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  • ORM framework that extends base class with database-implementation.

    - by aioobe
    I have a game consisting of a client / server + a webpage. A central notion in both client and game-/webserver is an Account. Accounts are stored in a database thus I'm in need of some ORM and recently had a look at Hibernate and Cayenne. My understanding however, is that both frameworks provide an "DatabaseBackedAccount"-class which I extend with my other Account methods. My problem is that the Account class is reused heavily on the client side, and I would obviously not want to include database-related code on the client implementation. My current solution is to have an Account class (shared by server and client) and extend this with a DatabaseBackedAccount (overriding setter-methods and providing a commit method) on the server side. I find this quite natural and nice, however I've had to implement all gory sql-details and ORM myself. Is there any way to "turn the table" in any existing ORM framework, so that the generated classes extend my existing class?

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  • Problem with update sql with excel

    - by phenevo
    Hi, I have a problem with this query: Update Provinces Set Provinces.DefaultName=T2.Defaultname from Provinces inner join OPENROWSET('Microsoft.Jet.OLEDB.4.0', 'Excel 8.0;Database=C:\provinces.xlsx;HDR=YES', 'SELECT Code, Defaultname FROM [Arkusz1$]') T2 On Provinces.Code = t2.Code where Provinces.Code = T2.Code I get error: Msg 7399, Level 16, State 1, Line 1 The OLE DB provider "Microsoft.Jet.OLEDB.4.0" for linked server "(null)" reported an error. The provider did not give any information about the error. Msg 7303, Level 16, State 1, Line 1 Cannot initialize the data source object of OLE DB provider "Microsoft.Jet.OLEDB.4.0" for linked server "(null)". What is a reason of this unpleasent situation ?

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  • How can I use my multiple cored dedicated server to run my java application?

    - by Delta
    I have a game built in a java environment and I use JVM. I have 4 cores @ 2.4Ghz and my server is only using one of those cores... I've tried and searched and I still have no guides to setup multiple cores to run the game like, say 1 core for running the character saving + loading, and 1 core for the server itself, and 1 core for a helper to help other cores that need more power. I don't even know if this is possible but this is all in java the operating machine is windows server 2003 and I've tried so hard I just don't know what to do. May someone please help me! Thank you so much!

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  • ASP.NET and SQL server with huge data sets

    - by Jake Petroules
    I am developing a web application in ASP.NET and on one page I am using a ListView with paging. As a test I populated the table it draws from with 6 million rows. The table and a schema-bound view based off it have all the necessary indexes and executing the query in SQL Server Management Studio with SELECT TOP 5 returned in < 1 second as expected. But on the ASP.NET page, with the same query, it seems to be selecting all 6 million rows without any limit. Shouldn't the paging control limit the query to return only N rows rather than the entire data set? How can I use these ASP.NET controls to handle huge data sets with millions of records? Does SELECT [columns] FROM [tablename] quite literally mean that for the ListView, and it doesn't actually inject a TOP <n> and does all the pagination at the application level rather than the database level?

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  • postgresql syntax while exists loop

    - by veilig
    I'm working at function from Joe Celkos book - Trees and Hierarchies in SQL for Smarties I'm trying to delete a subtree from an adjacency list but part my function is not working yet. WHILE EXISTS –– mark leaf nodes (SELECT * FROM OrgChart WHERE boss_emp_nbr = -99999 AND emp_nbr > -99999) LOOP –– get list of next level subordinates DELETE FROM WorkingTable; INSERT INTO WorkingTable SELECT emp_nbr FROM OrgChart WHERE boss_emp_nbr = -99999; –– mark next level of subordinates UPDATE OrgChart SET emp_nbr = -99999 WHERE boss_emp_nbr IN (SELECT emp_nbr FROM WorkingTable); END LOOP; my question: is the WHILE EXISTS correct for use w/ postgresql? I appear to be stumbling and getting caught in an infinite loop in this part. Perhaps there is a more correct syntax I am unaware of.

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  • Subquery works in 9i but not in 11g

    - by Zsuetam
    Statement below is working on Oracle 9i but not on Oracle 11g SELECT * FROM ( SELECT 0 scrnfail_rate, '9' zz, 7 hh FROM DUAL UNION ALL SELECT 0 scrnfail_rate, '9' zz, 7 hh FROM DUAL ) WHERE zz IS NOT NULL AND TO_CHAR (hh) NOT IN ( SELECT DECODE ( scrnfail_rate, 0, -1, ROUND (LEVEL * 1 / (scrnfail_rate / 100)) - ROUND (1 / (2 * (scrnfail_rate / 100))) ) AS nno FROM DUAL WHERE NVL (scrnfail_rate, 0) > 0 CONNECT BY LEVEL <= ROUND(9 * scrnfail_rate / 100) ) It looks like Oracle 11g is ignoring where decode or even where clause in the subquery. This query should return two rows as it does on Oracle 9i, but results ORA-01476: divisor is equal to zero on Oracle 11g EE 11.2.0.1.0 - 64bit. Can anyone help? Thanks!

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  • Removing WS_BORDER and WS_CAPTION from windows styles doesn't work

    - by lordfrikk
    Hello, I created a small app in C# that removes border and caption from window, then it sets size to the user's resolution and centers it. It's a utility for me to use when I want to play games in windowed mode without being annoyed by the borders. Everything works fine with most games, but I tried to use it on a recently released game Alpha Protocol and it doesn't work. I could almost say that the game reverts my changes, but I'm not sure how to tell if that's true or not. I'm using imported API functions MoveWindow, SetWindowLong and SetWindowPos. Snippet: Win32.MoveWindow(hWnd, 0, 0, Convert.ToInt32(sizeXText.Text), Convert.ToInt32(sizeYText.Text), true); Win32.SetWindowLong(hWnd, GWL_STYLE, Win32.GetWindowLong(hWnd, GWL_STYLE) & ~WS_CAPTION & ~WS_BORDER); Win32.SetWindowPos(hWnd, 0, 0, 0, 0, SWP_NOZORDER|SWP_NOMOVE|SWP_NOSIZE|SWP_NOACTIVATE|SWP_DRAWFRAME);

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  • Cocos2d: is it good practice to use a shared GameScene when having various levels?

    - by mm24
    In my code (based on the ShootEmUp example in this book, which I highly reccomend, source code in chapter 8 available here) I often use the trick of accessing the GameScene via: +(GameScene*) sharedGameScene; which returns a reference to the static instance of GameScene. Is a static instance of GameScene as in the book still a valid pattern in case I want a MainMenu calling GameScene initialized with different level data each time (e.g. different enemies)? (I have created a sceneWithId:(int) method where I load different level data each time. Or should I pheraps create a GameScene class and then sublcass it? E.g. FirstGameScene : GameScene

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  • Restrict access to a specific URL, running on IIS7 / ASP.NET

    - by frankadelic
    I am deploying a public ASP.NET website on an IIS7 web farm. The application runs on 3 web servers and is behind a firewall. We want to create a single page on the website that is accessible only to internal users. It is primarily used for diagnostics, trigger cache expiry, etc. /admin/somepage.aspx What is the best way to control access to this page? We need to: Prevent all external (public) users from accessing the URL. Permit specific internal users to access the page, only from certain IPs or networks. Should this access control be done at the (a) network level, (b) application level, etc.?

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  • Sitecore E-Commerce Module - Discount/Promotional Codes

    - by Zachary Kniebel
    I am working on a project for which I must use Sitecore's E-Commerce Module (and Sitecore 6.5 rev. 120706 - aka 'Update 5') to create a web-store. One of the features that I am trying to implement is a generic promotional/discount code system - customer enters a code at checkout which grants a discount like 'free shipping', '20% off', etc. At the moment, I am looking for some guidance (a high-level solution, a few pseudo-ideas, some references to review, etc) as to how this can be accomplished. Summary: What I am looking for is a way to detect whether or not the user entered a promo code at a previous stage in the checkout line, and to determine what that promo code is, if they did. Progress Thus Far: I have thoroughly reviewed all of the Sitecore E-Commerce Services (SES) documentation, especially "SES Order Line Extension" documentation (which I believe will have to be modified/extended in order to accomplish this task). Additionally, I have thoroughly reviewed the Sitecore Community article Extending Sitecore E-Commerce - Pricing and believe that it may be a useful guide for applying a discount statically, but does not say much in the way of applying a discount dynamically. After reviewing these documents, I have come up with the following possible high-level solution to start from: I create a template to represent a promotional code, which holds all data relevant to the promotion (percent off, free shipping, code, etc). I then create another template (based on the Product Search Group template) that holds a link to an item within a global "Promotional Code" items folder. Next, I use the Product Search Group features of my new template to choose which products to apply the discount to. In the source code for the checkout I create a class that checks if a code has been entered and, if so, somehow carry it through the rest of the checkout process. This is where I get stuck. More Details: No using cookies No GET requests No changing/creating/deleting items in the Sitecore Database during the checkout process (e.g., no manipulation of fields of a discount item during checkout to signal that the discount has been applied) must stay within the scope of C# Last Notes: I will update this post with any more information that I find/progress that I make. I upgrade all answers that are relevant and detailed, thought-provoking, or otherwise useful to me and potentially useful to others, in addition to any high-level answers that serve as a feasible solution to this problem; even if your idea doesn't help me, if I think it will help someone else I will still upgrade it. Thanks, in advance, for all your help! :)

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  • Javascript Input type

    - by Phoenix
    Hi All, In javascript we use input type = file .. to open up a file browser pop-up .. is there a way to limit access to folders .. I want to select a folder then ftp all the files in the folder .. so i need access upto only the folder level and not file level .. i guess it would be tedious to go an manually select every file from the folder and then ftp .. is there a way to do that.. Also, how can i set the file-browser pop-up window path to a default one ?

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  • Which Java modules get Spring Security

    - by HDave
    I have a classic Java SOA application, with a web UI module, web services module, a service module (Java API), a domain module and a persistence module. In a sense, each of these modules has their own public API. My understanding of Spring Security is that I can use web filters to handle the security of the web gui and web services, and method level security (via annotations) for the service module. My question is this: should I bother to add method level security to the domain module and the persistence module or is that considered overkill?

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  • Why does A* path finding sometimes go in straight lines and sometimes diagonals? (Java)

    - by Relequestual
    I'm in the process of developing a simple 2d grid based sim game, and have fully functional path finding. I used the answer found in my previous question as my basis for implementing A* path finding. (http://stackoverflow.com/questions/735523/pathfinding-2d-java-game). To show you really what I'm asking, I need to show you this video screen capture that I made. I was just testing to see how the person would move to a location and back again, and this was the result... http://www.screenjelly.com/watch/Bd7d7pObyFo Different choice of path depending on the direction, an unexpected result. Any ideas?

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  • Creating an array & outputting its code definition for preloading

    - by user422318
    I want to create a 2d array that represents my 2d canvas. For each pixel, I will look up the value and then save an integer {0, 1, 2, 3, 4} as each element of the array. Unfortunately, this takes way too friggin' long to run each time I load the game. How can I write a script that creates this array for me and outputs the array code so I can just paste it in a js file and have it preloaded? (I'm prototyping a game, so I just need to run this for my test map or two.)

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  • Comet with ASP.NET AsyncHttpHandlers

    - by Sumit
    I am implementing a comet using AsyncHttpHandlers in my current asp.net application. According to my implementation client initially sends Notification Hook request to server (with its user id) on AsyncHttpHandler, and on server side I maintain a Global (Application level) dictionary of userid(key) and IAynsResult (value). So when ever a request is received to send notification to a user I just pick the matching IAsyncResult from the Global Dictionary and send response to the client user. My concern is, is maintaing a Dictionary of Userid and IAsyncResult at Application level a good design? I feel it will put a lot of load on the server, at the time of high traffic. Is there any other way I can achieve the comet. or what will be the good design to achieve comet for high traffic scenarios.

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  • Best approach to show big amount of "grid" data

    - by Jorge Ramírez
    Hello all. I am building an application for Android (1.5) that, after quering a webservice, shows to the user a big amount of data that should be displayed in a "grid" or "table" style. I must show a result of about 7 columns and 50 rows (for example a customer list with names, adresses, telephone number, sales amount last year and so). Obviously, the 7 columns will not fix in the screen and I would like the user would be able to scroll up/down and LEFT/RIGHT (important because of the number of columns) to explore the grid results. cell selection level is NOT necessary, as much I would need row selection level. What is the best approach to get this interface element? Listview / GridView / TableLayout? Thanks

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  • Classes to Entities; Like-class inheritence problems

    - by Stacey
    Beyond work, some friends and I are trying to build a game of sorts; The way we structure some of it works pretty well for a normal object oriented approach, but as most developers will attest this does not always translate itself well into a database persistent approach. This is not the absolute layout of what we have, it is just a sample model given for sake of representation. The whole project is being done in C# 4.0, and we have every intention of using Entity Framework 4.0 (unless Fluent nHibernate can really offer us something we outright cannot do in EF). One of the problems we keep running across is inheriting things in database models. Using the Entity Framework designer, I can draw the same code I have below; but I'm sure it is pretty obvious that it doesn't work like it is expected to. To clarify a little bit; 'Items' have bonuses, which can be of anything. Therefore, every part of the game must derive from something similar so that no matter what is 'changed' it is all at a basic enough level to be hooked into. Sounds fairly simple and straightforward, right? So then, we inherit everything that pertains to the game from 'Unit'. Weights, Measures, Random (think like dice, maybe?), and there will be other such entities. Some of them are similar, but in code they will each react differently. We're having a really big problem with abstracting this kind of thing into a database model. Without 'Enum' support, it is proving difficult to translate into multiple tables that still share a common listing. One solution we've depicted is to use a 'key ring' type approach, where everything that attaches to a character is stored on a 'Ring' with a 'Key', where each Key has a Value that represents a type. This works functionally but we've discovered it becomes very sluggish and performs poorly. We also dislike this approach because it begins to feel as if everything is 'dumped' into one class; which makes management and logical structure difficult to adhere to. I was hoping someone else might have some ideas on what I could do with this problem. It's really driving me up the wall; To summarize; the goal is to build a type (Unit) that can be used as a base type (Table per Type) for generic reference across a relatively global scope, without having to dump everything into a single collection. I can use an Interface to determine actual behavior so that isn't too big of an issue. This is 'roughly' the same idea expressed in the Entity Framework.

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  • How can I make this client as a multithread client?

    - by Johanna
    Hi, I have read a lot about multithread client but for this one,I can not make it multithread! would you please help me? public class MainClient implements Runnable{ private static InformationClass info = new InformationClass(); private static Socket c; private static String text; public static String getText() { return text; } public static void setText(String text) { MainClient.text = text; } private static PrintWriter os; private static BufferedReader is; static boolean closed = false; /** * @param args the command line arguments */ public static void main(String[] args) { MainFrame farme = new MainFrame(); farme.setVisible(true); try { c = new Socket("localhost", 5050); os = new PrintWriter(c.getOutputStream(), true); is = new BufferedReader(new InputStreamReader(c.getInputStream())); } catch (UnknownHostException ex) { Logger.getLogger(MainClient.class.getName()).log(Level.SEVERE, null, ex); } catch (IOException ex) { Logger.getLogger(MainClient.class.getName()).log(Level.SEVERE, null, ex); } } public static void active() { String teXt = MainClient.getText(); System.out.println(teXt); os.println(teXt); try { String line = is.readLine(); System.out.println("Text received: " + line); os.flush(); is.close(); is.close(); c.close(); } catch (IOException ex) { Logger.getLogger(MainClient.class.getName()).log(Level.SEVERE, null, ex); } } } also active method will be called when the client write something on the text area and then clicks on the send button. 2) also i have a question that: in the other class I have this action performed for my send button,does it mean that client is multithread?? private void jButton1ActionPerformed(java.awt.event.ActionEvent evt) { new Thread(new Runnable() { @Override public void run() { // This gets run in a background thread String text = jTextArea1.getText(); jTextArea2.append(client.getCurrentName() + " : " + text + "\n"); MainClient.setText(client.getCurrentName() + " : " + text + "\n"); clear(); MainClient.active(); } }).start(); } Last EDIT: this is my active method: public static void active() { String teXt = MainClient.getText(); os.println(teXt); String line = is.readLine(); System.out.println("Text received: " + line); os.flush(); is.close(); is.close(); c.close(); }

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  • Mimic property/list changes on an object on another object

    - by soundslike
    I need to mimic changes (property/list) changes on an object and then apply it to another object to keep the structure/property the same. In essence it's like cloning etc. the biz rules require certain properties to not be applied to the other object, so I can't just clone the object otherwise this would be easy. I've already walked the source object to get INotifyPropertyChanged and IListChanged events, so I have the "source" and the args (Property or List) changed event notifications. Given that I guess I could build a reflection "hierarchy path" starting from the top level of the source object to get to the Property or List changed "source" (which could be several levels deep). Ignoring for the moment that certain object properties should not propagate to the other object, what's a way to build this "path"? Is a brute force top level down to build the "path" (and discard on the way back up if we don't hit the original changed event "source") the only way to do it? Any clever ideas on how to mimic changes from one object to another object?

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  • Watin File Download Problem

    - by EmrahIlker
    When I clicked button with mouse, File Download Dialog opens directly. But when Watin Button Click methods click the vert same button on same ie window this message appears and wait my confirm To help protect your security, Internet Explorer blocked this site from downloading files to your computer. Click here for options. I turned off the Information bar for file downloads,(Internet Options-Security-Custom Level-Downloads-Automatic prompting for file downloads--Enable),allow active x content, lower security level for internet etc.. but didn't work. I'm using Win 7, IE8.

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  • SQL Server 2005 drop column with constraints

    - by Julien N
    Hi ! In Sql Server 2005 I have a column with a "DEFAULT" constraint. I'd like to create a script that drops that column. The problem is that is returns me that error : Msg 5074, Level 16, State 1, Line 1 The object 'DF__PeriodSce__IsClo__4BCC3ABA' is dependent on column 'IsClosed'. Msg 4922, Level 16, State 9, Line 1 ALTER TABLE DROP COLUMN IsClosed failed because one or more objects access this column. I couldn't find an easy way to drop a column and all its associated constraints (only found big scripts that look into system table... there MUST (!!) be a "nice" way to do that !). And as the DEFAULT constraint's name has been randomly generated, I can't drop it by name. Thanks for your help.

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  • Auto Generated - CREATE Table Script in SQL 2008 throws error

    - by jack
    I scripted the tables in my dev database using SQL 2008 - generate scripts option (Datbase-right click-Tasks-Generate Scripts) and ran it on the staging database, but the script throws the below error for each table Msg 102, Level 15, State 1, Line 1 Incorrect syntax near '('. Msg 319, Level 15, State 1, Line 15 Incorrect syntax near the keyword 'with'. If this statement is a common table expression, an xmlnamespaces clause or a change tracking context clause, the previous statement must be terminated with a semicolon. Below is the script for one of my table ALTER TABLE [dbo].[Customer]( [CustomerID] [int] IDENTITY(1,1) NOT NULL, [FirstName] [nvarchar](500) NULL, [LastName] [nvarchar](500) NULL, [DateOfBirth] [datetime] NULL, [EmailID] [nvarchar](200) NULL, [ContactForOffers] [bit] NULL, CONSTRAINT [PK_Customer] PRIMARY KEY CLUSTERED ( [CustomerID] ASC )WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY] ) ON [PRIMARY] GO Any help will be much appreciated.

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  • googlemap zoom in iphone application

    - by Filthy Night
    Hi all, i have a problem in iphone application that i have integrated google map and i am calculating center runtime so that the map shows both points on the iphone screen, the alogrithm applied (thanks to stackover flow) is working fine in case of 2 locations very far from each other. But it is not working for near locations and the zoom level goes too much that it is not able to show any images of those two near locations, so i want to put a check that if the location are very near to each other OR the google is not able to show the maps of the locations then it choose the default zoom level so that it shows the map on the screen instead of blank / black screen. Thanks in advance

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  • Dojo slider: update value dynamically

    - by xApple
    I am building an application where the user browses certain objects by scrolling and zooming. To change the zoom level I have successfully implemented a "dijit.form.HorizontalSlider" object. Every time the user changes the position of the silder, I can catch the "onChange" call and do something with that. However, the user can also zoom-in by double clicking inside the view zone, at which point the slider should change position automatically to reflect the new zoom level. My question is the following: what function or method should I call in my javascript to update the position of a dojo silder ? Here is the code that creates the silder object: var zoomSlider = new dijit.form.HorizontalSlider({ name: "zoom_slider", id: "zoom_slider", value: 0, minimum: 0, maximum: 19, discreteValues: 20, intermediateChanges: false, style: "width: 160px;", onChange: function(value) { brwsr.view.zoomTo(value); } }, "zoom_slider"); navbox_silder.appendChild(zoomSlider.domNode);

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  • Initialization of components with interdependencies - possible antipattern?

    - by Rosarch
    I'm writing a game that has many components. Many of these are dependent upon one another. When creating them, I often get into catch-22 situations like "WorldState's constructor requires a PathPlanner, but PathPlanner's constructor requires WorldState." Originally, this was less of a problem, because references to everything needed were kept around in GameEngine, and GameEngine was passed around to everything. But I didn't like the feel of that, because it felt like we were giving too much access to different components, making it harder to enforce boundaries. Here is the problematic code: /// <summary> /// Constructor to create a new instance of our game. /// </summary> public GameEngine() { graphics = new GraphicsDeviceManager(this); Components.Add(new GamerServicesComponent(this)); //Sets dimensions of the game window graphics.PreferredBackBufferWidth = 800; graphics.PreferredBackBufferHeight = 600; graphics.ApplyChanges(); IsMouseVisible = true; screenManager = new ScreenManager(this); //Adds ScreenManager as a component, making all of its calls done automatically Components.Add(screenManager); // Tell the program to load all files relative to the "Content" directory. Assets = new CachedContentLoader(this, "Content"); inputReader = new UserInputReader(Constants.DEFAULT_KEY_MAPPING); collisionRecorder = new CollisionRecorder(); WorldState = new WorldState(new ReadWriteXML(), Constants.CONFIG_URI, this, contactReporter); worldQueryUtils = new WorldQueryUtils(worldQuery, WorldState.PhysicsWorld); ContactReporter contactReporter = new ContactReporter(collisionRecorder, worldQuery, worldQueryUtils); gameObjectManager = new GameObjectManager(WorldState, assets, inputReader, pathPlanner); worldQuery = new DefaultWorldQueryEngine(collisionRecorder, gameObjectManager.Controllers); gameObjectManager.WorldQueryEngine = worldQuery; pathPlanner = new PathPlanner(this, worldQueryUtils, WorldQuery); gameObjectManager.PathPlanner = pathPlanner; combatEngine = new CombatEngine(worldQuery, new Random()); } Here is an excerpt of the above that's problematic: gameObjectManager = new GameObjectManager(WorldState, assets, inputReader, pathPlanner); worldQuery = new DefaultWorldQueryEngine(collisionRecorder, gameObjectManager.Controllers); gameObjectManager.WorldQueryEngine = worldQuery; I hope that no one ever forgets that setting of gameObjectManager.WorldQueryEngine, or else it will fail. Here is the problem: gameObjectManager needs a WorldQuery, and WorldQuery needs a property of gameObjectManager. What can I do about this? Have I found an anti-pattern?

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