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  • If as assert fails, is there a bug?

    - by RichAmberale
    I've always followed the logic: if assert fails, then there is a bug. Root cause could either be: Assert itself is invalid (bug) There is a programming error (bug) (no other options) I.E. Are there any other conclusions one could come to? Are there cases where an assert would fail and there is no bug?

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  • IE I-Frame 1px border to the right

    - by Jackie
    Please look at http://www.mymix947.com In the header i have a 1px border to the right of the banner. You will see a black line dividing the banner and listen live button. This is an i-frame and I can't seem to eliminate the line. This seems to only happen with Windows 7 - IE Browser 8.0.7 When my browser is full screen - i dont see it, but if i shrink the browser slightly - the line is there. Any tips would be great! Thanks!

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  • jQuery's draggable grid

    - by Art
    It looks like that the 'grid' option in the constructor of Draggable is relatively bound to the original coordinates of the element being dragged - so simply put, if you have three draggable divs with their top set respectively to 100, 200, 254 pixels relative to their parent: <div class="parent-div" style="position: relative;"> <div id="div1" class="draggable" style="top: 100px; position: absolute;"></div> <div id="div2" class="draggable" style="top: 200px; position: absolute;"></div> <div id="div3" class="draggable" style="top: 254px; position: absolute;"></div> </div> Adn all of them are getting enabled for dragging with 'grid' set to [1, 100]: draggables = $('.draggable'); $.each(draggables, function(index, elem) { $(elem).draggable({ containment: $('#parent-div'), opacity: 0.7, revert: 'invalid', revertDuration: 300, grid: [1, 100], refreshPositions: true }); }); Problem here is that as soon as you drag div3, say, down, it's top is increased by 100, moving it to 354px instead of being increased by just mere 46px (254 + 46 = 300), which would get it to the next stop in the grid - 300px, if we are looking at the parent-div as a point of reference and "grid holder". I had a look at the draggable sources and it seem to be an in-built flaw - they just do all the calculations relative to the original position of the draggable element. I would like to avoid monkey-patching the code of draggable library and what I am really looking for here is the way how to make the Draggable calculate the grid positions relative to containing parent. However if monkey-patching is unavoidable, I guess I'll have to live with it. Thanks!

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  • Patterns: Local Singleton vs. Global Singleton?

    - by Mike Rosenblum
    There is a pattern that I use from time to time, but I'm not quite sure what it is called. I was hoping that the SO community could help me out. The pattern is pretty simple, and consists of two parts: A singleton factory, which creates objects based on the arguments passed to the factory method. Objects created by the factory. So far this is just a standard "singleton" pattern or "factory pattern". The issue that I'm asking about, however, is that the singleton factory in this case maintains a set of references to every object that it ever creates, held within a dictionary. These references can sometimes be strong references and sometimes weak references, but it can always reference any object that it has ever created. When receiving a request for a "new" object, the factory first searches the dictionary to see if an object with the required arguments already exits. If it does, it returns that object, if not, it returns a new object and also stores a reference to the new object within the dictionary. This pattern prevents having duplicative objects representing the same underlying "thing". This is useful where the created objects are relatively expensive. It can also be useful where these objects perform event handling or messaging - having one object per item being represented can prevent multiple messages/events for a single underlying source. There are probably other reasons to use this pattern, but this is where I've found this useful. My question is: what to call this? In a sense, each object is a singleton, at least with respect to the data it contains. Each is unique. But there are multiple instances of this class, however, so it's not at all a true singleton. In my own personal terminology, I tend to call the factory method a "global singleton". I then call the created objects "local singletons". I sometimes also say that the created objects have "reference equality", meaning that if two variables reference the same data (the same underlying item) then the reference they each hold must be to the same exact object, hence "reference equality". But these are my own invented terms, and I am not sure that they are good ones. Is there standard terminology for this concept? And if not, could some naming suggestions be made? Thanks in advance...

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  • What's a good icon to represent a legend or a key for a diagram?

    - by Bears will eat you
    I'm implementing a small web app widget that shows a legend/key for a diagram (or chart/map/graph/whatever), but only during mouseover of the widget. It's basically just going to be a div with a background image. What would be a good icon that communicates "I show the legend" or "I am the legend" to the unfamiliar users? I'm looking for something in the 10x10 to 20x20 pixel range. Assuming that a legend is the same thing as a key (is it?) then I could use a small icon of a key (like you'd unlock a door with) but that seems cheesy or unclear at worst. I'm not sure that's really the clearest way to do it. Is there an icon that should instantly remind users of a legend?

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  • Join Where Rows Don't Exist or Where Criteria Matches...?

    - by Greg
    I'm trying to write a query to tell me which orders have valid promocodes. Promocodes are only valid between certain dates and optionally certain packages. I'm having trouble even explaining how this works (see psudo-ish code below) but basically if there are packages associated with a promocode then the order has to have one of those packages and be within a valid date range otherwise it just has to be in a valid date range. The whole "if PrmoPackage rows exist" thing is really throwing me off and I feel like I should be able to do this without a whole bunch of Unions. (I'm not even sure if that would make it easier at this point...) Anybody have any ideas for the query? if `OrderPromoCode` = `PromoCode` then if `OrderTimestamp` is between `PromoStartTimestamp` and `PromoEndTimestamp` then if `PromoCode` has packages associated with it //yes then if `PackageID` is one of the specified packages //yes code is valid //no invalid //no code is valid Order: OrderID* | OrderTimestamp | PackageID | OrderPromoCode 1 | 1/2/11 | 1 | ABC 2 | 1/3/11 | 2 | ABC 3 | 3/2/11 | 2 | DEF 4 | 4/2/11 | 3 | GHI Promo: PromoCode* | PromoStartTimestamp* | PromoEndTimestamp* ABC | 1/1/11 | 2/1/11 ABC | 3/1/11 | 4/1/11 DEF | 1/1/11 | 1/11/13 GHI | 1/1/11 | 1/11/13 PromoPackage: PromoCode* | PromoStartTimestamp* | PromoEndTimestamp* | PackageID* ABC | 1/1/11 | 2/1/11 | 1 ABC | 1/1/11 | 2/1/11 | 3 GHI | 1/1/11 | 1/11/13 | 1 Desired Result: OrderID | IsPromoCodeValid 1 | 1 2 | 0 3 | 1 4 | 0

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  • When using a HiLo ID generation strategy, what types should be used to hold Ids?

    - by UpTheCreek
    I'm asking this from a c#/NHibnernate perspective, but it's generally applicable. The concern is that the HiLo strategy goes though id's pretty quickly, and for example a low record-count table (Such as Users) is sharing from the same set of id's as a high record-count table (Such as comments). So you can potentially get to high numbers quicker that with other strategies. So what do people recommend? Code side: int/uint/long/ulong? DBSide: int/bigint? My feeling is to go with longs and bigingts, but would like a sanity check :)

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  • Good code architecture for this problem?

    - by RCIX
    I am developing a space shooter game with customizable ships. You can increase the strength of any number of properties of the ship via a pair of radar charts*. Internally, i represent each ship as a subclassed SpaceObject class, which holds a ShipInfo that describes various properties of that ship. I want to develop a relatively simple API that lets me feed in a block of relative strengths (from minimum to maximum of what the radar chart allows) for all of the ship properties (some of which are simplifications of the underlying actual set of properties) and get back a ShipInfo class i can give to a PlayerShip class (that is the object that is instantiated to be a player ship). I can develop the code to do the transformations between simplified and actual properties myself, but i would like some recommendations as to what sort of architecture to provide to minimize the pain of interacting with this translator code (i.e. no methods with 5+ arguments or somesuch other nonsense). Does anyone have any ideas? *=not actually implemented yet, but that's the plan.

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  • Good case for a Null Object Pattern? (Provide some service with a mailservice)

    - by fireeyedboy
    For a website I'm working on, I made an Media Service object that I use in the front end, as well as in the backend (CMS). This Media Service object manipulates media in a local repository (DB); it provides the ability to upload/embed video's and upload images. In other words, website visitors are able to do this in the front end, but administrators of the site are also able to do this in the backend. I'ld like this service to mail the administrators when a visitor has uploaded/embedded a new medium in the frontend, but refrain from mailing them when they upload/embed a medium themself in the backend. So I started wondering whether this is a good case for passing a null object, that mimicks the mail funcionality, to the Media Service in the backend. I thought this might come in handy when they decide the backend needs to have implemented mail functionality as well. In simplified terms I'ld like to do something like this: Frontend: $mediaService = new MediaService( new MediaRepository(), new StandardMailService() ); Backend: $mediaService = new MediaService( new MediaRepository(), new NullMailService() ); How do you feel about this? Does this make sense? Or am I setting myself up for problems down the road?

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  • An appropriate C API for inspecting attribute values

    - by uk82
    There are two obvious ways in C to provide outside access to internal attribute values (A) provide a generic interface that accepts a list of attributes that changes over time (some added / some die) or (B) a specific interface for each and every attribute. Example A: int x_get_attribute_value(ATT att) { if (a) return a_val; if (b) return b_val; } Example B: A_Enum x_get_a_type_attribute() {} B_Enum x_get_b_type_attribute() {} I recall that Eclipse's API is very much like A (I could be wrong). What I can't do is come up with a compelling argument against either. A is clean - any user will no where to go to find out a property value. It can evolve cleanly without leaving dead interfaces around. B has type checking to a degree - this is C enums! Is there a big hitter argument that pushes the balance away from opinion?

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  • Best practice to modularise a large Grails app?

    - by Mulone
    Hi all, A Grails app I'm working on is becoming pretty big, and it would be good to refactor it into several modules, so that we don't have to redeploy the whole thing every time. In your opinion, what is the best practice to split a Grails app in several modules? In particular I'd like to create a package of domain classes + relevant services and use it in the app as a module. Is this possible? Is it possible to do it with plugins? Cheers, Mulone

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  • Why does C# allow abstract class with no abstract members?

    - by fatcat1111
    The C# spec, section 10.1.1.1, states: An abstract class is permitted (but not required) to contain abstract members. This allows me to create classes like this: public abstract class A { public void Main() { // it's full of logic! } } This is really a concrete class; it's only abstract in so far as one can't instantiate it. If inheritors don't actually have to provide implementation, then why call it abstract?

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  • C++: calling non-member functions with the same syntax of member ones

    - by peoro
    One thing I'd like to do in C++ is to call non-member functions with the same syntax you call member functions: class A { }; void f( A & this ) { /* ... */ } // ... A a; a.f(); // this is the same as f(a); Of course this could only work as long as f is not virtual (since it cannot appear in A's virtual table. f doesn't need to access A's non-public members. f doesn't conflict with a function declared in A (A::f). I'd like such a syntax because in my opinion it would be quite comfortable and would push good habits: calling str.strip() on a std::string (where strip is a function defined by the user) would sound a lot better than calling strip( str );. most of the times (always?) classes provide some member functions which don't require to be member (ie: are not virtual and don't use non-public members). This breaks encapsulation, but is the most practical thing to do (due to point 1). My question here is: what do you think of such feature? Do you think it would be something nice, or something that would introduce more issues than the ones it aims to solve? Could it make sense to propose such a feature to the next standard (the one after C++0x)? Of course this is just a brief description of this idea; it is not complete; we'd probably need to explicitly mark a function with a special keyword to let it work like this and many other stuff.

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  • Should Factories Persist Entities?

    - by mxmissile
    Should factories persist entities they build? Or is that the job of the caller? Pseudo Example Incoming: public class OrderFactory { public Order Build() { var order = new Order(); .... return order; } } public class OrderController : Controller { public OrderController(IRepository repository) { this.repository = repository; } public ActionResult MyAction() { var order = factory.Build(); repository.Insert(order); ... } } or public class OrderFactory { public OrderFactory(IRepository repository) { this.repository = repository; } public Order Build() { var order = new Order(); ... repository.Insert(order); return order; } } public class OrderController : Controller { public ActionResult MyAction() { var order = factory.Build(); ... } } Is there a recommended practice here?

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  • Does C# allow method overloading, PHP style (__call)?

    - by mr.b
    In PHP, there is a special method named __call($calledMethodName, $arguments), which allows class to catch calls to non-existing methods, and do something about it. Since most of classic languages are strongly typed, compiler won't allow calling a method that does not exist, I'm clear with that part. What I want to accomplish (and I figured this is how I would do it in PHP, but C# is something else) is to proxy calls to a class methods and log each of these calls. Right now, I have code similar to this: class ProxyClass { static logger; public AnotherClass inner { get; private set; } public ProxyClass() { inner = new AnotherClass(); } } class AnotherClass { public void A() {} public void B() {} public void C() {} // ... } // meanwhile, in happyCodeLandia... ProxyClass pc = new ProxyClass(); pc.inner.A(); pc.inner.B(); // ... So, how can I proxy calls to an object instance in extensible way? Extensible, meaning that I don't have to modify ProxyClass whenever AnotherClass changes. In my case, AnotherClass can have any number of methods, so it wouldn't be appropriate to overload or wrap all methods to add logging. I am aware that this might not be the best approach for this kind of problem, so if anyone has idea what approach to use, shoot. Thanks!

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  • Haskell: Pattern Matching with Lists

    - by user1670032
    I'm trying to make a function that takes in a list, and if one of the elements is negative, then any elements in that list that are equal to its positive counterpart should be changed to 0. Eg, if there is a -2 in a list, then all 2's in that list should be changed to 0. Any ideas why it only works for some cases and not others? I'm not understanding why this is, I've looked it over several times. changeToZero [] = [] changeToZero [x] = [x] changeToZero (x:zs:y:ws) | (x < 0) && ((-1)*(x) == y) = x : zs : 0 : changeToZero ws changeToZero (x:xs) = x : changeToZero xs *Main changeToZero [-1,1,-2,2,-3,3] [-1,1,-2,2,-3,3] *Main changeToZero [-2,1,2,3] [-2,1,0,3] *Main changeToZero [-2,1,2,3,2] [-2,1,0,3,2] *Main changeToZero [1,-2,2,2,1] [1,-2,2,0,1]

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  • Self-Configuring Classes W/ Command Line Args: Pattern or Anti-Pattern?

    - by dsimcha
    I've got a program where a lot of classes have really complicated configuration requirements. I've adopted the pattern of decentralizing the configuration and allowing each class to take and parse the command line/configuration file arguments in its c'tor and do whatever it needs with them. (These are very coarse-grained classes that are only instantiated a few times, so there is absolutely no performance issue here.) This avoids having to do shotgun surgery to plumb new options I add through all the levels they need to be passed through. It also avoids having to specify each configuration option in multiple places (where it's parsed and where it's used). What are some advantages/disadvantages of this style of programming? It seems to reduce separation of concerns in that every class is now doing configuration stuff, and to make programs less self-documenting because what parameters a class takes becomes less explicit. OTOH, it seems to increase encapsulation in that it makes each class more self-contained because no other part of the program needs to know exactly what configuration parameters a class might need.

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  • Strange CSS Positioning issue with a fader on a responsive site

    - by EPICWebDesign
    I'm developing a prototype responsive wordpress theme version of my homepage. I'm running into issues with the fader on the homepage. http://dev.epicwebdesign.ca/epicblog/ When the image switches, it uses position:absolute to overlay the pictures, then goes back to position:relative. I need to make the absolute be relative to the bottom left corner of the menu instead of the top left corner of #wrap so it doesn't overlap. I tried putting it in a container div like this: http://wiki.orbeon.com/forms/doc/contributor-guide/browser#TOC-Absolutely-positioned-box-inside-a-box-with-overflow:-auto-or-hidden but that doesn't seem to work. Any ideas? There are major CSS compatibility issues in IE, try it in chrome. It should look similar to http://epicwebdesign.ca. When the browser window is shrunk horizontially, the whole theme compensates.

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  • top-k selection/merge

    - by tcurdt
    I have n sorted lists. These lists are quite long (300000+ tuples). Selecting the top 10 of the individual lists is of course trivial - they are right at the head of the lists. Where it gets more interesting is when I want the top 10 of all the sorted lists. The question is whether there is an algorithm to calculate the combined top 10 having the correct order while cutting off the long tail of the lists. The goal is to reduce the required space. And if there is: How does one find the limit where is is safe to cut? Note: The actual counts are not important. Only the order is.

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  • JavaScript Module Pattern - What about using "return this"?

    - by Rob
    After doing some reading about the Module Pattern, I've seen a few ways of returning the properties which you want to be public. One of the most common ways is to declare your public properties and methods right inside of the "return" statement, apart from your private properties and methods. A similar way (the "Revealing" pattern) is to provide simply references to the properties and methods which you want to be public. Lastly, a third technique I saw was to create a new object inside your module function, to which you assign your new properties before returning said object. This was an interesting idea, but requires the creation of a new object. So I was thinking, why not just use "this.propertyName" to assign your public properties and methods, and finally use "return this" at the end? This way seems much simpler to me, as you can create private properties and methods with the usual "var" or "function" syntax, or use the "this.propertyName" syntax to declare your public methods. Here's the method I'm suggesting: (function() { var privateMethod = function () { alert('This is a private method.'); } this.publicMethod = function () { alert('This is a public method.'); } return this; })(); Are there any pros/cons to using the method above? What about the others?

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  • How to hire a good ui designer

    - by Mark
    I have a webapp that can probably look better. Looking on jobs.stackoverflow, all I see for UI jobs are full-time positions. Is it possible to hire a good UI designer for freelance work? Where would I begin? And anyone know how much I would be looking at?

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  • Handling Dialogs in WPF with MVVM

    - by Ray Booysen
    In the MVVM pattern for WPF, handling dialogs is one of the more complex operations. As your view model does not know anything about the view, dialog communication can be interesting. I can expose an ICommand that when the view invokes it, a dialog can appear. Does anyone know of a good way to handle results from dialogs? I am speaking about windows dialogs such as MessageBox. One of the ways we did this was have an event on the viewmodel that the view would subscribe to when a dialog was required. public event EventHandler<MyDeleteArgs> RequiresDeleteDialog; This is OK, but it means that the view requires code which is something I would like to stay away from.

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  • What makes an effective UI for displaying versioning of structured hierarchical data

    - by Fadrian Sudaman
    Traditional version control system are displaying versioning information by grouping Projects-Folders-Files with Tree view on the left and details view on the right, then you will click on each item to look at revision history for that configuration history. Assuming that I have all the historical versioning information available for a project from Object-oriented model perspective (e.g. classes - methods - parameters and etc), what do you think will be the most effective way to present such information in UI so that you can easily navigate and access the snapshot view of the project and also the historical versioning information? Put yourself in the position that you are using a tool like this everyday in your job like you are currently using SVN, SS, Perforce or any VCS system, what will contribute to the usability, productivity and effectiveness of the tool. I personally find the classical way for display folders and files like above are very restrictive and less effective for displaying deep nested logical models. Assuming that this is a greenfield project and not restricted by specific technology, how do you think I should best approach this? I am looking for idea and input here to add values to my research project. Feel free to make any suggestions that you think is valuable. Thanks again for anyone that shares their thoughts.

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