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  • Windows Server 2008 R2 Virtual Network Setup

    - by jpearl01
    Some background: I'm very much new to networking in general, and virtualization in particular. I'm trying to set up a series of VMs as we are transitioning to a thin client setup. I have been supplied a limited number of static ip addresses. The server is located in an offsite building which houses the network we use to connect to the internet, share folders etc. The setup I've been trying to go for is this: The host OS (Windows Server 2008 R2) is bound to one nic using one of the static ips (say, Nic1 and ip 10.255.6.61). I've set up another external virtual network attached to another physical nic , and a virtual private network attached to no nic. There is one VM running the same os (as the host). This VM is connected to both the external virtual network (and uses another static ip say Nic2 and ip 10.255.6.62) and also to the virtual private network (I gave it a static random ip 192.168.88.1 subnet mask 255.255.255.0). This virtual private network is connected to all the other VMs. I'd like to share the internet connection with all the other VMs on the private virtual network, and so I installed the RRAS role on the server connected to Nic2, and selected the option to share the internet over the vpn. I've run through the RRAS wizard a few times, trying different configurations, but none of them seem to be letting the other vms connect to the 'net. The vms seem to connect to the virtual private network fine, they are assigned an ip address and everything, but no internet, and no rest of the network either. The other problem is in general I connect to the vms with RDP. Will that be possible with a setup like this? i.e. will the vms show up as computers on the network? If not, what are my other options? Thanks! ~josh

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  • How do I get a network printer installed in ubuntu 9.04?

    - by SoaperGEM
    My girlfriend's work computer now has Linux on one of the partitions, and for the most part it's running fine--except that I can't seem to get the network printers configured right. There are two of them: a Lanier MP 7500/LD275 and a Lanier MP C3000/LD430c, and Linux seems to have found them both automatically. I'll go through the steps of what I did, and what exactly went wrong. I went to Administration Printing, and clicked the new printer button. It searched for printers and found them both, listed under "Network Printers." I added them as new printers in succession. However, when I clicked "Print a Test Page," it failed saying there was a broken pipe. The device URIs were saved as socket://[ip address]:9100. I changed these to lpd://[ip address] per some online tutorial, which at first looked like it might have worked (but didn't). Then when I tried to print a test page, it first said Processing (and sometimes even Processing - printing test page, 4%, but always subsequently displays Idle - /usr/lib/cups/backend/lpd failed. Help! What do I do? It seems like Linux can find these printers just fine, and the drivers seem to be in place, so what's going wrong?

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  • How to connect computers to a network printer behind a router?

    - by kokbira
    General question: How to connect computers to an IP printer behind a router? Particular question: How to connect C-1 and C-2 to PRI? What? Where? [ISP] | | -> IPs:200.X.X.X/other configs:DC | [R-1] | | -> IPs:10.1.X.X locked by MAC,M:255.0.0.0,G:10.1.0.1 |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| | | [PRI] IP:10.1.7.7 [R-2] IP: 10.1.0.1,MAC:A | | -> IPs:192.168.1.X,M:255.255.255.0,G:192.168.1.1 |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| | | [C-1] IP:192.168.1.2 [C-2] IP:192.168.1.3,MAC:A Glossary and details: ------------------------------------------------------------------------------------ - IP: IP. - IPs: Some IP range. - M: Mask. - G: Gateway. - MAC:A: A MAC address that I will not inform you :) - DC: Don't care. - ISP: Internet Service Provider (not so much details about it on that case). - R-1: A real router or some concatenated so IP range bellow that block is 10.1.X.X and above is ISP. The provided IPs are provided by MAC. As all available addresses are in use, you must clone an existing one to join with a new device (and to disconnect the cloned one). - PRI: An network printer (some people here call that IP printer). - R-2: A TP-LINK TL-WR340G, mine wireless router (since my computer does not have ethernet input, it is my ethernet-wifi adapter :), admin access, MAC address cloned from C-2 (MAC:A). I've to configure 10.0.1.1 and 10.0.1.2 as DNS addresses, other wise I cannot connect C-1 and C-2 to Internet. - C-1: My computer, a CCE XLE-425 (remember: no ethernet input), with Windows 7, admin access. - C-2: another computer with better configs than mine, MAC:A, Windows XP. Requirements: I want to print, to access Internet and to do it myself (no need to call network admin men in black people). Pay attention to MAC clones and DNS info.

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  • Network problems that might be related to NAT

    - by nenne
    Hello, I have an odd setup where there is a router(Router 2) routing between network network 1 and network 2. One router(Router 1) with nat for internet access that routes between internet and network 1. There are people in both of these networks. All the clients in network 1 can access the internet, the clients in network 2 can access the clients in network 1 and can also access the router 1. Router 1 can also access clients in network 2. However, the clients in network 2 cannot reach the internet. I cannot think about anything in the routing tables that would hinder this, since Router 1 can reach the clients in network 2 and vice versa. Can it be that nat starts the session between router 2 and the internet site/machine instead of the client and the internet machine? Does anyone have any ideas? I have very little control over router 2(its basicly an ISP vpn net service) but full access to router 1. Its an ubuntu 10.04 with iptables for nat/firewall setup.

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  • Automatically Connecting to Hidden SSID WiFi Network

    - by Zack
    My MacBook Pro will not automatically connect to a Wireless network with a hidden SSID. It makes me select the "Join Other Network..." in the Airport menu (in the system tray), where I need to input the name of the network, then security type, password and wait for it to connect. This is becoming increasingly annoying to have to do every time I come back to my desk. I'm running Mac OS X 10.5 and there doesn't seem to be an option to connect to a specific network, but rather "Preferred Networks." The only network I have set as Preferred that's in range is my home network, and it still doesn't automatically connect. Making the network publicly visible isn't under my control, so I'm stuck with what's currently in place. Reader's Digest version: How do I make my MacBook Pro automatically connect to a WiFi Network with a hidden SSID without having to "configure" it every time I want to connect?

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  • How to map to Windows Server shares in Linux (Ubuntu) easily?

    - by TheCleaner
    I know how to get connected to a Windows share easy enough, and I've read how to change the fstab file to get it to mount at boot. The real question here is...can I create a few shortcuts on a common user desktop so that regardless of who logs into Ubuntu machine they can open that shortcut and it will open the Windows share? I would also need to allow AD credentials during login, so a link to that will help as well, but I'm sure I can search google for that part.

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  • Trying to diagnose network problem: ping 127.0.0.1 (or any address) results in error code 1

    - by Mnebuerquo
    NIC seems to be working, as windows detects the hardware and has a driver and reports success. DHCP seems to have gotten an ip address, 192.168.1.101. I released and renewed it and it seemed to work normally. I tried ping 127.0.0.1 as first step of testing network configuration. Pinging 127.0.0.1 with 32 bytes of data: PING: transmit failed, error code 1. I read somewhere that net helpmsg [error code] would give a human readable name for the error code. net helpmsg 1 says "Incorrect function" I've tried disabling the firewall and antivirus in McAfee SecurityCenter and I still get the same error. Could the firewall/antivirus be breaking it even if disabled? Broadcom Advanced Control Suite 2 is installed, and its network test passes all tests, including ping 192.168.1.1 which is the default gateway. If I try ping 192.168.1.1 from the command prompt I get the error code 1 again. So does anyone have any theories that would explain this problem? Other tests I should try? Thanks!

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  • Problems with connecting to wireless network on windows 7

    - by Naveen
    I have a Dell laptop with Windows 7 (Home premium) 64 bit edition installed on it. I use a Wi-Fi router to browse the net. My problem is, I lose the network connection every 10 minutes or so. The network icon on the system tray shows the refresh icon and the status as "identifying network". The network is fine and works fine with my phone. I saw on the net this may be caused if I have enabled IPv6, so I disabled it but still problem persists. When I look at the event log I see the following entries: "Your computer was not assigned an address from the network (by the DHCP Server) for the Network Card with network address 0xXXXXXXXX. The following error occurred: 0x79. Your computer will continue to try and obtain an address on its own from the network address (DHCP) server." I have also installed VirtualBox(32 bit edition) on the laptop. Does anybody any solution to this?

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  • How to implement a birds eye view of 2D Grid Map using Android

    - by IM_Adan
    I'm a true beginner with using the android platform and I'm having difficulties on implementing a 2D grid system for a tower defense type game. Where I can place towers on a specific tile and enemies will be able to traverse through tiles etc. What I would like is a practical explanation of how I could tackle this. A step by step guide for dummies. This is what I believe are the necessary steps to take, I think I might be wrong but I hope someone could help me out. Calculate the Width and Height of the view I'm working with. Based on that, determine the number of tiles required and their dimensions, (Still not sure how I would do this) Create each tile as a Rectangle object and draw these rectangle on a canvas I would really be grateful if someone could steer me in the right direction on how to implement a 2D Grid Map using android. I hope the answer to this questions helps the TRUE beginners out there like me. I have looked at the following links below yet I still feel that I don't trully understand what's going on. For XNA: 2D Grid based game - how should I draw grid lines? How to Create a Grid for a 2D Game? Also a quick note: All my previous game development has been in Java, mostly using Java SE and Swing. I also have good understanding of the game development process, it is only android thats confusing me :S

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  • Thematic map contd.

    - by jsharma
    The previous post (creating a thematic map) described the use of an advanced style (color ranged-bucket style). The bucket style definition object has an attribute ('classification') which specifies the data classification scheme to use. It's values can be one of {'equal', 'quantile', 'logarithmic', 'custom'}. We use logarithmic in the previous example. Here we'll describe how to use a custom algorithm for classification. Specifically the Jenks Natural Breaks algorithm. We'll use the Javascript implementation in geostats.js The sample code above needs a few changes which are listed below. Include the geostats.js file after or before including oraclemapsv2.js <script src="geostats.js"></script> Modify the bucket style definition to use custom classification Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;}    bucketStyleDef = {       numClasses : colorSeries[colorName].classes,       classification: 'custom', //'logarithmic',  // use a logarithmic scale       algorithm: jenksFromGeostats,       styles: theStyles,       gradient:  useGradient? 'linear' : 'off'     }; The function, which implements the custom classification scheme, is specified as the algorithm attribute value. It must accept two input parameters, an array of OM.feature and the name of the feature attribute (e.g. TOTPOP) to use in the classification, and must return an array of buckets (i.e. an array of or OM.style.Bucket  or OM.style.RangedBucket in this case). However the algorithm also needs to know the number of classes (i.e. the number of buckets to create). So we use a global to pass that info in. (Note: This bug/oversight will be fixed and the custom algorithm will be passed 3 parameters: the features array, attribute name, and number of classes). So createBucketColorStyle() has the following changes Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} var numClasses ; function createBucketColorStyle( colorName, colorSeries, rangeName, useGradient) {    var theBucketStyle;    var bucketStyleDef;    var theStyles = [];    //var numClasses ; numClasses = colorSeries[colorName].classes; ... and the function jenksFromGeostats is defined as Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} function jenksFromGeostats(featureArray, columnName) {    var items = [] ; // array of attribute values to be classified    $.each(featureArray, function(i, feature) {         items.push(parseFloat(feature.getAttributeValue(columnName)));    });    // create the geostats object    var theSeries = new geostats(items);    // call getJenks which returns an array of bounds    var theClasses = theSeries.getJenks(numClasses);    if(theClasses)    {     theClasses[theClasses.length-1]=parseFloat(theClasses[theClasses.length-1])+1;    }    else    {     alert(' empty result from getJenks');    }    var theBuckets = [], aBucket=null ;    for(var k=0; k<numClasses; k++)    {             aBucket = new OM.style.RangedBucket(             {low:parseFloat(theClasses[k]),               high:parseFloat(theClasses[k+1])             });             theBuckets.push(aBucket);     }     return theBuckets; } A screenshot of the resulting map with 5 classes is shown below. It is also possible to simply create the buckets and supply them when defining the Bucket style instead of specifying the function (algorithm). In that case the bucket style definition object would be    bucketStyleDef = {      numClasses : colorSeries[colorName].classes,      classification: 'custom',        buckets: theBuckets, //since we are supplying all the buckets      styles: theStyles,      gradient:  useGradient? 'linear' : 'off'    };

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  • Sampling Heightmap Edges for Normal map

    - by pl12
    I use a Sobel filter to generate normal maps from procedural height maps. The heightmaps are 258x258 pixels. I scale my texture coordinates like so: texCoord = (texCoord * (256/258)) + (1/258) Yet even with this I am left with the following problem: As you can see the edges of the normal map still proves to be problematic. Putting the texture wrap mode to "clamp" also proved no help. EDIT: The Sobel Filter function by sampling the 8 surrounding pixels around a given pixel so that a derivative can be calculated in order to find the "normal" of the given pixel. The texture coordinates are instanced once per quad (for the quadtree that makes up the world) and are created as follows (it is quite possible that the problem results from the way I scale and offset the texCoords as seen above): Java: for(int i = 0; i<vertices.length; i++){ Vector2f coord = new Vector2f((vertices[i].x)/(worldSize), (vertices[i].z)/( worldSize)); texCoords[i] = coord; } the quad used for input here rests on the X0Z plane. 'worldSize' is the diameter of the planet. No negative texCoords are seen as the quad used for input for this method is not centered around the origin. Is there something I am missing here? Thanks.

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  • Calculate travel time on road map with semaphores

    - by Ivansek
    I have a road map with intersections. At intersections there are semaphores. For each semaphore I generate a red light time and green light time which are represented with syntax [R:T1, G:T2], for example: 119 185 250 A ------- B: [R:6, G:4] ------ C: [R:5, G:5] ------ D I want to calculate a car travel time from A - D. Now I do this with this pseudo code: function get_travel_time(semaphores_configuration) { time = 0; for( i=1; i<path.length;i++) { prev_node = path[i-1]; next_node = path[i]); cost = cost_between(prev_node, next_node) time += (cost/movement_speed) // movement_speed = 50px per second light_times = get_light_times(path[i], semaphore_configurations) lights_cycle = get_lights_cycle(light_times) // Eg: [R,R,R,G,G,G,G], where [R:3, G:4] lights_sum = light_times.green_time+light_times.red_light; // Lights cycle time light = lights_cycle[cost%lights_sum]; if( light == "R" ) { time += light_times.red_light; } } return time; } So for distance 119 between A and B travel time is, 119/50 = 2.38s ( exactly mesaured time is between 2.5s and 2.6s), then we add time if we came at a red light when at B. If we came at a red light is calculated with lines: lights_cycle = get_lights_cycle(light_times) // Eg: [R,R,R,G,G,G,G], where [R:3, G:4] lights_sum = light_times.green_time+light_times.red_light light = lights_cycle[cost%lights_sum]; if( light == "R" ) { time += light_times.red_light; } This pseudo code doesn't calculate exactly the same times as they are mesaured, but the calculations are very close to them. Any idea how I would calculate this?

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  • jquery ondrag map load only what has not been viewed

    - by David
    When a person mouse down, moves the mouse, and mouses up the system gets the different in the mouse down coord and the mouse up coords and loads in the new map items. However, the problem is it loads them every time so I want a way to track what has been loaded without too much work on checking or storing checks. Most promising. Came up with while typing this. Section the screen into 250x250 sectors and check if that sector has been loaded. Keep track of each corner of the screen and see if there is an area of those that have not loaded. Keep a record of the corners of the screen. When mouse up coords are greater then load the different. Problem is if they are at coord 10,000 then it will load from -10k to 10k positive and that is a lot of items to load. Check every item on the page to see if it is loaded. If I do this I might as well reload the whole page. If anyone has some suggestions; feel free to pass them on.

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  • Approaches for a clickable map of nations (such as a Risk game) with Spritekit

    - by Vukovitch
    I would like to create a political map where each country is clickable by tapping but I'm not sure the best way to determine which nation was selected. Imagine Risk where each country can be individually clicked to bring up additional information. My current approach is to make a sprite for each nation where every image is the size of the screen The images are mostly transparent except for the country, that way when all of the images are displayed the countries are in the correct place relative to one another. To determine if a click occurs on an individual country I look to see if the tapped location is a non transparent pixel and check that the sprite's name is one of the countries. Additionally the nation needs to glow or something when tapped as an indicator, however my current solution is yet another sprite that is displayed. This seems like a terrible approach and I was wondering what other solutions might achieve the same results. I'm pretty new to SpriteKit so I'm not entirely sure. The other idea I had was creating a single texture where each country is a different shade of gray, then when I get the tap location I do a lookup on the color at that location and get the corresponding country. However, I'm not sure how to create a hilight or glowing country effect with that method.

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  • Selecting objects on a 2D map

    - by Dave
    I have a object selection function by checking the mouse click and getting the relevant object. How ever there is a rare situation where if one object is partially behind the other then both objects are in the given area so im wondering how I can make the game know which one was selected, as currently my method does not know. This is my function that works it out: function getobj(e){ mx = e.pageX - curleft; //mouse click x my = e.pageY - curtop; //mouse click y function searchSprites(sprites, x, y) { var matches = [], i = 0, data = null; for (i = 0; i < spritea.length; ++i) { data = spritea[i].data; if (x > data[0] && y > data[1] && x < data[2] && y < data[3]) { var imageData = ctx2.getImageData(x, y, 1, 1); if(imageData.data[3] !== 0){ return [spritea[i].id]; i = spritea.length; } } } } res = searchSprites(spritea, mx, my); bid = res[0]; if(bid === '1'){ alert('You selected the skyscraper in front!'); }else if(bid === '3'){ alert('You selected the skyscraper behind!'); } } Image of the map: It keeps telling me I clicked the skyscraper behind which is not necessarily what the user is trying to do. How can I improve the accuracy of this ?

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  • How to join a Windows Domain an Map NEtwork Drives on Ubuntu Partition

    - by AgainstClint
    I just installed the current build for Ubuntu on a partition for my work computer. I am a novice when it comes to Linux/Ubuntu, which is why I installed it along side windows. I want to learn how to operate and use Ubuntu much more than I do now, so I figured installing it and trying to do day to day functions here would be a "Thrown into the pool with sharks" way to do it, and I like that way. I did however have a few questions: We are on a Domain in Windows, is there any way to join that domain using the Ubuntu partition? We Also have 16 mapped network drives. I don't actually need ALL of them mapped for Ubuntu, but is there a way to Map at least one of them to see/use here in Ubuntu. Outlook Corporate email, how can I sign in/use it while...well, you get the idea. As I said earlier, I am VERY new to Ubuntu, i've only played around with it a bit at home and never at the office. If you could simplify it down for me a bit, that would be great.

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  • Map rendering Libgdx Java

    - by user3165683
    Ok, so I am trying to create a 2D non-movable random tiled map. This is what I have so far: private void generateTile(){ System.out.print("tiletry1"); while(loadedTiles != 8100){ System.out.print("tiletry"); Texture currentTile = null; int tileX = 0; int tileY = 0; if (tileX == 120); tileY = 16; tileX = 0; game.batch.begin(); switch(MathUtils.random(2)){ case 0: //game.batch.draw(tile1, tileX, tileY); System.out.print("tile1"); currentTile = tile1; break; case 1: //game.batch.draw(tile2, tileX, tileY); System.out.print("tile2"); currentTile = tile2; break; case 2: //game.batch.draw(tile3, tileX, tileY); System.out.print("tile3"); currentTile = tile3; break; } tileX+=16; loadedTiles ++; game.batch.draw(currentTile, tileX, tileY); game.batch.end(); } } However, I can't see any of the tiles and the screen just looks green. This method is above my render method which I have: camera.update(); batch.setProjectionMatrix(camera.combined); Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); game.batch.begin(); //other render stuff Why am I not able to see the tiles?

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  • Help with selecting objects on a map

    - by Dave
    I have a object selection function by checking the mouse click and getting the relevant object. How ever there is a rare situation where if one object is partially behind the other then both objects are in the given area so im wondering how i can make the game know which one was selected, as currently my method does not know. This is my function that works it out: function getobj(e){ mx = e.pageX - curleft; //mouse click x my = e.pageY - curtop; //mouse click y function searchSprites(sprites, x, y) { var matches = [], i = 0, data = null; for (i = 0; i < spritea.length; ++i) { data = spritea[i].data; if (x > data[0] && y > data[1] && x < data[2] && y < data[3]) { var imageData = ctx2.getImageData(x, y, 1, 1); if(imageData.data[3] !== 0){ return [spritea[i].id]; i = spritea.length; } } } } res = searchSprites(spritea, mx, my); bid = res[0]; if(bid === '1'){ alert('You selected the skyscraper in front!'); }else if(bid === '3'){ alert('You selected the skyscraper behind!'); } } Image of the map: http://i.imgur.com/qcKij.jpg It keeps telling me i clicked the skyscraper behind which is not necessarily what the user is trying to do... how can i improve the accuracy of this ?

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  • Umbraco Permissions Script - Secure Version

    - by Vizioz Limited
    Back in May I blogged about how to set Permissions for Umbraco using SetACL to set the appropriate directory permissions based on the installation recommendations.Recently I have been working on a site for a client who wanted every security item to be locked down as tightly as possible. And so I modified the script based on the Umbraco security best practices, I thought I'd share it with everyone, if I have missed anything, or if anyone has any suggestions on how to improve this, please let me know :)Please refer to my previous post regarding the SetAcl command line application that you will need.I suggest you save the following into a batch file called: umbPermSecure.batecho offREM Script to setup the Security Permissions for an Umbraco siteREM This script will give your machine Network Service the minimum rights requiredREM for Umbraco to workREM I suggest you update this script to also remove any users who do not need REM access to the web foldersREM **** Pre-requisites ****REM You will need to download - http://setacl.sourceforge.net/REM It is assumed that you have stored SetACL in a directory called, C:\SetACL ifREM not, you will need to modify the script.REM **** Usage ****REM You need to pass in the path for the root of your Umbraco directoryREM E.g. umbPermSecure.bat C:\inetpub\umbracoroot@echo umbPermSecure.bat - Script to set Umbraco File and Directory Permissions@echo based on the Umbraco Security Best Practices Document (13th March 2009)@echo Published by Chris Houston - 19th October 2009@echo http://blog.vizioz.com@echo Adding READ only access SetACL.exe -on "%1" -ot file -actn ace -ace "n:%computername%\NETWORK SERVICE;p:read" -actn clear -clr "dacl,sacl" -log "c:\setacl\log.txt"SetACL.exe -on "%1\web.config" -ot file -actn ace -ace "n:%computername%\NETWORK SERVICE;p:read" -actn clear -clr "dacl,sacl" -log "c:\setacl\log.txt"SetACL.exe -on "%1\bin" -ot file -actn ace -ace "n:%computername%\NETWORK SERVICE;p:read" -actn clear -clr "dacl,sacl" -log "c:\setacl\log.txt"SetACL.exe -on "%1\umbraco" -ot file -actn ace -ace "n:%computername%\NETWORK SERVICE;p:read" -actn clear -clr "dacl,sacl" -log "c:\setacl\log.txt"@echo Adding READ and EXECUTE access SetACL.exe -on "%1\app_code" -ot file -actn ace -ace "n:%computername%\NETWORK SERVICE;p:read_ex" -actn clear -clr "dacl,sacl" -log "c:\setacl\log.txt"SetACL.exe -on "%1\usercontrols" -ot file -actn ace -ace "n:%computername%\NETWORK SERVICE;p:read_ex" -actn clear -clr "dacl,sacl" -log "c:\setacl\log.txt"@echo Adding READ, WRITE and MODIFY access SetACL.exe -on "%1\config" -ot file -actn ace -ace "n:%computername%\NETWORK SERVICE;p:read" -ace "n:%computername%\NETWORK SERVICE;p:change" -actn clear -clr "dacl,sacl" -log "c:\setacl\log.txt"SetACL.exe -on "%1\css" -ot file -actn ace -ace "n:%computername%\NETWORK SERVICE;p:read" -ace "n:%computername%\NETWORK SERVICE;p:change" -actn clear -clr "dacl,sacl" -log "c:\setacl\log.txt"SetACL.exe -on "%1\data" -ot file -actn ace -ace "n:%computername%\NETWORK SERVICE;p:read" -ace "n:%computername%\NETWORK SERVICE;p:change" -actn clear -clr "dacl,sacl" -log "c:\setacl\log.txt"SetACL.exe -on "%1\masterpages" -ot file -actn ace -ace "n:%computername%\NETWORK SERVICE;p:read" -ace "n:%computername%\NETWORK SERVICE;p:change" -actn clear -clr "dacl,sacl" -log "c:\setacl\log.txt"SetACL.exe -on "%1\media" -ot file -actn ace -ace "n:%computername%\NETWORK SERVICE;p:read" -ace "n:%computername%\NETWORK SERVICE;p:change" -actn clear -clr "dacl,sacl" -log "c:\setacl\log.txt"SetACL.exe -on "%1\python" -ot file -actn ace -ace "n:%computername%\NETWORK SERVICE;p:read" -ace "n:%computername%\NETWORK SERVICE;p:change" -actn clear -clr "dacl,sacl" -log "c:\setacl\log.txt"SetACL.exe -on "%1\scripts" -ot file -actn ace -ace "n:%computername%\NETWORK SERVICE;p:read" -ace "n:%computername%\NETWORK SERVICE;p:change" -actn clear -clr "dacl,sacl" -log "c:\setacl\log.txt"SetACL.exe -on "%1\xslt" -ot file -actn ace -ace "n:%computername%\NETWORK SERVICE;p:read" -ace "n:%computername%\NETWORK SERVICE;p:change" -actn clear -clr "dacl,sacl" -log "c:\setacl\log.txt"

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  • How to Assign a Static IP to an Ubuntu 10.04 Desktop Computer

    - by Mysticgeek
    If you have a home network with several computers, assigning them static IP addresses can make troubleshooting easier. Today we take a look at switching from DHCP to a static IP in Ubuntu. Assign a Static IP Using Static IPs prevents address conflicts between machines and can allow easier access to them. If you have a small home network and are satisfied with the machines getting their IP address automatically via DHCP, there won’t be anything gained by using static addresses. Using Static IPs isn’t necessarily for the average user, but if you’re a geek who wants to know the address assigned to each machine, it can allow for faster troubleshooting.  To change your Ubuntu machine to a Static IP go to System \ Preferences \ Network Connections. In our example, we’re on a wired system so click on the Wired tab, then select Auto eth0 and click on Edit. Select the IPv4 settings tab, change Method to Manual, click the Add button. Then type in the Static IP Address, Subnet Mask, DNS Servers, and Default Gateway. Then click Apply when you’re finished. Make sure to hit Enter after typing in the Default Gateway otherwise it will revert back to 0.0.0.0 You’ll need to enter in your admin password before the changes go into affect. To verify the changes have been made successfully launch a Terminal session and type in ifconfig at the command prompt, or follow these directions. You also might want to ping the address from another machine to make sure everything is communicating. If you want to assign a Static IP to your Windows machines, check out our article on how to assign a Static IP on Windows systems (make sure to browse the comments as our readers have some good suggestions).  Whether you have a small office or home network set up with a server and several machines, using a Static IP on each device can help you manage them easily. Again, it isn’t for everyone as it really depends on how your network is setup and the way you use it. Similar Articles Productive Geek Tips Change Ubuntu Desktop from DHCP to a Static IP AddressAllow Remote Control To Your Desktop On UbuntuAssign Custom Shortcut Keys on Ubuntu LinuxKeyboard Ninja: 21 Keyboard Shortcut ArticlesChange Ubuntu Server from DHCP to a Static IP Address TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips HippoRemote Pro 2.2 Xobni Plus for Outlook All My Movies 5.9 CloudBerry Online Backup 1.5 for Windows Home Server TubeSort: YouTube Playlist Organizer XPS file format & XPS Viewer Explained Microsoft Office Web Apps Guide Know if Someone Accessed Your Facebook Account Shop for Music with Windows Media Player 12 Access Free Documentaries at BBC Documentaries

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  • Two pass blur shader using libgdx tile map renderer

    - by Alexandre GUIDET
    I am trying to apply the following technique: blur effect using two pass shader to my libgdx game using the OrthogonalTiledMapRenderer. The idea is to blur the background wich is also a tilemap but rendered with another camera with a different zoom applied. Here is a screen capture without effect: Using the OrthogonalTiledMapRenderer sprite batch like this: backgroundMapRenderer.getSpriteBatch().setShader(shaderBlurX); backgroundMapRenderer.render(layerBackground); I get the following render: Wich is ok for X blur pass. I then try using frame buffer object like in this example. But the effect seems to be too much zoomed: I may be messing up with the camera and the zoom factor. Here is the code: private ShaderProgram shaderBlurX; private ShaderProgram shaderBlurY; private int FBO_SIZE = 800; private FrameBuffer targetA; private FrameBuffer targetB; targetA = new FrameBuffer(Pixmap.Format.RGBA8888, FBO_SIZE, FBO_SIZE, false); targetB = new FrameBuffer(Pixmap.Format.RGBA8888, FBO_SIZE, FBO_SIZE, false); targetA.begin(); Gdx.gl.glClearColor(1, 1, 1, 0); Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT); backgroundMapRenderer.render(layerBackground); targetA.end(); targetB.begin(); Gdx.gl.glClearColor(1, 1, 1, 0); Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT); backgroundMapRenderer.getSpriteBatch().setShader(shaderBlurX); backgroundMapRenderer.render(layerBackground); targetB.end(); TextureRegion back = new TextureRegion(targetB.getColorBufferTexture()); back.flip(false, true); backgroundMapRenderer.getSpriteBatch() .setProjectionMatrix(backgroundCamera.combined); backgroundMapRenderer.getSpriteBatch().setShader(shaderBlurY); backgroundMapRenderer.getSpriteBatch().begin(); backgroundMapRenderer.getSpriteBatch().draw(back, 0, 0); backgroundMapRenderer.getSpriteBatch().end(); I know I am making something the wrong way, but I can't find any resources about applying two passes shader using tile map renderer. Does someone know how to achieve this?

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  • Free Tools for Network Super-Heroes!

    - by TATWORTH
    At http://www.solarwinds.com/products/solarwinds_free_tools/ there is a comprehensive list of free tools, including the IP Address Tracker that I previously blogged about. Suggest this list to your network administrators! The tools include: http://www.solarwinds.com/products/freetools/permissions_analyzer_for_active_directory/ WMI Monitor VM Console Real-Time NetFlow Analyzer Network Device Monitor Network Config Generator TFTP Server IP Address Tracker VM Monitor Advanced Subnet Calculator Wake-On-Lan

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  • Free Webinar Featuring Oracle Spatial and MapViewer, Oracle Business Intelligence, and Oracle Utilities

    - by stephen.garth
    Maps, BI and Network Management: Together At Last Date: Thursday, January 20 | Time: 11:00 a.m. PDT | 2:00 p.m. EDT | Duration: 1 hour Cost: FREE For years, utilities have wrestled with the challenge of providing executive management and other decision makers with maps and business intelligence during outages without compromising the performance of their real-time network operations and control systems. Join experts from Directions Media, Oracle and ThinkHuddle in this webinar for a discussion on how Oracle has addressed this challenge by incorporating Oracle Spatial data and the dashboard capabilities of Oracle Business Intelligence into a new application, Oracle Utilities Advanced Spatial Outage Analytics. Jim Steiner, Vice President of Spatial Product Management at Oracle, will provide an overview of Oracle's spatial and location technology, including Oracle Spatial 11g and Oracle Fusion Middleware MapViewer, and describe how Oracle is using this technology to spatially-enable many of its own enterprise applications. Brad Williams, Vice President of Oracle Utilities, will describe why and how the company developed Oracle Utilities Advanced Spatial Outage Analytics, how it works with Oracle Utilities Network Management System, and how this can deliver improved decision support and operational benefits to utilities. Steve Pierce, Spatial Systems Consultant with ThinkHuddle, will discuss architectural aspects and best practices in the integration of Oracle's spatial and BI technology. Following the presentation, attendees will have an opportunity to engage the panelists in a live Q&A session. Who Should Attend Executives, decision makers and analysts from IT, customer service, operations, engineering and marketing - especially in utilities, but also any business where location is important. Don't miss this webinar - Register Now. Find out more: Oracle Spatial on oracle.com More technical information on Oracle Technology Network Information on Oracle Utilities applications var gaJsHost = (("https:" == document.location.protocol) ? "https://ssl." : "http://www."); document.write(unescape("%3Cscript src='" + gaJsHost + "google-analytics.com/ga.js' type='text/javascript'%3E%3C/script%3E")); try { var pageTracker = _gat._getTracker("UA-13185312-1"); pageTracker._trackPageview(); } catch(err) {}

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  • VBox Failed to open/create the internal network after upgrading to ubuntu 13.10

    - by stefmex
    Every thing was perfect I have 2 guest Virtual machines (ubuntu server 12.04 and Win 7) on ubuntu 13.04 but after upgrading host to 13.10 I can't start them with bridged network adaptator.... Failed to open/create the internal network 'HostInterfaceNetworking-wlan0' (VERR_INTNET_FLT_IF_NOT_FOUND). Failed to attach the network LUN (VERR_INTNET_FLT_IF_NOT_FOUND). Código Resultado: NS_ERROR_FAILURE (0x80004005) Componente: Console Interfaz: IConsole {db7ab4ca-2a3f-4183-9243-c1208da92392} Vbox 4.2.12 May you help me ?

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  • Collision in Tiled Map - LibGDX

    - by user43353
    I have collision code that deals with left or right or top or bottom. I am using Tiled Map with LibGDX. Question is: How do I detect collision with other cells by all 4 sides, and not specifically by left/right or top/bottom. Here is my top/bottom and left/right collision code: private boolean isCellBlocked(float x, float y) { Cell cell = collisionLayer.getCell((int) (x / collisionLayer.getTileWidth()), (int) (y / collisionLayer.getTileHeight())); return cell != null && cell.getTile() != null && cell.getTile().getProperties().containsKey(blockedKey); } public boolean collidesRight() { for(float step = 0; step < getHeight(); step += collisionLayer.getTileHeight() / 2) if(isCellBlocked(getX() + getWidth(), getY() + step)) return true; return false; } public boolean collidesLeft() { for(float step = 0; step < getHeight(); step += collisionLayer.getTileHeight() / 2) if(isCellBlocked(getX(), getY() + step)) return true; return false; } public boolean collidesTop() { for(float step = 0; step < getWidth(); step += collisionLayer.getTileWidth() / 2) if(isCellBlocked(getX() + step, getY() + getHeight())) return true; return false; } public boolean collidesBottom() { for(float step = 0; step < getWidth(); step += collisionLayer.getTileWidth() / 2) if(isCellBlocked(getX() + step, getY())) return true; return false; } What I'm trying to achieve is simple: I'm trying to make code that will detect by all 4 sides, collidesRight + collidesLeft + collidesTop + collidesBottom in one boolean. For some reason, I cant seem to figure it out. I tried to use Rectangles (the Java Class) on the specific tile I want to be detected, but was messy and I have multiple maps. Having a Rectangle (from Java's API) around the player is no problem. It's just the tiles I want to be detected are the main issues as they cause messy code when used with the Rectangle class. Im trying to minimize the amount of code....

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