Search Results

Search found 35121 results on 1405 pages for 'object cache'.

Page 46/1405 | < Previous Page | 42 43 44 45 46 47 48 49 50 51 52 53  | Next Page >

  • Relative encapsulation design

    - by taher1992
    Let's say I am doing a 2D application with the following design: There is the Level object that manages the world, and there are world objects which are entities inside the Level object. A world object has a location and velocity, as well as size and a texture. However, a world object only exposes get properties. The set properties are private (or protected) and are only available to inherited classes. But of course, Level is responsible for these world objects, and must somehow be able to manipulate at least some of its private setters. But as of now, Level has no access, meaning world objects must change its private setters to public (violating encapsulation). How to tackle this problem? Should I just make everything public? Currently what I'm doing is having a inner class inside game object that does the set work. So when Level needs to update an objects location it goes something like this: void ChangeObject(GameObject targetObject, int newX, int newY){ // targetObject.SetX and targetObject.SetY cannot be set directly var setter = new GameObject.Setter(targetObject); setter.SetX(newX); setter.SetY(newY); } This code feels like overkill, but it doesn't feel right to have everything public so that anything can change an objects location for example.

    Read the article

  • Find Nearest Object

    - by ultifinitus
    I have a fairly sizable game engine created, and I'm adding some needed features, such as this, how do I find the nearest object from a list of points? In this case, I could simply use the Pythagorean theorem to find the distance, and check the results. I know I can't simply add x and y, because that's the distance to the object, if you only took right angle turns. However I'm wondering if there's something else I could do? I also have a collision system, where essentially I turn objects into smaller objects on a smaller grid, kind of like a minimap, and only if objects exist in the same gridspace do I check for collisions, I could do the same thing, only make the gridspace larger to check for closeness. (rather than checking every. single. object) however that would take additional setup in my base class and clutter up the already cluttered object. TL;DR Question: Is there something efficient and accurate that I can use to detect which object is closest, based on a list of points and sizes?

    Read the article

  • Are first-class functions a substitute for the Strategy pattern?

    - by Prog
    The Strategy design pattern is often regarded as a substitute for first-class functions in languages that lack them. So for example say you wanted to pass functionality into an object. In Java you'd have to pass in the object another object which encapsulates the desired behavior. In a language such as Ruby, you'd just pass the functionality itself in the form of an annonymous function. However I was thinking about it and decided that maybe Strategy offers more than a plain annonymous function does. This is because an object can hold state that exists independently of the period when it's method runs. However an annonymous function by itself can only hold state that ceases to exist the moment the function finishes execution. So my question is: when using a language that features first-class functions, would you ever use the Strategy pattern (i.e. encapsulate the functionality you want to pass around in an explicit object), or would you always use an annonymous function? When would you decide to use Strategy when you can use a first-class function?

    Read the article

  • Looking for a better Factory pattern (Java)

    - by Sam Goldberg
    After doing a rough sketch of a high level object model, I am doing iterative TDD, and letting the other objects emerge as a refactoring of the code (as it increases in complexity). (That whole approach may be a discussion/argument for another day.) In any case, I am at the point where I am looking to refactor code blocks currently in an if-else blocks into separate objects. This is because there is another another value combination which creates new set of logical sub-branches. To be more specific, this is a trading system feature, where buy orders have different behavior than sell orders. Responses to the orders have a numeric indicator field which describes some event that occurred (e.g. fill, cancel). The combination of this numeric indicator field plus whether it is a buy or sell, require different processing buy the code. Creating a family of objects to separate the code for the unique handling each of the combinations of the 2 fields seems like a good choice at this point. The way I would normally do this, is to create some Factory object which when called with the 2 relevant parameters (indicator, buysell), would return the correct subclass of the object. Some times I do this pattern with a map, which allows to look up a live instance (or constructor to use via reflection), and sometimes I just hard code the cases in the Factory class. So - for some reason this feels like not good design (e.g. one object which knows all the subclasses of an interface or parent object), and a bit clumsy. Is there a better pattern for solving this kind of problem? And if this factory method approach makes sense, can anyone suggest a nicer design?

    Read the article

  • Finding diagonal objects of an object in 3d space

    - by samfisher
    Using Unity3d, I have a array which is having 8 GameObjects in grid and one object (which is already known) is in center like this where K is already known object. All objects are equidistant from their adjacent objects (even with the diagonal objects) which means (distance between 4 & K) == (distance between K & 3) = (distance between 2 & K) 1 2 3 4 K 5 6 7 8 I want to remove 1,3,6,8 from array (the diagonal objects). How can I check that at runtime? my problem is the order of objects {1-8} is not known so I need to check each object's position with K to see if it is a diagonal object or not. so what check should I put with the GameObjects (K and others) to verify if this object is in diagonal position Regards, Sam

    Read the article

  • Learning how to design knowledge and data flow [closed]

    - by max
    In designing software, I spend a lot of time deciding how the knowledge (algorithms / business logic) and data should be allocated between different entities; that is, which object should know what. I am asking for advice about books, articles, presentations, classes, or other resources that would help me learn how to do it better. I code primarily in Python, but my question is not really language-specific; even if some of the insights I learn don't work in Python, that's fine. I'll give a couple examples to clarify what I mean. Example 1 I want to perform some computation. As a user, I will need to provide parameters to do the computation. I can have all those parameters sent to the "main" object, which then uses them to create other objects as needed. Or I can create one "main" object, as well as several additional objects; the additional objects would then be sent to the "main" object as parameters. What factors should I consider to make this choice? Example 2 Let's say I have a few objects of type A that can perform a certain computation. The main computation often involves using an object of type B that performs some interim computation. I can either "teach" A instances what exact parameters to pass to B instances (i.e., make B "dumb"); or I can "teach" B instances to figure out what needs to be done when looking at an A instance (i.e., make B "smart"). What should I think about when I'm making this choice?

    Read the article

  • Attributes and Behaviours in game object design

    - by Brukwa
    Recently I have read interesting slides about game object design written by Marcin Chady Theory and Practice of the Game Object Component Architecture. I have prototyped quick sample that utilize all Attributes\Behaviour idea with some sample data. Now I have faced a little problem when I added a RenderingSystem to my prototype application. I have created an object with RenderBehaviour which listens for messages (OnMessage function) like MovedObject in order to mark them as invalid and in OnUpdate pass I am inserting a new renderable object to rederer queue. I have noticed that rendering updates should be the last thing made in single frame and this causes RenderBehaviour to depend on any other Behaviour that changes object position (i.ex. PhysicsSystem and PhysicsBehaviour). I am not even sure if I am doing this the way it should be. Do you have any clues that might put me on the right track?

    Read the article

  • Why avoid Java Inheritance "Extends"

    - by newbie
    Good day! Jame Gosling said “You should avoid implementation inheritance whenever possible.” and instead, use interface inheritance. But why? How can we avoid inheriting the structure of an object using the keyword "extends", and at the same time make our code Object Oriented? Could someone please give an Object Oriented example illustrating this concept in a scenario like "ordering a book in a bookstore?" Thank you in advance.

    Read the article

  • Many ui panels needs interaction with same object

    - by user877329
    I am developing a tool for simulating systems like the Gray-Scott model (That is systems where spatial distribution depends on time). The actual model is loaded from a DLL or shared object and the simulation is performed by a Simulation object. There are at least two situations when the simulation needs to be destroyed: The user loads a new model The user changes the size of the domain To make sure nothing goes wrong, the current Model, Simulation, and rendering Thread are all managed by an ApplicationState object. But the two cases above are initiated from two different UI objects. Is it then ok to distribute a reference to the ApplicationState object to all panels that need to access at least one method on the ApplicationState object? Another solution would be to use aggregation so that the panel from which the user chooses model knows the simulation parameter panel. Also, the ApplicationState class seems somewhat clumsy, so I would like to have something else

    Read the article

  • Criteria for a language to be considered "object oriented"

    - by nist
    I had a discussion about OO programming today and by browsing the internet I found a lot of different specifications for object oriented languages. What are the requirements for a language to be object oriented? For myself an object oriented language must have classes, inheritance and encapsulation. Is C an object oriented language just because you can use structs and program with an object oriented design? Why/ why not? Are there any good sites/articles about this? And please, no Wikipedia links because I've already been there.

    Read the article

  • Storing user info in Session using an Object vs. normal variables

    - by justinl
    I'm in the process of implementing a user authentication system for my website. I'm using an open source library that maintains user information by creating a User object and storing that object inside my php SESSION variable. Is this the best way to store and access that information? I find it a bit of a hassle to access the user variables because I have to create an object to access them first: $userObj = $_SESSION['userObject']; $userObj->userId; instead of just accessing the user id like this how I would usually store the user ID: $_SESSION['userId']; Is there an advantage to storing a bunch of user data as an object instead of just storing them as individual SESSION variables? ps - The library also seems to store a handful of variables inside the user object (id, username, date joined, email, last user db query) but I really don't care to have all that information stored in my session. I only really want to keep the user id and username.

    Read the article

  • ASP.Net: Expiring a page when navigating back

    - by K2so
    Basically all pages on this site I am building cannot be accessed when the user clicks on "Back" (or with key control) in the browser, and the page should expire if one is trying to navigate back in history. I put into Global.asax::Application_BeginRequest Response.Cache.SetCacheability(HttpCacheability.NoCache) Response.Cache.SetExpires(DateTime.UtcNow.AddDays(-1)) Response.Cache.SetValidUntilExpires(False) Response.Cache.SetRevalidation(HttpCacheRevalidation.AllCaches) Response.Cache.SetNoStore() This would clear out the cache and disallow going back to any pages when the user is logged out, but doesn't do the job while the user is logged in. I saw posts where people suggested using a javascript approach, by calling History.Forward(1) on the page. But I wouldn't like to do this, as it will require javascript enabled to work (which user can disable). Appreciate any suggestions.

    Read the article

  • How can I duplicate, or copy a Core Data Managed Object?

    - by 106480833665852483906
    I have a managed object ("A") that contains various attributes and types of relationships, and its relationships also have their own attributes & relationships. What I would like to do is to "copy" or "duplicate" the entire object graph rooted at object "A", and thus creating a new object "B" that is very similar to "A". To be more specific, none of the relationships contained by "B" (or its children) should point to objects related to "A". There should be an entirely new object graph with similar relationships intact, and all objects having the same attributes, but of course different id's. There is the obvious manual way to do this, but I was hoping to learn of a simpler means of doing so which was not totally apparent from the Core Data documentation. TIA!

    Read the article

  • ZFS - Impact of L2ARC cache device failure (Nexenta)

    - by ewwhite
    I have an HP ProLiant DL380 G7 server running as a NexentaStor storage unit. The server has 36GB RAM, 2 LSI 9211-8i SAS controllers (no SAS expanders), 2 SAS system drives, 12 SAS data drives, a hot-spare disk, an Intel X25-M L2ARC cache and a DDRdrive PCI ZIL accelerator. This system serves NFS to multiple VMWare hosts. I also have about 90-100GB of deduplicated data on the array. I've had two incidents where performance tanked suddenly, leaving the VM guests and Nexenta SSH/Web consoles inaccessible and requiring a full reboot of the array to restore functionality. In both cases, it was the Intel X-25M L2ARC SSD that failed or was "offlined". NexentaStor failed to alert me on the cache failure, however the general ZFS FMA alert was visible on the (unresponsive) console screen. The zpool status output showed: pool: vol1 state: ONLINE scan: scrub repaired 0 in 0h57m with 0 errors on Sat May 21 05:57:27 2011 config: NAME STATE READ WRITE CKSUM vol1 ONLINE 0 0 0 mirror-0 ONLINE 0 0 0 c8t5000C50031B94409d0 ONLINE 0 0 0 c9t5000C50031BBFE25d0 ONLINE 0 0 0 mirror-1 ONLINE 0 0 0 c10t5000C50031D158FDd0 ONLINE 0 0 0 c11t5000C5002C823045d0 ONLINE 0 0 0 mirror-2 ONLINE 0 0 0 c12t5000C50031D91AD1d0 ONLINE 0 0 0 c2t5000C50031D911B9d0 ONLINE 0 0 0 mirror-3 ONLINE 0 0 0 c13t5000C50031BC293Dd0 ONLINE 0 0 0 c14t5000C50031BD208Dd0 ONLINE 0 0 0 mirror-4 ONLINE 0 0 0 c15t5000C50031BBF6F5d0 ONLINE 0 0 0 c16t5000C50031D8CFADd0 ONLINE 0 0 0 mirror-5 ONLINE 0 0 0 c17t5000C50031BC0E01d0 ONLINE 0 0 0 c18t5000C5002C7CCE41d0 ONLINE 0 0 0 logs c19t0d0 ONLINE 0 0 0 cache c6t5001517959467B45d0 FAULTED 2 542 0 too many errors spares c7t5000C50031CB43D9d0 AVAIL errors: No known data errors This did not trigger any alerts from within Nexenta. I was under the impression that an L2ARC failure would not impact the system. But in this case, it surely was the culprit. I've never seen any recommendations to RAID L2ARC. Removing the bad SSD entirely from the server got me back running, but I'm concerned about the impact of the device failure (and maybe the lack of notification from NexentaStor as well). Edit - What's the current best-choice SSD for L2ARC cache applications these days?

    Read the article

  • Unusually high dentry cache usage

    - by Wolfgang Stengel
    Problem A CentOS machine with kernel 2.6.32 and 128 GB physical RAM ran into trouble a few days ago. The responsible system administrator tells me that the PHP-FPM application was not responding to requests in a timely manner anymore due to swapping, and having seen in free that almost no memory was left, he chose to reboot the machine. I know that free memory can be a confusing concept on Linux and a reboot perhaps was the wrong thing to do. However, the mentioned administrator blames the PHP application (which I am responsible for) and refuses to investigate further. What I could find out on my own is this: Before the restart, the free memory (incl. buffers and cache) was only a couple of hundred MB. Before the restart, /proc/meminfo reported a Slab memory usage of around 90 GB (yes, GB). After the restart, the free memory was 119 GB, going down to around 100 GB within an hour, as the PHP-FPM workers (about 600 of them) were coming back to life, each of them showing between 30 and 40 MB in the RES column in top (which has been this way for months and is perfectly reasonable given the nature of the PHP application). There is nothing else in the process list that consumes an unusual or noteworthy amount of RAM. After the restart, Slab memory was around 300 MB If have been monitoring the system ever since, and most notably the Slab memory is increasing in a straight line with a rate of about 5 GB per day. Free memory as reported by free and /proc/meminfo decreases at the same rate. Slab is currently at 46 GB. According to slabtop most of it is used for dentry entries: Free memory: free -m total used free shared buffers cached Mem: 129048 76435 52612 0 144 7675 -/+ buffers/cache: 68615 60432 Swap: 8191 0 8191 Meminfo: cat /proc/meminfo MemTotal: 132145324 kB MemFree: 53620068 kB Buffers: 147760 kB Cached: 8239072 kB SwapCached: 0 kB Active: 20300940 kB Inactive: 6512716 kB Active(anon): 18408460 kB Inactive(anon): 24736 kB Active(file): 1892480 kB Inactive(file): 6487980 kB Unevictable: 8608 kB Mlocked: 8608 kB SwapTotal: 8388600 kB SwapFree: 8388600 kB Dirty: 11416 kB Writeback: 0 kB AnonPages: 18436224 kB Mapped: 94536 kB Shmem: 6364 kB Slab: 46240380 kB SReclaimable: 44561644 kB SUnreclaim: 1678736 kB KernelStack: 9336 kB PageTables: 457516 kB NFS_Unstable: 0 kB Bounce: 0 kB WritebackTmp: 0 kB CommitLimit: 72364108 kB Committed_AS: 22305444 kB VmallocTotal: 34359738367 kB VmallocUsed: 480164 kB VmallocChunk: 34290830848 kB HardwareCorrupted: 0 kB AnonHugePages: 12216320 kB HugePages_Total: 2048 HugePages_Free: 2048 HugePages_Rsvd: 0 HugePages_Surp: 0 Hugepagesize: 2048 kB DirectMap4k: 5604 kB DirectMap2M: 2078720 kB DirectMap1G: 132120576 kB Slabtop: slabtop --once Active / Total Objects (% used) : 225920064 / 226193412 (99.9%) Active / Total Slabs (% used) : 11556364 / 11556415 (100.0%) Active / Total Caches (% used) : 110 / 194 (56.7%) Active / Total Size (% used) : 43278793.73K / 43315465.42K (99.9%) Minimum / Average / Maximum Object : 0.02K / 0.19K / 4096.00K OBJS ACTIVE USE OBJ SIZE SLABS OBJ/SLAB CACHE SIZE NAME 221416340 221416039 3% 0.19K 11070817 20 44283268K dentry 1123443 1122739 99% 0.41K 124827 9 499308K fuse_request 1122320 1122180 99% 0.75K 224464 5 897856K fuse_inode 761539 754272 99% 0.20K 40081 19 160324K vm_area_struct 437858 223259 50% 0.10K 11834 37 47336K buffer_head 353353 347519 98% 0.05K 4589 77 18356K anon_vma_chain 325090 324190 99% 0.06K 5510 59 22040K size-64 146272 145422 99% 0.03K 1306 112 5224K size-32 137625 137614 99% 1.02K 45875 3 183500K nfs_inode_cache 128800 118407 91% 0.04K 1400 92 5600K anon_vma 59101 46853 79% 0.55K 8443 7 33772K radix_tree_node 52620 52009 98% 0.12K 1754 30 7016K size-128 19359 19253 99% 0.14K 717 27 2868K sysfs_dir_cache 10240 7746 75% 0.19K 512 20 2048K filp VFS cache pressure: cat /proc/sys/vm/vfs_cache_pressure 125 Swappiness: cat /proc/sys/vm/swappiness 0 I know that unused memory is wasted memory, so this should not necessarily be a bad thing (especially given that 44 GB are shown as SReclaimable). However, apparently the machine experienced problems nonetheless, and I'm afraid the same will happen again in a few days when Slab surpasses 90 GB. Questions I have these questions: Am I correct in thinking that the Slab memory is always physical RAM, and the number is already subtracted from the MemFree value? Is such a high number of dentry entries normal? The PHP application has access to around 1.5 M files, however most of them are archives and not being accessed at all for regular web traffic. What could be an explanation for the fact that the number of cached inodes is much lower than the number of cached dentries, should they not be related somehow? If the system runs into memory trouble, should the kernel not free some of the dentries automatically? What could be a reason that this does not happen? Is there any way to "look into" the dentry cache to see what all this memory is (i.e. what are the paths that are being cached)? Perhaps this points to some kind of memory leak, symlink loop, or indeed to something the PHP application is doing wrong. The PHP application code as well as all asset files are mounted via GlusterFS network file system, could that have something to do with it? Please keep in mind that I can not investigate as root, only as a regular user, and that the administrator refuses to help. He won't even run the typical echo 2 > /proc/sys/vm/drop_caches test to see if the Slab memory is indeed reclaimable. Any insights into what could be going on and how I can investigate any further would be greatly appreciated. Updates Some further diagnostic information: Mounts: cat /proc/self/mounts rootfs / rootfs rw 0 0 proc /proc proc rw,relatime 0 0 sysfs /sys sysfs rw,relatime 0 0 devtmpfs /dev devtmpfs rw,relatime,size=66063000k,nr_inodes=16515750,mode=755 0 0 devpts /dev/pts devpts rw,relatime,gid=5,mode=620,ptmxmode=000 0 0 tmpfs /dev/shm tmpfs rw,relatime 0 0 /dev/mapper/sysvg-lv_root / ext4 rw,relatime,barrier=1,data=ordered 0 0 /proc/bus/usb /proc/bus/usb usbfs rw,relatime 0 0 /dev/sda1 /boot ext4 rw,relatime,barrier=1,data=ordered 0 0 tmpfs /phptmp tmpfs rw,noatime,size=1048576k,nr_inodes=15728640,mode=777 0 0 tmpfs /wsdltmp tmpfs rw,noatime,size=1048576k,nr_inodes=15728640,mode=777 0 0 none /proc/sys/fs/binfmt_misc binfmt_misc rw,relatime 0 0 cgroup /cgroup/cpuset cgroup rw,relatime,cpuset 0 0 cgroup /cgroup/cpu cgroup rw,relatime,cpu 0 0 cgroup /cgroup/cpuacct cgroup rw,relatime,cpuacct 0 0 cgroup /cgroup/memory cgroup rw,relatime,memory 0 0 cgroup /cgroup/devices cgroup rw,relatime,devices 0 0 cgroup /cgroup/freezer cgroup rw,relatime,freezer 0 0 cgroup /cgroup/net_cls cgroup rw,relatime,net_cls 0 0 cgroup /cgroup/blkio cgroup rw,relatime,blkio 0 0 /etc/glusterfs/glusterfs-www.vol /var/www fuse.glusterfs rw,relatime,user_id=0,group_id=0,default_permissions,allow_other,max_read=131072 0 0 /etc/glusterfs/glusterfs-upload.vol /var/upload fuse.glusterfs rw,relatime,user_id=0,group_id=0,default_permissions,allow_other,max_read=131072 0 0 sunrpc /var/lib/nfs/rpc_pipefs rpc_pipefs rw,relatime 0 0 172.17.39.78:/www /data/www nfs rw,relatime,vers=3,rsize=65536,wsize=65536,namlen=255,hard,proto=tcp,port=38467,timeo=600,retrans=2,sec=sys,mountaddr=172.17.39.78,mountvers=3,mountport=38465,mountproto=tcp,local_lock=none,addr=172.17.39.78 0 0 Mount info: cat /proc/self/mountinfo 16 21 0:3 / /proc rw,relatime - proc proc rw 17 21 0:0 / /sys rw,relatime - sysfs sysfs rw 18 21 0:5 / /dev rw,relatime - devtmpfs devtmpfs rw,size=66063000k,nr_inodes=16515750,mode=755 19 18 0:11 / /dev/pts rw,relatime - devpts devpts rw,gid=5,mode=620,ptmxmode=000 20 18 0:16 / /dev/shm rw,relatime - tmpfs tmpfs rw 21 1 253:1 / / rw,relatime - ext4 /dev/mapper/sysvg-lv_root rw,barrier=1,data=ordered 22 16 0:15 / /proc/bus/usb rw,relatime - usbfs /proc/bus/usb rw 23 21 8:1 / /boot rw,relatime - ext4 /dev/sda1 rw,barrier=1,data=ordered 24 21 0:17 / /phptmp rw,noatime - tmpfs tmpfs rw,size=1048576k,nr_inodes=15728640,mode=777 25 21 0:18 / /wsdltmp rw,noatime - tmpfs tmpfs rw,size=1048576k,nr_inodes=15728640,mode=777 26 16 0:19 / /proc/sys/fs/binfmt_misc rw,relatime - binfmt_misc none rw 27 21 0:20 / /cgroup/cpuset rw,relatime - cgroup cgroup rw,cpuset 28 21 0:21 / /cgroup/cpu rw,relatime - cgroup cgroup rw,cpu 29 21 0:22 / /cgroup/cpuacct rw,relatime - cgroup cgroup rw,cpuacct 30 21 0:23 / /cgroup/memory rw,relatime - cgroup cgroup rw,memory 31 21 0:24 / /cgroup/devices rw,relatime - cgroup cgroup rw,devices 32 21 0:25 / /cgroup/freezer rw,relatime - cgroup cgroup rw,freezer 33 21 0:26 / /cgroup/net_cls rw,relatime - cgroup cgroup rw,net_cls 34 21 0:27 / /cgroup/blkio rw,relatime - cgroup cgroup rw,blkio 35 21 0:28 / /var/www rw,relatime - fuse.glusterfs /etc/glusterfs/glusterfs-www.vol rw,user_id=0,group_id=0,default_permissions,allow_other,max_read=131072 36 21 0:29 / /var/upload rw,relatime - fuse.glusterfs /etc/glusterfs/glusterfs-upload.vol rw,user_id=0,group_id=0,default_permissions,allow_other,max_read=131072 37 21 0:30 / /var/lib/nfs/rpc_pipefs rw,relatime - rpc_pipefs sunrpc rw 39 21 0:31 / /data/www rw,relatime - nfs 172.17.39.78:/www rw,vers=3,rsize=65536,wsize=65536,namlen=255,hard,proto=tcp,port=38467,timeo=600,retrans=2,sec=sys,mountaddr=172.17.39.78,mountvers=3,mountport=38465,mountproto=tcp,local_lock=none,addr=172.17.39.78 GlusterFS config: cat /etc/glusterfs/glusterfs-www.vol volume remote1 type protocol/client option transport-type tcp option remote-host 172.17.39.71 option ping-timeout 10 option transport.socket.nodelay on # undocumented option for speed # http://gluster.org/pipermail/gluster-users/2009-September/003158.html option remote-subvolume /data/www end-volume volume remote2 type protocol/client option transport-type tcp option remote-host 172.17.39.72 option ping-timeout 10 option transport.socket.nodelay on # undocumented option for speed # http://gluster.org/pipermail/gluster-users/2009-September/003158.html option remote-subvolume /data/www end-volume volume remote3 type protocol/client option transport-type tcp option remote-host 172.17.39.73 option ping-timeout 10 option transport.socket.nodelay on # undocumented option for speed # http://gluster.org/pipermail/gluster-users/2009-September/003158.html option remote-subvolume /data/www end-volume volume remote4 type protocol/client option transport-type tcp option remote-host 172.17.39.74 option ping-timeout 10 option transport.socket.nodelay on # undocumented option for speed # http://gluster.org/pipermail/gluster-users/2009-September/003158.html option remote-subvolume /data/www end-volume volume replicate1 type cluster/replicate option lookup-unhashed off # off will reduce cpu usage, and network option local-volume-name 'hostname' subvolumes remote1 remote2 end-volume volume replicate2 type cluster/replicate option lookup-unhashed off # off will reduce cpu usage, and network option local-volume-name 'hostname' subvolumes remote3 remote4 end-volume volume distribute type cluster/distribute subvolumes replicate1 replicate2 end-volume volume iocache type performance/io-cache option cache-size 8192MB # default is 32MB subvolumes distribute end-volume volume writeback type performance/write-behind option cache-size 1024MB option window-size 1MB subvolumes iocache end-volume ### Add io-threads for parallel requisitions volume iothreads type performance/io-threads option thread-count 64 # default is 16 subvolumes writeback end-volume volume ra type performance/read-ahead option page-size 2MB option page-count 16 option force-atime-update no subvolumes iothreads end-volume

    Read the article

  • Geek City: Clearing Plans for a Single Database

    - by Kalen Delaney
    I know Friday afternoon isn't the best time for blogging, as everyone is going home now, and by Monday morning, this post will be old news. But I'm not shutting down just yet, and a something came up this week that I just realized not everybody knew about, so I decided to blog it. Many (or most?) of you are aware that you can clear all cached plans using DBCC FREEPROCCACHE. In addition, there are certain configuration options, for which changing their values will cause all plans in cache to be removed....(read more)

    Read the article

  • Geek City: Clearing Plans for a Single Database

    - by Kalen Delaney
    I know Friday afternoon isn't the best time for blogging, as everyone is going home now, and by Monday morning, this post will be old news. But I'm not shutting down just yet, and a something came up this week that I just realized not everybody knew about, so I decided to blog it. Many (or most?) of you are aware that you can clear all cached plans using DBCC FREEPROCCACHE. In addition, there are certain configuration options, for which changing their values will cause all plans in cache to be removed....(read more)

    Read the article

  • How to find first cached date and time of a website?

    - by John Sanjay
    I found some of my webpage contents has been copied in other website. I need to check the cache date and time of both pages so that i can compare and guess which page is original and which one is duplicate according to Google. Because i know that if Google found two webpages with same content, it consider the first cached page by Google bot as unique. Is there any online tool for checking that? or other ways?

    Read the article

  • Chrome caching 302 redirects

    - by Thermionix
    I have a php script with is used to rotate banner images on a site. Under Firefox/IE page refreshes will make another request and a different image will be returned. Under Chrome, the request seems to be cached and only opening the page in a new tab will cause it to actually query the script. I believe this used to work in older versions of chrome, I've tried a few different types of redirect codes all with the same result. Any tips? <img class="banner" src="/inc/banner.php" alt=""> ~$ cat /var/www/inc/banner.php <?php header("HTTP/1.1 302 Redirect"); header("Cache-Control: max-age=0, no-cache, no-store, must-revalidate"); //header('HTTP/1.1 307 Temporary Redirect'); //header("expires: none"); //header("expires: max"); //header("Cache-Control: public"); $folder = '../img/banner/'; $exts = 'jpg jpeg png gif'; $files = array(); $i = -1; if ('' == $folder) $folder = './'; $handle = opendir($folder); $exts = explode(' ', $exts); while (false !== ($file = readdir($handle))) { foreach($exts as $ext) { // for each extension check the extension if (preg_match('/\.'.$ext.'$/i', $file, $test)) { // faster than ereg, case insensitive $files[] = $file; // it's good ++$i; } } } closedir($handle); // We're not using it anymore mt_srand((double)microtime()*1000000); // seed for PHP < 4.2 $rand = mt_rand(0, $i); // $i was incremented as we went along header('Location: '.$folder.$files[$rand]); flush(); ?> curl output; ~$ curl -I -k https://example.net/inc/banner.php HTTP/1.1 302 Redirect Server: nginx/1.1.14 Date: Fri, 24 Feb 2012 03:23:46 GMT Content-Type: text/html Connection: keep-alive X-Powered-By: PHP/5.3.10-1ubuntu1 Cache-Control: max-age=0, no-cache, no-store, must-revalidate Location: ../img/banner/2.jpg

    Read the article

  • mod_cache not working

    - by Pistos
    I have a PHP site that has many dynamically generated pages. I'm trying to turn to mod_cache to help boost performance, because in most cases, content does not change in a given day. I have configured mod_cache as best I could, following examples around the web, including the mod_cache page on apache.org. When I set LogLevel debug, I see a bit of information about the caching that is [not] happening. There are plenty of pairs of lines like this: [Fri Jun 01 17:28:18 2012] [debug] mod_cache.c(141): Adding CACHE_SAVE filter for /foo/bar [Fri Jun 01 17:28:18 2012] [debug] mod_cache.c(148): Adding CACHE_REMOVE_URL filter for /foo/bar Which is fine, because I've set CacheEnable disk /foo, to indicate that I want everything under /foo cached. I'm new to mod_cache, but my understanding about these lines is that it just means that mod_cache has acknowledged that the URL is supposed to be cached, but there are supposed to be more lines indicating that it is saving the data to cache, and then later retrieving them on subsequent hits to the same URL. I can hit the same URL till I'm blue in the face, whether with F5 refreshing, or not, or with different browsers, or different computers. It's always that pair of lines that shows in the logs, and nothing else. When I set CacheEnable disk /, then I see more activity. But I don't want to cache the entire site, and there are many, many different subpaths to the site, so I don't want to have to modify code to set no-cache headers in all the necessary places. I'll mention that mod_rewrite is in use here, rewriting /foo/bar to something like index.php?baz=/foo/bar, but my understanding is that mod_cache uses the pre-rewrite URL, not the post-rewrite URL. As far as I can tell, I have the response headers not getting in the way of caching. Here's an example from one hit: Cache-Control:must-revalidate, max-age=3600 Connection:Keep-Alive Content-Encoding:gzip Content-Length:16790 Content-Type:text/html Date:Fri, 01 Jun 2012 21:43:09 GMT Expires:Fri, 1 Jun 2012 18:43:09 -0400 Keep-Alive:timeout=15, max=100 Pragma: Server:Apache Vary:Accept-Encoding mod_cache config is as follows: CacheRoot /var/cache/apache2/ CacheDirLevels 3 CacheDirLength 2 CacheEnable disk /foo What is getting in the way of mod_cache doing its job of caching?

    Read the article

  • Strange behaviour when creating/deleting subdomains

    - by Saif Bechan
    This can be a DNS cache issue from my local machine, but I am not sure. This is what happens. I have a domain that does not use wildcard subdomains, so they have to be created. Without creating the domain, and I point my browser to test.domain.com, I get a page server not found. Now when I create the subdomain, I keep getting the same problem. Now when I first create the domain, without ever visiting the page, I get the normal page, but now when I delete the subdomain, it never goes away. Can this be a DNS cache issue, I am working on a shared environment, maybe the router has a cache but I doubt that. Can this have something to do with my setup. I have tried to use the Google DNS hosting, but this gives me the same results. I have also tried some tools that clear my local DNS cache, they were some add-ons for FireFox. Anyone have any ideas what can be the problem. Are there any tests I can do to see if there is some kind of cache between me and the server.

    Read the article

  • Dell R320 RAID 10 with CacheCade

    - by Geekman
    I'm looking for a higher-performance build for our 1RU Dell R320 servers, in terms of IOPS. Right now I'm fairly settled on: 4 x 600 GB 3.5" 15K RPM SAS RAID 1+0 array This should give good performance, but if possible, I want to also add an SSD Cache into the mix, but I'm not sure if there's enough room? According to the tech-specs, there's only up to 4 total 3.5" drive bays available. Is there any way to fit at least a single SSD drive along-side the 4x3.5" drives? I was hoping there's a special spot to put the cache SSD drive (though from memory, I doubt there'd be room). Or am I right in thinking that the cache drives are simply drives plugged in "normally" just as any other drive, but are nominated as CacheCade drives in the PERC controller? Are there any options for having the 4x600GB RAID 10 array, and the SSD cache drive, too? Based on the tech-specs (with up to 8x2.5" drives), maybe I need to use 2.5" SAS drives, leaving another 4 bays spare, plenty of room for the SSD cache drive. Has anyone achieved this using 3.5" drives, somehow?

    Read the article

  • Rail's FileStore with Linux Disk Caching or RAMdisk?

    - by Yo Ludke
    I have a Ruby on Rails application that stores it's catched files on the filesystem (Rails file-system cache). I was thinking about changing to memcached Store, but a short test shows it isn't a big difference in speed. From linuxatemyram.com I learned a bit about file caching. On the current machine there would be around 40..45GB RAM left which isn't needed for the application and which can be used to linux-disk-cache this rails file cache store. The disk is a RAID10 system with almost 120MB disk perfomance. How can I tell Linux to use free RAM more deliberately and not to be shy about using it? Do think it's necessary to adjust a sysyctl/.. value here, or would I have performance advantages to put the File Store root diretory on a ramdisk? (Loosing the cache during a reboot wouldn't be a problem)

    Read the article

  • Varnish with multiple sites/boxes

    - by jerhinesmith
    Is it possible for Varnish to redirect traffic to different IPs based on the url? For example, is the following setup feasible (and if so, what would the VCL look like): *.example.com points to Varnish IP address When a request is made to foo.example.com, varnish checks the cache and sends the request to Server1's IP address on a cache miss. When a request is made to bar.example.com, varnish checks the cache and sends the request to Server2's IP address on a cache miss. foo and bar are (for the most part) completely unrelated sites. They use the engine, but have different content and their own distinct database. Since there previously was no penalty for doing so (other than cost) we split them up into two separate boxes so that a ton of traffic to foo won't have a negative impact on visitors browsing around bar. I could set up two instances of varnish and have one serve up foo's static content and the other serve up bar's, but as there doesn't seem to be much overhead to running Varnish, I think (perhaps mistakenly) that it would make more sense to go with one Varnish server that redirects the traffic to the appropriate box on a cache miss.

    Read the article

  • HTTP Caching Server that supports POST

    - by Jeroen
    I am hosting a REST service which is sending appropriate cache-control headers. I use Varnish as a caching server in front of my webserver. However, a limitation of varnish is that it doesn't support caching HTTP POST and HTTP PUT. Is there any alternate caching server that will be able to cache these requests? I understand that caching POST is a bit tricky because you cannot just cache based on the url as a key like for GET; it needs to actually inspect the request body. In case of multipart/form-data requests, there should probably be a limit on the size of the request body for it to be cached (so that big file uploads, etc won't be cached). Nevertheless I really want to be able to cache short HTTP POST, or at least the application/x-www-form-urlencoded ones.

    Read the article

< Previous Page | 42 43 44 45 46 47 48 49 50 51 52 53  | Next Page >