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  • What is the proper way to wrap this php loop around the javascript

    - by zac
    Hi, I am mashing together the Google Maps 2 script with a Wordpress loop so there is a CMS platform for the map data. I have this working fine : var point = new GLatLng(48.5139,-123.150531); var marker = createMarker(point,"Lime Kiln State Park", '<?php $post_id = 182; $my_post = get_post($post_id); $mapTitle = $my_post->post_title; $mapIMG = get_post_meta($post_id, 'mapImage', true); $snip = get_post_meta($post_id, 'mapExcerpt', true); echo "<div class=\"span-12\">"; echo "<div class=\"mapTitle\">"; echo $mapTitle; echo "</div>"; echo "<img class=\"mapImage\" src=\""; echo bloginfo('url'); echo "/wp-content/files_mf/"; echo $mapIMG; echo "\" /> "; echo "<div class=\"mapContent\">"; echo $snip; echo "</div>"; echo "<div class=\"moreLink\">"; echo "<a href=\""; echo $permalink = get_permalink( $post_id ); echo "\">Find out more &raquo; </a>"; echo "</div>"; echo "</div>"; ?>') map.addOverlay(marker); However I am hoping to also be able to include the two variables at the start within the php loop so that both of those can also be generated by custom fields. Can someone please show me that the proper way to write this would be so that all of the data can be pulled in from fields within that post id? So the lat/long and title could also be set from within the post 182 fields.

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  • Find interior angle of polygon in 3D

    - by Himadri
    I have some points in 3D but all points are in single plane. It can be any plane. Now I wanted to know the interior angle between any three consecutive points. How can I do so? For example, I have three points (1,0,0),(0,0,0) and (-1,1,0) then I want the answer as 135 degree. But If I have the third point is (-1,-1,0) then the answer should be 225 degree.

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  • Why do toast notifications die if delayed?

    - by ubershmekel
    I'm not sure this is the exact cause of my problem but I'll explain the 2 symptoms I noticed: If I put a break point on a Toast.makeText(..).show(), step over, then wait a few seconds before running, the toast will never appear. I have a location callback that tries to show a toast, but it never appears. Maybe I'm doing something else wrong, this is the line in question in my open source distress signal app. Any help or pointers would be appreciated, --uber

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  • Collision Detection probelm (intersection with plane)

    - by Demi
    I'm doing a scene using openGL (a house). I want to do some collision detection, mainly with the walls in the house. I have tried the following code: // a plane is represented with a normal and a position in space Vector planeNor(0,0,1); Vector position(0,0,-10); Plane p(planeNor,position); Vector vel(0,0,-1); double lamda; // this is the intersection point Vector pNormal; // the normal of the intersection // this method is from Nehe's Lesson 30 coll= p.TestIntersionPlane(vel,Z,lamda,pNormal); glPushMatrix(); glBegin(GL_QUADS); if(coll) glColor3f(1,0,0); else glColor3f(1,1,1); glVertex3d(0,0,-10); glVertex3d(3,0,-10); glVertex3d(3,3,-10); glVertex3d(0,3,-10); glEnd(); glPopMatrix(); Nehe's method: #define EPSILON 1.0e-8 #define ZERO EPSILON bool Plane::TestIntersionPlane(const Vector3 & position,const Vector3 & direction, double& lamda, Vector3 & pNormal) { double DotProduct=direction.scalarProduct(normal); // Dot Product Between Plane Normal And Ray Direction double l2; // Determine If Ray Parallel To Plane if ((DotProduct<ZERO)&&(DotProduct>-ZERO)) return false; l2=(normal.scalarProduct(position))/DotProduct; // Find Distance To Collision Point if (l2<-ZERO) // Test If Collision Behind Start return false; pNormal= normal; lamda=l2; return true; } Z is initially (0,0,0) and every time I move the camera towards the plane, I reduce its z component by 0.1 (i.e. Z.z-=0.1 ). I know that the problem is with the vel vector, but I can't figure out what the right value should be. Can anyone please help me?

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  • Limiting the size of a python dictionary

    - by anthony
    I'd like to work with a dict in python, but limit the number of key/value pairs to X. In other words, if the dict is currently storing X key/value pairs and I perform an insertion, I would like one of the existing pairs to be dropped. It would be nice if it was the least recently inserted/accesses key but that's not completely necessary. If this exists in the standard library please save me some time and point it out!

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  • How does Software/Code actually communicate with Harware?

    - by AbyJames
    My question is: When I press the "Shut down" button in Windows/Linux,the computer shutdowns.How did the command "Shut down" actually make the computer Physically shutdown? To make my point clear: When we kick a ball,there is physical contact between the ball and our leg,for the ball to move.So how is the physical connection achieved between softwares and hardwares?How does plain text of codes make the computer do what it does? (Noob question,I know but it has been irritating me for quite sometime now) -Aby

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  • Why does OpenGL's glDrawArrays() fail with GL_INVALID_OPERATION under Core Profile 3.2, but not 3.3 or 4.2?

    - by metaleap
    I have OpenGL rendering code calling glDrawArrays that works flawlessly when the OpenGL context is (automatically / implicitly obtained) 4.2 but fails consistently (GL_INVALID_OPERATION) with an explicitly requested OpenGL core context 3.2. (Shaders are always set to #version 150 in both cases but that's beside the point here I suspect.) According to specs, there are only two instances when glDrawArrays() fails with GL_INVALID_OPERATION: "if a non-zero buffer object name is bound to an enabled array and the buffer object's data store is currently mapped" -- I'm not doing any buffer mapping at this point "if a geometry shader is active and mode? is incompatible with [...]" -- nope, no geometry shaders as of now. Furthermore: I have verified & double-checked that it's only the glDrawArrays() calls failing. Also double-checked that all arguments passed to glDrawArrays() are identical under both GL versions, buffer bindings too. This happens across 3 different nvidia GPUs and 2 different OSes (Win7 and OSX, both 64-bit -- of course, in OSX we have only the 3.2 context, no 4.2 anyway). It does not happen with an integrated "Intel HD" GPU but for that one, I only get an automatic implicit 3.3 context (trying to explicitly force a 3.2 core profile with this GPU via GLFW here fails the window creation but that's an entirely different issue...) For what it's worth, here's the relevant routine excerpted from the render loop, in Golang: func (me *TMesh) render () { curMesh = me curTechnique.OnRenderMesh() gl.BindBuffer(gl.ARRAY_BUFFER, me.glVertBuf) if me.glElemBuf > 0 { gl.BindBuffer(gl.ELEMENT_ARRAY_BUFFER, me.glElemBuf) gl.VertexAttribPointer(curProg.AttrLocs["aPos"], 3, gl.FLOAT, gl.FALSE, 0, gl.Pointer(nil)) gl.DrawElements(me.glMode, me.glNumIndices, gl.UNSIGNED_INT, gl.Pointer(nil)) gl.BindBuffer(gl.ELEMENT_ARRAY_BUFFER, 0) } else { gl.VertexAttribPointer(curProg.AttrLocs["aPos"], 3, gl.FLOAT, gl.FALSE, 0, gl.Pointer(nil)) /* BOOM! */ gl.DrawArrays(me.glMode, 0, me.glNumVerts) } gl.BindBuffer(gl.ARRAY_BUFFER, 0) } So of course this is part of a bigger render-loop, though the whole "*TMesh" construction for now is just two instances, one a simple cube and the other a simple pyramid. What matters is that the entire drawing loop works flawlessly with no errors reported when GL is queried for errors under both 3.3 and 4.2, yet on 3 nvidia GPUs with an explicit 3.2 core profile fails with an error code that according to spec is only invoked in two specific situations, none of which as far as I can tell apply here. What could be wrong here? Have you ever run into this? Any ideas what I have been missing?

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  • Implementing a kext that intercepts file system usage.

    - by UraN
    Hi, how do most of antivirus software block file system io in case of an infected file? I suppose all the magic resides in some custom kext to do that. Can anyone point me to some topics on this? Some working example would also be great. I've read apple docs about kext development, but mostly it's all about hardware drivers and i could not find what i need. Thanx.

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  • C# tutorial for beginners

    - by see-sharp
    I am still a beginner programmer, though I know some basics of C#. I want to be a professional programmer. What tutorials can I use to learn C# from this point-of-view? I am in no hurry; I just want to be perfect. I am dedicated in terms of time and hard-work. I searched Google, but I'm not finding impressive beginner resources.

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  • database design: table with large amount of columns (50+) or many sub tables with small amount of co

    - by Guillaume
    In our oroject we already have a lots of tables (100+). Some of them contains a lot of columns (50-100) and we are facing the need of adding more columns from time to time. What do you think is best - from maintenance and performance point of view - to split these huge tables in smaller entities or to keep the tables the way they are ? We are using an ORM tools, so we don't need to write custom request.

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  • replacing a path with sed

    - by compie
    How can I use sed to replace this line char * path_list_[1] = { "/some/random/path" }; with this line char * path_list_[2] = { "lib/foo", "lib/bar" }; in a file named source.c Notes: * The path is really random. * Your solution should only change this line in source.c * I'm only interested in a sed oneliner. You can use this Python regex as a starting point: text = re.sub('static const char \* path_list_\[1\] = \{ "[^"]*" \};', 'static const char * path_list_[2] = { "lib/sun", "lib/matlab" };', text)

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  • Problem creating a webpage in OOP pattern?

    - by Starx
    I want to develop a website in OOP pattern, but I am stuck in a point whether I need to inherit from multiple classes. For example I have a main class "index" this class has several methods which need to inherited from other classes and I have created seperate classes for it like class "banner", class "content", class "footer" Not only this but class "content" has several methods to be inherited from other classes like class "gallery", class "news", etc I found out that multiple inheritance is not allowed, and using interface I cannot write codes in its methods, so how can i achieve a solution for this problem.

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  • Run GTK+ application in client browser

    - by mgray
    Hi, I've been searching for ways to run a GTK+ application on a browser. WebKit and its associated GTK+ port seem to do the opposite - making applications more Web-friendly, but the opposite would also be nice. There seems to have been some activity to realize that for XCode, with Cappuccino and Atlas, that can translate NIB files into CIB files. If anyone can point me in the right direction, I'd really appreciate it! Thanks! mike

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  • How to write a Web Service for Google App Engine?

    - by Martin
    Hello all, I am simply wondering how to write a Web Service (XML - SOAP) for Google App Engine? I am really new with Python and I have been looking for example for a while, but no chance. Does anybody could point me out any article or simply could give me an example of a Web Service in Python with Google App Engine? Thanks!

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  • Android with netbeans

    - by Moe
    hey, i tried to solve that problem i did all possible way. when intsall SDK and press intsall that didn't work and when i was going to create ADV the following message is ERROR: SWT folder '' does not exist. Please set ANDROID_SWT to point to the folder containing swt.jar for your platform. please how can i solve it. cheers.

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  • initialize a const array in a class initializer in C++

    - by Nathan Fellman
    I have the following class in C++: class a { const int b[2]; // other stuff follows // and here's the constructor a(void); } The question is, how do I initialize b in the initialization list, given that I can't initialize it inside the body of the function of the constructor, because b is const? This doesn't work: a::a(void) : b([2,3]) { // other initialization stuff } Edit: The case in point is when I can have different values for b for different instances, but the values are known to be constant for the lifetime of the instance.

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  • Java classpath in Cocoa

    - by Sreelal
    Hi , I am developing an application in cocoa which uses some java classes .I need to set the app point to /System/Library/Frameworks/JavaVM.framework/Versions/1.5.0 instead of: /System/Library/Frameworks/JavaVM.framework/Versions/CurrentJDK. Is it possible to do this.. Thanks in advance

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  • How to dock an application in the Windows desktop?

    - by Sacha
    I would like to develop a small notifications application for Windows in .NET that docks on the right/left side of the screen (not consuming more than 300px), should always be visible and force the rest of windows to not overlap this application (something like the old Office taskbar or Vista's Sidebar). I have no idea where to start. Can it be done using XAML/WPF? Since I haven't even started coding any option is valid at this point. Thanks!

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  • Component Level Documentation

    - by Jason Summers
    I'm trying to make good on a promise I've made to provide a decent set of documentation for a C# component that I've written. I've done some googling and found templates for software design at high and low level. The problem is that all of the templates seem to be geared towards a complete system design as opposed to individual components and are consequently overkill. Can anyone please point me in the direction of a template geared towards component documentation? Many thanks

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