a particular product influence acceptance at a higher level. We will therefore be using a single All Offers choice to represent all offers in our combined likelihood predictions. This choice has no attribute values configured, no scores and not a single eligibility rule; nor is it ever intended to be returned to a client. The All Offers choice is to be used exclusively by the Combined Likelihood Acceptance model to predict the likelihood of acceptance for all choices; based solely on the output of the facet based models defined earlier. The Switcheroo In Oracle Real-Time Decisions, models can only learn based on attributes stored on the session. Therefore, just before generating a combined prediction for a given choice, we will temporarily copy the facet based scores—stored on the choice earlier as an Analytical Scores entity—to the session. The code for the Predict Combined Likelihood Event function is outlined below. // set session attribute to contain facet based scores. // (this is the only input for the combined model) session().setAnalyticalScores(choice.getAnalyticalScores); // predict likelihood of acceptance for All Offers choice. CombinedLikelihoodChoice c = CombinedLikelihood.getChoice("AllOffers"); Double la = CombinedLikelihoodAcceptance.getChoiceEventLikelihoods(c, "Accepted"); // clear session attribute of facet based scores. session().setAnalyticalScores(null); // return likelihood. return la; This sleight of hand will allow the Combined Likelihood Acceptance model to predict the likelihood of acceptance for the All Offers choice using these choice specific scores. After the prediction is made, we will clear the Analytical Scores session attribute to ensure it does not pollute any of the other (facet) models. To guarantee our combined likelihood model will learn based on the facet based scores—and is not distracted by the other session attributes—we will configure the model to exclude any other inputs, save for the instance of the Analytical Scores session attribute, on the model attributes tab. Recording Events In order for the combined likelihood model to learn correctly, we must ensure that the Analytical Scores session attribute is set correctly at the moment RTD records any events related to a particular choice. We apply essentially the same switching technique as before in a Record Combined Likelihood Event function. // set session attribute to contain facet based scores // (this is the only input for the combined model). session().setAnalyticalScores(choice.getAnalyticalScores); // record input event against All Offers choice. CombinedLikelihood.getChoice("AllOffers").recordEvent(event); // force learn at this moment using the Internal Dock entry point. Application.getPredictor().learn(InternalLearn.modelArray, session(), session(), Application.currentTimeMillis()); // clear session attribute of facet based scores. session().setAnalyticalScores(null); In this example, Internal Learn is a special informant configured as the learn location for the combined likelihood model. The informant itself has no particular configuration and does nothing in itself; it is used only to force the model to learn at the exact instant we have set the Analytical Scores session attribute to the correct values. Reporting Results After running a few thousand (artificially skewed) simulated sessions on our ILS, the Decision Center reporting shows some interesting results. In this case, these results reflect perfectly the bias we ourselves had introduced in our tests. In practice, we would obviously use a wider range of customer attributes and expect to see some more unexpected outcomes. The facetted model for categories has clearly picked up on the that fact our simulated youngsters have little interest in purchasing the one red-hot vehicle our ILS had on offer. Also, it would seem that customer age is an excellent predictor for the acceptance of pink products. Looking at the key drivers for the All Offers choice we can see the relative importance of the different facets to the prediction of overall likelihood. The comparative importance of the category facet for overall prediction might, in part, be explained by the clear preference of younger customers for toys over other product types; as evident from the report on the predictiveness of customer age for offer category acceptance. Conclusion Oracle Real-Time Decisions' flexible decisioning framework allows for the construction of exceptionally elaborate prediction models that facilitate powerful targeting, but nonetheless provide insightful reporting. Although few customers will have a direct need for such a sophisticated solution architecture, it is encouraging to see that this lies within the realm of the possible with RTD; and this with limited configuration and customization required. There are obviously numerous other ways in which the predictive and reporting capabilities of Oracle Real-Time Decisions can be expanded upon to tailor to individual customers needs. We will not be able to elaborate on them all on this blog; and finding the right approach for any given problem is often more difficult than implementing the solution. Nevertheless, we hope that these last few posts have given you enough of an understanding of the power of the RTD framework and its models; so that you can take some of these ideas and improve upon your own strategy. As always, if you have any questions about the above—or any Oracle Real-Time Decisions design challenges you might face—please do not hesitate to contact us; via the comments below, social media or directly at Oracle. We are completely multi-channel and would be more than glad to help. :-)

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  • Make Your Menu Item Highlighted

    - by Shaun
    When I was working on the TalentOn project (Promotion in MSDN Chinese) I was asked to implement a functionality that makes the top menu items highlighted when the currently viewing page was in that section. This might be a common scenario in the web application development I think.   Simple Example When thinking about the solution of the highlighted menu items the biggest problem would be how to define the sections (menu item) and the pages it belongs to rather than making the menu highlighted. With the ASP.NET MVC framework we can use the controller – action infrastructure for us to achieve it. Each controllers would have a related menu item on the master page normally. The menu item would be highlighted if any of the views under this controller are being shown. Some specific menu items would be highlighted of that action was invoked, for example the home page, the about page, etc. The check rule can be specified on-demand. For example I can define the action LogOn and Register of Account controller should make the Account menu item highlighted while the ChangePassword should make the Profile menu item highlighted. I’m going to use the HtmlHelper to render the highlight-able menu item. The key point is that I need to pass the predication to check whether the current view belongs to this menu item which means this menu item should be highlighted or not. Hence I need a delegate as its parameter. The simplest code would be like this. 1: using System; 2: using System.Collections.Generic; 3: using System.Linq; 4: using System.Web; 5: using System.Web.Mvc; 6: using System.Web.Mvc.Html; 7:  8: namespace ShaunXu.Blogs.HighlighMenuItem 9: { 10: public static class HighlightMenuItemHelper 11: { 12: public static MvcHtmlString HighlightMenuItem(this HtmlHelper helper, 13: string text, string controllerName, string actionName, object routeData, object htmlAttributes, 14: string highlightText, object highlightHtmlAttributes, 15: Func<HtmlHelper, bool> highlightPredicate) 16: { 17: var shouldHighlight = highlightPredicate.Invoke(helper); 18: if (shouldHighlight) 19: { 20: return helper.ActionLink(string.IsNullOrWhiteSpace(highlightText) ? text : highlightText, 21: actionName, controllerName, routeData, highlightHtmlAttributes == null ? htmlAttributes : highlightHtmlAttributes); 22: } 23: else 24: { 25: return helper.ActionLink(text, actionName, controllerName, routeData, htmlAttributes); 26: } 27: } 28: } 29: } There are 3 groups of the parameters: the first group would be the same as the in-build ActionLink method parameters. It has the link text, controller name and action name, etc passed in so that I can render a valid linkage for the menu item. The second group would be more focus on the highlight link text and Html attributes. I will use them to render the highlight menu item. The third group, which contains one parameter, would be a predicate that tells me whether this menu item should be highlighted or not based on the user’s definition. And then I changed my master page of the sample MVC application. I let the Home and About menu highlighted only when the Index and About action are invoked. And I added a new menu named Account which should be highlighted for all actions/views under its Account controller. So my master would be like this. 1: <div id="menucontainer"> 2:  3: <ul id="menu"> 4: <li><% 1: : Html.HighlightMenuItem( 2: "Home", "Home", "Index", null, null, 3: "[Home]", null, 4: helper => helper.ViewContext.RouteData.Values["controller"].ToString() == "Home" 5: && helper.ViewContext.RouteData.Values["action"].ToString() == "Index")%></li> 5:  6: <li><% 1: : Html.HighlightMenuItem( 2: "About", "Home", "About", null, null, 3: "[About]", null, 4: helper => helper.ViewContext.RouteData.Values["controller"].ToString() == "Home" 5: && helper.ViewContext.RouteData.Values["action"].ToString() == "About")%></li> 7:  8: <li><% 1: : Html.HighlightMenuItem( 2: "Account", "Account", "LogOn", null, null, 3: "[Account]", null, 4: helper => helper.ViewContext.RouteData.Values["controller"].ToString() == "Account")%></li> 9: 10: </ul> 11:  12: </div> Note: You need to add the import section for the namespace “ShaunXu.Blogs.HighlighMenuItem” to make the extension method I created below available. So let’s see the result. When the home page was shown the Home menu was highlighted since at this moment it was controller = Home and action = Index. And if I clicked the About menu you can see it turned highlighted as now the action was About. And if I navigated to the register page the Account menu was highlighted since it should be like that when any actions under the Account controller was invoked.   Fluently Language Till now it’s a fully example for the highlight menu item but not perfect yet. Since the most common scenario would be: highlighted when the action invoked, or highlighted when any action was invoked under this controller, we can created 2 shortcut method so for them so that normally the developer will be no need to specify the delegation. Another place we can improve would be, to make the method more user-friendly, or I should say developer-friendly. As you can see when we want to add a highlight menu item we need to specify 8 parameters and we need to remember what they mean. In fact we can make the method more “fluently” so that the developer can have the hints when using it by the Visual Studio IntelliSense. Below is the full code for it. 1: using System; 2: using System.Collections.Generic; 3: using System.Linq; 4: using System.Web; 5: using System.Web.Mvc; 6: using System.Web.Mvc.Html; 7:  8: namespace Ethos.Xrm.HR 9: { 10: #region Helper 11:  12: public static class HighlightActionMenuHelper 13: { 14: public static IHighlightActionMenuProviderAfterCreated HighlightActionMenu(this HtmlHelper helper) 15: { 16: return new HighlightActionMenuProvider(helper); 17: } 18: } 19:  20: #endregion 21:  22: #region Interfaces 23:  24: public interface IHighlightActionMenuProviderAfterCreated 25: { 26: IHighlightActionMenuProviderAfterOn On(string actionName, string controllerName); 27: } 28:  29: public interface IHighlightActionMenuProviderAfterOn 30: { 31: IHighlightActionMenuProviderAfterWith With(string text, object routeData, object htmlAttributes); 32: } 33:  34: public interface IHighlightActionMenuProviderAfterWith 35: { 36: IHighlightActionMenuProviderAfterHighlightWhen HighlightWhen(Func<HtmlHelper, bool> predicate); 37: IHighlightActionMenuProviderAfterHighlightWhen HighlightWhenControllerMatch(); 38: IHighlightActionMenuProviderAfterHighlightWhen HighlightWhenControllerAndActionMatch(); 39: } 40:  41: public interface IHighlightActionMenuProviderAfterHighlightWhen 42: { 43: IHighlightActionMenuProviderAfterApplyHighlightStyle ApplyHighlighStyle(object highlightHtmlAttributes, string highlightText); 44: IHighlightActionMenuProviderAfterApplyHighlightStyle ApplyHighlighStyle(object highlightHtmlAttributes); 45: IHighlightActionMenuProviderAfterApplyHighlightStyle ApplyHighlighStyle(string cssClass, string highlightText); 46: IHighlightActionMenuProviderAfterApplyHighlightStyle ApplyHighlighStyle(string cssClass); 47: } 48:  49: public interface IHighlightActionMenuProviderAfterApplyHighlightStyle 50: { 51: MvcHtmlString ToActionLink(); 52: } 53:  54: #endregion 55:  56: public class HighlightActionMenuProvider : 57: IHighlightActionMenuProviderAfterCreated, 58: IHighlightActionMenuProviderAfterOn, IHighlightActionMenuProviderAfterWith, 59: IHighlightActionMenuProviderAfterHighlightWhen, IHighlightActionMenuProviderAfterApplyHighlightStyle 60: { 61: private HtmlHelper _helper; 62:  63: private string _controllerName; 64: private string _actionName; 65: private string _text; 66: private object _routeData; 67: private object _htmlAttributes; 68:  69: private Func<HtmlHelper, bool> _highlightPredicate; 70:  71: private string _highlightText; 72: private object _highlightHtmlAttributes; 73:  74: public HighlightActionMenuProvider(HtmlHelper helper) 75: { 76: _helper = helper; 77: } 78:  79: public IHighlightActionMenuProviderAfterOn On(string actionName, string controllerName) 80: { 81: _actionName = actionName; 82: _controllerName = controllerName; 83: return this; 84: } 85:  86: public IHighlightActionMenuProviderAfterWith With(string text, object routeData, object htmlAttributes) 87: { 88: _text = text; 89: _routeData = routeData; 90: _htmlAttributes = htmlAttributes; 91: return this; 92: } 93:  94: public IHighlightActionMenuProviderAfterHighlightWhen HighlightWhen(Func<HtmlHelper, bool> predicate) 95: { 96: _highlightPredicate = predicate; 97: return this; 98: } 99:  100: public IHighlightActionMenuProviderAfterHighlightWhen HighlightWhenControllerMatch() 101: { 102: return HighlightWhen((helper) => 103: { 104: return helper.ViewContext.RouteData.Values["controller"].ToString().ToLower() == _controllerName.ToLower(); 105: }); 106: } 107:  108: public IHighlightActionMenuProviderAfterHighlightWhen HighlightWhenControllerAndActionMatch() 109: { 110: return HighlightWhen((helper) => 111: { 112: return helper.ViewContext.RouteData.Values["controller"].ToString().ToLower() == _controllerName.ToLower() && 113: helper.ViewContext.RouteData.Values["action"].ToString().ToLower() == _actionName.ToLower(); 114: }); 115: } 116:  117: public IHighlightActionMenuProviderAfterApplyHighlightStyle ApplyHighlighStyle(object highlightHtmlAttributes, string highlightText) 118: { 119: _highlightText = highlightText; 120: _highlightHtmlAttributes = highlightHtmlAttributes; 121: return this; 122: } 123:  124: public IHighlightActionMenuProviderAfterApplyHighlightStyle ApplyHighlighStyle(object highlightHtmlAttributes) 125: { 126: return ApplyHighlighStyle(highlightHtmlAttributes, _text); 127: } 128:  129: public IHighlightActionMenuProviderAfterApplyHighlightStyle ApplyHighlighStyle(string cssClass, string highlightText) 130: { 131: return ApplyHighlighStyle(new { @class = cssClass }, highlightText); 132: } 133:  134: public IHighlightActionMenuProviderAfterApplyHighlightStyle ApplyHighlighStyle(string cssClass) 135: { 136: return ApplyHighlighStyle(new { @class = cssClass }, _text); 137: } 138:  139: public MvcHtmlString ToActionLink() 140: { 141: if (_highlightPredicate.Invoke(_helper)) 142: { 143: // should be highlight 144: return _helper.ActionLink(_highlightText, _actionName, _controllerName, _routeData, _highlightHtmlAttributes); 145: } 146: else 147: { 148: // should not be highlight 149: return _helper.ActionLink(_text, _actionName, _controllerName, _routeData, _htmlAttributes); 150: } 151: } 152: } 153: } So in the master page when I need the highlight menu item I can “tell” the helper how it should be, just like this. 1: <li> 2: <% 1: : Html.HighlightActionMenu() 2: .On("Index", "Home") 3: .With(SiteMasterStrings.Home, null, null) 4: .HighlightWhenControllerMatch() 5: .ApplyHighlighStyle(new { style = "background:url(../../Content/Images/topmenu_bg.gif) repeat-x;text-decoration:none;color:#feffff;" }) 6: .ToActionLink() %> 3: </li> While I’m typing the code the IntelliSense will advise me that I need a highlight action menu, on the Index action of the Home controller, with the “Home” as its link text and no need the additional route data and Html attributes, and it should be highlighted when the controller was “Home”, and if it’s highlighted the style should be like this and finally render it to me. This is something we call “Fluently Language”. If you had been using Moq you will see that’s very development-friendly, document-ly and easy to read.   Summary In this post I demonstrated how to implement a highlight menu item in ASP.NET MVC by using its controller – action infrastructure. We can see the ASP.NET MVC helps us to organize our web application better. And then I also told a little bit more on the “Fluently Language” and showed how it will make our code better and easy to be used.   Hope this helps, Shaun   All documents and related graphics, codes are provided "AS IS" without warranty of any kind. Copyright © Shaun Ziyan Xu. This work is licensed under the Creative Commons License.

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  • Log Blog

    - by PointsToShare
    © 2011 By: Dov Trietsch. All rights reserved Logging – A log blog In a another blog (Missing Fields and Defaults) I spoke about not doing a blog about log files, but then I looked at it again and realized that this is a nice opportunity to show a simple yet powerful tool and also deal with static variables and functions in C#. My log had to be able to answer a few simple logging rules:   To log or not to log? That is the question – Always log! That is the answer  Do we share a log? Even when a file is opened with a minimal lock, it does not share well and performance greatly suffers. So sharing a log is not a good idea. Also, when sharing, it is harder to find your particular entries and you have to establish rules about retention. My recommendation – Do Not Share!  How verbose? Your log can be very verbose – a good thing when testing, very terse – a good thing in day-to-day runs, or somewhere in between. You must be the judge. In my Blog, I elect to always report a run with start and end times, and always report errors. I normally use 5 levels of logging: 4 – write all, 3 – write more, 2 – write some, 1 – write errors and timing, 0 – write none. The code sample below is more general than that. It uses the config file to set the max log level and each call to the log assigns a level to the call itself. If the level is above the .config highest level, the line will not be written. Programmers decide which log belongs to which level and thus we can set the .config differently for production and testing.  Where do I keep the log? If your career is important to you, discuss this with the boss and with the system admin. We keep logs in the L: drive of our server and make sure that we have a directory for each app that needs a log. When adding a new app, add a new directory. The default location for the log is also found in the .config file Print One or Many? There are two options here:   1.     Print many, Open but once once – you start the stream and close it only when the program ends. This is what you can do when you perform in “batch” mode like in a console app or a stsadm extension.The advantage to this is that starting a closing a stream is expensive and time consuming and because we use a unique file, keeping it open for a long time does not cause contention problems. 2.     Print one entry at a time or Open many – every time you write a line, you start the stream, write to it and close it. This work for event receivers, feature receivers, and web parts. Here scalability requires us to create objects on the fly and get rid of them as soon as possible.  A default value of the onceOrMany resides in the .config.  All of the above applies to any windows or web application, not just SharePoint.  So as usual, here is a routine that does it all, and a few simple functions that call it for a variety of purposes.   So without further ado, here is app.config  <?xml version="1.0" encoding="utf-8" ?> <configuration>     <configSections>         <sectionGroup name="applicationSettings" type="System.Configuration.ApplicationSettingsGroup, System, Version=2.0.0.0, Culture=neutral, ublicKeyToken=b77a5c561934e089" >         <section name="statics.Properties.Settings" type="System.Configuration.ClientSettingsSection, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" requirePermission="false" />         </sectionGroup>     </configSections>     <applicationSettings>         <statics.Properties.Settings>             <setting name="oneOrMany" serializeAs="String">                 <value>False</value>             </setting>             <setting name="logURI" serializeAs="String">                 <value>C:\staticLog.txt</value>             </setting>             <setting name="highestLevel" serializeAs="String">                 <value>2</value>             </setting>         </statics.Properties.Settings>     </applicationSettings> </configuration>   And now the code:  In order to persist the variables between calls and also to be able to persist (or not to persist) the log file itself, I created an EventLog class with static variables and functions. Static functions do not need an instance of the class in order to work. If you ever wondered why our Main function is static, the answer is that something needs to run before instantiation so that other objects may be instantiated, and this is what the “static” Main does. The various logging functions and variables are created as static because they do not need instantiation and as a fringe benefit they remain un-destroyed between calls. The Main function here is just used for testing. Note that it does not instantiate anything, just uses the log functions. This is possible because the functions are static. Also note that the function calls are of the form: Class.Function.  using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; namespace statics {       class Program     {         static void Main(string[] args)         {             //write a single line             EventLog.LogEvents("ha ha", 3, "C:\\hahafile.txt", 4, true, false);             //this single line will not be written because the msgLevel is too high             EventLog.LogEvents("baba", 3, "C:\\babafile.txt", 2, true, false);             //The next 4 lines will be written in succession - no closing             EventLog.LogLine("blah blah", 1);             EventLog.LogLine("da da", 1);             EventLog.LogLine("ma ma", 1);             EventLog.LogLine("lah lah", 1);             EventLog.CloseLog(); // log will close             //now with specific functions             EventLog.LogSingleLine("one line", 1);             //this is just a test, the log is already closed             EventLog.CloseLog();         }     }     public class EventLog     {         public static string logURI = Properties.Settings.Default.logURI;         public static bool isOneLine = Properties.Settings.Default.oneOrMany;         public static bool isOpen = false;         public static int highestLevel = Properties.Settings.Default.highestLevel;         public static StreamWriter sw;         /// <summary>         /// the program will "print" the msg into the log         /// unless msgLevel is > msgLimit         /// onceOrMany is true when once - the program will open the log         /// print the msg and close the log. False when many the program will         /// keep the log open until close = true         /// normally all the arguments will come from the app.config         /// called by many overloads of logLine         /// </summary>         /// <param name="msg"></param>         /// <param name="msgLevel"></param>         /// <param name="logFileName"></param>         /// <param name="msgLimit"></param>         /// <param name="onceOrMany"></param>         /// <param name="close"></param>         public static void LogEvents(string msg, int msgLevel, string logFileName, int msgLimit, bool oneOrMany, bool close)         {             //to print or not to print             if (msgLevel <= msgLimit)             {                 //open the file. from the argument (logFileName) or from the config (logURI)                 if (!isOpen)                 {                     string logFile = logFileName;                     if (logFileName == "")                     {                         logFile = logURI;                     }                     sw = new StreamWriter(logFile, true);                     sw.WriteLine("Started At: " + DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss"));                     isOpen = true;                 }                 //print                 sw.WriteLine(msg);             }             //close when instructed             if (close || oneOrMany)             {                 if (isOpen)                 {                     sw.WriteLine("Ended At: " + DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss"));                     sw.Close();                     isOpen = false;                 }             }         }           /// <summary>         /// The simplest, just msg and level         /// </summary>         /// <param name="msg"></param>         /// <param name="msgLevel"></param>         public static void LogLine(string msg, int msgLevel)         {             //use the given msg and msgLevel and all others are defaults             LogEvents(msg, msgLevel, "", highestLevel, isOneLine, false);         }                 /// <summary>         /// one line at a time - open print close         /// </summary>         /// <param name="msg"></param>         /// <param name="msgLevel"></param>         public static void LogSingleLine(string msg, int msgLevel)         {             LogEvents(msg, msgLevel, "", highestLevel, true, true);         }           /// <summary>         /// used to close. high level, low limit, once and close are set         /// </summary>         /// <param name="close"></param>         public static void CloseLog()         {             LogEvents("", 15, "", 1, true, true);         }           }     }   }   That’s all folks!

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  • CodePlex Daily Summary for Saturday, October 27, 2012

    CodePlex Daily Summary for Saturday, October 27, 2012Popular ReleasesRazorSourceGenerator: RazorSourceGenerator v1.1 Installer: RazorSourceGenerator v1.1 Installer ?? include ??,???????。Fruit Juice: Fruit Juice v1.1: Changelog (v1.1):Minor design fixes; Added live tiles; Added the new Windows Phone Store Download Badge;ZXMAK2: Version 2.6.7.0: - small performance improvements - fix & improvements for Direct3D renderer (thanks to zebest for testing)Media Companion: Media Companion 3.507b: Once again, it has been some time since our release, and there have been a number changes since then. It is hoped that these changes will address some of the issues users have been experiencing, and of course, work continues! New Features: Added support for adding Home Movies. Option to sort Movies by votes. Added 'selectedBrowser' preference used when opening links in an external browser. Added option to fallback to getting runtime from the movie file if not available on IMDB. Added new Big...MSBuild Extension Pack: October 2012: Release Blog Post The MSBuild Extension Pack October 2012 release provides a collection of over 475 MSBuild tasks. A high level summary of what the tasks currently cover includes the following: System Items: Active Directory, Certificates, COM+, Console, Date and Time, Drives, Environment Variables, Event Logs, Files and Folders, FTP, GAC, Network, Performance Counters, Registry, Services, Sound Code: Assemblies, AsyncExec, CAB Files, Code Signing, DynamicExecute, File Detokenisation, GUI...NAudio: NAudio 1.6: Release notes at http://mark-dot-net.blogspot.co.uk/2012/10/naudio-16-release-notes-10th.htmlPowerShell Community Extensions: 2.1 Production: PowerShell Community Extensions 2.1 Release NotesOct 25, 2012 This version of PSCX supports both Windows PowerShell 2.0 and 3.0. See the ReleaseNotes.txt download above for more information.DbDiff: Database Diff and Database Scripting: 1.3.3.5: - Wrong load options (deskey wrong)Building Windows 8 Apps with C# and XAML: Full Source Chapters 1 - 10 for Windows 8 Fix 001: This is the full source from all chapters of the book, compiled and tested on Windows 8 RTM. Includes a fix for the Netflix example from Chapter 6 that was missing a service reference.PdfReport: PdfReport 1.3: - Removed the limitation of defining non duplicate column names. See DuplicateColumns sample for more info. - Added horizontal stack panel mode. See CharacterMap sample for more info. - Added pdfStamper to onFillAcroForm of PdfTemplate. See QuestionsAcroForm sample for more info. Added 6 new samples (http://pdfreport.codeplex.com/SourceControl/BrowseLatest): - AccountingBalanceColumn - CharacterMap - CustomPriceNumber - DuplicateColumns - QuestionsAcroForm - QuestionsFormUmbraco CMS: Umbraco 4.9.1: Umbraco 4.9.1 is a bugfix release to fix major issues in 4.9.0 BugfixesThe full list of fixes can be found in the issue tracker's filtered results. A summary: Split buttons work again, you can now also scroll easier when the list is too long for the screen Media and Content pickers have information of the full path of the picked item Fixed: Publish status may not be accurate on nodes with large doctypes Fixed: 2 media folders and recycle bins after upgrade to 4.9 The template/code ...AcDown????? - AcDown Downloader Framework: AcDown????? v4.2.2: ??●AcDown??????????、??、??、???????。????,????,?????????????????????????。???????????Acfun、????(Bilibili)、??、??、YouTube、??、???、??????、SF????、????????????。 ●??????AcPlay?????,??????、????????????????。 ● AcDown??????????????????,????????????????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ????32??64? Windows XP/Vista/7/8 ???? 32??64? ???Linux ????(1)????????Windows XP???,????????.NET Framework 2.0???(x86),?????"?????????"??? (2)???????????Linux???,????????Mono?? ??2...Rawr: Rawr 5.0.2: This is the Downloadable WPF version of Rawr!For web-based version see http://elitistjerks.com/rawr.php You can find the version notes at: http://rawr.codeplex.com/wikipage?title=VersionNotes Rawr Addon (NOT UPDATED YET FOR MOP)We now have a Rawr Official Addon for in-game exporting and importing of character data hosted on Curse. The Addon does not perform calculations like Rawr, it simply shows your exported Rawr data in wow tooltips and lets you export your character to Rawr (including ba...MCEBuddy 2.x: MCEBuddy 2.3.5: Changelog for 2.3.5 (32bit and 64bit) 1. Fixed a bug causing MCEBuddy to crash during or after installation on Windows XP 2. Bugfix for resource leak with UPnP which would lead to a failure after many days 3. Increased the UPnP discovery re-scan interval from 10 minutes to 30 minutes 4. Added support for specifying TVDB and IMDB id’s in the conversion task page (forcing the internet lookup for metadata)CRM 2011 Visual Ribbon Editor: Visual Ribbon Editor (1.3.1025.5): [NEW] Support for connecting to CRM Online via Office 365 (OSDP) [NEW] Current connection information and loaded ribbon name are displayed in the status bar [IMPROVED] Connect dialog minor improvements and error message descriptions [IMPROVED] Connecting to a CRM server will close currently loaded ribbon upon confirmation (if another ribbon was loaded previously) [FIX] Fixed bug in Open Ribbon dialog which would not allow to refresh entity list more than onceReadable Passphrase Generator: KeePass Plugin 0.8.0: Changes: Interrogative phrases (questions) like why did the statesman burgle amidst lucid sunlamps Support transitive / intransitive verbs (whether a verb needs a subject or not). Change adverbs to be either before or after the verb, at random. Add an "equal" version of each strength, where each possibility is equally likely (for password purists). 3401 words in the default dictionary (~400 more than previous release) Fixed bugs when choosing verb tensesMicrosoft Ajax Minifier: Microsoft Ajax Minifier 4.72: Fix for Issue #18819 - bad optimization of return/assign operator.WPF Application Framework (WAF): WPF Application Framework (WAF) 2.5.0.390: Version 2.5.0.390 (Release Candidate): This release contains the source code of the WPF Application Framework (WAF) and the sample applications. Requirements .NET Framework 4.0 (The package contains a solution file for Visual Studio 2010) The unit test projects require Visual Studio 2010 Professional Changelog Legend: [B] Breaking change; [O] Marked member as obsolete WAF: Fix recent file list remove issue. WAF: Minor code improvements. BookLibrary: Fix Blend design time support o...Fiskalizacija za developere: FiskalizacijaDev 1.1: Ovo je prva nadogradnja ovog projekta nakon inicijalnog predstavljanja - dodali smo nekoliko feature-a, bilo zato što smo sami primijetili da bi ih bilo dobro dodati, bilo na osnovu vaših sugestija - hvala svima koji su se ukljucili :) Ovo su stvari riješene u v1.1.: 1. Bilo bi dobro da se XML dokument koji se šalje u CIS može snimiti u datoteku (http://fiskalizacija.codeplex.com/workitem/612) 2. Podrška za COM DLL (VB6) (http://fiskalizacija.codeplex.com/workitem/613) 3. Podrška za DOS (unu...Liberty: v3.4.0.0 Release 20th October 2012: Change Log -Added -Halo 4 support (invincibility, ammo editing) -Reach A warning dialog now shows up when you first attempt to swap a weapon -Fixed -A few minor bugsNew Projects25minutes the simpliest, best looking, hassle free Pomodoro Technique® timer: 25 minutes __________________________________________________ it is the simplest, best looking, hassle free timer for all Pomodoro Technique® fans out there.Argument: A website for constructing logical arguments in tree form.Asset manager: More information comming soon!bootster: bootster is a bootstrapper for small/medium sized .net web projects.BugHerd-4-DNN: This DotNetNuke(TM) extension simplifies the integration of BugHerd on your DNN portals.CaptureLinks 2.0: CaptureLink2.0 with SharePoint 2013 SupportDeploy File Demo: Deployfile Demo is the companion piece to Deploy File Generator. It shows how to deploy files that have been imported into a special '.resources' file.DIfmClient: DIfmClient is a WPF (Windows Presentation Foundation) DI.FM streaming radio player, written in C#.FinApps201240: Aplicación Financiera para La CaixaFirstTasteKudo: Just a taste of Kudo feature.Imgx: This is specifically for internal use only.jamestest123: Blah blah blahMezanmiTechFireMyTeam: In short we can use this project for any rating systems.MezanmiTechInTouchReminder: just a way to contact peopleMoniMisiDemo: Para el desarrollo de aplicaciones web en ASP.net del tipo SPI (Single Page Interface).Orchard Redirect404: This project allows you to configure redirects for 404 errors via the Orchard admin interface. P/Opus (.NET Wrapper for libopus): P/Opus is a .NET library written in C# to wrap around the libopus C API/library to provide a more .NET friendly way of encoding and decoding Opus packets.Pengaturan Sambungan (Connection Setting): Aplikasi untuk menyimpan connection string secara terpisah dari program utamaPwdManagement: mgrrezaTest: TestSnowflake Id Generator: Snowflake is a network service for generating unique ID numbers at high scale with some simple guarantees.The Game for Microsoft Dynamics CRM2011: A solution containing a framework for Microsoft Dynamics CRM2011 to enable gamification of the product in order to drive user adoption and business objectives.UCMA 4.0 Async Extension Methods: This collection of extension methods makes it easy for developers to use the async/await pattern for multithreaded development with UCMA 4.0.ValtechGitTfs: Sandbox project to test git-tfs with a TFS serverWarriorG: PokerWeb site bán thú cung: [TRY]XVIB 360: XBOX 360???????????????????????。

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  • Parallel Classloading Revisited: Fully Concurrent Loading

    - by davidholmes
    Java 7 introduced support for parallel classloading. A description of that project and its goals can be found here: http://openjdk.java.net/groups/core-libs/ClassLoaderProposal.html The solution for parallel classloading was to add to each class loader a ConcurrentHashMap, referenced through a new field, parallelLockMap. This contains a mapping from class names to Objects to use as a classloading lock for that class name. This was then used in the following way: protected Class loadClass(String name, boolean resolve) throws ClassNotFoundException { synchronized (getClassLoadingLock(name)) { // First, check if the class has already been loaded Class c = findLoadedClass(name); if (c == null) { long t0 = System.nanoTime(); try { if (parent != null) { c = parent.loadClass(name, false); } else { c = findBootstrapClassOrNull(name); } } catch (ClassNotFoundException e) { // ClassNotFoundException thrown if class not found // from the non-null parent class loader } if (c == null) { // If still not found, then invoke findClass in order // to find the class. long t1 = System.nanoTime(); c = findClass(name); // this is the defining class loader; record the stats sun.misc.PerfCounter.getParentDelegationTime().addTime(t1 - t0); sun.misc.PerfCounter.getFindClassTime().addElapsedTimeFrom(t1); sun.misc.PerfCounter.getFindClasses().increment(); } } if (resolve) { resolveClass(c); } return c; } } Where getClassLoadingLock simply does: protected Object getClassLoadingLock(String className) { Object lock = this; if (parallelLockMap != null) { Object newLock = new Object(); lock = parallelLockMap.putIfAbsent(className, newLock); if (lock == null) { lock = newLock; } } return lock; } This approach is very inefficient in terms of the space used per map and the number of maps. First, there is a map per-classloader. As per the code above under normal delegation the current classloader creates and acquires a lock for the given class, checks if it is already loaded, then asks its parent to load it; the parent in turn creates another lock in its own map, checks if the class is already loaded and then delegates to its parent and so on till the boot loader is invoked for which there is no map and no lock. So even in the simplest of applications, you will have two maps (in the system and extensions loaders) for every class that has to be loaded transitively from the application's main class. If you knew before hand which loader would actually load the class the locking would only need to be performed in that loader. As it stands the locking is completely unnecessary for all classes loaded by the boot loader. Secondly, once loading has completed and findClass will return the class, the lock and the map entry is completely unnecessary. But as it stands, the lock objects and their associated entries are never removed from the map. It is worth understanding exactly what the locking is intended to achieve, as this will help us understand potential remedies to the above inefficiencies. Given this is the support for parallel classloading, the class loader itself is unlikely to need to guard against concurrent load attempts - and if that were not the case it is likely that the classloader would need a different means to protect itself rather than a lock per class. Ultimately when a class file is located and the class has to be loaded, defineClass is called which calls into the VM - the VM does not require any locking at the Java level and uses its own mutexes for guarding its internal data structures (such as the system dictionary). The classloader locking is primarily needed to address the following situation: if two threads attempt to load the same class, one will initiate the request through the appropriate loader and eventually cause defineClass to be invoked. Meanwhile the second attempt will block trying to acquire the lock. Once the class is loaded the first thread will release the lock, allowing the second to acquire it. The second thread then sees that the class has now been loaded and will return that class. Neither thread can tell which did the loading and they both continue successfully. Consider if no lock was acquired in the classloader. Both threads will eventually locate the file for the class, read in the bytecodes and call defineClass to actually load the class. In this case the first to call defineClass will succeed, while the second will encounter an exception due to an attempted redefinition of an existing class. It is solely for this error condition that the lock has to be used. (Note that parallel capable classloaders should not need to be doing old deadlock-avoidance tricks like doing a wait() on the lock object\!). There are a number of obvious things we can try to solve this problem and they basically take three forms: Remove the need for locking. This might be achieved by having a new version of defineClass which acts like defineClassIfNotPresent - simply returning an existing Class rather than triggering an exception. Increase the coarseness of locking to reduce the number of lock objects and/or maps. For example, using a single shared lockMap instead of a per-loader lockMap. Reduce the lifetime of lock objects so that entries are removed from the map when no longer needed (eg remove after loading, use weak references to the lock objects and cleanup the map periodically). There are pros and cons to each of these approaches. Unfortunately a significant "con" is that the API introduced in Java 7 to support parallel classloading has essentially mandated that these locks do in fact exist, and they are accessible to the application code (indirectly through the classloader if it exposes them - which a custom loader might do - and regardless they are accessible to custom classloaders). So while we can reason that we could do parallel classloading with no locking, we can not implement this without breaking the specification for parallel classloading that was put in place for Java 7. Similarly we might reason that we can remove a mapping (and the lock object) because the class is already loaded, but this would again violate the specification because it can be reasoned that the following assertion should hold true: Object lock1 = loader.getClassLoadingLock(name); loader.loadClass(name); Object lock2 = loader.getClassLoadingLock(name); assert lock1 == lock2; Without modifying the specification, or at least doing some creative wordsmithing on it, options 1 and 3 are precluded. Even then there are caveats, for example if findLoadedClass is not atomic with respect to defineClass, then you can have concurrent calls to findLoadedClass from different threads and that could be expensive (this is also an argument against moving findLoadedClass outside the locked region - it may speed up the common case where the class is already loaded, but the cost of re-executing after acquiring the lock could be prohibitive. Even option 2 might need some wordsmithing on the specification because the specification for getClassLoadingLock states "returns a dedicated object associated with the specified class name". The question is, what does "dedicated" mean here? Does it mean unique in the sense that the returned object is only associated with the given class in the current loader? Or can the object actually guard loading of multiple classes, possibly across different class loaders? So it seems that changing the specification will be inevitable if we wish to do something here. In which case lets go for something that more cleanly defines what we want to be doing: fully concurrent class-loading. Note: defineClassIfNotPresent is already implemented in the VM as find_or_define_class. It is only used if the AllowParallelDefineClass flag is set. This gives us an easy hook into existing VM mechanics. Proposal: Fully Concurrent ClassLoaders The proposal is that we expand on the notion of a parallel capable class loader and define a "fully concurrent parallel capable class loader" or fully concurrent loader, for short. A fully concurrent loader uses no synchronization in loadClass and the VM uses the "parallel define class" mechanism. For a fully concurrent loader getClassLoadingLock() can return null (or perhaps not - it doesn't matter as we won't use the result anyway). At present we have not made any changes to this method. All the parallel capable JDK classloaders become fully concurrent loaders. This doesn't require any code re-design as none of the mechanisms implemented rely on the per-name locking provided by the parallelLockMap. This seems to give us a path to remove all locking at the Java level during classloading, while retaining full compatibility with Java 7 parallel capable loaders. Fully concurrent loaders will still encounter the performance penalty associated with concurrent attempts to find and prepare a class's bytecode for definition by the VM. What this penalty is depends on the number of concurrent load attempts possible (a function of the number of threads and the application logic, and dependent on the number of processors), and the costs associated with finding and preparing the bytecodes. This obviously has to be measured across a range of applications. Preliminary webrevs: http://cr.openjdk.java.net/~dholmes/concurrent-loaders/webrev.hotspot/ http://cr.openjdk.java.net/~dholmes/concurrent-loaders/webrev.jdk/ Please direct all comments to the mailing list [email protected].

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  • Explicitly instantiating a generic member function of a generic structure

    - by Dennis Zickefoose
    I have a structure with a template parameter, Stream. Within that structure, there is a function with its own template parameter, Type. If I try to force a specific instance of the function to be generated and called, it works fine, if I am in a context where the exact type of the structure is known. If not, I get a compile error. This feels like a situation where I'm missing a typename, but there are no nested types. I suspect I'm missing something fundamental, but I've been staring at this code for so long all I see are redheads, and frankly writing code that uses templates has never been my forte. The following is the simplest example I could come up with that illustrates the issue. #include <iostream> template<typename Stream> struct Printer { Stream& str; Printer(Stream& str_) : str(str_) { } template<typename Type> Stream& Exec(const Type& t) { return str << t << std::endl; } }; template<typename Stream, typename Type> void Test1(Stream& str, const Type& t) { Printer<Stream> out = Printer<Stream>(str); /****** vvv This is the line the compiler doesn't like vvv ******/ out.Exec<bool>(t); /****** ^^^ That is the line the compiler doesn't like ^^^ ******/ } template<typename Type> void Test2(const Type& t) { Printer<std::ostream> out = Printer<std::ostream>(std::cout); out.Exec<bool>(t); } template<typename Stream, typename Type> void Test3(Stream& str, const Type& t) { Printer<Stream> out = Printer<Stream>(str); out.Exec(t); } int main() { Test2(5); Test3(std::cout, 5); return 0; } As it is written, gcc-4.4 gives the following: test.cpp: In function 'void Test1(Stream&, const Type&)': test.cpp:22: error: expected primary-expression before 'bool' test.cpp:22: error: expected ';' before 'bool' Test2 and Test3 both compile cleanly, and if I comment out Test1 the program executes, and I get "1 5" as I expect. So it looks like there's nothing wrong with the idea of what I want to do, but I've botched something in the implementation. If anybody could shed some light on what I'm overlooking, it would be greatly appreciated.

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  • CodePlex Daily Summary for Wednesday, June 12, 2013

    CodePlex Daily Summary for Wednesday, June 12, 2013Popular ReleasesWeb Pages CMS: 0.5.0.5: Added empty media directoryWindows 8 App Desing Reference Template: Education Big Picture: EducationBigPicture: Download includes the following -> Source (C# and JS) -> Package -> Snapshots -> DocumentationModern UI for WPF: Modern UI 1.0.4: The ModernUI assembly including a demo app demonstrating the various features of Modern UI for WPF. Related downloads NuGet ModernUI for WPF is also available as NuGet package in the NuGet gallery, id: ModernUI.WPF Download Modern UI for WPF Templates A Visual Studio 2012 extension containing a collection of project and item templates for Modern UI for WPF. The extension includes the ModernUI.WPF NuGet package. DownloadToolbox for Dynamics CRM 2011: XrmToolBox (v1.2013.6.11): XrmToolbox improvement Add exception handling when loading plugins Updated information panel for displaying two lines of text Tools improvementMetadata Document Generator (v1.2013.6.10)New tool Web Resources Manager (v1.2013.6.11)Retrieve list of unused web resources Retrieve web resources from a solution All tools listAccess Checker (v1.2013.2.5) Attribute Bulk Updater (v1.2013.1.17) FetchXml Tester (v1.2013.3.4) Iconator (v1.2013.1.17) Metadata Document Generator (v1.2013.6.10) Privilege...Document.Editor: 2013.23: What's new for Document.Editor 2013.23: New Insert Emoticon support Improved Format support Minor Bug Fix's, improvements and speed upsChristoc's DotNetNuke Module Development Template: DotNetNuke 7 Project Templates V2.4 for VS2012: V2.4 - Release Date 6/10/2013 Items addressed in this 2.4 release Updated MSBuild Community Tasks reference to 1.4.0.61 Setting up your DotNetNuke Module Development Environment Installing Christoc's DotNetNuke Module Development Templates Customizing the latest DotNetNuke Module Development Project TemplatesLayered Architecture Sample for .NET: Leave Sample - June 2013 (for .NET 4.5): Thank You for downloading Layered Architecture Sample. Please read the accompanying README.txt file for setup and installation instructions. This is the first set of a series of revised samples that will be released to illustrate the layered architecture design pattern. This version is only supported on Visual Studio 2012. This samples illustrates the use of ASP.NET Web Forms, ASP.NET Model Binding, Windows Communications Foundation (WCF), Windows Workflow Foundation (WF) and Microsoft Ente...Papercut: Papercut 2013-6-10: Feature: Shows From, To, Date and Subject of Email. Feature: Async UI and loading spinner. Enhancement: Improved speed when loading large attachments. Enhancement: Decoupled SMTP server into secondary assembly. Enhancement: Upgraded to .NET v4. Fix: Messages lost when received very fast. Fix: Email encoding issues on display/Automatically detect message Encoding Installation Note:Installation is copy and paste. Incoming messages are written to the start-up directory of Papercut. If you do n...SFDL.NET: SFDL.NET v1.1.0.4: Changelog: Ciritical Bug Fixed : Downloading of Files not possibleMapWinGIS ActiveX Map and GIS Component: MapWinGIS v4.8.8 Release Candidate - 32 Bit: This is the first release candidate of MapWinGIS. Please test it thoroughly.MapWindow 4: MapWindow GIS v4.8.8 - Release Candidate - 32Bit: Download the release notes here: http://svn.mapwindow.org/svnroot/MapWindow4Dev/Bin/MapWindowNotes.rtfLINQ to Twitter: LINQ to Twitter v2.1.06: Supports .NET 3.5, .NET 4.0, .NET 4.5, Silverlight 4.0, Windows Phone 7.1, Windows Phone 8, Client Profile, Windows 8, and Windows Azure. 100% Twitter API coverage. Also supports Twitter API v1.1! Also on NuGet.VR Player: VR Player 0.3 ALPHA: New plugin system with individual folders TrackIR support Maya and 3ds max formats support Dual screen support Mono layouts (left and right) Cylinder height parameter Barel effect factor parameter Razer hydra filter parameter VRPN bug fixes UI improvements Performances improvements Stabilization and logging with Log4Net New default values base on users feedback CTRL key to open menuSimCityPak: SimCityPak 0.1.0.8: SimCityPak 0.1.0.8 New features: Import BMP color palettes for vehicles Import RASTER file (uncompressed 8.8.8.8 DDS files) View different channels of RASTER files or preview of all layers combined Find text in javascripts TGA viewer Ground textures added to lot editor Many additional identified instances and propertiesWsus Package Publisher: Release v1.2.1306.09: Add more verifications on certificate validation. WPP will not let user to try publishing an update until the certificate is valid. Add certificate expiration date on the 'About' form. Filter Approbation to avoid a user to try to approve an update for uninstallation when the update do not support uninstallation. Add the server and console version on the 'About' form. WPP will not let user to publish an update until the server and console are not at the same level. WPP do not let user ...AJAX Control Toolkit: June 2013 Release: AJAX Control Toolkit Release Notes - June 2013 Release Version 7.0607June 2013 release of the AJAX Control Toolkit. AJAX Control Toolkit .NET 4.5 – AJAX Control Toolkit for .NET 4.5 and sample site (Recommended). AJAX Control Toolkit .NET 4 – AJAX Control Toolkit for .NET 4 and sample site (Recommended). AJAX Control Toolkit .NET 3.5 – AJAX Control Toolkit for .NET 3.5 and sample site (Recommended). Notes: - Instructions for using the AJAX Control Toolkit with ASP.NET 4.5 can be found at...Rawr: Rawr 5.2.1: This is the Downloadable WPF version of Rawr!For web-based version see http://elitistjerks.com/rawr.php You can find the version notes at: http://rawr.codeplex.com/wikipage?title=VersionNotes Rawr Addon (NOT UPDATED YET FOR MOP)We now have a Rawr Official Addon for in-game exporting and importing of character data hosted on Curse. The Addon does not perform calculations like Rawr, it simply shows your exported Rawr data in wow tooltips and lets you export your character to Rawr (including ba...VG-Ripper & PG-Ripper: PG-Ripper 1.4.13: changes NEW: Added Support for "ImageJumbo.com" links FIXED: Ripping of Threads with multiple pagesJson.NET: Json.NET 5.0 Release 6: New feature - Added serialized/deserialized JSON to verbose tracing New feature - Added support for using type name handling with ISerializable content Fix - Fixed not using default serializer settings with primitive values and JToken.ToObject Fix - Fixed error writing BigIntegers with JsonWriter.WriteToken Fix - Fixed serializing and deserializing flag enums with EnumMember attribute Fix - Fixed error deserializing interfaces with a valid type converter Fix - Fixed error deser...Biller: Biller 1.49: This release fixes company sales statisticsNew Projectsapiviewer: Documentation viewer for your service API.ArgusLib: Set of libraries I use in most of my projects.arwani: this is armani project.Blue Mercs Data Gateway: The Data Gateway is an open source project which simplifies coding fluently database SQL statements, stored procedure, connections and transactions.Convert Hashtable Rows into DataTable Columns in C#: Simplest way to convert a Hashtable into a DataTable with all the Hashtable rows converted into DataTable columns.everynet: EveryNet is an internet service provider servicing homes Fraktalysator: Software to visualize fractals such as the Mandelbrot Set. Still in early development state.Free BarCode API for .NET: Freee BarCode API for .NETGraphic filters in WPF: FiltersGrid Plugin: Grid Plugin , Turn your <table> into a fully functional price grid.mediamonitor: this is mediamonitor project.MyCodingStuffs: This solution includes C#, WCF, MVC4.0, ASP.net libraries.OpenErp .Net Connector: Access to OpenErp from .NetPhong and Flat shading: Phong shadingPixel Replacer: The Pixel Replacer is a simple library for replacing pixel colors with a new color, by setting a filter rule.plainetl in vb.net: a one db to another db transform, threaded, commandline tool, ... initially created to get a flat-File db (FoxPro) into a mssql.Programming in HTML5 with JavaScript and CSS3: Contains material developed while visiting a Microsoft course for the MCSD exam 70-480ProjectLinker2012: This tool helps to automatically create and maintain links from a source project to a target project to share code that is common to Silverlight and WPF.SALDERA Project: SALDERA TEST Project Summary Mire lesz ez jó? Majd Kiderül.TCPMessageServer: Simple TCP Client/Server used to pass an object between client and serverThats-Me Dot Net API: Thats-Me Dot Net API is a library which implements the Thats-Me.ch API for the Dot Net Framework.T-Sql Code Documentor: Document T-SQL Code and Extract Comments for all objects in a database.Windows 8 App Design Reference Template: Measurement: Measurement template will help if you want to build an app which addresses Mass/Weight, Distance/Length, Capacity/Volume etc. measurement placeholders.Windows 8 App Design Reference Template: Weather Clock: Weather Clock Template will help if you want to build an app which has the features to add Current/Previous day temperatures and add cities for coverage. Windows 8 App Desing Reference Template: Education Big Picture: Education Big Picture Template will help if you want to build an app which has an option for showcasing campus details, courses, student life etc dataWinodws 8 App Design Reference Template: Social Feed: Social Feed template will help if you want to build an app which has the Messaging, Facebook, twitter feeds sections. WP7FlacPlayer: Implemented JFlacLib in C# A simple player to play flac in windows phone system

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  • How to Implement Project Type "Copy", "Move", "Rename", and "Delete"

    - by Geertjan
    You've followed the NetBeans Project Type Tutorial and now you'd like to let the user copy, move, rename, and delete the projects conforming to your project type. When they right-click a project, they should see the relevant menu items and those menu items should provide dialogs for user interaction, followed by event handling code to deal with the current operation. Right now, at the end of the tutorial, the "Copy" and "Delete" menu items are present but disabled, while the "Move" and "Rename" menu items are absent: The NetBeans Project API provides a built-in mechanism out of the box that you can leverage for project-level "Copy", "Move", "Rename", and "Delete" actions. All the functionality is there for you to use, while all that you need to do is a bit of enablement and configuration, which is described below. To get started, read the following from the NetBeans Project API: http://bits.netbeans.org/dev/javadoc/org-netbeans-modules-projectapi/org/netbeans/spi/project/ActionProvider.html http://bits.netbeans.org/dev/javadoc/org-netbeans-modules-projectapi/org/netbeans/spi/project/CopyOperationImplementation.html http://bits.netbeans.org/dev/javadoc/org-netbeans-modules-projectapi/org/netbeans/spi/project/MoveOrRenameOperationImplementation.html http://bits.netbeans.org/dev/javadoc/org-netbeans-modules-projectapi/org/netbeans/spi/project/DeleteOperationImplementation.html Now, let's do some work. For each of the menu items we're interested in, we need to do the following: Provide enablement and invocation handling in an ActionProvider implementation. Provide appropriate OperationImplementation classes. Add the new classes to the Project Lookup. Make the Actions visible on the Project Node. Run the application and verify the Actions work as you'd like. Here we go: Create an ActionProvider. Here you specify the Actions that should be supported, the conditions under which they should be enabled, and what should happen when they're invoked, using lots of default code that lets you reuse the functionality provided by the NetBeans Project API: class CustomerActionProvider implements ActionProvider { @Override public String[] getSupportedActions() { return new String[]{ ActionProvider.COMMAND_RENAME, ActionProvider.COMMAND_MOVE, ActionProvider.COMMAND_COPY, ActionProvider.COMMAND_DELETE }; } @Override public void invokeAction(String string, Lookup lkp) throws IllegalArgumentException { if (string.equalsIgnoreCase(ActionProvider.COMMAND_RENAME)) { DefaultProjectOperations.performDefaultRenameOperation( CustomerProject.this, ""); } if (string.equalsIgnoreCase(ActionProvider.COMMAND_MOVE)) { DefaultProjectOperations.performDefaultMoveOperation( CustomerProject.this); } if (string.equalsIgnoreCase(ActionProvider.COMMAND_COPY)) { DefaultProjectOperations.performDefaultCopyOperation( CustomerProject.this); } if (string.equalsIgnoreCase(ActionProvider.COMMAND_DELETE)) { DefaultProjectOperations.performDefaultDeleteOperation( CustomerProject.this); } } @Override public boolean isActionEnabled(String command, Lookup lookup) throws IllegalArgumentException { if ((command.equals(ActionProvider.COMMAND_RENAME))) { return true; } else if ((command.equals(ActionProvider.COMMAND_MOVE))) { return true; } else if ((command.equals(ActionProvider.COMMAND_COPY))) { return true; } else if ((command.equals(ActionProvider.COMMAND_DELETE))) { return true; } return false; } } Importantly, to round off this step, add "new CustomerActionProvider()" to the "getLookup" method of the project. If you were to run the application right now, all the Actions we're interested in would be enabled (if they are visible, as described in step 4 below) but when you invoke any of them you'd get an error message because each of the DefaultProjectOperations above looks in the Lookup of the Project for the presence of an implementation of a class for handling the operation. That's what we're going to do in the next step. Provide Implementations of Project Operations. For each of our operations, the NetBeans Project API lets you implement classes to handle the operation. The dialogs for interacting with the project are provided by the NetBeans project system, but what happens with the folders and files during the operation can be influenced via the operations. Below are the simplest possible implementations, i.e., here we assume we want nothing special to happen. Each of the below needs to be in the Lookup of the Project in order for the operation invocation to succeed. private final class CustomerProjectMoveOrRenameOperation implements MoveOrRenameOperationImplementation { @Override public List<FileObject> getMetadataFiles() { return new ArrayList<FileObject>(); } @Override public List<FileObject> getDataFiles() { return new ArrayList<FileObject>(); } @Override public void notifyRenaming() throws IOException { } @Override public void notifyRenamed(String nueName) throws IOException { } @Override public void notifyMoving() throws IOException { } @Override public void notifyMoved(Project original, File originalPath, String nueName) throws IOException { } } private final class CustomerProjectCopyOperation implements CopyOperationImplementation { @Override public List<FileObject> getMetadataFiles() { return new ArrayList<FileObject>(); } @Override public List<FileObject> getDataFiles() { return new ArrayList<FileObject>(); } @Override public void notifyCopying() throws IOException { } @Override public void notifyCopied(Project prjct, File file, String string) throws IOException { } } private final class CustomerProjectDeleteOperation implements DeleteOperationImplementation { @Override public List<FileObject> getMetadataFiles() { return new ArrayList<FileObject>(); } @Override public List<FileObject> getDataFiles() { return new ArrayList<FileObject>(); } @Override public void notifyDeleting() throws IOException { } @Override public void notifyDeleted() throws IOException { } } Also make sure to put the above methods into the Project Lookup. Check the Lookup of the Project. The "getLookup()" method of the project should now include the classes you created above, as shown in bold below: @Override public Lookup getLookup() { if (lkp == null) { lkp = Lookups.fixed(new Object[]{ this, new Info(), new CustomerProjectLogicalView(this), new CustomerCustomizerProvider(this), new CustomerActionProvider(), new CustomerProjectMoveOrRenameOperation(), new CustomerProjectCopyOperation(), new CustomerProjectDeleteOperation(), new ReportsSubprojectProvider(this), }); } return lkp; } Make Actions Visible on the Project Node. The NetBeans Project API gives you a number of CommonProjectActions, including for the actions we're dealing with. Make sure the items in bold below are in the "getActions" method of the project node: @Override public Action[] getActions(boolean arg0) { return new Action[]{ CommonProjectActions.newFileAction(), CommonProjectActions.copyProjectAction(), CommonProjectActions.moveProjectAction(), CommonProjectActions.renameProjectAction(), CommonProjectActions.deleteProjectAction(), CommonProjectActions.customizeProjectAction(), CommonProjectActions.closeProjectAction() }; } Run the Application. When you run the application, you should see this: Let's now try out the various actions: Copy. When you invoke the Copy action, you'll see the dialog below. Provide a new project name and location and then the copy action is performed when the Copy button is clicked below: The message you see above, in red, might not be relevant to your project type. When you right-click the application and choose Branding, you can find the string in the Resource Bundles tab, as shown below: However, note that the message will be shown in red, no matter what the text is, hence you can really only put something like a warning message there. If you have no text at all, it will also look odd.If the project has subprojects, the copy operation will not automatically copy the subprojects. Take a look here and here for similar more complex scenarios. Move. When you invoke the Move action, the dialog below is shown: Rename. The Rename Project dialog below is shown when you invoke the Rename action: I tried it and both the display name and the folder on disk are changed. Delete. When you invoke the Delete action, you'll see this dialog: The checkbox is not checkable, in the default scenario, and when the dialog above is confirmed, the project is simply closed, i.e., the node hierarchy is removed from the application. However, if you truly want to let the user delete the project on disk, pass the Project to the DeleteOperationImplementation and then add the children of the Project you want to delete to the getDataFiles method: private final class CustomerProjectDeleteOperation implements DeleteOperationImplementation { private final CustomerProject project; private CustomerProjectDeleteOperation(CustomerProject project) { this.project = project; } @Override public List<FileObject> getDataFiles() { List<FileObject> files = new ArrayList<FileObject>(); FileObject[] projectChildren = project.getProjectDirectory().getChildren(); for (FileObject fileObject : projectChildren) { addFile(project.getProjectDirectory(), fileObject.getNameExt(), files); } return files; } private void addFile(FileObject projectDirectory, String fileName, List<FileObject> result) { FileObject file = projectDirectory.getFileObject(fileName); if (file != null) { result.add(file); } } @Override public List<FileObject> getMetadataFiles() { return new ArrayList<FileObject>(); } @Override public void notifyDeleting() throws IOException { } @Override public void notifyDeleted() throws IOException { } } Now the user will be able to check the checkbox, causing the method above to be called in the DeleteOperationImplementation: Hope this answers some questions or at least gets the discussion started. Before asking questions about this topic, please take the steps above and only then attempt to apply them to your own scenario. Useful implementations to look at: http://kickjava.com/src/org/netbeans/modules/j2ee/clientproject/AppClientProjectOperations.java.htm https://kenai.com/projects/nbandroid/sources/mercurial/content/project/src/org/netbeans/modules/android/project/AndroidProjectOperations.java

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  • hello-1.mod.c:14: warning: missing initializer (near initialization for '__this_module.arch.unw_sec_init')

    - by Sompom
    I am trying to write a module for an sbc1651. Since the device is ARM, this requires a cross-compile. As a start, I am trying to compile the "Hello Kernel" module found here. This compiles fine on my x86 development system, but when I try to cross-compile I get the below error. /home/developer/HelloKernel/hello-1.mod.c:14: warning: missing initializer /home/developer/HelloKernel/hello-1.mod.c:14: warning: (near initialization for '__this_module.arch.unw_sec_init') Since this is in the .mod.c file, which is autogenerated I have no idea what's going on. The mod.c file seems to be generated by the module.h file. As far as I can tell, the relevant parts are the same between my x86 system's module.h and the arm kernel header's module.h. Adding to my confusion, this problem is either not googleable (by me...) or hasn't happened to anyone before. Or I'm just doing something clueless that anyone with any sense wouldn't do. The cross-compiler I'm using was supplied by Freescale (I think). I suppose it could be a problem with the compiler. Would it be worth trying to build the toolchain myself? Obviously, since this is a warning, I could ignore it, but since it's so strange, I am worried about it, and would like to at least know the cause... Thanks very much, Sompom Here are the source files hello-1.mod.c #include <linux/module.h> #include <linux/vermagic.h> #include <linux/compiler.h> MODULE_INFO(vermagic, VERMAGIC_STRING); struct module __this_module __attribute__((section(".gnu.linkonce.this_module"))) = { .name = KBUILD_MODNAME, .init = init_module, #ifdef CONFIG_MODULE_UNLOAD .exit = cleanup_module, #endif .arch = MODULE_ARCH_INIT, }; static const struct modversion_info ____versions[] __used __attribute__((section("__versions"))) = { { 0x3972220f, "module_layout" }, { 0xefd6cf06, "__aeabi_unwind_cpp_pr0" }, { 0xea147363, "printk" }, }; static const char __module_depends[] __used __attribute__((section(".modinfo"))) = "depends="; hello-1.c (modified slightly from the given link) /* hello-1.c - The simplest kernel module. * * Copyright (C) 2001 by Peter Jay Salzman * * 08/02/2006 - Updated by Rodrigo Rubira Branco <[email protected]> */ /* Kernel Programming */ #ifndef MODULE #define MODULE #endif #ifndef LINUX #define LINUX #endif #ifndef __KERNEL__ #define __KERNEL__ #endif #include <linux/module.h> /* Needed by all modules */ #include <linux/kernel.h> /* Needed for KERN_ALERT */ static int hello_init_module(void) { printk(KERN_ALERT "Hello world 1.\n"); /* A non 0 return means init_module failed; module can't be loaded.*/ return 0; } static void hello_cleanup_module(void) { printk(KERN_ALERT "Goodbye world 1.\n"); } module_init(hello_init_module); module_exit(hello_cleanup_module); MODULE_LICENSE("GPL"); Makefile export ARCH:=arm export CCPREFIX:=/opt/freescale/usr/local/gcc-4.4.4-glibc-2.11.1-multilib-1.0/arm-fsl-linux-gnueabi/bin/arm-linux- export CROSS_COMPILE:=${CCPREFIX} TARGET := hello-1 WARN := -W -Wall -Wstrict-prototypes -Wmissing-prototypes -Wno-sign-compare -Wno-unused -Werror UNUSED_FLAGS := -std=c99 -pedantic EXTRA_CFLAGS := -O2 -DMODULE -D__KERNEL__ ${WARN} ${INCLUDE} KDIR ?= /home/developer/src/ltib-microsys/ltib/rpm/BUILD/linux-2.6.35.3 ifneq ($(KERNELRELEASE),) # kbuild part of makefile obj-m := $(TARGET).o else # normal makefile default: clean $(MAKE) -C $(KDIR) M=$$PWD .PHONY: clean clean: -rm built-in.o -rm $(TARGET).ko -rm $(TARGET).ko.unsigned -rm $(TARGET).mod.c -rm $(TARGET).mod.o -rm $(TARGET).o -rm modules.order -rm Module.symvers endif

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  • How to upload Image on Android?

    - by Mattiah85
    I havve to upload image from my SD card to PHP server. I have read a lot of articles and topics but I have some problems... First I have use that code: HttpURLConnection connection = null; DataOutputStream outputStream = null; //DataInputStream inputStream = null; String urlServer = hostName+"Upload"; String lineEnd = "\r\n"; String twoHyphens = "--"; String boundary = "*****"; String serverResponseMessage; //int serverResponseCode; int bytesRead, bytesAvailable, bufferSize; byte[] buffer; int maxBufferSize = 1*1024*1024; try { showLog("uploading file: " + file); FileInputStream fileInputStream = new FileInputStream(new File(pictureFileDir+"/"+file) ); URL url = new URL(urlServer); connection = (HttpURLConnection) url.openConnection(); // Allow Inputs &amp; Outputs. connection.setDoInput(true); connection.setDoOutput(true); connection.setUseCaches(false); // Set HTTP method to POST. connection.setRequestMethod("POST"); connection.setRequestProperty("Connection", "Keep-Alive"); connection.setRequestProperty("Content-Type", "multipart/form-data;boundary="+boundary); outputStream = new DataOutputStream( connection.getOutputStream() ); outputStream.writeBytes(twoHyphens + boundary + lineEnd); outputStream.writeBytes("Content-Disposition: form-data; name=\"uploaded_file\";filename=\"" + file +"\"" + lineEnd); outputStream.writeBytes(lineEnd); bytesAvailable = fileInputStream.available(); bufferSize = Math.min(bytesAvailable, maxBufferSize); buffer = new byte[bufferSize]; // Read file bytesRead = fileInputStream.read(buffer, 0, bufferSize); while (bytesRead > 0) { outputStream.write(buffer, 0, bufferSize); bytesAvailable = fileInputStream.available(); bufferSize = Math.min(bytesAvailable, maxBufferSize); bytesRead = fileInputStream.read(buffer, 0, bufferSize); } outputStream.writeBytes(lineEnd); outputStream.writeBytes(twoHyphens + boundary + twoHyphens + lineEnd); // Responses from the server (code and message) //serverResponseCode = connection.getResponseCode(); serverResponseMessage = connection.getResponseMessage(); showLog("server response: " + serverResponseMessage); fileInputStream.close(); outputStream.flush(); outputStream.close(); } catch (Exception ex) { ex.printStackTrace(); } but server response 200/OK and no file was on destination server... After i have read about Multipart: try { HttpParams params = new BasicHttpParams(); params.setParameter(CoreProtocolPNames.PROTOCOL_VERSION, HttpVersion.HTTP_1_1); DefaultHttpClient mHttpClient = new DefaultHttpClient(params); File image = new File(pictureFileDir + "/" + filename); HttpPost httppost = new HttpPost(hostName+"Upload"); MultipartEntity multipartEntity = new MultipartEntity(HttpMultipartMode.BROWSER_COMPATIBLE); multipartEntity.addPart("Image", new FileBody(image)); httppost.setEntity(multipartEntity); mHttpClient.execute(httppost, new PhotoUploadResponseHandler()); } catch (Exception e) { e.printStackTrace(); } but then a i have such LOG in LogCat and nothing else... 06-04 06:50:52.277: D/dalvikvm(1584): DexOpt: couldn't find static field Lorg/apache/http/message/BasicHeaderValueParser;.INSTANCE 06-04 06:50:52.277: W/dalvikvm(1584): VFY: unable to resolve static field 6688 (INSTANCE) in Lorg/apache/http/message/BasicHeaderValueParser; 06-04 06:50:52.277: D/dalvikvm(1584): VFY: replacing opcode 0x62 at 0x001b ServerSide Script: $target_path = "uploads"; $target_path = $target_path . basename( $_FILES['Image']); if(move_uploaded_file($_FILES['tmp_name'], $file_path)) { echo "success"; } else{ echo "fail"; } why? What is the simplest way to upload image?

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  • Stumbling Through: Visual Studio 2010 (Part III)

    The last post ended with us just getting started on stumbling into text template file customization, a task that required a Visual Studio extension (Tangible T4 Editor) to even have a chance at completing.  Despite the benefits of the Tangible T4 Editor, I still had a hard time putting together a solid text template that would be easy to explain.  This is mostly due to the way the files allow you to mix code (encapsulated in <# #>) with straight-up text to generate.  It is effective to be sure, but not very readable.  Nevertheless, I will try and explain what was accomplished in my custom tt file, though the details of which are not really the point of this article (my way of saying dont criticize my crappy code, and certainly dont use it in any somewhat real application.  You may become dumber just by looking at this code.  You have been warned really the footnote I should put at the end of all of my blog posts). To begin with, there were two basic requirements that I needed the code generator to satisfy:  Reading one to many entity framework files, and using the entities that were found to write one to many class files.  Thankfully, using the Entity Object Generator as a starting point gave us an example on how to do exactly that by using the MetadataLoader and EntityFrameworkTemplateFileManager you include references to these items and use them like so: // Instantiate an entity framework file reader and file writer MetadataLoader loader = new MetadataLoader(this); EntityFrameworkTemplateFileManager fileManager = EntityFrameworkTemplateFileManager.Create(this); // Load the entity model metadata workspace MetadataWorkspace metadataWorkspace = null; bool allMetadataLoaded =loader.TryLoadAllMetadata("MFL.tt", out metadataWorkspace); EdmItemCollection ItemCollection = (EdmItemCollection)metadataWorkspace.GetItemCollection(DataSpace.CSpace); // Create an IO class to contain the 'get' methods for all entities in the model fileManager.StartNewFile("MFL.IO.gen.cs"); Next, we want to be able to loop through all of the entities found in the model, and then each property for each entity so we can generate classes and methods for each.  The code for that is blissfully simple: // Iterate through each entity in the model foreach (EntityType entity in ItemCollection.GetItems<EntityType>().OrderBy(e => e.Name)) {     // Iterate through each primitive property of the entity     foreach (EdmProperty edmProperty in entity.Properties.Where(p => p.TypeUsage.EdmType is PrimitiveType && p.DeclaringType == entity))     {         // TODO:  Create properties     }     // Iterate through each relationship of the entity     foreach (NavigationProperty navProperty in entity.NavigationProperties.Where(np => np.DeclaringType == entity))     {         // TODO:  Create associations     } } There really isnt anything more advanced than that going on in the text template the only thing I had to blunder through was realizing that if you want the generator to interpret a line of code (such as our iterations above), you need to enclose the code in <# and #> while if you want the generator to interpret the VALUE of code, such as putting the entity name into the class name, you need to enclose the code in <#= and #> like so: public partial class <#=entity.Name#> To make a long story short, I did a lot of repetition of the above to come up with a text template that generates a class for each entity based on its properties, and a set of IO methods for each entity based on its relationships.  The two work together to provide lazy-loading for hierarchical data (such getting Team.Players) so it should be pretty intuitive to use on a front-end.  This text template is available here you can tweak the inputFiles array to load one or many different edmx models and generate the basic xml IO and class files, though it will probably only work correctly in the simplest of cases, like our MFL model described in the previous post.  Additionally, there is no validation, logging or error handling which is something I want to handle later by stumbling through the enterprise library 5.0. The code that gets generated isnt anything special, though using the LINQ to XML feature was something very new and exciting for me I had only worked with XML in the past using the DOM or XML Reader objects along with XPath, and the LINQ to XML model is just so much more elegant and supposedly efficient (something to test later).  For example, the following code was generated to create a Player object for each Player node in the XML:         return from element in GetXmlData(_PlayerDataFile).Descendants("Player")             select new Player             {                 Id = int.Parse(element.Attribute("Id").Value)                 ,ParentName = element.Parent.Name.LocalName                 ,ParentId = long.Parse(element.Parent.Attribute("Id").Value)                 ,Name = element.Attribute("Name").Value                 ,PositionId = int.Parse(element.Attribute("PositionId").Value)             }; It is all done in one line of code, no looping needed.  Even though GetXmlData loads the entire xml file just like the old XML DOM approach would have, it is supposed to be much less resource intensive.  I will definitely put that to the test after we develop a user interface for getting at this data.  Speaking of the data where IS the data?  Weve put together a pretty model and a bunch of code around it, but we dont have any data to speak of.  We can certainly drop to our favorite XML editor and crank out some data, but if it doesnt totally match our model, it will not load correctly.  To help with this, Ive built in a method to generate xml at any given layer in the hierarchy.  So for us to get the closest possible thing to real data, wed need to invoke MFL.IO.GenerateTeamXML and save the results to file.  Doing so should get us something that looks like this: <Team Id="0" Name="0">   <Player Id="0" Name="0" PositionId="0">     <Statistic Id="0" PassYards="0" RushYards="0" Year="0" />   </Player> </Team> Sadly, it is missing the Positions node (havent thought of a way to generate lookup xml yet) and the data itself isnt quite realistic (well, as realistic as MFL data can be anyway).  Lets manually remedy that for now to give us a decent starter set of data.  Note that this is TWO xml files Lookups.xml and Teams.xml: <Lookups Id=0>   <Position Id="0" Name="Quarterback"/>   <Position Id="1" Name="Runningback"/> </Lookups> <Teams Id=0>   <Team Id="0" Name="Chicago">     <Player Id="0" Name="QB Bears" PositionId="0">       <Statistic Id="0" PassYards="4000" RushYards="120" Year="2008" />       <Statistic Id="1" PassYards="4200" RushYards="180" Year="2009" />     </Player>     <Player Id="1" Name="RB Bears" PositionId="1">       <Statistic Id="2" PassYards="0" RushYards="800" Year="2007" />       <Statistic Id="3" PassYards="0" RushYards="1200" Year="2008" />       <Statistic Id="4" PassYards="3" RushYards="1450" Year="2009" />     </Player>   </Team> </Teams> Ok, so we have some data, we have a way to read/write that data and we have a friendly way of representing that data.  Now, what remains is the part that I have been looking forward to the most: present the data to the user and give them the ability to add/update/delete, and doing so in a way that is very intuitive (easy) from a development standpoint.Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Stumbling Through: Visual Studio 2010 (Part III)

    The last post ended with us just getting started on stumbling into text template file customization, a task that required a Visual Studio extension (Tangible T4 Editor) to even have a chance at completing.  Despite the benefits of the Tangible T4 Editor, I still had a hard time putting together a solid text template that would be easy to explain.  This is mostly due to the way the files allow you to mix code (encapsulated in <# #>) with straight-up text to generate.  It is effective to be sure, but not very readable.  Nevertheless, I will try and explain what was accomplished in my custom tt file, though the details of which are not really the point of this article (my way of saying dont criticize my crappy code, and certainly dont use it in any somewhat real application.  You may become dumber just by looking at this code.  You have been warned really the footnote I should put at the end of all of my blog posts). To begin with, there were two basic requirements that I needed the code generator to satisfy:  Reading one to many entity framework files, and using the entities that were found to write one to many class files.  Thankfully, using the Entity Object Generator as a starting point gave us an example on how to do exactly that by using the MetadataLoader and EntityFrameworkTemplateFileManager you include references to these items and use them like so: // Instantiate an entity framework file reader and file writer MetadataLoader loader = new MetadataLoader(this); EntityFrameworkTemplateFileManager fileManager = EntityFrameworkTemplateFileManager.Create(this); // Load the entity model metadata workspace MetadataWorkspace metadataWorkspace = null; bool allMetadataLoaded =loader.TryLoadAllMetadata("MFL.tt", out metadataWorkspace); EdmItemCollection ItemCollection = (EdmItemCollection)metadataWorkspace.GetItemCollection(DataSpace.CSpace); // Create an IO class to contain the 'get' methods for all entities in the model fileManager.StartNewFile("MFL.IO.gen.cs"); Next, we want to be able to loop through all of the entities found in the model, and then each property for each entity so we can generate classes and methods for each.  The code for that is blissfully simple: // Iterate through each entity in the model foreach (EntityType entity in ItemCollection.GetItems<EntityType>().OrderBy(e => e.Name)) {     // Iterate through each primitive property of the entity     foreach (EdmProperty edmProperty in entity.Properties.Where(p => p.TypeUsage.EdmType is PrimitiveType && p.DeclaringType == entity))     {         // TODO:  Create properties     }     // Iterate through each relationship of the entity     foreach (NavigationProperty navProperty in entity.NavigationProperties.Where(np => np.DeclaringType == entity))     {         // TODO:  Create associations     } } There really isnt anything more advanced than that going on in the text template the only thing I had to blunder through was realizing that if you want the generator to interpret a line of code (such as our iterations above), you need to enclose the code in <# and #> while if you want the generator to interpret the VALUE of code, such as putting the entity name into the class name, you need to enclose the code in <#= and #> like so: public partial class <#=entity.Name#> To make a long story short, I did a lot of repetition of the above to come up with a text template that generates a class for each entity based on its properties, and a set of IO methods for each entity based on its relationships.  The two work together to provide lazy-loading for hierarchical data (such getting Team.Players) so it should be pretty intuitive to use on a front-end.  This text template is available here you can tweak the inputFiles array to load one or many different edmx models and generate the basic xml IO and class files, though it will probably only work correctly in the simplest of cases, like our MFL model described in the previous post.  Additionally, there is no validation, logging or error handling which is something I want to handle later by stumbling through the enterprise library 5.0. The code that gets generated isnt anything special, though using the LINQ to XML feature was something very new and exciting for me I had only worked with XML in the past using the DOM or XML Reader objects along with XPath, and the LINQ to XML model is just so much more elegant and supposedly efficient (something to test later).  For example, the following code was generated to create a Player object for each Player node in the XML:         return from element in GetXmlData(_PlayerDataFile).Descendants("Player")             select new Player             {                 Id = int.Parse(element.Attribute("Id").Value)                 ,ParentName = element.Parent.Name.LocalName                 ,ParentId = long.Parse(element.Parent.Attribute("Id").Value)                 ,Name = element.Attribute("Name").Value                 ,PositionId = int.Parse(element.Attribute("PositionId").Value)             }; It is all done in one line of code, no looping needed.  Even though GetXmlData loads the entire xml file just like the old XML DOM approach would have, it is supposed to be much less resource intensive.  I will definitely put that to the test after we develop a user interface for getting at this data.  Speaking of the data where IS the data?  Weve put together a pretty model and a bunch of code around it, but we dont have any data to speak of.  We can certainly drop to our favorite XML editor and crank out some data, but if it doesnt totally match our model, it will not load correctly.  To help with this, Ive built in a method to generate xml at any given layer in the hierarchy.  So for us to get the closest possible thing to real data, wed need to invoke MFL.IO.GenerateTeamXML and save the results to file.  Doing so should get us something that looks like this: <Team Id="0" Name="0">   <Player Id="0" Name="0" PositionId="0">     <Statistic Id="0" PassYards="0" RushYards="0" Year="0" />   </Player> </Team> Sadly, it is missing the Positions node (havent thought of a way to generate lookup xml yet) and the data itself isnt quite realistic (well, as realistic as MFL data can be anyway).  Lets manually remedy that for now to give us a decent starter set of data.  Note that this is TWO xml files Lookups.xml and Teams.xml: <Lookups Id=0>   <Position Id="0" Name="Quarterback"/>   <Position Id="1" Name="Runningback"/> </Lookups> <Teams Id=0>   <Team Id="0" Name="Chicago">     <Player Id="0" Name="QB Bears" PositionId="0">       <Statistic Id="0" PassYards="4000" RushYards="120" Year="2008" />       <Statistic Id="1" PassYards="4200" RushYards="180" Year="2009" />     </Player>     <Player Id="1" Name="RB Bears" PositionId="1">       <Statistic Id="2" PassYards="0" RushYards="800" Year="2007" />       <Statistic Id="3" PassYards="0" RushYards="1200" Year="2008" />       <Statistic Id="4" PassYards="3" RushYards="1450" Year="2009" />     </Player>   </Team> </Teams> Ok, so we have some data, we have a way to read/write that data and we have a friendly way of representing that data.  Now, what remains is the part that I have been looking forward to the most: present the data to the user and give them the ability to add/update/delete, and doing so in a way that is very intuitive (easy) from a development standpoint.Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • jQuery - Stucked Animation

    - by v1n_vampire
    I'm kind of tired with Javascript long script for animation and decide to try jQuery, but it seems I'm stuck even at the simplest code. CSS: #menu {float: right; font: italic 16px/16px Verdana, Geneva, sans-serif;} ul#nav {list-style: none;} ul#nav li {float: left; padding-right: 10px;} ul#nav li a {color: white;} ul#subnav {float: right; list-style: none; padding: 0; display: none;} ul#subnav li {float: left; padding: 10px 5px; white-space: nowrap;} ul#subnav li a {color: white;} Script: $(document).ready(function() { $('.nav').hover(function() { $(this).find('#subnav').stop().animate({width:'toggle'},350); }); }); HTML: <div id="menu"> <ul id="nav"> <li class="nav"> <a href="#"><img src="images/icon-home.png" width="36" height="36"/></a> <ul id="subnav"> <li><a href="#">Home</a></li> </ul> </li> <li class="nav"> <a href="#"><img src="images/icon-signin.png" width="36" height="36"/></a> <ul id="subnav"> <li><a href="#">Sign In</a></li> </ul> </li> <li class="nav"> <a href="#"><img src="images/icon-register.png" width="36" height="36"/></a> <ul id="subnav"> <li><a href="#">Create Account</a></li> </ul> </li> <li class="nav" style="padding-right: 0;"> <a href="#"><img src="images/icon-mail.png" width="36" height="36"/></a> <ul id="subnav"> <li style="padding-right: 0;"><a href="#">Contact Us</a></li> </ul> </li> </ul> </div> Here's the sample page: http://v1n-vampire.com/dev/jq-animation-stuck If you continue to hover on the nav from left to right then back to left, eventually the animation will stuck. How to solve this? Thank you in advance.

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  • Q1 2010 New Feature: Paging with RadGridView for Silverlight and WPF

    We are glad to announce that the Q1 2010 Release has added another weapon to RadGridViews growing arsenal of features. This is the brand new RadDataPager control which provides the user interface for paging through a collection of data. The good news is that RadDataPager can be used to page any collection. It does not depend on RadGridView in any way, so you will be free to use it with the rest of your ItemsControls if you chose to do so. Before you read on, you might want to download the samples solution that I have attached. It contains a sample project for every scenario that I will discuss later on. Looking at the code while reading will make things much easier for you. There is something for everyone among the 10 Visual Studio projects that are included in the solution. So go and grab it. I. Paging essentials The single most important piece of software concerning paging in Silverlight is the System.ComponentModel.IPagedCollectionView interface. Those of you who are on the WPF front need not worry though. As you might already know, Teleriks Silverlight and WPF controls is share the same code-base. Since WPF does not contain a similar interface, Telerik has provided its own Telerik.Windows.Data.IPagedCollectionView. The IPagedCollectionView interface contains several important members which are used by RadGridView to perform the actual paging. Silverlight provides a default implementation of this interface which, naturally, is called PagedCollectionView. You should definitely take a look at its source code in case you are interested in what is going on under the hood. But this is not a prerequisite for our discussion. The WPF default implementation of the interface is Teleriks QueryableCollectionView which, among many other interfaces, implements IPagedCollectionView. II. No Paging In order to gradually build up my case, I will start with a very simple example that lacks paging whatsoever. It might sound stupid, but this will help us build on top of this paging-devoid example. Let us imagine that we have the simplest possible scenario. That is a simple IEnumerable and an ItemsControl that shows its contents. This will look like this: No Paging IEnumerable itemsSource = Enumerable.Range(0, 1000); this.itemsControl.ItemsSource = itemsSource; XAML <Border Grid.Row="0" BorderBrush="Black" BorderThickness="1" Margin="5">     <ListBox Name="itemsControl"/> </Border> <Border Grid.Row="1" BorderBrush="Black" BorderThickness="1" Margin="5">     <TextBlock Text="No Paging"/> </Border> Nothing special for now. Just some data displayed in a ListBox. The two sample projects in the solution that I have attached are: NoPaging_WPF NoPaging_SL3 With every next sample those two project will evolve in some way or another. III. Paging simple collections The single most important property of RadDataPager is its Source property. This is where you pass in your collection of data for paging. More often than not your collection will not be an IPagedCollectionView. It will either be a simple List<T>, or an ObservableCollection<T>, or anything that is simply IEnumerable. Unless you had paging in mind when you designed your project, it is almost certain that your data source will not be pageable out of the box. So what are the options? III. 1. Wrapping the simple collection in an IPagedCollectionView If you look at the constructors of PagedCollectionView and QueryableCollectionView you will notice that you can pass in a simple IEnumerable as a parameter. Those two classes will wrap it and provide paging capabilities over your original data. In fact, this is what RadGridView does internally. It wraps your original collection in an QueryableCollectionView in order to easily perform many useful tasks such as filtering, sorting, and others, but in our case the most important one is paging. So let us start our series of examples with the most simplistic one. Imagine that you have a simple IEnumerable which is the source for an ItemsControl. Here is how to wrap it in order to enable paging: Silverlight IEnumerable itemsSource = Enumerable.Range(0, 1000); var pagedSource = new PagedCollectionView(itemsSource); this.radDataPager.Source = pagedSource; this.itemsControl.ItemsSource = pagedSource; WPF IEnumerable itemsSource = Enumerable.Range(0, 1000); var pagedSource = new QueryableCollectionView(itemsSource); this.radDataPager.Source = pagedSource; this.itemsControl.ItemsSource = pagedSource; XAML <Border Grid.Row="0"         BorderBrush="Black"         BorderThickness="1"         Margin="5">     <ListBox Name="itemsControl"/> </Border> <Border Grid.Row="1"         BorderBrush="Black"         BorderThickness="1"         Margin="5">     <telerikGrid:RadDataPager Name="radDataPager"                               PageSize="10"                              IsTotalItemCountFixed="True"                              DisplayMode="All"/> This will do the trick. It is quite simple, isnt it? The two sample projects in the solution that I have attached are: PagingSimpleCollectionWithWrapping_WPF PagingSimpleCollectionWithWrapping_SL3 III. 2. Binding to RadDataPager.PagedSource In case you do not like this approach there is a better one. When you assign an IEnumerable as the Source of a RadDataPager it will automatically wrap it in a QueryableCollectionView and expose it through its PagedSource property. From then on, you can attach any number of ItemsControls to the PagedSource and they will be automatically paged. Here is how to do this entirely in XAML: Using RadDataPager.PagedSource <Border Grid.Row="0"         BorderBrush="Black"         BorderThickness="1" Margin="5">     <ListBox Name="itemsControl"              ItemsSource="{Binding PagedSource, ElementName=radDataPager}"/> </Border> <Border Grid.Row="1"         BorderBrush="Black"         BorderThickness="1"         Margin="5">     <telerikGrid:RadDataPager Name="radDataPager"                               Source="{Binding ItemsSource}"                              PageSize="10"                              IsTotalItemCountFixed="True"                              DisplayMode="All"/> The two sample projects in the solution that I have attached are: PagingSimpleCollectionWithPagedSource_WPF PagingSimpleCollectionWithPagedSource_SL3 IV. Paging collections implementing IPagedCollectionView Those of you who are using WCF RIA Services should feel very lucky. After a quick look with Reflector or the debugger we can see that the DomainDataSource.Data property is in fact an instance of the DomainDataSourceView class. This class implements a handful of useful interfaces: ICollectionView IEnumerable INotifyCollectionChanged IEditableCollectionView IPagedCollectionView INotifyPropertyChanged Luckily, IPagedCollectionView is among them which lets you do the whole paging in the server. So lets do this. We will add a DomainDataSource control to our page/window and connect the items control and the pager to it. Here is how to do this: MainPage <riaControls:DomainDataSource x:Name="invoicesDataSource"                               AutoLoad="True"                               QueryName="GetInvoicesQuery">     <riaControls:DomainDataSource.DomainContext>         <services:ChinookDomainContext/>     </riaControls:DomainDataSource.DomainContext> </riaControls:DomainDataSource> <Border Grid.Row="0"         BorderBrush="Black"         BorderThickness="1"         Margin="5">     <ListBox Name="itemsControl"              ItemsSource="{Binding Data, ElementName=invoicesDataSource}"/> </Border> <Border Grid.Row="1"         BorderBrush="Black"         BorderThickness="1"         Margin="5">     <telerikGrid:RadDataPager Name="radDataPager"                               Source="{Binding Data, ElementName=invoicesDataSource}"                              PageSize="10"                              IsTotalItemCountFixed="True"                              DisplayMode="All"/> By the way, you can replace the ListBox from the above code snippet with any other ItemsControl. It can be RadGridView, it can be the MS DataGrid, you name it. Essentially, RadDataPager is sending paging commands to the the DomainDataSource.Data. It does not care who, what, or how many different controls are bound to this same Data property of the DomainDataSource control. So if you would like to experiment with this, you can throw in any number of other ItemsControls next to the ListBox, bind them in the same manner, and all of them will be paged by our single RadDataPager. Furthermore, you can throw in any number of RadDataPagers and bind them to the same property. Then when you page with any one of them will automatically update all of the rest. The whole picture is simply beautiful and we can do all of this thanks to WCF RIA Services. The two sample projects (Silverlight only) in the solution that I have attached are: PagingIPagedCollectionView PagingIPagedCollectionView.Web IV. Paging RadGridView While you can replace the ListBox in any of the above examples with a RadGridView, RadGridView offers something extra. Similar to the DomainDataSource.Data property, the RadGridView.Items collection implements the IPagedCollectionView interface. So you are already thinking: Then why not bind the Source property of RadDataPager to RadGridView.Items? Well thats exactly what you can do and you will start paging RadGridView out-of-the-box. It is as simple as that, no code-behind is involved: MainPage <Border Grid.Row="0"         BorderBrush="Black"         BorderThickness="1" Margin="5">     <telerikGrid:RadGridView Name="radGridView"                              ItemsSource="{Binding ItemsSource}"/> </Border> <Border Grid.Row="1"         BorderBrush="Black"         BorderThickness="1"         Margin="5">     <telerikGrid:RadDataPager Name="radDataPager"                               Source="{Binding Items, ElementName=radGridView}"                              PageSize="10"                              IsTotalItemCountFixed="True"                              DisplayMode="All"/> The two sample projects in the solution that I have attached are: PagingRadGridView_SL3 PagingRadGridView_WPF With this last example I think I have covered every possible paging combination. In case you would like to see an example of something that I have not covered, please let me know. Also, make sure you check out those great online examples: WCF RIA Services with DomainDataSource Paging Configurator Endless Paging Paging Any Collection Paging RadGridView Happy Paging! Download Full Source Code Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Inheritance Mapping Strategies with Entity Framework Code First CTP5: Part 3 – Table per Concrete Type (TPC) and Choosing Strategy Guidelines

    - by mortezam
    This is the third (and last) post in a series that explains different approaches to map an inheritance hierarchy with EF Code First. I've described these strategies in previous posts: Part 1 – Table per Hierarchy (TPH) Part 2 – Table per Type (TPT)In today’s blog post I am going to discuss Table per Concrete Type (TPC) which completes the inheritance mapping strategies supported by EF Code First. At the end of this post I will provide some guidelines to choose an inheritance strategy mainly based on what we've learned in this series. TPC and Entity Framework in the Past Table per Concrete type is somehow the simplest approach suggested, yet using TPC with EF is one of those concepts that has not been covered very well so far and I've seen in some resources that it was even discouraged. The reason for that is just because Entity Data Model Designer in VS2010 doesn't support TPC (even though the EF runtime does). That basically means if you are following EF's Database-First or Model-First approaches then configuring TPC requires manually writing XML in the EDMX file which is not considered to be a fun practice. Well, no more. You'll see that with Code First, creating TPC is perfectly possible with fluent API just like other strategies and you don't need to avoid TPC due to the lack of designer support as you would probably do in other EF approaches. Table per Concrete Type (TPC)In Table per Concrete type (aka Table per Concrete class) we use exactly one table for each (nonabstract) class. All properties of a class, including inherited properties, can be mapped to columns of this table, as shown in the following figure: As you can see, the SQL schema is not aware of the inheritance; effectively, we’ve mapped two unrelated tables to a more expressive class structure. If the base class was concrete, then an additional table would be needed to hold instances of that class. I have to emphasize that there is no relationship between the database tables, except for the fact that they share some similar columns. TPC Implementation in Code First Just like the TPT implementation, we need to specify a separate table for each of the subclasses. We also need to tell Code First that we want all of the inherited properties to be mapped as part of this table. In CTP5, there is a new helper method on EntityMappingConfiguration class called MapInheritedProperties that exactly does this for us. Here is the complete object model as well as the fluent API to create a TPC mapping: public abstract class BillingDetail {     public int BillingDetailId { get; set; }     public string Owner { get; set; }     public string Number { get; set; } }          public class BankAccount : BillingDetail {     public string BankName { get; set; }     public string Swift { get; set; } }          public class CreditCard : BillingDetail {     public int CardType { get; set; }     public string ExpiryMonth { get; set; }     public string ExpiryYear { get; set; } }      public class InheritanceMappingContext : DbContext {     public DbSet<BillingDetail> BillingDetails { get; set; }              protected override void OnModelCreating(ModelBuilder modelBuilder)     {         modelBuilder.Entity<BankAccount>().Map(m =>         {             m.MapInheritedProperties();             m.ToTable("BankAccounts");         });         modelBuilder.Entity<CreditCard>().Map(m =>         {             m.MapInheritedProperties();             m.ToTable("CreditCards");         });                 } } The Importance of EntityMappingConfiguration ClassAs a side note, it worth mentioning that EntityMappingConfiguration class turns out to be a key type for inheritance mapping in Code First. Here is an snapshot of this class: namespace System.Data.Entity.ModelConfiguration.Configuration.Mapping {     public class EntityMappingConfiguration<TEntityType> where TEntityType : class     {         public ValueConditionConfiguration Requires(string discriminator);         public void ToTable(string tableName);         public void MapInheritedProperties();     } } As you have seen so far, we used its Requires method to customize TPH. We also used its ToTable method to create a TPT and now we are using its MapInheritedProperties along with ToTable method to create our TPC mapping. TPC Configuration is Not Done Yet!We are not quite done with our TPC configuration and there is more into this story even though the fluent API we saw perfectly created a TPC mapping for us in the database. To see why, let's start working with our object model. For example, the following code creates two new objects of BankAccount and CreditCard types and tries to add them to the database: using (var context = new InheritanceMappingContext()) {     BankAccount bankAccount = new BankAccount();     CreditCard creditCard = new CreditCard() { CardType = 1 };                      context.BillingDetails.Add(bankAccount);     context.BillingDetails.Add(creditCard);     context.SaveChanges(); } Running this code throws an InvalidOperationException with this message: The changes to the database were committed successfully, but an error occurred while updating the object context. The ObjectContext might be in an inconsistent state. Inner exception message: AcceptChanges cannot continue because the object's key values conflict with another object in the ObjectStateManager. Make sure that the key values are unique before calling AcceptChanges. The reason we got this exception is because DbContext.SaveChanges() internally invokes SaveChanges method of its internal ObjectContext. ObjectContext's SaveChanges method on its turn by default calls AcceptAllChanges after it has performed the database modifications. AcceptAllChanges method merely iterates over all entries in ObjectStateManager and invokes AcceptChanges on each of them. Since the entities are in Added state, AcceptChanges method replaces their temporary EntityKey with a regular EntityKey based on the primary key values (i.e. BillingDetailId) that come back from the database and that's where the problem occurs since both the entities have been assigned the same value for their primary key by the database (i.e. on both BillingDetailId = 1) and the problem is that ObjectStateManager cannot track objects of the same type (i.e. BillingDetail) with the same EntityKey value hence it throws. If you take a closer look at the TPC's SQL schema above, you'll see why the database generated the same values for the primary keys: the BillingDetailId column in both BankAccounts and CreditCards table has been marked as identity. How to Solve The Identity Problem in TPC As you saw, using SQL Server’s int identity columns doesn't work very well together with TPC since there will be duplicate entity keys when inserting in subclasses tables with all having the same identity seed. Therefore, to solve this, either a spread seed (where each table has its own initial seed value) will be needed, or a mechanism other than SQL Server’s int identity should be used. Some other RDBMSes have other mechanisms allowing a sequence (identity) to be shared by multiple tables, and something similar can be achieved with GUID keys in SQL Server. While using GUID keys, or int identity keys with different starting seeds will solve the problem but yet another solution would be to completely switch off identity on the primary key property. As a result, we need to take the responsibility of providing unique keys when inserting records to the database. We will go with this solution since it works regardless of which database engine is used. Switching Off Identity in Code First We can switch off identity simply by placing DatabaseGenerated attribute on the primary key property and pass DatabaseGenerationOption.None to its constructor. DatabaseGenerated attribute is a new data annotation which has been added to System.ComponentModel.DataAnnotations namespace in CTP5: public abstract class BillingDetail {     [DatabaseGenerated(DatabaseGenerationOption.None)]     public int BillingDetailId { get; set; }     public string Owner { get; set; }     public string Number { get; set; } } As always, we can achieve the same result by using fluent API, if you prefer that: modelBuilder.Entity<BillingDetail>()             .Property(p => p.BillingDetailId)             .HasDatabaseGenerationOption(DatabaseGenerationOption.None); Working With The Object Model Our TPC mapping is ready and we can try adding new records to the database. But, like I said, now we need to take care of providing unique keys when creating new objects: using (var context = new InheritanceMappingContext()) {     BankAccount bankAccount = new BankAccount()      {          BillingDetailId = 1                          };     CreditCard creditCard = new CreditCard()      {          BillingDetailId = 2,         CardType = 1     };                      context.BillingDetails.Add(bankAccount);     context.BillingDetails.Add(creditCard);     context.SaveChanges(); } Polymorphic Associations with TPC is Problematic The main problem with this approach is that it doesn’t support Polymorphic Associations very well. After all, in the database, associations are represented as foreign key relationships and in TPC, the subclasses are all mapped to different tables so a polymorphic association to their base class (abstract BillingDetail in our example) cannot be represented as a simple foreign key relationship. For example, consider the the domain model we introduced here where User has a polymorphic association with BillingDetail. This would be problematic in our TPC Schema, because if User has a many-to-one relationship with BillingDetail, the Users table would need a single foreign key column, which would have to refer both concrete subclass tables. This isn’t possible with regular foreign key constraints. Schema Evolution with TPC is Complex A further conceptual problem with this mapping strategy is that several different columns, of different tables, share exactly the same semantics. This makes schema evolution more complex. For example, a change to a base class property results in changes to multiple columns. It also makes it much more difficult to implement database integrity constraints that apply to all subclasses. Generated SQLLet's examine SQL output for polymorphic queries in TPC mapping. For example, consider this polymorphic query for all BillingDetails and the resulting SQL statements that being executed in the database: var query = from b in context.BillingDetails select b; Just like the SQL query generated by TPT mapping, the CASE statements that you see in the beginning of the query is merely to ensure columns that are irrelevant for a particular row have NULL values in the returning flattened table. (e.g. BankName for a row that represents a CreditCard type). TPC's SQL Queries are Union Based As you can see in the above screenshot, the first SELECT uses a FROM-clause subquery (which is selected with a red rectangle) to retrieve all instances of BillingDetails from all concrete class tables. The tables are combined with a UNION operator, and a literal (in this case, 0 and 1) is inserted into the intermediate result; (look at the lines highlighted in yellow.) EF reads this to instantiate the correct class given the data from a particular row. A union requires that the queries that are combined, project over the same columns; hence, EF has to pad and fill up nonexistent columns with NULL. This query will really perform well since here we can let the database optimizer find the best execution plan to combine rows from several tables. There is also no Joins involved so it has a better performance than the SQL queries generated by TPT where a Join is required between the base and subclasses tables. Choosing Strategy GuidelinesBefore we get into this discussion, I want to emphasize that there is no one single "best strategy fits all scenarios" exists. As you saw, each of the approaches have their own advantages and drawbacks. Here are some rules of thumb to identify the best strategy in a particular scenario: If you don’t require polymorphic associations or queries, lean toward TPC—in other words, if you never or rarely query for BillingDetails and you have no class that has an association to BillingDetail base class. I recommend TPC (only) for the top level of your class hierarchy, where polymorphism isn’t usually required, and when modification of the base class in the future is unlikely. If you do require polymorphic associations or queries, and subclasses declare relatively few properties (particularly if the main difference between subclasses is in their behavior), lean toward TPH. Your goal is to minimize the number of nullable columns and to convince yourself (and your DBA) that a denormalized schema won’t create problems in the long run. If you do require polymorphic associations or queries, and subclasses declare many properties (subclasses differ mainly by the data they hold), lean toward TPT. Or, depending on the width and depth of your inheritance hierarchy and the possible cost of joins versus unions, use TPC. By default, choose TPH only for simple problems. For more complex cases (or when you’re overruled by a data modeler insisting on the importance of nullability constraints and normalization), you should consider the TPT strategy. But at that point, ask yourself whether it may not be better to remodel inheritance as delegation in the object model (delegation is a way of making composition as powerful for reuse as inheritance). Complex inheritance is often best avoided for all sorts of reasons unrelated to persistence or ORM. EF acts as a buffer between the domain and relational models, but that doesn’t mean you can ignore persistence concerns when designing your classes. SummaryIn this series, we focused on one of the main structural aspect of the object/relational paradigm mismatch which is inheritance and discussed how EF solve this problem as an ORM solution. We learned about the three well-known inheritance mapping strategies and their implementations in EF Code First. Hopefully it gives you a better insight about the mapping of inheritance hierarchies as well as choosing the best strategy for your particular scenario. Happy New Year and Happy Code-Firsting! References ADO.NET team blog Java Persistence with Hibernate book a { color: #5A99FF; } a:visited { color: #5A99FF; } .title { padding-bottom: 5px; font-family: Segoe UI; font-size: 11pt; font-weight: bold; padding-top: 15px; } .code, .typeName { font-family: consolas; } .typeName { color: #2b91af; } .padTop5 { padding-top: 5px; } .padTop10 { padding-top: 10px; } .exception { background-color: #f0f0f0; font-style: italic; padding-bottom: 5px; padding-left: 5px; padding-top: 5px; padding-right: 5px; }

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  • Setting up and using Bing Translate API Service for Machine Translation

    - by Rick Strahl
    Last week I spent quite a bit of time trying to set up the Bing Translate API service. I can honestly say this was one of the most screwed up developer experiences I've had in a long while - specifically related to the byzantine sign up process that Microsoft has in place. Not only is it nearly impossible to find decent documentation on the required signup process, some of the links in the docs are just plain wrong, and some of the account pages you need to access the actual account information once signed up are not linked anywhere from the administration UI. To make things even harder is the fact that the APIs changed a while back, with a completely new authentication scheme that's described and not directly linked documentation topic also made for a very frustrating search experience. It's a bummer that this is the case too, because the actual API itself is easy to use and works very well - fast and reasonably accurate (as accurate as you can expect machine translation to be). But the sign up process is a pain in the ass doubtlessly leaving many people giving up in frustration. In this post I'll try to hit all the points needed to set up to use the Bing Translate API in one place since such a document seems to be missing from Microsoft. Hopefully the API folks at Microsoft will get their shit together and actually provide this sort of info on their site… Signing Up The first step required is to create a Windows Azure MarketPlace account. Go to: https://datamarket.azure.com/ Sign in with your Windows Live Id If you don't have an account you will be taken to a registration page which you have to fill out. Follow the links and complete the registration. Once you're signed in you can start adding services. Click on the Data Link on the main page Select Microsoft Translator from the list This adds the Microsoft Bing Translator to your services. Pricing The page shows the pricing matrix and the free service which provides 2 megabytes for translations a month for free. Prices go up steeply from there. Pricing is determined by actual bytes of the result translations used. Max translations are 1000 characters so at minimum this means you get around 2000 translations a month for free. However most translations are probable much less so you can expect larger number of translations to go through. For testing or low volume translations this should be just fine. Once signed up there are no further instructions and you're left in limbo on the MS site. Register your Application Once you've created the Data association with Translator the next step is registering your application. To do this you need to access your developer account. Go to https://datamarket.azure.com/developer/applications/register Provide a ClientId, which is effectively the unique string identifier for your application (not your customer id!) Provide your name The client secret was auto-created and this becomes your 'password' For the redirect url provide any https url: https://microsoft.com works Give this application a description of your choice so you can identify it in the list of apps Now, once you've registered your application, keep track of the ClientId and ClientSecret - those are the two keys you need to authenticate before you can call the Translate API. Oddly the applications page is hidden from the Azure Portal UI. I couldn't find a direct link from anywhere on the site back to this page where I can examine my developer application keys. To find them you can go to: https://datamarket.azure.com/developer/applications You can come back here to look at your registered applications and pick up the ClientID and ClientSecret. Fun eh? But we're now ready to actually call the API and do some translating. Using the Bing Translate API The good news is that after this signup hell, using the API is pretty straightforward. To use the translation API you'll need to actually use two services: You need to call an authentication API service first, before you can call the actual translator API. These two APIs live on different domains, and the authentication API returns JSON data while the translator service returns XML. So much for consistency. Authentication The first step is authentication. The service uses oAuth authentication with a  bearer token that has to be passed to the translator API. The authentication call retrieves the oAuth token that you can then use with the translate API call. The bearer token has a short 10 minute life time, so while you can cache it for successive calls, the token can't be cached for long periods. This means for Web backend requests you typically will have to authenticate each time unless you build a more elaborate caching scheme that takes the timeout into account (perhaps using the ASP.NET Cache object). For low volume operations you can probably get away with simply calling the auth API for every translation you do. To call the Authentication API use code like this:/// /// Retrieves an oAuth authentication token to be used on the translate /// API request. The result string needs to be passed as a bearer token /// to the translate API. /// /// You can find client ID and Secret (or register a new one) at: /// https://datamarket.azure.com/developer/applications/ /// /// The client ID of your application /// The client secret or password /// public string GetBingAuthToken(string clientId = null, string clientSecret = null) { string authBaseUrl = https://datamarket.accesscontrol.windows.net/v2/OAuth2-13; if (string.IsNullOrEmpty(clientId) || string.IsNullOrEmpty(clientSecret)) { ErrorMessage = Resources.Resources.Client_Id_and_Client_Secret_must_be_provided; return null; } var postData = string.Format("grant_type=client_credentials&client_id={0}" + "&client_secret={1}" + "&scope=http://api.microsofttranslator.com", HttpUtility.UrlEncode(clientId), HttpUtility.UrlEncode(clientSecret)); // POST Auth data to the oauth API string res, token; try { var web = new WebClient(); web.Encoding = Encoding.UTF8; res = web.UploadString(authBaseUrl, postData); } catch (Exception ex) { ErrorMessage = ex.GetBaseException().Message; return null; } var ser = new JavaScriptSerializer(); var auth = ser.Deserialize<BingAuth>(res); if (auth == null) return null; token = auth.access_token; return token; } private class BingAuth { public string token_type { get; set; } public string access_token { get; set; } } This code basically takes the client id and secret and posts it at the oAuth endpoint which returns a JSON string. Here I use the JavaScript serializer to deserialize the JSON into a custom object I created just for deserialization. You can also use JSON.NET and dynamic deserialization if you are already using JSON.NET in your app in which case you don't need the extra type. In my library that houses this component I don't, so I just rely on the built in serializer. The auth method returns a long base64 encoded string which can be used as a bearer token in the translate API call. Translation Once you have the authentication token you can use it to pass to the translate API. The auth token is passed as an Authorization header and the value is prefixed with a 'Bearer ' prefix for the string. Here's what the simple Translate API call looks like:/// /// Uses the Bing API service to perform translation /// Bing can translate up to 1000 characters. /// /// Requires that you provide a CLientId and ClientSecret /// or set the configuration values for these two. /// /// More info on setup: /// http://www.west-wind.com/weblog/ /// /// Text to translate /// Two letter culture name /// Two letter culture name /// Pass an access token retrieved with GetBingAuthToken. /// If not passed the default keys from .config file are used if any /// public string TranslateBing(string text, string fromCulture, string toCulture, string accessToken = null) { string serviceUrl = "http://api.microsofttranslator.com/V2/Http.svc/Translate"; if (accessToken == null) { accessToken = GetBingAuthToken(); if (accessToken == null) return null; } string res; try { var web = new WebClient(); web.Headers.Add("Authorization", "Bearer " + accessToken); string ct = "text/plain"; string postData = string.Format("?text={0}&from={1}&to={2}&contentType={3}", HttpUtility.UrlEncode(text), fromCulture, toCulture, HttpUtility.UrlEncode(ct)); web.Encoding = Encoding.UTF8; res = web.DownloadString(serviceUrl + postData); } catch (Exception e) { ErrorMessage = e.GetBaseException().Message; return null; } // result is a single XML Element fragment var doc = new XmlDocument(); doc.LoadXml(res); return doc.DocumentElement.InnerText; } The first of this code deals with ensuring the auth token exists. You can either pass the token into the method manually or let the method automatically retrieve the auth code on its own. In my case I'm using this inside of a Web application and in that situation I simply need to re-authenticate every time as there's no convenient way to manage the lifetime of the auth cookie. The auth token is added as an Authorization HTTP header prefixed with 'Bearer ' and attached to the request. The text to translate, the from and to language codes and a result format are passed on the query string of this HTTP GET request against the Translate API. The translate API returns an XML string which contains a single element with the translated string. Using the Wrapper Methods It should be pretty obvious how to use these two methods but here are a couple of test methods that demonstrate the two usage scenarios:[TestMethod] public void TranslateBingWithAuthTest() { var translate = new TranslationServices(); string clientId = DbResourceConfiguration.Current.BingClientId; string clientSecret = DbResourceConfiguration.Current.BingClientSecret; string auth = translate.GetBingAuthToken(clientId, clientSecret); Assert.IsNotNull(auth); string text = translate.TranslateBing("Hello World we're back home!", "en", "de",auth); Assert.IsNotNull(text, translate.ErrorMessage); Console.WriteLine(text); } [TestMethod] public void TranslateBingIntegratedTest() { var translate = new TranslationServices(); string text = translate.TranslateBing("Hello World we're back home!","en","de"); Assert.IsNotNull(text, translate.ErrorMessage); Console.WriteLine(text); } Other API Methods The Translate API has a number of methods available and this one is the simplest one but probably also the most common one that translates a single string. You can find additional methods for this API here: http://msdn.microsoft.com/en-us/library/ff512419.aspx Soap and AJAX APIs are also available and documented on MSDN: http://msdn.microsoft.com/en-us/library/dd576287.aspx These links will be your starting points for calling other methods in this API. Dual Interface I've talked about my database driven localization provider here in the past, and it's for this tool that I added the Bing localization support. Basically I have a localization administration form that allows me to translate individual strings right out of the UI, using both Google and Bing APIs: As you can see in this example, the results from Google and Bing can vary quite a bit - in this case Google is stumped while Bing actually generated a valid translation. At other times it's the other way around - it's pretty useful to see multiple translations at the same time. Here I can choose from one of the values and driectly embed them into the translated text field. Lost in Translation There you have it. As I mentioned using the API once you have all the bureaucratic crap out of the way calling the APIs is fairly straight forward and reasonably fast, even if you have to call the Auth API for every call. Hopefully this post will help out a few of you trying to navigate the Microsoft bureaucracy, at least until next time Microsoft upends everything and introduces new ways to sign up again. Until then - happy translating… Related Posts Translation method Source on Github Translating with Google Translate without Google API Keys Creating a data-driven ASP.NET Resource Provider© Rick Strahl, West Wind Technologies, 2005-2013Posted in Localization  ASP.NET  .NET   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • The Art of Productivity

    - by dwahlin
    Getting things done has always been a challenge regardless of gender, age, race, skill, or job position. No matter how hard some people try, they end up procrastinating tasks until the last minute. Some people simply focus better when they know they’re out of time and can’t procrastinate any longer. How many times have you put off working on a term paper in school until the very last minute? With only a few hours left your mental energy and focus seem to kick in to high gear especially as you realize that you either get the paper done now or risk failing. It’s amazing how a little pressure can turn into a motivator and allow our minds to focus on a given task. Some people seem to specialize in procrastinating just about everything they do while others tend to be the “doers” who get a lot done and ultimately rise up the ladder at work. What’s the difference between these types of people? Is it pure laziness or are other factors at play? I think that some people are certainly more motivated than others, but I also think a lot of it is based on the process that “doers” tend to follow - whether knowingly or unknowingly. While I’ve certainly fought battles with procrastination, I’ve always had a knack for being able to get a lot done in a relatively short amount of time. I think a lot of my “get it done” attitude goes back to the the strong work ethic my parents instilled in me at a young age. I remember my dad saying, “You need to learn to work hard!” when I was around 5 years old. I remember that moment specifically because I was on a tractor with him the first time I heard it while he was trying to move some large rocks into a pile. The tractor was big but so were the rocks and my dad had to balance the tractor perfectly so that it didn’t tip forward too far. It was challenging work and somewhat tedious but my dad finished the task and taught me a few important lessons along the way including persistence, the importance of having a skill, and getting the job done right without skimping along the way. In this post I’m going to list a few of the techniques and processes I follow that I hope may be beneficial to others. I blogged about the general concept back in 2009 but thought I’d share some updated information and lessons learned since then. Most of the ideas that follow came from learning and refining my daily work process over the years. However, since most of the ideas are common sense (at least in my opinion), I suspect they can be found in other productivity processes that are out there. Let’s start off with one of the most important yet simple tips: Start Each Day with a List. Start Each Day with a List What are you planning to get done today? Do you keep track of everything in your head or rely on your calendar? While most of us think that we’re pretty good at managing “to do” lists strictly in our head you might be surprised at how affective writing out lists can be. By writing out tasks you’re forced to focus on the most important tasks to accomplish that day, commit yourself to those tasks, and have an easy way to track what was supposed to get done and what actually got done. Start every morning by making a list of specific tasks that you want to accomplish throughout the day. I’ll even go so far as to fill in times when I’d like to work on tasks if I have a lot of meetings or other events tying up my calendar on a given day. I’m not a big fan of using paper since I type a lot faster than I write (plus I write like a 3rd grader according to my wife), so I use the Sticky Notes feature available in Windows. Here’s an example of yesterday’s sticky note: What do you add to your list? That’s the subject of the next tip. Focus on Small Tasks It’s no secret that focusing on small, manageable tasks is more effective than trying to focus on large and more vague tasks. When you make your list each morning only add tasks that you can accomplish within a given time period. For example, if I only have 30 minutes blocked out to work on an article I don’t list “Write Article”. If I do that I’ll end up wasting 30 minutes stressing about how I’m going to get the article done in 30 minutes and ultimately get nothing done. Instead, I’ll list something like “Write Introductory Paragraphs for Article”. The next day I may add, “Write first section of article” or something that’s small and manageable – something I’m confident that I can get done. You’ll find that once you’ve knocked out several smaller tasks it’s easy to continue completing others since you want to keep the momentum going. In addition to keeping my tasks focused and small, I also make a conscious effort to limit my list to 4 or 5 tasks initially. I’ve found that if I list more than 5 tasks I feel a bit overwhelmed which hurts my productivity. It’s easy to add additional tasks as you complete others and you get the added benefit of that confidence boost of knowing that you’re being productive and getting things done as you remove tasks and add others. Getting Started is the Hardest (Yet Easiest) Part I’ve always found that getting started is the hardest part and one of the biggest contributors to procrastination. Getting started working on tasks is a lot like getting a large rock pushed to the bottom of a hill. It’s difficult to get the rock rolling at first, but once you manage to get it rocking some it’s really easy to get it rolling on its way to the bottom. As an example, I’ve written 100s of articles for technical magazines over the years and have really struggled with the initial introductory paragraphs. Keep in mind that these are the paragraphs that don’t really add that much value (in my opinion anyway). They introduce the reader to the subject matter and nothing more. What a waste of time for me to sit there stressing about how to start the article. On more than one occasion I’ve spent more than an hour trying to come up with 2-3 paragraphs of text.  Talk about a productivity killer! Whether you’re struggling with a writing task, some code for a project, an email, or other tasks, jumping in without thinking too much is the best way to get started I’ve found. I’m not saying that you shouldn’t have an overall plan when jumping into a task, but on some occasions you’ll find that if you simply jump into the task and stop worrying about doing everything perfectly that things will flow more smoothly. For my introductory paragraph problem I give myself 5 minutes to write out some general concepts about what I know the article will cover and then spend another 10-15 minutes going back and refining that information. That way I actually have some ideas to work with rather than a blank sheet of paper. If I still find myself struggling I’ll write the rest of the article first and then circle back to the introductory paragraphs once I’m done. To sum this tip up: Jump into a task without thinking too hard about it. It’s better to to get the rock at the top of the hill rocking some than doing nothing at all. You can always go back and refine your work.   Learn a Productivity Technique and Stick to It There are a lot of different productivity programs and seminars out there being sold by companies. I’ve always laughed at how much money people spend on some of these motivational programs/seminars because I think that being productive isn’t that hard if you create a re-useable set of steps and processes to follow. That’s not to say that some of these programs/seminars aren’t worth the money of course because I know they’ve definitely benefited some people that have a hard time getting things done and staying focused. One of the best productivity techniques I’ve ever learned is called the “Pomodoro Technique” and it’s completely free. This technique is an extremely simple way to manage your time without having to remember a bunch of steps, color coding mechanisms, or other processes. The technique was originally developed by Francesco Cirillo in the 80s and can be implemented with a simple timer. In a nutshell here’s how the technique works: Pick a task to work on Set the timer to 25 minutes and work on the task Once the timer rings record your time Take a 5 minute break Repeat the process Here’s why the technique works well for me: It forces me to focus on a single task for 25 minutes. In the past I had no time goal in mind and just worked aimlessly on a task until I got interrupted or bored. 25 minutes is a small enough chunk of time for me to stay focused. Any distractions that may come up have to wait until after the timer goes off. If the distraction is really important then I stop the timer and record my time up to that point. When the timer is running I act as if I only have 25 minutes total for the task (like you’re down to the last 25 minutes before turning in your term paper….frantically working to get it done) which helps me stay focused and turns into a “beat the clock” type of game. It’s actually kind of fun if you treat it that way and really helps me focus on a the task at hand. I automatically know how much time I’m spending on a given task (more on this later) by using this technique. I know that I have 5 minutes after each pomodoro (the 25 minute sprint) to waste on anything I’d like including visiting a website, stepping away from the computer, etc. which also helps me stay focused when the 25 minute timer is counting down. I use this technique so much that I decided to build a program for Windows 8 called Pomodoro Focus (I plan to blog about how it was built in a later post). It’s a Windows Store application that allows people to track tasks, productive time spent on tasks, interruption time experienced while working on a given task, and the number of pomodoros completed. If a time estimate is given when the task is initially created, Pomodoro Focus will also show the task completion percentage. I like it because it allows me to track my tasks, time spent on tasks (very useful in the consulting world), and even how much time I wasted on tasks (pressing the pause button while working on a task starts the interruption timer). I recently added a new feature that charts productive and interruption time for tasks since I wanted to see how productive I was from week to week and month to month. A few screenshots from the Pomodoro Focus app are shown next, I had a lot of fun building it and use it myself to as I work on tasks.   There are certainly many other productivity techniques and processes out there (and a slew of books describing them), but the Pomodoro Technique has been the simplest and most effective technique I’ve ever come across for staying focused and getting things done.   Persistence is Key Getting things done is great but one of the biggest lessons I’ve learned in life is that persistence is key especially when you’re trying to get something done that at times seems insurmountable. Small tasks ultimately lead to larger tasks getting accomplished, however, it’s not all roses along the way as some of the smaller tasks may come with their own share of bumps and bruises that lead to discouragement about the end goal and whether or not it is worth achieving at all. I’ve been on several long-term projects over my career as a software developer (I have one personal project going right now that fits well here) and found that repeating, “Persistence is the key!” over and over to myself really helps. Not every project turns out to be successful, but if you don’t show persistence through the hard times you’ll never know if you succeeded or not. Likewise, if you don’t persistently stick to the process of creating a daily list, follow a productivity process, etc. then the odds of consistently staying productive aren’t good.   Track Your Time How much time do you actually spend working on various tasks? If you don’t currently track time spent answering emails, on phone calls, and working on various tasks then you might be surprised to find out that a task that you thought was going to take you 30 minutes ultimately ended up taking 2 hours. If you don’t track the time you spend working on tasks how can you expect to learn from your mistakes, optimize your time better, and become more productive? That’s another reason why I like the Pomodoro Technique – it makes it easy to stay focused on tasks while also tracking how much time I’m working on a given task.   Eliminate Distractions I blogged about this final tip several years ago but wanted to bring it up again. If you want to be productive (and ultimately successful at whatever you’re doing) then you can’t waste a lot of time playing games or on Twitter, Facebook, or other time sucking websites. If you see an article you’re interested in that has no relation at all to the tasks you’re trying to accomplish then bookmark it and read it when you have some spare time (such as during a pomodoro break). Fighting the temptation to check your friends’ status updates on Facebook? Resist the urge and realize how much those types of activities are hurting your productivity and taking away from your focus. I’ll admit that eliminating distractions is still tough for me personally and something I have to constantly battle. But, I’ve made a conscious decision to cut back on my visits and updates to Facebook, Twitter, Google+ and other sites. Sure, my Klout score has suffered as a result lately, but does anyone actually care about those types of scores aside from your online “friends” (few of whom you’ve actually met in person)? :-) Ultimately it comes down to self-discipline and how badly you want to be productive and successful in your career, life goals, hobbies, or whatever you’re working on. Rather than having your homepage take you to a time wasting news site, game site, social site, picture site, or others, how about adding something like the following as your homepage? Every time your browser opens you’ll see a personal message which helps keep you on the right track. You can download my ubber-sophisticated homepage here if interested. Summary Is there a single set of steps that if followed can ultimately lead to productivity? I don’t think so since one size has never fit all. Every person is different, works in their own unique way, and has their own set of motivators, distractions, and more. While I certainly don’t consider myself to be an expert on the subject of productivity, I do think that if you learn what steps work best for you and gradually refine them over time that you can come up with a personal productivity process that can serve you well. Productivity is definitely an “art” that anyone can learn with a little practice and persistence. You’ve seen some of the steps that I personally like to follow and I hope you find some of them useful in boosting your productivity. If you have others you use please leave a comment. I’m always looking for ways to improve.

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  • The Inkremental Architect&acute;s Napkin - #4 - Make increments tangible

    - by Ralf Westphal
    Originally posted on: http://geekswithblogs.net/theArchitectsNapkin/archive/2014/06/12/the-inkremental-architectacutes-napkin---4---make-increments-tangible.aspxThe driver of software development are increments, small increments, tiny increments. With an increment being a slice of the overall requirement scope thin enough to implement and get feedback from a product owner within 2 days max. Such an increment might concern Functionality or Quality.[1] To make such high frequency delivery of increments possible, the transition from talking to coding needs to be as easy as possible. A user story or some other documentation of what´s supposed to get implemented until tomorrow evening at latest is one side of the medal. The other is where to put the logic in all of the code base. To implement an increment, only logic statements are needed. Functionality like Quality are just about expressions and control flow statements. Think of Assembler code without the CALL/RET instructions. That´s all is needed. Forget about functions, forget about classes. To make a user happy none of that is really needed. It´s just about the right expressions and conditional executions paths plus some memory allocation. Automatic function inlining of compilers which makes it clear how unimportant functions are for delivering value to users at runtime. But why then are there functions? Because they were invented for optimization purposes. We need them for better Evolvability and Production Efficiency. Nothing more, nothing less. No software has become faster, more secure, more scalable, more functional because we gathered logic under the roof of a function or two or a thousand. Functions make logic easier to understand. Functions make us faster in producing logic. Functions make it easier to keep logic consistent. Functions help to conserve memory. That said, functions are important. They are even the pivotal element of software development. We can´t code without them - whether you write a function yourself or not. Because there´s always at least one function in play: the Entry Point of a program. In Ruby the simplest program looks like this:puts "Hello, world!" In C# more is necessary:class Program { public static void Main () { System.Console.Write("Hello, world!"); } } C# makes the Entry Point function explicit, not so Ruby. But still it´s there. So you can think of logic always running in some function. Which brings me back to increments: In order to make the transition from talking to code as easy as possible, it has to be crystal clear into which function you should put the logic. Product owners might be content once there is a sticky note a user story on the Scrum or Kanban board. But developers need an idea of what that sticky note means in term of functions. Because with a function in hand, with a signature to run tests against, they have something to focus on. All´s well once there is a function behind whose signature logic can be piled up. Then testing frameworks can be used to check if the logic is correct. Then practices like TDD can help to drive the implementation. That´s why most code katas define exactly how the API of a solution should look like. It´s a function, maybe two or three, not more. A requirement like “Write a function f which takes this as parameters and produces such and such output by doing x” makes a developer comfortable. Yes, there are all kinds of details to think about, like which algorithm or technology to use, or what kind of state and side effects to consider. Even a single function not only must deliver on Functionality, but also on Quality and Evolvability. Nevertheless, once it´s clear which function to put logic in, you have a tangible starting point. So, yes, what I´m suggesting is to find a single function to put all the logic in that´s necessary to deliver on a the requirements of an increment. Or to put it the other way around: Slice requirements in a way that each increment´s logic can be located under the roof of a single function. Entry points Of course, the logic of a software will always be spread across many, many functions. But there´s always an Entry Point. That´s the most important function for each increment, because that´s the root to put integration or even acceptance tests on. A batch program like the above hello-world application only has a single Entry Point. All logic is reached from there, regardless how deep it´s nested in classes. But a program with a user interface like this has at least two Entry Points: One is the main function called upon startup. The other is the button click event handler for “Show my score”. But maybe there are even more, like another Entry Point being a handler for the event fired when one of the choices gets selected; because then some logic could check if the button should be enabled because all questions got answered. Or another Entry Point for the logic to be executed when the program is close; because then the choices made should be persisted. You see, an Entry Point to me is a function which gets triggered by the user of a software. With batch programs that´s the main function. With GUI programs on the desktop that´s event handlers. With web programs that´s handlers for URL routes. And my basic suggestion to help you with slicing requirements for Spinning is: Slice them in a way so that each increment is related to only one Entry Point function.[2] Entry Points are the “outer functions” of a program. That´s where the environment triggers behavior. That´s where hardware meets software. Entry points always get called because something happened to hardware state, e.g. a key was pressed, a mouse button clicked, the system timer ticked, data arrived over a wire.[3] Viewed from the outside, software is just a collection of Entry Point functions made accessible via buttons to press, menu items to click, gestures, URLs to open, keys to enter. Collections of batch processors I´d thus say, we haven´t moved forward since the early days of software development. We´re still writing batch programs. Forget about “event-driven programming” with its fancy GUI applications. Software is just a collection of batch processors. Earlier it was just one per program, today it´s hundreds we bundle up into applications. Each batch processor is represented by an Entry Point as its root that works on a number of resources from which it reads data to process and to which it writes results. These resources can be the keyboard or main memory or a hard disk or a communication line or a display. Together many batch processors - large and small - form applications the user perceives as a single whole: Software development that way becomes quite simple: just implement one batch processor after another. Well, at least in principle ;-) Features Each batch processor entered through an Entry Point delivers value to the user. It´s an increment. Sometimes its logic is trivial, sometimes it´s very complex. Regardless, each Entry Point represents an increment. An Entry Point implemented thus is a step forward in terms of Agility. At the same time it´s a tangible unit for developers. Therefore, identifying the more or less numerous batch processors in a software system is a rewarding task for product owners and developers alike. That´s where user stories meet code. In this example the user story translates to the Entry Point triggered by clicking the login button on a dialog like this: The batch then retrieves what has been entered via keyboard, loads data from a user store, and finally outputs some kind of response on the screen, e.g. by displaying an error message or showing the next dialog. This is all very simple, but you see, there is not just one thing happening, but several. Get input (email address, password) Load user for email address If user not found report error Check password Hash password Compare hash to hash stored in user Show next dialog Viewed from 10,000 feet it´s all done by the Entry Point function. And of course that´s technically possible. It´s just a bunch of logic and calling a couple of API functions. However, I suggest to take these steps as distinct aspects of the overall requirement described by the user story. Such aspects of requirements I call Features. Features too are increments. Each provides some (small) value of its own to the user. Each can be checked individually by a product owner. Instead of implementing all the logic behind the Login() entry point at once you can move forward increment by increment, e.g. First implement the dialog, let the user enter any credentials, and log him/her in without any checks. Features 1 and 4. Then hard code a single user and check the email address. Features 2 and 2.1. Then check password without hashing it (or use a very simple hash like the length of the password). Features 3. and 3.2 Replace hard coded user with a persistent user directoy, but a very simple one, e.g. a CSV file. Refinement of feature 2. Calculate the real hash for the password. Feature 3.1. Switch to the final user directory technology. Each feature provides an opportunity to deliver results in a short amount of time and get feedback. If you´re in doubt whether you can implement the whole entry point function until tomorrow night, then just go for a couple of features or even just one. That´s also why I think, you should strive for wrapping feature logic into a function of its own. It´s a matter of Evolvability and Production Efficiency. A function per feature makes the code more readable, since the language of requirements analysis and design is carried over into implementation. It makes it easier to apply changes to features because it´s clear where their logic is located. And finally, of course, it lets you re-use features in different context (read: increments). Feature functions make it easier for you to think of features as Spinning increments, to implement them independently, to let the product owner check them for acceptance individually. Increments consist of features, entry point functions consist of feature functions. So you can view software as a hierarchy of requirements from broad to thin which map to a hierarchy of functions - with entry points at the top.   I like this image of software as a self-similar structure on many levels of abstraction where requirements and code match each other. That to me is true agile design: the core tenet of Agility to move forward in increments is carried over into implementation. Increments on paper are retained in code. This way developers can easily relate to product owners. Elusive and fuzzy requirements are not tangible. Software production is moving forward through requirements one increment at a time, and one function at a time. In closing Product owners and developers are different - but they need to work together towards a shared goal: working software. So their notions of software need to be made compatible, they need to be connected. The increments of the product owner - user stories and features - need to be mapped straightforwardly to something which is relevant to developers. To me that´s functions. Yes, functions, not classes nor components nor micro services. We´re talking about behavior, actions, activities, processes. Their natural representation is a function. Something has to be done. Logic has to be executed. That´s the purpose of functions. Later, classes and other containers are needed to stay on top of a growing amount of logic. But to connect developers and product owners functions are the appropriate glue. Functions which represent increments. Can there always be such a small increment be found to deliver until tomorrow evening? I boldly say yes. Yes, it´s always possible. But maybe you´ve to start thinking differently. Maybe the product owner needs to start thinking differently. Completion is not the goal anymore. Neither is checking the delivery of an increment through the user interface of a software. Product owners need to become comfortable using test beds for certain features. If it´s hard to slice requirements thin enough for Spinning the reason is too little knowledge of something. Maybe you don´t yet understand the problem domain well enough? Maybe you don´t yet feel comfortable with some tool or technology? Then it´s time to acknowledge this fact. Be honest about your not knowing. And instead of trying to deliver as a craftsman officially become a researcher. Research an check back with the product owner every day - until your understanding has grown to a level where you are able to define the next Spinning increment. ? Sometimes even thin requirement slices will cover several Entry Points, like “Add validation of email addresses to all relevant dialogs.” Validation then will it put into a dozen functons. Still, though, it´s important to determine which Entry Points exactly get affected. That´s much easier, if strive for keeping the number of Entry Points per increment to 1. ? If you like call Entry Point functions event handlers, because that´s what they are. They all handle events of some kind, whether that´s palpable in your code or note. A public void btnSave_Click(object sender, EventArgs e) {…} might look like an event handler to you, but public static void Main() {…} is one also - for then event “program started”. ?

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  • Running SSIS packages from C#

    - by Piotr Rodak
    Most of the developers and DBAs know about two ways of deploying packages: You can deploy them to database server and run them using SQL Server Agent job or you can deploy the packages to file system and run them using dtexec.exe utility. Both approaches have their pros and cons. However I would like to show you that there is a third way (sort of) that is often overlooked, and it can give you capabilities the ‘traditional’ approaches can’t. I have been working for a few years with applications that run packages from host applications that are implemented in .NET. As you know, SSIS provides programming model that you can use to implement more flexible solutions. SSIS applications are usually thought to be batch oriented, with fairly rigid architecture and processing model, with fixed timeframes when the packages are executed to process data. It doesn’t to be the case, you don’t have to limit yourself to batch oriented architecture. I have very good experiences with service oriented architectures processing large amounts of data. These applications are more complex than what I would like to show here, but the principle stays the same: you can execute packages as a service, on ad-hoc basis. You can also implement and schedule various signals, HTTP calls, file drops, time schedules, Tibco messages and other to run the packages. You can implement event handler that will trigger execution of SSIS when a certain event occurs in StreamInsight stream. This post is just a small example of how you can use the API and other features to create a service that can run SSIS packages on demand. I thought it might be a good idea to implement a restful service that would listen to requests and execute appropriate actions. As it turns out, it is trivial in C#. The application is implemented as console application for the ease of debugging and running. In reality, you might want to implement the application as Windows service. To begin, you have to reference namespace System.ServiceModel.Web and then add a few lines of code: Uri baseAddress = new Uri("http://localhost:8011/");               WebServiceHost svcHost = new WebServiceHost(typeof(PackRunner), baseAddress);                           try             {                 svcHost.Open();                   Console.WriteLine("Service is running");                 Console.WriteLine("Press enter to stop the service.");                 Console.ReadLine();                   svcHost.Close();             }             catch (CommunicationException cex)             {                 Console.WriteLine("An exception occurred: {0}", cex.Message);                 svcHost.Abort();             } The interesting lines are 3, 7 and 13. In line 3 you create a WebServiceHost object. In line 7 you start listening on the defined URL and then in line 13 you shut down the service. As you have noticed, the WebServiceHost constructor is accepting type of an object (here: PackRunner) that will be instantiated as singleton and subsequently used to process the requests. This is the class where you put your logic, but to tell WebServiceHost how to use it, the class must implement an interface which declares methods to be used by the host. The interface itself must be ornamented with attribute ServiceContract. [ServiceContract]     public interface IPackRunner     {         [OperationContract]         [WebGet(UriTemplate = "runpack?package={name}")]         string RunPackage1(string name);           [OperationContract]         [WebGet(UriTemplate = "runpackwithparams?package={name}&rows={rows}")]         string RunPackage2(string name, int rows);     } Each method that is going to be used by WebServiceHost has to have attribute OperationContract, as well as WebGet or WebInvoke attribute. The detailed discussion of the available options is outside of scope of this post. I also recommend using more descriptive names to methods . Then, you have to provide the implementation of the interface: public class PackRunner : IPackRunner     {         ... There are two methods defined in this class. I think that since the full code is attached to the post, I will show only the more interesting method, the RunPackage2.   /// <summary> /// Runs package and sets some of its variables. /// </summary> /// <param name="name">Name of the package</param> /// <param name="rows">Number of rows to export</param> /// <returns></returns> public string RunPackage2(string name, int rows) {     try     {         string pkgLocation = ConfigurationManager.AppSettings["PackagePath"];           pkgLocation = Path.Combine(pkgLocation, name.Replace("\"", ""));           Console.WriteLine();         Console.WriteLine("Calling package {0} with parameter {1}.", name, rows);                  Application app = new Application();         Package pkg = app.LoadPackage(pkgLocation, null);           pkg.Variables["User::ExportRows"].Value = rows;         DTSExecResult pkgResults = pkg.Execute();         Console.WriteLine();         Console.WriteLine(pkgResults.ToString());         if (pkgResults == DTSExecResult.Failure)         {             Console.WriteLine();             Console.WriteLine("Errors occured during execution of the package:");             foreach (DtsError er in pkg.Errors)                 Console.WriteLine("{0}: {1}", er.ErrorCode, er.Description);             Console.WriteLine();             return "Errors occured during execution. Contact your support.";         }                  Console.WriteLine();         Console.WriteLine();         return "OK";     }     catch (Exception ex)     {         Console.WriteLine(ex);         return ex.ToString();     } }   The method accepts package name and number of rows to export. The packages are deployed to the file system. The path to the packages is configured in the application configuration file. This way, you can implement multiple services on the same machine, provided you also configure the URL for each instance appropriately. To run a package, you have to reference Microsoft.SqlServer.Dts.Runtime namespace. This namespace is implemented in Microsoft.SQLServer.ManagedDTS.dll which in my case was installed in the folder “C:\Program Files (x86)\Microsoft SQL Server\100\SDK\Assemblies”. Once you have done it, you can create an instance of Microsoft.SqlServer.Dts.Runtime.Application as in line 18 in the above snippet. It may be a good idea to create the Application object in the constructor of the PackRunner class, to avoid necessity of recreating it each time the service is invoked. Then, in line 19 you see that an instance of Microsoft.SqlServer.Dts.Runtime.Package is created. The method LoadPackage in its simplest form just takes package file name as the first parameter. Before you run the package, you can set its variables to certain values. This is a great way of configuring your packages without all the hassle with dtsConfig files. In the above code sample, variable “User:ExportRows” is set to value of the parameter “rows” of the method. Eventually, you execute the package. The method doesn’t throw exceptions, you have to test the result of execution yourself. If the execution wasn’t successful, you can examine collection of errors exposed by the package. These are the familiar errors you often see during development and debugging of the package. I you run the package from the code, you have opportunity to persist them or log them using your favourite logging framework. The package itself is very simple; it connects to my AdventureWorks database and saves number of rows specified in variable “User::ExportRows” to a file. You should know that before you run the package, you can change its connection strings, logging, events and many more. I attach solution with the test service, as well as a project with two test packages. To test the service, you have to run it and wait for the message saying that the host is started. Then, just type (or copy and paste) the below command to your browser. http://localhost:8011/runpackwithparams?package=%22ExportEmployees.dtsx%22&rows=12 When everything works fine, and you modified the package to point to your AdventureWorks database, you should see "OK” wrapped in xml: I stopped the database service to simulate invalid connection string situation. The output of the request is different now: And the service console window shows more information: As you see, implementing service oriented ETL framework is not a very difficult task. You have ability to configure the packages before you run them, you can implement logging that is consistent with the rest of your system. In application I have worked with we also have resource monitoring and execution control. We don’t allow to run more than certain number of packages to run simultaneously. This ensures we don’t strain the server and we use memory and CPUs efficiently. The attached zip file contains two projects. One is the package runner. It has to be executed with administrative privileges as it registers HTTP namespace. The other project contains two simple packages. This is really a cool thing, you should check it out!

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  • 64-bit Archives Needed

    - by user9154181
    A little over a year ago, we received a question from someone who was trying to build software on Solaris. He was getting errors from the ar command when creating an archive. At that time, the ar command on Solaris was a 32-bit command. There was more than 2GB of data, and the ar command was hitting the file size limit for a 32-bit process that doesn't use the largefile APIs. Even in 2011, 2GB is a very large amount of code, so we had not heard this one before. Most of our toolchain was extended to handle 64-bit sized data back in the 1990's, but archives were not changed, presumably because there was no perceived need for it. Since then of course, programs have continued to get larger, and in 2010, the time had finally come to investigate the issue and find a way to provide for larger archives. As part of that process, I had to do a deep dive into the archive format, and also do some Unix archeology. I'm going to record what I learned here, to document what Solaris does, and in the hope that it might help someone else trying to solve the same problem for their platform. Archive Format Details Archives are hardly cutting edge technology. They are still used of course, but their basic form hasn't changed in decades. Other than to fix a bug, which is rare, we don't tend to touch that code much. The archive file format is described in /usr/include/ar.h, and I won't repeat the details here. Instead, here is a rough overview of the archive file format, implemented by System V Release 4 (SVR4) Unix systems such as Solaris: Every archive starts with a "magic number". This is a sequence of 8 characters: "!<arch>\n". The magic number is followed by 1 or more members. A member starts with a fixed header, defined by the ar_hdr structure in/usr/include/ar.h. Immediately following the header comes the data for the member. Members must be padded at the end with newline characters so that they have even length. The requirement to pad members to an even length is a dead giveaway as to the age of the archive format. It tells you that this format dates from the 1970's, and more specifically from the era of 16-bit systems such as the PDP-11 that Unix was originally developed on. A 32-bit system would have required 4 bytes, and 64-bit systems such as we use today would probably have required 8 bytes. 2 byte alignment is a poor choice for ELF object archive members. 32-bit objects require 4 byte alignment, and 64-bit objects require 64-bit alignment. The link-editor uses mmap() to process archives, and if the members have the wrong alignment, we have to slide (copy) them to the correct alignment before we can access the ELF data structures inside. The archive format requires 2 byte padding, but it doesn't prohibit more. The Solaris ar command takes advantage of this, and pads ELF object members to 8 byte boundaries. Anything else is padded to 2 as required by the format. The archive header (ar_hdr) represents all numeric values using an ASCII text representation rather than as binary integers. This means that an archive that contains only text members can be viewed using tools such as cat, more, or a text editor. The original designers of this format clearly thought that archives would be used for many file types, and not just for objects. Things didn't turn out that way of course — nearly all archives contain relocatable objects for a single operating system and machine, and are used primarily as input to the link-editor (ld). Archives can have special members that are created by the ar command rather than being supplied by the user. These special members are all distinguished by having a name that starts with the slash (/) character. This is an unambiguous marker that says that the user could not have supplied it. The reason for this is that regular archive members are given the plain name of the file that was inserted to create them, and any path components are stripped off. Slash is the delimiter character used by Unix to separate path components, and as such cannot occur within a plain file name. The ar command hides the special members from you when you list the contents of an archive, so most users don't know that they exist. There are only two possible special members: A symbol table that maps ELF symbols to the object archive member that provides it, and a string table used to hold member names that exceed 15 characters. The '/' convention for tagging special members provides room for adding more such members should the need arise. As I will discuss below, we took advantage of this fact to add an alternate 64-bit symbol table special member which is used in archives that are larger than 4GB. When an archive contains ELF object members, the ar command builds a special archive member known as the symbol table that maps all ELF symbols in the object to the archive member that provides it. The link-editor uses this symbol table to determine which symbols are provided by the objects in that archive. If an archive has a symbol table, it will always be the first member in the archive, immediately following the magic number. Unlike member headers, symbol tables do use binary integers to represent offsets. These integers are always stored in big-endian format, even on a little endian host such as x86. The archive header (ar_hdr) provides 15 characters for representing the member name. If any member has a name that is longer than this, then the real name is written into a special archive member called the string table, and the member's name field instead contains a slash (/) character followed by a decimal representation of the offset of the real name within the string table. The string table is required to precede all normal archive members, so it will be the second member if the archive contains a symbol table, and the first member otherwise. The archive format is not designed to make finding a given member easy. Such operations move through the archive from front to back examining each member in turn, and run in O(n) time. This would be bad if archives were commonly used in that manner, but in general, they are not. Typically, the ar command is used to build an new archive from scratch, inserting all the objects in one operation, and then the link-editor accesses the members in the archive in constant time by using the offsets provided by the symbol table. Both of these operations are reasonably efficient. However, listing the contents of a large archive with the ar command can be rather slow. Factors That Limit Solaris Archive Size As is often the case, there was more than one limiting factor preventing Solaris archives from growing beyond the 32-bit limits of 2GB (32-bit signed) and 4GB (32-bit unsigned). These limits are listed in the order they are hit as archive size grows, so the earlier ones mask those that follow. The original Solaris archive file format can handle sizes up to 4GB without issue. However, the ar command was delivered as a 32-bit executable that did not use the largefile APIs. As such, the ar command itself could not create a file larger than 2GB. One can solve this by building ar with the largefile APIs which would allow it to reach 4GB, but a simpler and better answer is to deliver a 64-bit ar, which has the ability to scale well past 4GB. Symbol table offsets are stored as 32-bit big-endian binary integers, which limits the maximum archive size to 4GB. To get around this limit requires a different symbol table format, or an extension mechanism to the current one, similar in nature to the way member names longer than 15 characters are handled in member headers. The size field in the archive member header (ar_hdr) is an ASCII string capable of representing a 32-bit unsigned value. This places a 4GB size limit on the size of any individual member in an archive. In considering format extensions to get past these limits, it is important to remember that very few archives will require the ability to scale past 4GB for many years. The old format, while no beauty, continues to be sufficient for its purpose. This argues for a backward compatible fix that allows newer versions of Solaris to produce archives that are compatible with older versions of the system unless the size of the archive exceeds 4GB. Archive Format Differences Among Unix Variants While considering how to extend Solaris archives to scale to 64-bits, I wanted to know how similar archives from other Unix systems are to those produced by Solaris, and whether they had already solved the 64-bit issue. I've successfully moved archives between different Unix systems before with good luck, so I knew that there was some commonality. If it turned out that there was already a viable defacto standard for 64-bit archives, it would obviously be better to adopt that rather than invent something new. The archive file format is not formally standardized. However, the ar command and archive format were part of the original Unix from Bell Labs. Other systems started with that format, extending it in various often incompatible ways, but usually with the same common shared core. Most of these systems use the same magic number to identify their archives, despite the fact that their archives are not always fully compatible with each other. It is often true that archives can be copied between different Unix variants, and if the member names are short enough, the ar command from one system can often read archives produced on another. In practice, it is rare to find an archive containing anything other than objects for a single operating system and machine type. Such an archive is only of use on the type of system that created it, and is only used on that system. This is probably why cross platform compatibility of archives between Unix variants has never been an issue. Otherwise, the use of the same magic number in archives with incompatible formats would be a problem. I was able to find information for a number of Unix variants, described below. These can be divided roughly into three tribes, SVR4 Unix, BSD Unix, and IBM AIX. Solaris is a SVR4 Unix, and its archives are completely compatible with those from the other members of that group (GNU/Linux, HP-UX, and SGI IRIX). AIX AIX is an exception to rule that Unix archive formats are all based on the original Bell labs Unix format. It appears that AIX supports 2 formats (small and big), both of which differ in fundamental ways from other Unix systems: These formats use a different magic number than the standard one used by Solaris and other Unix variants. They include support for removing archive members from a file without reallocating the file, marking dead areas as unused, and reusing them when new archive items are inserted. They have a special table of contents member (File Member Header) which lets you find out everything that's in the archive without having to actually traverse the entire file. Their symbol table members are quite similar to those from other systems though. Their member headers are doubly linked, containing offsets to both the previous and next members. Of the Unix systems described here, AIX has the only format I saw that will have reasonable insert/delete performance for really large archives. Everyone else has O(n) performance, and are going to be slow to use with large archives. BSD BSD has gone through 4 versions of archive format, which are described in their manpage. They use the same member header as SVR4, but their symbol table format is different, and their scheme for long member names puts the name directly after the member header rather than into a string table. GNU/Linux The GNU toolchain uses the SVR4 format, and is compatible with Solaris. HP-UX HP-UX seems to follow the SVR4 model, and is compatible with Solaris. IRIX IRIX has 32 and 64-bit archives. The 32-bit format is the standard SVR4 format, and is compatible with Solaris. The 64-bit format is the same, except that the symbol table uses 64-bit integers. IRIX assumes that an archive contains objects of a single ELFCLASS/MACHINE, and any archive containing ELFCLASS64 objects receives a 64-bit symbol table. Although they only use it for 64-bit objects, nothing in the archive format limits it to ELFCLASS64. It would be perfectly valid to produce a 64-bit symbol table in an archive containing 32-bit objects, text files, or anything else. Tru64 Unix (Digital/Compaq/HP) Tru64 Unix uses a format much like ours, but their symbol table is a hash table, making specific symbol lookup much faster. The Solaris link-editor uses archives by examining the entire symbol table looking for unsatisfied symbols for the link, and not by looking up individual symbols, so there would be no benefit to Solaris from such a hash table. The Tru64 ld must use a different approach in which the hash table pays off for them. Widening the existing SVR4 archive symbol tables rather than inventing something new is the simplest path forward. There is ample precedent for this approach in the ELF world. When ELF was extended to support 64-bit objects, the approach was largely to take the existing data structures, and define 64-bit versions of them. We called the old set ELF32, and the new set ELF64. My guess is that there was no need to widen the archive format at that time, but had there been, it seems obvious that this is how it would have been done. The Implementation of 64-bit Solaris Archives As mentioned earlier, there was no desire to improve the fundamental nature of archives. They have always had O(n) insert/delete behavior, and for the most part it hasn't mattered. AIX made efforts to improve this, but those efforts did not find widespread adoption. For the purposes of link-editing, which is essentially the only thing that archives are used for, the existing format is adequate, and issues of backward compatibility trump the desire to do something technically better. Widening the existing symbol table format to 64-bits is therefore the obvious way to proceed. For Solaris 11, I implemented that, and I also updated the ar command so that a 64-bit version is run by default. This eliminates the 2 most significant limits to archive size, leaving only the limit on an individual archive member. We only generate a 64-bit symbol table if the archive exceeds 4GB, or when the new -S option to the ar command is used. This maximizes backward compatibility, as an archive produced by Solaris 11 is highly likely to be less than 4GB in size, and will therefore employ the same format understood by older versions of the system. The main reason for the existence of the -S option is to allow us to test the 64-bit format without having to construct huge archives to do so. I don't believe it will find much use outside of that. Other than the new ability to create and use extremely large archives, this change is largely invisible to the end user. When reading an archive, the ar command will transparently accept either form of symbol table. Similarly, the ELF library (libelf) has been updated to understand either format. Users of libelf (such as the link-editor ld) do not need to be modified to use the new format, because these changes are encapsulated behind the existing functions provided by libelf. As mentioned above, this work did not lift the limit on the maximum size of an individual archive member. That limit remains fixed at 4GB for now. This is not because we think objects will never get that large, for the history of computing says otherwise. Rather, this is based on an estimation that single relocatable objects of that size will not appear for a decade or two. A lot can change in that time, and it is better not to overengineer things by writing code that will sit and rot for years without being used. It is not too soon however to have a plan for that eventuality. When the time comes when this limit needs to be lifted, I believe that there is a simple solution that is consistent with the existing format. The archive member header size field is an ASCII string, like the name, and as such, the overflow scheme used for long names can also be used to handle the size. The size string would be placed into the archive string table, and its offset in the string table would then be written into the archive header size field using the same format "/ddd" used for overflowed names.

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  • PASS: Bylaw Change 2013

    - by Bill Graziano
    PASS launched a Global Growth Initiative in the Summer of 2011 with the appointment of three international Board advisors.  Since then we’ve thought and talked extensively about how we make PASS more relevant to our members outside the US and Canada.  We’ve collected much of that discussion in our Global Growth site.  You can find vision documents, plans, governance proposals, feedback sites, and transcripts of Twitter chats and town hall meetings.  We also address these plans at the Board Q&A during the 2012 Summit. One of the biggest changes coming out of this process is around how we elect Board members.  And that requires a change to the bylaws.  We published the proposed bylaw changes as a red-lined document so you can clearly see the changes.  Our goal in these bylaw changes was to address the changes required by the global growth initiatives, conduct a legal review of the document and address other minor issues in the document.  There are numerous small wording changes throughout the document.  For example, we replaced every reference of “The Corporation” with the word “PASS” so it now reads “PASS is organized…”. Board Composition The biggest change in these bylaw changes is how the Board is composed and elected.  This discussion starts in section VI.2.  This section now says that some elected directors will come from geographic regions.  I think this is the best way to make sure we give all of our members a voice in the leadership of the organization.  The key parts of this section are: The remaining Directors (i.e. the non-Officer Directors and non-Vendor Appointed Directors) shall be elected by the voting membership (“Elected Directors”). Elected Directors shall include representatives of defined PASS regions (“Regions”) as set forth below (“Regional Directors”) and at minimum one (1) additional Director-at-Large whose selection is not limited by region. Regional Directors shall include, but are not limited to, two (2) seats for the Region covering Canada and the United States of America. Additional Regions for the purpose of electing additional Regional Directors and additional Director-at-Large seats for the purpose of expanding the Board shall be defined by a majority vote of the current Board of Directors and must be established prior to the public call for nominations in the general election. Previously defined Regions and seats approved by the Board of Directors shall remain in effect and can only be modified by a 2/3 majority vote by the then current Board of Directors. Currently PASS has six At-Large Directors elected by the members.  These changes allow for a Regional Director position that is elected by the members but must come from a particular region.  It also stipulates that there must always be at least one Director-at-Large who can come from any region. We also understand that PASS is currently a very US-centric organization.  Our Summit is held in America, roughly half our chapters are in the US and Canada and most of the Board members over the last ten years have come from America.  We wanted to reflect that by making sure that our US and Canadian volunteers would continue to play a significant role by ensuring that two Regional seats are reserved specifically for Canada and the US. Other than that, the bylaws don’t create any specific regional seats.  These rules allow us to create Regional Director seats but don’t require it.  We haven’t fully discussed what the criteria will be in order for a region to have a seat designated for it or how many regions there will be.  In our discussions we’ve broadly discussed regions for United States and Canada Europe, Middle East, and Africa (EMEA) Australia, New Zealand and Asia (also known as Asia Pacific or APAC) Mexico, South America, and Central America (LATAM) As you can see, our thinking is that there will be a few large regions.  I’ve also considered a non-North America region that we can gradually split into the regions above as our membership grows in those areas.  The regions will be defined by a policy document that will be published prior to the elections. I’m hoping that over the next year we can begin to publish more of what we do as Board-approved policy documents. While the bylaws only require a single non-region specific At-large Director, I would expect we would always have two.  That way we can have one in each election.  I think it’s important that we always have one seat open that anyone who is eligible to run for the Board can contest.  The Board is required to have any regions defined prior to the start of the election process. Board Elections – Regional Seats We spent a lot of time discussing how the elections would work for these Regional Director seats.  Ultimately we decided that the simplest solution is that every PASS member should vote for every open seat.  Section VIII.3 reads: Candidates who are eligible (i.e. eligible to serve in such capacity subject to the criteria set forth herein or adopted by the Board of Directors) shall be designated to fill open Board seats in the following order of priority on the basis of total votes received: (i) full term Regional Director seats, (ii) full term Director-at-Large seats, (iii) not full term (vacated) Regional Director seats, (iv) not full term (vacated) Director-at-Large seats. For the purposes of clarity, because of eligibility requirements, it is contemplated that the candidates designated to the open Board seats may not receive more votes than certain other candidates who are not selected to the Board. We debated whether to have multiple ballots or one single ballot.  Multiple ballot elections get complicated quickly.  Let’s say we have a ballot for US/Canada and one for Region 2.  After that we’d need a mechanism to merge those two together and come up with the winner of the at-large seat or have another election for the at-large position.  We think the best way to do this is a single ballot and putting the highest vote getters into the most restrictive seats.  Let’s look at an example: There are seats open for Region 1, Region 2 and at-large.  The election results are as follows: Candidate A (eligible for Region 1) – 550 votes Candidate B (eligible for Region 1) – 525 votes Candidate C (eligible for Region 1) – 475 votes Candidate D (eligible for Region 2) – 125 votes Candidate E (eligible for Region 2) – 75 votes In this case, Candidate A is the winner for Region 1 and is assigned that seat.  Candidate D is the winner for Region 2 and is assigned that seat.  The at-large seat is filled by the high remaining vote getter which is Candidate B. The key point to understand is that we may have a situation where a person with a lower vote total is elected to a regional seat and a person with a higher vote total is excluded.  This will be true whether we had multiple ballots or a single ballot.  Board Elections – Vacant Seats The other change to the election process is for vacant Board seats.  The actual changes are sprinkled throughout the document. Previously we didn’t have a mechanism that allowed for an election of a Board seat that we knew would be vacant in the future.  The most common case is when a Board members moves to an Officer role in the middle of their term.  One of the key changes is to allow the number of votes members have to match the number of open seats.  This allows each voter to express their preference on all open seats.  This only applies when we know about the opening prior to the call for nominations.  This all means that if there’s a seat will be open at the start of the next Board term, and we know about it prior to the call for nominations, we can include that seat in the elections.  Ultimately, the aim is to have PASS members decide who sits on the Board in as many situations as possible. We discussed the option of changing the bylaws to just take next highest vote-getter in all other cases.  I think that’s wrong for the following reasons: All voters aren’t able to express an opinion on all candidates.  If there are five people running for three seats, you can only vote for three.  You have no way to express your preference between #4 and #5. Different candidates may have different information about the number of seats available.  A person may learn that a Board member plans to resign at the end of the year prior to that information being made public. They may understand that the top four vote getters will end up on the Board while the rest of the members believe there are only three openings.  This may affect someone’s decision to run.  I don’t think this creates a transparent, fair election. Board members may use their knowledge of the election results to decide whether to remain on the Board or not.  Admittedly this one is unlikely but I don’t want to create a situation where this accusation can be leveled. I think the majority of vacancies in the future will be handled through elections.  The bylaw section quoted above also indicates that partial term vacancies will be filled after the full term seats are filled. Removing Directors Section VI.7 on removing directors has always had a clause that allowed members to remove an elected director.  We also had a clause that allowed appointed directors to be removed.  We added a clause that allows the Board to remove for cause any director with a 2/3 majority vote.  The updated text reads: Any Director may be removed for cause by a 2/3 majority vote of the Board of Directors whenever in its judgment the best interests of PASS would be served thereby. Notwithstanding the foregoing, the authority of any Director to act as in an official capacity as a Director or Officer of PASS may be suspended by the Board of Directors for cause. Cause for suspension or removal of a Director shall include but not be limited to failure to meet any Board-approved performance expectations or the presence of a reason for suspension or dismissal as listed in Addendum B of these Bylaws. The first paragraph is updated and the second and third are unchanged (except cleaning up language).  If you scroll down and look at Addendum B of these bylaws you find the following: Cause for suspension or dismissal of a member of the Board of Directors may include: Inability to attend Board meetings on a regular basis. Inability or unwillingness to act in a capacity designated by the Board of Directors. Failure to fulfill the responsibilities of the office. Inability to represent the Region elected to represent Failure to act in a manner consistent with PASS's Bylaws and/or policies. Misrepresentation of responsibility and/or authority. Misrepresentation of PASS. Unresolved conflict of interests with Board responsibilities. Breach of confidentiality. The bold line about your inability to represent your region is what we added to the bylaws in this revision.  We also added a clause to section VII.3 allowing the Board to remove an officer.  That clause is much less restrictive.  It doesn’t require cause and only requires a simple majority. The Board of Directors may remove any Officer whenever in their judgment the best interests of PASS shall be served by such removal. Other There are numerous other small changes throughout the document. Proxy voting.  The laws around how members and Board members proxy votes are specific in Illinois law.  PASS is an Illinois corporation and is subject to Illinois laws.  We changed section IV.5 to come into compliance with those laws.  Specifically this says you can only vote through a proxy if you have a written proxy through your authorized attorney.  English language proficiency.  As we increase our global footprint we come across more members that aren’t native English speakers.  The business of PASS is conducted in English and it’s important that our Board members speak English.  If we get big enough to afford translators, we may be able to relax this but right now we need English language skills for effective Board members. Committees.  The language around committees in section IX is old and dated.  Our lawyers advised us to clean it up.  This section specifically applies to any committees that the Board may form outside of portfolios.  We removed the term limits, quorum and vacancies clause.  We don’t currently have any committees that this would apply to.  The Nominating Committee is covered elsewhere in the bylaws. Electronic Votes.  The change allows the Board to vote via email but the results must be unanimous.  This is to conform with Illinois state law. Immediate Past President.  There was no mechanism to fill the IPP role if an outgoing President chose not to participate.  We changed section VII.8 to allow the Board to invite any previous President to fill the role by majority vote. Nominations Committee.  We’ve opened the language to allow for the transparent election of the Nominations Committee as outlined by the 2011 Election Review Committee. Revocation of Charters. The language surrounding the revocation of charters for local groups was flagged by the lawyers. We have allowed for the local user group to make all necessary payment before considering returning of items to PASS if required. Bylaw notification. We’ve spent countless meetings working on these bylaws with the intent to not open them again any time in the near future. Should the bylaws be opened again, we have included a clause ensuring that the PASS membership is involved. I’m proud that the Board has remained committed to transparency and accountability to members. This clause will require that same level of commitment in the future even when all the current Board members have rolled off. I think that covers everything.  I’d encourage you to look through the red-line document and see the changes.  It’s helpful to look at the language that’s being removed and the language that’s being added.  I’m happy to answer any questions here or you can email them to [email protected].

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  • C#/.NET Little Wonders: Interlocked CompareExchange()

    - by James Michael Hare
    Once again, in this series of posts I look at the parts of the .NET Framework that may seem trivial, but can help improve your code by making it easier to write and maintain. The index of all my past little wonders posts can be found here. Two posts ago, I discussed the Interlocked Add(), Increment(), and Decrement() methods (here) for adding and subtracting values in a thread-safe, lightweight manner.  Then, last post I talked about the Interlocked Read() and Exchange() methods (here) for safely and efficiently reading and setting 32 or 64 bit values (or references).  This week, we’ll round out the discussion by talking about the Interlocked CompareExchange() method and how it can be put to use to exchange a value if the current value is what you expected it to be. Dirty reads can lead to bad results Many of the uses of Interlocked that we’ve explored so far have centered around either reading, setting, or adding values.  But what happens if you want to do something more complex such as setting a value based on the previous value in some manner? Perhaps you were creating an application that reads a current balance, applies a deposit, and then saves the new modified balance, where of course you’d want that to happen atomically.  If you read the balance, then go to save the new balance and between that time the previous balance has already changed, you’ll have an issue!  Think about it, if we read the current balance as $400, and we are applying a new deposit of $50.75, but meanwhile someone else deposits $200 and sets the total to $600, but then we write a total of $450.75 we’ve lost $200! Now, certainly for int and long values we can use Interlocked.Add() to handles these cases, and it works well for that.  But what if we want to work with doubles, for example?  Let’s say we wanted to add the numbers from 0 to 99,999 in parallel.  We could do this by spawning several parallel tasks to continuously add to a total: 1: double total = 0; 2:  3: Parallel.For(0, 10000, next => 4: { 5: total += next; 6: }); Were this run on one thread using a standard for loop, we’d expect an answer of 4,999,950,000 (the sum of all numbers from 0 to 99,999).  But when we run this in parallel as written above, we’ll likely get something far off.  The result of one of my runs, for example, was 1,281,880,740.  That is way off!  If this were banking software we’d be in big trouble with our clients.  So what happened?  The += operator is not atomic, it will read in the current value, add the result, then store it back into the total.  At any point in all of this another thread could read a “dirty” current total and accidentally “skip” our add.   So, to clean this up, we could use a lock to guarantee concurrency: 1: double total = 0.0; 2: object locker = new object(); 3:  4: Parallel.For(0, count, next => 5: { 6: lock (locker) 7: { 8: total += next; 9: } 10: }); Which will give us the correct result of 4,999,950,000.  One thing to note is that locking can be heavy, especially if the operation being locked over is trivial, or the life of the lock is a high percentage of the work being performed concurrently.  In the case above, the lock consumes pretty much all of the time of each parallel task – and the task being locked on is relatively trivial. Now, let me put in a disclaimer here before we go further: For most uses, lock is more than sufficient for your needs, and is often the simplest solution!    So, if lock is sufficient for most needs, why would we ever consider another solution?  The problem with locking is that it can suspend execution of your thread while it waits for the signal that the lock is free.  Moreover, if the operation being locked over is trivial, the lock can add a very high level of overhead.  This is why things like Interlocked.Increment() perform so well, instead of locking just to perform an increment, we perform the increment with an atomic, lockless method. As with all things performance related, it’s important to profile before jumping to the conclusion that you should optimize everything in your path.  If your profiling shows that locking is causing a high level of waiting in your application, then it’s time to consider lighter alternatives such as Interlocked. CompareExchange() – Exchange existing value if equal some value So let’s look at how we could use CompareExchange() to solve our problem above.  The general syntax of CompareExchange() is: T CompareExchange<T>(ref T location, T newValue, T expectedValue) If the value in location == expectedValue, then newValue is exchanged.  Either way, the value in location (before exchange) is returned. Actually, CompareExchange() is not one method, but a family of overloaded methods that can take int, long, float, double, pointers, or references.  It cannot take other value types (that is, can’t CompareExchange() two DateTime instances directly).  Also keep in mind that the version that takes any reference type (the generic overload) only checks for reference equality, it does not call any overridden Equals(). So how does this help us?  Well, we can grab the current total, and exchange the new value if total hasn’t changed.  This would look like this: 1: // grab the snapshot 2: double current = total; 3:  4: // if the total hasn’t changed since I grabbed the snapshot, then 5: // set it to the new total 6: Interlocked.CompareExchange(ref total, current + next, current); So what the code above says is: if the amount in total (1st arg) is the same as the amount in current (3rd arg), then set total to current + next (2nd arg).  This check and exchange pair is atomic (and thus thread-safe). This works if total is the same as our snapshot in current, but the problem, is what happens if they aren’t the same?  Well, we know that in either case we will get the previous value of total (before the exchange), back as a result.  Thus, we can test this against our snapshot to see if it was the value we expected: 1: // if the value returned is != current, then our snapshot must be out of date 2: // which means we didn't (and shouldn't) apply current + next 3: if (Interlocked.CompareExchange(ref total, current + next, current) != current) 4: { 5: // ooops, total was not equal to our snapshot in current, what should we do??? 6: } So what do we do if we fail?  That’s up to you and the problem you are trying to solve.  It’s possible you would decide to abort the whole transaction, or perhaps do a lightweight spin and try again.  Let’s try that: 1: double current = total; 2:  3: // make first attempt... 4: if (Interlocked.CompareExchange(ref total, current + i, current) != current) 5: { 6: // if we fail, go into a spin wait, spin, and try again until succeed 7: var spinner = new SpinWait(); 8:  9: do 10: { 11: spinner.SpinOnce(); 12: current = total; 13: } 14: while (Interlocked.CompareExchange(ref total, current + i, current) != current); 15: } 16:  This is not trivial code, but it illustrates a possible use of CompareExchange().  What we are doing is first checking to see if we succeed on the first try, and if so great!  If not, we create a SpinWait and then repeat the process of SpinOnce(), grab a fresh snapshot, and repeat until CompareExchnage() succeeds.  You may wonder why not a simple do-while here, and the reason it’s more efficient to only create the SpinWait until we absolutely know we need one, for optimal efficiency. Though not as simple (or maintainable) as a simple lock, this will perform better in many situations.  Comparing an unlocked (and wrong) version, a version using lock, and the Interlocked of the code, we get the following average times for multiple iterations of adding the sum of 100,000 numbers: 1: Unlocked money average time: 2.1 ms 2: Locked money average time: 5.1 ms 3: Interlocked money average time: 3 ms So the Interlocked.CompareExchange(), while heavier to code, came in lighter than the lock, offering a good compromise of safety and performance when we need to reduce contention. CompareExchange() - it’s not just for adding stuff… So that was one simple use of CompareExchange() in the context of adding double values -- which meant we couldn’t have used the simpler Interlocked.Add() -- but it has other uses as well. If you think about it, this really works anytime you want to create something new based on a current value without using a full lock.  For example, you could use it to create a simple lazy instantiation implementation.  In this case, we want to set the lazy instance only if the previous value was null: 1: public static class Lazy<T> where T : class, new() 2: { 3: private static T _instance; 4:  5: public static T Instance 6: { 7: get 8: { 9: // if current is null, we need to create new instance 10: if (_instance == null) 11: { 12: // attempt create, it will only set if previous was null 13: Interlocked.CompareExchange(ref _instance, new T(), (T)null); 14: } 15:  16: return _instance; 17: } 18: } 19: } So, if _instance == null, this will create a new T() and attempt to exchange it with _instance.  If _instance is not null, then it does nothing and we discard the new T() we created. This is a way to create lazy instances of a type where we are more concerned about locking overhead than creating an accidental duplicate which is not used.  In fact, the BCL implementation of Lazy<T> offers a similar thread-safety choice for Publication thread safety, where it will not guarantee only one instance was created, but it will guarantee that all readers get the same instance.  Another possible use would be in concurrent collections.  Let’s say, for example, that you are creating your own brand new super stack that uses a linked list paradigm and is “lock free”.  We could use Interlocked.CompareExchange() to be able to do a lockless Push() which could be more efficient in multi-threaded applications where several threads are pushing and popping on the stack concurrently. Yes, there are already concurrent collections in the BCL (in .NET 4.0 as part of the TPL), but it’s a fun exercise!  So let’s assume we have a node like this: 1: public sealed class Node<T> 2: { 3: // the data for this node 4: public T Data { get; set; } 5:  6: // the link to the next instance 7: internal Node<T> Next { get; set; } 8: } Then, perhaps, our stack’s Push() operation might look something like: 1: public sealed class SuperStack<T> 2: { 3: private volatile T _head; 4:  5: public void Push(T value) 6: { 7: var newNode = new Node<int> { Data = value, Next = _head }; 8:  9: if (Interlocked.CompareExchange(ref _head, newNode, newNode.Next) != newNode.Next) 10: { 11: var spinner = new SpinWait(); 12:  13: do 14: { 15: spinner.SpinOnce(); 16: newNode.Next = _head; 17: } 18: while (Interlocked.CompareExchange(ref _head, newNode, newNode.Next) != newNode.Next); 19: } 20: } 21:  22: // ... 23: } Notice a similar paradigm here as with adding our doubles before.  What we are doing is creating the new Node with the data to push, and with a Next value being the original node referenced by _head.  This will create our stack behavior (LIFO – Last In, First Out).  Now, we have to set _head to now refer to the newNode, but we must first make sure it hasn’t changed! So we check to see if _head has the same value we saved in our snapshot as newNode.Next, and if so, we set _head to newNode.  This is all done atomically, and the result is _head’s original value, as long as the original value was what we assumed it was with newNode.Next, then we are good and we set it without a lock!  If not, we SpinWait and try again. Once again, this is much lighter than locking in highly parallelized code with lots of contention.  If I compare the method above with a similar class using lock, I get the following results for pushing 100,000 items: 1: Locked SuperStack average time: 6 ms 2: Interlocked SuperStack average time: 4.5 ms So, once again, we can get more efficient than a lock, though there is the cost of added code complexity.  Fortunately for you, most of the concurrent collection you’d ever need are already created for you in the System.Collections.Concurrent (here) namespace – for more information, see my Little Wonders – The Concurent Collections Part 1 (here), Part 2 (here), and Part 3 (here). Summary We’ve seen before how the Interlocked class can be used to safely and efficiently add, increment, decrement, read, and exchange values in a multi-threaded environment.  In addition to these, Interlocked CompareExchange() can be used to perform more complex logic without the need of a lock when lock contention is a concern. The added efficiency, though, comes at the cost of more complex code.  As such, the standard lock is often sufficient for most thread-safety needs.  But if profiling indicates you spend a lot of time waiting for locks, or if you just need a lock for something simple such as an increment, decrement, read, exchange, etc., then consider using the Interlocked class’s methods to reduce wait. Technorati Tags: C#,CSharp,.NET,Little Wonders,Interlocked,CompareExchange,threading,concurrency

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