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  • PEX Innovation Award 2013 nominate your SOA & BPM project success

    - by JuergenKress
    Please submit your Oracle SOA or BPM project nomination by December 17th 2013. Key criteria: Innovation Employee satisfaction Project size & range Return of Investment Transparency SOA & BPM Partner Community For regular information on Oracle SOA Suite become a member in the SOA & BPM Partner Community for registration please visit  www.oracle.com/goto/emea/soa (OPN account required) If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Mix Forum Technorati Tags: PEX,awad,Clemens Utschig-Utschig,SOA Community,Oracle SOA,Oracle BPM,Community,OPN,Jürgen Kress

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  • write to depth buffer while using multiple render targets

    - by DocSeuss
    Presently my engine is set up to use deferred shading. My pixel shader output struct is as follows: struct GBuffer { float4 Depth : DEPTH0; //depth render target float4 Normal : COLOR0; //normal render target float4 Diffuse : COLOR1; //diffuse render target float4 Specular : COLOR2; //specular render target }; This works fine for flat surfaces, but I'm trying to implement relief mapping which requires me to manually write to the depth buffer to get correct silhouettes. MSDN suggests doing what I'm already doing to output to my depth render target - however, this has no impact on z culling. I think it might be because XNA uses a different depth buffer for every RenderTarget2D. How can I address these depth buffers from the pixel shader?

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  • Using glReadBuffer/glReadPixels returns black image instead of the actual image only on Intel cards

    - by cloudraven
    I have this piece of code glReadBuffer( GL_FRONT ); glReadPixels( 0, 0, width, height, GL_RGB, GL_UNSIGNED_BYTE, buffer ); Which works just perfectly in all the Nvidia and AMD GPUs I have tried, but it fails in almost every single Intel built-in video that I have tried. It actually works in a very old 945GME, but fails in all the others. Instead of getting a screenshot I am actually getting a black screen. If it helps, I am working with the Doom3 Engine, and that code is derived from the built-in screen capture code. By the way, even with the original game I cannot do screen capture on those intel devices anyway. My guess is that they are not implementing the standard correctly or something. Is there a workaround for this?

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  • NetBeans 7.3 Beta2 is Out!

    - by Ondrej Brejla
    NetBeans 7.3 Beta2 was published today. You can download it. You could read about the PHP features added to the NetBeans 7.3 release here on the blog, but the main features added or improved are: Parsers for Namespaced Annotations (Symfony 2, Doctrine 2, etc.), Basic Composer Integration (Dependency Manager for PHP), Twig Code Completion (with documentation), Smarty Braces Matching for Related Tags, Smarty Parser Errors of Unmatched Tags. As obvious you can help us to test the build. Just try it and if you find an issue / error, please report it. Thanks for your help.

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  • Android performance/issues with Corona SDK?

    - by B5Fan74
    I know this is a fairly broad question. We are looking to develop a mobile game and want to use a multi-platform engine/SDK. We like what we see with Corona but in doing some reading, we are seeing a lot of references to poor performance on the 'droid platforms. I am unsure how much of this is still relevant? Many of the articles/posts/references/discussions vary in date from 18 months ago to earlier this year. Is there a reason we should not pursue Corona if Android support is important to us? The game is going to be 2D isometric view. Thanks!

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  • Get collision details from Rectangle.Intersects()

    - by Daniel Ribeiro
    I have a Breakout game in which, at some point, I detect the collision between the ball and the paddle with something like this: // Ball class rectangle.Intersects(paddle.Rectangle); Is there any way I can get the exact coordinates of the collision, or any details about it, with the current XNA API? I thought of doing some basic calculations, such as comparing the exact coordinates of each object on the moment of the collision. It would look something like this: // Ball class if((rectangle.X - paddle.Rectangle.X) < (paddle.Rectangle.Width / 2)) // Collision happened on the left side else // Collision happened on the right side But I'm not sure this is the correct way to do it. Do you guys have any tips on maybe an engine I might have to use to achieve that? Or even good coding practices using this method?

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  • Des fonctions d'Ubuntu 13.04 seront développées à huis clos, vers une fermeture de l'OS ?

    Des fonctions d'Ubuntu 13.04 développées à huis clos Canonical adopte une nouvelle méthode de développement pour Raring Ringtail, vers une fermeture de l'OS ? À peine Canonical a publié Ubuntu 12.10, que la firme livre déjà quelques informations sur son successeur. Comme il est de coutume, l'OS est d'abord passé par la traditionnelle étape de définition de son nom de code. Ubuntu 13.04 sera baptisé « Raring Ringtail », d'après un billet de blog de Mark Shuttleworth, fondateur de Canonical. Cette mouture sera essentiellement centrée sur la mobilité. Le coeur du système d'exploitation sera nettoyé au maxim...

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  • WebLogic & Coherence & Cloud presentations for customer meetings

    - by JuergenKress
    We updated the WebLogic Community Workspace with the latest customer facing presentations: WebLogic 12c.pptx Oracle Coherence.pptx CAF WebLogic Server 12c, Coherence and Java EE.pptx Cloud Your Strategy Your Cloud Your Choice.pptx For all presentation, please visit the WebLogic Community Workspace (WebLogic Community membership required). WebLogic Partner Community For regular information become a member in the WebLogic Partner Community please visit: http://www.oracle.com/partners/goto/wls-emea ( OPN account required). If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Mix Forum Wiki Technorati Tags: WebLogic,Coherence,Cloud,presentations,ppt,sales,WebLogic presentation,WebLogic Community,Oracle,OPN,Jürgen Kress

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  • March 2011 Chicago Information Technology Architects Group Meeting

    - by Tim Murphy
    How did we get to March already?  My how time flies when you are having fun.  We had a spirited discussion on Enterprise Architecture at the February meeting.  Well lets keep the fun rolling.  The hottest technology right now is anything to do with mobile computing.  We had an arm wrestling match to decide who was going to present on Mobile Architecture.  Come see the winner (actually the guy who had time to put the presentation together) on March 15th at the Chicago Information Technology Architects meeting.  You can register at the link below. Register If have a topic you would be interested in presenting at a future event please contact me through this blog. del.icio.us Tags: CITAG,Chicago Information Technology Architects Group,mobile architecture

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  • Resolving a collision between point and moving line

    - by Conundrumer
    I am designing a 2d physics engine that uses Verlet integration for moving points (velocities mentioned below can be derived), constraints to represent moving line segments, and continuous collision detection to resolve collisions between moving points and static lines, and collisions between moving/static points and moving lines. I already know how to calculate the Time of Impact for both types of collision events, and how to resolve moving point static line collisions. However, I can't figure out how to resolve moving/static point moving line collisions. Here are the initial conditions in a point and moving line collision event. We have a line segment joined by two points, A and B. At this instant, point P is touching/colliding with line AB. These points have unit mass and some might have an initial velocity, unless point P is static. The line is massless and has no explicit rotational component, since points A and B could freely move around, extending or contracting the line as a result (which will be fixed later by the constraint solver). Collision is inelastic. What are the final velocities of the points after collision?

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  • Is Microsoft Prism alive and active?

    - by Mike
    I've been doing a lot of reading these last two days on Microsoft Prism, but the thing I'm still not very sure of is what does the future look like for it? I know that version 4.1 was just released a few months ago, but besides Microsoft's own documentation, I haven't found many blog posts written in the last year on the subject, most of what I find is 2009-2010. It definitely looks interesting but the learning curve seems to be a bit steep and I wouldn't want to embark if it's going to become obsolete in the near future. Anyone has any insight on this?

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  • Oculus Rift with Antichamber

    - by Scott Hainline
    Antichamber runs great on linux (steam version). But it is not playable with the Oculus Rift at this point. The issues are: 1) no headtracking 2) graphics are not being split and distorted by Oculus SDK My current plan is to use LD_PRELOAD to add the functionality, this seems to be the linux equivalent of DLL injection. Antichamber appears to be using SDL, I'm hoping this can be configured to use the headtracking data as a joystick and apply the graphics distortion, but I am not sure which functions I should be looking for. Is there a simpler way of getting these issues resolved? Is SDL the right choice here? Would appreciate any information on how the Unreal Engine 3 works under linux; and library injection too.

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  • Looking for a royalty free sci-fi sounding song thats 1:00+ long, and costs <= $5

    - by CyanPrime
    I'm looking for a royalty free sci-fi sounding song thats 1:00+ long, and costs less then, or is $5 usd. I want to have a nice BGM for my engine demo I'm going to release for a game I'm planing on having go commercial. I don't want to spend too much money on it, so my limit is $5 usd. I want it to be at least a 1:00 in length. Where should I look? Or even better, do you have a link to a song that meets the criteria?

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  • Digg Reader déjà disponible en version bêta, Facebook proposera-t-il aussi finalement une alternative à Google Reader ?

    Google met fin à Google Reader et à son API, dans son traditionnel « ménage de printemps » : pas assez rentable Google officialise la fin de son service de flux RSS.Mis sur pied en 2005, Google Reader permettait aux internautes d'agréger et d'organiser des fils d'informations à leur gré. Mais depuis l'avènement des réseaux sociaux tels que les géants Facebook et Twitter, le service connait beaucoup moins de succès.La compagnie veut pouvoir se recentrer sur ses projets phares pour être la plus compétitive possible. Elle recommande donc aux internautes qui en font encore usage de récupérer les données stockées avant l'échéance. Dans une page sur son blog elle explique les procédures de téléchargem...

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  • Alternative to Google Adsense which has good international coverage

    - by Yoga
    I have a technical blog (programming related) which has around 500 visit per days, 70% are international visitors and 30% are from US/CA. Google Adsense disabled my account due to invalid clicks so I can't use them (no need to explain here, they suck hard and never respect and listen to the publishers' appeal) I have tried adbrite and recently using chitika but they almost give me nothing, e.g. chitika 13,865 Page Views 4 clicks $0.01 The performance is so poor even I don't want to mention about it. I am already putting a full top banner and a 350x200 box in article body. I am researching if any alternative would provide more revenue for my internation visitors or technical visitors. Thanks.

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  • Silverlight and Windows Phone 7 DFW DevCamp (Silverlightpalooza) is around the corner

    - by T
    It is really shaping up to be everything I had hoped.  Prizes are stacked up behind me.  Food is in place.  I have a set of wonderful volunteers beside me.  The event has been full for weeks.  I will not be doing any official blogging for this event here.  You will have to watch the official blog for that http://silverlightpalooza.dynamitesilverlight.com/ I plan to post pictures and descriptions of everyone’s projects during the event to that site.  It is going to be wonderful fun.  Shawn will be filming part of the time so stay tuned for that also.  We have some great plans in place!!!  I wish everyone could join us and am very excited for those who signed up in time.

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  • Extremely Hybrid Game requirements

    - by tugrul büyükisik
    What system specifications would a game need if it was: Total players per planet: ~20000 Total players per team:~1M Total players per map(small volume of space or small surface over a planet): ~2000 Total players: ~10M(world has more players than this amount i think) Two of the players are commanders of opposite quadrants(from HUD of a strategy game). Lots of players use space-crafts as a captain(like 3d fps and rts). Many many players control consoles in those space-crafts as under command of captains.(fps ) Some players are still in stone-age trying to reinvent wheel in some planet. Players design and construct any vehicles they have. With good physics engine Has puzzles inside. Everyone get experience by doing stuff(RPG). Commerce, income or totally different resource-based group(like starcraft) Player classes(primitive: cunning and strong, wrapped: healthy, wealthy) Arcade top-down style firing with ships when people get bored very low chance of miraculous things.(mediclorians, wormholes, bugs) Different game-modes: persistent(living world), resetted periodically(a new chance for noobs), instant(pre-built space + hack&slash) I suspect this would need 128GB ram and 2048 cores.

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  • How to solve linear recurrences involving two functions?

    - by Aditya Bahuguna
    Actually I came across a question in Dynamic Programming where we need to find the number of ways to tile a 2 X N area with tiles of given dimensions.. Here is the problem statement Now after a bit of recurrence solving I came out with these. F(n) = F(n-1) + F(n-2) + 2G(n-1), and G(n) = G(n-1) + F(n-1) I know how to solve LR model where one function is there.For large N as is the case in the above problem we can do the matrix exponentiation and achieve O(k^3log(N)) time where k is the minimum number such that for all km F(n) does not depend on F(n-k). The method of solving linear recurrence with matrix exponentiation as it is given in that blog. Now for the LR involving two functions can anyone suggest an approach feasible enough for large N.

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  • what knowledge would I need to make a good simulation games

    - by Skeith
    I have an idea for a game like theme park but don't know how simulation games are made. I am not some noob on his first game so I appreciated constructive answers instead of "its hard, don't do it". What I want is to know how simulation game mechanics are put together. I figure it would be heaver on the AI than normal games and not knowing much about AI would like to know some programming techniques I should look into for this style game. specific techniques please not just a book on ai. what sort of architecture would be used? I guess it would have some sort of probability engine with pre designed events that are triggered based on the AI state. Would it use a FSM or be purely event driven ? Any information on how a sims game functions would be cool.

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  • How can I create an Online compiler/Interpreter editor or is there any third party app that can be integrated? [on hold]

    - by atjoshi
    I am looking out for some solution where I can start developing an Online compiler/Interpreter editor. For Eg: http://code.hackerearth.com/5c4db5N Are there any third Party Pulgin Available or any way to do from scratch I am a PHP Dev. ? Looking for some possible hints how I can start with. Any link to good blog or tutorial. May be its not right place to ask this question but at least I can get best solutions here from experienced professionals. Thanks in advance

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  • SQL SERVER SHRINKFILE and TRUNCATE Log File in SQL Server 2008

    Note: Please read the complete post before taking any actions. This blog post would discuss SHRINKFILE and TRUNCATE Log File. The script mentioned in the email received from reader contains the following questionable code: “Hi Pinal, If you could remember, I and my manager met you at TechEd in Bangalore. We just upgraded to SQL [...]...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Building iPhone Interfaces for Oracle E-Business Suite

    - by Shay Shmeltzer
    Over on his blog Juan has been showing you how simple it is to develop a rich Web user interface with ADF accessing Oracle E-Business Suite data and even exposing it on an iPad. In this entry I'm starting from his sample application and I'm showing how easy it is to build an interface that will look great on an iPhone (or other mobile devices) using Oracle ADF Mobile Browser. For those of you who are just using ADF and never tried ADF Mobile Browser - you'll find that the development experience is quite familiar and similar to your normal Web application development. In the latest version of JDeveloper (11.1.2.1) which I'm usingin this demo we have a built-in skin that will give your application the native iOS look and feel. In the demo I achieve this by setting the styleclass of a tr:panelHeader component to af_m_toolbar to get this. For more on this styling read the doc. Check out this quick demo:

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  • New Beta of GhostDoc v4

    - by TATWORTH
    A new beta of GhostDoc v4 is available at http://submain.com/download/ghostdoc/beta/The updated license key is at http://submain.com/blog/GhostDocV4Beta2IsAvailable.aspxHere are some of the excellent features of GhostDoc v4"Version 4 is a major milestone for us with great new features and rewrites that we have done over the last year. Here are the most significant additions to the GhostDoc feature set: Visual Studio 2012 support (Pro) Source code Spell Checker C/C++ language support XML Comment Preview StyleCop Compliance – comments generated by GhostDoc are now pass StyleCop validation Exception Documentation - exceptions raised within a method are documented in the XML Comment (Pro) File Header menu and template (Pro) Visual Studio toolbar with commands for documenting, comment preview and spell-checking (Pro) Options -> Global Properties - allows to reference custom configured user properties within T4 templates (CodeIt.Right users will find this very familiar) (Pro) IntelliSense in the T4 template editor Version update notification – you won’t miss new version release ever again!"

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  • Instapaper Updates; Sports Native Social Media Sharing, Browsing, and More

    - by Jason Fitzpatrick
    Popular web content manager Instantpaper has updated to version 3.0 and brings a host of new features like native support for social media sharing, a recommendation system, in-app web browsing and more. Last year we shared a detailed guide with you on how to use Instapaper to save content from the web to your iOS device for later reading–definitely check it out if you’re unfamiliar with Instapaper. Some of the new features in Instapaper 3.0 include a social recommendation system where you can follow other Instapaper users and see the articles they are liking/sharing, native support for sharing to Twitter, Facebook, and other social media systems, smart rotation lock on the display, and more efficient article downloading and storage. Check out the link below to read a full rundown of the new features on the Instapaper blog. Instapaper 3.0 Is Here! [Instapaper via O'Reilly Radar] HTG Explains: What Are Character Encodings and How Do They Differ?How To Make Disposable Sleeves for Your In-Ear MonitorsMacs Don’t Make You Creative! So Why Do Artists Really Love Apple?

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  • Is it illegal to use content in such a way?

    - by MHZ
    I have a couple of questions about the legality of the content of some websites. I am currently working on two websites and I would like to make sure I am not breaking any laws, by using some content like I am... Do I need to get a license to use images from the Internet (such as google.images.com) in my site, assuming they aren't a company logo belonging to another company? If not, am I allowed to use it after I modify it with a image editing software? If content such as phone numbers, e-mail addresses, website addresses, and text from websites can be found for free online, and I gather this information for a search engine based site that I am working on and offering this information on a paid basis (similar to google, but more specialized), is something that is legal? Note: I am not 'copying' or redirecting business from anywhere, to my site. The exact opposite, the site I am working on actually helps advertise businesses and make it easier for customers to find them.

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