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  • Next project. GW or webOS enyo framework [closed]

    - by Juanin
    I'm considering the use of GWT for next project. We already know java and the front-end its already writteng in Android java (not the same at all, but its a starting point). We are also considering enyo framework, from HP's webOS. Its seem interesting and its only javascript for everything. Does anybody have tested it yet?. Could it be a risky business to develop with HP? Target: Deskopt web browser, first. Mobile tablet browsers, second.

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  • is it allowed to create a app with overscroll feature?

    - by user61664
    As Apple wo lawsuits against Motorola and Samsung with the so called overscroll patent, i am asking myself what the legal consequences of releasing a APP with such a feature are. I think if one releases the APP in IOS it would be okay, but what happens in android or Windows? Am i getting sued ? What happens if i am writing an APP for the Browser? Isn`t this overscroll patent a design patent? It this is true, all apps hat usw overscrolling and not written by apple , would be illegal. Very confusing. Can anyone explain is?

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  • Mobile Game Engine

    - by Jason Crosby
    I am trying to track down a game engine for developing mobile games for ios and android. I have been looking for weeks now and havent found what i am looking for. I like jmonkey engine for making desktop games. Its easy to use and it comes with everything you need. Its more that just some libraries. I'm looking for something similar for developing mobile games. I'd like it to be easy to use and have everything included not just a collection of libraries. And I would prefer to write in c++. I'm not looking for "the best". I'm just looking for some engines that match my criteria so I can try them out and see which one works best for me.

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  • mobile apllication building

    - by Tekwane Mwendwa
    I got this from a guy thats to build a mobile application what does most of it mean purpose (what problem does your application solve) Audience (who will use your app? what are some examples of user cases?) platforms (iOS, Android, web/responsive web, etc) detailed feature requirements (consider both front and back end, if you can) what services you need from Sourcebits (design & engineering?) any important technical details (existing dependencies such as a server that your app will need to interface with, custom APIs, etc etc any wireframes or other visual assets? any existing apps with similar purpose / design / interactive sense budget/funding limitations development timeframe

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  • Nouvelle étude de la répartition des systèmes d'exploitation mobiles, un graphique s'y penche par constructeur plutôt que par OS

    Nouvelle étude de la répartition des systèmes d'exploitation mobiles, un graphique s'y penche par constructeur plutôt que par OS C'est une question qui fait rage depuis toujours et à laquelle il est difficile d'apporter LA réponse, d'autant plus que les chiffres diffèrent suivant s'ils proviennent des éditeurs de systèmes d'exploitation ou bien des fabriquants de terminaux mobiles. Saura-t-on un jour avec certitude quel OS mobile domine le marché ? Un cabinet d'analystes tente d'apporter des statistiques claires et réalistes à ce sujet. En effet, quand il s'agit de l'observation des parts de marché par les utilisateurs de systèmes, c'est Android qui sort vainqueur (à 29% devant RIM et Apple qui son ex-aequo à 27 %).

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  • Is is OK to use a non-primary key as the id in a rails resource?

    - by nPn
    I am getting ready to set up a resource for some new api calls to my rails application. I am planning on calling the resource devices ie resources :devices This is going to represent a android mobile devices I know this will get me routes such as GET devices/:id In most cases :id would be an integer representing the primary key, and in the controller we would use :id as such: GET devices/1 @device = Device.find(params[:id]) In this case I would like to use :id as the google_cloud_messaging_reg_id So I would like to have requests like this: GET devices/some_long_gcm_id and then in the controller , just us params[:id] to look up the device by the gcm registration id. This seem more natural, since the device will know it's gcm id rather than it's rails integer id. Are there any reasons I should avoid doing this?

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  • How to share my usb modem's internet connection in ubuntu12.04?

    - by Nandlal
    I am using ubuntu 12.04 on my notebook and my primary internet connection is reliance netconnect. I want to share it on my android smartphone, but have no idea about sharing usb modem on linux. I was able to share the same on wondows 7 using the software provided by the notebook manufacturer. Again it's my bad luck that the manufacturer(Samsung) does not provides any driver or software for notebook for linux os they only provide it for windows os, but still some of the features work same as on windows without any driver or software. Please help me.

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  • Double equals (Not equality) during assigning Java

    - by FabianCook
    When I tried searching this I would just get things on equality. When I was reading through some documentation for navigation in Android I had come across something I had never seen before. I came across this: mTitle = mDrawerTitle = getTitle(); It almost looks like something you can do in JavaScript where you can take the first not-null variable and assign it to a variable. In JavaScript I would do this: mTitle = mDrawerTitle || getTitle(); And it would return the first not null, in Java, is this double equals usage the equivalent in Java? What is this type of expression called?

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  • What can I learn to build a (kind of) recommendation system?

    - by lsmagalhaes
    I'm learning how to develop an android app (nothing serious, just for learning and fun), so I devised the following goal: an app that learns with users actions and, some time later, starts to suggest some useful things. For example: The user add some notes daily, in the morning, and mark some of them as done generally on thursdays and sundays, at evening. Based on that behaviour and the relation of the notes marked as done, the app will prioritize notes that are more propense to be marked, and avoid notifying in days where no note is marked. This is a silly example but I think it ilustrates well what I want to do. I know this is a matter of machine learning, but I don't know where I should start learning. To anyone interested, I'm build a backend in Python, so any libraries or frameworks in this language are very welcome. The frontend, by the way, is sencha touch + phonegap.

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  • Is Java a good choice for small to medium size websites? [closed]

    - by mephisto
    Why do I ask? I want to use one language not two. Yes I know with Java and .NET I can program anything, but, as a website it should have a good design, I don't want to build ugly sites. Which is why for smaller sites I use PHP, I can get the e-comm I want and also a nice UI pretty easily, unlike in ASP.NET. But would I run into this design rstriction with Java (I've never used it). Plus, Java would also give me exposure to Android development. So..then I could ditch PHP? I guess I am looking for the 'one ring to rule them all', and not 2 or 3 (languages). Thanks in advance,

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  • La RATP veut garder ses données pour elle et s'en prend à l'application d'un développeur, une démarche propriétaire à l'opposé de l'Open Data

    La RATP veut garder ses données pour elle Et s'en prend à l'application d'un développeur, une démarche propriétaire à l'opposé de l'Open Data Précisons le tout de suite, la Régie Autonome des Transports Parisiens (RATP) est dans son bon droit. Mais il y a certainement de meilleures manières de gérer ses droits. Pour les rares usagers qui ne le sauraient pas, la RATP, en plus de son activité de gestionnaire de transports, édite des applications destinées à faciliter la vie de ses usagers. Ces applications se trouvent notamment sur l'AppStore et sur l'Android Market. Un développeur français a néanmoins trouvé que ce service, dont une version premium était payante jusq...

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  • Whats next after C#\.NET [closed]

    - by AbrahamJP
    I am a .NET developer with 6+ years of exp. when ever i go for an interview I felt like dotnet space is crowded with talents. I would like to do some value addition for myself by learning new technologies\skills. I am primarily a developer on business applications. Here is some areas that I had identified. 1. Sharepoint\BizTalk 2. Mobile development (Android, iPhone) Please help to identify which technology to opt for in order to enhance my skillset.

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  • GNU GPL LICENSE

    - by user577616
    I develop an android application and in my app I use a libary (jar) that I download from the internet. This jar is open-source under the "GNU General Public License v2". I tried to read the text of the license but had difficulty understanding it. My question is: can I use this libary without changing nothing in the jar in a commercial application? I will be making profit from selling my app which uses this GPL-ed .jar file. If possible, I would like to avoid converting my application to open-source.

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  • What IDE(s) or editor(s) do companies like Google, Apple, IBM, etc. use?

    - by Pius
    Even though I have quite some experience in using various tools, I still can't make up my mind whether I prefer using IDE or a simple editor for code editing. Most IDEs I have experienced are written in Java (like Eclipse) which makes them slow and bulky. What's good about them is that it provides lots of tools. On the other hand editors are usually VERY fast. They can also be extended to become more similar to IDEs but usually I don't do that. However, there is Sublime Text 2 which has some basic code completion built-in. My question would be whether most Enterprise companies like Google, Apple, IBM and etc (except Microsoft because they have AMAZING IDE which, I assume, is used by MS developers) force their workers to use IDEs and whether using plain editor with external tools is considered being not professional? P.S. Not talking about cases like Android development where working without IDE barely possible.

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  • How to start cross-platform desktop game development? [closed]

    - by Wamer
    I am interested in developing some 2d game since I have graduated and got some time to spare. I am looking for some advices where to start and with what. My main target platforms are Mac and Windows (later porting/rewriting/modifying for iOS, Android or WP7 is considerable). I need some advices about language I should choose, frameworks, engines and this kind of stuff. I gotta start somehow, but first of all I need to know how. Choosing good language with great framework/engine is key to ongoing successful game development I think.

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  • CodePlex Daily Summary for Saturday, February 12, 2011

    CodePlex Daily Summary for Saturday, February 12, 2011Popular ReleasesEnhSim: EnhSim 2.4.0: 2.4.0This release supports WoW patch 4.06 at level 85 To use this release, you must have the Microsoft Visual C++ 2010 Redistributable Package installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=A7B7A05E-6DE6-4D3A-A423-37BF0912DB84 To use the GUI you must have the .NET 4.0 Framework installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=9cfb2d51-5ff4-4491-b0e5-b386f32c0992 Changes since 2.3.0 - Upd...Sterling Isolated Storage Database with LINQ for Silverlight and Windows Phone 7: Sterling OODB v1.0: Note: use this changeset to download the source example that has been extended to show database generation, backup, and restore in the desktop example. Welcome to the Sterling 1.0 RTM. This version is not backwards-compatible with previous versions of Sterling. Sterling is also available via NuGet. This product has been used and tested in many applications and contains a full suite of unit tests. You can refer to the User's Guide for complete documentation, and use the unit tests as guide...PDF Rider: PDF Rider 0.5.1: Changes from the previous version * Use dynamic layout to better fit text in other languages * Includes French and Spanish localizations Prerequisites * Microsoft Windows Operating Systems (XP - Vista - 7) * Microsoft .NET Framework 3.5 runtime * A PDF rendering software (i.e. Adobe Reader) that can be opened inside Internet Explorer. Installation instructionsChoose one of the following methods: 1. Download and run the "pdfRider0.5.1-setup.exe" (reccomended) 2. Down...Snoop, the WPF Spy Utility: Snoop 2.6.1: This release is a bug fixing release. Most importantly, issues have been seen around WPF 4.0 applications not always showing up in the app chooser. Hopefully, they are fixed now. I thought this issue warranted a minor release since more and more people are going WPF 4.0 and I don't want anyone to have any problems. Dan Hanan also contributes again with several usability features. Thanks Dan! Happy Snooping! p.s. By request, I am also attaching a .zip file ... so that people can install it ...RIBA - Rich Internet Business Application for Silverlight: Preview of MVVM Framework Source + Tutorials: This is a first public release of the MVVM Framework which is part of the final RIBA application. The complete RIBA example LOB application has yet to be published. Further Documentation on the MVVM part can be found on the Blog, http://www.SilverlightBlog.Net and in the downloadable source ( mvvm/doc/ ). Please post all issues and suggestions in the issue tracker.SharePoint Learning Kit: 1.5: SharePoint Learning Kit 1.5 has the following new functionality: *Support for SharePoint 2010 *E-Learning Actions can be localised *Two New Document Library Edit Options *Automatically add the Assignment List Web Part to the Web Part Gallery *Various Bug Fixes for the Drop Box There are 2 downloads for this release SLK-1.5-2010.zip for SharePoint 2010 SLK-1.5-2007.zip for SharePoint 2007 (WSS3 & MOSS 2007)GMare: GMare Alpha 02: Alpha version 2. With fixes detailed in the issue tracker.Facebook C# SDK: 5.0.3 (BETA): This is fourth BETA release of the version 5 branch of the Facebook C# SDK. Remember this is a BETA build. Some things may change or not work exactly as planned. We are absolutely looking for feedback on this release to help us improve the final 5.X.X release. For more information about this release see the following blog posts: Facebook C# SDK - Writing your first Facebook Application Facebook C# SDK v5 Beta Internals Facebook C# SDK V5.0.0 (BETA) Released We have spend time trying ...NodeXL: Network Overview, Discovery and Exploration for Excel: NodeXL Excel Template, version 1.0.1.161: The NodeXL Excel template displays a network graph using edge and vertex lists stored in an Excel 2007 or Excel 2010 workbook. What's NewThis release adds a new Twitter List network importer, makes some minor feature improvements, and fixes a few bugs. See the Complete NodeXL Release History for details. Installation StepsFollow these steps to install and use the template: Download the Zip file. Unzip it into any folder. Use WinZip or a similar program, or just right-click the Zip file...Finestra Virtual Desktops: 1.1: This release adds a few more performance and graphical enhancements to 1.0. Switching desktops is now about as fast as you can blink. Desktop switching optimizations New welcome wizard for Vista/7 Fixed a few minor bugs Added a few more options to the options dialog (including ability to disable the taskbar switching)WCF Data Services Toolkit: WCF Data Services Toolkit: The source code and binary releases of the WCF Data Services Toolkit. For simplicity, the source code download doesn't include any of the MSTest files. If you want those, you can pull the code down via MercurialyoutubeFisher: youtubeFisher 3.0 [beta]: What's new: Video capturing improved Supports YouTube's new layout (january 2011) Internal refactoringNearforums - ASP.NET MVC forum engine: Nearforums v5.0: Version 5.0 of the ASP.NET MVC Forum Engine, containing the following improvements: .NET 4.0 as target framework using ASP.NET MVC 3. All views migrated to Razor for cleaner markup. Alternate template (Layout file) for mobile devices 4 Bug Fixes since Version 4.1 Visit the project Roadmap for more details. Webdeploy package sha1 checksum: 28785b7248052465ea0738a7775e8e8744d84c27fuv: 1.0 release, codename Chopper Joe: features: search/replace :o to open file :s to save file :q to quitASP.NET MVC Project Awesome, jQuery Ajax helpers (controls): 1.7: A rich set of helpers (controls) that you can use to build highly responsive and interactive Ajax-enabled Web applications. These helpers include Autocomplete, AjaxDropdown, Lookup, Confirm Dialog, Popup Form, Popup and Pager html generation optimized new features for the lookup (add additional search data ) live demo went aeroAutoLoL: AutoLoL v1.5.5: AutoChat now allows up to 6 items. Items with nr. 7-0 will be removed! News page url's are now opened in the default browser Added a context menu to the system tray icon (thanks to Alex Banagos) AutoChat now allows configuring the Chat Keys and the Modifier Key The recent files list now supports compact and full mode Fix: Swapped mouse buttons are now properly detected Fix: Sometimes the Play button was pressed while still greyed out Champion: Karma Note: You can also run the u...mojoPortal: 2.3.6.2: see release notes on mojoportal.com http://www.mojoportal.com/mojoportal-2362-released.aspx Note that we have separate deployment packages for .NET 3.5 and .NET 4.0 The deployment package downloads on this page are pre-compiled and ready for production deployment, they contain no C# source code. To download the source code see the Source Code Tab I recommend getting the latest source code using TortoiseHG, you can get the source code corresponding to this release here.Rawr: Rawr 4.0.19 Beta: Rawr is now web-based. The link to use Rawr4 is: http://elitistjerks.com/rawr.phpThis is the Cataclysm Beta Release. More details can be found at the following link http://rawr.codeplex.com/Thread/View.aspx?ThreadId=237262 As of the 4.0.16 release, you can now also begin using the new Downloadable WPF version of Rawr!This is a pre-alpha release of the WPF version, there are likely to be a lot of issues. If you have a problem, please follow the Posting Guidelines and put it into the Issue Trac...IronRuby: 1.1.2: IronRuby 1.1.2 is a servicing release that keeps on improving compatibility with Ruby 1.9.2 and includes IronRuby integration to Visual Studio 2010. We decided to drop 1.8.6 compatibility mode in all post-1.0 releases. We recommend using IronRuby 1.0 if you need 1.8.6 compatibility. In this release we fixed several major issues: - problems that blocked Gem installation in certain cases - regex syntax: the parser was replaced with a new one that is much more compatible with Ruby 1.9.2 - cras...MVVM Light Toolkit: MVVM Light Toolkit V3 SP1 (4): There was a small issue with the previous release that caused errors when installing the templates in VS10 Express. This release corrects the error. Only use this if you encountered issues when installing the previous release. No changes in the binaries.New Projects.net Statistics and Probability: z scores, ectAdvanced Lookup: Yet another custom lookup field. Advanced Lookup uses SharePoint 2010 dialog framework and supports Ajax autocomplete. Pop up dialog page could be any custom web part page containing AdvancedLookupDialogWebPart web part which should be connected to any other web parts on the pageBanico ERP: A Silverlight ERP (Enterprise Resource Planning) application.Behavior in Visual Studio 2010 WPF and Silverlight Designer- Support Tool: This tool supports to add the Behavior, Trigger / Action to the Visual Studio 2010 WPF and Silverlight designer.Branch Navigator: This component can be used for navigating to the nearest branch or station. It can be applicable for company’s websites which already have several distributed branches. It is a completely separated module which can be easily removed from or added to the already existing websites.Consejo Guild Site MVC: This is a project for a website for our WoW guild.Cronus: An application that helps keep track of your time. Setup multiple tasks as part of different projects. Includes some basic reporting (summation) functionality.Custom SharePoint List Item Attachments versions: Recently, I am working on a custom requirement to have maintaining own file versions for SPListItem Attachments with one of my engagements. This forced me to have this code published for community to share IP. DashBoardApp: AppDigibiz Advanced Media Picker: The Digibiz Advanced Media Picker (DAMP) can be used to replace the normal media picker in Umbraco because it has a lot of extra features.DnsShell: DnsShell is a Microsoft DNS administration / management module written for PowerShell 2.0. DnsShell is developed in C#.Dragger - Sokoban clone written in C#: Dragger is a sokoban clone written in WinForms C# in 2008 by CrackSoft. Now its source is availableFingering: ??????Full Thrust Logic: This project is aimed at encapsulating the “Full Thrust” (http://www.groundzerogames.net/) starship miniatures rules. This C# business logic library will enable game developers to create games based on these rules at an accelerated pace.jQuery Camera Driver: A jQuery and URL based camera driverLoggingMagic: MSBuild task for adding some logging to your application. Inject calls to Log.Trace at the beginning of each method. Integrates with nlog, log4net or your custom static logger class within your assemblyNBug: NBug is a .NET library created to automate the bug reporting process. It automatically creates and sends: * Bug reports, * Crash reports with minidump, * Error/exception reports with stack trace + ext. info. It can also be set up as a user feedback system (i.e. feature requests).NJHSpotifyEngine: NJHspotifyEngine is a c# wrapper around the Spotify Search API.PragmaSQL: T-SQL script editor with syntax highlighting and lots of other features. Princeton SharePoint User Group CodeShare: Web Parts, script, master pages, and styles used in the creation of the Princeton SharePoint User Group site, located at http://www.princetonsug.com.Reg Explore - Registry editor written in C#: RegExplore is a registry editor written by CrackSoft and released in 2008 It is now made open sourceRegEx TestBed - A regular expression testing tool written in WinForms C#: RegEx TestBed is a regular expression testing tool written in WinForms C# released in 2007 It is now made open source.Soluzione di Single Signon per BPOS: La soluzione di Comedata è in grado di interagire con Active Directory per intercettare le modifiche alla password degli utenti nel dominio locale inserendo la stessa informazione nel sistema remoto Microsoft BpoS (Microsoft Business Productivity Online Standard Suite).syobon: based on opensyobon: http://sf.net/projects/opensyobonTietaaCal: TietaaCal is an opensource agenda/scheduler for Silverlight/MoonlightWCFReactiveX: WCFReactiveX is a .NET framework that provides an unified functional process to communicating with WCF clients built around IObserverable<T> and IObserver<T>

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  • CodePlex Daily Summary for Friday, April 13, 2012

    CodePlex Daily Summary for Friday, April 13, 2012Popular ReleasesCatel - WPF, Silverlight and Windows Phone 7 MVVM toolkit: 3.1 beta 1: Catel history ============= (+) Added (*) Changed (-) Removed (x) Error / bug (fix) For more information about issues or new feature requests, please visit: http://catel.codeplex.com Documentation can be found at: http://catel.catenalogic.com ********************************************************** =========== Version 3.1 =========== Release date: ============= 2012/xx/xx Added/fixed: ============ (+) Added OnDataContextChanged and OnPropertyChanged to UserControl, DataWindow, Page ...Visual Studio Team Foundation Server Branching and Merging Guide: v2 - For Visual Studio 11: Welcome to the BETA of the Branching and Merging Guide preview As this is a BETA release and the quality bar for the final Release has not been achieved, we value your candid feedback and recommend that you do not use or deploy these BETA artifacts in a production environment. Quality-Bar Details Documentation has been reviewed by Visual Studio ALM Rangers Documentation has not been through an independent technical review Documentation has been reviewed by the quality and recording te...Media Companion: MC 3.435b Release: This release should be the last beta for 3.4xx. A handful of problems have been sorted out since last weeks release. If there are no major problems this time, it will upgraded to 3.500 Stable at the end of the week! General The .NET Framework has been modified to use the Client profile, as provided by normal Windows updates; no longer is there a requirement to download and install the Full profile! mc_com.exe has been worked on to mimic proper Media Companion output (a big thanks to vbat99...THE NVL Maker: The NVL Maker Ver 3.12: SIM??????,TRA??????,ZIP????。 ????????????????,??????~(??????????????????) ??????? simpatch1440x900 trapatch1440x900 ?????1400x900??1440x900,?????????????Data.xp3。 ???? ?????3.12?EXE????????????????, ??????????????,??Tool/krkrconf.exe,??Editor.exe, ???????????????「??????」。 ?????Editor.exe??????。 ???? ???? http://etale.us/gameupload/THE_NVL_Maker_ver3.12_sim.zip ???? http://www.mediafire.com/?je51683g22bz8vo ??Infinite Creation?? http://bbs.etale.us/forum.php ?????? ???? 3.12 ??? ???、????...SQL DAC Examples: DAC SQL Azure Import Export Service Client v 1.5: Latest version for the service client. Changes Refactored the sources to make the client implemenation as simple and streamlined as possible Fixed "type initializer" configuration issues in the previous release Updated SQL Azure datacenter mappingsSnmpMessenger: 0.1.1.1: Project Description SnmpMessenger, a messenger. Using the SNMP protocol to exchange messages. It's developed in C#. SnmpMessenger For .Net 4.0, Mono 2.8. Support SNMP V1, V2, V3. Features Send get, set and other requests and get the response. Send and receive traps. Handle requests and return the response. Note This library is compliant with the Common Language Specification(CLS). The latest version is 0.1.1.1. It is only a messenger, does not involve VACM. Any problems, Please mailto: wa...Python Tools for Visual Studio: 1.1.1: We’re pleased to announce the release of Python Tools for Visual Studio 1.1.1. Python Tools for Visual Studio (PTVS) is an open-source plug-in for Visual Studio which supports programming with the Python language. PTVS supports a broad range of features including: • Supports CPython and IronPython • Python editor with advanced member and signature intellisense • Code navigation: “Find all refs”, goto definition, and object browser • Local and remote debugging • Profiling with multiple view...Supporting Guidance and Whitepapers: v1 - Team Foundation Service Whitepapers: Welcome to the BETA release of the Team Foundation Service Whitepapers preview As this is a BETA release and the quality bar for the final Release has not been achieved, we value your candid feedback and recommend that you do not use or deploy these BETA artifacts in a production environment. Quality-Bar Details Documentation has been reviewed by Visual Studio ALM Rangers Documentation has been through an independent technical review All critical bugs have been resolved Known Issue...Microsoft .NET Gadgeteer: .NET Gadgeteer Core 2.42.550 (BETA): Microsoft .NET Gadgeteer Core RELEASE NOTES Version 2.42.550 11 April 2012 BETA VERSION WARNING: This is a beta version! Please note: - API changes may be made before the next version (2.42.600) - The designer will not show modules/mainboards for NETMF 4.2 until you get upgraded libraries from the module/mainboard vendors - Install NETMF 4.2 (see link below) to use the new features of this release That warning aside, this version should continue to sup...LINQ to Twitter: LINQ to Twitter Beta v2.0.24: Supports .NET 3.5, .NET 4.0, Silverlight 4.0, Windows Phone 7.1, and Client Profile. 100% Twitter API coverage. Also available via NuGet.Kendo UI ASP.NET Sample Applications: Sample Applications (2012-04-11): Sample application(s) demonstrating the use of Kendo UI in ASP.NET applications.Json.NET: Json.NET 4.5 Release 2: New feature - Added support for the SerializableAttribute and serializing a type's internal fields New feature - Added MaxDepth to JsonReader/JsonSerializer/JsonSerializerSettings New feature - Added support for ignoring properties with the NonSerializableAttribute Fix - Fixed deserializing a null string throwing a NullReferenceException Fix - Fixed JsonTextReader reading from a slow stream Fix - Fixed CultureInfo not being overridden on JsonSerializerProxy Fix - Fixed full trust ...SCCM Client Actions Tool: SCCM Client Actions Tool v1.12: SCCM Client Actions Tool v1.12 is the latest version. It comes with following changes since last version: Improved WMI date conversion to be aware of timezone differences and DST. Fixed new version check. The tool is downloadable as a ZIP file that contains four files: ClientActionsTool.hta – The tool itself. Cmdkey.exe – command line tool for managing cached credentials. This is needed for alternate credentials feature when running the HTA on Windows XP. Cmdkey.exe is natively availab...Dual Browsing: Dual Browser: Please note the following: I setup the address bar temporarily to only accepts http:// .com addresses. Just type in the name of the website excluding: http://, www., and .com; (Ex: for www.youtube.com just type: youtube then click OK). The page splitter can be grabbed by holding down your left mouse button and move left or right. By right clicking on the page background, you can choose to refresh, go back a page and so on. Demo video: http://youtu.be/L7NTFVM3JUYPhoenix Service Bus: PServiceBus 2.0.0: Note Before installing 2.0.0, please uninstall 1.0.2 to make sure that 2.0.0 is not corrupted when installed. If you download the 2.0.0 version from 4/10/2012 9am-2pm, you might want to re-download because the version was corrupted. Feature/Changes Replace WCF Gateway Service with a ZeroMQ implementation Improve performance of TCP based transports such as (Low Level TCP Itself, RabbitMQ, Redis, e.t.c) Improve performance of message publishing when dealing with single message rather...Liberty: v3.2.0.1 Release 9th April 2012: Change Log-Fixed -Reach Fixed a bug where the object editor did not work on non-English operating systemsPath Copy Copy: 10.1: This release addresses the following work items: 11357 11358 11359 This release is a recommended upgrade, especially for users who didn't install the 10.0.1 version.ExtAspNet: ExtAspNet v3.1.3: ExtAspNet - ?? ExtJS ??? ASP.NET 2.0 ???,????? AJAX ?????????? ExtAspNet ????? ExtJS ??? ASP.NET 2.0 ???,????? AJAX ??????????。 ExtAspNet ??????? JavaScript,?? CSS,?? UpdatePanel,?? ViewState,?? WebServices ???????。 ??????: IE 7.0, Firefox 3.6, Chrome 3.0, Opera 10.5, Safari 3.0+ ????:Apache License 2.0 (Apache) ??:http://extasp.net/ ??:http://bbs.extasp.net/ ??:http://extaspnet.codeplex.com/ ??:http://sanshi.cnblogs.com/ ????: +2012-04-08 v3.1.3 -??Language="zh_TW"?JS???BUG(??)。 +?D...Coding4Fun Tools: Coding4Fun.Phone.Toolkit v1.5.5: New Controls ChatBubble ChatBubbleTextBox OpacityToggleButton New Stuff TimeSpan languages added: RU, SK, CS Expose the physics math from TimeSpanPicker Image Stretch now on buttons Bug Fixes Layout fix so RoundToggleButton and RoundButton are exactly the same Fix for ColorPicker when set via code behind ToastPrompt bug fix with OnNavigatedTo Toast now adjusts its layout if the SIP is up Fixed some issues with Expression Blend supportHarness - Internet Explorer Automation: Harness 2.0.3: support the operation fo frameset, frame and iframe Add commands SwitchFrame GetUrl GoBack GoForward Refresh SetTimeout GetTimeout Rename commands GetActiveWindow to GetActiveBrowser SetActiveWindow to SetActiveBrowser FindWindowAll to FindBrowser NewWindow to NewBrowser GetMajorVersion to GetVersionNew Projects.NET Gadgeteer Light: This is a light weight version of the Gadgeteer framework. Although it lacks quite some support (making it lighter), it can be very useful to use Gadgeteer drivers and modules on non-gadgeteer hardware.Bloog: Yet another frickin' blog appC# compiler improvements: This project is a proof of concept which demonstrate how to improve a compiler using Roslyn. CallBack: Callback is a library written in pure Lua which helps you trigger custom defined functions automatically when your code is running according to the time. Functions can be runned once after a set time, periodically after an amount time, or many times successively.CeairCarbin: One Project About A Carbin Department Manager System About News WrokFlow SaraleChinchilla: Advanced Programming using Small Basic to create a cool 2-D video game. With enough depth (no pun intended) to branch into a 3-D version. This is a project based example for teaching a home school class for 13-17 year olds.ChlodnyWebApi: Created to demostrate ASP.NET WebAPI usefulness in a multi-targeted client scenario. See Examples and documentation at: http://researchaholic.com/Delete SharePoint List Column: preliminary on-going project to provide an easy to delete columns from a SharePoint list. Upload into SharePoint makes it easier for administrators to delete stuck columns. It's developed in C#.Directories Creater: <dirCreater> create lots of directories in simple way! <c#> <vs2010>Eclipse Project: Eclipse project Team ExplorerFlot.Net: Flot.Net provides a .Net wrapper around the Flot jQuery charting library. It is developed in C# 3.5 I created this project as I found the javascript notation difficult to create, and so developed an opbject model around the flot objects so I could cerate charts in a common language. I have used this project in an MVC environment and it serves my purpose for this. I wanted to keep the API as simple as possible.GRE Word Study: MVC application using ASP.NETJHWF Admin: Back end for jhwfKKZCodeHelper: KKOMZI Code HelperKkzSSIKORHelper: KKOMZI VB CS Helper AppLiMiao jiesuanshu: limiao de jiesuanshuManagement tool for MWT: This project though focused on creating a tool for the MWT management to use is a place to exercise the latest technology trends in the .NET community. I intend to use the best design practices the technologies like WCF, regex, HTML5, Jquery, WPF(maybe).MyHydroServer: MyHydroServer (HydroServer Lite) is a lightweight version of the CUAHSI HydroServer written in PHP. It can be run on any webhosting service that supports PHP and MySQL. The goal of this project is to make it easier to set up your own HydroServer.nanoCMS: nanoCMS is free, community driven modular CMS and platform designed for delivering rich web applications. It serves two main purposes. First for developers it provides easy expandable and customizable platform for creating web applications. Second for normal user it provides a siNetSysInfo: NetSysInfo is a free software which displays information about system like Uptime, CPU, Memory, Drives devices, Network adapters, Disk Usage, Processes, Services and more.NewFifa: My fifa the best technologyOrdinapoche: An implementation of the Ordinapoche (also known as CARDIAC in English) cardboard computer.Plan 9 Software: Home of our Open Source CodePrettyFormat: PrettyFormat is a small library of string formatters for .NET. It's developed in C# and is fully localizable.pruebasandroid: pruebas con eclipseRMath and RMath for .Net: We provide pre-compiled Windows binaries for RMath library. RMath provides stable implementation for commonly used special functions, e.g. bessel family. We also provide a .Net wrapper for the native RMath DLL with documentation and usage examples in C# and F#.Security with Visual Understanding: A Kinect home security camera. Security with Visual Understanding (SVU) is a hardware/software solution which provides a more accurate security camera. SVU uses the Microsoft Kinect to provide these capabilities. SVU recognizes when a human enters the image and furthermore, is able to differentiate between known and unknown persons by maintaining a database of known persons’ skeleton dimensions. These combined capabilities allow SVU to deliver an intelligent, autonomous security system ca...SPDeveloperDashboardFilter: This project contains the javascript code to enhance the useability of the developer dashboard.SSIS Checksum Transformation: The Checksum Transformation Calculates hash values for one or more rows using a variety of methods like MD5, RIPEMD160, SHA1, SHA256, SHA384 and SHA512.test01: firsttesttom04122012hg01: testtom04122012hg01testtom04122012tfs01: testtom04122012tfs01Tinter: Tinter is a online tool about personal information management. Such as post to-do list or notes, record financial activities, etc. It's developed in C# and will involve more new technologies as a practice project.Twicko: Simple twitter client.Vaffanculo: None.web2call: Providing live chat support over website is now an old technique to facilitate customer. web2call will allow you to place a callback button on your website where user can click and connect automatically to one of your call center representative.

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  • Render To Texture Using OpenGL is not working but normal rendering works just fine

    - by Franky Rivera
    things I initialize at the beginning of the program I realize not all of these pertain to my issue I just copy and pasted what I had //overall initialized //things openGL related I initialize earlier on in the project glClearColor( 0.0f, 0.0f, 0.0f, 1.0f ); glClearDepth( 1.0f ); glEnable(GL_ALPHA_TEST); glEnable( GL_STENCIL_TEST ); glEnable(GL_DEPTH_TEST); glDepthFunc( GL_LEQUAL ); glEnable(GL_CULL_FACE); glFrontFace( GL_CCW ); glEnable(GL_COLOR_MATERIAL); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glHint( GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST ); //we also initialize our shader programs //(i added some shader program functions for definitions) //this enum list is else where in code //i figured it would help show you guys more about my //shader compile creation function right under this enum list VVVVVV /*enum eSHADER_ATTRIB_LOCATION { VERTEX_ATTRIB = 0, NORMAL_ATTRIB = 2, COLOR_ATTRIB, COLOR2_ATTRIB, FOG_COORD, TEXTURE_COORD_ATTRIB0 = 8, TEXTURE_COORD_ATTRIB1, TEXTURE_COORD_ATTRIB2, TEXTURE_COORD_ATTRIB3, TEXTURE_COORD_ATTRIB4, TEXTURE_COORD_ATTRIB5, TEXTURE_COORD_ATTRIB6, TEXTURE_COORD_ATTRIB7 }; */ //if we fail making our shader leave if( !testShader.CreateShader( "SimpleShader.vp", "SimpleShader.fp", 3, VERTEX_ATTRIB, "vVertexPos", NORMAL_ATTRIB, "vNormal", TEXTURE_COORD_ATTRIB0, "vTexCoord" ) ) return false; if( !testScreenShader.CreateShader( "ScreenShader.vp", "ScreenShader.fp", 3, VERTEX_ATTRIB, "vVertexPos", NORMAL_ATTRIB, "vNormal", TEXTURE_COORD_ATTRIB0, "vTexCoord" ) ) return false; SHADER PROGRAM FUNCTIONS bool CShaderProgram::CreateShader( const char* szVertexShaderName, const char* szFragmentShaderName, ... ) { //here are our handles for the openGL shaders int iGLVertexShaderHandle = -1, iGLFragmentShaderHandle = -1; //get our shader data char *vData = 0, *fData = 0; int vLength = 0, fLength = 0; LoadShaderFile( szVertexShaderName, &vData, &vLength ); LoadShaderFile( szFragmentShaderName, &fData, &fLength ); //data if( !vData ) return false; //data if( !fData ) { delete[] vData; return false; } //create both our shader objects iGLVertexShaderHandle = glCreateShader( GL_VERTEX_SHADER ); iGLFragmentShaderHandle = glCreateShader( GL_FRAGMENT_SHADER ); //well we got this far so we have dynamic data to clean up //load vertex shader glShaderSource( iGLVertexShaderHandle, 1, (const char**)(&vData), &vLength ); //load fragment shader glShaderSource( iGLFragmentShaderHandle, 1, (const char**)(&fData), &fLength ); //we are done with our data delete it delete[] vData; delete[] fData; //compile them both glCompileShader( iGLVertexShaderHandle ); //get shader status int iShaderOk; glGetShaderiv( iGLVertexShaderHandle, GL_COMPILE_STATUS, &iShaderOk ); if( iShaderOk == GL_FALSE ) { char* buffer; //get what happend with our shader glGetShaderiv( iGLVertexShaderHandle, GL_INFO_LOG_LENGTH, &iShaderOk ); buffer = new char[iShaderOk]; glGetShaderInfoLog( iGLVertexShaderHandle, iShaderOk, NULL, buffer ); //sprintf_s( buffer, "Failure Our Object For %s was not created", szFileName ); MessageBoxA( NULL, buffer, szVertexShaderName, MB_OK ); //delete our dynamic data free( buffer ); glDeleteShader(iGLVertexShaderHandle); return false; } glCompileShader( iGLFragmentShaderHandle ); //get shader status glGetShaderiv( iGLFragmentShaderHandle, GL_COMPILE_STATUS, &iShaderOk ); if( iShaderOk == GL_FALSE ) { char* buffer; //get what happend with our shader glGetShaderiv( iGLFragmentShaderHandle, GL_INFO_LOG_LENGTH, &iShaderOk ); buffer = new char[iShaderOk]; glGetShaderInfoLog( iGLFragmentShaderHandle, iShaderOk, NULL, buffer ); //sprintf_s( buffer, "Failure Our Object For %s was not created", szFileName ); MessageBoxA( NULL, buffer, szFragmentShaderName, MB_OK ); //delete our dynamic data free( buffer ); glDeleteShader(iGLFragmentShaderHandle); return false; } //lets check to see if the fragment shader compiled int iCompiled = 0; glGetShaderiv( iGLVertexShaderHandle, GL_COMPILE_STATUS, &iCompiled ); if( !iCompiled ) { //this shader did not compile leave return false; } //lets check to see if the fragment shader compiled glGetShaderiv( iGLFragmentShaderHandle, GL_COMPILE_STATUS, &iCompiled ); if( !iCompiled ) { char* buffer; //get what happend with our shader glGetShaderiv( iGLFragmentShaderHandle, GL_INFO_LOG_LENGTH, &iShaderOk ); buffer = new char[iShaderOk]; glGetShaderInfoLog( iGLFragmentShaderHandle, iShaderOk, NULL, buffer ); //sprintf_s( buffer, "Failure Our Object For %s was not created", szFileName ); MessageBoxA( NULL, buffer, szFragmentShaderName, MB_OK ); //delete our dynamic data free( buffer ); glDeleteShader(iGLFragmentShaderHandle); return false; } //make our new shader program m_iShaderProgramHandle = glCreateProgram(); glAttachShader( m_iShaderProgramHandle, iGLVertexShaderHandle ); glAttachShader( m_iShaderProgramHandle, iGLFragmentShaderHandle ); glLinkProgram( m_iShaderProgramHandle ); int iLinked = 0; glGetProgramiv( m_iShaderProgramHandle, GL_LINK_STATUS, &iLinked ); if( !iLinked ) { //we didn't link return false; } //NOW LETS CREATE ALL OUR HANDLES TO OUR PROPER LIKING //start from this parameter va_list parseList; va_start( parseList, szFragmentShaderName ); //read in number of variables if any unsigned uiNum = 0; uiNum = va_arg( parseList, unsigned ); //for loop through our attribute pairs int enumType = 0; for( unsigned x = 0; x < uiNum; ++x ) { //specify our attribute locations enumType = va_arg( parseList, int ); char* name = va_arg( parseList, char* ); glBindAttribLocation( m_iShaderProgramHandle, enumType, name ); } //end our list parsing va_end( parseList ); //relink specify //we have custom specified our attribute locations glLinkProgram( m_iShaderProgramHandle ); //fill our handles InitializeHandles( ); //everything went great return true; } void CShaderProgram::InitializeHandles( void ) { m_uihMVP = glGetUniformLocation( m_iShaderProgramHandle, "mMVP" ); m_uihWorld = glGetUniformLocation( m_iShaderProgramHandle, "mWorld" ); m_uihView = glGetUniformLocation( m_iShaderProgramHandle, "mView" ); m_uihProjection = glGetUniformLocation( m_iShaderProgramHandle, "mProjection" ); ///////////////////////////////////////////////////////////////////////////////// //texture handles m_uihDiffuseMap = glGetUniformLocation( m_iShaderProgramHandle, "diffuseMap" ); if( m_uihDiffuseMap != -1 ) { //store what texture index this handle will be in the shader glUniform1i( m_uihDiffuseMap, RM_DIFFUSE+GL_TEXTURE0 ); (0)+ } m_uihNormalMap = glGetUniformLocation( m_iShaderProgramHandle, "normalMap" ); if( m_uihNormalMap != -1 ) { //store what texture index this handle will be in the shader glUniform1i( m_uihNormalMap, RM_NORMAL+GL_TEXTURE0 ); (1)+ } } void CShaderProgram::SetDiffuseMap( const unsigned& uihDiffuseMap ) { (0)+ glActiveTexture( RM_DIFFUSE+GL_TEXTURE0 ); glBindTexture( GL_TEXTURE_2D, uihDiffuseMap ); } void CShaderProgram::SetNormalMap( const unsigned& uihNormalMap ) { (1)+ glActiveTexture( RM_NORMAL+GL_TEXTURE0 ); glBindTexture( GL_TEXTURE_2D, uihNormalMap ); } //MY 2 TEST SHADERS also my math order is correct it pertains to my matrix ordering in my math library once again i've tested the basic rendering. rendering to the screen works fine ----------------------------------------SIMPLE SHADER------------------------------------- //vertex shader looks like this #version 330 in vec3 vVertexPos; in vec3 vNormal; in vec2 vTexCoord; uniform mat4 mWorld; // Model Matrix uniform mat4 mView; // Camera View Matrix uniform mat4 mProjection;// Camera Projection Matrix out vec2 vTexCoordVary; // Texture coord to the fragment program out vec3 vNormalColor; void main( void ) { //pass the texture coordinate vTexCoordVary = vTexCoord; vNormalColor = vNormal; //calculate our model view projection matrix mat4 mMVP = (( mWorld * mView ) * mProjection ); //result our position gl_Position = vec4( vVertexPos, 1 ) * mMVP; } //fragment shader looks like this #version 330 in vec2 vTexCoordVary; in vec3 vNormalColor; uniform sampler2D diffuseMap; uniform sampler2D normalMap; out vec4 fragColor[2]; void main( void ) { //CORRECT fragColor[0] = texture( normalMap, vTexCoordVary ); fragColor[1] = vec4( vNormalColor, 1.0 ); }; ----------------------------------------SCREEN SHADER------------------------------------- //vertext shader looks like this #version 330 in vec3 vVertexPos; // This is the position of the vertex coming in in vec2 vTexCoord; // This is the texture coordinate.... out vec2 vTexCoordVary; // Texture coord to the fragment program void main( void ) { vTexCoordVary = vTexCoord; //set our position gl_Position = vec4( vVertexPos.xyz, 1.0f ); } //fragment shader looks like this #version 330 in vec2 vTexCoordVary; // Incoming "varying" texture coordinate uniform sampler2D diffuseMap;//the tile detail texture uniform sampler2D normalMap; //the normal map from earlier out vec4 vTheColorOfThePixel; void main( void ) { //CORRECT vTheColorOfThePixel = texture( normalMap, vTexCoordVary ); }; .Class RenderTarget Main Functions //here is my render targets create function bool CRenderTarget::Create( const unsigned uiNumTextures, unsigned uiWidth, unsigned uiHeight, int iInternalFormat, bool bDepthWanted ) { if( uiNumTextures <= 0 ) return false; //generate our variables glGenFramebuffers(1, &m_uifboHandle); // Initialize FBO glBindFramebuffer(GL_FRAMEBUFFER, m_uifboHandle); m_uiNumTextures = uiNumTextures; if( bDepthWanted ) m_uiNumTextures += 1; m_uiTextureHandle = new unsigned int[uiNumTextures]; glGenTextures( uiNumTextures, m_uiTextureHandle ); for( unsigned x = 0; x < uiNumTextures-1; ++x ) { glBindTexture( GL_TEXTURE_2D, m_uiTextureHandle[x]); // Reserve space for our 2D render target glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexImage2D(GL_TEXTURE_2D, 0, iInternalFormat, uiWidth, uiHeight, 0, GL_RGB, GL_UNSIGNED_BYTE, NULL); glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + x, GL_TEXTURE_2D, m_uiTextureHandle[x], 0); } //if we need one for depth testing if( bDepthWanted ) { glFramebufferTexture2D(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, m_uiTextureHandle[uiNumTextures-1], 0); glFramebufferTexture2D(GL_FRAMEBUFFER_EXT, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, m_uiTextureHandle[uiNumTextures-1], 0);*/ // Must attach texture to framebuffer. Has Stencil and depth glBindRenderbuffer(GL_RENDERBUFFER, m_uiTextureHandle[uiNumTextures-1]); glRenderbufferStorage(GL_RENDERBUFFER, /*GL_DEPTH_STENCIL*/GL_DEPTH24_STENCIL8, TEXTURE_WIDTH, TEXTURE_HEIGHT ); glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, m_uiTextureHandle[uiNumTextures-1]); glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, m_uiTextureHandle[uiNumTextures-1]); } glBindFramebuffer(GL_FRAMEBUFFER, 0); //everything went fine return true; } void CRenderTarget::Bind( const int& iTargetAttachmentLoc, const unsigned& uiWhichTexture, const bool bBindFrameBuffer ) { if( bBindFrameBuffer ) glBindFramebuffer( GL_FRAMEBUFFER, m_uifboHandle ); if( uiWhichTexture < m_uiNumTextures ) glFramebufferTexture(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + iTargetAttachmentLoc, m_uiTextureHandle[uiWhichTexture], 0); } void CRenderTarget::UnBind( void ) { //default our binding glBindFramebuffer( GL_FRAMEBUFFER, 0 ); } //this is all in a test project so here's my straight forward rendering function for testing this render function does basic rendering steps keep in mind i have already tested my textures i have already tested my box thats being rendered all basic rendering works fine its just when i try to render to a texture then display it in a render surface that it does not work. Also I have tested my render surface it is bound exactly to the screen coordinate space void TestRenderSteps( void ) { //Clear the color and the depth glClearColor( 0.0f, 0.0f, 0.0f, 1.0f ); glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); //bind the shader program glUseProgram( testShader.m_iShaderProgramHandle ); //1) grab the vertex buffer related to our rendering glBindBuffer( GL_ARRAY_BUFFER, CVertexBufferManager::GetInstance()->GetPositionNormalTexBuffer().GetBufferHandle() ); //2) how our stream will be split here ( 4 bytes position, ..ext ) CVertexBufferManager::GetInstance()->GetPositionNormalTexBuffer().MapVertexStride(); //3) set the index buffer if needed glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, CIndexBuffer::GetInstance()->GetBufferHandle() ); //send the needed information into the shader testShader.SetWorldMatrix( boxPosition ); testShader.SetViewMatrix( Static_Camera.GetView( ) ); testShader.SetProjectionMatrix( Static_Camera.GetProjection( ) ); testShader.SetDiffuseMap( iTextureID ); testShader.SetNormalMap( iTextureID2 ); GLenum buffers[] = { GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1 }; glDrawBuffers(2, buffers); //bind to our render target //RM_DIFFUSE, RM_NORMAL are enums (0 && 1) renderTarget.Bind( RM_DIFFUSE, 1, true ); renderTarget.Bind( RM_NORMAL, 1, false); //false because buffer is already bound //i clear here just to clear the texture to make it a default value of white //by doing this i can see if what im rendering to my screen is just drawing to the screen //or if its my render target defaulted glClearColor( 1.0f, 1.0f, 1.0f, 1.0f ); glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); //i have this box object which i draw testBox.Draw(); //the draw call looks like this //my normal rendering works just fine so i know this draw is fine // glDrawElementsBaseVertex( m_sides[x].GetPrimitiveType(), // m_sides[x].GetPrimitiveCount() * 3, // GL_UNSIGNED_INT, // BUFFER_OFFSET(sizeof(unsigned int) * m_sides[x].GetStartIndex()), // m_sides[x].GetStartVertex( ) ); //we unbind the target back to default renderTarget.UnBind(); //i stop mapping my vertex format CVertexBufferManager::GetInstance()->GetPositionNormalTexBuffer().UnMapVertexStride(); //i go back to default in using no shader program glUseProgram( 0 ); //now that everything is drawn to the textures //lets draw our screen surface and pass it our 2 filled out textures //NOW RENDER THE TEXTURES WE COLLECTED TO THE SCREEN QUAD //bind the shader program glUseProgram( testScreenShader.m_iShaderProgramHandle ); //1) grab the vertex buffer related to our rendering glBindBuffer( GL_ARRAY_BUFFER, CVertexBufferManager::GetInstance()->GetPositionTexBuffer().GetBufferHandle() ); //2) how our stream will be split here CVertexBufferManager::GetInstance()->GetPositionTexBuffer().MapVertexStride(); //3) set the index buffer if needed glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, CIndexBuffer::GetInstance()->GetBufferHandle() ); //pass our 2 filled out textures (in the shader im just using the diffuse //i wanted to see if i was rendering anything before i started getting into other techniques testScreenShader.SetDiffuseMap( renderTarget.GetTextureHandle(0) ); //SetDiffuseMap definitions in shader program class testScreenShader.SetNormalMap( renderTarget.GetTextureHandle(1) ); //SetNormalMap definitions in shader program class //DO the draw call drawing our screen rectangle glDrawElementsBaseVertex( m_ScreenRect.GetPrimitiveType(), m_ScreenRect.GetPrimitiveCount() * 3, GL_UNSIGNED_INT, BUFFER_OFFSET(sizeof(unsigned int) * m_ScreenRect.GetStartIndex()), m_ScreenRect.GetStartVertex( ) );*/ //unbind our vertex mapping CVertexBufferManager::GetInstance()->GetPositionTexBuffer().UnMapVertexStride(); //default to no shader program glUseProgram( 0 ); } Last words: 1) I can render my box just fine 2) i can render my screen rect just fine 3) I cannot render my box into a texture then display it into my screen rect 4) This entire project is just a test project I made to test different rendering practices. So excuse any "ugly-ish" unclean code. This was made just on a fly run through when I was trying new test cases.

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  • Boot log from remotely managed/hacked iPhone for analysis

    - by user1319903
    in reference to my other post. syslog captured immediately after a hard reset for analysis of foul play. Apr 8, 2012 10:08:36 PM - dataaccessd [53] (Notice): 137860|CoreDAV|Warn |Account "iCloud" couldn't reach the server at p03-contacts.icloud.com: Error Domain=NSURLErrorDomain Code=-1009 "The Internet connection appears to be offline." UserInfo=0xde63920 {NSErrorFailingURLStringKey=https://%[email protected]/159665024/principal/, NSErrorFailingURLKey=https://%[email protected]/ /principal/, NSLocalizedDescription=The Internet connection appears to be offline., NSUnderlyingError=0xde7dc00 "The Internet connection appears to be offline."} Apr 8, 2012 10:08:36 PM - UserEventAgent [12] (Warning): TRACE: connection interrupted Apr 8, 2012 10:08:36 PM - UserEventAgent [12] (Warning): DEBUG: disconnected Apr 8, 2012 10:08:36 PM - UserEventAgent [12] (Warning): TRACE: Canceling Apr 8, 2012 10:08:36 PM - UserEventAgent [12] (Warning): TRACE: connection invalid Apr 8, 2012 10:08:35 PM - kernel [0] (Debug): launchd[82] Builtin profile: container (sandbox) Apr 8, 2012 10:08:35 PM - kernel [0] (Debug): launchd[82] Container: /private/var/mobile/Applications/048D35CA-6427-4EC8-8B76-A194697A7CE9 [69] (sandbox) Apr 8, 2012 10:08:35 PM - wifid [29] (Error): WiFi:[355640915.904103]: Client dataaccessd set type to background application Apr 8, 2012 10:08:35 PM - dataaccessd [53] (Notice): 137860|DA|Warn |Delegate 5ADDBE3B-D5FD-43E1-87D4-C1153733EFAB finished a refresh but it is not registered with the refresh manager Apr 8, 2012 10:08:34 PM - timed [31] (Notice): (Note ) CoreTime: Not setting system time to 04/09/2012 05:08:34 from GPS because time is unchanged Apr 8, 2012 10:08:34 PM - timed [31] (Notice): (Note ) CoreTime: Not setting time zone to America/Los_Angeles from NITZ Apr 8, 2012 10:08:33 PM - kernel [0] (Debug): AppleKeyStore:cp_key_store_action(1) Apr 8, 2012 10:08:33 PM - kernel [0] (Debug): AppleKeyStore:Sending lock change Apr 8, 2012 10:08:32 PM - profiled [20] (Notice): (Note ) profiled: Device unlock notification received Apr 8, 2012 10:08:31 PM - softwareupdated [37] (Notice): 3e828d98 : Cleaning up unused prepared updates Apr 8, 2012 10:08:27 PM - mstreamd [43] (Warning): PSDLog: Can't return photoStreamsPublishStreamID because no Apple Account has Photo Streams enabled Apr 8, 2012 10:08:27 PM - mstreamd [43] (Notice): (Note ) mstreamd: Not listening to push notifications. Apr 8, 2012 10:08:27 PM - mstreamd [43] (Warning): PSDLog: Can't return photoStreamsPublishStreamID because no Apple Account has Photo Streams enabled Apr 8, 2012 10:08:27 PM - mstreamd [43] (Notice): (Note ) mstreamd: Not listening to push notifications. Apr 8, 2012 10:08:27 PM - mstreamd [43] (Notice): (Note ) mstreamd: Retrieved push tokens. Dev: 0, Prod: 0 Apr 8, 2012 10:08:27 PM - mstreamd [43] (Notice): (Note ) mstreamd: Media stream daemon starting... Apr 8, 2012 10:08:26 PM - SpringBoard [15] (Notice): SMSCTServer is available and ready to rock. Apr 8, 2012 10:08:26 PM - SpringBoard [15] (Error): mms: * isMmsConfigured = 1 Apr 8, 2012 10:08:26 PM - MobilePhone [79] (Warning): Connection lost, retrying with key exchange. Apr 8, 2012 10:08:26 PM - MobilePhone [79] (Warning): Connection lost, retrying with key exchange. Apr 8, 2012 10:08:26 PM - MobilePhone [79] (Warning): Connection lost, retrying with key exchange. Apr 8, 2012 10:08:26 PM - MobilePhone [79] (Warning): Connection lost, retrying with key exchange. Apr 8, 2012 10:08:25 PM - SpringBoard [15] (Warning): BT: failed to get connectable state with error 111 Apr 8, 2012 10:08:25 PM - SpringBoard [15] (Error): WiFi: Consulting "no-sdio-devices" property. Apr 8, 2012 10:08:25 PM - SpringBoard [15] (Error): WiFi: "no-sdio-devices" property not found. Apr 8, 2012 10:08:25 PM - SpringBoard [15] (Warning): SMS Plugin initialized. Apr 8, 2012 10:08:25 PM - SpringBoard [15] (Warning): Telephony plugin initialized Apr 8, 2012 10:08:25 PM - SpringBoard [15] (Warning): SIMToolkit plugin for SpringBoard initialized. Apr 8, 2012 10:08:25 PM - SpringBoard [15] (Error): WiFi: Consulting "no-sdio-devices" property. Apr 8, 2012 10:08:25 PM - SpringBoard [15] (Error): WiFi: "no-sdio-devices" property not found. Apr 8, 2012 10:08:25 PM - SpringBoard [15] (Warning): WiFi picker plugin initialized Apr 8, 2012 10:08:25 PM - SpringBoard [15] (Warning): EKAlarmEngine: Region monitoring not available or enabled. Trigger ignored! Apr 8, 2012 10:08:24 PM - kernel [0] (Debug): AppleH4CamIn::setPowerStateGated: 0 Apr 8, 2012 10:08:24 PM - kernel [0] (Debug): AppleH4CamIn::power_off_hardware Apr 8, 2012 10:08:24 PM - SpringBoard [15] (Notice): IOMobileFrameBufferGetMirroringCapability returning -536870201 via kIOMFBConnectMethod_GetMirroringCapability  Apr 8, 2012 10:08:24 PM - aggregated [61] (Warning): PLAggregateState Error: Leaving state unplugged_screen_off even though we are not in it, doing nothing Apr 8, 2012 10:08:24 PM - aggregated [61] (Warning): PLAggregateState Error: Entering state unplugged_screen_on even though we are already in it, doing nothing Apr 8, 2012 10:08:24 PM - wifid [29] (Error): WiFi:[355640904.616440]: Disable WoW requested by "spd" Apr 8, 2012 10:08:24 PM - SpringBoard [15] (Warning): Application windows are expected to have a root view controller at the end of application launch Apr 8, 2012 10:08:23 PM - SpringBoard [15] (Warning): BTM: attaching to BTServer Apr 8, 2012 10:08:23 PM - kernel [0] (Debug): AppleH4CamIn::ISP_LoadFirmware_gated: fw len=1232920 Apr 8, 2012 10:08:23 PM - kernel [0] (Debug): AppleH4CamIn::ISP_LoadFirmware_gated - firmware checksum: 0x05935019 Apr 8, 2012 10:08:23 PM - kernel [0] (Debug): AppleH4CamIn::power_on_hardware Apr 8, 2012 10:08:23 PM - kernel [0] (Debug): AppleH4CamIn::ISP_Init - No set-file loaded for camera channel 0 Apr 8, 2012 10:08:23 PM - kernel [0] (Debug): AppleH4CamIn::ISP_Init - No set-file loaded for camera channel 1 Apr 8, 2012 10:08:23 PM - kernel [0] (Debug): AppleH4CamIn::ISP_InitialSensorDetection - found sensor on chan 0: 0x0145 Apr 8, 2012 10:08:23 PM - kernel [0] (Debug): AppleH4CamIn::ISP_InitialSensorDetection - found sensor on chan 1: 0x7736 Apr 8, 2012 10:08:23 PM - kernel [0] (Debug): AppleH4CamIn::power_off_hardware Apr 8, 2012 10:08:23 PM - kernel [0] (Debug): AppleH4CamIn::ISP_LoadSetfile_gated (camChan=0) Apr 8, 2012 10:08:23 PM - kernel [0] (Debug): AppleH4CamIn::ISP_LoadSetfile_gated (camChan=1) Apr 8, 2012 10:08:23 PM - kernel [0] (Debug): AppleH4CamIn::setPowerStateGated: 1 Apr 8, 2012 10:08:23 PM - kernel [0] (Debug): AppleH4CamIn::power_on_hardware Apr 8, 2012 10:08:23 PM - profiled [20] (Notice): (Note ) profiled: Locking device Apr 8, 2012 10:08:22 PM - kernel [0] (Debug): HighlandParkResourceMgr::AddFirmware() {'cdma', '    '} added to resources Apr 8, 2012 10:08:22 PM - kernel [0] (Debug): AppleSynopsysOTGDevice::gated_registerFunction Register function PTP Apr 8, 2012 10:08:22 PM - kernel [0] (Debug): AppleSynopsysOTGDevice::gated_registerFunction all functions registered- we are ready to start usb stack Apr 8, 2012 10:08:22 PM - kernel [0] (Debug): AppleSynopsysOTGDevice::handleUSBCableDisconnect Apr 8, 2012 10:08:22 PM - kernel [0] (Debug): HighlandParkResourceMgr::AddFirmware() {'gsm ', 'nb  '} added to resources Apr 8, 2012 10:08:22 PM - kernel [0] (Debug): HighlandParkResourceMgr::AddFirmware() {'gsm ', 'wb  '} added to resources Apr 8, 2012 10:08:22 PM - MRMLowDiskUEA [12] (Notice): MobileDelete: LowDisk Plugin: start Apr 8, 2012 10:08:22 PM - MRMLowDiskUEA [12] (Notice): kqueue registration successful Apr 8, 2012 10:08:22 PM - mediaserverd [44] (Error): 22:08:22.522867 com.apple.AVConference: /SourceCache/GameKitServices/GameKitServices-344.21/AVConference.subproj/Sources/AVConferenceServer.m:1867: AVConferenceServerStart Apr 8, 2012 10:08:22 PM - CommCenter [18] (Notice): Carrier bundle value for recipient address: 28818773 Apr 8, 2012 10:08:21 PM - kernel [0] (Debug): AppleSynopsysOTGDevice - Configuration: PTP Apr 8, 2012 10:08:21 PM - kernel [0] (Debug): AppleSynopsysOTGDevice          Interface: PTP Apr 8, 2012 10:08:21 PM - kernel [0] (Debug): AppleSynopsysOTGDevice - Configuration: iPod USB Interface Apr 8, 2012 10:08:21 PM - kernel [0] (Debug): AppleSynopsysOTGDevice          Interface: USBAudioControl Apr 8, 2012 10:08:21 PM - kernel [0] (Debug): AppleSynopsysOTGDevice          Interface: USBAudioStreaming Apr 8, 2012 10:08:21 PM - kernel [0] (Debug): AppleSynopsysOTGDevice          Interface: IapOverUsbHid Apr 8, 2012 10:08:21 PM - kernel [0] (Debug): AppleSynopsysOTGDevice - Configuration: PTP + Apple Mobile Device Apr 8, 2012 10:08:21 PM - kernel [0] (Debug): AppleSynopsysOTGDevice          Interface: PTP Apr 8, 2012 10:08:21 PM - kernel [0] (Debug): AppleSynopsysOTGDevice          Interface: AppleUSBMux Apr 8, 2012 10:08:21 PM - kernel [0] (Debug): AppleSynopsysOTGDevice - Configuration: PTP + Apple Mobile Device + Apple USB Ethernet Apr 8, 2012 10:08:21 PM - kernel [0] (Debug): AppleSynopsysOTGDevice          Interface: PTP Apr 8, 2012 10:08:21 PM - kernel [0] (Debug): AppleSynopsysOTGDevice          Interface: AppleUSBMux Apr 8, 2012 10:08:21 PM - kernel [0] (Debug): AppleSynopsysOTGDevice          Interface: AppleUSBEthernet Apr 8, 2012 10:08:21 PM - kernel [0] (Debug): IOAccessoryPortUSB::start Apr 8, 2012 10:08:21 PM - kernel [0] (Debug): AppleSynopsysOTGDevice::gated_registerFunction Register function USBAudioControl Apr 8, 2012 10:08:21 PM - kernel [0] (Debug): virtual bool AppleUSBDeviceMux::start(IOService*) build: Feb  1 2012 23:16:46 Apr 8, 2012 10:08:21 PM - kernel [0] (Debug): init_waste Apr 8, 2012 10:08:21 PM - kernel [0] (Debug): AppleSynopsysOTGDevice::gated_registerFunction Register function AppleUSBMux Apr 8, 2012 10:08:21 PM - kernel [0] (Debug): AppleSynopsysOTGDevice::gated_registerFunction Register function IapOverUsbHid Apr 8, 2012 10:08:21 PM - kernel [0] (Debug): AppleSynopsysOTGDevice::gated_registerFunction Register function USBAudioStreaming Apr 8, 2012 10:08:21 PM - kernel [0] (Debug): AppleSynopsysOTGDevice::gated_registerFunction Register function AppleUSBEthernet Apr 8, 2012 10:08:21 PM - kernel [0] (Debug): AppleUSBEthernetDevice::start: Host MAC address = 02:(this Mac address does not physically exist) -edit Apr 8, 2012 10:08:21 PM - kernel [0] (Debug): AppleUSBEthernetDevice: Ethernet address  Apr 8, 2012 10:08:21 PM - kernel [0] (Debug): BTServer[66] Builtin profile: BlueTool (sandbox) Apr 8, 2012 10:08:21 PM - kernel [0] (Debug): BTServer[66] Builtin profile: BlueTool (sandbox) Apr 8, 2012 10:08:21 PM - hpfd [50] (Notice): firmware resource loaded { 'cdma' '    ' } Apr 8, 2012 10:08:21 PM - wifid [29] (Error): WiFi:[355640901.282776]: Could not read APPLE80211_IOC_SUPPORTED_CHANNELS err=82 Apr 8, 2012 10:08:21 PM - wifid [29] (Error): WiFi:[355640901.312786]: Client itunesstored is background application Apr 8, 2012 10:08:21 PM - timed [31] (Notice): (Note ) CoreTime: Want active time in 38.24hrs. Need active time in 121.57hrs. Apr 8, 2012 10:08:21 PM - SpringBoard [15] (Notice): MultitouchHID: detection mode: 255-0 (deferring until bootloaded) Apr 8, 2012 10:08:21 PM - CLTM [12] (Error): CLTM: resetting temps: now = 1333948101, last update = -2147483648 Apr 8, 2012 10:08:21 PM - locationd [28] (Error): WiFi:[355640901.852993]: WiFiManager now available Apr 8, 2012 10:08:21 PM - OTACrashCopier [62] (Notice): (Warn ) Failed to read attributes from '/var/mobile/Library/OTALogging/.last_successful_submission_marker' Apr 8, 2012 10:08:21 PM - hpfd [50] (Notice): firmware resource loaded { 'gsm ' 'nb  ' } Apr 8, 2012 10:08:21 PM - hpfd [50] (Notice): firmware resource loaded { 'gsm ' 'wb  ' } Apr 8, 2012 10:08:20 PM - kernel [0] (Debug): AppleBCMWLANCore::initFirmware(): successful initialization Apr 8, 2012 10:08:20 PM - kernel [0] (Debug): AppleBCMWLANCore:initFirmware(): 2496 PropTxStatus feature is not enabled for this platform  Apr 8, 2012 10:08:20 PM - kernel [0] (Debug): AppleBCMWLANCore::initDongle():: creating virtual interface with prefix = ap Apr 8, 2012 10:08:20 PM - kernel [0] (Debug): AppleBCMWLANCore::initDongle(): Core Driver Initialization Time 19.38798583 Apr 8, 2012 10:08:20 PM - kernel [0] (Debug): 000019.281423 hsic-baseband::safetyNet: port is not connected Apr 8, 2012 10:08:20 PM - lockdownd [23] (Notice): 3e828d98 _create_cesm_vault: try to create blob Apr 8, 2012 10:08:20 PM - lockdownd [23] (Notice): 3e828d98 load_activation_records: This is the default record Apr 8, 2012 10:08:20 PM - lockdownd [23] (Notice): 3e828d98 _create_cesm_vault: blob written Apr 8, 2012 10:08:20 PM - lockdownd [23] (Notice): 3e828d98 ping_configd: Not setting host name, it already has one: Pete's iPod  Apr 8, 2012 10:08:20 PM - lockdownd [23] (Notice): 3e828d98 lookup_baseband_info_new: radio not ready: kCTPostponementStatusNotReady Apr 8, 2012 10:08:20 PM - lockdownd [23] (Notice): 3e828d98 load_activation_records: This is the default record Apr 8, 2012 10:08:20 PM - SpringBoard [15] (Error): WiFi: Consulting "no-sdio-devices" property. Apr 8, 2012 10:08:20 PM - SpringBoard [15] (Error): WiFi: "no-sdio-devices" property not found. Apr 8, 2012 10:08:20 PM - lockdownd [23] (Notice): 3e828d98 determine_activation_state_new: Original act. state: Activated Apr 8, 2012 10:08:20 PM - lockdownd [23] (Notice): 3e828d98 determine_activation_state_new: radio not ready, don't change activation status, wait for notification, status: kCTPostponementStatusNotReady Apr 8, 2012 10:08:20 PM - lockdownd [23] (Notice): 3e828d98 determine_activation_state_new: Activation state now is Activated Apr 8, 2012 10:08:20 PM - SpringBoard [15] (Warning): lockdown says the device is: [Activated], state is 3 Apr 8, 2012 10:08:20 PM - SpringBoard [15] (Warning): lockdown says we've previously registered: [1], state is 1 Apr 8, 2012 10:08:20 PM - lockdownd [23] (Notice): 3e828d98 notification_worker: now listening for CT notifications Apr 8, 2012 10:08:20 PM - lockdownd [23] (Notice): 3e828d98 notification_worker: we've registered for notifications, now make sure we didn't miss one... Apr 8, 2012 10:08:20 PM - lockdownd [23] (Notice): 3e828d98 load_activation_records: This is the default record Apr 8, 2012 10:08:20 PM - lockdownd [23] (Notice): 3e828d98 determine_activation_state_new: Original act. state: Activated Apr 8, 2012 10:08:20 PM - lockdownd [23] (Notice): 3e828d98 determine_activation_state_new: radio not ready, don't change activation status, wait for notification, status: kCTPostponementStatusNotReady Apr 8, 2012 10:08:20 PM - lockdownd [23] (Notice): 3e828d98 determine_activation_state_new: Activation state now is Activated Apr 8, 2012 10:08:20 PM - SpringBoard [15] (Notice): Posting 'com.apple.iokit.hid.displayStatus' notifyState=1 Apr 8, 2012 10:08:20 PM - SpringBoard [15] (Notice): __IOHIDLoadBundles: Loaded 1 HID plugin Apr 8, 2012 10:08:19 PM - wifiFirmwareLoader [30] (Warning): [    18.778 sec] Downloaded firmware, 192512 bytes Apr 8, 2012 10:08:19 PM - kernel [0] (Debug): AppleKeyStore:cp_key_store_action(0) Apr 8, 2012 10:08:19 PM - kernel [0] (Debug): AppleMultitouchN1SPI: downloaded 128 bytes of prox calibration data ("built-in") Apr 8, 2012 10:08:19 PM - kernel [0] (Debug): AppleMultitouchN1SPI: downloaded 1024 bytes of calibration data ("built-in") Apr 8, 2012 10:08:19 PM - kernel [0] (Debug): AppleBCMWLANCore::attachBusGated(): Bus Driver Initialization Time 18.266927958 Apr 8, 2012 10:08:19 PM - kernel [0] (Debug): AppleBCMWLANCore:attachBusGated(): Starting with MAC Address: 00:f4:b9:2f:d9:8d Apr 8, 2012 10:08:19 PM - kernel [0] (Debug): AppleBCMWLANFirmwareManager::setNVRAMData(): received 778 bytes Apr 8, 2012 10:08:19 PM - kernel [0] (Debug): AppleBCMWLANCore: Ethernet address 00:f4:b9:2f:d9:8d Apr 8, 2012 10:08:19 PM - kernel [0] (Debug): Loading syscfg. Apr 8, 2012 10:08:19 PM - kernel [0] (Debug): AppleMultitouchN1SPI: downloaded 56264 bytes of firmware data ("0x0084.bin") in 152ms. Apr 8, 2012 10:08:19 PM - kernel [0] (Debug): AppleBCMWLANCore::apple80211_ioctl() Driver not yet initialized, cannot process ioctl Apr 8, 2012 10:08:19 PM - kernel [0] (Debug): AppleBCMWLANCore::apple80211_ioctl() Driver not yet initialized, cannot process ioctl Apr 8, 2012 10:08:19 PM - kernel [0] (Debug): AirPort: Enabled AppleBCMWLANCore (link 0, sys 0, user 0) Apr 8, 2012 10:08:19 PM - kernel [0] (Debug): AppleBCMWLANCore::apple80211_ioctl() Driver not yet initialized, cannot process ioctl Apr 8, 2012 10:08:19 PM - kernel [0] (Debug): AppleBCMWLANCore::apple80211_ioctl() Driver not yet initialized, cannot process ioctl Apr 8, 2012 10:08:19 PM - kernel [0] (Debug): AppleBCMWLANBusInterfaceHSIC::loadFirmware(): DL Ver: chip 0x4330, chiprev 0x4 Apr 8, 2012 10:08:19 PM - kernel [0] (Debug): BTServer[66] Builtin profile: BlueTool (sandbox) Apr 8, 2012 10:08:19 PM - kernel [0] (Debug): BCMWLAN Firmware Version: wl0: Dec 22 2011 19:03:58 version 5.95.45 Apr 8, 2012 10:08:19 PM - kernel [0] (Debug): AppleBCMWLANCore::initFirmware(): Firmware supports ap mode; enabling apsta feature (currently enabled) Apr 8, 2012 10:08:19 PM - kernel [0] (Debug): AppleBCMWLANCore::initFirmware(): country code set to XX Apr 8, 2012 10:08:19 PM - configd [14] (Notice): network configuration changed. Apr 8, 2012 10:08:19 PM - kernel [0] (Debug): AppleBCMWLANCmdManager::processResponse(): Firmware Error "BCOM Unsupported" on command "WLC_SET_VAR: bus:txglom" (263). Transaction ID 3, length 0 Apr 8, 2012 10:08:19 PM - kernel [0] (Debug): AppleBCMWLANCore::initFirmware(): Glomming not supported on this device: BCOM Unsupported Apr 8, 2012 10:08:19 PM - kernel [0] (Debug): AppleBCMWLANCore::initFirmware: apsta set to 1 Apr 8, 2012 10:08:19 PM - kernel [0] (Debug): AppleBCMWLANCore::handleEventPacket(): WLC_E_FIFO_CREDIT_MAP,length 6 [9 2 5 3 2] Apr 8, 2012 10:08:19 PM - iapd [49] (Error): Timed out trying to acquire capabilities data. Apr 8, 2012 10:08:19 PM - softwareupdated [37] (Notice): 3e828d98 : Cleaning up unused prepared updates Apr 8, 2012 10:08:19 PM - com.apple.misd [63] (Notice): allowing special port forwarding for test fixtures Apr 8, 2012 10:08:19 PM - hpfd [50] (Notice): resource request { 'N94 ', '    ' } Apr 8, 2012 10:08:19 PM - mstreamd [43] (Notice): (Note ) mstreamd: mstreamd starting up. Apr 8, 2012 10:08:18 PM - kernel [0] (Debug): launchd[44] Builtin profile: mediaserverd (sandbox) Apr 8, 2012 10:08:18 PM - kernel [0] (Debug): launchd[49] Builtin profile: iapd (sandbox) Apr 8, 2012 10:08:18 PM - kernel [0] (Debug): launchd[53] Builtin profile: dataaccessd (sandbox) Apr 8, 2012 10:08:18 PM - kernel [0] (Debug): launchd[60] Builtin profile: apsd (sandbox) Apr 8, 2012 10:08:18 PM - kernel [0] (Debug): launchd[66] Builtin profile: BTServer (sandbox) Apr 8, 2012 10:08:18 PM - mDNSResponder [46] (Error): mDNSResponder mDNSResponder-329.10 (Jan 15 2012 19:07:41) starting iOSVers 9 Apr 8, 2012 10:08:18 PM - mDNSResponder [46] (Error): Note: SetDomainSecrets: no keychain support Apr 8, 2012 10:08:18 PM - mDNSResponder [46] (Error): Note: Compiled without SnowLeopard Fine-Grained Power Management support Apr 8, 2012 10:08:18 PM - fseventsd [51] (Critical): event logs in /private/var/.fseventsd out of sync with volume.  destroying old logs. (10083 7 10090) Apr 8, 2012 10:08:18 PM - fseventsd [51] (Critical): log dir: /private/var/.fseventsd getting new uuid: 8778E61A-0283-4067-B7DF-F75D109983D1 Apr 8, 2012 10:08:18 PM - fseventsd [51] (Error): failed to make the directory /.fseventsd (30/Read-only file system) Apr 8, 2012 10:08:18 PM - fseventsd [51] (Critical): could not open < (No such file or directory) Apr 8, 2012 10:08:18 PM - fseventsd [51] (Critical): log dir: /tmp getting new uuid: 3919EB54-A54F-4289-864A-5158A25EF9DA Apr 8, 2012 10:08:18 PM - wifid [29] (Error): WiFi:[355640898.328610]: WiFi Preferences is up to date Apr 8, 2012 10:08:18 PM - mDNSResponder [46] (Error): D2DInitialize succeeded Apr 8, 2012 10:08:18 PM - fairplayd.N94 [52] (Notice): Vroum Apr 8, 2012 10:08:18 PM - wifid [29] (Error): WiFi:[355640898.537219]: WiFiManager starting, version: WiFiManager-260.9 Feb  4 2012 13:25:16 Apr 8, 2012 10:08:18 PM - configd [14] (Error): WiFi:[355640898.539342]: WiFiManager now available Apr 8, 2012 10:08:18 PM - keybagd [39] (Error): 3e828d98 main: System Keybag loaded Apr 8, 2012 10:08:18 PM - wifiFirmwareLoader [30] (Warning): [    18.268 sec] Found AppleBCMWLANBusInterface; downloading FW.. Apr 8, 2012 10:08:18 PM - wifiFirmwareLoader [30] (Warning): Loading "/usr/share/firmware/wifi/4330b2/bcm94330OlympicUNO3.txt", file size = 778 bytes Apr 8, 2012 10:08:18 PM - wifiFirmwareLoader [30] (Warning): [    18.276 sec] Sending NVRAM, 778 bytes Apr 8, 2012 10:08:18 PM - wifiFirmwareLoader [30] (Warning): Loading "/usr/share/firmware/wifi/4330b2/n94.trx", file size = 192512 bytes Apr 8, 2012 10:08:18 PM - wifiFirmwareLoader [30] (Warning): [    18.300 sec] Sending firmware, 192512 bytes Apr 8, 2012 10:08:18 PM - lockdownd [23] (Error): libMobileGestalt copyEthernetMacAddress: got 00:f4:b9:2f:d9:8f from syscfg Apr 8, 2012 10:08:18 PM - mediaserverd [44] (Notice): 2012-04-08 10:08:18.817015 PM [AirTunes] HAL plugin started Apr 8, 2012 10:08:18 PM - lockdownd [23] (Error): libMobileGestalt createCFStringWithCFData: Cannot convert NULL data to string Apr 8, 2012 10:08:18 PM - lockdownd [23] (Error): libMobileGestalt copyBasebandBoardSnum: Could not convert baseband board snum data to string Apr 8, 2012 10:08:18 PM - lockdownd [23] (Error): libMobileGestalt createCFStringWithCFData: Cannot convert NULL data to string Apr 8, 2012 10:08:18 PM - lockdownd [23] (Error): libMobileGestalt copyWirelessBoardSnum: Could not convert wireless board snum data to string Apr 8, 2012 10:08:18 PM - lockdownd [23] (Notice): 3e828d98 lockstart_local: Build= 9B179 Apr 8, 2012 10:08:18 PM - lockdownd [23] (Notice): 3e828d98 _load_product_type: using Raptor Certs Apr 8, 2012 10:08:17 PM - wifiFirmwareLoader [30] (Warning): [    17.590 sec] wlan AppleUSBHSICDevice found Apr 8, 2012 10:08:17 PM - wifiFirmwareLoader [30] (Warning): [    17.590 sec] WLAN Enumeration attempt 0 / 6: Apr 8, 2012 10:08:17 PM - wifiFirmwareLoader [30] (Warning): [    17.591 sec] Waiting for AppleBCMWLANBusInterface to enumerate... Apr 8, 2012 10:08:16 PM - CommCenter [18] (Notice): MMS thread running Apr 8, 2012 10:08:16 PM - CommCenter [18] (Notice): Communications Center Started. Apr 8, 2012 10:08:16 PM - CommCenter [18] (Notice): STOP LOCATION UPDATE Apr 8, 2012 10:08:16 PM - locationd [28] (Error): WiFi:[355640896.704327]: bootstrap_look_up of WiFiManager server failed Apr 8, 2012 10:08:16 PM - locationd [28] (Error): WiFi:[355640896.705542]: bootstrap_look_up of WiFiManager server failed Apr 8, 2012 10:08:16 PM - locationd [28] (Error): WiFi:[355640896.706648]: bootstrap_look_up of WiFiManager server failed Apr 8, 2012 10:08:16 PM - locationd [28] (Error): WiFi:[355640896.707418]: bootstrap_look_up of WiFiManager server failed Apr 8, 2012 10:08:15 PM - kernel [0] (Debug): bool AppleRGBOUT::power_down_hardware(), RGB_CTRL (0x00000000) clk_down_ready is not set after 60 msecs Apr 8, 2012 10:08:14 PM - lockdownd [23] (Notice): 3e828d98 main: Starting Up Apr 8, 2012 10:08:14 PM - kernel [0] (Debug): IOReturn AppleRGBOUT::set_display_device_gated(uint32_t), 1 Apr 8, 2012 10:08:14 PM - kernel [0] (Debug): virtual void AppleRGBOUT::do_power_state_change(): fSoft: 1 fHard: 1 swapBusy: 1  fController: 0 - 1 Apr 8, 2012 10:08:14 PM - kernel [0] (Debug): bool AppleRGBOUT::power_up_hardware() Apr 8, 2012 10:08:14 PM - kernel [0] (Debug): set_crc_notification_state 0 Apr 8, 2012 10:08:14 PM - kernel [0] (Debug): virtual void AppleRGBOUT::do_power_state_change(): fSoft: 0 fHard: 1 swapBusy: 0  fController: 1 - 0 Apr 8, 2012 10:08:14 PM - kernel [0] (Debug): bool AppleRGBOUT::power_down_hardware() Apr 8, 2012 10:08:14 PM - kernel [0] (Debug): IOReturn IOMobileFramebufferUserClient::set_hotplug_notify(void *, void *) 0x314b3f0d 0xe215600 Apr 8, 2012 10:08:14 PM - kernel [0] (Debug): IOReturn IOMobileFramebufferUserClient::set_hotplug_notify(void *, void *) 0x849d5000 0x876e8828 0x314b3f0d 0xe215600 Apr 8, 2012 10:08:14 PM - kernel [0] (Debug): bool AppleRGBOUT::power_down_hardware(), clock down RGBOUT Apr 8, 2012 10:08:14 PM - SpringBoard [15] (Notice): IOMobileFrameBufferGetMirroringCapability returning -536870201 via kIOMFBConnectMethod_GetMirroringCapability  Apr 8, 2012 10:08:14 PM - backupd [21] (Warning): INFO: Account changed (enabled=0, accountID=159665024) Apr 8, 2012 10:08:13 PM - kernel [0] (Debug): launchd[17] Builtin profile: ptpd (sandbox) Apr 8, 2012 10:08:13 PM - UserEventAgent [12] (Warning): Factory called Apr 8, 2012 10:08:13 PM - configd [14] (Error): WiFi:[355640893.157493]: bootstrap_look_up of WiFiManager server failed Apr 8, 2012 10:08:13 PM - configd [14] (Error): WiFi:[355640893.158197]: bootstrap_look_up of WiFiManager server failed Apr 8, 2012 10:08:13 PM - configd [14] (Error): WiFi:[355640893.158878]: bootstrap_look_up of WiFiManager server failed Apr 8, 2012 10:08:13 PM - UserEventAgent [12] (Notice): (Note ) PIH: MCUEAPlugin initialized. Apr 8, 2012 10:08:13 PM - UserEventAgent [12] (Error): Querying interface Apr 8, 2012 10:08:13 PM - configd [14] (Error): ioctl(SIOCGIFCAP) failed: Device not configured Apr 8, 2012 10:08:13 PM - configd [14] (Error): ioctl(SIOCGIFCAP) failed: Device not configured Apr 8, 2012 10:08:13 PM - configd [14] (Notice): setting hostname to "Petes-iPod" Apr 8, 2012 10:08:13 PM - configd [14] (Notice): network configuration changed. Apr 8, 2012 10:08:13 PM - UserEventAgent [12] (Warning): TRACE: sending {    command = kMBMessageAccountChanged; } Apr 8, 2012 10:08:13 PM - profiled [20] (Notice): (Note ) profiled: Service starting... Apr 8, 2012 10:08:13 PM - profiled [20] (Notice): (Note ) profiled: Performing boot time checks. Apr 8, 2012 10:08:13 PM - profiled [20] (Notice): (Note ) MC: Checking for MDM installation... Apr 8, 2012 10:08:13 PM - profiled [20] (Notice): (Note ) MC: ...finished checking for MDM installation. Apr 8, 2012 10:08:13 PM - profiled [20] (Notice): (Note ) profiled: Checking for new carrier profile... Apr 8, 2012 10:08:13 PM - profiled [20] (Notice): (Note ) profiled: Installing new carrier profile. Apr 8, 2012 10:08:13 PM - profiled [20] (Notice): (Note ) profiled: Carrier profile has already been installed. Apr 8, 2012 10:08:12 PM - com.apple.launchd [1] (Warning): (com.apple.ptpd) The exception server is already claimed! Apr 8, 2012 10:08:12 PM - CLTM [12] (Notice): CLTM: mitigation behavior enabled Apr 8, 2012 10:08:12 PM - CLTM [12] (Notice): CLTM: camera equations enabled Apr 8, 2012 10:08:12 PM - CLTM [12] (Notice): CLTM: thermal monitoring enabled Apr 8, 2012 10:08:12 PM - CLTM [12] (Notice): CLTM: registered for wake notification Apr 8, 2012 10:08:12 PM - CLTM [12] (Notice): CLTM: set decay on sensor 0 to 16384 Apr 8, 2012 10:08:12 PM - CLTM [12] (Notice): CLTM: set decay on sensor 1 to 546 Apr 8, 2012 10:08:12 PM - CLTM [12] (Notice): CLTM: set decay on sensor 2 to 5461 Apr 8, 2012 10:08:12 PM - CLTM [12] (Notice): CLTM: set decay on sensor 3 to 6553 Apr 8, 2012 10:08:12 PM - CLTM [12] (Notice): CLTM: set decay on sensor 4 to 5461 Apr 8, 2012 10:08:12 PM - CLTM [12] (Notice): CLTM: set decay on sensor 5 to 5461 Apr 8, 2012 10:08:12 PM - CLTM [12] (Notice): CLTM: set decay on sensor 6 to 16384 Apr 8, 2012 10:08:12 PM - CLTM [12] (Notice): CLTM: set decay on sensor 9 to 5461 Apr 8, 2012 10:08:12 PM - CLTM [12] (Notice): CLTM: set decay on sensor 10 to 5461 Apr 8, 2012 10:08:12 PM - CLTM [12] (Notice): CLTM: Set AppleARMPerformanceControllerDVDFactor1 dithering level to 101% Apr 8, 2012 10:08:12 PM - CLTM [12] (Notice): CLTM: Set AppleARMPerformanceControllerDVDFactor0 dithering level to 100% Apr 8, 2012 10:08:12 PM - CLTM [12] (Notice): CLTM: Set charge rate index to 0 Apr 8, 2012 10:08:12 PM - CLTM [12] (Notice): CLTM: HID not ready cannot set BL Apr 8, 2012 10:08:12 PM - CLTM [12] (Notice): CLTM: setting thermal status level to 0 (0) [-32768, -32768, -32768, -32768, -32768, -32768, -32768, -32768, -32768, -32768, -32768, -32768, -32768, -32768, -32768] Apr 8, 2012 10:08:12 PM - CLTM [12] (Notice): CLTM: set allowable transmit power limit to 24.000 dBm [-32768, -32768, -32768, -32768, -32768, -32768, -32768, -32768, -32768, -32768, -32768, -32768, -32768, -32768, -32768] Apr 8, 2012 10:08:12 PM - CLTM [12] (Error): CLTM: Could not close relay file Apr 8, 2012 10:08:12 PM - CLTM [12] (Notice): CLTM: thermtgraphrelay is not present

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  • HTTP client - HTTP 405 error "Method not allowed". I send a HTTP Post but for some reason HTTP Get i

    - by Shino88
    Hey I am using apache library. I have created a class which sends a post request to a servlet. I have set up the parameters for the client and i have created a HTTP post object to be sent but for some reason when i excute the request i get a reposnse that says the get method is not supported(which is true cause i have only made a dopost method in my servlet). It seems that a get request is being sent but i dont know why. The post method worked before but i started gettng http error 417 "Expectation Failed" which i fixed by adding paramenters. below is my class with the post method. P.s i am developing for android. public class HTTPrequestHelper { private final ResponseHandler<String> responseHandler; private static final String CLASSTAG = HTTPrequestHelper.class.getSimpleName(); private static final DefaultHttpClient client; static{ HttpParams params = new BasicHttpParams(); params.setParameter(CoreProtocolPNames.PROTOCOL_VERSION, HttpVersion.HTTP_1_1); params.setParameter(CoreProtocolPNames.HTTP_CONTENT_CHARSET, HTTP.UTF_8); ///params.setParameter(CoreProtocolPNames.USER_AGENT, "Android-x"); params.setParameter(CoreConnectionPNames.CONNECTION_TIMEOUT, 15000); params.setParameter(CoreConnectionPNames.STALE_CONNECTION_CHECK, false); SchemeRegistry schemeRegistry = new SchemeRegistry(); schemeRegistry.register( new Scheme("http", PlainSocketFactory.getSocketFactory(), 80)); schemeRegistry.register( new Scheme("https", SSLSocketFactory.getSocketFactory(), 443)); ThreadSafeClientConnManager cm = new ThreadSafeClientConnManager(params, schemeRegistry); client = new DefaultHttpClient(cm,params); } public HTTPrequestHelper(ResponseHandler<String> responseHandler) { this.responseHandler = responseHandler; } public void performrequest(String url, String para) { HttpPost post = new HttpPost(url); StringEntity parameters; try { parameters = new StringEntity(para); post.setEntity(parameters); } catch (UnsupportedEncodingException e) { // TODO Auto-generated catch block e.printStackTrace(); } BasicHttpResponse errorResponse = new BasicHttpResponse( new ProtocolVersion("HTTP_ERROR", 1, 1), 500, "ERROR"); try { client.execute(post, this.responseHandler); } catch (Exception e) { errorResponse.setReasonPhrase(e.getMessage()); try { this.responseHandler.handleResponse(errorResponse); } catch (Exception ex) { Log.e( "ouch", "!!! IOException " + ex.getMessage() ); } } } I tried added the allow header to the request but that did not work as well but im not sure if i was doing right. below is the code. client.addRequestInterceptor(new HttpRequestInterceptor() { @Override public void process(HttpRequest request, HttpContext context) throws HttpException, IOException { //request.addHeader("Allow", "POST"); } });

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  • Will a VB6 App Using wiaaut.dll work on Windows Vista or 7?

    - by Ross Waddell
    I downloaded the Windows Image Acquisition Automation Layer sdk redistributable from Windows and the VB6 app I wrote to capture still images from a DSLR, wia-compliant camera works great on Windows XP. Will the same app work on Windows Vista or 7? Microsoft says, "Windows Image Acquisition Automation Library v2.0 is only supported on Windows XP with Service Pack 1 installed.", but will the APIs work on newer OSs nonetheless? I really don't want to re-write the whole thing in C++ ... Is there any other option available to me if I want to keep using VB6 but want to support newer OSs?

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  • Does Apache Commons HttpClient support GZIP?

    - by Benju
    Does the library Apache Commons HttpClient support Gzip? We wanted to use enable gzip compression on our Apache server to speed up the client/server communications (we have a php page that allows our Android application to sync files with the Server).

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  • How to send native texture ptr from Unity web player to a browser plug-in?

    - by user2928039
    I have written an NPAPI browser plug-in (using Firebreath) that Unity uses to access Kinect camera. I can retrieve skeleton data from Unity through JavaScript easily since it isn't too big but the problem is in retrieving color image data. Is it possible to send a native texture pointer (GetNativeTexturePtr) from Unity through JavaScript into the C++ plug-in so that it can write the texture data directly? (tested in standalone version and it works) Any other suggestions on how to transfer image data from browser plug-ins to Unity web player are very welcome. Thanks.

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  • WPF - Render text in Viewport3D

    - by eWolf
    I want to present up to 300 strings (just a few words) in a Viewport3D - fast! I want to render them on different Z positions and zoom in and out fluently. The ways I have found so far to render text in a Viewport3D: Put a TextBlock in a Viewport2DVisual3D. This guy's PlanarText class. The same guy's SolidText class. Create my own 2D panel and align TextBlocks on it. Call InvalidateArrange() every time I update the camera position. All of these are extremely slow and far apart from zooming fluently even with 10 strings only. Does anyone have a solution for this handy? It's got to be possible to render some text in a Viewport3D without waiting seconds!

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  • how many fps can iPhone's UIGetScreenImage() actually do?

    - by M Katz
    Now that Apple is officially allowing UIGetScreenImage() to be used in iPhone apps, I've seen a number of blogs saying that this "opens the floodgates" for video capture on iPhones, including older models. But I've also seen blogs that say the fastest frame rate they can get with UIGetScreenImage() is like 6 FPS. Can anyone share specific frame-rate results you've gotten with UIGetScreenImage() (or other approved APIs)? Does restricting the area of the screen captured improve frame rate significantly? Also, for the wishful thinking segment of today's program, does anyone have pointers to code/library that uses UIGetScreenImage() to capture video? For instance, I'd like an API something like Capture( int fps, Rect bounds, int durationMs ) that would turn on the camera and for the given duration record a sequence of .png files at the given frame rate, copying from the given screen rect.

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