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  • FluentNHibernate, getting 1 column from another table

    - by puffpio
    We're using FluentNHibernate and we have run into a problem where our object model requires data from two tables like so: public class MyModel { public virtual int Id { get; set; } public virtual string Name { get; set; } public virtual int FooId { get; set; } public virtual string FooName { get; set; } } Where there is a MyModel table that has Id, Name, and FooId as a foreign key into the Foo table. The Foo tables contains Id and FooName. This problem is very similar to another post here: http://stackoverflow.com/questions/1896645/nhibernate-join-tables-and-get-single-column-from-other-table but I am trying to figure out how to do it with FluentNHibernate. I can make the Id, Name, and FooId very easily..but mapping FooName I am having trouble with. This is my class map: public class MyModelClassMap : ClassMap<MyModel> { public MyModelClassMap() { this.Id(a => a.Id).Column("AccountId").GeneratedBy.Identity(); this.Map(a => a.Name); this.Map(a => a.FooId); // my attempt to map FooName but it doesn't work this.Join("Foo", join => join.KeyColumn("FooId").Map(a => a.FooName)); } } with that mapping I get this error: The element 'class' in namespace 'urn:nhibernate-mapping-2.2' has invalid child element 'join' in namespace 'urn:nhibernate-mapping-2.2'. List of possible elements expected: 'joined-subclass, loader, sql-insert, sql-update, sql-delete, filter, resultset, query, sql-query' in namespace 'urn:nhibernate-mapping-2.2'. any ideas?

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  • GAE datastore querying integer fields

    - by ParanoidAndroid
    I notice strange behavior when querying the GAE datastore. Under certain circumstances Filter does not work for integer fields. The following java code reproduces the problem: log.info("start experiment"); DatastoreService datastore = DatastoreServiceFactory.getDatastoreService(); int val = 777; // create and store the first entity. Entity testEntity1 = new Entity(KeyFactory.createKey("Test", "entity1")); Object value = new Integer(val); testEntity1.setProperty("field", value); datastore.put(testEntity1); // create the second entity by using BeanUtils. Test test2 = new Test(); // just a regular bean with an int field test2.setField(val); Entity testEntity2 = new Entity(KeyFactory.createKey("Test", "entity2")); Map<String, Object> description = BeanUtilsBean.getInstance().describe(test2); for(Entry<String,Object> entry:description.entrySet()){ testEntity2.setProperty(entry.getKey(), entry.getValue()); } datastore.put(testEntity2); // now try to retrieve the entities from the database... Filter equalFilter = new FilterPredicate("field", FilterOperator.EQUAL, val); Query q = new Query("Test").setFilter(equalFilter); Iterator<Entity> iter = datastore.prepare(q).asIterator(); while (iter.hasNext()) { log.info("found entity: " + iter.next().getKey()); } log.info("experiment finished"); the log looks like this: INFO: start experiment INFO: found entity: Test("entity1") INFO: experiment finished For some reason it only finds the first entity even though both entities are actually stored in the datastore and both 'field' values are 777 (I see it in the Datastore Viewer)! Why does it matter how the entity is created? I would like to use BeanUtils, because it is convenient. The same problem occurs on the local devserver and when deployed to GAE.

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  • Truncate C++ string fields generated by ostringstream, iomanip:setw

    - by Ian Durkan
    In C++ I need string representations of integers with leading zeroes, where the representation has 8 digits and no more than 8 digits, truncating digits on the right side if necessary. I thought I could do this using just ostringstream and iomanip.setw(), like this: int num_1 = 3000; ostringstream out_target; out_target << setw(8) << setfill('0') << num_1; cout << "field: " << out_target.str() << " vs input: " << num_1 << endl; The output here is: field: 00003000 vs input: 3000 Very nice! However if I try a bigger number, setw lets the output grow beyond 8 characters: int num_2 = 2000000000; ostringstream out_target; out_target << setw(8) << setfill('0') << num_2; cout << "field: " << out_target.str() << " vs input: " << num_2 << endl; out_target.str(""); output: field: 2000000000 vs input: 2000000000 The desired output is "20000000". There's nothing stopping me from using a second operation to take only the first 8 characters, but is field truncation truly missing from iomanip? Would the Boost formatting do what I need in one step?

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  • UriMapper Problem

    - by jsop
    I have the following xaml (nonessential markup removed in the interest of brevity): <navigation:Frame x:Name="ContentFrame" > <navigation:Frame.UriMapper> <uriMapper:UriMapper> <uriMapper:UriMapping Uri="/{pageName}" MappedUri="/Views/{pageName}.xaml"/> <uriMapper:UriMapping Uri="/FMChart/{metricID}/{orgID}" MappedUri="/Views/FMChart.xaml?metricID={metricID}&orgID={orgID}"/> </navigation:Frame.UriMapper> </navigation:Frame.UriMapper> </navigation:Frame> I'm creating the HyperLinkButton objects dynamically (in code), like so: int metricID = 1; int orgID = 1; HyperlinkButton button = new HyperlinkButton(); button.Name = Guid.NewGuid().ToString(); button.TargetName = "ContentFrame"; // this string doesn't work string url = string.Format("/FMChart/{0}/{1}", metricID, orgID); button.NavigateUri = new Uri(url, UriKind.Relative); When I click the bbutton, the browser renders a blank page, and eventually presents me with a REALLY long stack trace (InvalidOperation exception). If I take the parameters out of th indicated line: string url = "/FMChart"; ...it works as expected (brings up the desired page). I've also tried the following strings: /FMChart/{0}&{1} /FMChart/{0}& amp;{1} What am I doing wrong?

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  • populatin jComBobox with data from a db tbl(table) column

    - by mnmyles
    Hi guyz? I have a JComboBox which i have named "venue_JCB" i want to load details from a tbl column on form load at the initcomponets() i have declared the method "accessDBinit() ;" and after the initComponets() i have implemented the accessDBinit(); method as follows: ================================code============================ void accessDBinit() //Get Student List in the List Box { try { sql = "SELECT classLevel FROM class_session ORDER BY classLevel"; java.lang.Class.forName("com.mysql.jdbc.Driver"); Connection con2=DriverManager.getConnection("jdbc:mysql:///coast","root",""); Statement stmt2 = (Statement)con2.createStatement(); boolean hasResults = stmt2.execute(sql); if(hasResults) { ResultSet rs2 = stmt2.getResultSet(); if(rs2!=null) { displayResultsinit(rs2); } db.stmt.close(); } } catch(Exception e) { System.out.println(e+"Error in connection"); } } void displayResultsinit(ResultSet r) throws SQLException { ResultSetMetaData rmeta = r.getMetaData(); int numColumns=rmeta.getColumnCount(); while(r.next()) { for(int i=1;i<=numColumns;++i) { if(i<=numColumns) { venue_JCB.addItem(r.getString(i)); } } } } ====================================end of code=================================== the method works (Populate the combobox) but at the output bar i get the following on form load and also whenever i select a component from the combobox ======= error===== java.lang.NullPointerExceptionError in connection could some one please tell me where i am going wrong with the method? Thanks in advance regards Malachi

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  • GWT Animation final value is not respected

    - by brad
    I have a FlowPanel that I'm trying to animate back and forth like an iphone nav. (See this post for my original question on how to do this) So I have it "working" with the code shown below. I say working in quotes because I'm finding that my final position of my scroller is not precise and always changes when scrolling. The GWT.log always says the actual values I'm looking for, so for instance with the call below to scrollTo, my GWT.log says: ScrollStart: 0 scrollStop: -246 But when I actually analyze the element in fireBug, its css, left position is never exactly -246px. Sometimes it's off by as much as 10px so my panel has just stopped scrolling before being finished. The worst part is that this nav animates back and forth, so subsequent clicks can really throw it off, and I need pixel perfect positioning otherwise the whole things looks off. I don't even know where to start with debugging this other than what I've already done. Any tips are appreciated. Code to call animation scroller = new Scroller(); scroller.scrollTo(-246,400); Animation Code public class Scroller extends Animation { private FlowPanel scroller; private final Element e; public Scroller(){ scroller = new FlowPanel(); e = scroller.getElement(); } public void scrollTo(int position, int milliseconds) { scrollStart = e.getOffsetLeft(); scrollStop = position; GWT.log("ScrollStart: " + scrollStart + " scrollStop: " + scrollStop); run(milliseconds); } @Override protected void onUpdate(double progress) { double position = scrollStart + (progress * (scrollStop - scrollStart)); e.getStyle().setLeft(position, Style.Unit.PX); } }

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  • Boost Unit testing memory reuse causing tests that should fail to pass

    - by Knyphe
    We have started using the boost unit testing library for a large existing code base, and I have run into some trouble with unit tests incorrectly passing, seemingly due to the reuse of memory on the stack. Here is my situation: BOOST_AUTO_TEST_CASE(test_select_base_instantiation_default) { SelectBase selectBase(); BOOST_CHECK_EQUAL( selectBase.getSelectType(), false); BOOST_CHECK_EQUAL( selectBase.getTypeName(_T("")); BOOST_CHECK_EQUAL( selectBase.getEntityType(), -1); BOOST_CHECK_EQUAL( selectBase.getDataPos(), -1); } BOOST_AUTO_TEST_CASE(test_select_base_instantiation_default) { SelectBase selectBase(true, _T("abc")); BOOST_CHECK_EQUAL( selectBase.getSelectType(), false); BOOST_CHECK_EQUAL( selectBase.getTypeName(_T("abc")); BOOST_CHECK_EQUAL( selectBase.getEntityType(), -1); BOOST_CHECK_EQUAL( selectBase.getDataPos(), -1); } The first test passed correctly, initializing all the variables. The constructor in the second unit test did not correctly set EntityType or DataPosition, but the unit test passed. I was able to get it to fail by placing some variables on the stack in the second test, like so: BOOST_AUTO_TEST_CASE(test_select_base_instantiation_default) { int a, b; SelectBase selectBase(true, _T("abc")); BOOST_CHECK_EQUAL( selectBase.getSelectType(), false); BOOST_CHECK_EQUAL( selectBase.getTypeName(_T("abc")); BOOST_CHECK_EQUAL( selectBase.getEntityType(), -1); BOOST_CHECK_EQUAL( selectBase.getDataPos(), -1); } If there is only one int, only the dataPos CHECK_EQUAL fails, but if there are two, both EntityType and DataPos fail, so it seems pretty clear that this is an issue with the variables being created on the same stack memory or some such. Is there a good way to clear the memory between each unit test, or am I potentially using the library incorrectly or writing bad tests? Any help would be appreciated.

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  • Making a sqlite file stay existent between runs of the program

    - by Cocorico
    Hi! I'm having a problem with some sqlite code for an iPhone program in Xcode. I was opening my database like this: int result = sqlite3_open("stealtown.db", &database); Which is how they had it in a book I was looking at while I type the program. But then, that way of opening a database it only works when you run in simulator, not on device. So I finally figure out I need to do this: NSString *file = [[NSBundle mainBundle] pathForResource:@"stealtown" ofType:@"db"]; int result = sqlite3_open([file UTF8String], &database); And that works on device, EXCEPT one thing: Each time you launch the program, it starts as if you had never created the database, and when you stick an entry in the table, it's the ONLY entry in that table. When I used the first code on the simulator, I could open my program 6 times, each time adding 1 entry to a table, and at the end, I had 6 entries in that table. With the second code, I do exact same thing but each time there is only 1 entry in that table. Am I explaining this okay, I hope so, it's hard sometimes for me. Anyone maybe know why this would be?

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  • c multithreading

    - by coubeatczech
    hi, there's a weird behaviour in my threads: void * foo(void * nic){ printf("foo"); } void * threadF(void * ukazatel){ printf("1\n"); pthread_t threadT; pthread_attr_t attr; pthread_attr_init (&attr); pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_JOINABLE); pthread_create(&threadT,NULL,&foo,(void*)NULL); printf("2\n"); while (!feof(stdin)){ int id, in, out; fscanf(stdin,"%d:%d:%d",&id,&in,&out); } } int main(){ pthread_attr_t attr; pthread_attr_init (&attr); pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_JOINABLE); pthread_t threadT; pthread_create(&vlaknoVstupu,&attr,&threadF,(void*)&data); pthread_join(threadT,NULL); pthread_attr_destroy (&attr); } // I skipped irelevant parts of code... the thing is, that sometimes, the output is 12foo, but usually just 12. Then the function waits for input. I would expect it to be always 12foo. Do anybody know why are my expectations wrong?

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  • Pass the values from ListView control to text boxes in c#

    - by Kumu
    private void deleteDisplayGamesButton_Click(object sender, EventArgs e) { //Game game = new Game(homeTeamComboBox.Text, int.Parse(homeScoreUpDown.Value.ToString()), awayTeamComboBox.Text, int.Parse(awayScoreUpDown.Value.ToString())); deleteDisplayGamesListView.Items.Clear(); deleteDisplayGamesListView.View = View.Details; foreach (Game currentgame in footballLeagueDatabase.games) { ListViewItem row = new ListViewItem(); row.SubItems.Add(currentgame.HomeTeam.ToString()); row.SubItems.Add(currentgame.HomeScore.ToString()); row.SubItems.Add(currentgame.AwayTeam.ToString()); row.SubItems.Add(currentgame.AwayScore.ToString()); deleteDisplayGamesListView.Items.Add(row); } } I need to pass the values from above ListView control to following text boxes when I use the deleteDisplayGamesListView_SelectedIndexChanged method. private void deleteDisplayGamesListView_SelectedIndexChanged(object sender, EventArgs e) { deleteModifyHomeTeamTxt.Text = ""; deleteModifyHomeScoreUpDown.Text = ""; deleteModifyAwayTeamTxt.Text = ""; deleteModifyAwayScoreUpDown.Text = ""; foreach (Game currentgame in footballLeagueDatabase.games); { ?----------------------------- } } Futhermore I need to clear this data from the ListView Control. If you know how to do this please let me know.

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  • How do I simulate "In" using Linq2Sql

    - by flipdoubt
    I often find myself with a list of disconnected Linq2Sql objects or keys that I need to re-select from a Linq2Sql data-context to update or delete in the database. If this were SQL, I would use IN in the SQL WHERE clause, but I am stuck with what to do in Linq2Sql. Here is a sample of what I would like to write: public void MarkValidated(IList<int> idsToValidate) { using(_Db.NewSession()) // Instatiates new DataContext { // ThatAreIn <- this is where I am stuck var items = _Db.Items.ThatAreIn(idsToValidate).ToList(); foreach(var item in items) item.Validated = DateTime.Now; _Db.SubmitChanges(); } // Disposes of DataContext } Or: public void DeleteItems(IList<int> idsToDelete) { using(_Db.NewSession()) // Instatiates new DataContext { // ThatAreIn <- this is where I am stuck var items = _Db.Items.ThatAreIn(idsToValidate); _Db.Items.DeleteAllOnSubmit(items); _Db.SubmitChanges(); } // Disposes of DataContext } Can I get this done in one trip to the database? If so, how? Is it possible to send all those ints to the database as a list of parameters and is that more efficient than doing a foreach over the list to select each item one at a time?

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  • need help configuring port to input in 8051

    - by Aabid Ali
    The connection is as follows An infrared sensor circuit which yields 0 or 5v depending on closed or open circuit output line to port 2_0 pin of microcontroller 8051 philips.Problem is when i do this the circuit value are overridden by the current value on port 2_0 led always goes on.Here is my code(in keil c) i guess i have not configured P 2_0 as input properly void MSDelay(unsigned int); sbit led=P1^0; void main() { unsigned int var; P2=0xFF; TMOD=0x20; TH1=0xFD; SCON =0x50; TR1=1; while(1) { var=P2^0; if(var==0) { led=1; SBUF='0'; while(TI==0); TI=0; MSDelay(250); } else { led=0; SBUF='9'; while(TI==0); TI=0; MSDelay(100); } } }

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  • Trying to convert existing production database table columns from enum to VARCHAR (Rails)

    - by dchua
    Hi everyone, I have a problem that needs me to convert my existing live production (I've duplicated the schema on my local development box, don't worry :)) table column types from enums to a string. Background: Basically, a previous developer left my codebase in absolute shit, migration versions are extremely out of date, and apparently he never used it after a certain point of time in development and now that I'm tasked with migrating a rails 1.2.6 app to 2.3.5, I can't get the tests to run properly on 2.3.5 because my table columns have ENUM column types and they convert to :string, :limit = 0 on my schema.rb which creates the problem of an invalid default value when doing a rake db:test:prepare, like in the case of: Mysql::Error: Invalid default value for 'own_vehicle': CREATE TABLE `lifestyles` (`id` int(11) DEFAULT NULL auto_increment PRIMARY KEY, `member_id` int(11) DEFAULT 0 NOT NULL, `own_vehicle` varchar(0) DEFAULT 'Y' NOT NULL, `hobbies` text, `sports` text, `AStar_activities` text, `how_know_IRC` varchar(100), `IRC_referral` varchar(200), `IRC_others` varchar(100), `IRC_rdrive` varchar(30)) ENGINE=InnoDB I'm thinking of writing a migration task that looks through all the database tables for columns with enum and replace it with VARCHAR and I'm wondering if this is the right way to approach this problem. I'm also not very sure how to write it such that it would loop through my database tables and replace all ENUM colum_types with a VARCHAR. References [1] https://rails.lighthouseapp.com/projects/8994/tickets/997-dbschemadump-saves-enum-columns-as-varchar0-on-mysql [2] http://dev.rubyonrails.org/ticket/2832

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  • Should you declare methods using overloads or optional parameters in C# 4.0?

    - by Greg Beech
    I was watching Anders' talk about C# 4.0 and sneak preview of C# 5.0, and it got me thinking about when optional parameters are available in C# what is going to be the recommended way to declare methods that do not need all parameters specified? For example something like the FileStream class has about fifteen different constructors which can be divided into logical 'families' e.g. the ones below from a string, the ones from an IntPtr and the ones from a SafeFileHandle. FileStream(string,FileMode); FileStream(string,FileMode,FileAccess); FileStream(string,FileMode,FileAccess,FileShare); FileStream(string,FileMode,FileAccess,FileShare,int); FileStream(string,FileMode,FileAccess,FileShare,int,bool); It seems to me that this type of pattern could be simplified by having three constructors instead, and using optional parameters for the ones that can be defaulted, which would make the different families of constructors more distinct [note: I know this change will not be made in the BCL, I'm talking hypothetically for this type of situation]. What do you think? From C# 4.0 will it make more sense to make closely related groups of constructors and methods a single method with optional parameters, or is there a good reason to stick with the traditional many-overload mechanism?

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  • using volatile keyword

    - by sap
    As i understand, if we declare a variable as volatile, then it will not be stored in the local cache. Whenever thread are updating the values, it is updated to the main memory. So, other threads can access the updated value. But in the following program both volatile and non-volatile variables are displaying same value. The volatile variable is not updated for the second thread. Can anybody plz explain this why testValue is not changed. class ExampleThread extends Thread { private int testValue1; private volatile int testValue; public ExampleThread(String str){ super(str); } public void run() { if (getName().equals("Thread 1 ")) { testValue = 10; testValue1= 10; System.out.println( "Thread 1 testValue1 : " + testValue1); System.out.println( "Thread 1 testValue : " + testValue); } if (getName().equals("Thread 2 ")) { System.out.println( "Thread 2 testValue1 : " + testValue1); System.out.println( "Thread 2 testValue : " + testValue); } } } public class VolatileExample { public static void main(String args[]) { new ExampleThread("Thread 1 ").start(); new ExampleThread("Thread 2 ").start(); } } output: Thread 1 testValue1 : 10 Thread 1 testValue : 10 Thread 2 testValue1 : 0 Thread 2 testValue : 0

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  • Editing list properties using DataGridview

    - by toom
    Ok, I have my custom class: public class FileItem : INotifyPropertyChanged { int id=0; string value=""; public int Id { get { return id; } set { id = value; Changed("Id"); } } public string Value { get { return value; } set { this.value = value; Changed("Value"); } } public event PropertyChangedEventHandler PropertyChanged; void Changed(string name) { if (PropertyChanged != null) PropertyChanged(this, new PropertyChangedEventArgs(name)); } } public BindingList<FileItem> FilesystemEntries = new BindingList<FileItem>(); And I have DatagridView1 with DataSource set to FilesystemEntries: binding.DataSource = FilesystemEntries; Already I can Add and remove rows - these chnages are reflected on collection. However, Value and Id are not saved into bidning list when i change them in DataGridView, id is always 0 and value is "". How can I make this work? Do I need to implement some interface to FileItem to allow editing properties? ReadOnly of DGV is set to false, same to all columns. Editing, Deleting and Changing are enabled.

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  • Serializing QGraphicsScene contents

    - by Rob
    I am using the Qt QGraphicsScene class, adding pre-defined items such as QGraphicsRectItem, QGraphicsLineItem, etc. and I want to serialize the scene contents to disk. However, the base QGraphicsItem class (that the other items I use derive from) doesn't support serialization so I need to roll my own code. The problem is that all access to these objects is via a base QGraphicsItem pointer, so the serialization code I have is horrible: QGraphicsScene* scene = new QGraphicsScene; scene->addRect(QRectF(0, 0, 100, 100)); scene->addLine(QLineF(0, 0, 100, 100)); ... QList<QGraphicsItem*> list = scene->items(); foreach (QGraphicsItem* item, items) { if (item->type() == QGraphicsRectItem::Type) { QGraphicsRectItem* rect = qgraphicsitem_cast<QGraphicsRectItem*>(item); // Access QGraphicsRectItem members here } else if (item->type() == QGraphicsLineItem::Type) { QGraphicsLineItem* line = qgraphicsitem_cast<QGraphicsLineItem*>(item); // Access QGraphicsLineItem members here } ... } This is not good code IMHO. So, instead I could create an ABC class like this: class Item { public: virtual void serialize(QDataStream& strm, int version) = 0; }; class Rect : public QGraphicsRectItem, public Item { public: void serialize(QDataStream& strm, int version) { // Serialize this object } ... }; I can then add Rect objects using QGraphicsScene::addItem(new Rect(,,,)); But this doesn't really help me as the following will crash: QList<QGraphicsItem*> list = scene->items(); foreach (QGraphicsItem* item, items) { Item* myitem = reinterpret_class<Item*>(item); myitem->serialize(...) // FAIL } Any way I can make this work?

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  • How to move a symlink to the trash?

    - by neoneye
    I don't see any options for the FSPathMoveObjectToTrashSync() function for not following links. Here is what I have tried Create a link and a file [ 21:32:41 /tmp ] $ touch my_file [ 21:32:45 /tmp ] $ ln -s my_file my_link [ 21:32:52 /tmp ] $ la total 8 drwxrwxrwt 12 root wheel 408 17 Maj 21:32 . drwxr-xr-x@ 6 root wheel 204 9 Sep 2009 .. -rw-r--r-- 1 neoneye wheel 0 17 Maj 21:32 my_file lrwxr-xr-x 1 neoneye wheel 7 17 Maj 21:32 my_link -> my_file Move the link to the trash OSStatus status = FSPathMoveObjectToTrashSync( "/tmp/my_link", NULL, kFSFileOperationDefaultOptions ); NSLog(@"status: %i", (int)status); Output is status: 0 However the file got removed and not the link [ 21:32:55 /tmp ] $ la total 8 drwxrwxrwt 11 root wheel 374 17 Maj 21:33 . drwxr-xr-x@ 6 root wheel 204 9 Sep 2009 .. lrwxr-xr-x 1 neoneye wheel 7 17 Maj 21:32 my_link -> my_file [ 21:33:05 /tmp ] $ How can I move move symlinks to the trash? The Solution.. thanks to Rob Napier NSString* path = @"/tmp/my_link"; OSStatus status = 0; FSRef ref; status = FSPathMakeRefWithOptions( (const UInt8 *)[path fileSystemRepresentation], kFSPathMakeRefDoNotFollowLeafSymlink, &ref, NULL ); NSAssert((status == 0), @"failed to make FSRef"); status = FSMoveObjectToTrashSync( &ref, NULL, kFSFileOperationDefaultOptions ); NSLog(@"status: %i", (int)status);

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  • Excel 2010 64 bit can't create .net object

    - by aboes81
    I have a simple class library that I use in Excel. Here is a simplification of my class... using System; using System.Runtime.InteropServices; namespace SimpleLibrary { [ComVisible(true)] public interface ISixGenerator { int Six(); } public class SixGenerator : ISixGenerator { public int Six() { return 6; } } } In Excel 2007 I would create a macro enabled workbook and add a module with the following code: Public Function GetSix() Dim lib As SimpleLibrary.SixGenerator lib = New SimpleLibrary.SixGenerator Six = lib.Six End Function Then in Excel I could call the function GetSix() and it would return six. This no longer works in Excel 2010 64bit. I get a Run-time error '429': ActiveX component can't create object. I tried changing the platform target to x64 instead of Any CPU but then my code wouldn't compile unless I unchecked the Register for COM interop option, doing so makes it so my macro enable workbook cannot see SimpleLibrary.dll as it is no longer regsitered. Any ideas how I can use my library with Excel 2010 64 bit?

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  • Clustered index - multi-part vs single-part index and effects of inserts/deletes

    - by Anssssss
    This question is about what happens with the reorganizing of data in a clustered index when an insert is done. I assume that it should be more expensive to do inserts on a table which has a clustered index than one that does not because reorganizing the data in a clustered index involves changing the physical layout of the data on the disk. I'm not sure how to phrase my question except through an example I came across at work. Assume there is a table (Junk) and there are two queries that are done on the table, the first query searches by Name and the second query searches by Name and Something. As I'm working on the database I discovered that the table has been created with two indexes, one to support each query, like so: --drop table Junk1 CREATE TABLE Junk1 ( Name char(5), Something char(5), WhoCares int ) CREATE CLUSTERED INDEX IX_Name ON Junk1 ( Name ) CREATE NONCLUSTERED INDEX IX_Name_Something ON Junk1 ( Name, Something ) Now when I looked at the two indexes, it seems that IX_Name is redundant since IX_Name_Something can be used by any query that desires to search by Name. So I would eliminate IX_Name and make IX_Name_Something the clustered index instead: --drop table Junk2 CREATE TABLE Junk2 ( Name char(5), Something char(5), WhoCares int ) CREATE CLUSTERED INDEX IX_Name_Something ON Junk2 ( Name, Something ) Someone suggested that the first indexing scheme should be kept since it would result in more efficient inserts/deletes (assume that there is no need to worry about updates for Name and Something). Would that make sense? I think the second indexing method would be better since it means one less index needs to be maintained. I would appreciate any insight into this specific example or directing me to more info on maintenance of clustered indexes.

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  • Mysql return value as 0 in the fetch result.

    - by Karthik
    I have this two tables, -- -- Table structure for table `t1` -- CREATE TABLE `t1` ( `pid` varchar(20) collate latin1_general_ci NOT NULL, `pname` varchar(20) collate latin1_general_ci NOT NULL ) ENGINE=MyISAM DEFAULT CHARSET=latin1 COLLATE=latin1_general_ci; -- -- Dumping data for table `t1` -- INSERT INTO `t1` VALUES ('p1', 'pro1'); INSERT INTO `t1` VALUES ('p2', 'pro2'); -- -------------------------------------------------------- -- -- Table structure for table `t2` -- CREATE TABLE `t2` ( `pid` varchar(20) collate latin1_general_ci NOT NULL, `year` int(6) NOT NULL, `price` int(3) NOT NULL ) ENGINE=MyISAM DEFAULT CHARSET=latin1 COLLATE=latin1_general_ci; -- -- Dumping data for table `t2` -- INSERT INTO `t2` VALUES ('p1', 2009, 50); INSERT INTO `t2` VALUES ('p1', 2010, 60); INSERT INTO `t2` VALUES ('p3', 2007, 200); INSERT INTO `t2` VALUES ('p4', 2008, 501); my query is, SELECT * FROM `t1` LEFT JOIN `t2` ON t1.pid = t2.pid Getting the result, pid pname pid year price p1 pro1 p1 2009 50 p1 pro1 p1 2010 60 p2 pro2 NULL NULL NULL My question is, i want to get the price value is 0 instead of NULL. How can i write the query to getting the price value is 0. Thanks in advance for help.

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  • Search and replace with sed

    - by Binoy Babu
    Last week I accidently externalized all my strings of my eclipse project. I need to revert this and my only hope is sed. I tried to create scripts but failed pathetically because I'm new with sed and this would be a very complicated operation. What I need to do is this: Strings in class.java file is currently in the following format(method) Messages.getString(<key>). Example : if (new File(DataSource.DEFAULT_VS_PATH).exists()) { for (int i = 1; i <= c; i++) { if (!new File(DataSource.DEFAULT_VS_PATH + Messages.getString("VSDataSource.89") + i).exists()) { //$NON-NLS-1$ getnewvfspath = DataSource.DEFAULT_VS_PATH + Messages.getString("VSDataSource.90") + i; //$NON-NLS-1$ break; } } } The key and matching Strings are in messages.properties file in the following format. VSDataSource.92=No of rows in db = VSDataSource.93=Verifying db entry : VSDataSource.94=DB is open VSDataSource.95=DB is closed VSDataSource.96=Invalid db entry for VSDataSource.97=\ removed. So I need the java file back in this format: if (new File(DataSource.DEFAULT_VS_PATH).exists()) { for (int i = 1; i <= c; i++) { if (!new File(DataSource.DEFAULT_VS_PATH + "String 2" + i).exists()) { //$NON-NLS-1$ getnewvfspath = DataSource.DEFAULT_VS_PATH + "String 1" + i; //$NON-NLS-1$ break; } } } How can I accomplish this with sed? Or is there an easier way?

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  • PDCurses TUI with C++ Win32 console application

    - by Bach
    I have downloaded pdcurses source and was able to successfully include curses.h in my project, linked the pre-compiled library and all good. After few hours of trying out the library, I saw the tuidemo.c in the demos folder, compiled it into an executable and brilliant! exactly what I needed for my project. Now the problem is that it's a C code, and I am working on a C++ project in VS c++ 2008. The files I need are tui.c and tui.h How can I include that C file in my C++ code? I saw few suggestions here but the compiler was not too happy with 100's of warnings and errors. How can I go on including/using that TUI pdcurses includes!? Thanks EDIT: I added extern "C" statement, so my test looks like this now, but I'm getting some other type of error #include <stdio.h> #include <stdlib.h> using namespace std; extern "C" { #include <tui.h> } void sub0(void) { //do nothing } void sub1(void) { //do nothing } int main (int argc, char * const argv[]) { menu MainMenu[] = { { "Asub", sub0, "Go inside first submenu" }, { "Bsub", sub1, "Go inside second submenu" }, { "", (FUNC)0, "" } /* always add this as the last item! */ }; startmenu(MainMenu, "TUI - 'textual user interface' demonstration program"); return 0; } Although it is compiling successfully, it is throwing an Error at runtime: 0xC0000005: Access violation reading location 0x021c52f9 at line startmenu(MainMenu, "TUI - 'textual user interface' demonstration program"); Not sure where to go from here. thanks again.

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  • How to simplify this code or a better design?

    - by Tattat
    I am developing a game, the game have different mode. Easy, Normal, and Difficult. So, I'm thinking about how to store the game mode. My first idea is using number to represent the difficulty. Easy = 0 Normal = 1 Difficult = 2 So, my code will have something like this: switch(gameMode){ case 0: //easy break; case 1: //normal break; case 3: //difficult break; } But I think it have some problems, if I add a new mode, for example, "Extreme", I need to add case 4... ... it seems not a gd design. So, I am thinking making a gameMode object, and different gameMode is sub class of the super class gameMode. The gameMode object is something like this: class GameMode{ int maxEnemyNumber; int maxWeaponNumber; public static GameMode init(){ GameMode gm = GameMode(); gm.maxEnemyNumber = 0; gm.maxWeaponNumber = 0; return gm; } } class EasyMode extends GameMode{ public static GameMode init(){ GameMode gm = super.init(); gm.maxEnemyNumber = 10; gm.maxWeaponNumber = 100; return gm; } } class NormalMode extends GameMode{ public static GameMode init(){ GameMode gm = super.init(); gm.maxEnemyNumber = 20; gm.maxWeaponNumber = 80; return gm; } } But I think it seems too "bulky" to create an object to store gameMode, my "gameMode" only store different variables for game settings.... Is that any simple way to store data only instead of making an Object? thz u.

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  • WPF binding problem

    - by xine
    I've got some bindings in UI: <Window x:Class="Tester.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="MainWindow" Height="377" Width="562" xmlns:my="clr-namespace:MyApp"> <Grid> <TextBlock Text="{Binding Path=current.Text}" Name="Text1" /> <TextBlock Text="{Binding Path=current.o.Text}" Name="Text2" /> </Grid> </Window> Code: class Coordinator : INotifyPropertyChanged{ List<Myclass1> list; int currId = 0; public Myclass1 current{ return list[currId]; } public int CurrId { get { return currId; } set { currId = value; this.PropertyChanged(this,new PropertyChangedEventArgs("current")); } } class Myclass1{ public string Text{get;} public Myclass2 o{get;} } class Myclass2{ public string Text{get;} } When currId changes Tex1 in UI changes too,but Text2 doesn't. I'm assuming this happens because Text2's source isn't updated. Does anyone know how to fix it?

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