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  • Is QtQuick.Controls available on Ubuntu 13.10

    - by javascript is future
    I was looking to do UI development in QML, and I really want it to look native. I found the QtQuick.Controls (http://qt-project.org/doc/qt-5.1/qtquickcontrols/qtquickcontrols-index.html), but when I try make a simple application, it tells me that QtQuick.Controls isn't installed. main.qml: import QtQuick 2.1 import QtQuick.Controls 1.0 Rectangle { height: 200 width: 200 } terminal: $ qmlscene main.qml file:///tmp/main.qml:2 module "QtQuick.Controls" is not installed Also, I downloaded the source from https://qt.gitorious.org/qt/qtquickcontrols/source/stable, ran qmake && make, but this returned the following output: cd src/ && ( test -e Makefile || /usr/lib/i386-linux-gnu/qt5/bin/qmake /tmp/qtquickcontrols/src/src.pro -o Makefile ) && make -f Makefile make[1]: Går til katalog '/tmp/qtquickcontrols/src' cd controls/ && ( test -e Makefile || /usr/lib/i386-linux-gnu/qt5/bin/qmake /tmp/qtquickcontrols/src/controls/controls.pro -o Makefile ) && make -f Makefile make[2]: Går til katalog '/tmp/qtquickcontrols/src/controls' g++ -c -g -O2 -fstack-protector --param=ssp-buffer-size=4 -Wformat -Werror=format-security -D_FORTIFY_SOURCE=2 -O2 -fvisibility=hidden -fvisibility-inlines-hidden -std=c++0x -fno-exceptions -Wall -W -D_REENTRANT -fPIC -DQT_NO_XKB -DQT_NO_EXCEPTIONS -D_LARGEFILE64_SOURCE -D_LARGEFILE_SOURCE -DQT_NO_DEBUG -DQT_PLUGIN -DQT_QUICK_LIB -DQT_QML_LIB -DQT_WIDGETS_LIB -DQT_NETWORK_LIB -DQT_GUI_LIB -DQT_CORE_LIB -I/usr/share/qt5/mkspecs/linux-g++ -I. -I/usr/include/qt5 -I/usr/include/qt5/QtQuick -I/usr/include/qt5/QtQml -I/usr/include/qt5/QtWidgets -I/usr/include/qt5/QtNetwork -I/usr/include/qt5/QtGui -I/usr/include/qt5/QtGui/5.1.1 -I/usr/include/qt5/QtGui/5.1.1/QtGui -I/usr/include/qt5/QtCore -I/usr/include/qt5/QtCore/5.1.1 -I/usr/include/qt5/QtCore/5.1.1/QtCore -I.moc/release-shared -o .obj/release-shared/qquickaction.o qquickaction.cpp qquickaction.cpp:49:39: fatal error: private/qguiapplication_p.h: No such file or directory #include <private/qguiapplication_p.h> ^ Is there some PPA I could use, or do I have to wait for Trusty to get out, before I can use native controls from Qt? Regards

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  • Variables in static library are never initialized. Why?

    - by Coyote
    I have a bunch of variables that should be initialized then my game launches, but must of them are never initialized. Here is an example of the code: MyClass.h class MyClass : public BaseObject { DECLARE_CLASS_RTTI(MyClass, BaseObject); ... }; MyClass.cpp REGISTER_CLASS(MyClass) Where REGISTER_CLASS is a macro defined as follow #define REGISTER_CLASS(className)\ class __registryItem##className : public __registryItemBase {\ virtual className* Alloc(){ return NEW className(); }\ virtual BaseObject::RTTI& GetRTTI(){ return className::RTTI; }\ }\ \ const __registryItem##className __registeredItem##className(#className); and __registryItemBase looks like this: class __registryItemBase { __registryItemBase(const _string name):mName(name){ ClassRegistry::Register(this); } const _string mName; virtual BaseObject* Alloc() = 0; virtual BaseObject::RTTI& GetRTTI() = 0; } Now the code is similar to what I currently have and what I have works flawlessly, all the registered classes are registered to a ClassManager before main(...) is called. I'm able to instantiate and configure components from scripts and auto-register them to the right system etc... The problem arrises when I create a static library (currently for the iPhone, but I fear it will happen with android as well). In that case the code in the .cpp files is never registered. Why is the resulting code not executed when it is in the library while the same code in the program's binary is always executed? Bonus questions: For this to work in the static library, what should I do? Is there something I am missing? Do I need to pass a flag when building the lib? Should I create another structure and init all the __registeredItem##className using that structure?

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  • 7 drived classes with one common base class

    - by user144905
    i have written the following code, //main.cpp #include<iostream> #include<string> #include"human.h" #include"computer.h" #include"referee.h" #include"RandomComputer.h" #include"Avalanche.h" #include"Bureaucrat.h" #include"Toolbox.h" #include"Crescendo.h" #include"PaperDoll.h" #include"FistfullODollors.h" using namespace std; int main() { Avalanche pla1; Avalanche pla2; referee f; pla1.disp(); for (int i=0;i<5;i++) { cout<<pla2.mov[i]; } return 0; } in this program all included classes except referee.h and human.h are drived from computer.h. each drived calls has a char array variable which is initialized when a member of a drived class is declared. the problem is that when i declare tow diffrent drived class memebers lets say Avalache and ToolBox. upon printing the char array for one of them using for loop it prints nothing. However if i declare only one of them in main.cpp the it works properly. and the file for computer.h is as such: #ifndef COMPUTER_H #define COMPUTER_H class computer { public: int nump; char mov[]; void disp(); }; #endif ToolBox.h is like this: #ifndef TOOLBOX_H #define TOOLBOX_H #include"computer.h" class Toolbox: public computer { public: Toolbox(); }; #endif finally Avalanche.h is as following: #ifndef AVALANCHE_H #define AVALANCHE_H #include"computer.h" class Avalanche: public computer { public: Avalanche(); }; #endif

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  • How to setup my texture cordinates correctly in GLSL 150 and OpenGL 3.3?

    - by RubyKing
    I'm trying to do texture mapping in GLSL 150 and OpenGL 3.3 Here are my shaders I've tried my best to get this correct as possible hopefully this is :) I'm guessing you want to know what the problem is well my texture shows but not in its fullest form just one section of it not the full texture on the quad. All I can think of is its the texture cordinates in the main.cpp which is at the bottom of this post. FRAGMENT SHADER #version 150 in vec2 Texcoord_VSPS; out vec4 color; // Values that stay constant for the whole mesh. uniform sampler2D myTextureSampler; //Main Entry Point void main() { // Output color = color of the texture at the specified UV color = texture2D( myTextureSampler, Texcoord_VSPS ); } VERTEX SHADER #version 150 //Position Container in vec3 position; //Container for TexCoords attribute vec2 Texcoord0; out vec2 Texcoord_VSPS; //out vec2 ex_texcoord; //TO USE A DIFFERENT COORDINATE SYSTEM JUST MULTIPLY THE MATRIX YOU WANT //Main Entry Point void main() { //Translations and w Cordinates stuff gl_Position = vec4(position.xyz, 1.0); Texcoord_VSPS = Texcoord0; } LINK TO MAIN.CPP http://pastebin.com/t7Vg9L0k

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  • What's is the point of PImpl pattern while we can use interface for same purpose in C++?

    - by ZijingWu
    I see a lot of source code which using PIMPL idiom in C++. I assume Its purposes are hidden the private data/type/implementation, so it can resolve dependence, and then reduce compile time and header include issue. But interface class in C++ also have this capability, it can also used to hidden data/type and implementation. And to hidden let the caller just see the interface when create object, we can add an factory method in it declaration in interface header. The comparison is: Cost: The interface way cost is lower, because you doesn't even need to repeat the public wrapper function implementation void Bar::doWork() { return m_impl->doWork(); }, you just need to define the signature in the interface. Well understand: The interface technology is more well understand by every C++ developer. Performance: Interface way performance not worse than PIMPL idiom, both an extra memory access. I assume the performance is same. Following is the pseudocode code to illustrate my question: // Forward declaration can help you avoid include BarImpl header, and those included in BarImpl header. class BarImpl; class Bar { public: // public functions void doWork(); private: // You doesn't need to compile Bar.cpp after change the implementation in BarImpl.cpp BarImpl* m_impl; }; The same purpose can be implement using interface: // Bar.h class IBar { public: virtual ~IBar(){} // public functions virtual void doWork() = 0; }; // to only expose the interface instead of class name to caller IBar* createObject(); So what's the point of PIMPL?

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  • How can I port msvc++ code with non-dependent names in templates to Linux?

    - by user352382
    I can deal with porting platform dependent functions. I have a problem that the compilers I tried on Linux (clang and g++) do not accept the following code, while the msvc++ compiler does: template <class T> class Base { protected: T Value; }; template <class T> class Derived : public Base<T> { public: void setValue(const T& inValue){ Value = inValue; } }; int main(int argc, char const *argv[]) { Derived<int> tmp; tmp.setValue(0); return 0; } g++ error: main.cpp: In member function ‘void Derived<T>::setValue(const T&)’: main.cpp:11:3: error: ‘Value’ was not declared in this scope I believe this due to the use of a non-dependent name (Value) in the second class. More information. The problem is that I have a very large code base, in which this type of code is used very often. I understand that it is wrong when looking at the standard. However it is very convenient not having to write this-> or Base<T>:: in front of every use of Value. Even writing using Base<T>::Value; at the start of the derived class is problematic when you use ~20 members of the base class. So my question is: are there compilers for Linux that allow this kind of code (with or without extra compiler switches)? Or are there small modifications that will allow this code to compile on Linux?

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  • Google Chrome OS

    - by Piet
    It’s about time someone took this initiative: Google Chrome OS I especially like the following: Speed, simplicity and security are the key aspects of Google Chrome OS. We’re designing the OS to be fast and lightweight, to start up and get you onto the web in a few seconds. The user interface is minimal to stay out of your way, and most of the user experience takes place on the web. And as we did for the Google Chrome browser, we are going back to the basics and completely redesigning the underlying security architecture of the OS so that users don’t have to deal with viruses, malware and security updates. It should just work. I recently had the ‘pleasure’ witnessing several 60+ yr old friends and family (all respect for everyone in their 2nd or 3rd youth) buying their first pc, taking their first steps using a pc and the net. Have you ever seen the gazillions of little ‘useful’ tools that are installed on a new standard Vista pc or laptop ? This is like learning to drive a new car and being placed in an airplane cockpit. And all the messages one gets about virus/security checks, fingerprint nog being enrolled, trial period expiring (because half those really useful tools come with a trial period), … If I was in their shoes, being confronted with this as a total newbie, I guess I’d just give up pretty soon. As a matter of fact, I actually gave up on Vista on my work-laptop, it was driving me crazy. Thank god I was allowed to install XP. I’m a Linux user at home, and Vista was such a frustrating experience that Windows XP actually felt like breath of fresh air. And what are those people using? Email, browsing…. and maybe writing a little letter now and then or storing their photo’s if they have a digital camera. Actually (side note), I get the impression that hearing about facebook is a major motivator for the digital newbies to finally take the plunge, buy a pc and get on-line. And OK, we’ve seen initiatives like this before, but Google is a brand everyone knows… unlike Ubuntu, Debain or Mandriva. Google = God. If I was Microsoft I’d be wetting my pants knowing Google was about to release their own OS, without a doubt fully optimized to use their own on-line office suit. On the other hand, the old adage ‘no one ever got fired for choosing Microsoft’ still holds a lot of truth. I hope I’ll be able to give it a big thumbs up if a would-be pc-user asks me what kind of pc/OS they should go for in the near future. On the other hand, if I’d do that, I’m pretty sure a couple of weeks later I’d get a call asking how to install this game or photo editing tool they got from one of their Windows using friends… or that nifty photo-printer they just bought. But then, I also get those questions now from newbie Windows users. It takes a couple of years before Newbie pc users understand that some things just don’t work and aren’t worth the time trying to fix them. I’d just wish they’d go back to the shop when something doesn’t work. You also don’t let you mechanic friend try to fix a problem with your brand new car. But that’s another story… Wait and see…

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  • Apache server doesn't create directory or file under www-data user [duplicate]

    - by Harkonnen
    This question already has an answer here: What permissions should my website files/folders have on a Linux webserver? 4 answers very newbie to Apache here I installed Apache 2.4 on my Arch server where I installed newznab (a newsgroups indexer). I have noticed that all files newznab needs to create are created under my login user, and not apache default user (www-data). I read here that it's bad security practice to allow www-data to write files. I agree. But as an apache newbie, I would like to know where (in the httpd.conf I suppose ?) the user allowed to write files can be configured, because I want another account to be allowed to write files instead of my main account.

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  • Moving a file using PuTTY

    - by Paul Trotter
    I am newbie struggling to move a file on a Linux VPS using PuTTY. I can log in with a user in PuTTY at this point I can navigate to see the file I wish to move (~/servers/apache-solr-3.6.2/example/webapps/solr.war). By using cd .. a couple of times from the directory I begin at when I first log in to PuTTY I can then navigate to the location I wish to move the file to: usr/local/jakarta/apache-tomcat-5.5.36/webapps/ I know that I need to use cp to copy the file and have tried variations on: cp ~/servers/apache-solr-3.6.2/example/webapps/solr.war usr/local/jakarta/apache-tomcat-5.5.36/webapps However each time I get 'No such file or directory' I have tried excluding the ~/ and the start and I have tried specifying solr.war at the end of the command. Please excuse the newbie question, but I would really appreciate some advice on what I am doing wrong here.

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  • Back up Linux environment

    - by joesavage
    I'm currently in the process of installing a bunch of stuff I need and getting setup my Linode that I recently purchased. Being a Linux newbie, I'm doing pretty well - but one small mistake can screw everything up for me. I've currently got apache2 and some other things successfully installed and setup how I want them, and DO NOT want this to be ruined by some newbie mistake. What is the easiest way to backup the actual environment itself so that I can restore the backed up environment (with apache2 and things fully working) if I mess up?

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  • Unable to install Win XP nor Win 7 after installing Ubuntu 11.1

    - by Pablo C. Garcia
    I'll try to make this scenario as clear as possible. Laptop Specs HP dv6-2189la: 500 HDD 4GB Ram Intel i7 Personal Specs - Linux newbie running for the first time. Quite confused :( I had Windows 7 x64, decided to start fresh new so I planned on formatting. Since I use it for work and didn't require it for another week, I didn't rush into installing Win 7 immediately as I wanted to try Ubuntu for quite a while. 1) Downloaded Ubuntu 11.1 2) Burned ISO to CD 3) Installed Ubuntu using the full HDD of 500GB erasing Win7 4) Ubuntu ran awesome (especially for me being a Linux Newbie from scratch) I used Ubuntu for a while, but now I need to get back to work with Win 7. Tried running the installation CD for Win 7 and it just skips to Ubuntu without loading. Checked BIOS, tried other discs, even tried the disc on another computer and it works. Since that didn't work, I tried running Win XP. This CD does load, it starts loading files, drives, kernel, blah blah and before even getting to install it Blue screens with error 0x0000007b. I already used Gparted and created up to 250 GB space for Windows. Formatted to NTFS. I really don´t know what do now. I've tried almost everything I know within my knowledge. I could say I'm an advanced PC user, but I bumped into the Linux wall starting from scratch. All suggestions will be appreciated. Thanks!

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  • ubuntu 11.10 foreman error

    - by user1060759
    Like this post I am also trying to complete this heroku tutorial I have installed and used everything (node.js, npm, express) successfully until I got to Foreman. I installed Foreman by first installing Ruby: alex@ubuntu:~$ sudo apt-get install ruby1.9.1 then installing Foreman. I am a newbie to Unix so I "sudo" perhaps unnecessarily here, but I got confirmation in the terminal that it had installed but also some errors: alex@ubuntu:~/NodeHelloWorld$ sudo gem install foreman Invalid gemspec in [/var/lib/gems/1.8/specifications/foreman-0.26.1.gemspec]: invalid date format in specification: "2011-11-10 00:00:00.000000000Z" Invalid gemspec in [/var/lib/gems/1.8/specifications/term-ansicolor-1.0.7.gemspec]: invalid date format in specification: "2011-10-13 00:00:00.000000000Z" Invalid gemspec in [/var/lib/gems/1.8/specifications/foreman-0.26.1.gemspec]: invalid date format in specification: "2011-11-10 00:00:00.000000000Z" Invalid gemspec in [/var/lib/gems/1.8/specifications/term-ansicolor-1.0.7.gemspec]: invalid date format in specification: "2011-10-13 00:00:00.000000000Z" Successfully installed term-ansicolor-1.0.7 Successfully installed foreman-0.26.1 Then when I try to start foreman I get similar: alex@ubuntu:~/NodeHelloWorld$ foreman start Invalid gemspec in [/var/lib/gems/1.8/specifications/foreman-0.26.1.gemspec]: invalid date format in specification: "2011-11-10 00:00:00.000000000Z" Invalid gemspec in [/var/lib/gems/1.8/specifications/term-ansicolor-1.0.7.gemspec]: invalid date format in specification: "2011-10-13 00:00:00.000000000Z" /usr/lib/ruby/vendor_ruby/1.8/rubygems.rb:926:in `report_activate_error': Could not find RubyGem foreman (>= 0) (Gem::LoadError) from /usr/lib/ruby/vendor_ruby/1.8/rubygems.rb:244:in `activate_dep' from /usr/lib/ruby/vendor_ruby/1.8/rubygems.rb:236:in `activate' from /usr/lib/ruby/vendor_ruby/1.8/rubygems.rb:1307:in `gem' from /usr/local/bin/foreman:18 Can anyone help me? I am a newbie to Unix after finally dumping windows as I found I could not get foreman-windows to work for me either I have found this post from someone with apparently the same issue. Does this mean my version of ruby could be wrong? I am running 1.9.1, though again new to ruby as well; alex@ubuntu:~/NodeHelloWorld$ ruby1.9.1 -v ruby 1.9.2p290 (2011-07-09 revision 32553) [i686-linux] Thanks

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  • When is the right time to join open source project for programmer?

    - by Mahesh
    Most of the newcomers in programming start with basic projects to start with programming. Most of the C++ progammers spend some time with puzzles and contests but this is not always helpful. Sometimes you've to spend some time on real projects. Starting your own open source project could be a problem in self-learning for newbie cause of lack of mentors and peers who can't look at your code and give suggestions. Open source projects can solve this problem, some projects could be best suited for new programmers. Besides everybody is newbie at some point. So i'll try and make this question a bit from beginners perspective. I tried few questions on stack overflow before asking this like How do i join & Bare minimum you need and how to get involved with open source and what level of programming etc. But this is not helping me when it comes to self-evaluating with skills. How to find that out ? How can i check what it takes to join open source project and am i really that comfortable with huge source code etc. My question is when to consider yourself comfortable joining open source programming ? I mean how will you test yourself that you're ready to take burden of big/small projects of open source ? how will you test yourself to see if you could work with version control/other programmers/tight schedule etc ?

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  • Advantages of Scala vs. Groovy with JAVA EE 6 Applications.

    - by JAVA EE Wannabe
    Please let me first emphasize that I am not looking for flare wars. I just want advices from people who have real experiences. I started learning JAVA EE 6 as real newbie and am having had time choosing what tools to use. First problem is what is the advantage of using Scala vs. Groovy with Java EE 6 apps over Java? I've seen on some blogs people mentioning you gonna write less code but as a newbie I don't know what other advantages and disadvantages are there. Second problem is Netbeans 6.9 or Helios 3.6.1? I realized that with eclipse I can easily mix EE 6 applications with Groovy or Scala without any problems (I only did this by displaying a String message from Scala and Groovy classes.). With Netbeans the only I can think of is having separate Java project libraries and using the jars in my web app. But also realize to the extent of my little knowledge Netbeans has better support for Java EE 6. Please need your expert advice. Thanks.

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  • Why do VMs need to be "stack machines" or "register machines" etc.?

    - by Prog
    (This is an extremely newbie-ish question). I've been studying a little about Virtual Machines. Turns out a lot of them are designed very similarly to physical or theoretical computers. I read that the JVM for example, is a 'stack machine'. What that means (and correct me if I'm wrong) is that it stores all of it's 'temporary memory' on a stack, and makes operations on this stack for all of it's opcodes. For example, the source code 2 + 3 will be translated to bytecode similar to: push 2 push 3 add My question is this: JVMs are probably written using C/C++ and such. If so, why doesn't the JVM execute the following C code: 2 + 3..? I mean, why does it need a stack, or in other VMs 'registers' - like in a physical computer? The underlying physical CPU takes care of all of this. Why don't VM writers simply execute the interpreted bytecode with 'usual' instructions in the language the VM is programmed with? Why do VMs need to emulate hardware, when the actual hardware already does this for us? Again, very newbie-ish questions. Thanks for your help

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  • Unable to start Ubuntu 12.04. The system is running in low-graphics

    - by kaleidoscpicsoul
    I am a newbie to Ubuntu. I installed Ubuntu 12.04 using a USB Stick and it was running all fine for a few weeks and this error popped up. According to one of my friend, the best way was to re-install Ubuntu. Being from a non unix background i thought the same too and after the second install it happened again, but only this time was much quicker, in 3 days. I don't want to re-install Ubuntu every time this happens. I am a complete newbie to Linux which means that i am really bad at using terminal. I know there are other people who fixed this issue using this very same forum, but unfortunately the answers provided are too complex for me to understand. Please let me know how to do this. Things I want to let you know: I would need help step by step if that is alright with you. After i get the error i get the options and i click exit to console login I get the following message in a black screen (which i think is a command line sort of thing): * Stopping save kernel messages [OK] apache2: Could not reliably determine the server's fully qualified domain name,using 127.0.1.1 for ServerName [OK] * Starting web server apache2 and a blinking cursor. So basically it looks like a dead end for my non unixy eye. And one final thing is before this issue had happened i had tried configuring Python to Apache2. For that i had uninstalled and installed LAMP server several time and edited the configuration files too. I don't know if this really is a concern, but I don't know.. I have a USB with Ubuntu 12.04 in it so i can install it anytime. (But i want to know what the issue is rather than running away) . I migrated to Ubuntu from Windows and i have no plans to go back. I think that's from my side. Please let me know if there are any questions.

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  • Objective-C with some Objective-C++, calling a normal c++ method "referenced from" problem

    - by xenonii
    Hi, I made an Objective-C project for the iPhone. I had only one cpp class, the soundEngine taken from some Apple demo. Now I'm trying to merge OpenFeint which is coded in Objective-C++. As soon as I drop in the code without even referring to it from my code, when I hit Build, my Objective-C code cannot find the methods of the cpp file. All the class files compile, but in the linking stage it says something like: "_SoundEngine_SetDisabled", referenced from: someClass.o Note that it is adding an underscore in front of the methods when it's reporting these linking errors. P.S. I know that for OpenFeint first thing one should do is convert the files to .mm but if possible I don't want to go down that road at this stage of development. I was going to try create a wrapper Objective-C++ class for it. I read someone managed to do that.

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  • SPP Socket createRfcommSocketToServiceRecord will not connect

    - by philDev
    Hello, I want to use Android 2.1 to connect to an external Bluetooth device, wich is offering an SPP port to me. In this case it is an external GPS unit. When I'm trying to connect I can't connect an established socket while being in the "client" mode. Then if I try to set up a socket (being in the server role), to RECEIVE text from my PC everything works just fine. The Computer can connect as the client to the Socket on the Phone via SPP using the SSP UUID or some random UUID. So the Problem is not that I'm using the wrong UUID. But the other way around (e.g. calling connect on the established client socket) createRfcommSocketToServiceRecord(UUID uuid)) just doesn't work. Sadly I don't have the time to inspect the problem further. It would be greate If somebody could point me the right way. In the following part of the Logfile has to be the Problem. Greets PhilDev P.S. I'm going to be present during the Office hours. Here the log file: 03-21 03:10:52.020: DEBUG/BluetoothSocket.cpp(4643): initSocketFromFdNative 03-21 03:10:52.025: DEBUG/BluetoothSocket(4643): connect 03-21 03:10:52.025: DEBUG/BluetoothSocket(4643): doSdp 03-21 03:10:52.050: DEBUG/ADAPTER(2132): create_device(01:00:00:7F:B5:B3) 03-21 03:10:52.050: DEBUG/ADAPTER(2132): adapter_create_device(01:00:00:7F:B5:B3) 03-21 03:10:52.055: DEBUG/DEVICE(2132): Creating device [address = 01:00:00:7F:B5:B3] /org/bluez/2132/hci0/dev_01_00_00_7F_B5_B3 [name = ] 03-21 03:10:52.055: DEBUG/DEVICE(2132): btd_device_ref(0x10c18): ref=1 03-21 03:10:52.065: INFO/BluetoothEventLoop.cpp(1914): event_filter: Received signal org.bluez.Adapter:DeviceCreated from /org/bluez/2132/hci0 03-21 03:10:52.065: INFO/BluetoothService.cpp(1914): ... Object Path = /org/bluez/2132/hci0/dev_01_00_00_7F_B5_B3 03-21 03:10:52.065: INFO/BluetoothService.cpp(1914): ... Pattern = 00001101-0000-1000-8000-00805f9b34fb, strlen = 36 03-21 03:10:52.070: DEBUG/DEVICE(2132): *************DiscoverServices******** 03-21 03:10:52.070: INFO/DTUN_HCID(2132): dtun_client_get_remote_svc_channel: starting discovery on (uuid16=0x0011) 03-21 03:10:52.070: INFO/DTUN_HCID(2132): bdaddr=01:00:00:7F:B5:B3 03-21 03:10:52.070: INFO/DTUN_CLNT(2132): Client calling DTUN_METHOD_DM_GET_REMOTE_SERVICE_CHANNEL (id 4) 03-21 03:10:52.070: INFO/(2106): DTUN_ReceiveCtrlMsg: [DTUN] Received message [BTLIF_DTUN_METHOD_CALL] 4354 03-21 03:10:52.070: INFO/(2106): handle_method_call: handle_method_call :: received DTUN_METHOD_DM_GET_REMOTE_SERVICE_CHANNEL (id 4), len 134 03-21 03:10:52.075: ERROR/BTLD(2106): ****************search UUID = 1101*********** 03-21 03:10:52.075: INFO//system/bin/btld(2103): btapp_dm_GetRemoteServiceChannel() 03-21 03:10:52.120: DEBUG/BluetoothService(1914): updateDeviceServiceChannelCache(01:00:00:7F:B5:B3) 03-21 03:10:52.120: DEBUG/BluetoothEventLoop(1914): ClassValue: null for remote device: 01:00:00:7F:B5:B3 is null 03-21 03:10:52.120: INFO/BluetoothEventLoop.cpp(1914): event_filter: Received signal org.bluez.Adapter:PropertyChanged from /org/bluez/2132/hci0 03-21 03:10:52.305: WARN/BTLD(2106): bta_dm_check_av:0 03-21 03:10:56.395: DEBUG/WifiService(1914): ACTION_BATTERY_CHANGED pluggedType: 2 03-21 03:10:57.440: WARN/BTLD(2106): SDP - Rcvd conn cnf with error: 0x4 CID 0x43 03-21 03:10:57.440: INFO/BTL-IFS(2106): send_ctrl_msg: [BTL_IFS CTRL] send BTLIF_DTUN_SIGNAL_EVT (CTRL) 13 pbytes (hdl 10) 03-21 03:10:57.445: INFO/DTUN_CLNT(2132): dtun-rx signal [DTUN_SIG_DM_RMT_SERVICE_CHANNEL] (id 42) len 15 03-21 03:10:57.445: INFO/DTUN_HCID(2132): dtun_dm_sig_rmt_service_channel: success=1, service=00000000 03-21 03:10:57.445: ERROR/DTUN_HCID(2132): discovery unsuccessful! package de.phil_dev.android.BT; import java.io.BufferedInputStream; import java.io.IOException; import java.io.InputStream; import java.io.OutputStream; import java.util.UUID; import android.app.Activity; import android.bluetooth.BluetoothAdapter; import android.bluetooth.BluetoothClass; import android.bluetooth.BluetoothDevice; import android.bluetooth.BluetoothServerSocket; import android.bluetooth.BluetoothSocket; import android.content.Intent; import android.os.Bundle; import android.util.Log; import android.widget.Toast; public class ThinBTClient extends Activity { private static final String TAG = "THINBTCLIENT"; private static final boolean D = true; private BluetoothAdapter mBluetoothAdapter = null; private BluetoothSocket btSocket = null; private BufferedInputStream inStream = null; private BluetoothServerSocket myServerSocket; private ConnectThread myConnection; private ServerThread myServer; // Well known SPP UUID (will *probably* map to // RFCOMM channel 1 (default) if not in use); // see comments in onResume(). private static final UUID MY_UUID = UUID .fromString("00001101-0000-1000-8000-00805F9B34FB"); // .fromString("94f39d29-7d6d-437d-973b-fba39e49d4ee"); // ==> hardcode your slaves MAC address here <== // PC // private static String address = "00:09:DD:50:86:A0"; // GPS private static String address = "00:0B:0D:8E:D4:33"; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); if (D) Log.e(TAG, "+++ ON CREATE +++"); mBluetoothAdapter = BluetoothAdapter.getDefaultAdapter(); if (mBluetoothAdapter == null) { Toast.makeText(this, "Bluetooth is not available.", Toast.LENGTH_LONG).show(); finish(); return; } if (!mBluetoothAdapter.isEnabled()) { Toast.makeText(this, "Please enable your BT and re-run this program.", Toast.LENGTH_LONG).show(); finish(); return; } if (D) Log.e(TAG, "+++ DONE IN ON CREATE, GOT LOCAL BT ADAPTER +++"); } @Override public void onStart() { super.onStart(); if (D) Log.e(TAG, "++ ON START ++"); } @Override public void onResume() { super.onResume(); if (D) { Log.e(TAG, "+ ON RESUME +"); Log.e(TAG, "+ ABOUT TO ATTEMPT CLIENT CONNECT +"); } // Make the phone discoverable // When this returns, it will 'know' about the server, // via it's MAC address. // mBluetoothAdapter.startDiscovery(); BluetoothDevice device = mBluetoothAdapter.getRemoteDevice(address); Log.e(TAG, device.getName() + " connected"); // myServer = new ServerThread(); // myServer.start(); myConnection = new ConnectThread(device); myConnection.start(); } @Override public void onPause() { super.onPause(); if (D) Log.e(TAG, "- ON PAUSE -"); try { btSocket.close(); } catch (IOException e2) { Log.e(TAG, "ON PAUSE: Unable to close socket.", e2); } } @Override public void onStop() { super.onStop(); if (D) Log.e(TAG, "-- ON STOP --"); } @Override public void onDestroy() { super.onDestroy(); if (D) Log.e(TAG, "--- ON DESTROY ---"); } private class ServerThread extends Thread { private final BluetoothServerSocket myServSocket; public ServerThread() { BluetoothServerSocket tmp = null; // create listening socket try { tmp = mBluetoothAdapter .listenUsingRfcommWithServiceRecord( "myServer", MY_UUID); } catch (IOException e) { Log.e(TAG, "Server establishing failed"); } myServSocket = tmp; } public void run() { Log.e(TAG, "Beginn waiting for connection"); BluetoothSocket connectSocket = null; InputStream inStream = null; byte[] buffer = new byte[1024]; int bytes; while (true) { try { connectSocket = myServSocket.accept(); } catch (IOException e) { Log.e(TAG, "Connection failed"); break; } Log.e(TAG, "ALL THE WAY AROUND"); try { connectSocket = connectSocket.getRemoteDevice() .createRfcommSocketToServiceRecord(MY_UUID); connectSocket.connect(); } catch (IOException e1) { Log.e(TAG, "DIDNT WORK"); } // handle Connection try { inStream = connectSocket.getInputStream(); while (true) { try { bytes = inStream.read(buffer); Log.e(TAG, "Received: " + buffer.toString()); } catch (IOException e3) { Log.e(TAG, "disconnected"); break; } } } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); break; } } } void cancel() { } } private class ConnectThread extends Thread { private final BluetoothSocket mySocket; private final BluetoothDevice myDevice; public ConnectThread(BluetoothDevice device) { myDevice = device; BluetoothSocket tmp = null; try { tmp = device.createRfcommSocketToServiceRecord(MY_UUID); } catch (IOException e) { Log.e(TAG, "CONNECTION IN THREAD DIDNT WORK"); } mySocket = tmp; } public void run() { Log.e(TAG, "STARTING TO CONNECT THE SOCKET"); setName("My Connection Thread"); InputStream inStream = null; boolean run = false; //mBluetoothAdapter.cancelDiscovery(); try { mySocket.connect(); run = true; } catch (IOException e) { run = false; Log.e(TAG, this.getName() + ": CONN DIDNT WORK, Try closing socket"); try { mySocket.close(); } catch (IOException e1) { Log.e(TAG, this.getName() + ": COULD CLOSE SOCKET", e1); this.destroy(); } } synchronized (ThinBTClient.this) { myConnection = null; } byte[] buffer = new byte[1024]; int bytes; // handle Connection try { inStream = mySocket.getInputStream(); while (run) { try { bytes = inStream.read(buffer); Log.e(TAG, "Received: " + buffer.toString()); } catch (IOException e3) { Log.e(TAG, "disconnected"); } } } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } // starting connected thread (handling there in and output } public void cancel() { try { mySocket.close(); } catch (IOException e) { Log.e(TAG, this.getName() + " SOCKET NOT CLOSED"); } } } }

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  • how to return C++ pointer in objective-C++

    - by John Smith
    I have the following objective-C++ header with the simple method to return this pointer. @interface MyObj { MyCPPObj * cpp; } -(MyCPPObj *) getObj; I have created the simple method @implementation MyObj -(MyCPPObj *) getObj { return cpp; } Everything seems to work until I actually try to use the object in another file newObj = [createdMyObj getObj]; It complains: error: cannot convert 'objc_object*' to 'MyCPPObje *' in initialization. It seems that the method is return an objective-c object, but I specifically requested a C++ pointer. How can I fix that?

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  • Very simple application fails with "multiple target patterns" from Eclipse

    - by Paul Lammertsma
    Since I'm more comfortable using Eclipse, I thought I'd try converting my project from Visual Studio. Yesterday I tried a very simple little test. No matter what I try, make fails with "multiple target patterns". (This is similar to this unanswered question.) I have three files: Application.cpp: using namespace std; #include "Window.h" int main() { Window *win = new Window(); delete &win; return 0; } Window.h: #ifndef WINDOW_H_ #define WINDOW_H_ class Window { public: Window(); ~Window(); }; #endif Window.cpp: #include <cv.h> #include <highgui.h> #include "Window.h" const char* WINDOW_NAME = "MyApp"; Window::Window() { cvNamedWindow(WINDOW_NAME, CV_WINDOW_AUTOSIZE); cvResizeWindow(WINDOW_NAME, 200, 200); cvMoveWindow(WINDOW_NAME, 0, 0); int key = 0; while (true) { key = cvWaitKey(0); if (key==27 || cvGetWindowHandle(WINDOW_NAME)==0) { break; } } } Window::~Window() { cvDestroyWindow(WINDOW_NAME); } I have added the following paths to the compiler include path (-I): "$(OPENCV)/cv/include" "$(OPENCV)/cxcore/include" "$(OPENCV)/otherlibs/highgui" I have added the following libraries to the linker (-l): cv cxcore highgui And the following library search path (-L): "$(OPENCV)/lib/" Eclipse, the compiler and the linker all succeed in including the headers and libraries. I am using the GNU C/C++ compiler & linker from Cygwin. When compiling, I get the following make error: src/Window.d:1: *** multiple target patterns. Stop. Window.d contains: src/Window.d src/Window.o: ../src/Window.cpp \ C:/Program\ Files/OpenCV/cv/include/cv.h \ C:/Program\ Files/OpenCV/cxcore/include/cxcore.h \ C:/Program\ Files/OpenCV/cxcore/include/cxtypes.h \ C:/Program\ Files/OpenCV/cxcore/include/cxerror.h \ C:/Program\ Files/OpenCV/cxcore/include/cvver.h \ C:/Program\ Files/OpenCV/cxcore/include/cxcore.hpp \ C:/Program\ Files/OpenCV/cv/include/cvtypes.h \ C:/Program\ Files/OpenCV/cv/include/cv.hpp \ C:/Program\ Files/OpenCV/cv/include/cvcompat.h \ C:/Program\ Files/OpenCV/otherlibs/highgui/highgui.h \ C:/Program\ Files/OpenCV/cxcore/include/cxcore.h ../src/Constants.h \ ../src/Window.h C:/Program\ Files/OpenCV/cv/include/cv.h: C:/Program\ Files/OpenCV/cxcore/include/cxcore.h: C:/Program\ Files/OpenCV/cxcore/include/cxtypes.h: C:/Program\ Files/OpenCV/cxcore/include/cxerror.h: C:/Program\ Files/OpenCV/cxcore/include/cvver.h: C:/Program\ Files/OpenCV/cxcore/include/cxcore.hpp: C:/Program\ Files/OpenCV/cv/include/cvtypes.h: C:/Program\ Files/OpenCV/cv/include/cv.hpp: C:/Program\ Files/OpenCV/cv/include/cvcompat.h: C:/Program\ Files/OpenCV/otherlibs/highgui/highgui.h: C:/Program\ Files/OpenCV/cxcore/include/cxcore.h: ../src/Constants.h: ../src/Window.h: I tried removing all OpenCV headers from Window.d (from line 2 onwards), but the error remains. Also, I've updated Eclipse and OpenCV, all to no avail. Do you have any ideas worth trying? I'm willing to try anything!

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  • Solving a difficult incomplete type error

    - by ChAoS
    I get an incomplete type error when trying to compile my code. I know that it is related to includes, but my project is large and it uses several templates so I can't find which type is actually incomplete. The error message doesn't help either: Compiling: ../../../addons/ofxTableGestures/src/Graphics/objects/CursorFeedback.cpp In file included from ../../../addons/ofxTableGestures/ext/boost/fusion/include/invoke_procedure.hpp:10, from ../../../addons/ofxTableGestures/src/oscGestures/tuioApp.hpp:46, from /home/thechaos/Projectes/of_preRelease_v0061_linux_FAT/addons/../apps/OF-TangibleFramework/ofxTableGestures/src/Graphics/objects/CursorFeedback.hpp:35, from /home/thechaos/Projectes/of_preRelease_v0061_linux_FAT/addons/../apps/OF-TangibleFramework/ofxTableGestures/src/Graphics/objects/CursorFeedback.cpp:31: ../../../addons/ofxTableGestures/ext/boost/fusion/functional/invocation/invoke_procedure.hpp: In function ‘void boost::fusion::invoke_procedure(Function, const Sequence&) [with Function = void (tuio::CanBasicFingers<Graphic>::*)(long int, float, float, float, float, float), Sequence = boost::fusion::joint_view<boost::fusion::joint_view<boost::fusion::iterator_range<boost::fusion::vector_iterator<const boost::fusion::vector6<long int, float, float, float, float, float>, 0>, boost::fusion::vector_iterator<boost::fusion::vector6<long int, float, float, float, float, float>, 0> >, const boost::fusion::single_view<tuio::CanBasicFingers<Graphic>*> >, boost::fusion::iterator_range<boost::fusion::vector_iterator<boost::fusion::vector6<long int, float, float, float, float, float>, 0>, boost::fusion::vector_iterator<const boost::fusion::vector6<long int, float, float, float, float, float>, 6> > >]’: ../../../addons/ofxTableGestures/src/oscGestures/tuioApp.hpp:122: instantiated from ‘void tuio::AlternateCallback<C, M, E>::run(tuio::TEvent*) [with C = tuio::CanBasicFingers<Graphic>, M = void (tuio::CanBasicFingers<Graphic>::*)(long int, float, float, float, float, float), E = tuio::TeventBasicFingersMoveFinger]’ /home/thechaos/Projectes/of_preRelease_v0061_linux_FAT/addons/../apps/OF-TangibleFramework/ofxTableGestures/src/Graphics/objects/CursorFeedback.cpp:64: instantiated from here ../../../addons/ofxTableGestures/ext/boost/fusion/functional/invocation/invoke_procedure.hpp:88: error: incomplete type ‘boost::fusion::detail::invoke_procedure_impl<void (tuio::CanBasicFingers<Graphic>::*)(long int, float, float, float, float, float), const boost::fusion::joint_view<boost::fusion::joint_view<boost::fusion::iterator_range<boost::fusion::vector_iterator<const boost::fusion::vector6<long int, float, float, float, float, float>, 0>, boost::fusion::vector_iterator<boost::fusion::vector6<long int, float, float, float, float, float>, 0> >, const boost::fusion::single_view<tuio::CanBasicFingers<Graphic>*> >, boost::fusion::iterator_range<boost::fusion::vector_iterator<boost::fusion::vector6<long int, float, float, float, float, float>, 0>, boost::fusion::vector_iterator<const boost::fusion::vector6<long int, float, float, float, float, float>, 6> > >, 7, true, false>’ used in nested name specifier If I copy the conflictive code to a same file I can compile it. So I know that the code itself is OK, the problem is the way I instantiate it. How can I trace the origin of this error? Is there any way to get the trace of the c++ compiler and preprocessor to get more informative messages?

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  • g++ not linking header files properly

    - by cambr
    I am using cygwin libraries to run C and C++ programs on Windows. gcc runs fine, but with g++, I get a long list of errors. I think these erros are because of linking problems with C libraries. Can you suggest what I need to do to fix this? beginning error lines: In file included from testgpp.cpp:1: /cygdrive/c/cygwin/bin/../lib/gcc/i686-pc-cygwin/3.4.4/include/c++/cstdio:52:19: stdio.h: No such file or directory In file included from testgpp.cpp:1: /cygdrive/c/cygwin/bin/../lib/gcc/i686-pc-cygwin/3.4.4/include/c++/cstdio:99: error: `::FILE' has not been declared /cygdrive/c/cygwin/bin/../lib/gcc/i686-pc-cygwin/3.4.4/include/c++/cstdio:100: error: `::fpos_t' has not been declared /cygdrive/c/cygwin/bin/../lib/gcc/i686-pc-cygwin/3.4.4/include/c++/cstdio:102: error: `::clearerr' has not been declared /cygdrive/c/cygwin/bin/../lib/gcc/i686-pc-cygwin/3.4.4/include/c++/cstdio:103: error: `::fclose' has not been declared /cygdrive/c/cygwin/bin/../lib/gcc/i686-pc-cygwin/3.4.4/include/c++/cstdio:104: error: `::feof' has not been declared the whole error dump: PasteBin

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  • extern(al) problem

    - by Knowing me knowing you
    Why can't I compile this code? //main #include "stdafx.h" #include "X.h" #include "Y.h" //#include "def.h" extern X operator*(X, Y);//HERE ARE DECLARED EXTERNAL *(X,Y) AND f(X) extern int f(X); /*GLOBALS*/ X x = 1; Y y = x; int i = 2; int _tmain(int argc, _TCHAR* argv[]) { i + 10; y + 10; y + 10 * y; //x + (y + i); x * x + i; f(7); //f(y); //y + y; //106 + y; return 0; } //X struct X { int i; X(int value):i(value) { } X operator+(int value) { return X(i + value); } operator int() { return i; } }; //Y struct Y { int i; Y(X x):i(x.i) { } Y operator+(X x) { return Y(i + x.i); } }; //def.h int f(X x); X operator*(X x, Y y); //def.cpp #include "stdafx.h" #include "def.h" #include "X.h" #include "Y.h" int f(X x) { return x; } X operator*(X x, Y y) { return x * y; } I'm getting err msg: Error 2 error LNK2019: unresolved external symbol "int __cdecl f(struct X)" Error 3 error LNK2019: unresolved external symbol "struct X __cdecl operator*(struct X,struct Y)" Another interesting thing is that if I place the implementation in def.h file it does compiles without errs. But then what about def.cpp? Why I'm not getting err msg that function f(X) is already defined? Here shouldn't apply ODR rule. Second concern I'm having is that if in def.cpp I change the return type of f from int to double intelliSense underlines this as an error but program still compiles? Why?

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  • CUDA: How to reuse kernels in multiple files (for unit testing)

    - by zenna
    How can I go about reusing the same kernel without getting fatal linking errors due to defining the symbol multiple times In Visual Studio I get "fatal error LNK1169: one or more multiply defined symbols found" My current structure is as follows: Interface.h has an extern interface to a C function: myCfunction() (ala the C++ integration SDK example) Kernel.cu contains the actual __global__ kernels and is NOT included in the build: __global__ my_kernel() Wrapper.cu inlcudes Kernel.cu and Interface.h and calls my_kernel<<<...>>> This all works fine. But if I add another C function in another file which also includes Kernel.cu and uses those kernels, I get the errors. So how can I reuse the kernels in Kernel.cu among many C functions in different files. The purpose of this by the way is unit testing, and integrating my kernels with CPP unit, if there is no way to reuse kernels (there must be!) then other suggestions for unit testing kernels within my existing CPP unit framework would be appreciate. Thanks Zenna

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  • NDK do not find the standard C++ libraries

    - by Marcos Vasconcelos
    Hi, I'm trying to compile a native program for android. But when runnning the ndk-build command I got the following result. /home/marcos/dev/workspace/rmsdk.native.wraper/jni/include-all/uft_alloc.h:26:21: error: stdexcept: No such file or directory /home/marcos/dev/workspace/rmsdk.native.wraper/jni/include-all/uft_alloc.h:27:18: error: limits: No such file or directory stdexcept and limits are part of the std C++ lib. This is my Android.mk LOCAL_PATH := $(call my-dir) MY_PATH := $(LOCAL_PATH) include $(call all-subdir-makefiles) LOCAL_PATH := $(MY_PATH) include $(CLEAR_VARS) LOCAL_LDLIBS := -llog LOCAL_MODULE := rmsdk LOCAL_SRC_FILES := curlnetprovider.cpp RMServices.cpp LOCAL_C_INCLUDES := $(LOCAL_PATH)/include-all LOCAL_STATIC_LIBRARIES := adept cryptopenssl curl dp expat fonts hobbes jpeg mschema png t3 xml zlib include $(BUILD_SHARED_LIBRARY) I should explicit tell that it's a C++ source?

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