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  • Why is my UITableView not being set?

    - by Jamie L
    I checked using the debbuger in the viewDidLoad method and tracerTableView is 0x0 which i assume means it is nil. I don't understand. I should go ahaed say yes I have already checked my nib file and yes all the connections are correct. Here is the header file and the begging of the .m. ///////////// .h file //////////// @interface TrackerListController : UITableViewController { // The mutable (modifiable) dictionary days holds all the data for the days tab NSMutableArray *trackerList; UITableView *tracerTableView; } @property (nonatomic, retain) NSMutableArray *trackerList; @property (nonatomic, retain) IBOutlet UITableView. *tracerTableView; //The addPackage: method is invoked when the user taps the addbutton created at runtime. -(void) addPackage : (id) sender; @end /////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////// .m file ////////////////////////////////////// @implementation TrackerListController @synthesize trackerList, tracerTableView; (void)viewDidLoad { [super viewDidLoad]; self.title = @"Package Tracker"; self.navigationItem.leftBarButtonItem = self.editButtonItem; UIBarButtonItem *addButton = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemAdd target:self action:@selector(addPackage:)]; // Set up the Add custom button on the right of the navigation bar self.navigationItem.rightBarButtonItem = addButton; [addButton release]; // Release the addButton from memory since it is no longer needed }

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  • Implementing list position locator in C++?

    - by jfrazier
    I am writing a basic Graph API in C++ (I know libraries already exist, but I am doing it for the practice/experience). The structure is basically that of an adjacency list representation. So there are Vertex objects and Edge objects, and the Graph class contains: list<Vertex *> vertexList list<Edge *> edgeList Each Edge object has two Vertex* members representing its endpoints, and each Vertex object has a list of Edge* members representing the edges incident to the Vertex. All this is quite standard, but here is my problem. I want to be able to implement deletion of Edges and Vertices in constant time, so for example each Vertex object should have a Locator member that points to the position of its Vertex* in the vertexList. The way I first implemented this was by saving a list::iterator, as follows: vertexList.push_back(v); v->locator = --vertexList.end(); Then if I need to delete this vertex later, then rather than searching the whole vertexList for its pointer, I can call: vertexList.erase(v->locator); This works fine at first, but it seems that if enough changes (deletions) are made to the list, the iterators will become out-of-date and I get all sorts of iterator errors at runtime. This seems strange for a linked list, because it doesn't seem like you should ever need to re-allocate the remaining members of the list after deletions, but maybe the STL does this to optimize by keeping memory somewhat contiguous? In any case, I would appreciate it if anyone has any insight as to why this happens. Is there a standard way in C++ to implement a locator that will keep track of an element's position in a list without becoming obsolete? Much thanks, Jeff

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  • Are there pitfalls to using static class/event as an application message bus

    - by Doug Clutter
    I have a static generic class that helps me move events around with very little overhead: public static class MessageBus<T> where T : EventArgs { public static event EventHandler<T> MessageReceived; public static void SendMessage(object sender, T message) { if (MessageReceived != null) MessageReceived(sender, message); } } To create a system-wide message bus, I simply need to define an EventArgs class to pass around any arbitrary bits of information: class MyEventArgs : EventArgs { public string Message { get; set; } } Anywhere I'm interested in this event, I just wire up a handler: MessageBus<MyEventArgs>.MessageReceived += (s,e) => DoSomething(); Likewise, triggering the event is just as easy: MessageBus<MyEventArgs>.SendMessage(this, new MyEventArgs() {Message="hi mom"}); Using MessageBus and a custom EventArgs class lets me have an application wide message sink for a specific type of message. This comes in handy when you have several forms that, for example, display customer information and maybe a couple forms that update that information. None of the forms know about each other and none of them need to be wired to a static "super class". I have a couple questions: fxCop complains about using static methods with generics, but this is exactly what I'm after here. I want there to be exactly one MessageBus for each type of message handled. Using a static with a generic saves me from writing all the code that would maintain the list of MessageBus objects. Are the listening objects being kept "alive" via the MessageReceived event? For instance, perhaps I have this code in a Form.Load event: MessageBus<CustomerChangedEventArgs>.MessageReceived += (s,e) => DoReload(); When the Form is Closed, is the Form being retained in memory because MessageReceived has a reference to its DoReload method? Should I be removing the reference when the form closes: MessageBus<CustomerChangedEventArgs>.MessageReceived -= (s,e) => DoReload();

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  • Silverlight performance with many loaded controls

    - by gius
    I have a SL application with many DataGrids (from Silverlight Toolkit), each on its own view. If several DataGrids are opened, changing between views (TabItems, for example) takes a long time (few seconds) and it freezes the whole application (UI thread). The more DataGrids are loaded, the longer the change takes. These DataGrids that slow the UI chanage might be on other places in the app and not even visible at that moment. But once they are opened (and loaded with data), they slow showing other DataGrids. Note that DataGrids are NOT disposed and then recreated again, they still remain in memory, only their parent control is being hidden and visible again. I have profiled the application. It shows that agcore.dll's SetValue function is the bottleneck. Unfortunately, debug symbols are not available for this Silverlight native library responsible for drawing. The problem is not in the DataGrid control - I tried to replace it with XCeed's grid and the performance when changing views is even worse. Do you have any idea how to solve this problem? Why more opened controls slow down other controls? I have created a sample that shows this issue: http://cenud.cz/PerfTest.zip UPDATE: Using VS11 profiler on the sample provided suggests that the problem could be in MeasureOverride being called many times (for each DataGridCell, I guess). But still, why is it slower as more controls are loaded elsewhere? Is there a way to improve the performance?

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  • Swing GUI using JNI crashes

    - by Div
    Hi, A java swing application(GUI) using JNI code to communicate with native C code. The Swing application launches properly and works fine. The GUI is used to start some customized system level tests(io,memory,cpu) and show their progress. The tests have to be left running at-least overnight to get the results. But, the next morning, GUI crashes and throws following message. Any pointers on source of the issue will be greatly appreciated. Java version: java 1.5 / java 1.6 OS: Solaris 10. Thanks, Div =============MESSAGES================== # uname -a SunOS Generic_127127-11 sun4v sparc SUNW, # # # # An unexpected error has been detected by HotSpot Virtual Machine: # # SIGSEGV (0xb) at pc=0xff268924, pid=9473, tid=272 # # Java VM: Java HotSpot(TM) Server VM (1.5.0_14-b03 mixed mode) # Problematic frame: # C [libc.so.1+0x68924] strstr+0x20 # # An error report file with more information is saved as hs_err_pid9473.log # # If you would like to submit a bug report, please visit: # HotSpot Virtual Machine Error Reporting Page # ============================= Another machine: # A fatal error has been detected by the Java Runtime Environment: # # SIGSEGV (0xb) at pc=0xff231fd0, pid=1406, tid=180 # # JRE version: 6.0_18-b07 # Java VM: Java HotSpot(TM) Server VM (16.0-b13 mixed mode solaris-sparc ) # Problematic frame: # C [libc.so.1+0x31fd0] strcpy+0x70 # # An error report file with more information is saved as: # /usr/sunvts/bin/hs_err_pid1406.log #

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  • How many users are sufficient to make a heavy load for web application

    - by galymzhan
    I have a web application, which has been suffering high load recent days. The application runs on single server which has 8-core Intel CPU and 4gb of RAM. Software: Drupal 5 (Apache 2, PHP5, MySQL5) running on Debian. After reaching 500 authenticated and 200 anonymous users (simultaneous), the application drastically decreases its performance up to total failure. The biggest load comes from authenticated users, who perform activities, causing insert/update/deletes on db. I think mysql is a bottleneck. Is it normal to slow down on such number of users? EDIT: I forgot to mention that I did some kind of profiling. I runned commands top, htop and they showed me that all memory was being used by MySQL! After some time MySQL starts to perform terribly slow, site goes down, and we have to restart/stop apache to reduce load. Administrators said that there was about 200 active mysql connections at that moment. The worst point is that we need to solve this ASAP, I can't do deep profiling analysis/code refactoring, so I'm considering 2 ways: my tables are MyIsam, I heard they use table-level locking which is very slow, is it right? could I change it to Innodb without worry? what if I take MySQL, and move it to dedicated machine with a lot of RAM?

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  • Editing a remote file on-the-fly with PHP

    - by user275074
    Hi, I have a requirement to edit a remote text file on-the-fly, the content of which currently stands at ~1Mb. I have tried a couple of approaches and both seem to be clunky or hog memory which I can't rely on. Thinking out logically what I'm trying to achieve is: FTP to a remote server. Download a copy of the file for backup purposes and store it somewhere locally. Open the remote file and add the necessary lines required. Remove lines from the remote file as per an array of un-required data generated from the local server. Is this possible? I've managed to code steps 1 and 2 but I'm having difficult with 3 and 4. The way I'm doing it now is to use fgets and return the whole string. Really, I don't want to do this as it involves manipulating and re-generating the whole string (and it's large) and then re-inserting it in between two markers in the remote file. Is there no way of manipulating the lines of text in the file on-the-fly?

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  • How to optimize Conway's game of life for CUDA?

    - by nlight
    I've written this CUDA kernel for Conway's game of life: global void gameOfLife(float* returnBuffer, int width, int height) { unsigned int x = blockIdx.x*blockDim.x + threadIdx.x; unsigned int y = blockIdx.y*blockDim.y + threadIdx.y; float p = tex2D(inputTex, x, y); float neighbors = 0; neighbors += tex2D(inputTex, x+1, y); neighbors += tex2D(inputTex, x-1, y); neighbors += tex2D(inputTex, x, y+1); neighbors += tex2D(inputTex, x, y-1); neighbors += tex2D(inputTex, x+1, y+1); neighbors += tex2D(inputTex, x-1, y-1); neighbors += tex2D(inputTex, x-1, y+1); neighbors += tex2D(inputTex, x+1, y-1); __syncthreads(); float final = 0; if(neighbors < 2) final = 0; else if(neighbors 3) final = 0; else if(p != 0) final = 1; else if(neighbors == 3) final = 1; __syncthreads(); returnBuffer[x + y*width] = final; } I am looking for errors/optimizations. Parallel programming is quite new to me and I am not sure if I get how to do it right. The rest of the app is: Memcpy input array to a 2d texture inputTex stored in a CUDA array. Output is memcpy-ed from global memory to host and then dealt with. As you can see a thread deals with a single pixel. I am unsure if that is the fastest way as some sources suggest doing a row or more per thread. If I understand correctly NVidia themselves say that the more threads, the better. I would love advice on this on someone with practical experience.

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  • activemessaging with stomp and activemq.prefetchSize=1

    - by Clint Miller
    I have a situation where I have a single activemq broker with 2 queues, Q1 and Q2. I have two ruby-based consumers using activemessaging. Let's call them C1 and C2. Both consumers subscribe to each queue. I'm setting activemq.prefetchSize=1 when subscribing to each queue. I'm also setting ack=client. Consider the following sequence of events: 1) A message that triggers a long-running job is published to queue Q1. Call this M1. 2) M1 is dispatched to consumer C1, kicking off a long operation. 3) Two messages that trigger short jobs are published to queue Q2. Call these M2 and M3. 4) M2 is dispatched to C2 which quickly runs the short job. 5) M3 is dispatched to C1, even though C1 is still running M1. It's able to dispatch to C1 because prefetchSize=1 is set on the queue subscription, not on the connection. So the fact that a Q1 message has already been dispatched doesn't stop one Q2 message from being dispatched. Since activemessaging consumers are single-threaded, the net result is that M3 sits and waits on C1 for a long time until C1 finishes processing M1. So, M3 is not processed for a long time, despite the fact that consumer C2 is sitting idle (since it quickly finishes with message M2). Essentially, whenever a long Q1 job is run and then a whole bunch of short Q2 jobs are created, exactly one of the short Q2 jobs gets stuck on a consumer waiting for the long Q1 job to finish. Is there a way to set prefetchSize at the connection level rather than at the subscription level? I really don't want any messages dispatched to C1 while it is processing M1. The other alternative is that I could create a consumer dedicated to processing Q1 and then have other consumers dedicated to processing Q2. But, I'd rather not do that since Q1 messages are infrequent--Q1's dedicated consumers would sit idle most of the day tying up memory.

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  • Implementing java FixedTreadPool status listener

    - by InsertNickHere
    Hi there, it's about an application which is supposed to process (VAD, Loudness, Clipping) a lot of soundfiles (e.g. 100k). At this time, I create as many worker threads (callables) as I can put into memory, and then run all with a threadPool.invokeAll(), write results to file system, unload processed files and continue at step 1. Due to the fact it's an app with a GUI, i don't want to user to feel like the app "is not responding" while processing all soundfiles. (which it does at this time cause invokeAll is blocking). Im not sure what is a "good" way to fix this. It shall not be possible for the user to do other things while processing, but I'd like to show a progress bar like "10 of 100000 soundfiles are done". So how do I get there? Do I have to create a "watcher thread", so that every worker hold a callback on it? I'm quite new to multi threading, and don't get the idea of such a mechanisem.. If you need to know: I'm using SWT/JFace. Regards, InsertNickHere

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  • How to code a 'Next in Results' within search results in PHP

    - by thebluefox
    Right, bit of a head scratcher, although I've got a feeling there's an obvious answer and I'm just not seeing the wood for the trees. Baiscally, using Solr as a search engine for my site, bringing back 15 results per page. When you click on a result, you get a detail page, that has a "Next in Results" link on it, which obviously forwards you on to the next result. Whats the best way of doing this? I've come up with a few solutions but they're either too inpractical or just don't work. I could store all the ids in a session array, then grab the one after the current one and put that in the link. But with possibly hundreds/thousands of results, the memory that array would need, and the performance hit of dealing with it isn't practical. I could take the same approach and put it into the db, but I'll still have to deal with a potentially huge array when I grab them out of the db. Or; I could do the search again, only returning the id's, and grab the one after the one we're currently looking at. I think this could be the best option? Although it does seem kind of messy, namely because of when I have to select the id thats on a different 'page' (ie the 16th, 31st etc result). Unless I pass through where it was in the results, and select from there, but that still doesn't seem like the right way to do it. I'm really sorry if this is just complete nonsense, any help is massively appreciated as always, Cheers guys!

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  • What does the windbg command "kd" do?

    - by Oskar
    I ran kd by mistake and got some output that inteerested me, a reference to a line of code in my module that I can't see on the call stack of any thread. The lines weren't the beginnning of the method so I don't think the reference is to a function pointer, but possibly the result of an exception being stored in memory??? Of course, that happens to be what I'm looking for... Update: The stack trace of the exception is: 0:000> kb *** Stack trace for last set context - .thread/.cxr resets it ChildEBP RetAddr Args to Child 0174f168 734ea84f 2cb9e950 00000000 2cb9e950 kernel32!LoadTimeZoneInformation+0x2b 0174f1c4 734ead92 00000022 00000001 000685d0 msvbvm60! RUN_INSTMGR::ExecuteInitTerm+0x178 0174f1f8 734ea9ee 00000000 0000002f 2dbc2abc msvbvm60! RUN_INSTMGR::CreateObjInstanceWithParts+0x1e4 0174f278 7350414e 2cb9e96c 00000000 0174f2f0 msvbvm60! RUN_INSTMGR::CreateObjInstance+0x14d 0174f2e4 734fa071 00000000 2cb9e96c 0174f2fc msvbvm60!RcmConstructObjectInstance+0x75 0174f31c 00976ef1 2cb9e950 00591bc0 0174fddc msvbvm60!__vbaNew+0x21 and into our code (create a new Form derived class) the dds output: 0:000> dds esp-0x40 esp+0x100 0174f05c 00000000 0174f060 00000000 0174f064 00000000 0174f068 00000000 0174f06c 00000000 0174f070 00000000 0174f074 00000000 0174f078 00000000 0174f07c 00000000 0174f080 00000000 0174f084 00000000 0174f088 00000000 0174f08c 00000000 0174f090 00000000 0174f094 00000000 0174f098 00000000 0174f09c 007f4f9b ourDll!formDerivedClass::Form_Initialize+0x10b [C:\Buildbox\formDerivedClass.frm @ 1452] etc which seems to indicate that Initialize is being called even though it isn't on the stack trace of either this exception or any of the threads. As suggested, it might all be a mismatch between pdbs and dlls, but it seems a coincidence that we end up in the right classes and methods

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  • Why are references compacted inside Perl lists?

    - by parkan
    Putting a precompiled regex inside two different hashes referenced in a list: my @list = (); my $regex = qr/ABC/; push @list, { 'one' => $regex }; push @list, { 'two' => $regex }; use Data::Dumper; print Dumper(\@list); I'd expect: $VAR1 = [ { 'one' => qr/(?-xism:ABC)/ }, { 'two' => qr/(?-xism:ABC)/ } ]; But instead we get a circular reference: $VAR1 = [ { 'one' => qr/(?-xism:ABC)/ }, { 'two' => $VAR1->[0]{'one'} } ]; This will happen with indefinitely nested hash references and shallowly copied $regex. I'm assuming the basic reason is that precompiled regexes are actually references, and references inside the same list structure are compacted as an optimization (\$scalar behaves the same way). I don't entirely see the utility of doing this (presumably a reference to a reference has the same memory footprint), but maybe there's a reason based on the internal representation Is this the correct behavior? Can I stop it from happening? Aside from probably making GC more difficult, these circular structures create pretty serious headaches. For example, iterating over a list of queries that may sometimes contain the same regular expression will crash the MongoDB driver with a nasty segfault (see https://rt.cpan.org/Public/Bug/Display.html?id=58500)

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  • How to efficiently convert String, integer, double, datetime to binary and vica versa?

    - by Ben
    Hi, I'm quite new to C# (I'm using .NET 4.0) so please bear with me. I need to save some object properties (their properties are int, double, String, boolean, datetime) to a file. But I want to encrypt the files using my own encryption, so I can't use FileStream to convert to binary. Also I don't want to use object serialization, because of performance issues. The idea is simple, first I need to somehow convert objects (their properties) to binary (array), then encrypt (some sort of xor) the array and append it to the end of the file. When reading first decrypt the array and then somehow convert the binary array back to object properties (from which I'll generate objects). I know (roughly =) ) how to convert these things by hand and I could code it, but it would be useless (too slow). I think the best way would be just to get properties' representation in memory and save that. But I don't know how to do it using C# (maybe using pointers?). Also I though about using MemoryStream but again I think it would be inefficient. I am thinking about class Converter, but it does not support toByte(datetime) (documentation says it always throws exception). For converting back I think the only options is class Converter. Note: I know the structure of objects and they will not change, also the maximum String length is also known. Thank you for all your ideas and time. EDIT: I will be storing only parts of objects, in some cases also parts of different objects (a couple of properties from one object type and a couple from another), thus I think that serialization is not an option for me.

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  • How do I rewrite a for loop with a shared dependency using actors

    - by Thomas Rynne
    We have some code which needs to run faster. Its already profiled so we would like to make use of multiple threads. Usually I would setup an in memory queue, and have a number of threads taking jobs of the queue and calculating the results. For the shared data I would use a ConcurrentHashMap or similar. I don't really want to go down that route again. From what I have read using actors will result in cleaner code and if I use akka migrating to more than 1 jvm should be easier. Is that true? However, I don't know how to think in actors so I am not sure where to start. To give a better idea of the problem here is some sample code: case class Trade(price:Double, volume:Int, stock:String) { def value(priceCalculator:PriceCalculator) = (priceCalculator.priceFor(stock)-> price)*volume } class PriceCalculator { def priceFor(stock:String) = { Thread.sleep(20)//a slow operation which can be cached 50.0 } } object ValueTrades { def valueAll(trades:List[Trade], priceCalculator:PriceCalculator):List[(Trade,Double)] = { trades.map { trade => (trade,trade.value(priceCalculator)) } } def main(args:Array[String]) { val trades = List( Trade(30.5, 10, "Foo"), Trade(30.5, 20, "Foo") //usually much longer ) val priceCalculator = new PriceCalculator val values = valueAll(trades, priceCalculator) } } I'd appreciate it if someone with experience using actors could suggest how this would map on to actors.

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  • Building a control-flow graph from an AST with a visitor pattern using Java

    - by omegatai
    Hi guys, I'm trying to figure out how to implement my LEParserCfgVisitor class as to build a control-flow graph from an Abstract-Syntax-Tree already generated with JavaCC. I know there are tools that already exist, but I'm trying to do it in preparation for my Compilers final. I know I need to have a data structure that keeps the graph in memory, and I want to be able to keep attributes like IN, OUT, GEN, KILL in each node as to be able to do a control-flow analysis later on. My main problem is that I haven't figured out how to connect the different blocks together, as to have the right edge between each blocks depending on their nature: branch, loops, etc. In other words, I haven't found an explicit algorithm that could help me build my visitor. Here is my empty Visitor. You can see it works on basic langage expressions, like if, while and basic operations (+,-,x,^,...) public class LEParserCfgVisitor implements LEParserVisitor { public Object visit(SimpleNode node, Object data) { return data; } public Object visit(ASTProgram node, Object data) { data = node.childrenAccept(this, data); return data; } public Object visit(ASTBlock node, Object data) { } public Object visit(ASTStmt node, Object data) { } public Object visit(ASTAssignStmt node, Object data) { } public Object visit(ASTIOStmt node, Object data) { } public Object visit(ASTIfStmt node, Object data) { } public Object visit(ASTWhileStmt node, Object data) { } public Object visit(ASTExpr node, Object data) { } public Object visit(ASTAddExpr node, Object data) { } public Object visit(ASTFactExpr node, Object data) { } public Object visit(ASTMultExpr node, Object data) { } public Object visit(ASTPowerExpr node, Object data) { } public Object visit(ASTUnaryExpr node, Object data) { } public Object visit(ASTBasicExpr node, Object data) { } public Object visit(ASTFctExpr node, Object data) { } public Object visit(ASTRealValue node, Object data) { } public Object visit(ASTIntValue node, Object data) { } public Object visit(ASTIdentifier node, Object data) { } } Can anyone give me a hand? Thanks!

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  • Want to display a 3D model on the iPhone: how to get started?

    - by JeremyReimer
    I want to display and rotate a single 3D model, preferably textured, on the iPhone. Doesn't have to zoom in and out, or have a background, or anything. I have the following: an iPhone a MacBook the iPhone SDK Blender My knowledge base: I can make 3D models in various 3D programs (I'm most comfortable with 3D Studio Max, which I once took a course on, but I've used others) General knowledge of procedural programming from years ago (QuickBasic - I'm old!) Beginner's knowledge of object-oriented programming from going through simple Java and C# tutorials (Head Start C# book and my wife's intro to OOP course that used Java) I have managed to display a 3D textured model and spin it using a tutorial in C# I got off the net (I didn't just copy and paste, I understand basically how it works) and the XNA game development library, using Visual Studio on Windows. What I do not know: Much about Objective C Anything about OpenGL or OpenGL ES, which the iPhone apparently uses Anything about XCode My main problem is that I don't know where to start! All the iPhone books I found seem to be about creating GUI applications, not OpenGL apps. I found an OpenGL book but I don't know how much, if any, applies to iPhone development. And I find the Objective C syntax somewhat confusing, with the weird nested method naming, things like "id" that don't make sense, and the scary thought that I have to do manual memory management. Where is the best place to start? I couldn't find any tutorials for this sort of thing, but maybe my Google-Fu is weak. Or maybe I should start with learning Objective C? I know of books like Aaron Hillgrass', but I've also read that they are outdated and much of the sample code doesn't work on the iPhone SDK, plus it seems geared towards the Model-View-Controller paradigm which doesn't seem that suited for 3D apps. Basically I'm confused about what my first steps should be.

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  • Weak hashmap with weak references to the values?

    - by Razor Storm
    I am building an android app where each entity has a bitmap that represents its sprite. However, each entity can be be duplicated (there might be 3 copies of entity asdf for example). One approach is to load all the sprites upfront, and then put the correct sprite in the constructors of the entities. However, I want to decode the bitmaps lazily, so that the constructors of the entities will decode the bitmaps. The only problem with this is that duplicated entities will load the same bitmap twice, using 2x the memory (Or n times if the entity is created n times). To fix this, I built a SingularBitmapFactory that will store a decoded Bitmap into a hash, and if the same bitmap is asked for again, will simply return the previously hashed one instead of building a new one. Problem with this, though, is that the factory holds a copy of all bitmaps, and so won't ever get garbage collected. What's the best way to switch the hashmap to one with weakly referenced values? In otherwords, I want a structure where the values won't be GC'd if any other object holds a reference to it, but as long as no other objects refers it, then it can be GC'd.

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  • function returns after an XMLHttpRequest

    - by ashays
    Alright, I know questions like this have probably been asked dozens of times, but I can't seem to find a working solution for my project. Recently, while using jQuery for a lot of AJAX calls, I've found myself in a form of callback hell. Whether or not jQuery is too powerful for this project is beyond the scope of this question. So basically here's some code that shows what's going on: function check_form(table) { var file = "/models/"+table+".json"; var errs = {}; var xhr = $.getJSON(file, function(json) { for (key in json) { var k = key; var r = json[k]; $.extend(errs, check_item("#"+k,r)); } }); return errs; } And... as you can probably guess, I get an empty object returned. My original idea was to use some sort of onReadyStateChange idea that would return whenever the readyState had finally hit 4. This causes my application to hang indefinitely, though. I need these errors to decide whether or not the form is allowed to submit or not (as well as to tell the user where the errors are in the application. Any ideas? Edit. It's not the prettiest solution, but I've managed to get it to work. Basically, check_form has the json passed to it from another function, instead of loading it. I was already loading it there, too, so it's probably best that I don't continue to load the same file over and over again anyways. I was just worried about overloading memory. These files aren't absolutely huge, though, so I guess it's probably okay.

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  • Getting wierd issue with TO_NUMBER function in Oracle

    - by Fazal
    I have been getting an intermittent issue when executing to_number function in the where clause on a varchar2 column if number of records exceed a certain number n. I used n as there is no exact number of records on which it happens. On one DB it happens after n was 1 million on another when it was 0.1. million. E.g. I have a table with 10 million records say Table Country which has field1 varchar2 containing numberic data and Id If I do a query as an example select * from country where to_number(field1) = 23 and id 1 and id < 100000 This works But if i do the query select * from country where to_number(field1) = 23 and id 1 and id < 100001 It fails saying invalid number Next I try the query select * from country where to_number(field1) = 23 and id 2 and id < 100001 It works again As I only got invalid number it was confusing, but in the log file it said Memory Notification: Library Cache Object loaded into SGA Heap size 3823K exceeds notification threshold (2048K) KGL object name :with sqlplan as ( select c006 object_owner, c007 object_type,c008 object_name from htmldb_collections where COLLECTION_NAME='HTMLDB_QUERY_PLAN' and c007 in ('TABLE','INDEX','MATERIALIZED VIEW','INDEX (UNIQUE)')), ws_schemas as( select schema from wwv_flow_company_schemas where security_group_id = :flow_security_group_id), t as( select s.object_owner table_owner,s.object_name table_name, d.OBJECT_ID from sqlplan s,sys.dba_objects d It seems its related to SGA size, but google did not give me much help on this. Does anyone have any idea about this issue with TO_NUMBER or oracle functions for large data?

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  • scanf a byte then print it out?

    - by Sarah
    I've searched around to see if I can find this answer but I can't seem to (please let me know if I'm wrong). I am trying to use scanf to read in a byte, an unsigned int and a char in one .c file and I am trying to access this byte in a different .c file and print it out. (I have already checked to make sure I have included all the appropriate parameters everywhere) But I keep getting errors. The warnings are: database.c: In function ‘addCitizen’: database.c:23:2: warning: format ‘%hhu’ expects argument of type ‘int’, but argument 2 has type ‘byte *’ [-Wformat] database.c:24:2: warning: format ‘%u’ expects argument of type ‘unsigned int’, but argument 2 has type ‘int *’ [-Wformat] database.c:25:2: warning: format ‘%c’ expects argument of type ‘int’, but argument 2 has type ‘char *’ [-Wformat] where I'm scanf'ing: // Request loop while (count-- != 0) { while (1){ // Get values from the user int error = scanf ("%79s %hhu %u %c", tname, &tdist, &tyear, &tgender); addCitizen(db, tname, &tdist, &tyear, &tgender); where I'm printing: void addCitizen(Database *db, char *tname, byte *tdist, int *tyear, char *tgender){ //needs to find the right place in memory to put this stuff and then put it there printf("\nName is: %79s\n", tname); printf("District is: %hhu\n", tdist); printf("Year of birth is: %u\n", tyear); printf("Gender is:%c\n", tgender); I'm not sure where I'm going wrong?

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  • Access class instance "name" dynamically in Python

    - by user328317
    In plain english: I am creating class instances dynamically in a for loop, the class then defines a few attributes for the instance. I need to later be able to look up those values in another for loop. Sample code: class A: def init(self, name, attr): self.name=name self.attr=attr names=("a1", "a2", "a3") x=10 for name in names: name=A(name, x) x += 1 ... ... ... for name in names: print name.attr How can I create an identifier for these instances so they can be accessed later on by "name"? I've figured a way to get this by associating "name" with the memory location: class A: instances=[] names=[] def init(self, name, attr): self.name=name self.attr=attr A.instances.append(self) A.names.append(name) names=("a1", "a2", "a3") x=10 for name in names: name=A(name, x) x += 1 ... ... ... for name in names: index=A.names.index(name) print "name: " + name print "att: " + str(A.instances[index].att) This has had me scouring the web for 2 days now, and I have not been able to find an answer. Maybe I don't know how to ask the question properly, or maybe it can't be done (as many other posts seemed to be suggesting). Now this 2nd example works, and for now I will use it. I'm just thinking there has to be an easier way than creating your own makeshift dictionary of index numbers and I'm hoping I didn't waste 2 days looking for an answer that doesn't exist. Anyone have anything? Thanks in advance, Andy Update: A coworker just showed me what he thinks is the simplest way and that is to make an actual dictionary of class instances using the instance "name" as the key.

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  • How can I improve the performance of LinqToSql queries that use EntitySet properties?

    - by DanM
    I'm using LinqToSql to query a small, simple SQL Server CE database. I've noticed that any operations involving sub-properties are disappointingly slow. For example, if I have a Customer table that is referenced by an Order table, LinqToSql will automatically create an EntitySet<Order> property. This is a nice convenience, allowing me to do things like Customer.Order.Where(o => o.ProductName = "Stopwatch"), but for some reason, SQL Server CE hangs up pretty bad when I try to do stuff like this. One of my queries, which isn't really that complicated takes 3-4 seconds to complete. I can get the speed up to acceptable, even fast, if I just grab the two tables individually and convert them to List<Customer> and List<Order>, then join then manually with my own query, but this is throwing out a lot of what makes LinqToSql so appealing. So, I'm wondering if I can somehow get the whole database into RAM and just query that way, then occasionally save it. Is this possible? How? If not, is there anything else I can do to boost the performance besides resorting to doing all the joins manually? Note: My database in its initial state is about 250K and I don't expect it to grow to more than 1-2Mb. So, loading the data into RAM certainly wouldn't be a problem from a memory point of view. Update Here are the table definitions for the example I used in my question: create table Order ( Id int identity(1, 1) primary key, ProductName ntext null ) create table Customer ( Id int identity(1, 1) primary key, OrderId int null references Order (Id) )

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  • Ember Data Sycn - LocalStorage+REST+RealTime+Online/Offline

    - by Miguel Madero
    We have a combination of requirements in terms o data access. Pre-load some reference data. We need reference data to survive browser restarts instead of just living in memory to avoid loading it all the time. I'm currently using the LocalStorageAdapter for that. Once we have it, we would like to sync changes (polling or using Socket.IO in the background and updating the LocalStorage could do the trick) There're other models that are more transactional, where we would need to directly go to the Server and get/save them. It would be nice to use something like the RESTAdapter for that. Lastly, there're some operations that should work off-line and changes should be synced later. To make it more concrete: * We pre-load vendor and "favorite products" into Local Storage. We work offline with those. * We need to sync server changes to vendor and product information. * If they search the full catalog, that requires them to be online. * When offline, we need to allow users to add something to their cart or even submit and order. We would like to queue this action and submit it when they have an Internet Connection. So a few questions are derived from this: * Is there a way to user RESTAdapter in combination with LocalStorage? * Is there some Socket.IO support? (Happy to do this part manually) * Is there Queueing support? Ideally at the Ember-Data level. I know we will have to do a lot of this manually and pull together the different lego pieces, but I wanted to ask for some perspective from experience Ember devs.

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  • How to format the node_redis info function output?

    - by hh54188
    I want check the Redis info on my pc with node, so I use node_redis and run the info function: var redis = require("redis"), client = redis.createClient(); client.on("connect", function () { client.info(function (err, replay) { console.log(replay); }) }) but the response is un-format: `#Server\r\nredis_version:2.6.16\r\nredis_git_sha1:00000000\r\nredis_git_dirty:0\r\nredis_mode:standalone\r\nos:Linux 3.8.0-29-generic x86_64\r\narch_bits:64\r\nmultiplexing_api:epoll\r\ngcc_version:4.6.3\r\nprocess_id:2941\r\nrun_id:e60f261a6f4f6f081563a47961315eff6b1c005d\r\ntcp_port:6379\r\nuptime_in_seconds:1777\r\nuptime_in_days:0\r\nhz:10\r\nlru_clock:2040689\r\n\r\n# Clients\r\nconnected_clients:2\r\nclient_longest_output_list:0\r\nclient_biggest_input_buf:0\r\nblocked_clients:0\r\n\r\n# Memory\r\nused_memory:562584\r\nused_memory_human:549.40K\r\nused_memory_rss:2031616\r\nused_memory_peak:561784\r\nused_memory_peak_human:548.62K\r\nused_memory_lua:31744\r\nmem_fragmentation_ratio:3.61\r\nmem_allocator:jemalloc-3.2.0\r\n\r\n# Persistence\r\nloading:0\r\nrdb_changes_since_last_save:0\r\nrdb_bgsave_in_progress:0\r\nrdb_last_save_time:1383553917\r\nrdb_last_bgsave_status:ok\r\nrdb_last_bgsave_time_sec:-1\r\nrdb_current_bgsave_time_sec:-1\r\naof_enabled:0\r\naof_rewrite_in_progress:0\r\naof_rewrite_scheduled:0\r\naof_last_rewrite_time_sec:-1\r\naof_current_rewrite_time_sec:-1\r\naof_last_bgrewrite_status:ok\r\n\r\n# Stats\r\ntotal_connections_received:3\r\ntotal_commands_processed:5\r\ninstantaneous_ops_per_sec:0\r\nrejected_connections:0\r\nexpired_keys:0\r\nevicted_keys:0\r\nkeyspace_hits:0\r\nkeyspace_misses:0\r\npubsub_channels:0\r\npubsub_patterns:0\r\nlatest_fork_usec:0\r\n\r\n# Replication\r\nrole:master\r\nconnected_slaves:0\r\n\r\n# CPU\r\nused_cpu_sys:0.13\r\nused_cpu_user:0.19\r\nused_cpu_sys_children:0.00\r\nused_cpu_user_children:0.00\r\n\r\n# Keyspace\r\n' How can I turn it to an object? like: { redis_version:2.6.16, redis_git_sha1:00000000, redis_git_dirty:0, ...... } so that I can read each property's value, get information I need

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