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  • Technical differences between square and hexagon for a grid?

    - by Marlon Dias
    I'm developing a 2D city-building game and trying to decide on the type of grid. There will be vehicles, so the unit movement is important too. I know there are visual differences for using Squares or Hexagons, what I want know is: What are the issues for programming each type of grid regarding implementation and performance? Is there a tradeoff or specific benefit for using one of them in a game context?

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  • I'm scared for my technical phone interview for an internship!

    - by Marie
    [EDIT 2.0 ]Hello everyone. This is my second phone interview for a development internship. My very first one was okay, but I didn't get my dream internship. Now, I'm facing fears about this upcoming interview. My fears include the following: I'm 19 years old. The thought of 2 lead developers interviewing me makes me think that I'll know so little of what they'd want me to know. Like they will expect so much. I'm a junior having these panic attacks that I did not get in the other internship. I have a little voice saying "You didn't get the other one. What makes you think you'll get this one?". I'm scared that I'll freeze up, forget everything I know, and stutter like an idiot. I'm still traumatized by the last one, because I really really wanted that internship, and I even studied very hard for it. When I was in the interview, I was so nervous I couldn't think clearly. As a result, I didn't do as well as I know I could have. The minute I hung up, I even thought of a better solution to the interview question! Any tips for a soon-to-be intern (hopefully!)? Thank you! P.S. I'm preparing by using this guide for phone interviews.

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  • Why do I have to choose between "management" and "technical" tracks in my career?

    - by Stephen Gross
    I was recently laid off, and although I found a new gig I'm a bit frustrated with how career tracks work in the land of software development. I really love doing a bit of everything: coding, testing, architect(ing), leadership/management, customer contact, requirements gathering, staff development, etc. Software companies, however, want me to fit into a niche: I'm either a coder, a tester, or a manager. When I try to explain to them that I'm best when I'm doing all of those at once, they seem very confused. I'm sympathetic to their interests, but at the same time frustrated that the industry works this way. Any advice? Do I just need to get with the program, so to speak?

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  • Any technical references for game-oriented icons and symbols?

    - by willc2
    To make localizing easier, I'm using icons to show in-game information like achievements and bonuses. Coming up with good designs isn't easy, especially when it has to be integrated into the rest of the game's art style. Can I do better than looking at some random selection of existing games? Are there any reference books or sites that cover game graphics specifically? I'm looking for more theory and best-practices rather than pre-made graphics.

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  • Is there an official Ubuntu free technical support team?

    - by João Pinto
    I have found that there is an "Ubuntu Support Team" at https://launchpad.net/~ubuntu-helpteam but I am not sure it's official or active. Please note that I am not referring to bug fixing support, I am referring to the broader OS support, with people available to engage users needing support with a problem and drive it to a proper resolution. Is there an official team for this purpose with a clear scope and activity plan ?

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  • How to convince a non-technical client that their application spec needs to be simplified?

    - by Ryan
    Often times I am faced with the situation where a new client comes to me with an application that has literally 100s of unnecessary features and it is quite clear that things need to be drastically simplified for the project to have any chance of succeeding. How do you convince the client to take a more MVP approach and simplify? edit: So the current top answer is to provide the client with a time/cost estimate for the huge application. I'm not too fond of this answer because it doesn't address the real problem with this situation. And that is - it's a bad practice to spec out a massive application and then try and build it from the get go. I feel much more comfortable initially building a small, simple MVP foundation. And then adding small features to that foundation one by one. So how do I convince the client to approach building software in this way?

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  • The Oracle Architects Training: 40 training sessions for our EMEA partners to build their Oracle Applications and Technical skills

    - by Richard Lefebvre
    There is a lot more to Oracle technology than meets the eye. Sure, you already belong to a small circle of our most experienced and committed partners. But are you making the best use possible of our technology solutions? Put it to the test. Join the “Oracle Partner Architects Training”. It is aimed at providing your experts, architects and consultants with in-depth architectural knowledge about Oracle technology. Here is your chance to learn from the best. Seasoned speakers, exclusive content and no product marketing. Oracle technology beyond the obvious. Mark your calendar The Oracle Partner Architects Training is an online training program. Sign up for the live Webex sessions (scheduled from January 2013 till April 2013) or watch replays as they become available. Feel free to follow training sessions at your own pace. Also, last year’s sessions are still very accurate and very available on architects.oraevents.eu NOTE: Looking to get your consultants Oracle certified? One more reason to join the Oracle Partner Architects Training. It is the fast track to getting their expertise validated with an Oracle certificate.

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  • What should a programmer's yearly routine be to maximize their technical skills?

    - by sguptaet
    2 years ago I made a big career change into programming. I learned various technologies on my own without any prior experience. I really love it and feel lucky with all the resources around us to help us learn. Books, courses, open-source, etc. There are so many avenues. I'm wondering what a good routine would be to follow to maximize my software development skills. I don't believe just building software is the way, because that leaves no time for learning new concepts or technologies. I'm looking for an answer like this: Take a new concept sabbatical/workshop 2 weeks per year. Read 1 theoretical and 1 practical programming book per year. Learn 1 additional language every 2 years. Take a 1 week vacation every 6 months. Etc. I realize that the above might sound naive and unrealistic as there are so many factors. But I'd like to know the "recipe" that you think is best that will serve as a guide for people.

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  • Many user stories share the same technical tasks: what to do?

    - by d3prok
    A little introduction to my case: As part of a bigger product, my team is asked to realize a small IDE for a DSL. The user of this product will be able to make function calls in the code and we are also asked to provide some useful function libraries. The team, together with the PO, put on the wall a certain number of user stories regarding the various libraries for the IDE user. When estimating the first of those stories, the team decided that the function call mechanism would have been an engaging but not completely obvious task, so the estimate for that user story raised up from a simple 3 to a more dangerous 5. Coming to the problem: The team then moved to the user stories regarding the other libraries, actually 10 stories, and added those 2 points of "function call mechanism" thing to each of those user story. This immediately raised up the total points for the product of 20 points! Everyone in the team knows that each user story could be picked up by the PO for the next iteration at any time, so we shouldn't isolate that part in one user story, but those 20 points feel so awfully unrealistic! I've proposed a solution, but I'm absolutely not satisfied: We created a "Design story" and put those annoying 2 points over it. However when we came to realize and demonstrate it to our customers, we were unable to show something really valuable for them about that story! Here the problem is whether we should ignore the principle of having isolated user stories (without any dependency between them). What would you do, or even better what have you done, in situations like this? (a small foot-note: following a suggestion I've moved this question from stackoverflow)

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  • How can I defend Ruby on Rails against customers' not technical opinion?

    - by okeen
    My customer, a translations business owner, just told me that he has been reading about Ruby on Rails and told me that "there are more PHP guys around there" and "it seems the community prefers it". What would you, as software engineer and freelancer, say to the customer to achieve these goals: Sell Make him see that the technology is my expert decision and Rails is as good or better than PHP (+ whatever framework) for this particular project. UPDATE: Thank you all for the suggestions! Tomorrow I've got another meeting with him, let's see how it goes, I will update again :) UPDATE 2: Finally I told him to read this thread and the result has been fantastic: He gave me the project and we are going to start right now. Thank you all for the help, you have free beer in my charge if we see someday :) BTW: I learned the lesson: be as transparent as possible, because if you believe in yourself and your work, there is no question compromising enough to beat you. regards

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  • I want to buy a second hand laptop, how to get the real technical specifications of a used laptop?

    - by Steven
    I want to buy a second hand laptop. I need to examine a laptop's configuration before I make a decision to buy it. I know the information the information about the components of a laptop can be intentionally fabricated.So the information I go through my computer/properties/hardware/device manager to see may not be reliable. So how can I get the real technical specifications of a second hand laptop?

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  • How to train yourself to avoid writing “clever” code?

    - by Dan Abramov
    Do you know that feeling when you just need to show off that new trick with Expressions or generalize three different procedures? This does not have to be on Architecture Astronaut scale and in fact may be helpful but I can't help but notice someone else would implement the same class or package in a more clear, straightforward (and sometimes boring) manner. I noticed I often design programs by oversolving the problem, sometimes deliberately and sometimes out of boredom. In either case, I usually honestly believe my solution is crystal clear and elegant, until I see evidence to the contrary but it's usually too late. There is also a part of me that prefers undocumented assumptions to code duplication, and cleverness to simplicity. What can I do to resist the urge to write “cleverish” code and when should the bell ring that I am Doing It Wrong? The problem is getting even more pushing as I'm now working with a team of experienced developers, and sometimes my attempts at writing smart code seem foolish even to myself after time dispels the illusion of elegance.

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  • What are your favorite "yak shaving" euphemisms?

    - by dacracot
    Noun yak shaving (uncountable) (idiomatic) Any apparently useless activity which, by allowing you to overcome intermediate difficulties, allows you to solve a larger problem. I was doing a bit of yak shaving this morning, and it looks like it might have paid off. So I'm after phrases like "yak shaving" that mean something to the developer community that non-developers don't understand. Not anecdotes.

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  • Writing a new programming language - when and how to bootstrap datastructures?

    - by OnResolve
    I'm in the process of writing my own programming language which, thus far, has been going great in terms of what I set out to accomplish. However, now, I'd like to bootstrap some pre-existing data structures and/or objects. My problem is that I'm not really sure on how to begin. When the compiler begins do I splice in these add-ins so their part of the scope of the application? If I make these in some core library, my concern is how I distribute the library in addition to the compiler--or are they part of the compiler? I get that there are probably a number of plausible ways to approach this, but I'm having trouble with the setting my direction. If it helps, the language is on top of the .NET core (i.e it compiles to CLR code). Any help or suggestions are very much appreciated!

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  • How do URL shortening service earn?

    - by Rakesh Juyal
    Yesterday i got to know about one more URL shortening service Saf.li. I think there are hundreds of websites offering such service. I always wonder how do such sites earn? After all they need money to host their data and code. Also, i really don't understand why techcrunch said this:- http://techcrunch.com/2009/03/30/if-bitly-is-worth-8-million-tinyurl-is-worth-at-least-46-million/ Is there any one who can explain me this?

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  • How do URL shortening services make money?

    - by Rakesh Juyal
    Yesterday i got to know about one more URL shortening service Saf.li. I think there are hundreds of websites offering such service. I always wonder how do such sites make money? After all they need money to host their data and code. Also, i really don't understand why techcrunch said this:- http://techcrunch.com/2009/03/30/if-bitly-is-worth-8-million-tinyurl-is-worth-at-least-46-million/ Is there any one who can explain me this?

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  • How do you get your self focused with so many distractions around? (which you can't or don't want to

    - by Teja Kantamneni
    This question is definitely for a programmer and is centric towards a programmer. But if somebody feels it should not belong here I would not mind deleting it. I don't think this need to go as a WIKI, but if feel like it is a WIKI, I can do that too. The Question is: As a programmer you have to keep yourself up to date with the latest technologies and for that every programmer will generally follow some technology blogs and some social networking sites like (twitter, FB, SO, DZONE etc), how to keep your self focused on the things and still want to follow the technology trends? No Subjective or argumentative answers, Just want to know what practices other fellow programmers do for this...

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  • What are the basics (best practices, etc) of writing a good Flash application?

    - by donut
    I've been tasked with writing a Flash application for facilitating a Fantasy Football draft pick. Normally, my choice would be to write this application in JavaScript. Unfortunately, it will require the use of sockets and since we don't have enough experience with Web Socket JS to be sure it would work in this situation I need to learn Flash. Currently, I'm most proficient in JavaScript/HTML/CSS/PHP/MySQL and have never really used Flash in a meaningful way. As best as I can I want to start this project off "the right way". So, what are good to know best practices and/or references/resources that will teach my the right way of doing things in Flash?

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  • Looking for "tech call" tracking software.

    - by jacook11
    The company I work for is looking for the best way to track "tech calls". We would most likely develop in house using vb.net, but possibly could look at using some open source vb.net software already out there. We will probably want to track just the basic info like client, datetime, length of call & a notes section about the call. One idea that has floated around is recording everyone's calls, watching a directory for new files and popping up a form so the user can enter the info when the call is over. We really don't want to spend a lot of time tracking/logging these calls, something quick & simple. Anybody have a good idea or solution that they have used before?

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  • Why should most logic be in the monitor objects and not in the thread objects when writing concurrent software in Java?

    - by refuser
    When I took the Realtime and Concurrent programming course our lecturer told us that when writing concurrent programs in Java and using monitors, most of the logic should be in the monitor and as little as possible in the threads that access it. I never really understood why and I really would like to. Let me clarify. In this particular case we had several classes. Lift extends Thread Person extends Thread LiftView Monitor, all methods synchronized. This is nothing we came up with, our task was to implement a lift simulation with persons waiting on different floors, and theses were the class skeletons that were given. Then our lecturer said to implement most of the logic in the monitor (he was talking about class Monitor as THE monitor) and as little as possible in the threads. Why would he make a statement like that?

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  • Where is a good spot to start when writing a LWJGL game engine?

    - by Alcionic
    I'm starting work on a huge game and somewhere along my train of thought I decided it would be a good idea to write my own engine for the game. I was originally going to use JMonkeyEngine but there were some things about it that just didn't work well with me. I wanted full control over every aspect of the entire process. Where would a good place to start be when writing your own engine? I have no experience with LWJGL but I learn quick. Either advice or some place where there is good advice would be nice. Thanks!

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  • What is the benefit of writing to a temp location, And then copying it to the intended destination?

    - by Devdatta Tengshe
    I am writing an application that works with satellite Images, and my boss asked me to look at some of the commercial application, and see how they behave. I found a strange behavior and then as I was looking, I found it in other standard applications as well. These Programs first write to the temp folder, and then copy it to the intended destination. Example: 7zip first extracts to the temp folder, and then copies the extracted data to the location that you had asked it to extract the data to. I see several problems with this approach: 1.The temp folder might not have enough space, while the intended location might have that much space. 2.If it is a large file, it can take a non-negligible amount of time for the copy operation. I thought about it a lot, but I couldn't see one single positive point to doing this. Am I missing something, or is there a real benefit to doing this?

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