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  • Consistency in placing operator functions

    - by wrongusername
    I have a class like this: class A { ...private functions, variables, etc... public: ...some public functions and variables... A operator * (double); A operator / (double); A operator * (A); ...and lots of other operators } However, I want to also be able to do stuff like 2 * A instead of only being allowed to do A * 2, and so I would need functions like these outside of the class: A operator * (double, A); A operator / (double, A); ...etc... Should I put all these operators outside of the class for consistency, or should I keep half inside and half outside?

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  • Multi-threading concept and lock in c#

    - by Neeraj
    I read about lock, though not understood nothing at all. My question is why do we use a un-used object and lock that and how this makes something thread-safe or how this helps in multi-threading ? Isn't there other way to make thread-safe code. public class test { private object Lock { get; set; } ... lock (this.Lock) { ... } ... } Sorry is my question is very stupid, but i don't understand, although i've used it many times.

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  • Using locks inside a loop

    - by Xaqron
    // Member Variable private readonly object _syncLock = new object(); // Now inside a static method foreach (var lazyObject in plugins) { if ((string)lazyObject.Metadata["key"] = "something") { lock (_syncLock) { if (!lazyObject.IsValueCreated) lazyObject.value.DoSomething(); } return lazyObject.value; } } Here I need synchronized access per loop. There are many threads iterating this loop and based on the key they are looking for, a lazy instance is created and returned. lazyObject should not be created more that one time. Although Lazy class is for doing so and despite of the used lock, under high threading I have more than one instance created (I track this with a Interlocked.Increment on a volatile shared int and log it somewhere). The problem is I don't have access to definition of Lazy and MEF defines how the Lazy class create objects. My questions: 1) Why the lock doesn't work ? 2) Should I use an array of locks instead of one lock for performance improvement ?

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  • c# how to get keydown and button click to do the same thing??

    - by myax
    I am new to C#.I am learning to make a calculator just like ms windows calculator.the buttons work when i click it, but I want the numpad to work too. Suppose the user types '0', it should be the same as if he clicked the 0 button on my gui. here is my button click event for 0. private void button0_Click(object sender, EventArgs e) { checkifequa(); textBox1.Text = textBox1.Text + "0"; } how do i get the keydown to work?

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  • Controling the visibility of a Bitmap in .NET

    - by ET
    Hi everyone, I am trying to create this simple application in c#: when the user double clicks on specific location in the form, a little circle will be drawn. By one click, if the current location is marked by a circle - the circle will be removed. I am trying to do this by simply register the MouseDoubleClick and MouseClick events, and to draw the circle from a .bmp file the following way: private void MouseDoubleClick (object sender, MouseEventArgs e) { Graphics g = this.CreateGraphics(); Bitmap myImage = (Bitmap)Bitmap.FromFile("Circle.bmp"); g.DrawImage(myImage, e.X, e.Y); } My problem is that I dont know how to make the circle unvisible when the user clicks its location: I know how to check if the selected location contains a circle (by managing a list of all the locations containig circles...), but I dont know how exactly to delete it. Another question: should I call the method this.CreateGraphics() everytime the user double-clicks a location, as I wrote in my code snippet, or should I call it once on initialization?

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  • How can I change column fore color in DataGridview as per condition?

    - by Ashish
    hi, i have one table like employee and one of its row is 'status' if status value is 'approve' then i want to show that row in green color and else i want to show it in red color. i have tried following but not working if (e.Row.RowType == DataControlRowType.Header) { string status = DataBinder.Eval(e.Row.DataItem, "IsApprove").ToString(); if (status == "pending") { e.Row.ForeColor = System.Drawing.Color.Red; // Change the row's Text color } } ALSO THIS ONE private void gvleavedetail_cellformatting(object sender, datagridviewcellformattingeventargs e) { // if the column is the artist column, check the // value. if (this.gvleavedetail.columns[e.columnindex].name == "artist") { if (e.value != null) { // check for the string "pink" in the cell. string stringvalue = (string)e.value; stringvalue = stringvalue.tolower(); if (stringvalue == "high") { e.cellstyle.backcolor = color.pink; } } } But in this case i'm getting error for datagridviewcellformattingeventargs I'm using VS2010

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  • lwjgl isKeyDown canceling out other keys

    - by AKrush95
    While trying to create a simple game where a square is manipulated via the keyboard keys, I have come across a small, rather irritating problem. I would like it to work so that when the opposite directional key is pressed, the character will stop; the character may move the other two directions while stopped in this situation. This works perfectly with LEFT and RIGHT held down; the player may move UP or DOWN. If UP and DOWN are held down, however, the player will not move, nor will Java recognize that the LEFT or RIGHT keys were pressed. import java.util.ArrayList; import java.util.Random; import org.lwjgl.*; import org.lwjgl.input.Keyboard; import org.lwjgl.opengl.*; import static org.lwjgl.opengl.GL11.*; public class Main { private Man p; private ArrayList<Integer> keysDown, keysUp; public Main() { try { Display.setDisplayMode(new DisplayMode(640, 480)); Display.setTitle("LWJGLHelloWorld"); Display.create(); } catch (LWJGLException e) { e.printStackTrace(); } p = new Man(0, 0); keysDown = new ArrayList<>(); keysUp = new ArrayList<>(); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrtho(0, 640, 480, 0, 1, -1); glMatrixMode(GL_MODELVIEW); while (!Display.isCloseRequested()) { glClear(GL_COLOR_BUFFER_BIT); checkKeys(); p.draw(); Display.update(); Display.sync(60); } Display.destroy(); } public void checkKeys() { ArrayList<Integer> keys = new ArrayList<>(); keys.add(Keyboard.KEY_A); keys.add(Keyboard.KEY_D); keys.add(Keyboard.KEY_W); keys.add(Keyboard.KEY_S); for (int key : keys) { if (Keyboard.isKeyDown(key)) keysDown.add(key); else keysUp.add(key); } keysDown.removeAll(keysUp); keysUp = new ArrayList<>(); int speed = 4; int dx = 0; int dy = 0; if (keysDown.contains(keys.get(2))) { System.out.println("keyUP"); dy -= speed; } if (keysDown.contains(keys.get(3))) { System.out.println("keyDOWN"); dy += speed; } if (keysDown.contains(keys.get(0))) { System.out.println("keyLEFT"); dx -= speed; } if (keysDown.contains(keys.get(1))) { System.out.println("keyRIGHT"); dx += speed; } //if (keysDown.contains(keys.get(0)) && keysDown.contains(keys.get(1))) dx = 0; //if (keysDown.contains(keys.get(2)) && keysDown.contains(keys.get(3))) dy = 0; p.update(dx, dy); } public static void main(String[] args) { new Main(); } class Man { public int x, y, w, h; public float cR, cG, cB; public Man(int x, int y) { this.x = x; this.y = y; w = 50; h = 50; Random rand = new Random(); cR = rand.nextFloat(); cG = rand.nextFloat(); cB = rand.nextFloat(); } public void draw() { glColor3f(cR, cG, cB); glRecti(x, y, x+w, y+h); } public void update(int dx, int dy) { x += dx; y += dy; } } } That is the code that I am working with. In addition, I am unsure how to compile an executable jar that is using the lwjgl library in addition to slick-util.

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  • Do I need to syncronize thread access to an int

    - by Martin Harris
    I've just written a method that is called by multiple threads simultaneously and I need to keep track of when all the threads have completed, the code uses this pattern: private void RunReport() { _reportsRunning++; try { //code to run the report } finally { _reportsRunning--; } } This is the only place within the code that _reportsRunning's value is changed, and the method takes about a second to run. Occasionally when I have more than six or so threads running reports together the final result for _reportsRunning can get down to -1, if I wrap the calls to _runningReports++ and _runningReports-- in a lock then the behaviour appears to be correct and consistant. So, to the question: When I was learning multithreading in C++ I was taught that you didn't need to synchronize calls to increment and decrement operations because they were always one assembly instruction and therefore it was impossible for the thread to be switched out mid-call. Was I taught correctly, and if so how come that doesn't hold true for C#?

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  • Inheritance and Implicit Type Casting

    - by Josué Molina
    Suppose I have the following three classes: class Animal {}; class Human : public Animal {}; class Dog : public Animal { public: void setOwner(Animal* owner) { this->owner = owner; } private: Animal* owner; }; Why is the following allowed, and what exactly is happening? Dog d; Human h; d.setOwner(&h); // ? At first, I tried to cast it like this d.setOwner(&(Animal)h), but the compiler gave me a warning, and I hit a run-time error. Edit: the warning the compiler gave me was "taking address of temporary". Why is this so?

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  • Can C++ Constructors be templates?

    - by Gokul
    Hi, I have non-template class with a templatized constructor. This code compiles for me. But i remember that somewhere i have referred that constructors cannot be templates. Can someone explain whether this is a valid usage? typedef double Vector; //enum Method {A, B, C, D, E, F}; struct A {}; class Butcher { public: template <class Method> Butcher(Method); private: Vector a, b, c; }; template <> Butcher::Butcher(struct A) : a(2), b(4), c(2) { // a = 0.5, 1; // b = -1, 1, 3, 2; // c = 0, 1; } Thanks, Gokul.

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  • Query about the service or technology behind gmail service

    - by user1726908
    I am a final year computer science student. I am studying in hyderabad, andhra pradesh, india. I have come to know that the gmail is a cloud service. I am very much interested in learning more about cloud computing. This technology has been puzzling,tickling,increasing my curiosity and i just want to learn as much as i can about it. And through experience, i have learnt that practically doing can improve our knowledge and thirst to learn more. Thus, I would like to know "what are the security measures which you have taken to keep the cloud service like gmail secure and authentic? What is the architecture of the service? What are the technologies used in building it? What are the different levels of security applied in general for building a private cloud?"

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  • Why do I have to explicitly cast sometimes for varargs?

    - by Daniel Lew
    I've got a Class that uses reflection a lot, so I wrote a method to help out: private <T> T callMethod(String methodName, Class[] parameterTypes, Object[] args) { try { Class c = mVar.getClass(); Method m = c.getMethod(methodName, (Class[]) parameterTypes); return (T) m.invoke(mVar, args); } // Insert exception catching here [...] } This worked well for any method that had parameters, however I had to explicitly cast parameterTypes to Class[] in order for this to work for methods with no parameters (e.g., callMethod('funName', null, null);). I've been trying to figure out why this is the case. It seems to me that if parameterTypes, when null, had no concept of what type it is (Class[]), then I'd need to cast it for getMethod(). But if that's the case, why is getMethod() able to tell the difference between null, and (Class[]) null when the method is invoked?

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  • Fastest algorithm to check if a number is pandigital?

    - by medopal
    Pandigital number is a number that contains the digits 1..number length. For example 123, 4312 and 967412385. I have solved many Project Euler problems, but the Pandigital problems always exceed the one minute rule. This is my pandigital function: private boolean isPandigital(int n){ Set<Character> set= new TreeSet<Character>(); String string = n+""; for (char c:string.toCharArray()){ if (c=='0') return false; set.add(c); } return set.size()==string.length(); } Create your own function and test it with this method int pans=0; for (int i=123456789;i<=123987654;i++){ if (isPandigital(i)){ pans++; } } Using this loop, you should get 720 pandigital numbers. My average time was 500 millisecond. I'm using Java, but the question is open to any language.

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  • Adapting non-iterable containers to be iterated via custom templatized iterator

    - by DAldridge
    I have some classes, which for various reasons out of scope of this discussion, I cannot modify (irrelevant implementation details omitted): class Foo { /* ... irrelevant public interface ... */ }; class Bar { public: Foo& get_foo(size_t index) { /* whatever */ } size_t size_foo() { /* whatever */ } }; (There are many similar 'Foo' and 'Bar' classes I'm dealing with, and it's all generated code from elsewhere and stuff I don't want to subclass, etc.) [Edit: clarification - although there are many similar 'Foo' and 'Bar' classes, it is guaranteed that each "outer" class will have the getter and size methods. Only the getter method name and return type will differ for each "outer", based on whatever it's "inner" contained type is. So, if I have Baz which contains Quux instances, there will be Quux& Baz::get_quux(size_t index), and size_t Baz::size_quux().] Given the design of the Bar class, you cannot easily use it in STL algorithms (e.g. for_each, find_if, etc.), and must do imperative loops rather than taking a functional approach (reasons why I prefer the latter is also out of scope for this discussion): Bar b; size_t numFoo = b.size_foo(); for (int fooIdx = 0; fooIdx < numFoo; ++fooIdx) { Foo& f = b.get_foo(fooIdx); /* ... do stuff with 'f' ... */ } So... I've never created a custom iterator, and after reading various questions/answers on S.O. about iterator_traits and the like, I came up with this (currently half-baked) "solution": First, the custom iterator mechanism (NOTE: all uses of 'function' and 'bind' are from std::tr1 in MSVC9): // Iterator mechanism... template <typename TOuter, typename TInner> class ContainerIterator : public std::iterator<std::input_iterator_tag, TInner> { public: typedef function<TInner& (size_t)> func_type; ContainerIterator(const ContainerIterator& other) : mFunc(other.mFunc), mIndex(other.mIndex) {} ContainerIterator& operator++() { ++mIndex; return *this; } bool operator==(const ContainerIterator& other) { return ((mFunc.target<TOuter>() == other.mFunc.target<TOuter>()) && (mIndex == other.mIndex)); } bool operator!=(const ContainerIterator& other) { return !(*this == other); } TInner& operator*() { return mFunc(mIndex); } private: template<typename TOuter, typename TInner> friend class ContainerProxy; ContainerIterator(func_type func, size_t index = 0) : mFunc(func), mIndex(index) {} function<TInner& (size_t)> mFunc; size_t mIndex; }; Next, the mechanism by which I get valid iterators representing begin and end of the inner container: // Proxy(?) to the outer class instance, providing a way to get begin() and end() // iterators to the inner contained instances... template <typename TOuter, typename TInner> class ContainerProxy { public: typedef function<TInner& (size_t)> access_func_type; typedef function<size_t ()> size_func_type; typedef ContainerIterator<TOuter, TInner> iter_type; ContainerProxy(access_func_type accessFunc, size_func_type sizeFunc) : mAccessFunc(accessFunc), mSizeFunc(sizeFunc) {} iter_type begin() const { size_t numItems = mSizeFunc(); if (0 == numItems) return end(); else return ContainerIterator<TOuter, TInner>(mAccessFunc, 0); } iter_type end() const { size_t numItems = mSizeFunc(); return ContainerIterator<TOuter, TInner>(mAccessFunc, numItems); } private: access_func_type mAccessFunc; size_func_type mSizeFunc; }; I can use these classes in the following manner: // Sample function object for taking action on an LMX inner class instance yielded // by iteration... template <typename TInner> class SomeTInnerFunctor { public: void operator()(const TInner& inner) { /* ... whatever ... */ } }; // Example of iterating over an outer class instance's inner container... Bar b; /* assume populated which contained items ... */ ContainerProxy<Bar, Foo> bProxy( bind(&Bar::get_foo, b, _1), bind(&Bar::size_foo, b)); for_each(bProxy.begin(), bProxy.end(), SomeTInnerFunctor<Foo>()); Empirically, this solution functions correctly (minus any copy/paste or typos I may have introduced when editing the above for brevity). So, finally, the actual question: I don't like requiring the use of bind() and _1 placeholders, etcetera by the caller. All they really care about is: outer type, inner type, outer type's method to fetch inner instances, outer type's method to fetch count inner instances. Is there any way to "hide" the bind in the body of the template classes somehow? I've been unable to find a way to separately supply template parameters for the types and inner methods separately... Thanks! David

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  • How to make c# don't call destructor of a instance

    - by Bình Nguyên
    I have two forms and form1 needs to get data from form2, i use a parameter in form2 constructor to gets form1's instance like this: public form2(Form form1) { this.f = form1; } and in form1: Form form2 = new Form(this); But it seem form1 destruct was called when i closed form1. my question is how can i avoid this problem? EDIT: I have many typing mistakes in my question, i'm so sorry, fixed: I have two forms and form2 needs to get data from form1, i use a parameter in form1 constructor to gets form1's instance like this: private Form f; public form2(Form form1) { this.f = form1; } and in form1: Form form2 = new Form(this); But it seem form1 destruct was called when i closed form2. my question is how can i avoid this problem?

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  • Member Function Pointer not quite right

    - by BlackDuck
    I have a SpecialisedRedBlackTree class that is templated. My Month class is not. In my Month class I have a private member which is an instance of SpecialisedRedBlackTree: SpecialisedRedBlackTree<Day> m_windSpeedTree; As you can see it will take the Day class/object (please correct me on any terms I get wrong). In my Month class, I have a method passing a method function pointer to this method: bool Month::CompareWindSpeed(Day a, Day b) { return ( a.GetData(WIND_SPEED_CODE) < b.GetData(WIND_SPEED_CODE)? true : false); } bool (Month::*myFuncPtr)(Day, Day); myFuncPtr = &Month::CompareWindSpeed; m_windSpeedTree.Insert(dayReading, myFuncPtr); But because I am passing a bool (Day, Day) pointer to a templated class expecting bool (T, T) T being part of this .... template Error 1 error C2664: 'SpecialisedRedBlackTree<T>::Insert' : cannot convert parameter 2 from 'bool (__thiscall Month::* )(Day,Day)' to 'bool (__cdecl *)(T,T)' Any advice?

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  • Make the Enter key act like the submit button

    - by Michael Quiles
    How can I make it where some one presses the enter key on my form it will submit this code ? Ive tried the ligtning bolt events etc... but I can't seem to figure it out. private void xTripSubmitButton_Click(object sender, EventArgs e) { // Calculates the numbers from the input and output boxes/labels Miles = double.Parse(this.xTripDestinationTextBox.Text); Mpg = double.Parse(this.xTripMpgTextBox.Text); Price = double.Parse(this.xTripPricepgTextBox.Text); Output = Miles / Mpg; Coutput = Output * Price; //displays a message and the result for the numbers the user inputs this.xTripOutputLabel.Text = "Total gallons you would use: " + Output.ToString("0") + Environment.NewLine + "Total amount it will cost you: " + Coutput.ToString("C"); }

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  • Tracing all events in VB.NET

    - by MatsT
    I keep running into situations where I don't know what event I have to listen to in order to execute my code at the correct time. Is there any way to get a log of all events that is raised? Any way to filter that log based on what object raised the event? EDIT: Final solution: Private Sub WireAllEvents(ByVal obj As Object) Dim parameterTypes() As Type = {GetType(System.Object), GetType(System.EventArgs)} Dim Events = obj.GetType().GetEvents() For Each ev In Events Dim handler As New DynamicMethod("", Nothing, parameterTypes, GetType(main)) Dim ilgen As ILGenerator = handler.GetILGenerator() ilgen.EmitWriteLine("Event Name: " + ev.Name) ilgen.Emit(OpCodes.Ret) ev.AddEventHandler(obj, handler.CreateDelegate(ev.EventHandlerType)) Next End Sub And yes, I know this is not a good solution when you actually want to do real stuff that triggers off the events. There are good reasons for the 1 method - 1 event approach, but this is still useful when trying to figure out which of the methods you want to add your handlers to.

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  • Java-Recursion: When does statements after a recursive method call executes

    - by Ruru Morlano
    When are statements after the method call itself going to execute? private void inorderHelper(TreeNode node) { if ( node==null ) return; inorderHelper(node.leftNode); System.out.printf("%d", node.data); inorderHelper(node.rigthNode); } All I can see is that the line of codes inorderHelper(node.leftNode) will continue to iterate until node == null and the method terminates immediately before node.data is printed. I think that I didn't get well recursion but all examples I can find doesn't have statements after the recursive call. All I want to know is when are statements like System.out.printf("%d",node.data) going to execute before the method return?

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  • Will lock() statement block all threads in the proccess/appdomain?

    - by MikeJ
    Maybe the question sounds silly, but I don't understand 'something about threads and locking and I would like to get a confirmation (here's why I ask). So, if I have 10 servers and 10 request in the same time come to each server, that's 100 request across the farm. Without locking, thats 100 request to the database. If I do something like this: private static readonly object myLockHolder = new object(); if (Cache[key] == null) { lock(myLockHolder) { if (Cache[key] == null) { Cache[key] = LengthyDatabaseCall(); } } } How many database requests will I do? 10? 100? Or as much as I have threads?

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  • passing paramter as to webservcie function in wcf

    - by prince23
    hi, this my datagrid event here i am calling the webservice. private void dgProject_RowDetailsVisibilityChanged(object sender, DataGridRowDetailsEventArgs e) { WSDataServiceClient wsService = new WSDataServiceClient(); wsService.GetProjectCompleted += new EventHandler<GetProjectCompletedEventArgs>(wsService_GetProjectCompleted); wsService.GetProjectAsync(strUniqueName); // here can i send datagrid as an parameter to the function? Datagrid gd= new Datagrid(); } void wsService_GetProjectCompleted(object sender, GetProjectCompletedEventArgs e) { // } is there any way that i can send datagrid as a paramter to this function is it possiable to do? beacuse i will be using the same websevice function her but need to bind result with different datagrid based on the condition if i can send a datagrid as paramter to this function i can reduce the code so any help on this issue would be great thank you.

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  • Best practice to detect iPhone app only access for web services?

    - by Gaius Parx
    I am developing an iPhone app together with web services. The iPhone app will use GET or POST to retrieve data from the web services such as http://www.myserver.com/api/top10songs.json to get data for top ten songs for example. There is no user account and password for the iPhone app. What is the best practice to ensure that only my iPhone app have access to the web API http://www.myserver.com/api/top10songs.json? iPhone SDK's UIDevice uniqueueIdentifier is not sufficient as anyone can fake the device id as parameter making the API call using wget, curl or web browsers. The web services API will not be published. The data of the web services is not secret and private, I just want to prevent abuse as there are also API to write some data to the server such as usage log.

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  • Storing objects in STL vector - minimal set of methods

    - by osgx
    Hello What is "minimal framework" (necessary methods) of object, which I will store in STL <vector>? For my assumptions: #include <vector> #include <cstring> using namespace std; class Doit { private: char *a; public: Doit(){a=(char*)malloc(10);} ~Doit(){free(a);} }; int main(){ vector<Doit> v(10); } gives *** glibc detected *** ./a.out: double free or corruption (fasttop): 0x0804b008 *** Aborted and in valgrind: malloc/free: 2 allocs, 12 frees, 50 bytes allocated.

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  • Show composition/aggregation/association relations between objects in Visual Paradigm UML diagrams?

    - by ajsie
    I have Netbeans installed with Visual Paradigm plugin. I have converted my php code into UML diagrams (modeling - instant reverse). I can see relations (drawn lines) between superclass and subclasses. However, i cannot see relations between objects inside objects (composition/aggregation/association)? The code looks like: class Thread { private $tag = ''; public function __construct($tagObject) { $this->tag = $tagObject; } } I know its possible using Java cause i've read about it. Im using PHP, is this still possible?

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  • Set Hibernate session's flush mode in Spring

    - by glaz666
    I am writing integration tests and in one test method I'd like to write some data to DB and then read it. @RunWith(SpringJUnit4ClassRunner.class) @ContextConfiguration(locations = {"classpath:applicationContext.xml"}) @TransactionConfiguration() @Transactional public class SimpleIntegrationTest { @Resource private DummyDAO dummyDAO; /** * Tries to store {@link com.example.server.entity.DummyEntity}. */ @Test public void testPersistTestEntity() { int countBefore = dummyDAO.findAll().size(); DummyEntity dummyEntity = new DummyEntity(); dummyDAO.makePersistent(dummyEntity); //HERE SHOULD COME SESSION.FLUSH() int countAfter = dummyDAO.findAll().size(); assertEquals(countBefore + 1, countAfter); } } As you can see between storing and reading data, the session should be flushed because the default FushMode is AUTO thus no data can be actually stored in DB. Question: Can I some how set FlushMode to ALWAYS in session factory or somewhere else to avoid repeating session.flush() call? All DB calls in DAO goes with HibernateTemplate instance. Thanks in advance.

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