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  • Unicode Kangxi radicals range 2F00–2FDF not displayed on iphone device, but in simulator

    - by sadfadfasd
    Hi, Kangxi radicals in the range 2F00-2FDF (see link text) are not displayed correctly on the iPhone device. They appear as a crossed-out box. In the simulator they display correctly. I tried the system font and also the [UIFont fontWithName:@"STHeitiTC-Medium" size:24]; ... Is the unicode codepoint coverage limited on the iphone (in my case OS 3.1.3)? How to make those radicals appear??? Thx

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  • Permanent file changes on iPhone simulator

    - by Cesar
    I'm in trouble with paths, relative paths, NSBundle and all the path/file related operations :) While i run the simulator everthing goes right but all the file changes are not permanent, so everytime i run my app i have to repeat the initial setup of my app. The question: What is the proper way to read and write files (from resource dir) and make all the file changes permanent (updated into the project folder) ? Thanks

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  • How much memory is my iphone app using (from Simulator)

    - by Jonathan
    I know this has something to do with Instruments, but well it's kind of confusing and searching for Instruments on Google doesn't help much. I'd like to know how well my app runs, like how much memory it uses. I just don't know where to find something like: "As close as we can tell from the simulator you'll app will currently be using xx MBs of RAM on a real iphone device." I need help on how to get this information.

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  • Blackberry Apps - Importing a code-signed jar into an application project

    - by Eric Sniff
    Hi everyone, I'm working on a library project that Blackberry Java developers can import into their projects. It uses protected RIM APIs which require that it be code-signed, which I have done. But, I can't get my Jar imported and working with a simple helloWorld app. I'm using the eclipse plug-in Blackberry-JDE. Here is what I have tried: First: Building myLibProject with BlackBerry_JDE_PluginFull_1.0.0.67 into a JAR, signing it and importing it into a BlackBerry_JDE_PluginFull_1.0.0.67 application project -- I get a class not found error, while compiling the application project. Next: I imported myLibProject into an BlackBerry_JDE_PluginFull_1.1.1.* library project, built it into a jar, signed it and imported it into a BlackBerry_JDE_PluginFull_1.1.1.* application project. It built this time, but while loading up the simulator to test it I get the following error ( Access violation reading from 0xFFFFFFC ) before the simulator can loadup and it crashs the simulator. Other stuff I've tried: I also tried importing the jar into it's own project and having the HelloWorld app project reference that project. If I include the src in my application project it works fine... But Im looking for a way to deploy this as compiled code. Any Ideas? Or help?

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  • How to put a pre-existing sqlite file into <Application_Home>/Library/?

    - by Byron Cox
    My app uses Core Data. I have run the app in the simulator which has successfully created and populated the corresponding sqlite file. I now want to get this pre-existing sqlite file on to an actual device and be part of my app. I have located the simulator generated sqlite file at /Library/Application Support/iPhone Simulator/6.0/Applications/identifier/Documents/myapp.sqlite and dragged it into Xcode. This has added it to my application bundle but not in an appropriate directory (with the consequence that the sqlite file can be read but not written to). From reading about the file system I believe that the best place to put the sqlite file would be in a custom directory 'Database' under Application_Home/Library/. I don't seem to be able to do this within Xcode and despite searching I am unable to figure out how to do the following: (1) Create a sub-directory called 'Database' in Application_Home/Library/ ? (2) Transfer the sqlite file to my newly created 'Database' directory ? Many thanks to @Daij-Djan of his answer below. One other question: the path to the sqlite file will be used by the persistent store coordinator. Now depending on the size of the sqlite file it may take a while to copy or move. How can you ensure that the example code provided by @Daij-Djan has executed and finished before the persistent store coordinator tries to reference the sqlite file? Thanks for any help in advance.

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  • XCode 3.2 - make emulator to open in iPhone mode

    - by Dmitry Khalatov
    I've installed XCode 3.2 on top of Snow Leopard 10.6.2. When trying to "build and run" an application created from XCode template, the emulator is always opened in iPad mode. When choosing "iPhone" from the emulator menu, it changes its look but next time it is opened as iPad again. How to cause the emulator to run in iPhone mode ?

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  • Spoofing UserAgent in Opera

    - by PoweRoy
    I'm trying to spoof Opera (under linux) to be an other browser, in this case iPad for some testing purposes. Now I know sites can check which browser is accessing the using for example in PHP $useragent = $_SERVER['HTTP_USER_AGENT']; and in javascript navigator.userAgent (or navigator.platform). In firefox you can use an addon to easily switch your useragent and other relevant information, but in Opera it seems it bit hard to do. First in opera.ini you can do: [User Agent] Spoof UserAgent ID=1 But this is limited to a predefined list of UserAgents. No room for custom ones. Also in opera.ini [ISP] Id=iPad This will add iPad to the User Agent of Opera. It's a start and works most of the time on the sites. In opera.ini you can set a 'User JavaScript file' to load a custom JavaScript file before loading a website: [User Prefs] User JavaScript File=/opera_dir/userjs/load.js In load.js you can do: navigator.userAgent = "Mozilla/5.0 (iPad; U; CPU OS 3_2 like Mac OS X; en-us) AppleWebKit/531.21.10 (KHTML, like Gecko) Version/4.0.4 Mobile/7B334b Safari/531.21.10" Because this file gets executed before loading the website I can modify the UserAgent, but this won't work when a site is checking the UserAgent via PHP, but it works for sites checking with Javascript) So here's my question: is there another way of spoofing a complete custom UserAgent?

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  • Tablet as Car Computer

    - by Austin Fitzpatrick
    Okay, so forward this off to the right place if this isn't the right place to ask this question. I want to use a tablet computer as a car-computer. Minimum features would be to run my music (through iPod, Pandora, whatever I want) and GPS Navigation, watch TV or movies while I'm parked waiting for people, and the hard one: it needs to answer my phone calls with a pleasant interface much like in-dash systems do. It needs to detect that my phone is ringing in my pocket and provide an on-screen answer/ignore and then route the audio through the cars speakers. It would be nice to dial out and have address book access, but that is somewhat secondary. I have an iPhone myself and I figured that an iPad with 3G might make a good system for this - but I'm open to other options if an iPad can't do everything I need. I'm willing to write code, and I'm willing to jailbreak one or both devices. I haven't done much work in Obj-C, but I'm not opposed to learning a new language for this project. It's self enrichment for the most part, as I'm sure I can buy an indash entertainment system for less. Does anyone have experience with the iPhone/iPad SDK that can tell me whether or not it would be possible to get it an iPad to answer my calls in the car? What about an Android tablet? (that Adam looks promising, too).

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  • Want an iPad? How-To Geek is Giving One Away!

    - by The Geek
    That’s right. All you have to do to enter is become a fan of our Facebook page, and we’ll pick a random fan to win the prize. Once we’ve got 10,000 fans, we’ll change the prize from an iPod Touch to an iPad 16GB (typo in the image above). Everybody who is already a fan is already automatically entered in the contest!  (there’s no country restriction). So to make sure we upgrade the prize, make sure to share the How-To Geek Facebook Fan page with your friends that might be interested (don’t mindlessly spam everybody, of course). We’ve already got the iPad sitting here. Win an iPad on the How-To Geek Facebook Fan Page Similar Articles Productive Geek Tips Why Wait? Amazing New Add-on Turns Your iPhone into an iPad! [Comic]Win a Free iPod Touch in the How-To Geek Facebook Giveaway!Geek Software: Use DeliCount to Get Site-wide del.icio.us Bookmark CountsFix for Problems with How-To Geek Sidebar GadgetSet Gmail as Default Mail Client in Ubuntu TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Will it Blend? iPad Edition Penolo Lets You Share Sketches On Twitter Visit Woolyss.com for Old School Games, Music and Videos Add a Custom Title in IE using Spybot or Spyware Blaster When You Need to Hail a Taxi in NYC Live Map of Marine Traffic

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  • iPhone: Using static library in an application crashes the device but not the iphone simulator

    - by spin-docta
    I have a library I made, and now I want to utilize it in an application. I've believe I've properly linked to the library. Here are all the things I've done: Set the header search path Set other linker flags to "-ObjC" Added the static library xcode project Made sure the lib.a was listed as a framework target Added the library as a direct dependency Like I said in the title, I've successfully run the app with the static library in the simulator. Once I try testing the app using the device, it crashes the second it has to use a function from the library: *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** +[NSDate firstOfCurrentMonth]: unrecognized selector sent to class 0x3841bb44' 2009-10-10 12:45:31.159 Basement[2372:207] Stack:

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  • Select image iphone simulator using phonegap camera api

    - by udhaya
    I'm new to Xcode and iPhone apps. I want to select an image from iPhone (camera or library) and send to php via ajax. http://wiki.phonegap.com/iPhone:-Camera-API I'm using the phonegap framework, Xcode iPhone SDK version 3.1.x. On clicking button it calls function with parameter 0 or 1, but it does not initialize camera or display the library. I used the same code as in the above link. it shows this error in debug console: 2010-03-25 23:36:02.337 PhoneGap[7433:207] Camera.getPicture: Camera not available. simulator dsnt have camera, but photos(from library) also not wokring! what might be the error? i think when using navigator.camera.getPicture first check for camera and if not break and shws error ~?

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  • iPhone Table View Cell Image: Working on simulator, not showing on real device

    - by Graeme
    Hi, I have a UITable View that displays an image in the left hand side of the table cell, and it works fine in the simulator. Only problem is, once I ran it on my device no images appear. At first 3 did, but then I "cleaned headers" and now none appear. Have checked that images are added to resource folder for build (which they are) and that capitals etc. match (which they do). Any ideas? Thanks. Code to display images: cell.imageView.layer.masksToBounds = YES; cell.imageView.layer.cornerRadius = 5.0; UIImage *image = [UIImage imageNamed:[[dog types] stringByTrimmingCharactersInSet:[NSCharacterSet whitespaceAndNewlineCharacterSet]]];; if ( image ) { cell.imageView.image = [image imageScaledToSize:CGSizeMake(50, 50)]; }

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  • how to create simulator for web application for load test and stress test

    - by girish
    i m developing a web application but...now i need to create simulator for the same...that will be able to re-run the process that has been done on website... let's say i m developing a auction site where user's bid on product.... during these process the number of user's bid on the same product and at the end one user buy the product... now what i want is.. i want to record this process or any thing so that i can run the process for the same again so that i can test the load and the stress on web application and the database server.. Thank you.

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  • Very Intermittent Orientation on Device & Simulator

    - by Michael Waterfall
    I've noticed that I'm getting very intermittent orientation on my device & the simulator. I have a modal view controller that I present, and that is the only thing in my app which supports rotation. If I launch the app in portrait without moving the device, open the modal VC and then rotate the device, it usually works. However sometimes if I open the app holding the device in landscape, then rotate to portrait, launch the VC and then rotate the device, no rotation occurs. It seems very intermittent. Sometimes if I launch the app in portrait mode and then open the VC and rotate the device, nothing happens, and until I quit and relaunch it no orientation occurs in the app. It's strange because 50% of the time it works! Whenever I launch it through Xcode and set breakpoints in shouldAutorotateToInterfaceOrientation it always works! Anyone ever had this or know what's going on?

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  • NSKeyedArchiver save method ( that i made) crashed the iphone simulator

    - by Kevin
    i saw this approach on a tutorial, and the message is working for their example but when i implement this it does not work. from what i can tell the iphone simulator crashes when i do a [ self saveSettingsData]. TheSettings is class object that i declare and initialize in the appdelagate with these methods. the error says terminating due to uncaught exception. i am new to the iphone sdk and objective, so i really can't figure out what is going on thanks to any one who can help, i am ready to literally pull my hair out. (NSString *) SettingsDataFilePath { NSString * settingsDataFilePath ; NSArray * paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) ; NSString * documentsDirectory = [paths objectAtIndex:0] ; settingsDataFilePath = [[documentsDirectory stringByAppendingPathComponent: @"SetggggtingsData.plist" ] retain] ; return settingsDataFilePath ; } (void) saveSettingsData { [NSKeyedArchiver archiveRootObject:[TheSettings copy] toFile:[self SettingsDataFilePath]] ;

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  • my NSDateFormatter works only in the iPhone simulator

    - by Manuel Spuhler
    I use a NSDateFormatter which works fine in the simulator, but I get a nil when I run it in the iPhone. I hardcoded the date to be sure of the format, but it fails anyway. NSString *strPubDate = @"Fri, 8 May 2009 08:08:35 GMT"; NSDateFormatter *dateFormatter = [[NSDateFormatter alloc] init]; [dateFormatter setFormatterBehavior:NSDateFormatterBehavior10_4]; [dateFormatter setDateFormat:@"EEE, d MMM yyyy HH:mm:ss Z"]; NSDate *myDate = [dateFormatter dateFromString:strPubDate]; I tried with different region settings, languages etc. on the iPhone. Any idea what is going wrong?

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  • iOS app won't compile on device but works fine in simulator

    - by Jhorra
    I'm assuming this has something to do with linking, but I've removed RestKit and re-added it. I made sure all my connections and linking was in place. If I set XCode to use the simulator it runs fine, but as soon as I set it to run on any device it won't even build. The only other thing of note is this didn't start happening till I upgraded to XCode 4.5. Below are the errors it gives me ld: warning: ignoring file /Users/luke/Library/Developer/Xcode/DerivedData/ehrx-btsujlxuhtytahfaikwjeqfjybtt/Build/Products/Debug-iphoneos/libRestKit.a, file was built for archive which is not the architecture being linked (armv7s): /Users/luke/Library/Developer/Xcode/DerivedData/ehrx-btsujlxuhtytahfaikwjeqfjybtt/Build/Products/Debug-iphoneos/libRestKit.a Undefined symbols for architecture armv7s: "_OBJC_CLASS_$_RKClient", referenced from: objc-class-ref in ehrxAppDelegate.o objc-class-ref in ehrxLoginView.o objc-class-ref in ehrxInboxView.o objc-class-ref in ehrxCMView.o objc-class-ref in ehrxEncounterDemoView.o objc-class-ref in ehrxEncounterDiagListView.o objc-class-ref in ehrxEncounterChargeView.o ... ld: symbol(s) not found for architecture armv7s clang: error: linker command failed with exit code 1 (use -v to see invocation)

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  • A Simulator for a non-deterministic Push-Down Automaton

    - by shake
    Well, i need to make simulator for non-deterministic Push-Down Automaton. Everything is okey, i know i need to do recursion or something similar. But i do not know how to make that function which would simulate automaton. I got everything else under control, automaton generator, stack ... I am doing it in java, so this is maybe only issue that man can bump on, and i did it. So if anyone have done something similar, i could use advices. This is my current organisation of code: C lasses: class transit: list -contains non deterministic transitions state input sign stack sign class generator it generate automaton from file clas NPA public boolean start() - this function i am having trouble with Of course problem of separate stacks, and input for every branch. I tried to solve it with collection of objects NPA and try to start every object, but it doesn work :((..

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  • Images appear in simulator but not when uploading to ipod touch (3.0)

    - by user139190
    I created a simple test app with an image (as well as a button with an image) and it runs fine in the simulator. But when uploading to the iPod, none of the images appear. The button appears but with no image. A few things worth mentioning: - Today's massive achievement was making it beyond the code signing errors and so I have not had any applications uploaded to the device until now. IOW, it's not a sudden change. - The png image is about 100 x 200. - I also set an icon image (png 24 x 24) that does not appear either. Thanks in advance for any advice.

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  • Write a network simulator for fun

    - by Jono
    I want to write my own network simulator, for fun and for personal challenge. I hope to learn both new programming techniques, and a little bit more about networking. Previous object-oriented attempts ended very quickly, but I've recently downloaded and played with Microsoft's Axum (a new version was released today) and their Concurrency and Co-ordination Runtime. As I come from a very OO dominant background, I had never heard of Actor-oriented programming before; now it seems I've had my head in the sand until Scala and F# brought the paradigm to me. My questions are: a) is actor-oriented programming a better choice than object-oriented programming for this task, and if so b) where is a good place to start learning actor-oriented design?

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