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  • Help with "advanced" shell scripting | how to create an image preview of a pdf

    - by lucapozzobon
    First of all, sorry for my english: i'm not british/american. Here is my problem. I've got a folder named pdf with lots of files pdf inside it. I've got another folder named thumbnail, which is empty. I want to create jpg images preview of each pdf to use them in my HTML webpages as previews of the pdf. To do this I'm using a software called IMAGEMAGICK. I tried to put the code inside my PHP files to get the purpose, but it doesn't work. As you understood, I have created a small search engine with apache, mysql to search for pdf locally (offline). Now I want to add a "preview" of the first page of pdfs. Instead, it works by bash command line and the code is: convert pdf/name_of_the_file_pdf.pdf[0] name_of_the_imagefile.jpg (The zero stands for that the image is taken from the FIRST page of pdf) How can i make a script that takes each name of pdf files and put it into that code???? To list all the file, I did ls >pdf but with the little knowledge I have I can't go further.... Some pdf's names contain spaces....Is that a problem? PDF files are so many that i can't do the task typing every name,it wouldn't be a nice and clever work!!!! Thanks a lot in advance!!!

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  • Windows and file system abstraction - how much does it matter where something comes from?

    - by deceze
    I have come across the following phenomenon and would like to know how leaky Windows' file system abstraction is or if there's something else involved. I partitioned the hard disk of my MacBook Pro and installed Windows 7 (64 bit). The Bootcamp driver package includes file system drivers (right term?) that enable Windows to access the Mac OS HFS+ partition. AFAIK it's a read-only access, but it works. Now, I have some disk images of stuff I usually install, so I grabbed a copy of Daemon Tools to mount them. When I mount an image saved on the HFS+ partition, about two out of three installers on these disks (usually InstallShield) crash with all sorts of weird errors. Most are just gibberish that lead to all sorts of non-solutions on Google, one was "This application is not the right type for your computer, check if you need 32 or 64 bit versions." When moving the image files to another Windows 7 computer on the network and mounting them from the network share, they work fine. My question now is, why do applications behave differently depending on whether the read-only image file, which should be abstracted away through the read-only virtual Daemon Tools drive, is located on a read-only HFS+ partition or on a Windows network share? And I'll just roll this into the question as well since I was wondering: Does the file system of a network share matter? Does the client system need to understand the file system of the share host or is that abstracted away in SMB?

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  • Desktop Fun: Star Trek Wallpapers

    - by Asian Angel
    If you are a Star Trek fan then doubtless you have a favorite series and starship(s) that you love. Get ready to enjoy viewing the fleet of ships that we have gathered together for you in our Star Trek Wallpaper collection. Note: Click on the picture to see the full-size image—these wallpapers vary in size so you may need to crop, stretch, or place them on a colored background in order to best match them to your screen’s resolution. Note: This particular wallpaper can be trimmed up height-wise to fit your monitor’s size very nicely. For more fun wallpapers be certain to visit our new Desktop Fun section. Looking for some great icons to go with your new Star Trek wallpaper? Then be certain to check out our Sci-Fi Icon Packs collection here. Similar Articles Productive Geek Tips Desktop Customization: Sci-Fi Icon PacksWindows 7 Welcome Screen Taking Forever? Here’s the Fix (Maybe)Desktop Fun: Starship Theme WallpapersDesktop Fun: Underwater Theme WallpapersDesktop Fun: Starscape Theme Wallpapers TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Microsoft’s “How Do I ?” Videos Home Networks – How do they look like & the problems they cause Check Your IMAP Mail Offline In Thunderbird Follow Finder Finds You Twitter Users To Follow Combine MP3 Files Easily QuicklyCode Provides Cheatsheets & Other Programming Stuff

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  • System recognizes admin password on the Welcome screen but not when elevating

    - by Lee C.
    I set up Windows 7 with a couple of standard accounts, and an administrator account (called Odin). I can log in to Odin just fine from the Welcome screen. While logged into Odin I can do anything that requires administrator privileges without a password: just hit Yes in the User Account Control dialog. If I am logged into one of the other accounts and I do something that requires elevation (e.g. most installers, and some control panel functionality), then Windows presents me with a User Account Control dialog asking "Do you want to allow the following program to make changes to this computer? To continue, type an administrator password, and then click Yes." The account shown in this dialog is Odin, so I enter Odin's password. But Windows redisplays the dialog with the message "Logon failure: unknown user name or bad password." This always happens, and has done so for many months, probably since I first got the computer. Why does Odin's password work from the Welcome screen, but not when elevating? Please note that I am not asking how to recover Odin's password. I remember the password I originally set for Odin, and it works as it should from the Welcome screen, but is not recognized when elevating. The password has no funny characters, just letters and digits. Thanks!

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  • iOS chat application design, sending/relaying the message over to the end user

    - by AyBayBay
    I have a design question. Let us say you were tasked with building a chat application, specifically for iOS (iOS Chat Application). For simplicity let us say you can only chat with one person at a time (no group chat functionality). How then can you achieve sending a message directly to an end user from phone A to phone B? Obviously there is a web service layer with some API calls. One of the API calls available will be startChat(). After starting a chat, when you send a message, you make another async call, let us call it sendMessage() and pass in a string with your message. Once it goes to the web service layer, the message gets stored in a database. Here is where I am currently stuck. After the message gets sent to the web service layer, how do we then achieve sending/relaying the message over to the end user? Should the web server send out a message to the end user and notify them, or should each client call a receiveMessage() method periodically, and if the server side has some info for them it can then respond with that info? Finally, how can we handle the case in which the user you are trying to send a message to is offline? How can we make sure the end user gets the packet when he moves back to an area with signal?

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  • O'Reilly deals to April 5, 2012 14:00 PT on books on "where"

    - by TATWORTH
    At http://shop.oreilly.com/category/deals/where-conference.do, O'Reilly are offering a series of books on geo-location at 50% off until April 5, 2012 14:00 PT. HTML5 Geolocation Truly revolutionary: now you can write geolocation applications directly in the browser, rather than develop native apps for particular devices. This concise book demonstrates the W3C Geolocation API in action, with code and examples to help you build HTML5 apps using the "write once, deploy everywhere" model. Along the way, you get a crash course in geolocation, browser support, and ways to integrate the API with common geo tools like Google Maps. HTML5 Cookbook With scores of practical recipes you can use in your projects right away, this cookbook helps you gain hands-on experience with HTML5’s versatile collection of elements. You get clear solutions for handling issues with everything from markup semantics, web forms, and audio and video elements to related technologies such as geolocation and rich JavaScript APIs. Each informative recipe includes sample code and a detailed discussion on why and how the solution works. Perfect for intermediate to advanced web and mobile web developers, this handy book lets you choose the HTML5 features that work for you—and helps you experiment with the rest. HTML5 Applications HTML5 is not just a replacement for plugins. It also makes the Web a first-class development environment by giving JavaScript programmers a solid foundation for building industrial-strength applications. This practical guide takes you beyond simple site creation and shows you how to build self-contained HTML5 applications that can run on mobile devices and compete with desktop apps. You’ll learn powerful JavaScript tools for exploiting HTML5 elements, and discover new methods for working with data, such as offline storage and multi-threaded processing. Complete with code samples, this book is ideal for experienced JavaScript and mobile developers alike. There are also other books being offered at a discount at http://shop.oreilly.com/category/deals/where-conference.do

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  • Recording slow web stream

    - by Budric
    I'm trying to record an mpeg2 video stream from a website that doesn't have the greatest bandwidth. The video often buffers. I want to download the stream and watch it offline. The extract stream format received is: Stream #0.0[0x44]: Audio: mp2, 48000 Hz, stereo, s16, 192 kb/s Stream #0.1[0x45]: Video: mpeg2video (Main), yuv420p, 704x576 [PAR 16:11 DAR 16:9], 15000 kb/s, 27.19 fps, 25 tbr, 90k tbn, 50 tbc I use the following tool to transocde the stream: ffmpeg -i "http://url" -y -vcodec libx264 -b 3000k -acodec copy /tmp/stream.mp4 Unfortunately after a few seconds ffmpeg stops recording with an error [mpegts @ 0x1f0b9c0] PES packet size mismatch [mp2 @ 0x1f14640] incomplete frame Error while decoding stream #0.0 [mpeg2video @ 0x1f16860] ac-tex damaged at 0 26 [mpeg2video @ 0x1f16860] Warning MVs not available I've tried encoding with vlc as well with similar issues. Although vlc doesn't stop encoding, the output video has regions where it hangs. vlc -I dummy "http://url" --network-caching="1000" --sout="#transcode{vcodec=h264,vb=3000,acodec=mp3,ab=192}:std{access=file,mux=mp4,dst=/tmp/stream.mp4}" [mpeg2video @ 0x7f2d4c001e20] ac-tex damaged at 9 33 [mpeg2video @ 0x7f2d4c001e20] Warning MVs not available [mpeg2video @ 0x7f2d4c001e20] concealing 132 DC, 132 AC, 132 MV errors [mpeg2video @ 0x7f2d4c001e20] ac-tex damaged at 16 17 [mpeg2video @ 0x7f2d4c001e20] Warning MVs not available [mpeg2video @ 0x7f2d4c001e20] concealing 836 DC, 836 AC, 836 MV errors libdvbpsi error (PSI decoder): TS discontinuity (received 4, expected 3) for PID 0 I also tried flv transcoding and it shows up with its own set of issues, like output flv file hangs in certain parts. Anyone know what's wrong or how to fix this?

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  • Building Enterprise Smartphone App &ndash; Part 4: Application Development Considerations

    - by Tim Murphy
    This is the final part in a series of posts based on a talk I gave recently at the Chicago Information Technology Architects Group.  Feel free to leave feedback. Application Development Considerations Now we get to the actual building of your solutions.  What are the skills and resources that will be needed in order to develop a smartphone application in the enterprise? Language Knowledge One of the first things you need to consider when you are deciding which platform language do you either have the most in house skill base or can you easily acquire.  If you already have developers who know Java or C# you may want to use either Android or Windows Phone.  You should also take into consideration the market availability of developers.  If your key developer leaves how easy is it to find a knowledgeable replacement? A second consideration when it comes to programming languages is the qualities exposed by the languages of a particular platform.  How well does that development language and its associated frameworks support things like security and access to the features of the smartphone hardware?  This will play into your overall cost of ownership if you have to create this infrastructure on your own. Manage Limited Resources Everything is limited on a smartphone: battery, memory, processing power, network bandwidth.  When developing your applications you will have to keep your footprint as small as possible in every way.  This means not running unnecessary processes in the background that will drain the battery or pulling more data over the airwaves than you have to.  You also want to keep your on device in as compact a format as possible. Mobile Design Patterns There are a number of design patterns that have either come to life because of smartphone development or have been adapted for this use.  The main pattern in the Windows Phone environment is the MVVM (Model-View-View-Model).  This is great for overall application structure and separation of concerns.  The fun part is trying to keep that separation as pure as possible.  Many of the other patterns may or may not have strict definitions, but some that you need to be concerned with are push notification, asynchronous communication and offline data storage. Real estate is limited on smartphones and even tablets. You are also limited in the type of controls that can be represented in the UI. This means rethinking how you modularize your application. Typing is also much harder to do so you want to reduce this as much as possible.  This leads to UI patterns.  While not what we would traditionally think of as design patterns the guidance each platform has for UI design is critical to the success of your application.  If user find the application difficult navigate they will not use it. Development Process Because of the differences in development tools required, test devices and certification and deployment processes your teams will need to learn new way of working together.  This will include the need to integrate service contracts of back-end systems with mobile applications.  You will also want to make sure that you present consistency across different access points to corporate data.  Your web site may have more functionality than your smartphone application, but it should have a consistent core set of functionality.  This all requires greater communication between sub-teams of your developers. Testing Process Testing of smartphone apps has a lot more to do with what happens when you lose connectivity or if the user navigates away from your application. There are a lot more opportunities for the user or the device to perform disruptive acts.  This should be your main testing concentration aside from the main business requirements.  You will need to do things like setting the phone to airplane mode and seeing what the application does in order to weed out any gaps in your handling communication interruptions. Need For Outside Experts Since this is a development area that is new to most companies the need for experts is a lot greater. Whether these are consultants, vendor representatives or just development community forums you will need to establish expert contacts. Nothing is more dangerous for your project timelines than a lack of knowledge.  Make sure you know who to call to avoid lengthy delays in your project because of knowledge gaps. Security Security has to be a major concern for enterprise applications. You aren't dealing with just someone's game standings. You are dealing with a companies intellectual property and competitive advantage. As such you need to start by limiting access to the application itself.  Once the user is in the app you need to ensure that the data is secure at all times.  This includes both local storage and across the wire.  This means if a platform doesn’t natively support encryption for these functions you will need to find alternatives to secure your data.  You also need to keep secret (encryption) keys obfuscated or locked away outside of the application. People can disassemble the code otherwise and break your encryption. Offline Capabilities As we discussed earlier one your biggest concerns is not having connectivity.  Because of this a good portion of your code may be dedicated to handling loss of connection and reconnection situations.  What do you do if you lose the network?  Back up all your transactions and store of any supporting data so that operations can continue off line. In order to support this you will need to determine the available flat file or local data base capabilities of the platform.  Any failed transactions will need to support a retry mechanism whether it is automatic or user initiated.  This also includes your services since they will need to be able to roll back partially completed transactions.  What ever you do, don’t ignore this area when you are designing your system. Deployment Each platform has different deployment capabilities. Some are more suited to enterprise situations than others. Apple's approach is probably the most mature at the moment. Prior to the current generation of smartphone platforms it would have been Windows CE. Windows Phone 7 has the limitation that the app has to be distributed through the same network as public facing applications. You mark them as private which means that they are only accessible by a direct URL. Unfortunately this does not make them undiscoverable (although it is very difficult). This will change with Windows Phone 8 where companies will be able to certify their own applications and distribute them.  Given this Windows Phone applications need to be more diligent with application access in order to keep them restricted to the company's employees. My understanding of the Android deployment schemes is that it is much less standardized then either iOS or Windows Phone. Someone would have to confirm or deny that for me though since I have not yet put the time into researching this platform further. Given my limited exposure to the iOS and Android platforms I have not been able to confirm this, but there are varying degrees of user involvement to install and keep applications updated. At one extreme the user just goes to a website to do the install and in other case they may need to download files and perform steps to install them. Future Bluetooth Today we use Bluetooth for keyboards, mice and headsets.  In the future it could be used to interrogate car computers or manufacturing systems or possibly retail machines by service techs.  This would open smartphones to greater use as a almost a Star Trek Tricorder.  You would get you all your data as well as being able to use it as a universal remote for just about any device or machine. Better corporation controlled deployment At least in the Windows Phone world the upcoming release of Windows Phone 8 will include a private certification and deployment option that is currently not available with Windows Phone 7 (Mango). We currently have to run the apps through the Marketplace certification process and use a targeted distribution method. Platform independent approaches HTML5 and JavaScript with Web Service has become a popular topic lately for not only creating flexible web site, but also creating cross platform mobile applications.  I’m not yet convinced that this lowest common denominator approach is viable in most cases, but it does have it’s place and seems to be growing.  Be sure to keep an eye on it. Summary From my perspective enterprise smartphone applications can offer a great competitive advantage to many companies.  They are not cheap to build and should be approached cautiously.  Understand the factors I have outlined in this series, do you due diligence and see if there is a portion of your business that can benefit from the mobile experience. del.icio.us Tags: Architecture,Smartphones,Windows Phone,iOS,Android

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  • Implicit OAuth2 endpoint vs. cookies

    - by Jamie
    I currently have an app which basically runs two halves of an API - a restful API for the web app, and a synchronisation API for the native clients (all over SSL). The web app is completely javascript based and is quite similar to the native clients anyway - except it currently does not work offline. What I'm hoping to do is merge the fragmented APIs into a single restful API. The web app currently authenticates by issuing a cookie to the client whereas the native clients work using a custom HMAC access token implementation. Obviously a public/private key scenario for a javascript app is a little pointless. I think the best solution would be to create an OAuth2 endpoint on the API (like Instagram, for example http://instagram.com/developer/authentication/) which is used by both the native apps and the web app. My question is, in terms of security how does an implicit OAuth2 flow compare (storing the access token in local storage) to "secure" cookies? Presumably although SSL solves man in the middle attacks, the user could theoretically grab the access token from local storage and copy it to another machine?

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  • Writing Web "server less" applications

    - by crodjer
    TL;DR What are the prospects of write applications which are completely based on a REST database server (CouchDB) and web applications which directly access the DB instead of having a web server in between? I recently started looking up some NoSQL databases. MongoDB seems to be a popular choices. I also liked the project. But I personally liked the REST interface of CouchDB. So what I wanted to know is if there was the possibility of applications (maybe cached apps in web browser, a chrome extension etc.) which could just just query the database directly with no requirement of a webserver in between. All the computational logic would reside in the client application and the database will do what it does, CRUD. Since mostly (I don't know which doesn't) client frameworks support REST quaries, it could be a good way writing applications well optimized for respective framework. These applications though won't be doing complicated computation, but still provide enough functionality which could replace lots of conventional applications. Are existing resources and projects which would help me move towards writing such applications and also the scope and moving towards developing in this way? Are their any technical/security issues with this? This post will help me decide to look into project like CouchDB (and maybe Dive into Erlang later) or stay with the conventional frameworks (like django) and SQL databases. Update A specific point of such apps I had in mind is creation of offline applications just by replicating couchdb data on client.

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  • Generated 3d tree meshes

    - by Jari Komppa
    I did not find a question on these lines yet, correct me if I'm wrong. Trees (and fauna in general) are common in games. Due to their nature, they are a good candidate for procedural generation. There's SpeedTree, of course, if you can afford it; as far as I can tell, it doesn't provide the possibility of generating your tree meshes at runtime. Then there's SnappyTree, an online webgl based tree generator based on the proctree.js which is some ~500 lines of javascript. One could use either of above (or some other tree generator I haven't stumbled upon) to create a few dozen tree meshes beforehand - or model them from scratch in a 3d modeller - and then randomly mirror/scale them for a few more variants.. But I'd rather have a free, linkable tree mesh generator. Possible solutions: Port proctree.js to c++ and deal with the open source license (doesn't seem to be gpl, so could be doable; the author may also be willing to co-operate to make the license even more free). Roll my own based on L-systems. Don't bother, just use offline generated trees. Use some other method I haven't found yet.

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  • Why is writing to my external hard drive slow, while benchmarks show fast writing?

    - by matix2267
    I have an iOmega eGo 320GB portable drive connected through USB2.0 to my laptop running Windows Vista. It's been working fine for quite some time until recently it became very slow when writing e.g. when copying ~300MB movie over to the drive at first it is extremely fast but it actually doesn't write it only puts in cache and then hangs on last 10-20MBs for about a minute. When copying larger files it's the same story: starts fast but then slows down to ~5MB/s (sometimes even slower down to 2MB/s). Strange thing is that I have always had caching disabled for this drive (it was disabled by default and I never bothered changing it). At first I thought that the disk is dying so I checked S.M.A.R.T. values and everything is fine there. I also run chkdsk and it seemed to fix the problem - it worked fast for a few minutes but then it slowed down again. I also tried plugging it into another USB port - no difference. Additionally I noticed that reading under certain circumstances is sometimes slower e.g. loading times for some games are ~10 times longer, whereas simple copying files from this drive to my internal HDD is fast. I ran a speed benchmark using CrystalDiskMark with a 5x100MB run and strangely got these results: read write (MB/s) Seq 33.05 28.25 512k 17.30 15.27 4k 0.267 0.372 4kQD32 0.510 0.260 This is different from what most other people have (I've found many threads about slow disk write while googling but all of them were slow on benchmarks too) which is why I decided to post this problem here. BTW most of the time when writing (or sometimes reading) the activity led is mostly idle (blinks a while and then stops for longer, sometimes has slower blinks ~1 sek, sometimes goes off for a few seconds - extremely long blink :) ) but when benchmarking, defragmenting or just reading (copying from this drive, installing apps from installers there, watching HD videos) it is blinking really fast (like it should) and there are no slowdowns. It shouldn't be driver issue unless stock Windows drivers have some issues I'm not aware of.

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  • Develop for Desktop and mobile use?

    - by ran2
    I am in the very beginning of developing an app / desktop program. I want it to be cross-platform and possibly also as a tablet version (preferably Android Icecream sandwich). Note that I need to run it offline. I thought about the following approaches: ADOBE Air, since I do not need much performance. Plus I did some web programming in the past which might be of some use. Afaik it would run on OS X and Windows and should run on mobile OSes, too. Qt. Found some nice Qt based desktop recently and read it also works on android. Plus I like the SDK. HTML5 / JS. Again my web background should help me here. I wont need no sever side scripts, thus it should work without installing anything but a browser. How easy could this be converted into an Android app? There might be a plethora of other (better) ways to do it, but I haven't thought of them yet. Can you help out? How would you create such an application. Would it be better to do some pure desktop client and then create tablet versions? Would you rather start to create a website and worry later on how to turn into an app?

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  • How do I fix error 1303 during TI Connect install?

    - by smoth190
    I recently purchased a TI-84 Plus graphing calculator, and I'm trying install the TI Connect software in order to connect the calculator to my computer via the USB cable. Unfortunately, I'm getting this error while trying to install the program: Error 1303. The installation has insufficient privileges to access this directory: E:\Data\Timothy\Documents\MyTIData. The installation cannot continue. Log on as administrator or contact your system administrator. However, my account is the only account on my PC, and it has administrative privileges. I've also tried running the installer with Run as Administrator, but with no luck. If I create the folder MyTIData manually, I receive this error: Error 1317. An error occurred while attempting to create the directory: E:\Data\Timothy\Documents\MyTIData I've reapplied the security settings to the E:\Data folder (and all its sub-directories) to Full for my account. I've also gone into Computer Management, and given SYSTEM full privileges for the entire disk. I've also logged out, logged back in, restarted, etc. but still, no luck. Now, I should mention that my Documents folder is not at the default location. I changed it due to my C: disk being a 90GB SSD, so I moved all my personal data onto the extra storage disk (which is ~1TB). I don't know if that is causing the issue, but it can't hurt throwing it out there. So why can't I install this program? Google'ing the problem brings up this error for various other installers (such as Visual Studio and Microsoft Office), but nothing for TI Connect. All the solutions are the same: Give the folder Full privileges...but I've already done this! I've also tried running the installer with and without the calculator plugged in, but it didn't change anything. In the prompt that contains the error, repeatedly clicking Retry or waiting a few moments before clicking Retry also produces no result.

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  • LiveMeeting VC PowerShell PASS – Troubleshooting SQL Server with PowerShell

    - by Laerte Junior
    Guys, join me on Wednesday July 18th 12 noon EDT (GMT -4) for a presentation called Troubleshooting SQL Server With PowerShell. It will be in English, so please make allowances for this. I’m sure that you’re aware that my English is not perfect, but it is not so bad. I will do my best, you can be sure. The registration link will be available soon from PowerShell.sqlpass.org, so I hope to see you there. It will be a session without slides. Just code; pure PowerShell code. Trust me, We will see a lot of COOL stuff.Big thanks to Aaron Nelson (@sqlvariant) for the opportunity! Here are some more details about the presentation: “Troubleshooting SQL Server with PowerShell – The Next Level’ It is normal for us to have to face poorly performing queries or even complete failure in our SQL server environments. This can happen for a variety of reasons including poor Database Designs, hardware failure, improperly-configured systems and OS Updates applied without testing. As Database Administrators, we need to take precaution to minimize the impact of these problems when they occur, and so we need the tools and methodology required to identify and solve issues quickly. In this Session we will use PowerShell to explore some common troubleshooting techniques used in our day-to-day work as s DBA. This will include a variety of such activities including Gathering Performance Counters in several servers at the same time using background jobs, identifying Blocked Sessions and Reading & filtering the SQL Error Log even if the Instance is offline The approach will be using some advanced PowerShell techniques that allow us to scale the code for multiple servers and run the data collection in asynchronous mode.

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  • First ATMs programming language

    - by revo
    First ATMs performed tasks like a cash dispenser, they were offline machines which worked with punch cards impregnated with Carbon and a 6-digit PIN code. Maximum withdrawal with a card was 10 pounds and each one was a one-time use card - ATM swallowed cards! The first ATM was installed in London in the year 1967, as I looked at time line of programming languages, there were many programming languages made before that decade. I don't know about the hardware neither, but in which programming language it was written? *I didn't find a detailed biography of John Shepherd-Barron (ATM inventor at 70s) Update I found this picture, which is taken from a newspaper back to the year 1972 in Iran. Translated PS : Shows Mr. Rad-lon (if spelled correctly), The manager of Barros (if spelled correctly) International Educational Institute in United Kingdom at the right, and Mr. Jim Sutherland - Expert of Computer Kiosks. In the rest of the text I found on this paper, these kind of ATMs which called "Automated Computer Kiosk" were advertised with this: Mr. Rad-lon (if spelled correctly) puts his card to one specific location of Automated Computer Kiosk and after 10 seconds he withdraws his cash. Two more questions are: 1- How those ATMs were so fast? (withdrawal in 10 seconds in that year) 2- I didn't find any text on Internet which state about "Automated Computer Kiosk", Is it valid or were they being called Computer in that time?

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  • Huwawei E220 broadband dongle not working

    - by Roshnal
    The problem is, I have used Ubuntu from 6.10 upto 11.10. And upto 11.04 I used my same USB 3G dongle to connect to broadband and it worked fine. But 2 days ago I upgraded to Ubuntu 11.10 and broadband is not working. It detects my dongle and creates a connection without a problem, but when connecting it just keeps on and on for a long time and then say I'm offline. So I did a clean install and the same thing occurred. But I also have a netbook and its got Ubuntu 11.10. I tried using the same dongle for internet on that netbook and it worked fine without any issues. But this isn't a problem with my USB port on my main machine or something like that because I'm also using Windows on my main machine (dual-boot) and its working fine. My hardware: Main computer (one that I'm trying to connect): 2.8GHz dual core Intel 2GB RAM 500GB Sata II HDD 384MB Video Memory (Intel G31/G33 chipset) Ubuntu 11.10 (32bit) My NetBook (broadband working fine): 1.6GHz Intel Atom (dual core) 1GB DDR3 RAM 250GB HDD 128MB Video Memory (Intel something-I-can't-remember) Ubuntu 11.10 (32bit) My dongle is a Huawei E220 and ISP is Dialog GSM (I'm in Sri Lanka) So any idea why this is? I really love Ubuntu and this is bugging me off.. Any help greatly appreciated. Regards, Roshnal

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  • How can one use online backup with large amounts of static data?

    - by Billy ONeal
    I'd like to setup an offsite backup solution for about 500GB of data that's currently stored between my various machines. I don't care about data retention rates, as this is only a backup of, not primary storage, for my data. If the backup is stored on crappy non-redundant systems, that does not matter. The data set is almost entirely static, and mostly consists of things like installers for Visual Studio, and installer disk images for all of my games. I have found two services which meet most of this: Mozy Carbonite However, both services impose low bandwidth caps, on the order of 50kb/s, which prevent me from backing up a dataset of this size effectively (somewhere on the order of 6 weeks), despite the fact that I get multiple MB/s upload speeds everywhere else from this location. Carbonite has the additional problem that it tries to ignore pretty much every file in my backup set by default, because the files are mostly iso files and vmdk files, which aren't backed up by default. There are other services such as EC2 which don't have such bandwidth caps, but such services are typically stored in highly redundant servers, and therefore cost on the order of 10 cents/gb/month, which is insanely expensive for storage of this kind of data set. (At $50/month I could build my own NAS to hold the data which would pay for itself after ~2-3 months) (To be fair, they're offering quite a bit more service than I'm looking for at that price, such as offering public HTTP access to the data) Does anything exist meeting those requirements or am I basically hosed?

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  • Send less Server Data with "AFK"

    - by Oliver Schöning
    I am working on a 2D (Realtime) MultiPlayer Game. With Construct2 and a Socket.IO JavaScript Server. Right now the code does not include the Array for each Player. var io = require("socket.io").listen(80); var x = 10; io.sockets.on("connection", function (socket) { socket.on("message", function(data) { x = x+1; }); }); setInterval(function() { io.sockets.emit("message", 'Pos,' + x); },100); I noticed a very annoying problem with my server today. It sends my X Coordinates every 100 milliseconds. The Problem was, that when I went into another Browser Tab, the Browser stopped the Game from running. And when I went back, I think the Game had to run through all the packages. Because my Offline Debugging Button still worked immediately and the Online Button only responded after some seconds. So then I changed my Code so that it would only send out an update when it received a player Input: var io = require("socket.io").listen(80); var x = 10; io.sockets.on("connection", function (socket) { socket.on("message", function(data) { x = x+1; io.sockets.emit("message", 'Pos,' + x); }); }); And it Updated Immediately, even when I had been inactive on the Browser Tab for a long time. Confirming my suspicion that it had to get through all the data. Confirm Please! It would be insane to only send information on Client Input in a Real Time Game. But how would I write a AFK function? I would think it is easier to run a AFK Boolean Loop on the Server. Here is what I need help for: playerArray[Me] if ( "Not Given any Input for X amount of Seconds" ) { "Don't send Data" } else { "Send Data" }

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  • Experienced programmer, beginner at web design, tools for effective maintainable web design? [closed]

    - by Clinton
    I do quite a bit of programming in my work, which I'm comfortable with, but recently I've being trying to do some web-design for non-work related reasons. I've got a Drupal site up and running, and added some content. But they all look fairly basic. Header with some content. It doesn't look particularly polished. Anyway, as an example, what I wanted to do was make some "bubbles", each with some text in them. From a programmers point of view, say: bubble(question_text, answer_text) might expand to a box with some border, with "Question: " + question_text then "Answer: " + answer_text. Of course I'd have lots of these bubbles, but I'd like to change their look and feel in one place, so simple HTML would be a maintainable nightmare. I also want to lay them out on the screen in some fashion. I was thinking a mixture of javascript and CSS, or possibly use PHP which Drupal uses. On the other hand, I fear I might be taking a 1990s approach to this, and that there's actually tools available now that make this process a lot easier. I'm just wondering what the best approach to this sort of task is? Should I be using offline web design software and copying the code to Drupal, and if so, any recommendations? I'm sorry if my question is a bit vague, because I'm not really sure what question I should be asking. I'd appreciate if you answer and comment, and I'll try my best to be more specific as I understand more.

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  • LOD in modern games

    - by Firas Assaad
    I'm currently working on my master's thesis about LOD and mesh simplification, and I've been reading many academic papers and articles about the subject. However, I can't find enough information about how LOD is being used in modern games. I know many games use some sort of dynamic LOD for terrain, but what about elsewhere? Level of Detail for 3D Graphics for example points out that discrete LOD (where artists prepare several models in advance) is widely used because of the performance overhead of continuous LOD. That book was published in 2002 however, and I'm wondering if things are different now. There has been some research in performing dynamic LOD using the geometry shader (this paper for example, with its implementation in ShaderX6), would that be used in a modern game? To summarize, my question is about the state of LOD in modern video games, what algorithms are used and why? In particular, is view dependent continuous simplification used or does the runtime overhead make using discrete models with proper blending and impostors a more attractive solution? If discrete models are used, is an algorithm used (e.g. vertex clustering) to generate them offline, do artists manually create the models, or perhaps a combination of both methods is used?

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  • How to do a 3-tier using PHP [closed]

    - by Ric
    I have a requirement from a client for my PHP Web application to be 3-tier. For example, I would have a web server on Apache in the DMZ, but it should NOT contain any DB connections. It should connect to a Middle server that would host the business objects but be behind the firewall. Then those objects connect to my SQL cluster on another server. I have actually done this using .NET, but I am not sure how to setup my stack using PHP. I suppose I could have my UI front tier call the middle tier using REST based web services if I create my middle tier as a second web server, but this seems overly complex. The main reason for this is advanced security: we can not have any passwords on the DMZ first tier web server. The second reason is scalability - to have multiple server on different tiers that can handle the requests. The Last reason is for deployment - it is easier if I can take one set of servers offline for testing before putting them back in production. Is there a open source project that shows how to do this? The only example I can find is the web server hosting files from a shared drive on another machine (kind of how DotNetNuke pretends to be 3-tier), but that is NOT secure.

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  • Apply a BSU patch manually in Off-line Mode

    - by adejuanc
    To apply patch or patches in Off-line mode.Note that you will need at least the patch-catalog.xml and one patch jar file.BSU Patch Installation Off-line Mode------------------------------------------------------------------------------------------------------------Apply patch or patches in Off-line modeNote: To apply the patch in offline mode refer to the section 8 Using the Command-Line Interface of Using the Command-Line Interface guide availablehere - http://download.oracle.com/docs/cd/E14571_01/doc.1111/e14143/toc.htmSteps:1. Make sure you have the following files inside Folder WLS_ORACLE_HOME/utils/bsu/cache_dir- patch-catalog.xml- XXXX.jarNote that XXXX is the patch ID, is just a reference name.2. Apply the patch by running the following command:> cd WLS_ORACLE_HOME/utils/bsu/> ./bsu.sh -prod_dir=WLS_ORACLE_HOME/wlserver_10.3 -patchlist=<Patch_Id> -verbose -installFor example:> ./bsu.sh -prod_dir=/Oracle/Middleware/wlserver_10.3 -patchlist=XXXX -verbose -installAfter this the patch should be applied successfully.3. You can view the report of applied patches by running the following command:> ./bsu.sh -report -patch_id_mask=<Patch_Id>For example: > ./bsu.sh -report -patch_id_mask=XXXX4. Restart the server and watch the standard output logs to verify the installation.5. If you have more patches to apply go to step 1.6. Repeat the process on each Instance Server including the admin Server.

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  • Customer Experience Management for Retail 2.0 - part 2 / 2

    - by Sanjeev Sharma
    In the previous post, i discussed some of the key trends shaping up in the retail industry, their implications and the challenges facing retailers seeking to regain control of the buyer-seller relationship. Is Customer Experience Management the panacea for the ailing retailers who are now awakening to the power of the consumer? Quite honestly, customer acquisition, retention and satisfaction have been top of mind for retailers for quite some time now. The missing piece of this puzzle is bringing all those countless hours of strategy and planning to fruition. This is more of an execution gap than anything else. Although technology has made consumers more informed, more mobile and more social, customer experience is still largely defined by delivering on the following: Consistent experiences, whether shopping online or offline Personalize-able interaction ("mass market" sounds good as an internal strategy but not when you are a buyer!) Timely order fulfillment, if not pro-active notification of delays Below is a concept architecture for streamlining front-end, mid-office and back-end interfaces through shared process to achieve consistency and efficiency in managing the customer experience from order capture to order provisioning.

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  • Where does the YouTube video files stored on system nowadays?

    - by souravc
    When I open a youtube video with firefox I could not find any video file inside ~/.mozilla/firefox/<some_string>.default/Cache/. I also tried with google-chrome like, ps ax | grep flash ls -l /proc/[*PID*]/fd | grep Flash But again /proc/[*PID*]/fd does not have any video like file. ls -l /proc/[*PID*]/fd have some results like lrwx------ 1 root root 64 Nov 9 12:18 22 -> /run/shm/.com.google.Chrome.eOsHNu (deleted) lrwx------ 1 root root 64 Nov 9 12:18 23 -> /run/shm/.com.google.Chrome.p8h6BL (deleted) Result of ls -l /proc/[*PID*]/fd | grep Flash for some videos from other site is like lrwx------ 1 root root 64 Nov 9 12:35 26 -> /home/username/.config/google-chrome/Default/Pepper Data/Shockwave Flash/.com.google.Chrome.QMzxP8 (deleted) But could not be copied. Then what are the places where firefox or google-chrome stores the streaming videos? And is it possible to recover(copy) a video from there to watch them offline? P.S I have other ways(downloaders) to have streaming videos, but my question is very specific.

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