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  • Sort a List<T> using query expressions - LINQ C#

    - by Dan Yack
    I have a problem using Linq to order a structure like this : public class Person { public int ID { get; set; } public List<PersonAttribute> Attributes { get; set; } } public class PersonAttribute { public int ID { get; set; } public string Name { get; set; } public string Value { get; set; } } A person might go like this: PersonAttribute Age = new PersonAttribute { ID = 8, Name = "Age", Value = "32" }; PersonAttribute FirstName = new PersonAttribute { ID = 9, Name = "FirstName", Value = "Rebecca" }; PersonAttribute LastName = new PersonAttribute { ID = 10, Name = "LastName", Value = "Johnson" }; PersonAttribute Gender = new PersonAttribute { ID = 11, Name = "Gender", Value = "Female" }; I would like to use LINQ projection to sort a list of persons ascending by the person attribute of my choice, for example, sort on Age, or sort on FirstName. I am trying something like string mySortAttribute = "Age" PersonList.OrderBy(p => p.PersonAttribute.Find(s => s.Name == mySortAttribute).Value); But the syntax is failing me. Any clues? Thanks in advance!

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  • I am trying to have a wall follow robot but there are errors on the names not being declared in my s

    - by Sam
    #include <iostream> #include <libplayerc++/playerc++.h> using namespace std; int main(int argc, char *argv[]) { using namespace PlayerCc; PlayerClient robot("localhost"); BumperProxy bp(&robot,0); Position2dProxy pp(&robot,0); pp.SetMotorEnable(true); for(;;) double turnrate, speed; double error; bool wall; motor_a_speed(0); motor_c_speed(0); while(1) { front_bumper = SENSOR_2; left_bumper = SENSOR_3; if (front_bumper > 2) { if (left_bumper < 3) { motor_a_speed(5); motor_c_speed(drive_speed); motor_a_dir(fwd); motor_c_dir(fwd); } else { motor_a_speed(drive_speed); motor_c_speed(5); motor_a_dir(rev); motor_c_dir(rev); } } else { motor_a_speed(drive_speed); motor_c_speed(drive_speed); motor_a_dir(brake); motor_c_dir(brake); mrest(100); cputs("bump"); motor_a_dir(fwd); motor_c_dir(rev); msleep(450); cputs("right"); motor_a_speed(10); motor_a_dir(fwd); motor_c_dir(fwd); mrest(1300); } pp.SetSpeed(speed, turnrate); } }

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  • FluentNHibernate, getting 1 column from another table

    - by puffpio
    We're using FluentNHibernate and we have run into a problem where our object model requires data from two tables like so: public class MyModel { public virtual int Id { get; set; } public virtual string Name { get; set; } public virtual int FooId { get; set; } public virtual string FooName { get; set; } } Where there is a MyModel table that has Id, Name, and FooId as a foreign key into the Foo table. The Foo tables contains Id and FooName. This problem is very similar to another post here: http://stackoverflow.com/questions/1896645/nhibernate-join-tables-and-get-single-column-from-other-table but I am trying to figure out how to do it with FluentNHibernate. I can make the Id, Name, and FooId very easily..but mapping FooName I am having trouble with. This is my class map: public class MyModelClassMap : ClassMap<MyModel> { public MyModelClassMap() { this.Id(a => a.Id).Column("AccountId").GeneratedBy.Identity(); this.Map(a => a.Name); this.Map(a => a.FooId); // my attempt to map FooName but it doesn't work this.Join("Foo", join => join.KeyColumn("FooId").Map(a => a.FooName)); } } with that mapping I get this error: The element 'class' in namespace 'urn:nhibernate-mapping-2.2' has invalid child element 'join' in namespace 'urn:nhibernate-mapping-2.2'. List of possible elements expected: 'joined-subclass, loader, sql-insert, sql-update, sql-delete, filter, resultset, query, sql-query' in namespace 'urn:nhibernate-mapping-2.2'. any ideas?

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  • WPF binding problem

    - by xine
    I've got some bindings in UI: <Window x:Class="Tester.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="MainWindow" Height="377" Width="562" xmlns:my="clr-namespace:MyApp"> <Grid> <TextBlock Text="{Binding Path=current.Text}" Name="Text1" /> <TextBlock Text="{Binding Path=current.o.Text}" Name="Text2" /> </Grid> </Window> Code: class Coordinator : INotifyPropertyChanged{ List<Myclass1> list; int currId = 0; public Myclass1 current{ return list[currId]; } public int CurrId { get { return currId; } set { currId = value; this.PropertyChanged(this,new PropertyChangedEventArgs("current")); } } class Myclass1{ public string Text{get;} public Myclass2 o{get;} } class Myclass2{ public string Text{get;} } When currId changes Tex1 in UI changes too,but Text2 doesn't. I'm assuming this happens because Text2's source isn't updated. Does anyone know how to fix it?

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  • why DataColumn AllowDbNull is true even if oracle db does not allow null

    - by matti
    Hi. I have column SomeId in table SomeLink. When I look with tOra or Sql Plus Worksheet both state: tOra: Column name Data type Default Null Comment SOMEID INTEGER {null} NOT NULL {null} Sql Plus: SOMEID NOT NULL NUMBER(38) I have authored a method that's intended to give default values to all NOT NULL fields that don't have values: public static void GetDefaultValuesForNonNullColumns(DataRow row) { foreach(DataColumn col in row.Table.Columns) { if (Convert.IsDBNull(row[col]) && !col.AllowDBNull) { if (ColumnIsNumeric(col.DataType)) row[col] = 0; else if (col.DataType == typeof(DateTime)) row[col] = DateTime.Now; else if (col.DataType == typeof(String)) row[col] = string.Empty; else if (col.DataType == typeof(Char)) row[col] = ' '; else throw new Exception(string.Format("Unsupported column type: {0}", col.DataType)); } } } When SOMEID is handled in loop the AllowDBNull = true. I really can't understand. The table is created in DataSet like this: _someLinkAdptr = _dbFactory.CreateDataAdapter(); _someLinkAdptr.SelectCommand = _dbFactory.CreateCommand(); _someLinkAdptr.SelectCommand.Connection = _cnctn; _someLinkAdptr.SelectCommand.CommandText = GetSomeLinkSelectTxtAndParams(_someLinkAdptr.SelectCommand, UndefinedValue.ToString(), UndefinedValue.ToString()); Select command returns no rows. The idea is that I can then use commandbuilder to get InsertCommand without building it myself. The row is added to dataset's table like this: private static void CreateDocLink(int anId, int anotherId) { DataRow row = _someDataSet.Tables["SomeLink"].NewRow(); row["AnId"] = anId; row["AnotherId"] = anotherId; Utility.GetDefaultValuesForNonNullColumns(row); _someDataSet.Tables["SomeLink"].Rows.Add(row); } When DataAdapter is updated to oracle db I get: ORA-01400: cannot insert NULL into (SOMESCHEMA.SOMELINK.SOMEID) Cheers & BR -Matti

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  • Should you declare methods using overloads or optional parameters in C# 4.0?

    - by Greg Beech
    I was watching Anders' talk about C# 4.0 and sneak preview of C# 5.0, and it got me thinking about when optional parameters are available in C# what is going to be the recommended way to declare methods that do not need all parameters specified? For example something like the FileStream class has about fifteen different constructors which can be divided into logical 'families' e.g. the ones below from a string, the ones from an IntPtr and the ones from a SafeFileHandle. FileStream(string,FileMode); FileStream(string,FileMode,FileAccess); FileStream(string,FileMode,FileAccess,FileShare); FileStream(string,FileMode,FileAccess,FileShare,int); FileStream(string,FileMode,FileAccess,FileShare,int,bool); It seems to me that this type of pattern could be simplified by having three constructors instead, and using optional parameters for the ones that can be defaulted, which would make the different families of constructors more distinct [note: I know this change will not be made in the BCL, I'm talking hypothetically for this type of situation]. What do you think? From C# 4.0 will it make more sense to make closely related groups of constructors and methods a single method with optional parameters, or is there a good reason to stick with the traditional many-overload mechanism?

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  • Problem with sorting NSDictionary

    - by Stas Dmitrenko
    Hello. I need to sort a NSDictionary of dictionaries. It looks like: {//dictionary RU = "110.1"; //key and value SG = "150.2"; //key and value US = "50.3"; //key and value } Result need to be like: {//dictionary SG = "150.2"; //key and value RU = "110.1"; //key and value US = "50.3"; //key and value } I am trying this: @implementation NSMutableDictionary (sorting) -(NSMutableDictionary*)sortDictionary { NSArray *allKeys = [self allKeys]; NSMutableArray *allValues = [NSMutableArray array]; NSMutableArray *sortValues= [NSMutableArray array]; NSMutableArray *sortKeys= [NSMutableArray array]; for(int i=0;i<[[self allValues] count];i++) { [allValues addObject:[NSNumber numberWithFloat:[[[self allValues] objectAtIndex:i] floatValue]]]; } [sortValues addObjectsFromArray:allValues]; [sortKeys addObjectsFromArray:[self allKeys]]; [sortValues sortUsingDescriptors:[NSArray arrayWithObject:[[[NSSortDescriptor alloc] initWithKey:@"floatValue" ascending:NO] autorelease]]]; for(int i=0;i<[sortValues count];i++) { [sortKeys replaceObjectAtIndex:i withObject:[allKeys objectAtIndex:[allValues indexOfObject:[sortValues objectAtIndex:i]]]]; [allValues replaceObjectAtIndex:[allValues indexOfObject:[sortValues objectAtIndex:i]] withObject:[NSNull null]]; } NSLog(@"%@", sortKeys); NSLog(@"%@", sortValues); NSLog(@"%@", [NSMutableDictionary dictionaryWithObjects:sortValues forKeys:sortKeys]); return [NSMutableDictionary dictionaryWithObjects:sortValues forKeys:sortKeys]; } @end This is the result of NSLog: 1) { SG, RU, US } 2) { 150.2, 110.1, 50.3 } 3) { RU = "110.1"; SG = "150.2"; US = "50.3"; } Why is this happening? Can you help me with this problem?

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  • Can it be done in a more elegant way with the Swing Timer?

    - by Roman
    Bellow is the code for the simplest GUI countdown. Can the same be done in a shorter and more elegant way with the usage of the Swing timer? import javax.swing.JFrame; import javax.swing.JLabel; import javax.swing.SwingUtilities; public class CountdownNew { static JLabel label; // Method which defines the appearance of the window. public static void showGUI() { JFrame frame = new JFrame("Simple Countdown"); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); label = new JLabel("Some Text"); frame.add(label); frame.pack(); frame.setVisible(true); } // Define a new thread in which the countdown is counting down. public static Thread counter = new Thread() { public void run() { for (int i=10; i>0; i=i-1) { updateGUI(i,label); try {Thread.sleep(1000);} catch(InterruptedException e) {}; } } }; // A method which updates GUI (sets a new value of JLabel). private static void updateGUI(final int i, final JLabel label) { SwingUtilities.invokeLater( new Runnable() { public void run() { label.setText("You have " + i + " seconds."); } } ); } public static void main(String[] args) { SwingUtilities.invokeLater(new Runnable() { public void run() { showGUI(); counter.start(); } }); } }

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  • for cycle not works allright

    - by joseph
    Hello. I call addNotify() method in class that I posted here. The problem is, that when I call addNotify() as it is in the code, setKeys(objs) do nothing. Nothing appears in my explorer of running app. But when I call addNotify()without loop(for int....), and add only one item to ArrayList, it shows that one item correctly. Does anybody knows where can be problem? See the cede class ProjectsNode extends Children.Keys{ private ArrayList objs = new ArrayList(); public ProjectsNode() { } @Override protected Node[] createNodes(Object o) { MainProject obj = (MainProject) o; AbstractNode result = new AbstractNode (new DiagramsNode(), Lookups.singleton(obj)); result.setDisplayName (obj.getName()); return new Node[] { result }; } @Override protected void addNotify() { //this loop causes nothing appears in my explorer. //but when I replace this loop by single line "objs.add(new MainProject("project1000"));", it shows that one item in explorer for (int i=0;i==10;i++){ objs.add(new MainProject("project1000")); } setKeys (objs); } }

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  • Java: Combine 2 List <String[]>

    - by battousai622
    I have two List of array string. I want to be able to create a New List (newList) by combining the 2 lists. But it must meet these 3 conditions: 1) Copy the contents of store_inventory into newList. 2) Then if the item names in store_inventory & new_acquisitions match, just add the two quantities together and change it in newList. 3) If new_acquisitions has a new item that does not exist in store_inventory, then add it to the newList. The titles for the CSV list are: Item Name, Quantity, Cost, Price. The List contains an string[] of item name, quantity, cost and price for each row. CSVReader from = new CSVReader(new FileReader("/test/new_acquisitions.csv")); List <String[]> acquisitions = from.readAll(); CSVReader to = new CSVReader(new FileReader("/test/store_inventory.csv")); List <String[]> inventory = to.readAll(); List <String[]> newList; Any code to get me started would be great! =] this is what i have so far... for (int i = 0; i < acquisitions.size(); i++) { temp1 = acquisitions.get(i); for (int j = 1; j < inventory.size(); j++) { temp2 = inventory.get(j); if (temp1[0].equals(temp2[0])) { //if match found... do something? //break out of loop } } //if new item found... do something? }

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  • C89, Mixing Variable Declarations and Code

    - by rutski
    I'm very curious to know why exactly C89 compilers will dump on you when you try to mix variable declarations and code, like this for example: rutski@imac:~$ cat test.c #include <stdio.h> int main(void) { printf("Hello World!\n"); int x = 7; printf("%d!\n", x); return 0; } rutski@imac:~$ gcc -std=c89 -pedantic test.c test.c: In function ‘main’: test.c:7: warning: ISO C90 forbids mixed declarations and code rutski@imac:~$ Yes, you can avoid this sort of thing by staying away from -pedantic. But then your code is no longer standards compliant. And as anybody capable of answering this post probably already knows, this is not just a theoretical concern. Platforms like Microsoft's C compiler enforce this quick in the standard under any and all circumstances. Given how ancient C is, I would imagine that this feature is due to some historical issue dating back to the extraordinary hardware limitations of the 70's, but I don't know the details. Or am I totally wrong there?

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  • Java iteration reading & parsing

    - by Patrick Lorio
    I have a log file that I am reading to a string public static String Read (String path) throws IOException { StringBuilder sb = new StringBuilder(); InputStream in = new BufferedInputStream(new FileInputStream(path)); int r; while ((r = in.read()) != -1) { sb.append(r); } return sb.toString(); } Then I have a parser that iterates over the entire string once void Parse () { String con = Read("log.txt"); for (int i = 0; i < con.length; i++) { /* parsing action */ } } This is hugely a waste of cpu cycles. I loop over all the content in Read. Then I loop over all the content in Parse. I could just place the /* parsing action */ under the while loop in the Read method, which would be find but I don't want to copy the same code all over the place. How can I parse the file in one iteration over the contents and still have separate methods for parsing and reading? In C# I understand there is some sort of yield return thing, but I'm locked with Java. What are my options in Java?

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  • parser 2.1 and 2.2

    - by yaniv
    hi i using the follwing Code to retrive XML element text using getElementsByTagName this code success in 2.2 and Failed in 2.1 any idea ? URL metafeedUrl = new URL("http://x..../Y.xml") URLConnection connection ; connection= metafeedUrl.openConnection(); HttpURLConnection httpConnection = (HttpURLConnection)connection ; int resposnseCode= httpConnection.getResponseCode() ; if (resposnseCode == HttpURLConnection.HTTP_OK) { InputStream in = httpConnection.getInputStream(); DocumentBuilderFactory dbf ; dbf = DocumentBuilderFactory.newInstance(); DocumentBuilder db = dbf.newDocumentBuilder(); // Parse the Earthquakes entry Document dom = db.parse(in); Element docEle = dom.getDocumentElement(); //ArrayList<Album> Albums = new ArrayList<Album>(); /* Returns a NodeList of all descendant Elements with a given tag name, in document order.*/ NodeList nl = docEle.getElementsByTagName("entry"); if (nl!=null && nl.getLength() > 0) { for (int i = 0; i < nl.getLength(); i++) { Element entry = (Element)nl.item(i); /* Now on every property in Entry **/ Element title =(Element)entry.getElementsByTagName("title").item(0); *Here i Get an Error* String album_Title = title.getTextContent(); Element id =(Element)entry.getElementsByTagName("id").item(0); String album_id = id.getTextContent(); //

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  • GWT Animation final value is not respected

    - by brad
    I have a FlowPanel that I'm trying to animate back and forth like an iphone nav. (See this post for my original question on how to do this) So I have it "working" with the code shown below. I say working in quotes because I'm finding that my final position of my scroller is not precise and always changes when scrolling. The GWT.log always says the actual values I'm looking for, so for instance with the call below to scrollTo, my GWT.log says: ScrollStart: 0 scrollStop: -246 But when I actually analyze the element in fireBug, its css, left position is never exactly -246px. Sometimes it's off by as much as 10px so my panel has just stopped scrolling before being finished. The worst part is that this nav animates back and forth, so subsequent clicks can really throw it off, and I need pixel perfect positioning otherwise the whole things looks off. I don't even know where to start with debugging this other than what I've already done. Any tips are appreciated. Code to call animation scroller = new Scroller(); scroller.scrollTo(-246,400); Animation Code public class Scroller extends Animation { private FlowPanel scroller; private final Element e; public Scroller(){ scroller = new FlowPanel(); e = scroller.getElement(); } public void scrollTo(int position, int milliseconds) { scrollStart = e.getOffsetLeft(); scrollStop = position; GWT.log("ScrollStart: " + scrollStart + " scrollStop: " + scrollStop); run(milliseconds); } @Override protected void onUpdate(double progress) { double position = scrollStart + (progress * (scrollStop - scrollStart)); e.getStyle().setLeft(position, Style.Unit.PX); } }

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  • ASP.NET Response Filter to Reformat the rendered output of ASPX pages?

    - by PropellerHead
    I've created a simple HttpModule and response stream to reformat the rendered output of web pages (see code snippets below). In the HttpModule I set the Response.Filter to my PageStream: m_Application.Context.Response.Filter = new PageStream(m_Application.Context); In the PageStream I overwrite the Write method in order to do my reformatting of the rendered output: public override void Write(byte[] buffer, int offset, int count) { string html = System.Text.Encoding.UTF8.GetString(buffer); //Do some string resplace operations here... byte[] input = System.Text.Encoding.UTF8.GetBytes(html); m_DefaultStream.Write(input, 0, input.Length); } And this work fine when using it on simple HTML pages (.html), but when I use this method on ASPX pages (.aspx), the Write method is called several times, splitting up the reformatting into different steps, and potentially destroying the string replacement operations. How do I solve this? Is there a way to let the ASPX page NOT call Write several times, e.g. by changing its buffer size, or have I chosen the wrong approach entirely, by using this Response.Filter method to manipulate the rendered output?

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  • Editing list properties using DataGridview

    - by toom
    Ok, I have my custom class: public class FileItem : INotifyPropertyChanged { int id=0; string value=""; public int Id { get { return id; } set { id = value; Changed("Id"); } } public string Value { get { return value; } set { this.value = value; Changed("Value"); } } public event PropertyChangedEventHandler PropertyChanged; void Changed(string name) { if (PropertyChanged != null) PropertyChanged(this, new PropertyChangedEventArgs(name)); } } public BindingList<FileItem> FilesystemEntries = new BindingList<FileItem>(); And I have DatagridView1 with DataSource set to FilesystemEntries: binding.DataSource = FilesystemEntries; Already I can Add and remove rows - these chnages are reflected on collection. However, Value and Id are not saved into bidning list when i change them in DataGridView, id is always 0 and value is "". How can I make this work? Do I need to implement some interface to FileItem to allow editing properties? ReadOnly of DGV is set to false, same to all columns. Editing, Deleting and Changing are enabled.

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  • .NET Splash screen issues

    - by CODe
    I have a splash screen for my C# database application that is called via the Shown event. The splash screen contains some information that is preprocessed when the main form's constructor is called, hence why I'm using the Shown event, because that information should be available. However, when the splash screen is shown, the main form is whited out, and the menu bar, bottom menu bar, and even the gray background are all white and invisible. It looks like the program is hanging, but after the 5 second delay I have built in, the banner goes away and the program is shown normally. Also, on the banner, I have labels that are not shown when the splash screen displays... Here is my code, some reasoning behind why it isn't working would help greatly. SPLASH SCREEN CODE : public partial class StartupBanner : Form { public StartupBanner(int missingNum, int expiredNum) { InitializeComponent(); missingLabel.Text = missingNum.ToString() + " MISSING POLICIES"; expiredLabel.Text = expiredNum.ToString() + " EXPIRED POLICIES"; } } CALLING CODE : private void MainForm_Shown(object sender, EventArgs e) { StartupBanner startup = new StartupBanner(missingPoliciesNum, expiredPoliciesNum); startup.MdiParent = this; startup.Show(); Thread.Sleep(5000); startup.Close(); } Using startup.ShowDialog() shows the correct label information on the splash screen, but that locks up the application, and I need the splash to go away after about 5 seconds, which is why it's a splash. ;)

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  • How to simplify this code or a better design?

    - by Tattat
    I am developing a game, the game have different mode. Easy, Normal, and Difficult. So, I'm thinking about how to store the game mode. My first idea is using number to represent the difficulty. Easy = 0 Normal = 1 Difficult = 2 So, my code will have something like this: switch(gameMode){ case 0: //easy break; case 1: //normal break; case 3: //difficult break; } But I think it have some problems, if I add a new mode, for example, "Extreme", I need to add case 4... ... it seems not a gd design. So, I am thinking making a gameMode object, and different gameMode is sub class of the super class gameMode. The gameMode object is something like this: class GameMode{ int maxEnemyNumber; int maxWeaponNumber; public static GameMode init(){ GameMode gm = GameMode(); gm.maxEnemyNumber = 0; gm.maxWeaponNumber = 0; return gm; } } class EasyMode extends GameMode{ public static GameMode init(){ GameMode gm = super.init(); gm.maxEnemyNumber = 10; gm.maxWeaponNumber = 100; return gm; } } class NormalMode extends GameMode{ public static GameMode init(){ GameMode gm = super.init(); gm.maxEnemyNumber = 20; gm.maxWeaponNumber = 80; return gm; } } But I think it seems too "bulky" to create an object to store gameMode, my "gameMode" only store different variables for game settings.... Is that any simple way to store data only instead of making an Object? thz u.

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  • using volatile keyword

    - by sap
    As i understand, if we declare a variable as volatile, then it will not be stored in the local cache. Whenever thread are updating the values, it is updated to the main memory. So, other threads can access the updated value. But in the following program both volatile and non-volatile variables are displaying same value. The volatile variable is not updated for the second thread. Can anybody plz explain this why testValue is not changed. class ExampleThread extends Thread { private int testValue1; private volatile int testValue; public ExampleThread(String str){ super(str); } public void run() { if (getName().equals("Thread 1 ")) { testValue = 10; testValue1= 10; System.out.println( "Thread 1 testValue1 : " + testValue1); System.out.println( "Thread 1 testValue : " + testValue); } if (getName().equals("Thread 2 ")) { System.out.println( "Thread 2 testValue1 : " + testValue1); System.out.println( "Thread 2 testValue : " + testValue); } } } public class VolatileExample { public static void main(String args[]) { new ExampleThread("Thread 1 ").start(); new ExampleThread("Thread 2 ").start(); } } output: Thread 1 testValue1 : 10 Thread 1 testValue : 10 Thread 2 testValue1 : 0 Thread 2 testValue : 0

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  • Boost Property_Tree iterators, how to handle them?

    - by Andry
    Hello... I am sorry but I asked a question about the same argument before, but my problem concerns another aspect of the one described in that question (How to iterate a boost...). My problem is this, take a look at the following code: #include <iostream> #include <string> #include <boost/property_tree/ptree.hpp> #include <boost/property_tree/xml_parser.hpp> #include <boost/algorithm/string/trim.hpp> int main(int argc, char** argv) { using boost::property_tree::ptree; ptree pt; read_xml("try.xml", pt); ptree::const_iterator end = pt.end(); for (ptree::const_iterator it = pt.begin(); it != end; it++) std::cout << "Here " << it->? << std::endl; } Well, as told me in the previous question, there is the possibility to use iterators on property_tree in Boost, but I do not know what type it is... and what methods or properties I can use... Well, I assume that it must be another ptree or something representing another xml hierarchy to be browsed again (if I want) but documentation about this is very bad... I do not know why, but in boost docs I cannot find nothing good about this... just something about a macro to browse nodes, but this approach is one I would really like to avoid... Well, the question is so... Once getting the iterator on a ptree, how can I access node name, value, parameters (a node in a xml file)? Thankyou

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  • Clustered index - multi-part vs single-part index and effects of inserts/deletes

    - by Anssssss
    This question is about what happens with the reorganizing of data in a clustered index when an insert is done. I assume that it should be more expensive to do inserts on a table which has a clustered index than one that does not because reorganizing the data in a clustered index involves changing the physical layout of the data on the disk. I'm not sure how to phrase my question except through an example I came across at work. Assume there is a table (Junk) and there are two queries that are done on the table, the first query searches by Name and the second query searches by Name and Something. As I'm working on the database I discovered that the table has been created with two indexes, one to support each query, like so: --drop table Junk1 CREATE TABLE Junk1 ( Name char(5), Something char(5), WhoCares int ) CREATE CLUSTERED INDEX IX_Name ON Junk1 ( Name ) CREATE NONCLUSTERED INDEX IX_Name_Something ON Junk1 ( Name, Something ) Now when I looked at the two indexes, it seems that IX_Name is redundant since IX_Name_Something can be used by any query that desires to search by Name. So I would eliminate IX_Name and make IX_Name_Something the clustered index instead: --drop table Junk2 CREATE TABLE Junk2 ( Name char(5), Something char(5), WhoCares int ) CREATE CLUSTERED INDEX IX_Name_Something ON Junk2 ( Name, Something ) Someone suggested that the first indexing scheme should be kept since it would result in more efficient inserts/deletes (assume that there is no need to worry about updates for Name and Something). Would that make sense? I think the second indexing method would be better since it means one less index needs to be maintained. I would appreciate any insight into this specific example or directing me to more info on maintenance of clustered indexes.

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  • Trouble when changing pixel data with alpha on png on iphone --okay on simulator

    - by Ted
    I'm trying to change the color of the pixels (lighten or darken) without changing the value of the alpha channel using CGDataProviderCopyData. I leave every 4th databyte untouched. It work fine of the iphone simulator, however on the real thing the alpha goes white as I increase the values of the other pixels. I've tried changing just the first byte, or the second, or the third. Does anybody have any idea what is going on? The basic code is borrowed from Jorge. I like this simple approach --I'm new to this. But I want to make it work with png images with some transparency. here is most of the code by Jorge : CFDataRef CopyImagePixels(CGImageRef inImage){ return CGDataProviderCopyData(CGImageGetDataProvider(inImage)); } CGImageRef img=originalImage.CGImage; CFDataRef dataref=CopyImagePixels(img); UInt8 *data=(UInt8 *)CFDataGetBytePtr(dataref); int length=CFDataGetLength(dataref); for(int index=0;index255){ data[index+i]=255; }else{ data[index+i]+=value; } } } } size_t width=CGImageGetWidth(img); size_t height=CGImageGetHeight(img); size_t bitsPerComponent=CGImageGetBitsPerComponent(img); size_t bitsPerPixel=CGImageGetBitsPerPixel(img); size_t bytesPerRow=CGImageGetBytesPerRow(img); CGColorSpaceRef colorspace=CGImageGetColorSpace(img); CGBitmapInfo bitmapInfo=CGImageGetBitmapInfo(img); CGImageAlphaInfo alphaInfo = kCGBitmapAlphaInfoMask(img); NSLog(@"bitmapinfo: %d",bitmapInfo); CFDataRef newData=CFDataCreate(NULL,data,length); CGDataProviderRef provider=CGDataProviderCreateWithCFData(newData); CGImageRef newImg=CGImageCreate(width,height,bitsPerComponent,bitsPerPixel,bytesPerRow,colorspace,bitmapInfo,provider,NULL,true,kCGRenderingIntentDefault); [iv setImage:[UIImage imageWithCGImage:newImg]]; CGImageRelease(newImg); CGDataProviderRelease(provider);

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  • Why would I need a using statement to Libary B extn methods, if they're used in Library A & it's Li

    - by Greg
    Hi, I have: Main Program Class - uses Library A Library A - has partial classes which mix in methods from Library B Library B - mix in methods & interfaces Why would I need a using statement to LibaryB just to get their extension methods working in the main class? That is given that it's Library B that defines the classes that will be extended. EDIT - Except from code // *** PROGRAM *** using TopologyDAL; using Topology; // *** THIS WAS NEEDED TO GET EXTN METHODS APPEARING *** class Program { static void Main(string[] args) { var context = new Model1Container(); Node myNode; // ** trying to get myNode mixin methods to appear seems to need using line to point to Library B *** } } // ** LIBRARY A namespace TopologyDAL { public partial class Node { // Auto generated from EF } public partial class Node : INode<int> // to add extension methods from Library B { public int Key } } // ** LIBRARY B namespace ToplogyLibrary { public static class NodeExtns { public static void FromNodeMixin<T>(this INode<T> node) { // XXXX } } public interface INode<T> { // Properties T Key { get; } // Methods } }

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  • Printing a field with additional dots in haskell

    - by Frank Kluyt
    I'm writing a function called printField. This function takes an int and a string as arguments and then then prints a field like this "Derp..." with this: printField 7 "Derp". When the field consists of digits the output should be "...3456". The function I wrote looks like this: printField :: Int -> String -> String printField x y = if isDigit y then concat(replicate n ".") ++ y else y ++ concat(replicate n ".") where n = x - length y This obviously isn't working. The error I get from GHC is: Couldn't match type `[Char]' with `Char' Expected type: Char Actual type: String In the first argument of `isDigit', namely `y' In the expression: isDigit y In the expression: if isDigit y then concat (replicate n ".") ++ y else y ++ concat (replicate n ".") I can't get it to work :(. Can anyone help me out? Please keep in mind that I'm new to Haskell and functional programming in general.

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  • Using PLINQ to calculate and update values within the enclosure does not work

    - by Keith
    I recently needed to do a running total on a report. Where for each group, I order the rows and then calculate the running total based on the previous rows within the group. Aha! I thought, a perfect use case for PLINQ! However, when I wrote up the code, I got some strange behavior. The values I was modifying showed as being modified when stepping through the debugger, but when they were accessed they were always zero. Sample Code: class Item { public int PortfolioID; public int TAAccountID; public DateTime TradeDate; public decimal Shares; public decimal RunningTotal; } List<Item> itemList = new List<Item> { new Item { PortfolioID = 1, TAAccountID = 1, TradeDate = new DateTime(2010, 5, 1), Shares = 5.335m, }, new Item { PortfolioID = 1, TAAccountID = 1, TradeDate = new DateTime(2010, 5, 2), Shares = -2.335m, }, new Item { PortfolioID = 2, TAAccountID = 1, TradeDate = new DateTime(2010, 5, 1), Shares = 7.335m, }, new Item { PortfolioID = 2, TAAccountID = 1, TradeDate = new DateTime(2010, 5, 2), Shares = -3.335m, }, }; var found = (from i in itemList where i.TAAccountID == 1 select new Item { TAAccountID = i.TAAccountID, PortfolioID = i.PortfolioID, Shares = i.Shares, TradeDate = i.TradeDate, RunningTotal = 0 }); found.AsParallel().ForAll(x => { var prevItems = found.Where(i => i.PortfolioID == x.PortfolioID && i.TAAccountID == x.TAAccountID && i.TradeDate <= x.TradeDate); x.RunningTotal = prevItems.Sum(s => s.Shares); }); foreach (Item i in found) { Console.WriteLine("Running total: {0}", i.RunningTotal); } Console.ReadLine(); If I change the select for found to be .ToArray(), then it works fine and I get calculated reuslts. Any ideas what I am doing wrong?

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