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  • IEnumerable.Cast not calling cast overload

    - by Martin Neal
    I'm not understanding something about the way .Cast works. I have an explicit (though implicit also fails) cast defined which seems to work when I use it "regularly", but not when I try to use .Cast. Why? Here is some compilable code that demonstrates my problem. public class Class1 { public string prop1 { get; set; } public int prop2 { get; set; } public static explicit operator Class2(Class1 c1) { return new Class2() { prop1 = c1.prop1, prop2 = c1.prop2 }; } } public class Class2 { public string prop1 { get; set; } public int prop2 { get; set; } } void Main() { Class1[] c1 = new Class1[] { new Class1() {prop1 = "asdf",prop2 = 1}}; //works Class2 c2 = (Class2)c1[0]; //doesn't work: Compiles, but throws at run-time //InvalidCastException: Unable to cast object of type 'Class1' to type 'Class2'. Class2 c3 = c1.Cast<Class2>().First(); }

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  • convert list of relative widths to pixel widths

    - by mkoryak
    This is a code review question more then anything. I have the following problem: Given a list of relative widths (no unit whatsoever, just all relative to each other), generate a list of pixel widths so that these pixel widths have the same proportions as the original list. input: list of proportions, total pixel width. output: list of pixel widths, where each width is an int, and the sum of these equals the total width. Code: var sizes = "1,2,3,5,7,10".split(","); //initial proportions var totalWidth = 1024; // total pixel width var sizesTotal = 0; for (var i = 0; i < sizes.length; i++) { sizesTotal += parseInt(sizes[i], 10); } if(sizesTotal != 100){ var totalLeft = 100;; for (var i = 0; i < sizes.length; i++) { sizes[i] = Math.floor(parseInt(sizes[i], 10) / sizesTotal * 100); totalLeft -= sizes[i]; } sizes[sizes.lengh - 1] = totalLeft; } totalLeft = totalWidth; for (var i = 0; i < sizes.length; i++) { widths[i] = Math.floor(totalWidth / 100 * sizes[i]) totalLeft -= widths[i]; } widths[sizes.lenght - 1] = totalLeft; //return widths which contains a list of INT pixel sizes

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  • JAVA - Download PDF file from Webserver

    - by Augusto Picciani
    I need to download a pdf file from a webserver to my pc and save it locally. I used Httpclient to connect to webserver and get the content body: HttpEntity entity=response.getEntity(); InputStream in=entity.getContent(); String stream = CharStreams.toString(new InputStreamReader(in)); int size=stream.length(); System.out.println("stringa html page LENGTH:"+stream.length()); System.out.println(stream); SaveToFile(stream); Then i save content in a file: //check CRLF (i don't know if i need to to this) String[] fix=stream.split("\r\n"); File file=new File("C:\\Users\\augusto\\Desktop\\progetti web\\test\\test2.pdf"); PrintWriter out = new PrintWriter(new FileWriter(file)); for (int i = 0; i < fix.length; i++) { out.print(fix[i]); out.print("\n"); } out.close(); I also tried to save a String content to file directly: OutputStream out=new FileOutputStream("pathPdfFile"); out.write(stream.getBytes()); out.close(); But the result is always the same: I can open pdf file but i can see white pages only. Does the mistake is around pdf stream and endstream charset encoding? Does pdf content between stream and endStream need to be manipulate in some others way?

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  • Impossible to be const-correct when combining data and it's lock?

    - by Graeme
    I've been looking at ways to combine a piece of data which will be accessed by multiple threads alongside the lock provisioned for thread-safety. I think I've got to a point where I don't think its possible to do this whilst maintaining const-correctness. Take the following class for example: template <typename TType, typename TMutex> class basic_lockable_type { public: typedef TMutex lock_type; public: template <typename... TArgs> explicit basic_lockable_type(TArgs&&... args) : TType(std::forward<TArgs...>(args)...) {} TType& data() { return data_; } const TType& data() const { return data_; } void lock() { mutex_.lock(); } void unlock() { mutex_.unlock(); } private: TType data_; mutable TMutex mutex_; }; typedef basic_lockable_type<std::vector<int>, std::mutex> vector_with_lock; In this I try to combine the data and lock, marking mutex_ as mutable. Unfortunately this isn't enough as I see it because when used, vector_with_lock would have to be marked as mutable in order for a read operation to be performed from a const function which isn't entirely correct (data_ should be mutable from a const). void print_values() const { std::lock_guard<vector_with_lock>(values_); for(const int val : values_) { std::cout << val << std::endl; } } vector_with_lock values_; Can anyone see anyway around this such that const-correctness is maintained whilst combining data and lock? Also, have I made any incorrect assumptions here?

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  • Mysql select - improve performance

    - by realshadow
    Hey, I am working on an e-shop which sells products only via loans. I display 10 products per page in any category, each product has 3 different price tags - 3 different loan types. Everything went pretty well during testing time, query execution time was perfect, but today when transfered the changes to the production server, the site "collapsed" in about 2 minutes. The query that is used to select loan types sometimes hangs for ~10 seconds and it happens frequently and thus it cant keep up and its hella slow. The table that is used to store the data has approximately 2 milion records and each select looks like this: SELECT * FROM products_loans WHERE KOD IN("X17/Q30-10", "X17/12", "X17/5-24") AND 369.27 BETWEEN CENA_OD AND CENA_DO; 3 loan types and the price that needs to be in range between CENA_OD and CENA_DO, thus 3 rows are returned. But since I need to display 10 products per page, I need to run it trough a modified select using OR, since I didnt find any other solution to this. I have asked about it here, but got no answer. As mentioned in the referencing post, this has to be done separately since there is no column that could be used in a join (except of course price and code, but that ended very, very badly). Here is the show create table, kod and CENA_OD/CENA_DO very indexed via INDEX. CREATE TABLE `products_loans` ( `KOEF_ID` bigint(20) NOT NULL, `KOD` varchar(30) NOT NULL, `AKONTACIA` int(11) NOT NULL, `POCET_SPLATOK` int(11) NOT NULL, `koeficient` decimal(10,2) NOT NULL default '0.00', `CENA_OD` decimal(10,2) default NULL, `CENA_DO` decimal(10,2) default NULL, `PREDAJNA_CENA` decimal(10,2) default NULL, `AKONTACIA_SUMA` decimal(10,2) default NULL, `TYP_VYHODY` varchar(4) default NULL, `stage` smallint(6) NOT NULL default '1', PRIMARY KEY (`KOEF_ID`), KEY `CENA_OD` (`CENA_OD`), KEY `CENA_DO` (`CENA_DO`), KEY `KOD` (`KOD`), KEY `stage` (`stage`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 And also selecting all loan types and later filtering them trough php doesnt work good, since each type has over 50k records and the select takes too much time as well... Any ides about improving the speed are appreciated.

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  • correct format for function prototype

    - by yCalleecharan
    Hi, I'm writing to a text file using the following declaration: void create_out_file(char file_name[],long double *z1){ FILE *out; int i; if((out = fopen(file_name, "w+")) == NULL){ fprintf(stderr, "***> Open error on output file %s", file_name); exit(-1); } for(i = 0; i < ARRAY_SIZE; i++) fprintf(out, "%.16Le\n", z1[i]); fclose(out); } Where z1 is an long double array of length ARRAY_SIZE. The calling function is: create_out_file("E:/first67/jz1.txt", z1); I defined the prototype as: void create_out_file(char file_name[], long double z1[]); which I'm putting before "int main" but after the preprocessor directives. My code works fine. I was thinking of putting the prototype as void create_out_file(char file_name[],long double *z1). Is this correct? *z1 will point to the first array element of z1. Is my declaration and prototype good programming practice? Thanks a lot...

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  • for cycle not works allright

    - by joseph
    Hello. I call addNotify() method in class that I posted here. The problem is, that when I call addNotify() as it is in the code, setKeys(objs) do nothing. Nothing appears in my explorer of running app. But when I call addNotify()without loop(for int....), and add only one item to ArrayList, it shows that one item correctly. Does anybody knows where can be problem? See the cede class ProjectsNode extends Children.Keys{ private ArrayList objs = new ArrayList(); public ProjectsNode() { } @Override protected Node[] createNodes(Object o) { MainProject obj = (MainProject) o; AbstractNode result = new AbstractNode (new DiagramsNode(), Lookups.singleton(obj)); result.setDisplayName (obj.getName()); return new Node[] { result }; } @Override protected void addNotify() { //this loop causes nothing appears in my explorer. //but when I replace this loop by single line "objs.add(new MainProject("project1000"));", it shows that one item in explorer for (int i=0;i==10;i++){ objs.add(new MainProject("project1000")); } setKeys (objs); } }

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  • ASP.NET Response Filter to Reformat the rendered output of ASPX pages?

    - by PropellerHead
    I've created a simple HttpModule and response stream to reformat the rendered output of web pages (see code snippets below). In the HttpModule I set the Response.Filter to my PageStream: m_Application.Context.Response.Filter = new PageStream(m_Application.Context); In the PageStream I overwrite the Write method in order to do my reformatting of the rendered output: public override void Write(byte[] buffer, int offset, int count) { string html = System.Text.Encoding.UTF8.GetString(buffer); //Do some string resplace operations here... byte[] input = System.Text.Encoding.UTF8.GetBytes(html); m_DefaultStream.Write(input, 0, input.Length); } And this work fine when using it on simple HTML pages (.html), but when I use this method on ASPX pages (.aspx), the Write method is called several times, splitting up the reformatting into different steps, and potentially destroying the string replacement operations. How do I solve this? Is there a way to let the ASPX page NOT call Write several times, e.g. by changing its buffer size, or have I chosen the wrong approach entirely, by using this Response.Filter method to manipulate the rendered output?

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  • Andriod Spinner not displaying list items.

    - by user300339
    I think I am going crazy right now. I am trying to create a spinner populated by a datatable but for some reason the dropdown list items text is not being displayed. I have looked all over and have seen other posts with people having this same problem. Can anyone help?? speciesList = (Spinner) findViewById(R.id.speciesList); spinnerCursor = nsfdb.fetchAllSpecies(); startManagingCursor(spinnerCursor); //String []cArrayList = new String[]{"dog", "cat", "horse", "other"}; String[] from = new String[]{"species"}; int[] to = new int[]{R.id.text1}; SimpleCursorAdapter locations = new SimpleCursorAdapter(this, R.layout.loc_row, spinnerCursor, from, to); locations.setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item); speciesList.setAdapter(locations); The spinner gets created just fine and is populated with 4 items but whenever I click on the spinner I see 4 items with no text and just radiobuttons. If I select any of them I am getting the correct selected item value but there is just no data displayed.

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  • c++ queue template

    - by Dalton Conley
    ALright, pardon my messy code please. Below is my queue class. #include <iostream> using namespace std; #ifndef QUEUE #define QUEUE /*---------------------------------------------------------------------------- Student Class # Methods # Student() // default constructor Student(string, int) // constructor display() // out puts a student # Data Members # Name // string name Id // int id ----------------------------------------------------------------------------*/ class Student { public: Student() { } Student(string iname, int iid) { name = iname; id = iid; } void display(ostream &out) const { out << "Student Name: " << name << "\tStudent Id: " << id << "\tAddress: " << this << endl; } private: string name; int id; }; // define a typedef of a pointer to a student. typedef Student * StudentPointer; template <typename T> class Queue { public: /*------------------------------------------------------------------------ Queue Default Constructor Preconditions: none Postconditions: assigns default values for front and back to 0 description: constructs a default empty Queue. ------------------------------------------------------------------------*/ Queue() : myFront(0), myBack(0) {} /*------------------------------------------------------------------------ Copy Constructor Preconditions: requres a reference to a value for which you are copying Postconditions: assigns a copy to the parent Queue. description: Copys a queue and assigns it to the parent Queue. ------------------------------------------------------------------------*/ Queue(const T & q) { myFront = myBack = 0; if(!q.empty()) { // copy the first node myFront = myBack = new Node(q.front()); NodePointer qPtr = q.myFront->next; while(qPtr != NULL) { myBack->next = new Node(qPtr->data); myBack = myBack->next; qPtr = qPtr->next; } } } /*------------------------------------------------------------------------ Destructor Preconditions: none Postconditions: deallocates the dynamic memory for the Queue description: deletes the memory stored for a Queue. ------------------------------------------------------------------------*/ ~Queue() { NodePointer prev = myFront, ptr; while(prev != NULL) { ptr = prev->next; delete prev; prev = ptr; } } /*------------------------------------------------------------------------ Empty() Preconditions: none Postconditions: returns a boolean value. description: returns true/false based on if the queue is empty or full. ------------------------------------------------------------------------*/ bool empty() const { return (myFront == NULL); } /*------------------------------------------------------------------------ Enqueue Preconditions: requires a constant reference Postconditions: allocates memory and appends a value at the end of a queue description: ------------------------------------------------------------------------*/ void enqueue(const T & value) { NodePointer newNodePtr = new Node(value); if(empty()) { myFront = myBack = newNodePtr; newNodePtr->next = NULL; } else { myBack->next = newNodePtr; myBack = newNodePtr; newNodePtr->next = NULL; } } /*------------------------------------------------------------------------ Display Preconditions: requires a reference of type ostream Postconditions: returns the ostream value (for chaining) description: outputs the contents of a queue. ------------------------------------------------------------------------*/ void display(ostream & out) const { NodePointer ptr; ptr = myFront; while(ptr != NULL) { out << ptr->data << " "; ptr = ptr->next; } out << endl; } /*------------------------------------------------------------------------ Front Preconditions: none Postconditions: returns a value of type T description: returns the first value in the parent Queue. ------------------------------------------------------------------------*/ T front() const { if ( !empty() ) return (myFront->data); else { cerr << "*** Queue is empty -- returning garbage value ***\n"; T * temp = new(T); T garbage = * temp; delete temp; return garbage; } } /*------------------------------------------------------------------------ Dequeue Preconditions: none Postconditions: removes the first value in a queue ------------------------------------------------------------------------*/ void dequeue() { if ( !empty() ) { NodePointer ptr = myFront; myFront = myFront->next; delete ptr; if(myFront == NULL) myBack = NULL; } else { cerr << "*** Queue is empty -- " "can't remove a value ***\n"; exit(1); } } /*------------------------------------------------------------------------ pverloaded = operator Preconditions: requires a constant reference Postconditions: returns a const type T description: this allows assigning of queues to queues ------------------------------------------------------------------------*/ Queue<T> & operator=(const T &q) { // make sure we arent reassigning ourself // e.g. thisQueue = thisQueue. if(this != &q) { this->~Queue(); if(q.empty()) { myFront = myBack = NULL; } else { myFront = myBack = new Node(q.front()); NodePointer qPtr = q.myFront->next; while(qPtr != NULL) { myBack->next = new Node(qPtr->data); myBack = myBack->next; qPtr = qPtr->next; } } } return *this; } private: class Node { public: T data; Node * next; Node(T value, Node * first = 0) : data(value), next(first) {} }; typedef Node * NodePointer; NodePointer myFront, myBack, queueSize; }; /*------------------------------------------------------------------------ join Preconditions: requires 2 queue values Postconditions: appends queue2 to the end of queue1 description: this function joins 2 queues into 1. ------------------------------------------------------------------------*/ template <typename T> Queue<T> join(Queue<T> q1, Queue<T> q2) { Queue<T> q1Copy(q1), q2Copy(q2); Queue<T> jQueue; while(!q1Copy.empty()) { jQueue.enqueue(q1Copy.front()); q1Copy.dequeue(); } while(!q2Copy.empty()) { jQueue.enqueue(q2Copy.front()); q2Copy.dequeue(); } cout << jQueue << endl; return jQueue; } /*---------------------------------------------------------------------------- Overloaded << operator Preconditions: requires a constant reference and a Queue of type T Postconditions: returns the ostream (for chaining) description: this function is overloaded for outputing a queue with << ----------------------------------------------------------------------------*/ template <typename T> ostream & operator<<(ostream &out, Queue<T> &s) { s.display(out); return out; } /*---------------------------------------------------------------------------- Overloaded << operator Preconditions: requires a constant reference and a reference of type Student Postconditions: none description: this function is overloaded for outputing an object of type Student. ----------------------------------------------------------------------------*/ ostream & operator<<(ostream &out, Student &s) { s.display(out); } /*---------------------------------------------------------------------------- Overloaded << operator Preconditions: requires a constant reference and a reference of a pointer to a Student object. Postconditions: none description: this function is overloaded for outputing pointers to Students ----------------------------------------------------------------------------*/ ostream & operator<<(ostream &out, StudentPointer &s) { s->display(out); } #endif Now I'm having some issues with it. For one, when I add 0 to a queue and then I output the queue like so.. Queue<double> qdub; qdub.enqueue(0); cout << qdub << endl; That works, it will output 0. But for example, if I modify that queue in any way.. like.. assign it to a different queue.. Queue<double> qdub1; Queue<double> qdub2; qdub1.enqueue(0; qdub2 = qdub1; cout << qdub2 << endl; It will give me weird values for 0 like.. 7.86914e-316. Help on this would be much appreciated!

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  • Truncate C++ string fields generated by ostringstream, iomanip:setw

    - by Ian Durkan
    In C++ I need string representations of integers with leading zeroes, where the representation has 8 digits and no more than 8 digits, truncating digits on the right side if necessary. I thought I could do this using just ostringstream and iomanip.setw(), like this: int num_1 = 3000; ostringstream out_target; out_target << setw(8) << setfill('0') << num_1; cout << "field: " << out_target.str() << " vs input: " << num_1 << endl; The output here is: field: 00003000 vs input: 3000 Very nice! However if I try a bigger number, setw lets the output grow beyond 8 characters: int num_2 = 2000000000; ostringstream out_target; out_target << setw(8) << setfill('0') << num_2; cout << "field: " << out_target.str() << " vs input: " << num_2 << endl; out_target.str(""); output: field: 2000000000 vs input: 2000000000 The desired output is "20000000". There's nothing stopping me from using a second operation to take only the first 8 characters, but is field truncation truly missing from iomanip? Would the Boost formatting do what I need in one step?

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  • Lost with hibernate - OneToMany resulting in the one being pulled back many times..

    - by Andy
    I have this DB design: CREATE TABLE report ( ID MEDIUMINT PRIMARY KEY NOT NULL AUTO_INCREMENT, user MEDIUMINT NOT NULL, created TIMESTAMP NOT NULL, state INT NOT NULL, FOREIGN KEY (user) REFERENCES user(ID) ON UPDATE CASCADE ON DELETE CASCADE ); CREATE TABLE reportProperties ( ID MEDIUMINT NOT NULL, k VARCHAR(128) NOT NULL, v TEXT NOT NULL, PRIMARY KEY( ID, k ), FOREIGN KEY (ID) REFERENCES report(ID) ON UPDATE CASCADE ON DELETE CASCADE ); and this Hibernate Markup: @Table(name="report") @Entity(name="ReportEntity") public class ReportEntity extends Report{ @Id @GeneratedValue(strategy = GenerationType.AUTO) @Column(name="ID") private Integer ID; @Column(name="user") private Integer user; @Column(name="created") private Timestamp created; @Column(name="state") private Integer state = ReportState.RUNNING.getLevel(); @OneToMany(mappedBy="pk.ID", fetch=FetchType.EAGER) @JoinColumns( @JoinColumn(name="ID", referencedColumnName="ID") ) @MapKey(name="pk.key") private Map<String, ReportPropertyEntity> reportProperties = new HashMap<String, ReportPropertyEntity>(); } and @Table(name="reportProperties") @Entity(name="ReportPropertyEntity") public class ReportPropertyEntity extends ReportProperty{ @Embeddable public static class ReportPropertyEntityPk implements Serializable{ /** * long#serialVersionUID */ private static final long serialVersionUID = 2545373078182672152L; @Column(name="ID") protected int ID; @Column(name="k") protected String key; } @EmbeddedId protected ReportPropertyEntityPk pk = new ReportPropertyEntityPk(); @Column(name="v") protected String value; } And i have inserted on Report and 4 Properties for that report. Now when i execute this: this.findByCriteria( Order.asc("created"), Restrictions.eq("user", user.getObject(UserField.ID)) ) ); I get back the report 4 times, instead of just the once with a Map with the 4 properties in. I'm not great at Hibernate to be honest, prefer straight SQL but I must learn, but i can't see what it is that is wrong.....? Any suggestions?

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  • WPF - List items not visible in Blend when 'DisplayMemberPath' is used

    - by Andy T
    Hi, We're currently working out how to implement MVVM and I've got to the point where I've got the MVVM Light Toolkit set up in blend and can specify dummy data to be supplied if running in Blend. All good. I've created a dummy list of data. The list contains 6 instances of a very simple class called DummyItem which has Age and Name properties. Here's the main code from my 'DummyList' class: public class DummyItem{ public string Name; public int Age; public DummyItem(string name, int age){ this.Name = name; this.Age = age; } } public class DummyList : ArrayList { public DummyList() { this.Add(new DummyItem("Dummy1", 00)); this.Add(new DummyItem("Dummy2", 01)); this.Add(new DummyItem("Dummy3", 02)); this.Add(new DummyItem("Dummy4", 03)); this.Add(new DummyItem("Dummy5", 04)); this.Add(new DummyItem("Dummy6", 05)); } } Here's the operative part of my XAML. The DataContext line does work and points to the correct ViewModel. <Grid x:Name="LayoutRoot"> <ListBox x:Name="ListViewBox" DataContext="{Binding Source={StaticResource Locator}, Path=ListViewModel}" ItemsSource="{Binding TheList}" DisplayMemberPath="Name"> </ListBox> </Grid> The problem is, when I add 'DisplayMemberPath', as I have above, then I can no longer see the list items in Blend. If I remove 'DisplayMemberPath', then I see a list of objects (DummyItem) with their full path. When the app is run, everything works perfectly. It's just that in Blend itself I cannot see the list items when I use 'DisplayMemberPath'. Anyone know why I can't see the items inside Blend itself when I use DisplayMemberPath? Thanks! AT

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  • Boost Unit testing memory reuse causing tests that should fail to pass

    - by Knyphe
    We have started using the boost unit testing library for a large existing code base, and I have run into some trouble with unit tests incorrectly passing, seemingly due to the reuse of memory on the stack. Here is my situation: BOOST_AUTO_TEST_CASE(test_select_base_instantiation_default) { SelectBase selectBase(); BOOST_CHECK_EQUAL( selectBase.getSelectType(), false); BOOST_CHECK_EQUAL( selectBase.getTypeName(_T("")); BOOST_CHECK_EQUAL( selectBase.getEntityType(), -1); BOOST_CHECK_EQUAL( selectBase.getDataPos(), -1); } BOOST_AUTO_TEST_CASE(test_select_base_instantiation_default) { SelectBase selectBase(true, _T("abc")); BOOST_CHECK_EQUAL( selectBase.getSelectType(), false); BOOST_CHECK_EQUAL( selectBase.getTypeName(_T("abc")); BOOST_CHECK_EQUAL( selectBase.getEntityType(), -1); BOOST_CHECK_EQUAL( selectBase.getDataPos(), -1); } The first test passed correctly, initializing all the variables. The constructor in the second unit test did not correctly set EntityType or DataPosition, but the unit test passed. I was able to get it to fail by placing some variables on the stack in the second test, like so: BOOST_AUTO_TEST_CASE(test_select_base_instantiation_default) { int a, b; SelectBase selectBase(true, _T("abc")); BOOST_CHECK_EQUAL( selectBase.getSelectType(), false); BOOST_CHECK_EQUAL( selectBase.getTypeName(_T("abc")); BOOST_CHECK_EQUAL( selectBase.getEntityType(), -1); BOOST_CHECK_EQUAL( selectBase.getDataPos(), -1); } If there is only one int, only the dataPos CHECK_EQUAL fails, but if there are two, both EntityType and DataPos fail, so it seems pretty clear that this is an issue with the variables being created on the same stack memory or some such. Is there a good way to clear the memory between each unit test, or am I potentially using the library incorrectly or writing bad tests? Any help would be appreciated.

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  • C89, Mixing Variable Declarations and Code

    - by rutski
    I'm very curious to know why exactly C89 compilers will dump on you when you try to mix variable declarations and code, like this for example: rutski@imac:~$ cat test.c #include <stdio.h> int main(void) { printf("Hello World!\n"); int x = 7; printf("%d!\n", x); return 0; } rutski@imac:~$ gcc -std=c89 -pedantic test.c test.c: In function ‘main’: test.c:7: warning: ISO C90 forbids mixed declarations and code rutski@imac:~$ Yes, you can avoid this sort of thing by staying away from -pedantic. But then your code is no longer standards compliant. And as anybody capable of answering this post probably already knows, this is not just a theoretical concern. Platforms like Microsoft's C compiler enforce this quick in the standard under any and all circumstances. Given how ancient C is, I would imagine that this feature is due to some historical issue dating back to the extraordinary hardware limitations of the 70's, but I don't know the details. Or am I totally wrong there?

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  • Programmatically creating a clickable area on an image.

    - by Thomas Stock
    Hi, I'm trying to create "imagemaps" on an image in wpf using codebehind. See the following XML: <Button Type="Area"> <Point X="100" Y="100"></Point> <Point X="100" Y="200"></Point> <Point X="200" Y="200"></Point> <Point X="200" Y="100"></Point> <Point X="150" Y="150"></Point> </Button> I'm trying to translate this to a button on a certain image in my WPF app. I've already did a part of this, but I'm stuck at setting the Polygon as the button's "template": private Button GetAreaButton(XElement buttonNode) { // get points PointCollection buttonPointCollection = new PointCollection(); foreach (var pointNode in buttonNode.Elements("Point")) { buttonPointCollection.Add(new Point((int)pointNode.Attribute("X"), (int)pointNode.Attribute("Y"))); } // create polygon Polygon myPolygon = new Polygon(); myPolygon.Points = buttonPointCollection; myPolygon.Stroke = Brushes.Yellow; myPolygon.StrokeThickness = 2; // create button based on polygon Button button = new Button(); ????? } I'm also unsure on how to add/remove this button to/from my image, but I'm looking into that. Any help is appreciated.

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  • Intermittent asp.net mvc exception: “A public action method ABC could not be found on controller XYZ

    - by Chris Schoon
    Hi, I'm getting an intermittent exception saying that asp.net mvc can’t find the action method. Here’s the exception: A public action method 'Fill' could not be found on controller 'Schoon.Form.Web.Controllers.ChrisController'. I think I have the routing set up correctly because this application works most of the time. Here is the controller’s action method. [ActionName("Fill")] [AcceptVerbs(HttpVerbs.Get | HttpVerbs.Post), UserIdFilter, DTOFilter] public ActionResult Fill(int userId, int subscriberId, DisplayMode? mode) { //… } The route: routes.MapRoute( "SchoonForm", "Form/Fill/{subscriberId}", new { controller = "ChrisController", action = "Fill" }, new { subscriberId = @"\d+" } ); And here is the stack: System.Web.HttpException: A public action method 'Fill' could not be found on controller 'Schoon.Form.Web.Controllers.ChrisController'. at System.Web.Mvc.Controller.HandleUnknownAction(String actionName) in C:\dev\ThirdParty\MvcDev\src\SystemWebMvc\Mvc\Controller.cs:line 197 at System.Web.Mvc.Controller.ExecuteCore() in C:\dev\ThirdParty\MvcDev\src\SystemWebMvc\Mvc\Controller.cs:line 164 at System.Web.Mvc.ControllerBase.Execute(RequestContext requestContext) in C:\dev\ThirdParty\MvcDev\src\SystemWebMvc\Mvc\ControllerBase.cs:line 76 at System.Web.Mvc.ControllerBase.System.Web.Mvc.IController.Execute(RequestContext requestContext) in C:\dev\ThirdParty\MvcDev\src\SystemWebMvc\Mvc\ControllerBase.cs:line 87 at System.Web.Mvc.MvcHandler.ProcessRequest(HttpContextBase httpContext) in C:\dev\ThirdParty\MvcDev\src\SystemWebMvc\Mvc\MvcHandler.cs:line 80 at System.Web.Mvc.MvcHandler.ProcessRequest(HttpContext httpContext) in C:\dev\ThirdParty\MvcDev\src\SystemWebMvc\Mvc\MvcHandler.cs:line 68 at System.Web.Mvc.MvcHandler.System.Web.IHttpHandler.ProcessRequest(HttpContext httpContext) in C:\dev\ThirdParty\MvcDev\src\SystemWebMvc\Mvc\MvcHandler.cs:line 104 at System.Web.HttpApplication.CallHandlerExecutionStep.System.Web.HttpApplication.IExecutionStep.Execute() at System.Web.HttpApplication.ExecuteStep(IExecutionStep step, Boolean& completedSynchronously) Here is an example of my filters they all work the same way: public class UserIdFilter : ActionFilterAttribute { public override void OnActionExecuting(ActionExecutingContext filterContext) { const string Key = "userId"; if (filterContext.ActionParameters.ContainsKey(Key)) { filterContext.ActionParameters[Key] = // get the user id from session or cookie } base.OnActionExecuting(filterContext); } } Thanks, Chris

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  • Guid Primary /Foreign Key dilemma SQL Server

    - by Xience
    Hi guys, I am faced with the dilemma of changing my primary keys from int identities to Guid. I'll put my problem straight up. It's a typical Retail management app, with POS and back office functionality. Has about 100 tables. The database synchronizes with other databases and receives/ sends new data. Most tables don't have frequent inserts, updates or select statements executing on them. However, some do have frequent inserts and selects on them, eg. products and orders tables. Some tables have upto 4 foreign keys in them. If i changed my primary keys from 'int' to 'Guid', would there be a performance issue when inserting or querying data from tables that have many foreign keys. I know people have said that indexes will be fragmented and 16 bytes is an issue. Space wouldn't be an issue in my case and apparently index fragmentation can also be taken care of using 'NEWSEQUENTIALID()' function. Can someone tell me, from there experience, if Guid will be problematic in tables with many foreign keys. I'll be much appreciative of your thoughts on it...

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  • How can I declare and initialize an array of pointers to a structure in C?

    - by worlds-apart89
    I have a small assignment in C. I am trying to create an array of pointers to a structure. My question is how can I initialize each pointer to NULL? Also, after I allocate memory for a member of the array, I can not assign values to the structure to which the array element points. #include <stdio.h> #include <stdlib.h> typedef struct list_node list_node_t; struct list_node { char *key; int value; list_node_t *next; }; int main() { list_node_t *ptr = (list_node_t*) malloc(sizeof(list_node_t)); ptr->key = "Hello There"; ptr->value = 1; ptr->next = NULL; // Above works fine // Below is erroneous list_node_t **array[10] = {NULL}; *array[0] = (list_node_t*) malloc(sizeof(list_node_t)); array[0]->key = "Hello world!"; //request for member ‘key’ in something not a structure or union array[0]->value = 22; //request for member ‘value’ in something not a structure or union array[0]->next = NULL; //request for member ‘next’ in something not a structure or union // Do something with the data at hand // Deallocate memory using function free return 0; }

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  • UriMapper Problem

    - by jsop
    I have the following xaml (nonessential markup removed in the interest of brevity): <navigation:Frame x:Name="ContentFrame" > <navigation:Frame.UriMapper> <uriMapper:UriMapper> <uriMapper:UriMapping Uri="/{pageName}" MappedUri="/Views/{pageName}.xaml"/> <uriMapper:UriMapping Uri="/FMChart/{metricID}/{orgID}" MappedUri="/Views/FMChart.xaml?metricID={metricID}&orgID={orgID}"/> </navigation:Frame.UriMapper> </navigation:Frame.UriMapper> </navigation:Frame> I'm creating the HyperLinkButton objects dynamically (in code), like so: int metricID = 1; int orgID = 1; HyperlinkButton button = new HyperlinkButton(); button.Name = Guid.NewGuid().ToString(); button.TargetName = "ContentFrame"; // this string doesn't work string url = string.Format("/FMChart/{0}/{1}", metricID, orgID); button.NavigateUri = new Uri(url, UriKind.Relative); When I click the bbutton, the browser renders a blank page, and eventually presents me with a REALLY long stack trace (InvalidOperation exception). If I take the parameters out of th indicated line: string url = "/FMChart"; ...it works as expected (brings up the desired page). I've also tried the following strings: /FMChart/{0}&{1} /FMChart/{0}& amp;{1} What am I doing wrong?

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  • c++ - strange problem with polymorphism - cellular automaton

    - by Green
    Hello, I am making "game of life" implementation that, when cell has: two live neighbours I make object of class CCellB two live neighbours I make object of class CCellA when has 3 or <2 I make object of class CCellX (dead) Class CCell is base of CCellA, CCellB, CCellX My problem is: That works fine, until I change new CCell(); to new CCellB();: CCell ***temp = allocateArray(); for(int i = 0; i < n; i++) { for(int j = 0; j < m; j++) { c = arr[i][j]->countAliveNeighbor(); if(c == 3) { temp[i][j] = new CCellA(); temp[i][j]->alive = 1; }else if(c == 2) { temp[i][j] = new CCell(); // HERE, WHEN I CHANGE IT TO CCELLB IT DON'T WORKS temp[i][j]->alive = tab[i][j]->alive; }else if((c >= 4)||(c < 2)) { temp[i][j] = new CCellX(); } } } Then it seems don't work properly... Seems like neighbours are not count properly, Cell with 4,5 neighbours still alive alive var is member of base class - CCell, all is public, please help!

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  • Should i enforce realloc check if the new block size is smaller than the initial ?

    - by nomemory
    Can realloc fail in this case ? int *a = NULL; a = calloc(100, sizeof(*a)); printf("1.ptr: %d \n", a); a = realloc(a, 50 * sizeof(*a)); printf("2.ptr: %d \n", a); if(a == NULL){ printf("Is it possible?"); } return (0); } The output in my case is: 1.ptr: 4072560 2.ptr: 4072560 So 'a' points to the same adress. So should i enforce realloc check ? Later edit: Using MinGW compiler under Windows XP. Is the behaviour similar with gcc on Linux ? Later edit 2: Is it OK to check this way ? int *a = NULL, *b = NULL; a = calloc(100, sizeof(*a)); b = realloc(a, 50 * sizeof(*a)); if(b == NULL){ return a; } a = b; return a;

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  • Linq Scope Problem + Reduce Repeated Code

    - by Tom Gullen
    If the parameter is -1, it needs to run a different query as to if an ID was specified... how do I do this? I've tried initialising var q; outside the If block but no luck! // Loads by Entry ID, or if -1, by latest entry private void LoadEntryByID(int EntryID) { IEnumerable<tblBlogEntry> q; if (EntryID == -1) { q = ( from Blog in db.tblBlogEntries orderby Blog.date descending select new { Blog.ID, Blog.title, Blog.entry, Blog.date, Blog.userID, Comments = ( from BlogComments in db.tblBlogComments where BlogComments.blogID == Blog.ID select BlogComments).Count(), Username = ( from Users in db.yaf_Users where Users.UserID == Blog.userID select new { Users.DisplayName }) }).FirstOrDefault(); } else { q = ( from Blog in db.tblBlogEntries where Blog.ID == EntryID select new { Blog.ID, Blog.title, Blog.entry, Blog.date, Blog.userID, Comments = ( from BlogComments in db.tblBlogComments where BlogComments.blogID == Blog.ID select BlogComments).Count(), Username = ( from Users in db.yaf_Users where Users.UserID == Blog.userID select new { Users.DisplayName }) }).SingleOrDefault(); } if (q == null) { this.Loaded = false; } else { this.ID = q.ID; this.Title = q.title; this.Entry = q.entry; this.Date = (DateTime)q.date; this.UserID = (int)q.userID; this.Loaded = true; this.AuthorUsername = q.Username; } } My main aim is to reduce repeating code

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  • Breeze Expand not working on WebAPI with EF

    - by Rodney
    I have published a WebAPI service which returns a list of items. I am implementing Breeze and have managed to get it basically working with filtering/sorting. However, the Expand is not working. http://www.ftter.com/desktopmodules/framework/api/dare/dares/?$filter=DareId%20eq%2010&expand%20eq%20ToUser You can see the ToUserId ForeignKey in the response above, but the ToUser properties are NULL (the user definitely exists) You can see the ToUser EF navigation property in the metadata. When I use .Include on the server side I can populate it with EF, but I don't want to do this. [HttpGet] [Queryable(AllowedQueryOptions = AllowedQueryOptions.All)] public HttpResponseMessage Dares() { var response = Request.CreateResponse(HttpStatusCode.OK, (IQueryable<Dare>)contextProvider.Context.Dares); return ControllerUtilities.GetResponseWithCorsHeader(response); } and here is the generated class from my EF model (using Database First) public partial class Dare { public int DareId { get; set; } public int ToUserId { get; set; } public virtual User ToUser { get; set; } }

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  • Java - If statement with String comparison fails

    - by Andrea
    I really don't know why the if statement below is not executing: if (s == "/quit") { System.out.println("quitted"); } Below is the whole class. It is probably a really stupid logic problem but I have been pulling my hair out over here not being able to figure this out. Thanks for looking :) class TextParser extends Thread { public void run() { while (true) { for(int i = 0; i < connectionList.size(); i++) { try { System.out.println("reading " + i); Connection c = connectionList.elementAt(i); Thread.sleep(200); System.out.println("reading " + i); String s = ""; if (c.in.ready() == true) { s = c.in.readLine(); //System.out.println(i + "> "+ s); if (s == "/quit") { System.out.println("quitted"); } if(! s.equals("")) { for(int j = 0; j < connectionList.size(); j++) { Connection c2 = connectionList.elementAt(j); c2.out.println(s); } } } } catch(Exception e){ System.out.println("reading error"); } } } } }

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