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  • Need Flex Regex Validation Expression for password that allows for only alphanumeric values and requ

    - by BlueDude
    Hi I'm trying to setup a RegexpValidator that only accepts a string of alphanumeric characters between 6-30 characters long and requires one number. I'm new to Regular Expressions and everything I've tried seems to keep returning an invalid ValidationRsultEvent. Here's a chunk of code: <mx:RegExpValidator id="regexValidator" source="{passwordInput}" property="text" triggerEvent="" valid="onPasswordValidate(event)" invalid="onPasswordValidate(event)" /> private function validateRegister():void { regexValidator.expression = "^(?=.*(\d|\W)).{6,30}$"; regexValidator.validate(); }

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  • GUI Framework for flash (as3)

    - by widgisoft
    I can't seem to find any GUI framework's for as3 that are as good as any the applications I already see out on the web; Is this something most people code themselves or am I missing something in flash itself? I'm looking for dialogs/windows, buttons, text boxes, combos, drop downs, menus, etc etc and the ability to extend the components to make new ones. I'd also prefer it to be as3 but any others will do also. May need to elaborate a little.. I'm actually looking for a framework to allow me to create my own GUIs in flash, custom skins, colors, styles, etc.

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  • Item Renderer having trouble updating

    - by duder
    I have a list ItemRenderer that has 2 states. When it initializes, I set it to 1 state and listen for an event that switches it to state 2. protected function onCreationComplete(event:FlexEvent):void{ currentState = "state1"; addEventListener(CustomEvent.Event1, switch); } protected function switch(event:FlexEvent):void{ currentState = "state2"; } The difference between the 2 states is that I hide/show some labels. The problem is that it doesn't work. I still see the visual of the old state, even though if I Alert.show(currentState), it shows the correct state name. I've tried adding the line invalidateDisplayList(); inside the switch function but still no luck. protected function switch(event:FlexEvent):void{ currentState = "state2"; invalidateDisplayList(); } What am I doing wrong. Any ideas how I can get this ItemRenderer to really update?

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  • Assigning Javascript click callbacks to Flash elements?

    - by Wes
    Bear in mind I'm a web developer but not a Flash developer and know little about Flash. I work with people who are the opposite and know very little about web development. Maybe someone who is good with both can answer this question? I work for an Advertisement software company and we are having fits with our Ad click-throughs opening tabs vs popups in different browsers. Tabs are preferred becaus pop-ups are subject to blockers. I read that tabs will always be opened if it is a callback triggered by a user click. This is fine with me. Problem is the Flash developers, using their external interface, are trying to open the new window when the Flash ad gets clicked themselves. So even though it's user initiated Flash behooves upon itself to open the website. I think this may be why they end up being popups instead of new tabs. Is there a way external to Flash using Javascript to assign the click events to Flash elements so that only new tabs will ever be opened by clicking the Flash element? Or a way through Flash can assign Javascript callbacks to its elements? Thanks!

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  • Alternative to as3isolib?

    - by tedw4rd
    Hi everyone, I've been working on a Flash game that involves an isometric space. I've been using as3isolib for a while now, and I'm less than impressed with how easy it is to use. Whether I'm approaching it the wrong way or it's just not that great to use is a question for another post. Anyways, I've been thinking of a different way to approach the problem of isometric positions, and I think I've got an idea that might work. Essentially, each object that is to be rendered to the iso-space maintains a 3-coordinate position. Those items are then registered with a camera that projects that 3-coordinate position to a 2-coordinate point on the screen according to the math on this Wikipedia article. Then, the MovieClip is added to the stage (or to the camera's MovieClip, perhaps) at that point, and at a child index of the point's y-value. That way, I figure objects that are closer to the camera will be "above" the objects further away, and will get rendered over them. So my question, then, is two-fold: Do you think this idea will work the way I think it will? Are there any existing 3D matrix/vector packages that I should look at? I know there's a Matrix3 class in Flex 3, but we're not using Flex for this game. Thanks!

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  • How do you set a "Document class" from an SWC in Flash CS4?

    - by Flash Challenge
    I have an SWC with a class called Content. I want to set it as the "Document Class" in Flash. However, after setting up the SWC in the .fla, I am receiving an error message saying that "A definition for the document class could not be found in the classpath,..." Setting up the direct class folder works fine, but I need to distribute this SWC and do not want to include the sources. Is it possible to use a class as the Document Class if it resides in an SWC? I've found some links that seem to indicate no, but I need to find out definitively. http://balazs.sebesteny.com/document-class-from-swc/ forums.adobe.com/thread/452045

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  • "multiply frog enemy" timer and array AS3

    - by VideoDnd
    How can I use the counter value to multiply the frogs in the array? My counter goes from 0-100. I want to prove that I can increment the enemies using a counter. EXPLAINED BETTER I have 10 frogs in an array. I want to use a timer to add 10 more frogs on each iteration of the TimerEvent.TIMER firing. //currentCount var timer:Timer = new Timer(1000, 50); timer.addEventListener(TimerEvent.TIMER, countdown); timer.start(); function countdown(event:TimerEvent) { // myText.text = String(0 + timer.currentCount); } //Creates 10 enemies "I want enemies to multiply 0-100" var enemyArray:Array = new Array(); for (var i:int = 0; i < 10; i++) { var noname:FrogClass = new FrogClass(); noname.x = i*10; //this will just assign some different x and y value depending on i. noname.y = i*11; enemyArray.push(noname); //put the enemy into the array addChild(noname); //puts it on the stage } SYMBOL PROPERTIES NAME "noname" CLASS "FrogClass" WHY I need specific examples using strings and arrays, because I'm stuck in a learning curve. Stupid examples are more fun!

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  • Flex wordwrap issue with multiple text instances

    - by Craig Myles
    Hi, I have a scenario where I want to dynamically add words of text to a container so that it forms a paragraph of text which is wrapped neatly according to the size of the parent container. Each text element will have differing formatting, and will have differing user interaction options. For example, imagine the text " has just spoken out about ". Each word will be added to the container one at a time, at run time. The username in this case would be bold, and if clicked on will trigger an event. Same with the news article. The rest of the text is just plain text which, when clicked on, would do nothing. Now, I'm using Flex 3 so I don't have access to the fancy new text formatting tools. I've implemented a solution where the words are plotted onto a canvas, but this means that the words are wrapped at a particular y position (an arbitrary value I've chosen). When the container is resized, the words still wrap at that position which leaves lots of space. I thought about adding each text element to an Array Collection and using this as a datasource for a Tile List, but Tile Lists don't support variable column widths (in my limited knowledge) so each word would use the same amount of space which isn't ideal. Does anyone know how I can plot words onto a container so that I can retain formatting, events and word wrapping at paragraph level, even if the container is resized?

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  • check keyboard state without using KeyboardEvent in AS3

    - by Pieter888
    Is it possible to check for pressed keys without using the KeyboardEvent? I have an ENTER_FRAME event setup called enterFrameHandler and I want to check within the function enterFrameHandler if any keys are pressed. normally when using a KeyboardEvent I could check for keys easily using a switch that checks the KeyCode of the event, but in an ENTER_FRAME event this isn't possible for me. Is there any other way of checking the keyboard's state within the ENTER_FRAME event?

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  • Generate UML from Flex Projects

    - by TERACytE
    Are there any good tools to generate UML class diagrams using the source code from a Flex Builder project? I have been trying IntelliJ but for some reason it generates the inherited class structure from the SDK and not everything below my main app.

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  • this.loaderInfo is null in Flex

    - by Viliam Husár
    I have a problem with Flex module. I want to access url variables by this.loaderInfo.url, i call a function in createionComplete handler of module and sometimes it works and sometimes it doesn't. (Can't access... null). Any suggestions?

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  • How to continuously fade a BitmapData to a certain color?

    - by Cay
    I'm drawing stuff on a bitmapData and I need to continuously fade every pixel to 0x808080 while still drawing (its for a DisplacementMapFilter)... I think this illustrates my problem: http://www.ventdaval.com/lab/grey.swf The simpler approach I tried was drawing a semi-transparent grey box on it, but it never reaches a single color (i.e. 0x808081 will never be turned to 0x808080)... The same kind of thing happens with a ColorMatrixFilter trying to progressively reduce the saturation and/or contrast. (the example above is applying a filter with -10 contrast every frame). I'm trying paletteMap now, and I'm sensing this could be the way to go, but I haven't been able to get it... any ideas?

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  • Flex: Why is line obscured by canvas' background

    - by mauvo
    I want MyCanvas to draw lines on itself, but they seem to be drawn behind the background. What's going on and how should I do this? Main.mxml <?xml version="1.0" encoding="utf-8"?> <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" xmlns:my="*"> <my:MyCanvas width="300" height="300" id="myCanvas"></my:MyCanvas> <mx:Button label="Draw" click="myCanvas.Draw();"></mx:Button> </mx:Application> MyCanvas.as package { import mx.containers.Canvas; public class MyCanvas extends Canvas { public function MyCanvas() { this.setStyle("backgroundColor", "white"); } public function Draw():void { graphics.lineStyle(1); graphics.moveTo( -10, -10); graphics.lineTo(width + 10, height + 10); } } } Thanks.

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  • average velocity, as3

    - by VideoDnd
    Hello, I need something accurate I can plug equations in to if you can help. How would you apply the equation bellow? Thanks guys. AVERAGE VELOCITY AND DISPLACEMENT average velocity V=X/T displacement x=v*T more info example I have 30 seconds and a field that is 170 yards. What average velocity would I need my horse to travel at to reach the end of the field in 30 seconds. I moved the decimal places around and got this. Here's what I tried 'the return value is close, but not close enough' FLA here var TIMER:int = 10; var T:int = 0; var V:int = 5.6; var X:int = 0; var Xf:int = 17000/10*2; var timer:Timer = new Timer(TIMER,Xf); timer.addEventListener(TimerEvent.TIMER, incrementCounter); timer.start(); function formatCount(i:int):String { var fraction:int = Math.abs(i % 100); var whole:int = Math.abs(i / 100); return ("0000000" + whole).substr(-7, 7) + "." + (fraction < 10 ? "0" + fraction : fraction); } function incrementCounter(event:TimerEvent) { T++; X = Math.abs(V*T); text.text = formatCount(X); } tests TARGET 5.6yards * 30seconds = 168yards INTEGERS 135.00 in 30 seconds MATH.ROUND 135.00 in 30 seconds NUMBERS 140.00 in 30 seconds control timer 'I tested with this and the clock on my desk' var timetest:Timer = new Timer(1000,30); var Dplus:int = 17000; timetest.addEventListener(TimerEvent.TIMER, cow); timetest.start(); function cow(evt:TimerEvent):void { tx.text = String("30 SECONDS: " + timetest.currentCount); if(timetest.currentCount> Dplus){ timetest.stop(); } } //far as I got...couldn't get delta to work... T = (V*timer.currentCount); X += Math.round(T);

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  • Coordinates in distorted grid

    - by Carsten
    I have a grid in a 2D system like the one in the before image where all points A,B,C,D,A',B',C',D' are given (meaning I know the respective x- and y-coordinates). I need to calculate the x- and y-coordinates of A(new), B(new), C(new) and D(new) when the grid is distorted (so that A' is moved to A'(new), B' is moved to B'(new), C' is moved to C'(new) and D' is moved to D'(new)). The distortion happens in a way in which the lines of the grid are each divided into sub-lines of equal length (meaning for example that AB is divided into 5 parts of the equal length |AB|/5 and A(new)B(new) is divided into 5 parts of the equal length |A(new)B(new)|/5). The distortion is done with the DistortImage class of the Sandy 3D Flash engine. (My practical task is to distort an image using this class where the handles are not positioned at the corners of the image like in this demo but somewhere within it).

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  • Loading swf Problem in Air,Flex3

    - by vineth
    Hi, I have 2 swf file, one file is loading fine in SWFLoader in Air application but another is not loading, i dont know why its happening. differents between two file :- For ex: Swf1 is Main swf .(it has dependency file like xml to read and render) swf2 is Sub swf(which will load (or called) inside swf1 in run time) . When try to load swf2 in flex3 air application using SWFLoader its working fine, but swf1 is not loading. Swf1 is working fine individually in flash player 9. But i need to load SWF1 only. Thanks in advance

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  • How to define enum in as3?

    - by Nava Carmon
    Is there a way to define an enum in AS3 in a way we do it in other languages? I can define constants with defined values like that: private const CONST_1:int = 0; private const CONST_2:int = 1; private const CONST_3:int = 2; and so on. If I want to insert some other constant between 3 these I need to move all values like that: private const CONST_1:int = 0; private const CONST_2:int = 1; private const CONST_2A:int = 2; private const CONST_3:int = 3; while in other language I would end up with only adding a new member to enum closure like that: enum { CONST_1 = 0, CONST_2, CONST_2A, CONST_3 } MyConstEnum; Does AS3 has something similar? Thanks

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  • Flex HttpService POST limited to 543 Byte per Form field?

    - by motto
    Hi, I am getting a FaultEvent when trying to send form fields through HTTPService that contain more than 542 chars. Initializing the HttpService: httpServ = new HTTPService(); httpServ.method = 'POST'; httpServ.url = ENDPOINT_URL; //http://localhost:3001/ReportError.aspx httpServ.resultFormat = HTTPService.RESULT_FORMAT_TEXT; httpServ.contentType = HTTPService.CONTENT_TYPE_FORM; httpServ.addEventListener(ResultEvent.RESULT, OnErrorSent); httpServ.addEventListener(FaultEvent.FAULT, OnFault); Sending the request: var params:Object = {}; //params["stack"] = e.stackTrace.slice(0, 542); //length 542 = works //params["stack2"] = e.stackTrace.slice(1, 543); //length 542 = works (just to show that it's not about the content itself) params["stack3"] = e.stackTrace.slice(0, 543); //length 543 = fails I also seem to be able to create many form fields (with 542 length) so that it's not a limit of the request itself but of the form field: var params:Object = {}; params["stack"] = e.stackTrace.slice(0, 542); //length 542 params["stack2"] = e.stackTrace.slice(1, 543); //length 542 params["stack3"] = e.stackTrace.slice(2, 544); //length 542 // Length > 1600 chars The receiving party is an ASP.NET 4 site on the same domain and port. I hope someone already came across a similar restrictions or has some general advice on how to trace this problem down further. Thanks in advance.

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  • Flash FLVPlayback states

    - by rob5408
    I'm writing my own class to manage a skin for an FLVPlayback component. It works 90% of the time, but sometimes the state get really messed up. Specifically, the video is playing, meaning I can see it play and the VideoEvent.PLAYHEAD_UPDATE event is firing, but when I poll the FLVPlayback component about its playing property, it returns false. I assume this may be because 'buffering' is kind of a subset of 'playing', but I cannot confirm this in the documentation. I guess another way to ask this question is, "Does the FLVPlayback component ever buffer while it is in a stopped state?"

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  • Custom "context menu" in flex

    - by Biroka
    I would like to add a custom context menu with line separators, but can't really figure out how. What I need: <mx:List id="treeContextFile" visible="false" width="233" verticalScrollPolicy="off" includeInLayout="false"> <mx:dataProvider> <mx:Array > <mx:String>Open</mx:String> <horizontal line here > <mx:String>Cut</mx:String> <mx:String>Copy</mx:String> <mx:String>Paste</mx:String> <horizontal line here > <mx:String>Rename</mx:String> <mx:String>Delete</mx:String> <horizontal line here > <mx:String>Properties</mx:String> </mx:Array> </mx:dataProvider> </mx:List>

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  • Flex 3 Close UrlLoader throws exception

    - by gmoniey
    I am trying to simulate a 'HEAD' method using UrlLoader; essentially, I just want to check for the presence of a file without downloading the entire thing. I figured I would just use HttpStatusEvent, but the following code throws an exception (one that I can't wrap in a try/catch block) when you run in debug mode. <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" initialize="init()"> <mx:Script> <![CDATA[ private static const BIG_FILE:String = "http://www.archive.org/download/gspmovvideotestIMG0021mov/IMG_0021.mov"; private var _loader:URLLoader; private function init():void { _loader = new URLLoader(); _loader.addEventListener(HTTPStatusEvent.HTTP_STATUS, statusHandler); _loader.addEventListener(IOErrorEvent.IO_ERROR, errorHandler); _loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, errorHandler); _loader.load(new URLRequest(BIG_FILE)); } public function unload():void { try { _loader.close(); _loader.removeEventListener(HTTPStatusEvent.HTTP_STATUS, statusHandler); _loader.removeEventListener(IOErrorEvent.IO_ERROR, errorHandler); _loader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, errorHandler); } catch(error:Error) { status.text = error.message; } } private function errorHandler(event:Event):void { status.text = "error"; unload(); } private function statusHandler(event:HTTPStatusEvent):void { if(event.status.toString().match(/^2/)) { status.text = "success"; unload(); } else { errorHandler(event); } } ]]> </mx:Script> <mx:Label id="status" /> I tried using ProgressEvents instead, but it seems that some 404 pages return content, so the status event will correctly identify if the page exists. Anyone have any ideas?

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  • Mouse move panning

    - by Rudy
    Hi all, I'm trying to scroll a series of thumbnails horizontally based on the mouseX position. I can get it to scroll but it's very choppy and for some reason it's not reading my start and end numbers so it will stop scrolling. Can anyone point me in the right direction? Thanks. var thumbBounds:Object = new Object(); thumbBounds = thumbContainer.getBounds(this); thumbContainer.addEventListener(MouseEvent.MOUSE_OVER, setScrolling); private function setScrolling(me:MouseEvent):void { thumbContainer.removeEventListener(MouseEvent.MOUSE_OVER, setScrolling); stage.addEventListener(Event.ENTER_FRAME, scrollThumbs); } private function scrollThumbs(e:Event):void { if(mouseX <= thumbBounds.x || mouseX thumbBounds.width || mouseX < thumbBounds.y || mouseX thumbBounds.height) { thumbContainer.addEventListener(MouseEvent.MOUSE_OVER, setScrolling); stage.removeEventListener(Event.ENTER_FRAME, scrollThumbs); } if(thumbContainer.x = 0) { thumbContainer.x = 0; } if(thumbContainer.x <= -842) { thumbContainer.x = -842; } var xdist:Number = new Number(); xdist = mouseX - 382; thumbContainer.x += Math.round(-xdist / 10); }

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  • Do you use an architectural framework for Flex/AIR development?

    - by Christophe Herreman
    Given that Flex is still a relatively young technology, there are already a bunch of architectural frameworks available for Flex/AIR (and Flash) development, the main ones being Cairngorm and PureMVC. The amount of architectural frameworks is remarkable compared to other technologies. I was wondering how many of you use an architectural framework for Flex development. If so, why, or why not if you don't use any? To share my own experience and point of view: I have used Cairngorm (and ARP for Flash development) on a variety of projects and found that at times, we needed to write extra code just to fit into the framework, which obviously didn't feel right. Although I haven't used PureMVC on many occasions, I have the same gut feeling after looking at the examples applications. Architectural frameworks equal religion in some way. Most followers are convinced that their framework is THE framework and are not open or very skeptical when it comes to using other frameworks. (I also find myself hesitant and skeptical to check out new frameworks, but that is mainly because I would rather wait until the hype is over.) In conclusion, I'm thinking that it is better to have a sound knowledge of patterns and practices that you can apply in your application instead of choosing a framework and sticking to it. There is simply no right or wrong and I don't believe that there will ever be a framework that is considered the holy grail.

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