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  • Logictech USB HID controller message

    - by rross
    I have a Logitech game controller(http://www.amazon.com/Logitech-Dual-Action-Game-Pad/dp/B0000ALFCI). I'm using c# and Microsoft's HID driver to track what buttons are being pressed. Each button press sends a Byte Array that has 8 values. The problems is that I don't know what those 8 value represent. Here is an example: 0, 128, 126, 127, 130, 24, 24, 0, 4, 252 0, 128, 126, 127, 130, 40, 40, 0, 4, 252 0, 128, 126, 127, 127, 72, 72, 0, 4, 252 0, 128, 126, 127, 127, 136, 136, 0, 4, 252 Those are the values of the Byte Array for button press 1, 2, 3, 4 respectively. I see where the values are changing, but I'm unsure what they represent. I'm unable to find any specs on Microsoft HID driver. Can someone point me in the right direction?

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  • Pause and Resume AsyncTasks? (Android)

    - by Matt Swanson
    I have an AsyncTask that acts as a countdown timer for my game. When it completes the countdown it displays the out of time end screen and it also updates the timer displayed on the screen. Everything works fine, except I need to be able to pause and resume this when the pause button in the game is pressed. If I cancel it and try to re-execute it, it crashes with an IllegalStateException. If I cancel it and instantiate a new AsyncTask in its place the old one begins to run again and the new one runs at the same time. Is there a way to cancel/pause the timer and restart it using AsyncTasks or is there a different way I should be going about doing this?

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  • What is the best way to create PDF reports with iText and zip them together?

    - by Suresh S
    I have to create a pdf report using apache itext api and report should be zipped .For example there is a report to be generated for people staying in a location of a state. for each state there are many locations, for each location , details of eachh people under the location should be saved as pdf (for each people) finally all the pdf for a location should be zipped ,this way finally all zip files for all locations should be zipped and placed under the zip file for states . my question is how best we can develop code in java. i want a skeleton framework to do the above functionality . i thought of using recursion method.also let me know from experienced users of zip api, will there be any error during creation of many zip files.

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  • jquery html attribute not working in IE

    - by Gopal
    I am using country and state dropdowns in my form. Whenever the user selects the country in the dropdown, the respective states of the country will populate in the states dropdown. I am populating the states in the dropdown using ajax call. The problem is that the states get populated in Mozilla but it doesnt work in IE. I guess there is some problem in jquery while loading the states in the states dropdown. The jquery code i am using is $('select#edit-country').change(function(e) { $.getJSON("loadContactUsStates",{id: $(this).val(), ajax: 'true'}, function(j){ var options = ''; for (var i = 0; i < j.length; i++) { options += '<option value="' + j[i].optionValue + '">' + j[i].optionDisplay + '</option>'; } <!-----I guess the problem is with the below line------------------> $("select#edit-state").html(options); })//end json });

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  • LINQ query and lambda expressions

    - by user329269
    I'm trying to write a LINQ query and am having problems. I'm not sure if lambda expressions are the answer or not but I think they may be. I have two combo boxes on my form: "State" and "Color". I want to select Widgets from my database based on the values of these two dropdowns. My widgets can be in one of the following states: Not Started, In Production, In Finishing, In Inventory, Sold. Widgets can have any color in the 'color' table in the database. The 'state' combobox has selections "Not Sold," "In Production/Finishing", "Not Started," "In Production," "In Finishing," "In Inventory," "Sold." (I hope these are self-explanatory.) The 'color' dropdown has "All Colors," and a separate item for each color in the database. How can I create a LINQ query to select the widgets I want from the database based on the dropdowns?

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  • Function-Local Static Const variable Initialization semantics.

    - by Hassan Syed
    The questions are in bold, for those that cannot be bothered reading a question in depth. This is a followup to this question. It is to do with the initialization semantics of static variables in functions. Static variables should be initialized once, and their internal state might be altered later - as I (currently) do in the linked question. However, the code in question does not require the feature to change the state of the variable later. Let me clarrify my position, since I don't require the string object's internal state to change. The code is for a trait class for meta programming, and as such would would benifit from a const char * const ptr -- thus Ideally a local cost static const variable is needed. My educated guess is that in this case the string in question will be optimally placed in memory by the link-loader, and that the code is more secure and maps to the intended semantics. This leads to the semantics of such a variable "The C++ Programming language Third Edition -- Stroustrup" does not have anything (that I could find) to say about this matter. All that is said is that the variable is initialized once when the flow of control of the thread first reaches the code. This leads me to ponder if the following code would be sensible, and if not what are the intended semantics ?. #include <iostream> const char * const GetString(const char * x_in) { static const char * const x = x_in; return x; } int main() { const char * const temp = GetString("yahoo"); std::cout << temp << std::endl; const char * const temp2 = GetString("yahoo2"); std::cout << temp2 << std::endl; } The following compiles on GCC and prints "yahoo" twice. Which is what I want -- However it might not be standards compliant (which is why I post this question). It might be more elegant to have two functions, "SetString" and "String" where the latter forwards to the first. If it is standards compliant does someone know of a templates implementation in boost (or elsewhere) ?

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  • Handling inverse kinematics: animation blending or math?

    - by meds
    I've been working for the past four days on inverse kinematics for my game engine. I'm working on a game with a shoestring budget so when the idea of inverse kinematics came up I knew I had to make it such that the 3D models bones would be mathematically changed to appear to be stepping on objects. This is causing some serious problems with my animation, after it was technically implemented the animations started looking quite bad when the character was wlaking up inclines or steps even though mathematically the stepping was correct and was even smoothly interpolating. So I was wondering, is it actually possible to get a smooth efficient inverse kinematic system based exclusively on math where bones are changed or is this just a wild goose chase and I should either solve the inverse kinematics problem with animation blending or don't do it at all?

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  • WCF Troubleshooting from ASP.NET Client -- Help!

    - by Kobojunkie
    I am trying to call a method in my service that is as below, from an ASP.NET application. public bool ValidateUser(string username, string password) { try { // String CurrentLoggedInWindowsUserName = WindowsIdentity.GetCurrent().Name; // //primary identity of the call // String CurrentServiceSecurityContextPrimaryIdentityName = // ServiceSecurityContext.Current.PrimaryIdentity.Name; // } catch (Exception ex) { FaultExceptionFactory fct = new FaultExceptionFactory(); throw new FaultException<CustomFaultException>(fct.CreateFaultException(ex)); } return false; } The Config for the client end of my service is as below <binding name="WSHttpBinding_IMembershipService" closeTimeout="00:01:00" openTimeout="00:01:00" receiveTimeout="00:10:00" sendTimeout="00:01:00" bypassProxyOnLocal="false" transactionFlow="false" hostNameComparisonMode="StrongWildcard" maxBufferPoolSize="524288" maxReceivedMessageSize="65536" messageEncoding="Text" textEncoding="utf-8" useDefaultWebProxy="false" allowCookies="false"> <readerQuotas maxDepth="32" maxStringContentLength="8192" maxArrayLength="16384" maxBytesPerRead="4096" maxNameTableCharCount="16384" /> <reliableSession ordered="true" inactivityTimeout="00:10:00" enabled="false" /> <security mode="Message"> <transport clientCredentialType="Windows" proxyCredentialType="None" realm="" /> <message clientCredentialType="Windows" negotiateServiceCredential="true" algorithmSuite="Default" establishSecurityContext="true" /> </security> </binding> Problem I keep having is when I call it; I get the following exception message. Server Error in '/' Application. The communication object, System.ServiceModel.Channels.ServiceChannel, cannot be used for communication because it is in the Faulted state. Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. Exception Details: System.ServiceModel.CommunicationObjectFaultedException: The communication object, System.ServiceModel.Channels.ServiceChannel, cannot be used for communication because it is in the Faulted state. Stack Trace: [CommunicationObjectFaultedException: The communication object, System.ServiceModel.Channels.ServiceChannel, cannot be used for communication because it is in the Faulted state.] System.Runtime.Remoting.Proxies.RealProxy.HandleReturnMessage(IMessage reqMsg, IMessage retMsg) +7596735 System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(MessageData& msgData, Int32 type) +275 System.ServiceModel.ICommunicationObject.Close(TimeSpan timeout) +0 System.ServiceModel.ClientBase`1.System.ServiceModel.ICommunicationObject. Close(TimeSpan timeout) +142 System.ServiceModel.ClientBase`1.Close() +38 System.ServiceModel.ClientBase`1.System.IDisposable.Dispose() +4 Controls.Membership.accountLogin.ValidateUserCredentials(String UserName, String Password) in C:\ Petition.WebClient\Controls\ Membership\accountLogin.ascx.cs:49 Controls.Membership.accountLogin.Login1_Authenticate(Object sender, AuthenticateEventArgs e) in C:\ WebClient\ Controls\Membership \accountLogin.ascx.cs:55 I am not entirely sure why I keep getting this. Just in case, here is how I call my service from the client private bool ValidateUserCredentials(string UserName, string Password) { bool boolReturnValue = false; using(Members.MembershipServiceClient client = new Controls.Members.MembershipServiceClient()) { try { boolReturnValue = client.ValidateUser(UserName, Password); } catch (FaultException<CustomFaultException> ex) { throw ex; } } return boolReturnValue; } Anyone have any idea what I need to do in this case?

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  • Memory leak - debugger and memory analyzer disagreeing

    - by Joe
    There is a memory leak in my android game - I've managed to narrow it down to a certain object, which has a list of objects to render on a texture. This object clears the list every time it draws though - so I can't work out how its managed to get thousands of elements in the list. I checked in the debugger and it doesn't have all these thousands of elements - usually about 2-20 which is what I'd expect... The game definitely slows down progressively only if I have rendering to texturing on. Here is a picture of Memory Analyzer showing 6,111 items: Memory Analyzer Here is a picture of the debugger showing 2: Debugger Can anyone help me find out whats wrong?

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  • How to I serialize a large graph of .NET object into a SQL Server BLOB without creating a large bu

    - by Ian Ringrose
    We have code like: ms = New IO.MemoryStream bin = New System.Runtime.Serialization.Formatters.Binary.BinaryFormatter bin.Serialize(ms, largeGraphOfObjects) dataToSaveToDatabase = ms.ToArray() // put dataToSaveToDatabase in a Sql server BLOB But the memory steam allocates a large buffer from the large memory heap that is giving us problems. So how can we stream the data without needing enough free memory to hold the serialized objects. I am looking for a way to get a Stream from SQL server that can then be passed to bin.Serialize() so avoiding keeping all the data in my processes memory. Likewise for reading the data back... Some more background. This is part of a complex numerical processing system that processes data in near real time looking for equipment problems etc, the serialization is done to allow a restart when there is a problem with data quality from a data feed etc. (We store the data feeds and can rerun them after the operator has edited out bad values.) Therefore we serialize the object a lot more often then we de-serialize them. The objects we are serializing include very large arrays mostly of doubles as well as a lot of small “more normal” objects. We are pushing the memory limit on a 32 bit system and make the garage collector work very hard. (Effects are being made elsewhere in the system to improve this, e.g. reusing large arrays rather then create new arrays.) Often the serialization of the state is the last straw that courses an out of memory exception; our peak memory usage is while this serialization is being done. I think we get large memory pool fragmentation when we de-serialize the object, I expect there are also other problem with large memory pool fragmentation given the size of the arrays. (This has not yet been investigated, as the person that first looked at this is a numerical processing expert, not a memory management expert.) Are customers use a mix of Sql Server 2000, 2005 and 2008 and we would rather not have different code paths for each version of Sql Server if possible. We can have many active models at a time (in different process, across many machines), each model can have many saved states. Hence the saved state is stored in a database blob rather then a file. As the spread of saving the state is important, I would rather not serialize the object to a file, and then put the file in a BLOB one block at a time. Other related questions I have asked How to Stream data from/to SQL Server BLOB fields? Is there a SqlFileStream like class that works with Sql Server 2005?

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  • Access variables from a number of sources

    - by mac_55
    I'm creating my first game, and I've currently set up a 'GameState' class, to store player health etc. inside. This class is currently instantiated from the AppDelegate as I need to access it from all over my game. This is fine. For each class I'm working in, I can access the app delegate, and then find the GameState object... however, it seems very messy. I'm tempted to find a way (I'm still a newbie) to define the GameState instance as being some sort of global variable so that I can access it from all over with ease... but my little bit of reading on variable scope makes me uneasy about doing this, even if I knew how. Any ideas of the best way to define and access this class? It'll be used for everything from player health, to items they've found, any personalisation etc. Thanks!

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  • Link errors loading a Python extension for i386 MacOS that was compiled on a PPC

    - by deekoo
    I'm trying to compile a Python extension (written in C) on a PPC mac (running OS X 10.4, XCode 2.5), to run under Ren'Py on both PPC and i386 MacOS. The PPC version works; the i386 version fails to load with ImportError: dlopen(./fasttint_macos_i386.dylib, 2): Symbol not found: _PyType_GenericNew Referenced from: /Applications/Games/Demos/CuteKnightKingdom-demo-0.9.25.1-mac/CuteKnightKingdom-demo.app/Contents/Resources/autorun/game/fasttint_macos_i386.dylib Expected in: /Applications/Games/Demos/CuteKnightKingdom-demo-0.9.25.1-mac/CuteKnightKingdomdemo.app/Contents/Resources/autorun/game/fasttint_macos_i386.dylib As best I can tell, _PyType_GenericNew should be defined by Ren'Py's python - why is it trying to find an internal declaration for the symbol instead of the external one?

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  • How can I write a scrolling text in cocos2d ?

    - by srikanth rongali
    I have a text and it should be abled to scrolled only up and down to see entire text. and my application is a game and written in cocos2d. So, I have layers. There is also an image(CCSprite) adjacent to text. The text should be scrolled and the image have a touchesEnded: property. I used CCLabel for text and CCParallaxNode to add the text. But the text appears like a continues paragraph. But, my text should have different lines. My text is like this. //text starts Hey Player. Do you want to play the game right now then play. Do you want to practice or Play? what want to do? ...text continues //text ends What should I use for this ? Thank you.

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  • How to join data frames in R (inner, outer, left, right)?

    - by Dan Goldstein
    Given two data frames df1 = data.frame(CustomerId=c(1:6),Product=c(rep("Toaster",3),rep("Radio",3))) df2 = data.frame(CustomerId=c(2,4,6),State=c(rep("Alabama",2),rep("Ohio",1))) > df1 CustomerId Product 1 Toaster 2 Toaster 3 Toaster 4 Radio 5 Radio 6 Radio > df2 CustomerId State 2 Alabama 4 Alabama 6 Ohio How can I do database style, i.e., sql style, joins? That is, how do I get: An inner join of df1 and df1 An outer join of df1 and df2 A left outer join of df1 and df2 A right outer join of df1 and df2 P.S. IKT-JARQ (I Know This - Just Adding R Questions) Extra credit: How can I do a sql style select statement?

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  • How do I delete a child entity from a parent collection with Entity Framework 4?

    - by simonjreid
    I'm using Entity Framework 4 and have a one-to-many relationship between a parent and child entity. I'm trying to delete a child using the parent repository by removing it from the parent's children collection: public virtual void RemoveChild(Child child) { children.Remove(child); } When I try to save the changes I get the following error: A relationship from the 'ParentChild' AssociationSet is in the 'Deleted' state. Given multiplicity constraints, a corresponding 'Child' must also in the 'Deleted' state. Surely I don't have to delete the child entity explicitly using a child repository!

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  • Proper way in MVVM to drive visual states.

    - by firoso
    Given a content presenter that can display one of 4 different application pages, and I want to fade/otherwise animate a transition between pages based on view model state. Ideally I'd like to have these all defined within a DataTemplate, and then trigger transitions based on an enum from the view model, so that when some enum representing state changes, the transitions trigger to the appropriate page. Is there a known best practice to handle things like this? Immediately coming to mind is the possibiltiy to use Enter and Exit actions on data triggers to play storyboards, but this definately doesn't use the parts and states model, so I'd like to shy away from that. I've also tried using the DataStateSwitchBehavior from the codeplex Expression project, but found it to be incompatable with the latest builds of WPF 4.0/Blend 4 RC's SDK. Does anyone have any ideas on how to handle this elegantly? I'm using the MVVM-Light framework. Also I'd like to point out that as long as this resides on a DataTemplate in a Resource Dictionary, code-behind is not an option without refactoring.

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  • SQL Like question

    - by mike
    Is there a way to reverse the SQL Like operator so it searches a field backwards? For example, I have a value in a field that looks like this "Xbox 360 Video Game". If I write a query like below, it returns the result fine. SELECT id FROM table WHERE title like "%Xbox%Game%" However, when I search like this, it doesn't find any results. SELECT id FROM table WHERE title like "%Video%Xbox%" I need it to match in any direction. How can I get around this?

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  • Checkbox 'Checked' in ListView is restored after scrolling

    - by adrianrdzv
    I'm having the following problem: I have a ListActivity, which its ListView is composed by an icon, text and a checkbox (using LayoutInflater). The Adapter for the ListView extends ResourceCursorAdapter (i.e. the data source of the ListView is retrieved from a database, also the Checked status of each row) Everything works pretty Ok, except when I uncheck/check the checkbox in any row, if I scroll down until the modified checkbox is no longer visible, and then scroll up, the checkbox is restored to its original state. The database IS modified, this is not the problem (i.e. if I modify a row and exit the activity, and enter again, the modified row is displayed Ok). My guess is that this has something to do on how the list is rendered because for some reason the ListView "renders" the original state of all rows when it was first populated when scrolling. I've been looking around for this bug but I don't find anybody that had this problem. I appreciate any advice you have.

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  • Flash FLVPlayback states

    - by rob5408
    I'm writing my own class to manage a skin for an FLVPlayback component. It works 90% of the time, but sometimes the state get really messed up. Specifically, the video is playing, meaning I can see it play and the VideoEvent.PLAYHEAD_UPDATE event is firing, but when I poll the FLVPlayback component about its playing property, it returns false. I assume this may be because 'buffering' is kind of a subset of 'playing', but I cannot confirm this in the documentation. I guess another way to ask this question is, "Does the FLVPlayback component ever buffer while it is in a stopped state?"

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  • Please help me to create a insert query (error of foreign key constrant)

    - by Rajesh Rolen- DotNet Developer
    I want to move data from one database's table to another database's table its giving me foreign key error. please tell me how can i insert all those data which is valid except those rows who have error of foreign key. i am using sql server 2005 My query is : SET IDENTITY_INSERT City ON INSERT INTO City ([cityid],[city],[country],[state],[cityinfo] ,[enabled],[countryid],[citycode],[stateid],[latitude],[longitude]) SELECT [cityid],[city],[country],[state],[cityinfo] ,[enabled],[countryid],[citycode],[stateid],[latitude],[longitude] FROM TD.DBo.City getting this error: The INSERT statement conflicted with the FOREIGN KEY constraint "FK__city__countryid__3E52440B". The conflict occurred in database "schoolHigher", table "dbo.country", column 'countryId'. please tell how can i move those data whose foreign key is valid.

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  • Weaknesses of Hibernate

    - by Sinuhe
    I would like to know which are the weak points of Hibernate 3. This is not pretended to be a thread against Hibernate. I think it will be a very useful knowledge for decide if Hibernate is the best option for a project or for estimating its time. A weakness can be: A bug Where JDBC or PLSQL are better Performance issues ... Also, can be useful to know some solutions for that problems, better ORM or techniques, or it will be corrected in Hibernate 4. For example, AFAIK, Hibernate will have a very bad performance updating 10000 rows comparing to JDBC in this query: update A set state=3 where state=2

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  • Doesn't get into Debug Mode

    - by Grace Jones
    When I Press F5 on my VS2005 to debug the application, it launches the web app window but it is coming out of debug mode. When I tried to trace the Error in the EventViewer, this was the error: Failed in Token.vb(GetToken). The token was not in memory and the identity of the authenticated IIS caller was not permitted. The session may have unexpectedly terminated. The specific error message included: Session state can only be used when enableSessionState is set to true, either in a configuration file or in the Page directive. Please also make sure that System.Web.SessionStateModule or a custom session state module is included in the \\ section in the application configuration. I don't have any httpModules section in my config file and the sessionState mode="InProc"...

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  • NHibernate Tutorial Run-Time Error: HibernateException

    - by Kashif
    I'm a newbie at NHibernate so please go easy on me if I have asked a stupid question... I am following the tutorial for NHibernate posted here and am getting a run-time error of type "HibernateException" The code in question looks like this: using System; using System.Collections.Generic; using System.Linq; using System.Text; using FirstSolution; using NHibernate.Cfg; using NHibernate.Tool.hbm2ddl; using NUnit.Framework; namespace FirstSolution.Tests { [TestFixture] public class GenerateSchema_Fixture { [Test] public void Can_generate_schema() { var cfg = new Configuration(); cfg.Configure(); cfg.AddAssembly(typeof(Product).Assembly); new SchemaExport(cfg).Execute(false, true, false); } } } The line I am getting the error at is: cfg.AddAssembly(typeof(Product).Assembly); The inner-most exception is: The IDbCommand and IDbConnection implementation in the assembly System.Data.SqlServerCe could not be found And here's my stack trace: at NHibernate.Connection.ConnectionProvider.ConfigureDriver(IDictionary`2 settings) at NHibernate.Connection.ConnectionProvider.Configure(IDictionary`2 settings) at NHibernate.Connection.ConnectionProviderFactory.NewConnectionProvider(IDictionary`2 settings) at NHibernate.Tool.hbm2ddl.SchemaExport.Execute(Action`1 scriptAction, Boolean export, Boolean justDrop) at NHibernate.Tool.hbm2ddl.SchemaExport.Execute(Boolean script, Boolean export, Boolean justDrop) at FirstSolution.Tests.GenerateSchema_Fixture.Can_generate_schema() in C:\Users\Kash\Documents\Visual Studio 2010\Projects\FirstSolution\FirstSolution\GenerateSchema_Fixture.cs:line 23 at HibernateUnitTest.Form1.button1_Click(Object sender, EventArgs e) in C:\Users\Kash\Documents\Visual Studio 2010\Projects\FirstSolution\HibernateUnitTest\Form1.cs:line 23 at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnClick(EventArgs e) at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.DebuggableCallback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) at System.Windows.Forms.UnsafeNativeMethods.DispatchMessageW(MSG& msg) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(Form mainForm) at HibernateUnitTest.Program.Main() in C:\Users\Kash\Documents\Visual Studio 2010\Projects\FirstSolution\HibernateUnitTest\Program.cs:line 18 at System.AppDomain._nExecuteAssembly(RuntimeAssembly assembly, String[] args) at System.AppDomain.ExecuteAssembly(String assemblyFile, Evidence assemblySecurity, String[] args) at Microsoft.VisualStudio.HostingProcess.HostProc.RunUsersAssembly() at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean ignoreSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() I've made sure that System.Data.SqlServerCe has been referenced and that its Copy Local property is set to True. The error persists, however. Your help would be appreciated. Thanks.

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  • Static Access To Multiple Instance Variable

    - by Qua
    I have a singleton instance that is referenced throughout the project which works like a charm. It saves me the trouble from having to pass around an instance of the object to every little class in the project. However, now I need to manage multiple instances of the previous setup, which means that the singleton pattern breaks since each instance would need it's own singleton instance. What options are there to still maintain static access to the singleton? To be more specific, we have our game engine and several components and plugins reference the engine through a static property. Now our server needs to host multiple game instances each having their own engine, which means that on the server side the singleton pattern breaks. I'm trying to avoid all the classes having the engine in the constructor.

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