Search Results

Search found 22499 results on 900 pages for 'game level'.

Page 454/900 | < Previous Page | 450 451 452 453 454 455 456 457 458 459 460 461  | Next Page >

  • Logictech USB HID controller message

    - by rross
    I have a Logitech game controller(http://www.amazon.com/Logitech-Dual-Action-Game-Pad/dp/B0000ALFCI). I'm using c# and Microsoft's HID driver to track what buttons are being pressed. Each button press sends a Byte Array that has 8 values. The problems is that I don't know what those 8 value represent. Here is an example: 0, 128, 126, 127, 130, 24, 24, 0, 4, 252 0, 128, 126, 127, 130, 40, 40, 0, 4, 252 0, 128, 126, 127, 127, 72, 72, 0, 4, 252 0, 128, 126, 127, 127, 136, 136, 0, 4, 252 Those are the values of the Byte Array for button press 1, 2, 3, 4 respectively. I see where the values are changing, but I'm unsure what they represent. I'm unable to find any specs on Microsoft HID driver. Can someone point me in the right direction?

    Read the article

  • jQuery Validation plugin: checkbox groups and error message issues

    - by boomturn
    I've put together a form using the jQuery Validation plugin, and all inputs are fine with working validation and error messages – except for checkboxes. I have two checkbox problems. The first is that the Validation plugin API doesn't seem to handle checkboxes in grouped contexts (I'm using fieldsets for grouping). Found several approaches to the issue here, including reference to a post by Rebecca Murphey for a more general case using a custom method and class. Adapting that to this situation: jQuery.validator.addMethod('required_group', function(val, el) { var fieldParent = $(el).closest('fieldset'); return fieldParent.find('.required_group:checked').length; }); jQuery.validator.addClassRules('required_group', { 'required_group': true }); jQuery.validator.messages.required_group = 'Please check at least one box.'; This sort of works, but produces error messages on every checkbox, and only removes them as each box is clicked. This is not an acceptable situation for the user, who can only get rid of them by clicking false positives. Ideally, I guess what's needed is something to prevent or eliminate extra messages before they are displayed and use errorPlacement to display a single error message in the parent fieldset, that would then be removed with a click on any checkbox. Less ideally, maybe they would all display but an event handler could turn off the full set of redundant messages with a click, which is what this approach offered by tvanfosson appears to do. (Another customized approach here, but I couldn't get it to work.) I guess I should also note this form requires the checkboxes to have different names. My second problem is that one of the fieldsets with checkboxes in the form also contains a nested fieldset of checkboxes under one of the outer checkboxes. So in addition to the first-level one-box-checked requirement, if the particular checkbox containing the second-level checkboxes is checked, then at least one of the second-level boxes must be checked. Not sure about the right approach; I'm guessing what needs to happen (following the above scheme) is that the trigger checkbox would use toggleClass to add/remove 'required_group' class to all the checkboxes in the subfield, which would then (hopefully) behave the same as the parent field: $("#triggerCheckbox").click(function () { $(this).find(":checkbox").toggleClass("required_group"); }); Any suggestions or ideas welcome. I'm well beyond my limited jQuery skills on this one and would be happy to hear that I missed simple, elegant and/or obvious ways to do this!

    Read the article

  • Pause and Resume AsyncTasks? (Android)

    - by Matt Swanson
    I have an AsyncTask that acts as a countdown timer for my game. When it completes the countdown it displays the out of time end screen and it also updates the timer displayed on the screen. Everything works fine, except I need to be able to pause and resume this when the pause button in the game is pressed. If I cancel it and try to re-execute it, it crashes with an IllegalStateException. If I cancel it and instantiate a new AsyncTask in its place the old one begins to run again and the new one runs at the same time. Is there a way to cancel/pause the timer and restart it using AsyncTasks or is there a different way I should be going about doing this?

    Read the article

  • Need help with Java Producer Consumer Problem, NullPointerException

    - by absk
    This is my code: package test; import java.util.logging.Level; import java.util.logging.Logger; class Data{ int ar[]=new int[50]; int ptr; Data() { for(int i=0;i<50;i++) ar[i]=0; ptr=0; } public int produce() { if(this.ptr<50) { this.ar[this.ptr]=1; this.ptr++; return this.ptr; } else return -1; } public int consume() { if(this.ptr>0) { this.ar[this.ptr]=0; this.ptr--; return this.ptr; } else return -1; } } class Prod implements Runnable{ private Main m; Prod(Main mm) { m=mm; } public void run() { int r = m.d.produce(); if (r != -1) { System.out.println("Produced, total elements: " + r); } else { try { wait(); } catch (InterruptedException ex) { Logger.getLogger(Prod.class.getName()).log(Level.SEVERE, null, ex); } } } } class Cons implements Runnable{ private Main m; Cons(Main mm) { m=mm; } public void run() { int r=m.d.consume(); if(r!=-1) System.out.println("Consumed, total elements: " + r); else { try { wait(); } catch (InterruptedException ex) { Logger.getLogger(Prod.class.getName()).log(Level.SEVERE, null, ex); } } notify(); } } public class Main{ Data d; public static void main(String s[]) throws InterruptedException{ Main m = new Main(); Prod p = new Prod(m); Cons c = new Cons(m); new Thread(p).start(); new Thread(c).start(); } } It is giving following errors: Exception in thread "Thread-0" Exception in thread "Thread-1" java.lang.NullPointerException at test.Cons.run(Main.java:84) at java.lang.Thread.run(Thread.java:619) java.lang.NullPointerException at test.Prod.run(Main.java:58) at java.lang.Thread.run(Thread.java:619) I am new to Java. Any help will be appreciated.

    Read the article

  • UI Controls layer on top of operating system.

    - by Mason Blier
    I'm kind of curious about what layer writing a UI platform to the level of Win32 or the X Windowing System would fall in the grand scheme of an operating system. What layers below do they primarily make use of, is it heavily based on direct communication with the graphics card driver (I can't imagine going though a rendering pipeline like OpenGL for this), or is there a graphical platform as part of the operating system which extracts this out a little more. I'm also interested in the creation of shells and the like, and I"m particularly curious as to how people go about creating alternative shells for windows, what do people look for when figuring out what methods to call or what to hook into, etc? I guess I'm fairly lost at these concepts and finding it difficult to find documentation on them. I was initially excited to have taken Operating Systems in college but it was all low level resource management stuff. Thanks all, Mason

    Read the article

  • Handling inverse kinematics: animation blending or math?

    - by meds
    I've been working for the past four days on inverse kinematics for my game engine. I'm working on a game with a shoestring budget so when the idea of inverse kinematics came up I knew I had to make it such that the 3D models bones would be mathematically changed to appear to be stepping on objects. This is causing some serious problems with my animation, after it was technically implemented the animations started looking quite bad when the character was wlaking up inclines or steps even though mathematically the stepping was correct and was even smoothly interpolating. So I was wondering, is it actually possible to get a smooth efficient inverse kinematic system based exclusively on math where bones are changed or is this just a wild goose chase and I should either solve the inverse kinematics problem with animation blending or don't do it at all?

    Read the article

  • Memory leak - debugger and memory analyzer disagreeing

    - by Joe
    There is a memory leak in my android game - I've managed to narrow it down to a certain object, which has a list of objects to render on a texture. This object clears the list every time it draws though - so I can't work out how its managed to get thousands of elements in the list. I checked in the debugger and it doesn't have all these thousands of elements - usually about 2-20 which is what I'd expect... The game definitely slows down progressively only if I have rendering to texturing on. Here is a picture of Memory Analyzer showing 6,111 items: Memory Analyzer Here is a picture of the debugger showing 2: Debugger Can anyone help me find out whats wrong?

    Read the article

  • Access variables from a number of sources

    - by mac_55
    I'm creating my first game, and I've currently set up a 'GameState' class, to store player health etc. inside. This class is currently instantiated from the AppDelegate as I need to access it from all over my game. This is fine. For each class I'm working in, I can access the app delegate, and then find the GameState object... however, it seems very messy. I'm tempted to find a way (I'm still a newbie) to define the GameState instance as being some sort of global variable so that I can access it from all over with ease... but my little bit of reading on variable scope makes me uneasy about doing this, even if I knew how. Any ideas of the best way to define and access this class? It'll be used for everything from player health, to items they've found, any personalisation etc. Thanks!

    Read the article

  • Cloning java ArrayList and preventing it from modifications

    - by user222164
    I have a data structure like a database Rowset, which has got Rows and Rows have Columns. I need to initialize a Columns with null values, current code is to loop thru each column for a row and initialize values to NULL. Which is very inefficient if you have 100s or rows and 10s of column. So instead I am keeping a initialized ArrayList of columns are RowSet level, and then doing a clone of this Arraylist for individual rows, as I believe clone() is faster than looping thru each element. row.columnsValues = rowsset.NullArrayList.clone() Problem with this is NullArrayList can be accidentally modified after being cloned, thus sacrificing the integrity of ArrayList at RowSet level, to prevent I am doing 3 things 1) Delcaring ArrayList as final 2) Any elements I insert are final or null 3) Methods thurough this arrayList are passed to other arrays are declared a final. Sounds like a plan, do you see any holes ?

    Read the article

  • Django: many-to-one fields and data integrity

    - by John
    Let's say that I have a Person who runs an inventory system. Each Person has some Cars, and each Car has a very large number of Parts (thousands, let's say). A Person, Bob, uses a Django form to create a Car. Now, Bob goes to create some Parts. It is only at the form level that Django knows that the Parts belong to some specific Car, and that the Parts.ForeignKey(Car) field should only have a specific Car as a choice. When creating a Part, you have to mess with the form's constructor or similar in order to limit the choice of Cars to only the cars owned by Bob. It does not seem proper that to enforce this ownership at the form level. It seems that other users' Cars must be inaccessible to anyone but the owner of the Car. What do you all think about this, and is there any way to enforce this?

    Read the article

  • Link errors loading a Python extension for i386 MacOS that was compiled on a PPC

    - by deekoo
    I'm trying to compile a Python extension (written in C) on a PPC mac (running OS X 10.4, XCode 2.5), to run under Ren'Py on both PPC and i386 MacOS. The PPC version works; the i386 version fails to load with ImportError: dlopen(./fasttint_macos_i386.dylib, 2): Symbol not found: _PyType_GenericNew Referenced from: /Applications/Games/Demos/CuteKnightKingdom-demo-0.9.25.1-mac/CuteKnightKingdom-demo.app/Contents/Resources/autorun/game/fasttint_macos_i386.dylib Expected in: /Applications/Games/Demos/CuteKnightKingdom-demo-0.9.25.1-mac/CuteKnightKingdomdemo.app/Contents/Resources/autorun/game/fasttint_macos_i386.dylib As best I can tell, _PyType_GenericNew should be defined by Ren'Py's python - why is it trying to find an internal declaration for the symbol instead of the external one?

    Read the article

  • Any way to speed up this hierarchical query?

    - by RenderIn
    I've got a serious performance problem with a hierarchical query that I can't seem to fix. I am modeling several organization charts in my database, each representing a virtual organization within our company. For example, we have several temporary committees that are created from time to time and there may be a Committee Organizer role at the top of this virtual hierarchy, with several people assigned to the Committee Member role beneath the organizer. Some of our virtual organizations have many levels and several branches at each level. I have a single table in which I represent all the role assignments. i.e. a ROLE_ID column and a PARENT_ROLE_ID column which is a foreign key to the ROLE_ID column. For each assignment we also store as a column the location in the company where this person has the assignment. For example, the Committee Organizer would have a company-level/ CEO assignment, while the committee members would have department-level assignments such as ACCOUNTING, MARKETING, etc. So to model the organizer/member relationship for two individuals we would have: ROLE_ID = 4 PARENT_ROLE_ID = NULL EMPLOYEE_NUMBER = 213423 COMPANY_LOCATION = CEO ROLE_ID = 5 PARENT_ROLE_ID = 4 EMPLOYEE_NUMBER = 838221 COMPANY_LOCATION = ACCOUNTING Here's where things get tricky. I have an application that every person in the organization can log in to. When they log in they should be able to view all the virtual organizations in our company. e.g. the committee members should be able to see the committee organizer and vice-versa. However, only the committee organizer should be able to edit the committee members. The difficulty is in determining whether an individual (who can have multiple role assignments) has edit access for each other assignment. While this seems simple in the example, consider a virtual organization in which we have President at the top, 5 departments directly beneath him, 2 subdepartments below each department. We only want people in the Accounting department to be able to edit individuals in the subdepartments belonging to the Accounting department. They should not have edit access to anybody in the Marketing department or its subdepartments. To determine edit access when a user views a virtual organization in our company I run a query that executes two inline views: A) Hierarchically query for all assignments in this virtual organization and using SYS_CONNECT_BY_PATH to store the entire path to each user/role/company_location and B) Hierarchically retrieve all the assignments the individual logged in has and using the SYS_CONNECT_BY_PATH to store the entire path to each of these assignments. The result of the query is all the records from A) plus a boolean determined by joining with B) which flags whether the logged in user has edit access for each record. Indexes don't seem to be helping... it simply appears that there is too much processing going on to separate all the records and then determine edit access. One issue is that I can't store the SYS_CONNECT_BY_PATH and index it... determining whether an individual record has edit access consists of comparing if: test_record_sys_path LIKE individual_record_sys_path || '%' Is a materialized view the answer?

    Read the article

  • How can I write a scrolling text in cocos2d ?

    - by srikanth rongali
    I have a text and it should be abled to scrolled only up and down to see entire text. and my application is a game and written in cocos2d. So, I have layers. There is also an image(CCSprite) adjacent to text. The text should be scrolled and the image have a touchesEnded: property. I used CCLabel for text and CCParallaxNode to add the text. But the text appears like a continues paragraph. But, my text should have different lines. My text is like this. //text starts Hey Player. Do you want to play the game right now then play. Do you want to practice or Play? what want to do? ...text continues //text ends What should I use for this ? Thank you.

    Read the article

  • Problem with WiX major upgrade!

    - by Joshua
    Okay, my last question on this journey of WiX upgrades managed to get my settings file to be preserved! However, There is another component that is being preserved that I don't want to! I need it to overwrite, and it's not. The component "Settings" now works, with the NeverOverwrite="yes", and a KeyPath="yes". However, the component immediately below it does not work! It needs to overwrite both the MDF and the LDF with new ones from the install! I've tried lots of stuff, and am stumped. Please and thank you! Here is the components: <DirectoryRef Id="CommonAppDataPathways"> <Component Id="CommonAppDataPathwaysFolderComponent" Guid="087C6F14-E87E-4B57-A7FA-C03FC8488E0D"> <CreateFolder> <Permission User="Everyone" GenericAll="yes" /> </CreateFolder> <RemoveFolder Id="CommonAppDataPathways" On="uninstall" /> <!-- <RegistryValue Root="HKCU" Key="Software\TDR\Pathways" Name="installed" Type="integer" Value="1" KeyPath="yes" />--> </Component> <Component Id="Settings" Guid="A3513208-4F12-4496-B609-197812B4A953" NeverOverwrite="yes"> <File Id="settingsXml" KeyPath="yes" ShortName="SETTINGS.XML" Name="Settings.xml" DiskId="1" Source="\\fileserver\Release\Pathways\Dependencies\Settings\settings.xml" Vital="yes" /> </Component> <Component Id="Database" Guid="1D8756EF-FD6C-49BC-8400-299492E8C65D"> <File KeyPath="yes" Id="pathwaysMdf" Name="Pathways.mdf" DiskId="1" Source="\\fileserver\Shared\Databases\Pathways\SystemDBs\Pathways.mdf" /> <File Id="pathwaysLdf" Name="Pathways_log.ldf" DiskId="1" Source="\\fileserver\Shared\Databases\Pathways\SystemDBs\Pathways.ldf" /> <RemoveFile Id="pathwaysMdf" Name="Pathways.mdf" On="uninstall" /> <RemoveFile Id="pathwaysLdf" Name="Pathways_log.ldf" On="uninstall" /> </Component> </DirectoryRef> And here is the features: <Feature Id="App" Title="Pathways Application" Level="1" Description="Pathways software" Display="expand" ConfigurableDirectory="INSTALLDIR" Absent="disallow" AllowAdvertise="no" InstallDefault="local"> <ComponentRef Id="Application" /> <ComponentRef Id="CommonAppDataPathwaysFolderComponent" /> <ComponentRef Id="Settings"/> <ComponentRef Id="ProgramsMenuShortcutComponent" /> <Feature Id="Shortcuts" Title="Desktop Shortcut" Level="1" Absent="allow" AllowAdvertise="no" InstallDefault="local"> <ComponentRef Id="DesktopShortcutComponent" /> </Feature> </Feature> <Feature Id="Data" Title="Database" Level="1" Absent="allow" AllowAdvertise="no" InstallDefault="local"> <ComponentRef Id="Database" /> </Feature> And here is the InstallExecuteSequence: <InstallExecuteSequence> <RemoveExistingProducts After="InstallFinalize"/> </InstallExecuteSequence> What am I doing wrong?

    Read the article

  • SQL Like question

    - by mike
    Is there a way to reverse the SQL Like operator so it searches a field backwards? For example, I have a value in a field that looks like this "Xbox 360 Video Game". If I write a query like below, it returns the result fine. SELECT id FROM table WHERE title like "%Xbox%Game%" However, when I search like this, it doesn't find any results. SELECT id FROM table WHERE title like "%Video%Xbox%" I need it to match in any direction. How can I get around this?

    Read the article

  • Man machine interface command syntax and parsing

    - by idimba
    What I want is to add possibility to interact with application, and be able to extract information from application or event ask it to change some states. For that purpose I though of building cli utility. The utility will connect to the application and send user commands (one line strings) to the application and wait for response from the application. The command should contain: - command name (e.g. display-session-table/set-log-level etc.) - optionally command may have several arguments (e.g. log-level=10) The question to choose syntax and to learn parse it fast and correctly. I don't want to reinvent the whell, so maybe there's already an answer out there.

    Read the article

  • Ask Basic Configurator in Apache Commong Log

    - by adisembiring
    I use log4j as logger for my web application. in log4j, I can set the level log in log4j properties or log4j.xml. in log4j, we instance logger as follows: static Logger logger = Logger.getLogger(SomeClass.class); I init log4j basic configurator in a servlet file using init method. But, I usually test application using JUnit, So I init the basic configurator in setup method. after that, I test the application, and I can see the log. Because I deployed, the web in websphere. I change all of logging instance become: private Log log = LogFactory.getLog(Foo.class); I don't know how to load basic configurator using ACL. so I can't control debug level to my JUnit test. do you have any suggestion, without changing static Logger logger = Logger.getLogger(SomeClass.class); become static Logger logger = Logger.getLogger(SomeClass.class);

    Read the article

  • mysqli insert problem

    - by Simon
    Hello i have this error: Warning: mysqli_stmt::bind_param() [mysqli-stmt.bind-param]: Number of elements in type definition string doesn't match number of bind variables in E:\wamp\www\classes\UserLogin.php on line 31 and i dont know what it is :/ here is my code function createUser($username, $password) { $mysql = connect(); if($stmt = $mysql->prepare('INSERT INTO users (username, password, alder, hood, fornavn, efternavn, city, ip, level, email) VALUES (?,?,?,?,?,?,?,?,?,?)')) { $stmt->bind_param($username,$password, $alder, $hood, $fornavn, $efternavn, $city, $ip, $level, $email); $stmt->execute(); $stmt->close(); } else { echo 'error: ' . $mysql->error; } then my user create the user they only need to type username and password, and later they can edit the profile and edit, email,alder,hood and like that :). Thanks for helping me

    Read the article

  • Nginx is sending proxy saved conent in gzip format

    - by Sandeep Manne
    Hi I used config given in this http://www.webtatic.com/blog/2008/04/page-level-caching-with-nginx/ for page level caching of php content the problem is that the cached page is saving in gzip format and it returning same gzip content to browser. I need the o/p like this "12:15:37 12:15:47" (Its coming for 1st time when the page is not cached) after that if request is resend it is returning ‹??????34²26±24à23Œ¸¸?`Î9”??? (gzip response as I tried zcat its returning fine) Response Headers Server nginx/0.8.34 Date Wed, 17 Mar 2010 07:04:58 GMT Content-Type text/html Last-Modified Wed, 17 Mar 2010 07:04:20 GMT Transfer-Encoding chunked Connection keep-alive Vary Accept-Encoding Expires Wed, 17 Mar 2010 07:04:58 GMT Cache-Control max-age=0 Content-Encoding gzip Request Headers Host localhost User-Agent Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.9.0.18) Gecko/2010021501 Ubuntu/9.04 (jaunty) Firefox/3.0.18 GTB6 Accept text/html,application/xhtml+xml,application/xml;q=0.9,/;q=0.8 Accept-Language en-us,en;q=0.5 Accept-Encoding gzip,deflate Accept-Charset ISO-8859-1,utf-8;q=0.7,*;q=0.7 Keep-Alive 300 Connection keep-alive

    Read the article

  • How to move sub-headings to under other headings in emacs org-mode

    - by Mittenchops
    My list looks like this: * TODAY ** TODO Item 1 ** TODO Item 2 * TOMORROW ** TODO Item 3 ** TODO Item 4 ...as a single list, based on some advice I received here. I'd like to move TODO Item 2 from under TODAY to under TOMORROW. The manual says: M-up M-down Move the item including subitems up/down (swap with previous/next item of same indentation). If the list is ordered, renumbering is automatic. But while I can change the places of Item 1 and Item 2, I cannot move Item 2 outside of the Today heading---I cannot move it down under TOMORROW to proceed Item 3. The buffer tells me: cannot move past superior level or buffer limit org mode What is the keystroke that lets me move sub-items "past superior level" to under new headings?

    Read the article

  • Complex Django filter question

    - by HWM-Rocker
    Lets say I have this class (simplified): class Tag (...): children = models.ManyToManyField(null=True, symmetrical=False) Now I already implemented the functions get_parents, get_all_ancestors. Is there a nice pythonic way to just the top level tags? If I had designed my Tags differently (to point to the parents instead) I would just make get_all_parents().filter(children=null). My first thought is to create a new function that will go recursively through all parents and save those that has none. But is there a possibility with filters or Query-objects to do the same (with fewer lines of code)? Thanks for your help. [edit] When it is finished, it should be a hierarchical tagging system. Each tag can have children, parents, but only the children are saved. I want to get all the top level tags, that point through many children / childrens children to my tag.

    Read the article

  • SQL - How can I apply a "semi-unique" constraint?

    - by Erin Drummond
    Hi, I have a (simplified) table consisting of three columns: id INT PRIMARY KEY NOT NULL AUTO_INCREMENT, foreignID INT NOT NULL, name VARCHAR NOT NULL Basically, I would like to add a constraint (at the database level rather than at the application level) where it only possible for one unique 'name' to exist per foreignID. For example, given the data (id, foreignid, name): 1,1,Name1 2,1,Name2 3,1,Name3 4,2,Name1 5,2,Name2 I want the constraint to fail if the user tries to insert another 'Name3' under foreignId 1, but succeed if the user tries to insert 'Name3' under foreignId 2. For this reason I cannot simply make the whole column UNIQUE. I am having difficulty coming up with a SQL expression to achieve this, can anybody help me? Thanks

    Read the article

  • Some basic COM question...

    - by smwikipedia
    I have just finished my first COM server DLL. And it runs smoothly. So I'd like to show my understanding for now and hear your critics. 1- How COM simply works? COM - "The Call Chain" COM Lib methods - Traditional DLL exports - Classes encapsulated in the COM DLL 2- With C++, the benefits like "interface" in OOP can only be taken advantage of at the source level. With COM, these benefits can be used at a binary level. 3- Some illustration about interface &pInterface ------- pInterface ---------- Interface----------------- methods Ixx ** Ixx * (method table) (void **) A Interface is a data structure in memory. It's nothing but a memory area containg a method table. Is my understanding alright? Thanks for your revision.

    Read the article

< Previous Page | 450 451 452 453 454 455 456 457 458 459 460 461  | Next Page >